I do miss couch co-op/split-screen adventure games. My sister and I grew up playing lots of those types of games and they feel like they are almost completely gone today.
@@yakcoffee I still play a lot of couch coop and party games with my sister. The likes of A Way Out, It Takes Two, Overcooked, LEGO games, Rounds, Move or Die, Oh My Godheads and BroForce
There were a couple of Genres which feel "more dead" than several mentioned here: 1. Point & Click Adventures 2. Textadventures 3. MUDs 4. Dungeoncrawlers (Step based, like Dungeonmaster) 5. (German Style) Economy Sims (not "Citybuilders", but games where you do management decisions, buy and sell and easily go bankrupt, lots of them from Germany, Like "Hanse", Fugger, Mad TV, Der Planer, Capitalism...) I think the only derivate still existing is Sports Management games
I used to dig point-and-click adventures. Maniac Mansion, Full Throttle, Longest Journey, King's Quest, Quest for Glory, Secret of Monkey Island... for a while during the 90s they were everywhere for PC and had some real gems.
I hear you, i also used to be a big fan of this genre. Even popular websites like Justadventure have sadly disappeared. On the other hand, though I feel the genre has become stale, every once in a while i play a new one, but the magic is gone. Not because the game is bad, but some gameplay mechanics haven't aged well for me. Nowadays I play open-world games which fill the gap of exploring new worlds and have sometimes good storylines.
@@Dave-xb3xe Ironically, this part shows most how the industry has changed - from raw gameplay experience of arena shooters to bloated, mtx-filled storefronts of fps's of today.
I'm surprised to not see Point and Click Adventure Games on the list. This genre was one of the biggest in the 90s and early 2000s and then sort of vanished. I loved playing the Broken Sword series and Runaway, but the list of great games in that genre may go on and on. Also, I'd definitely add Tycoon games. So many of these kept popping up, the likes of Rollercoaster Tycoon, Airline Tycoon as the most notable examples. But also Transport Tycoon and games like Pizza Syndicate deserve a mention.
Again, it did not vanish at all. Thing is it vanished from mainstream media, but there were even more games developed in the 00s and 10s than in the 90s. You just had to follow the right media, like adventure gamers.
I saw your comment so i looked up in my Steam library real quick to give you some suggestions if you wanna try some of this out, not all are new but are less known than usual point and click adventure suspects ( Grim Fandango, Broken Sword, Longest Journey...etc )... Anyway, in no particular order: Deponia, The Journey Down, Oxenfree, A new Begining final cut, Memento Mori, Memoria, Gemini Rue, Alpha Polaris, The Dream Machine, Shadows On the Vatican, Silence ( this was areally good game ), Technobabylon, Stasis ( this was an awesome sf horror p&c adventure ), To the Moon, Whispered World... This are some that i found in my library, but Steam is full of decent or even great point and click adventures, they just arent that much represented in the gaming media so it seems like that genre is dead. Anyway, if any of those peaks your interest.. enjoy :D P.S: Stasis if you like horror sf, or Silence if you like fantasy and more wholesomeness ... are great to pick up first, Deponia series is cool but the humor and vibe either suits you or gets on your nerves XD
@@DreamskyDance yeah, browse through steam "point n click" label usually gives good hints. There are people who put the label on RTS games but hey, that's steam.
Closest in recent memory is Wreckfest which is pretty good except I had to buy copies for all my broke friends (no local coop) and setup port-forwarding. It has demolition derby which fits the bill as well as elimination races. You can drive a schoolbus and small tractor at each other lol
I worked in the gaming department of a best buy when guitar hero 3 came out. That was about the time that everyone got burnt out on music games. We were left with 200 plastic guitars we couldn't shift. Being the biggest best buy in texas at the time, we had to get creative. We hosted guitar hero events to sell some , we stealthily shipped them off to smaller stores low on inventory. The rest we had to mark down 75%. Honestly for a solid 2 years the biggest issue in our department was shifting those damn plastic guitars.
The thing is, you can't look at moving new guitars as a drop in interest. The people I know who were really into guitar hero and rock band were into it until after the games stopped releasing. Everyone was just using the same guitars they bought to start with. Support of the games died, not the willingness to play them. Devs and stores took the fact that they couldn't push more peripherals as a lack of interest when people simply had no reason to buy new ones. I get that the point was to sell peripherals, but the interest never really waned until after the games were gone.
Guitar Hero 3? nahh That was when Rock Band 1 and the South Park episode released. Still very much prime for these games. May have been the height honestly. I think most people bought Rock Band that year. Edit - In fact I just looked up an old article "Guitar Hero III is biggest grossing retail title ever in US " - In no way was this the downturn moment! (Rock Band is 5th on that list)
I wish the RTS genre would pickup again! They are incredible and have always been my favorite to play competitively... Great video Jake and the gameranx crew 💙
@@fluffy012345678910 Warcraft 3 got me into PC Gaming... I used to play it at LAN centers until my parents bought me a PC that couldn't run it 🤣 I've always played Warcraft, StarCraft, Company of Heroes and AOE
Tempest rising, stormgate aom retold, compant of heroes 3, Beyond all reasons. Upcoming rts games ! 2023 is a good year for rts, and check aoe 4 out Till they Come
Giant mech games from the 90’s. Mechwarrior, Earthsiege, Heavy Gear, etc. These games were more of a hobby for me. Reason to buy a flight stick and a set of headphones with a microphone and voice command software for giving orders. This was my greatest gaming experience from the 90’s.
I loved the Mechwarrior games from the 90's. MechWarrior 2 was my gateway into the larger Battletech universe as well as mech games in general. Although not nearly as influential now, I am glad that the genre isn't completely gone. Mechwarrior Online and Mechwarrior 5 are still going with PGI (the developer) announcing a new upcoming Battletech/Mechwarrior title later this year. From Software has their new upcoming Armored Core title. Lastly, I think I have heard Hawken is trying to make another go at it. None of this is nearly as big and influential as it was, but I am glad we are still seeing life in the genre. I hope with From Software's reputation, Armored Core will be a big hit and maybe revitalize interest in the genre.
MechWarrior Online is still running and still pretty decent. Free to Play and you don't have to spend unless you want lots and lots of different mechs quickly.
@@SilverMe2004 Plenty of things in the video that still have games, like the RTS, but they are a fraction of what they were. Sadly Mechwarrior is in that category, now its a niche game but time was it was a major major release.
I'm surprised you didn't mention Road Rash for vehicular combat. We played that game for hours and hours on the Sega Genesis, that was the spiritual parent of Twisted Metal. I'm glad you mentioned Vigilante 8, I completely forgot about that game! I probably paid for that game six times just renting it from blockbuster back in the day.
While it wasn't a vehicular combat-only game, Mad Max had some of the best vehicular combat around. Playing it, especially in first-person, really felt like you were in the movies and it worked so well.
