Funnily enough, in the time between the first time Uncle said your properties don't change with the phase shift and the second, I distinctly remember you thinking at at least a couple of points that your properties should change with the phase shift.
Also, if I had a nickel for every time I heard someone, completely unprompted, mention keytars today, I'd have two nickels. Which isn't a lot, but it's REALLY strange that it happened twice.
oh boy ... that's how you should solve the last puzzle? I did some very janky nonsense with throwing the box up in the air such that on the way down it would somehow line up with my fluffy throw. Got quite mad why the devs would expect me to do it that way
Did I mentioned Red Wing before? It's been a while since I played this, I meant the Yellow Wing. IMO the Yellow Wing is my favourite world because that's where the levels get truly interesting but also doesn't feel rushed either like the Red Wing. 1:51 I'm surprised the message came in this late because normally comes up at around 1:40 unless you're rushing through. (Plus, it also lampshades the fact that this is a first person platformer.) 2:52 Well, it depends. Some safes are fairly small, fitting inside a closet but these in the mansion are large enough to count as furniture. 9:07 It's a furniture train. :P 11:20 I'm surprised you managed to get this instantly given your failures to figure out similarly difficult puzzles before. 14:14 Box: "Nah, I'm just the wrong item." (Yeah, the real solution was to throw both the box and a safe to the other side and use another safe to block the laser.) 15:38 Ike in slow motion. It's actually curious given that Ike doesn't show any signs of being affected by the other dimensions, only the time dimension affects this.
(0:01) "Canandrum" is now the new "canan" pronunciation. :P (1:15) Yeah, we don't need "TMI" regarding that, uncle. (1:39) ZA WARUDO!!! Well, not quite. Time has just slowed down to about the rate that 100% Orange Juice plays for me right now upon reaching the "WINNER" screen at the end of a match. :P (Hopefully, that issue will get resolved soon.) (2:39) Floating furniture platforming FTW. (3:49) "Oh, shoot! I made it!" Heh, who needs that safe anyway? (5:23) Interesting how you were indeed able to make that jump by yourself. (6:45) This game is now part of All the Banjo-Kazooies. :P (7:33) Yeah, that hiding spot was barely "hiding" at all. (8:16) Whoops! .......... .......... SPLAT!! First death today. (9:11) Oof. Yeah, you can apparently die from a long fall in this game, even if you don't land in a designated "death" zone. (10:38) Ah, now you have free access to the Slow Dimension in this area. (11:21) Outracing the switch's signal FTW. (11:42) Oh, interesting. You're only allowed access to up to 2 special dimensions here, so you have to pick and choose which ones you think are best for the situation. (16:16) Huh, those lasers really don't want to let that chair through. (17:08) Even in the Slow Dimension, those lasers instantly move to zap the chair. (18:06) Bingo. That works just fine. (18:25) Wow, interesting how the speed of light works there.
Kind of weird how the alternate dimensions don't affect any of your physical abilities, but the slow dimension slows your throwing speed. I get _why_ from a gameplay standpoint, but I felt it bore mentioning.
It makes a certain degree of sense - the gauntlet affects you only, so because the object is still in slowed time, the throwing motion is pushing against the object's slowed state, which forces it to slow down. ...Except, it doesn't affect the objects while you're carrying them, so now it doesn't make sense again. Oh well.
If you think about it, a safe is just a cupboard with a lock. That qualifies as furniture.
Tags: make the world yellow, and relax
Physics would like a word with these lasers.
Funnily enough, in the time between the first time Uncle said your properties don't change with the phase shift and the second, I distinctly remember you thinking at at least a couple of points that your properties should change with the phase shift.
Also, if I had a nickel for every time I heard someone, completely unprompted, mention keytars today, I'd have two nickels. Which isn't a lot, but it's REALLY strange that it happened twice.
@@DoctorNovakaine Keytars.
1:01 Then we shall puzzle in the shade.
oh boy ... that's how you should solve the last puzzle?
I did some very janky nonsense with throwing the box up in the air such that on the way down it would somehow line up with my fluffy throw.
Got quite mad why the devs would expect me to do it that way
Did I mentioned Red Wing before? It's been a while since I played this, I meant the Yellow Wing.
IMO the Yellow Wing is my favourite world because that's where the levels get truly interesting but also doesn't feel rushed either like the Red Wing.
1:51 I'm surprised the message came in this late because normally comes up at around 1:40 unless you're rushing through. (Plus, it also lampshades the fact that this is a first person platformer.)
2:52 Well, it depends. Some safes are fairly small, fitting inside a closet but these in the mansion are large enough to count as furniture.
9:07 It's a furniture train. :P
11:20 I'm surprised you managed to get this instantly given your failures to figure out similarly difficult puzzles before.
14:14 Box: "Nah, I'm just the wrong item." (Yeah, the real solution was to throw both the box and a safe to the other side and use another safe to block the laser.)
15:38 Ike in slow motion. It's actually curious given that Ike doesn't show any signs of being affected by the other dimensions, only the time dimension affects this.
Now you are thinking with furniture
(0:01) "Canandrum" is now the new "canan" pronunciation. :P
(1:15) Yeah, we don't need "TMI" regarding that, uncle.
(1:39) ZA WARUDO!!! Well, not quite. Time has just slowed down to about the rate that 100% Orange Juice plays for me right now upon reaching the "WINNER" screen at the end of a match. :P (Hopefully, that issue will get resolved soon.)
(2:39) Floating furniture platforming FTW.
(3:49) "Oh, shoot! I made it!" Heh, who needs that safe anyway?
(5:23) Interesting how you were indeed able to make that jump by yourself.
(6:45) This game is now part of All the Banjo-Kazooies. :P
(7:33) Yeah, that hiding spot was barely "hiding" at all.
(8:16) Whoops! .......... .......... SPLAT!! First death today.
(9:11) Oof. Yeah, you can apparently die from a long fall in this game, even if you don't land in a designated "death" zone.
(10:38) Ah, now you have free access to the Slow Dimension in this area.
(11:21) Outracing the switch's signal FTW.
(11:42) Oh, interesting. You're only allowed access to up to 2 special dimensions here, so you have to pick and choose which ones you think are best for the situation.
(16:16) Huh, those lasers really don't want to let that chair through.
(17:08) Even in the Slow Dimension, those lasers instantly move to zap the chair.
(18:06) Bingo. That works just fine.
(18:25) Wow, interesting how the speed of light works there.
Kind of weird how the alternate dimensions don't affect any of your physical abilities, but the slow dimension slows your throwing speed.
I get _why_ from a gameplay standpoint, but I felt it bore mentioning.
It makes a certain degree of sense - the gauntlet affects you only, so because the object is still in slowed time, the throwing motion is pushing against the object's slowed state, which forces it to slow down.
...Except, it doesn't affect the objects while you're carrying them, so now it doesn't make sense again. Oh well.
Don't pollute the ocean with sewage and/or radioactive wast, kids.
more like quantum corundum lmao