Got Mad Max for free years ago on PS plus and I absolutely adore it. It's one I always come back to play again eventually. I have already completed it 100% 3 times already.
Got it super cheap on steam years ago. I remember being really surprised at how much I liked it. It was like 3rd person Borderlands meets Twisted Metal. Never beat it because I got caught up in some newer games, but I remember going in with no expectations and being impressed.
Shoutout to the music video game genre, specifically Guitar Hero! After the third game released, i was inspired to learn how to play guitar for real. My dad warned me it would be very different from the game but once i started getting lessons, the songs from Guitar Hero and Rock Band really kept me motivated to never stop learning new songs. Here i am at the age of 25 and now i can play guitar, bass, drums, and some piano. I've also had more than 20 live performances. This is proof that video games can change someone's life 🎸🎶
I remember Unreal and Quake so well. I used to play tournaments and loved that experience. It didn't seem as toxic as so many of the modern multiplayer shooters. And LAN parties with friends were just the best. A living room ran with chords and multiple computers. Man I'm old. lol
A buddy and I used to do LAN parties quite a bit with UT99 back in the day. The best part was he had a Mac and I had a PC and we could get them to talk to each other and we would play until 4-5AM. Good times.
This article was so heartbreaking. There were at least 5 of these genres that I so wish would make a comeback. Car combat and extreme sports why did you leave us? Way to make me feel old too.
They could make a new extreme sports game, but what new music worth listening to would go in it? There's only so many synthwave songs with lyrics, and the rap crossover genres are even more terrible now than they were then. There isn't anything like When Worlds Collide now. If they even tried, it would just be Forspoken sans magic powers in the current year. No one would play that game.
@@zakhoskins6404 EA FIFA has proven you can make killer music compilations year after year. at least they did form 2013 to 2018, i have been out of the loop for a while.
I miss the old arcade sidescroller games. Things like Contra, Double Dragon, Original 4 player Teenage Mutant Ninja Turtles, 4 player Gauntlet, and many more. Heck I just miss arcades in general. I know I spent alot of time in GTA 5 getting my characters arcade just right. My sisters kid just had a birthday at one of those fun parks and they still had some arcade machines with those weighted plastic guns with force feedback. Some were even new. They even had a 4 player Minecraft sidescroller
There are actually a lot of sidescrollers these days. I'm not sure sidescrolling on its own is really a genre, but if you look on any game distribution site that'll be most of the games they have because it's the easiest to develop. If you look for a category called de-makes you'll also find a lot of modern 3D games converted to 2D. Those can be kind of cool at times. Someone even made a Halo de-make for the Atari 2600.
I think Splitgate is a really cool attempt on bringing back arena shooters. It's unique, fast-paced, and from what I remember, you can only choose between a sniper and assault rifle on spawn, everything else is found on the map. If you haven't tried it, you definitely should, it's basically Portal Halo
Yeah. It was a lot of fun, but nobody plays it now. And the few that still do will mop the floor with any casual players, to the point where it's almost impossible to get back into.
That was the problem though, within the first two weeks casual players were getting destroyed by tryhards that had been in the game all day, every day since release.
@@squeakmccleanthat’s what did it for me. I played my first 5-10 games quite well and then got thrown into the actual good lobbies and got shit on for 3 games in a row where I only had 3-4 kills, that killed it for me. Also the cosmetic prices were insane from memory.
What I miss most are RTS games. I remember playing rise and fall civilizations at war for hours and hours every night. Such a unique RTS experience where you could handle your hero in a third person mode
My man, Rise and Fall to this day is my top three most underrated games ever created. I still have no doubt the Idea behind the game can turn into a AAA video game with tons of fun.
Anno (before Ubisoft got their hands on it), Heroes of Might & Magic, Age of Empires, The Settlers, Stronghold.... Good times. Hate what they've become on mobile games. Never did get to play Warcraft.
One of the genres that feel completely gone are the old quick-time only games. Dragon's Lair I, II Time Warp & III, Space Ace. There was a hologram game in the arcade in the early 90's called Time Traveler took a lot of my quarters. Now we have button QTE games, but nothing like up - down - left - right and the occasional sword button. Thank you, Don Bluth!
Carmageddon was huge among my group of friends growing up. Surprised it didn't get a mention in the vehicular combat games. Did anyone else here play it?
Believe it or not, the first time I got to play Carmageddon was in an afterschool club in high school. Our teacher didn't give a shit, she just let us play since someone else brought the consoles. That's how I found Crazy Taxi too.
DJ Hero is the most criminally underrated game ever. Extremely fun and unique peripheral, really really cool original mashups and just dripping with style. An absolutely killer game that deserved to be bigger
@@lovegaming619 The first two Saint's Rows were really good. The second one still has the most detailed character customisation ever. And it was so cool back then that the way you made your character would be the way it was in cut-scenes. But they were a riff on GTA, so not totally original.
It's a shame that so many gaming companies aren't willing to experiment with new ideas. It's kinda been left to the indie devs to do the experimental stuff and then if it's successful, then the Triple A companies will come in and either buyout the indie company or they'll quickly make their own version of the game.
For car combat genre, “Blur” was one of my favorites during the xbox 360 days! got in a lot of hours and fun with friends on that one. miss it for sure.
I think the primary reason light gun games disappeared, is because they only work with a CRT. They'd work by illuminating a square in the hitbox of the target for one frame when you pulled the trigger, if the optic detected an increase in luminance during that 16ms window, it counted it as a hit. if there were multiple hitboxes, it would illuminate one the next frame, then another the next after that. Ever notice that square around the duck in duck hunt? With digital displays, there's processing time and lower contrast ratios, so it would require another more complex and likely less precise method to detect aim. This is why the WII gun-shooter type games sucked so bad (they used an IR sensor to detect the angle of the controller, which doesn't correspond to where it's pointed at the screen so much as how it's pointed in relation to the sensor bar, IE, not accurate, and there was the delay factor of digital processing as well)
Riders Republic was the closest hope I had to getting something close to the SSX franchise. No one has tried to capture that same feeling that games like SSX 3 had as an over the top extreme sports game.
Honestly I still play Guitar Hero on my Wii. I haven't gotten tired of the songs. It just feels good to shred on the guitar every now and then. I really wish they'd at least make a remaster of the series. There's plenty of streamers and videos of clone hero that I see all the time.
From what I understand, a lot of it was also the music industry nickle and diming every single extra song that was possible. $2.50 for a single song? I would love to go back and just be able to curate a personalized list, but not for those prices.
The transition from old school arena shooters to modern multiplayer shooters highlights how the genre moved away (to a certain extent) from pure skill-based gameplay. Good or bad, depends on your pov, but it is still true today that skill can be somewhat compensated with a big enough gun.
The genre failed when they became dumbed down for consoles and controls in opposite became too cumbersome with a need to memorize a ton of shortcut combinations to even begin to play. Then publishers cranked up freemium hell and now you can't advance much wihout paying huge sum in real money over the price paid by game itself. Plus people began blatant cheating with bots.
The problem really with arena shooters is that the skill ceilling is often so high that it takes longer for players before they have trained enough to actually have fun. Same could be said with rts but there its easier to balance players with Elo so they meet more equally skilled players. Just look at Aoe2:DE both simple and deep at same time and not as stressful to do stuff like in rts like starcraft. Arena shooters works when its new and there are lots of both skilled and casual players but once the casuals starts to leave and only the skilled ones are left it becomes way harder to learn while having fun.
@@NisseDood Indeed casuals can't beat those skilled veterans and simply fall off. Also particular arena shooters seems tied to generations when these shooters was all the rage. At today Minecraft, PUBG and particularly Fortnite are popular between students and youth under 25. Who all are people with a lot of spare time. Generation of Quake Arena and Unreal Tournament are mostly over 40 and have other more significant things to do.
Another good one is "Demolition Derby" games, back in like the 90s - 2000s every western racing game developer had a demolition derby as a counterpart to their regular racing game series. They were soo popular that I feel like everyone I know had at least one growing up. Funny enough in real life the actual Demolition Derby sport isn't as popular as the games were.
If you have ever tried to prepare a real car for a demolition derby or a race like a figure 8 or 2 man race, you'd understand why it is so much easier to just play it on a tv. Still love a good demo, but after it its over, I feel for the guys that spend weeks to get their cars ready, just to destroy them. I know it is all part of the sport, and pretty much the point, but man, it is a lot of work.
There is a new one available on steam whose title was basically wipe out but with wording changed. I chuckled when it got reccomended to me because it reminded of those days in the PS1/PS2 era when car licensing wasn't so annoying and filled with things like "the cars can't be destroyed or have mud in them"
@@travisolson9413it is not that hard, back in the day when people weren’t so worried about safety, you would only need to remove your windows, and paint the driver side door.
Yeah, I'd sign up for that. One day, behind a high school I worked at, in an empty pasture, two guys had some beaters and just went at it. 10 minutes in there was a crowd of kids from all ages sitting on the hill cheering them on. Then the cops showed up and ruined everyone's fun. Great while it lasted though. @lylahsworld3930
Without even having started the video, i just wanna say one of the most memorable parts of my gaming youth was the LucasArts point-and-click adventure games, a genre that is most definitely dead. From getting my mind blown by hearing actual voices in Indiana Jones and the Fate of Atlantis to Sam and Max, Day of the Tentacle, Monkey Island, Full Throttle, and even The Dig, i ate them all up. Day of the Tentacle was the first game I ever owned on a CD.
The first pc game that made get into adventure was Myst, way back in 1995, playing at my neighbor. It was quite hard because english isn't our native language but we still finished after trying for a few days. And I did play many more titles since, being the Tex Murphy Adventure games my favorite series. In the past few years, we had many releases in this genre if you don't know, even Myst has been re-released and you can play with or without a RV set. I'm listing bellow my favorites: Machinarium (2009) Primordia (2012) Room series (2014 till 2020 so far) Skyhill (2015) Technobabylon (2015) VA-11 HALL-A: Cyberpunk Bartender Action (2016 ~ it's kind'a light novel + classic adventure) Shardlight (2020) The House of Da Vinci (2022) Norco (2022) Syberia: The World Before (2022) Btw, this genre was never something that popular, games like Monkey Island, Grim Fandango and Full Throtte made the genre more know to the public but most people was more into FPS, RTS and Hack n Slash games. Still, we do have decent adventure releases lately, just have look for them!
Are you drunk, or just oblivious? The point-and-click adventure games have been and are still going strong 35 years later. Between a million one-off indie games, The Longest Journey series, EVERY Telltale game, and the Blackwell series - just to name a *small fraction*, there are still dozens if not hundreds of these released every year. Heck, there was even a brand new Monkey Island game released just recently.
There's a new game, I think it's called Humanity, that's coming out where you're a spirit dog guiding humans to salvation and it's very minion management like.
Would be fun to see a video on genres that are making a resurgence or that are just becoming big, I'd say tactical rpgs are in a big resurgence, fire emblem, tactics ogre and triangle strategy all came out recently in some form and are doing quite well as an example
Extreme sports game are making resurgence because we got Tony Hawk 1 and 2 remake, Ridders Republic, Shreders, Rollerdome , SkaterXL, Olli Olli World, Descenders and new Skate and Jet set radio games are in development.
What about point-and-click adventure games. Those were my jam in the 90s. Although I think the genre reached its pinnacle just this year with SYBERIA: THE WORLD BEFORE, and that series as a whole is a heartfelt, stunningly beautiful piece of work. There are some great indie developers going the full 16-bit Lucasarts-inspired route and bringing these games back. They crop up on GOG quite often, as well as ports of all the old classics.
I can't believe Carmageddon didn't get a mention in the vehicular combat category!! I loved that game in the late 90's! even the Reincarnation release a few years back was pretty epic
Wait, wait, wait... Did Reincarnation actually become playable at some point? Because it ran at like 4FPS and multiple glitches/session on most computers for at least a year. Possibly the worst-optimized modern game I've ever played, and one of the buggiest.
I was actually shocked to see "Beat-em'-Ups" didn't make the list. Games like Double Dragon, Final Fight, TMNT, Golden Axe and the like. Unless I've missed any recent entries, I genuinley can't recall the last new one I've seen.
Abso-fucking-lutely my friend. Always was my favourite genre. Someone needs to find a way to bring it back in style. (I had a split second thought of "hmm, there has been a game where the combat was good", realised I was thinking of Sifu.. BUT, very much not in the style, and wouldn't work for co-op.... OR WOULD IT!
All of these games have came out in the past 10 years TMNT Shredders Revenge, Scott Pilgram, Streets of Rage 4, River City Girls, Capcoms 2018 Beat'em Up Bundle, Young Souls, Fight'n Rage, Treachery in Beatdown City, Mother Russia Bleeds, etc
A bunch of them came out within the last few years. River City Girls, River City Girls 2, Streets of Rage 4, and Teenage Mutant Ninja Turtles Shredder's Revenge. Also, I would love to play a new Golden Axe game.
Hey Jake, Just wanted to say thanks to you and your team for uploading amazing videos daily that keep us gamers entertained and informed. Keep up the awesome work ♥️
@@gameranxTV you guys did forget about Carmageddon, it was really popular in my friend group and a lot of people did like it..... btw never heard of Dave Mirra, we played Matt Hoffman pro bmx ! :D
Another one is true Stealth games where the game absolutely punishes you for trying to go ballistic. Although not entirely dead and a lot of games use the stealth mechanic in a sense, it's rare breed. Last true Stealth game I played was Aragami.
LOVE YOUR VIDEOS!! I was hoping to see point and click adventure games mentioned on your list such as monkey island, disc world, full throttle, broken sword, blade runner, hopefully some day they can get their own segment as they are awesome and not really known of anymore.
2D artillery for me. It's never been a huge genre but it had a unique charm of geometric visual estimation in the gameplay which is satisfying to get the hang of, and the cool pixelated effects of putting circular grooves into the terrain. It's one of the earliest genres around since computing in the 80s. Shellshock got reasonably popular a few years ago but it's really the only one, Worms still does stuff but it struggles to be relevant. There's some mobile titles, it sounds like a natural fit on that platform, but they tend to do what mobile games do, so yeah. Sad to see it not get much exposure these days.
The tanks flash game is among the most played games of my childhood i think It was a great game especially the newer version which was more balanced But i think the genre is both outdated and hard to really improve upon Shellshock live did seem cool but i never got it
Scorched Earth is still tons of fun even today. I remember there being a 3D version decades ago too I played a lot of. Honestly tank games in general simply don't exist anymore. Remember how awesome Battletanx was?
I think that the toy to life thing was genius. Way better than dropping 10 dollars US on a skinpack for a gun or car you will never touch. It felt like you were buying something like a toy or collectible and receiving an in game reward for having it.
Other than a few exceptions like Thimbleweed Park and the new Monkey Island, I don't see too many point-n-click adventure these days. I grew up playing the Lucas Arts and Sierra games, and occasionally really miss the oddball humor and obscure puzzles that were nearly impossible to solve in those pre-internet days.
I think hidden object games are basically point and click. There are also games like machinarium and Siberia. The point and click genre will always have a loyal following because of how accessible they are.
For RTS games, I think that Grand Strategy games are definitely also part of what happened. Things like Hearts of Iron, Crusader Kings, and Total War became really popular and mainstream.
Then again, what more could they make out of the RTS genre that hadn't already been made? As for me, I'd play an "old-fashioned" RTS if the campaign was good(with FMV cutscenes!), regardless if it was too innovative.
I was going to comment something like this until I seen yours. It's sad the RTS genre is dying but grand-strategy/4x are really on the rise. As someone who has 1300 hours in CK3, I'm okay with this.
I really enjoyed c&c, Universe At War:Earth Assault, and supreme commander, none of these modern turn-based grand strategy games even come close to the classics for me.
I would have included space combat sims like Wing Commander and the X-Wing/TIE Figher series from the 90s. Star Wars Squadrons is the only recent game I can think of that was in that same mold and even it was focuses more on multi-player than single player missions.
I'd say flying sims in general died out, whether it was space or planet side. You've got something like Elite Dangerous that has pretty much cornered the online market and thats it. I haven't seen a standalone game in a while.
Right? I was expecting that to be Number 1. It's painfully bare. It's why Star Citizen has gotten so much cash. Hopefully Starfield will get those studios to start pumping more out there.
What about Starfox 64? I've always wondered why it seems to be the only one of it's kind... Considering the gem that it was. And some might argue that it's just an early flight simulator, but it was so much more than that... psh... like Star Wars Pod-racer could ever hold a candle to that game. Such a shame that it didn't get more love in later generations. I will say that there was one level of halo 4 that got it right, n I played that level sooo many times, always wondering why it was the only one too. It's just not fair... Sure, games like Chorus can scratch that itch... about as well as a bug bite between your shoulder blades. But it's just not right...
I think what killed the arena shooter must have been the transition from first person to third person. In the original multiplayer Quake, you cannot see your own body and your weapon is just there, so you know what you are holding. So why would you bother outfitting your character or getting weapon skins. The games focussed on what the player saw with their own eyes, and the fact that there was no levelling up was designed to encourage cooperation and teamwork. You didn't have loot boxes because part of the fun was knowing where things like health and ammo boxes were, and then sniping those areas. Modern shooters want to monetize everything, so you get to see your character in third person, outfit them, there are mods you can purchase to give you an advantage. The focus has switched from the actual gameplay to building up your avatar. That's fine if you like that kind of thing, but personally I preferred the old style with the focus on the actual gameplay. Things like Capture the Flag felt more like a team sport, you would score for your side rather than winning points for your individual character.
Couldn’t help reminisce about road rash when you were talking about vehicle combat. What a great game for its time. This list was great by the way! I feel so old now 😭
I think some of these genres also just folded into other games. Like vehicular combat was so big it needed its own setting. Now games like Borderlands and Battlefront, it is just part of a larger game.
You forgot about flight sims. Flight simulators, either civilian or combat flight simulation, have become so niche that they are not even mentioned in the video, but they were fairly popular from the early 90s to the early 2000s. And the same goes for other vehicle simulations like submarines, etc. that got even more niche. But we the elder remember a time when Microprose made quite a fortune almost exclusively with all that.
I’m glad you said this, because had a ww1 era pilot game called blazing angels on the white 360, by the time wifi was popular and I got the new 360 there were 0 other players online
The Just Dance games and titles similar to those get a lot of sales for retired people. Several of the retirement homes in my town use Just Dance as a way to keep their residents active. It apparently works quite well with physical rehab as well.
Konami's Police 911 always seemed like the ultimate light gun game. It had motion sensing so you'd just physically duck behind things, a decade before kinect.
Yeah I remember a Playstation magazine that said they were going o port it to consoles with an early version of a motion camera...didn't happen though of course
Revolt 1999 racing combat game was my fav game from childhood the thought of driving rc cars was adding enough but driving them and competing with combat in a toy story world is just mind blowing
Yooka-Laylee is such in the old school collect-a-thon genere that it’s designed to play much better when you learn where things are. It’s much better after multiple playthroughs.
Thanks for this nostalgic episode, I remember quite a few of these games :D I played mostly all genres you can think off in my lifetime, but for the last 7 years or so I mainly play FPS, Third person RPG, Any racing games and various Simulating games 😊
Both the classical RTS as well as the Arena Shooter may have declined for reasons actually mentioned in the video: mouse and keyboard basically required - you can't play that on a console controller. But these days, big budget games pretty much have to release on consoles as well - and thus that might be one reason why typical "PC-only" titles can now exist as smaller indie titles only.
There's one genre I loved but never had much popularity and is now totally gone - the first person real time strategy game. Think the 1998's Battlezone, or 2001's Sacrifice. Your player character was on the battlefield and had some beefy abilities, but you also commanded armies and built things at the same time from the 1st person perspective. Shame they never really caught on.
I remember there was some game in the mid-to-late 2000s, you controlled a soldier in first or third person (don't remember), and could run around the battlefield, fighting like a regular soldier, or could enter a control center, where you activated a computer that switched you into RTS mode, and you could create units and command them around the battlefield.
My favorite genre that doesn't get any mainstream love but does get Indie love would be tactical RPG's. I'd love to see Square put out a sequel or something along those lines for FFT.
There are some out there. You have to look pretty hard. IMO none are as good as FFT. Which I don’t know if you know this, but they made a sequel, it was not nearly as good though.
@@tryingtobebetter4334 I would count that as more of a spinoff, but since you don't think any of them are as good as the original either it makes me think the only chance I have to find something I could even go so far as to call a successor I'd have to write it myself. I certainly doubt at this point that Square will ever truly continue it.
Why do you guys ALWAYS have to initialize the names of games. Just write it out mane there are thousands and it's not always obvious which games you're referring to. Final fantasy tactics? Square Enix?
I was thinking about stealth games like Splinter Cell, there are still some games that incorporate some stealth in them, but not as the main focus. Also, co-op/split-scren games where you REALLY need to interact with your partner to complete a level, like Portal, Magical Quest, Bugz & Taz, or again Splinter Cell.
For me personally the slow decline of RTS games r most heartbreaking. I used to play RTS all the time and now we get 1 or 2 games at the most and most of the time they just come and go like Warhammer 40k Dawn of War. But we still get awesome city builder games still like Cities Skylines and Frostpunk.
If you're looking for something to scratch that RTS itch, try Starship Troopers: Terran Command. There's also the upcoming Tempest Rising by 3D Realms and THQ Nordic.
With vehicular combat games, you didn't mention Road Rash. I guess you could call it a racing game, but the combat elements were key to winning. I used to spend hundreds of hours playing Road Rash and I really miss it!
There are games like Road Rash around but none of them quite catch the originals games qualities. I can't even name why RR is better than the modern versions but it is, even today.
to me vehicular combat means the goal of the game is to destroy your oponents, RR goal is to get to the finish line first. Thats why mario kart is not also considered a Vehicular combat game.
I think we might see a revival in the coming years for the music/rhythm games under the RockBand/Guitar Hero area. I work at a retro game store as a modder and repair technician and I get calls daily about finding the old guitars / drum sets. People have in the last few years been wanting them again curiously enough.
Guitar Hero and Rock Band came back in the PS4/XBone era with GH Live and RB4. GH Live tried too hard to be something new and different, and tried a different monetization scheme that, in the end, led to the early demise of the game and the servers shutting down, killing about 80% of the game. Rock Band 4 got an expansion in 2016, and continues to have seasonal stuff to earn character appearance stuff as well as weekly DLC releases, but hasn't had a feature update in several years. I love RB4 and I'm glad it's still going, but I honestly don't see the plastic instrument genre getting a revival that would warrant a new round of controllers being made, as much as the community wants and needs it to happen as the secondary market starts to dry up.
Had a phase where I started doing light gun game emulation on my Android tablet and phone, with games like Lethal Enforcers or Metal Combat Falcons Revenge all set to use taps instead of virtual cursors. It was a great experience tbh, surprised no one thought to make official ports because touch screens would be perfect for them.
Great list and makes me want to go back and play a bunch of games from my shelf. One miss was the Mech games. With the announcement and trailer for Armored Core 6 having me fire up and play my collection of old AC games, I have realized that there just aren't many others left in that space. The likes on MechWarrior, Front Mission, Gundam and Armored Core have unfortunately been gone for a long time.
@@AbyssalMerc Yeah there's not a lack of mech games out there, it's just that the audience/demand for it now isn't anywhere near what it was in the 90s/00s. I was never that big on the more simulator ones but more arcadey third person ones were fun. I've tried one of the VR mech games a bit and it's cool, but not quite my style.
Front Mission 3 is still one of my all-time faves. The sequel did a few things better, though I rather despised how it kept forcing you to switch back and forth between two different storylines.
Ah the Rock Band series. To me, they came in the perfect time of my life!. I still got my drum set, my 3 mics and my two guitars. That game series, specially Rock Band 3, were literally in the best times of my life!. The parties in my house, the experiences... Oh Gods... Times that will never come.back, but are imprinted forever in my soul 🥲
This, we didn't have many games in those days, but I def remember sitting down for multiple sessions of Aladdin. When I got to the 'Inside the Lamp' stage and saw the Sega Genesis in the background art, I knew it was gonna be a good run.
Return To Monkey Island came out recently if you haven't seen it. I grew up with point & click, played everything by the legendary Sierra. My favorite game genre of all time.
One of the best vehicular combat games is a hidden gem - the Battle Mode in Rush 2049 (Dreamcast version). It was fast paced, with tight controls, an awesome variety of weapons, and excellent 4 player split screen thanks to 60fps VGA output. I mean, the sense of speed is incredible compared to other vehicular combat games.
A fellow man of culture! Played the fuck out of this with my friends on GameCube. We would also play the stunt mode religiously and call out “Paul Walker!” When we exploded on impact.
The Toys to Life genre was my favourite growing up. But I say that now as an adult and not as a kid. Having family buy all the Disney Infinity figures and LEGO Dimensions packs for Christmas and birthdays made it easy, just had to wait. But as an adult, I look back on the prices and I can’t believe how much it all cost. I ended up getting the bare essentials for each game, for Dimensions it was exclusively level packs and any figures that would not exist outside the line (Gremlins, Knight Rider ect) and for Disney Infinity it was maybe 10 figures total. The pricing was definitely what got in the way given neither LEGO dimensions or Disney Infinity ended but rather they were cancelled. Tons of interesting stuff out there about what would have released for the themes around the 2016 and 2017 timeframe.
Can't believe you didnt mention Carmageddon for number 5. Literally the goat of that genre. Look at Carma2 (on PC) as an open world game when it came out. Way ahead of its time with the size of maps and visual fidelity.
One of the marks of vehicular combat imo was Carmageddon. Fun premise, questionable execution. Thus has somewhat morphed into the open world games as well, especially the GTA series.
It's gotten a resurgence in smaller indie titles, but the MetroidVania genre used to be WAY bigger and more common, especially in the cartridge era: developers could save game assets by making you backtrack once you unlocked a new item. But even the franchises that named the genre aren't having a high volume of new releases anymore. Metroid Dread was the first major console release in over 10 years, and Konami has pretty much given up on Castlevania.
but it's hard to really put this on the list because of the fact that like 60% of indie titles (or whatever the insane % actually is) are metroidvanias lol
@@EB-bl6cc You're not wrong about indies, and for the same reason - reuse of assets. But most are 2D pixel art shovelware. There really aren't many AAA ones, much less 3D. Returnal just got a PC port though.
True enough. What I can't wrap my head around is that Super Metroid and Symphony of the Night have not yet been surpassed. Or at least nothing has really built on the genre to make it more refreshing. Pretty hard to outdo perfection however.
@@lullylew9083 Metroid Fusion is a better game than Super Metroid if you actually go back and play them both. Super Metroid has obnoxiously floaty controls and Fusion is much tighter. They're both top-tier, but Fusion plays better. I would also argue that Order of Ecclesia is as good as Symphony of the Night, if not better. I go back and forth on which one is actually better, and usually land on Symphony, but I'm not sure if that's just entrenched love from it being one of the games I've replayed the most often. The problem is that both of my examples were clearly just later examples in the series. I can name some other games that certainly compete with them, though. Guacamelee is amazing, Cave Story is a masterpiece (though a bit light on the backtracking to really call a Metroidvania), Axiom Verge is a masterpiece, one could argue the first Arkham Asylum game is a 3D Metroidvania, La Mulana is amazing (if incredibly obtuse and frustrating), Ori and the Blind Forest is up there, Valdis Story is really really good, Dead Cells is amazing, (though I take the (uncommon) stance that it's definitely not a Metroidvania), and I could go on. And yeah, you could argue that all those games (bar one) is an indie game, but I would heavily argue that almost no AAA games these days are actually good or original or meaningful, and that's not where you should be looking for good or interesting games anyway. That's almost a genre you could add to the list - Excellent prestige-developer games.
@@someguy4262 I do go back and play them frequently. I really didn't like Ecclesia. Hate the whole monster soul stealing stuff in some of the Castlevania games. Super Metroid is still the best Metroid in my opinion. The other 2D Metroids I do still very much enjoy no doubt about it. While I agree there are some extremely strong contenders, Symphony and Super Metroid are still the best in my opinion. Super Metroid specifically I consider to be an almost perfect game. However do not mistake my expression of opinion as a statement of fact. It is all subjectively speaking.
I'm surprised you didn't mention combat simulator games that died off roughly before XBox 360 era - even if most of those were PC titles (some of which debuted on Amiga). Those were games in which you take control of an entire machine - a plane (IL-2 Sturmovik, F-22 Lighting), a helicopter (Apache vs Hokum, Apache Longbow), a tank (M1 Tank Platoon a submarine (699 Attack Sub, Silent Service), a battleship (Independence War, Freespace) or some other kind of spaceship (Wing Commander, X-Wing, TIE Fighter, Descent) - which were the main (if not the *only*) reason to have a joystick in a post-Quake era. I miss thosegames. I'm getting old and I need a hug.
I loved Flashback, and Oddworld was one that I really enjoyed. I still play the indie versions of these types of games and they are very good. But there was a game like Flashback that came out and it was my favorite. It was called Another World. This was the first 3D game I had ever played. There was simply nothing like this game back in the day. These were the best graphics I had ever seen lol. Times have changed.
I've recently replayed Blackthorne (by Blizzard), it's still pretty good. Give it a go if you haven't before, it's like Prince of Persia with a shotgun :)
Some of these genre's are still present in games today they are just a part of the game rather than the focus. Example: Arena Wars in GTA Online is a faithful recreation of the vehicle shooter genre in an open world setting
I really miss the sneak-em-ups like the Thief and Splinter Cell games. Sure, there are Dishonored games now, but the sneaking is optional, and when you get caught there are other ways to finish the level. I really miss sitting around a Thief level for 20 minutes waiting for the opportune moment to take out a guard.
I feel like the people who made Dishonored never played Thief. The game plays sooooooo much better once you realize the stealth is a fool's errand since there's no way to tell how sneaky you're being until someone shoots you. It's unfortunate the game basically presents itself as a stealth game, because there are no systems in place to make it particularly feasible as an idea, and it's pretty frustrating until you just start bum-rushing everything.
This was really nostalgic to watch. I remember playing these games when I didn't even have a machine that could run those AAA titles. Although I didn't have been gaming since the 2000's or something I only started gaming in the 2015's or something but I was able to play so many of those games due to my not so great machine. I used to play unreal tournament all by myself with just bots and still remember enjoying it so much. I hope you make a part 2 of this video it was really fun to watch some of my favourite games come on the list.🙂🙂
Carmageddon comes to mind. Generally, games, like any other form of entertainment, respond to the culture. In the 90s and 00s, we didn't ask for much; music and video content only had to be cool, and that usually meant action, comedy, and fast food. The firsts gaming generations are now adults looking for a certain degree of seriousness in their games.
First Carmagedon was very special because it also was first 3D car arena combat game even before GTA 3. And first Carmageddon version had those hilarious animated driver mugs :)
Carmageddon eventually made a reboot, but it wasn't looked at favorably cause it had a lot of issues when it first came out, which is a huge shame because it deserved so much better. If you're willing to look past the okay-ish graphics and slippery handling it's genuinely faithful to the original, I even grabbed a handful of friends to buy it and populate the dead online servers for a while and it was the most hysterical thing any of us had done for a long time. It's janky, but it just oozes character and one can only wonder what would've happened if Stainless had presented it better early on, it deserved more than it got and now nobody even knows it existed, so when people talk about "Car Combat Games are Dead" I can't help but think about this
A big killer of the light gun genre is LCD TVs. The light guns had to be used on CRT TVs. The LCD just cant pick up the light from the gun. I know there was a peripheral in the early 2000s that could be put in front of a LCD TV, but it didn't really go anywhere. I really miss the Time Crises on PS2.
Ligh gun games were never *that* popular on home systems, they generally were made with amusement arcades in mind. Its the general loss of games in arcades that did for them - arcades nowadays are just rows and rows of claws and penny pushers rather than games.
I think the THPS series (and probably other series/ genres) would benefit from being able to take google map scans and creating 3D environments of real places. I mean not getting some modified version of a chunk of a city, but actually getting the entire city and finding real skate spots that someone who lived there could actually skate. I know it would be no small task to create polygons and collision that actually represent the real world environment as it exists, but if they could make it work I think it would be a game changer (pun intended).
I can see some of the appeal of meeting up at a spot in an online group to show off in front of others and have that familiarity in real life, but I think this sort of thing is why something like RIder's Republic doesn't hold the same place in history. It's the opposite that made those games great; intricate, well planned levels that had strong individual personalities. In my case, THPS, Aggressive Inline, and SSX all had levels that felt like puzzles. In their best forms, they had surprises and showpieces that egged you to push further. As the games got larger, the spaces you spent time in lost a lot of that personality. Much of being great at a classic THPS was about make the most out of a specific, limited space/time. Blowing that out just led to excess that didn't necessarily come with substance.
its actually a thing, SESSION skate sim and SkaterXL are two skateboarding sims. its the reason EA is coming out with another skate game. with modded maps some people actually photoscan real skateparks. just look up session and SXL footage. well worth looking into. if you are a skateboarder IRL you can actually skate most of love park. and you actually make money doing historic tricks. such an amazing game.
For Vehicle combat you left out Interstate 76'. It's probably the first in the genre that I played when it first released. Also, I'd say MMO's are pretty much dead or dying. Obviously you have Wow, but other than that not really many others that are successful (maybe SWTOR). If there are still any good ones out there I'd love some recommendations.
@@damp2269I thought about mentioning it (one my favorites of all time btw), but it walks the line between open world and mission-based driving. But yeah, I miss Driver entirely as well, but particularly the early titles with the globetrotting :/
I do miss couch co-op/split-screen adventure games. My sister and I grew up playing lots of those types of games and they feel like they are almost completely gone today.
if you know where to look you can still find co-op games today
@@mattalan6618 go on.......
co-op game are not that much dead today,left 4 dead 2,payday 2 and upcoming payday 3,cod zombie,etc are still exist tho
you and her might like a game called "a way out"
@@yakcoffee I still play a lot of couch coop and party games with my sister. The likes of A Way Out, It Takes Two, Overcooked, LEGO games, Rounds, Move or Die, Oh My Godheads and BroForce
There were a couple of Genres which feel "more dead" than several mentioned here:
1. Point & Click Adventures
2. Textadventures
3. MUDs
4. Dungeoncrawlers (Step based, like Dungeonmaster)
5. (German Style) Economy Sims (not "Citybuilders", but games where you do management decisions, buy and sell and easily go bankrupt, lots of them from Germany, Like "Hanse", Fugger, Mad TV, Der Planer, Capitalism...) I think the only derivate still existing is Sports Management games
Still play Ports of call trough Steam. A German shipping management game i played back in the days on Amiga.
@@Triggernlfrl A heared a lot of it, but that sone of which I missed out on
Ah, I see you're a man of culture as well.
Yeah, this list it's bad. A lot of genre just are not so popular as there were, not dead
Also add FMV games.
I used to dig point-and-click adventures. Maniac Mansion, Full Throttle, Longest Journey, King's Quest, Quest for Glory, Secret of Monkey Island... for a while during the 90s they were everywhere for PC and had some real gems.
I hear you, i also used to be a big fan of this genre. Even popular websites like Justadventure have sadly disappeared. On the other hand, though I feel the genre has become stale, every once in a while i play a new one, but the magic is gone. Not because the game is bad, but some gameplay mechanics haven't aged well for me. Nowadays I play open-world games which fill the gap of exploring new worlds and have sometimes good storylines.
It's baffling that they included FPSs but not point-and-click adventure games in this list!!!!
Just got done saying this. Finished Pentiment recently though and that was awesome.
@@Dave-xb3xe Ironically, this part shows most how the industry has changed - from raw gameplay experience of arena shooters to bloated, mtx-filled storefronts of fps's of today.
Try franbow
I'm surprised to not see Point and Click Adventure Games on the list. This genre was one of the biggest in the 90s and early 2000s and then sort of vanished. I loved playing the Broken Sword series and Runaway, but the list of great games in that genre may go on and on.
Also, I'd definitely add Tycoon games. So many of these kept popping up, the likes of Rollercoaster Tycoon, Airline Tycoon as the most notable examples. But also Transport Tycoon and games like Pizza Syndicate deserve a mention.
Again, it did not vanish at all. Thing is it vanished from mainstream media, but there were even more games developed in the 00s and 10s than in the 90s. You just had to follow the right media, like adventure gamers.
I saw your comment so i looked up in my Steam library real quick to give you some suggestions if you wanna try some of this out, not all are new but are less known than usual point and click adventure suspects ( Grim Fandango, Broken Sword, Longest Journey...etc )...
Anyway, in no particular order:
Deponia, The Journey Down, Oxenfree, A new Begining final cut, Memento Mori, Memoria, Gemini Rue, Alpha Polaris, The Dream Machine, Shadows On the Vatican, Silence ( this was areally good game ), Technobabylon, Stasis ( this was an awesome sf horror p&c adventure ), To the Moon, Whispered World...
This are some that i found in my library, but Steam is full of decent or even great point and click adventures, they just arent that much represented in the gaming media so it seems like that genre is dead.
Anyway, if any of those peaks your interest.. enjoy :D
P.S: Stasis if you like horror sf, or Silence if you like fantasy and more wholesomeness ... are great to pick up first, Deponia series is cool but the humor and vibe either suits you or gets on your nerves XD
@@DreamskyDance yeah, browse through steam "point n click" label usually gives good hints. There are people who put the label on RTS games but hey, that's steam.
Adventure games had died but ended up making quite a comeback
@@MrSiren52 when did they Die. Tell me the years when they were dead, please
number 5 really hit in the feelings. car combat games were my favourite and it's a shame no one is doing them anymore
Arguably, Destruction Allstars and Rocket League are vehicular combative. Not a Twisted Metal or a Vigilante 8, but fun in their own way.
Closest in recent memory is Wreckfest which is pretty good except I had to buy copies for all my broke friends (no local coop) and setup port-forwarding. It has demolition derby which fits the bill as well as elimination races. You can drive a schoolbus and small tractor at each other lol
Play crossout. It is the quintessential vehicular combat game
@@xX2fast4uXx1982 oh I remember crossout. That just reminded me about Rage 2, Mad Max, and even Batman Arkham Knight had vehicular combat too.
There is one series not games many of us miss for sure, arcade racers like Midway's Attic and Hydro thunder....those are a treasure of its time
I worked in the gaming department of a best buy when guitar hero 3 came out. That was about the time that everyone got burnt out on music games. We were left with 200 plastic guitars we couldn't shift. Being the biggest best buy in texas at the time, we had to get creative. We hosted guitar hero events to sell some , we stealthily shipped them off to smaller stores low on inventory. The rest we had to mark down 75%. Honestly for a solid 2 years the biggest issue in our department was shifting those damn plastic guitars.
funny enough, if you had just bought all those guitars at 75% off, you'd have a small fortune on your hand now.
They are worth a shitload now, the market is absolutely ripe for a new one.
The thing is, you can't look at moving new guitars as a drop in interest. The people I know who were really into guitar hero and rock band were into it until after the games stopped releasing. Everyone was just using the same guitars they bought to start with. Support of the games died, not the willingness to play them. Devs and stores took the fact that they couldn't push more peripherals as a lack of interest when people simply had no reason to buy new ones. I get that the point was to sell peripherals, but the interest never really waned until after the games were gone.
Guitar Hero 3? nahh
That was when Rock Band 1 and the South Park episode released. Still very much prime for these games. May have been the height honestly.
I think most people bought Rock Band that year.
Edit - In fact I just looked up an old article "Guitar Hero III is biggest grossing retail title ever in US " - In no way was this the downturn moment! (Rock Band is 5th on that list)
To add, I don’t want to spend $300-600 on a setup. I don’t want one THAT bad.
I wish the RTS genre would pickup again! They are incredible and have always been my favorite to play competitively... Great video Jake and the gameranx crew 💙
Yeah same but I want a fusion of RTS and something like Stronghold 2 meets Medieval Total War.
My favorites were the Empire Earth games Warcraft 3, and Age of Mythology also I'm not sure if its rts but Black and White by a lionhead Studios
@@fluffy012345678910 Warcraft 3 got me into PC Gaming... I used to play it at LAN centers until my parents bought me a PC that couldn't run it 🤣 I've always played Warcraft, StarCraft, Company of Heroes and AOE
Tempest Rising looks promising, but yeah, nothing like the golden age of RTS.
Tempest rising, stormgate aom retold, compant of heroes 3, Beyond all reasons. Upcoming rts games ! 2023 is a good year for rts, and check aoe 4 out Till they Come
Giant mech games from the 90’s. Mechwarrior, Earthsiege, Heavy Gear, etc. These games were more of a hobby for me. Reason to buy a flight stick and a set of headphones with a microphone and voice command software for giving orders. This was my greatest gaming experience from the 90’s.
I loved the Mechwarrior games from the 90's. MechWarrior 2 was my gateway into the larger Battletech universe as well as mech games in general.
Although not nearly as influential now, I am glad that the genre isn't completely gone.
Mechwarrior Online and Mechwarrior 5 are still going with PGI (the developer) announcing a new upcoming Battletech/Mechwarrior title later this year.
From Software has their new upcoming Armored Core title.
Lastly, I think I have heard Hawken is trying to make another go at it.
None of this is nearly as big and influential as it was, but I am glad we are still seeing life in the genre. I hope with From Software's reputation, Armored Core will be a big hit and maybe revitalize interest in the genre.
MechWarrior Online is still running and still pretty decent. Free to Play and you don't have to spend unless you want lots and lots of different mechs quickly.
That's _"vehicular combat"._
Mechwarrior 5(?) and the new armored core. would suggest that its not dead
@@SilverMe2004 Plenty of things in the video that still have games, like the RTS, but they are a fraction of what they were. Sadly Mechwarrior is in that category, now its a niche game but time was it was a major major release.
I'm surprised you didn't mention Road Rash for vehicular combat. We played that game for hours and hours on the Sega Genesis, that was the spiritual parent of Twisted Metal. I'm glad you mentioned Vigilante 8, I completely forgot about that game! I probably paid for that game six times just renting it from blockbuster back in the day.
Carmageddon came to mind too.
Shut up
destruction derby series and demolition racer were cool too.
Road Rash was the GOAT.
Loved Road Rash and Twisted Metal!!
While it wasn't a vehicular combat-only game, Mad Max had some of the best vehicular combat around. Playing it, especially in first-person, really felt like you were in the movies and it worked so well.
Yeah I think its one of the most underrated games of all time. The vehicle combat rules and the regular combat, so satisfying.
It was good for what it was. I still play it quite a bit, but like guns mounted on the Cars.
Got Mad Max for free years ago on PS plus and I absolutely adore it. It's one I always come back to play again eventually. I have already completed it 100% 3 times already.
Going for the platinum left a pretty bad taste in my mouth. The collectibles were such a boring drag.
Got it super cheap on steam years ago. I remember being really surprised at how much I liked it. It was like 3rd person Borderlands meets Twisted Metal. Never beat it because I got caught up in some newer games, but I remember going in with no expectations and being impressed.
kinda surprised the adventure genre was left out of this.. it was huge in the 80's and 90's and it gave us some amazing games
^ this ^
point and click games are move popular than they have been in years
What are you considering adventure games? A lot of games today have that tag.
Get Lamp
@@LemurKrazy "You can't get ye flask."
Shoutout to the music video game genre, specifically Guitar Hero! After the third game released, i was inspired to learn how to play guitar for real. My dad warned me it would be very different from the game but once i started getting lessons, the songs from Guitar Hero and Rock Band really kept me motivated to never stop learning new songs. Here i am at the age of 25 and now i can play guitar, bass, drums, and some piano. I've also had more than 20 live performances. This is proof that video games can change someone's life 🎸🎶
That's awesome! I started my kids on Rock Band when they were little and they've both been in drumline and marching band ever since.
Cool story bro
Same for me. Guutar hero 3 really made me want to learn to play guitar. Now at 28 I am a music producer and my main instrument still is the guitar.
I remember Unreal and Quake so well. I used to play tournaments and loved that experience. It didn't seem as toxic as so many of the modern multiplayer shooters. And LAN parties with friends were just the best. A living room ran with chords and multiple computers. Man I'm old. lol
A buddy and I used to do LAN parties quite a bit with UT99 back in the day. The best part was he had a Mac and I had a PC and we could get them to talk to each other and we would play until 4-5AM. Good times.
LAN Parties were the best!
I feel you - happy memories
Mentioning loot boxes and other crap as a good thing says a lot about this video.
Freaking awesome. But people forget about splitgate. I freaking love it and think its a good modern arena shooter.
This article was so heartbreaking. There were at least 5 of these genres that I so wish would make a comeback. Car combat and extreme sports why did you leave us? Way to make me feel old too.
There are rumours of a new twisted metal in development at least, fingers crossed
They could make a new extreme sports game, but what new music worth listening to would go in it? There's only so many synthwave songs with lyrics, and the rap crossover genres are even more terrible now than they were then. There isn't anything like When Worlds Collide now. If they even tried, it would just be Forspoken sans magic powers in the current year. No one would play that game.
Riders republic. You're welcome.
There's a new skate game in development.
@@zakhoskins6404 EA FIFA has proven you can make killer music compilations year after year. at least they did form 2013 to 2018, i have been out of the loop for a while.
I miss the old arcade sidescroller games. Things like Contra, Double Dragon, Original 4 player Teenage Mutant Ninja Turtles, 4 player Gauntlet, and many more. Heck I just miss arcades in general. I know I spent alot of time in GTA 5 getting my characters arcade just right. My sisters kid just had a birthday at one of those fun parks and they still had some arcade machines with those weighted plastic guns with force feedback. Some were even new. They even had a 4 player Minecraft sidescroller
There are actually a lot of sidescrollers these days. I'm not sure sidescrolling on its own is really a genre, but if you look on any game distribution site that'll be most of the games they have because it's the easiest to develop. If you look for a category called de-makes you'll also find a lot of modern 3D games converted to 2D. Those can be kind of cool at times. Someone even made a Halo de-make for the Atari 2600.
@@anon_y_mousse Interesting thank you ill take a look.
Dude, there are thousandos of games like that, mainly indie.
Rhythm games have been doing very well in the VR space. Beat Saber, and Synth Riders are pretty huge and still well supported.
and rhythm games become masterpieces when mixed with bullet hell
Yes, Beat Sabre is quite the phenomenon, and is probably a bit better than just sitting on my butt like a blob for hours. 👍
Mobile rhythm games are also a treasure trove of great titles: like Arcaea, Phigros, and Cytus with Even Osu! making a mobile port
Those are certainly in their own subgenre of VR rhythm games and pale in comparison to real rhythm games with dedicated peripherals.
I wanted to play Beat Saber, however by the time I had a PSVR set the move controllers were gone from the market sadly.
I think Splitgate is a really cool attempt on bringing back arena shooters. It's unique, fast-paced, and from what I remember, you can only choose between a sniper and assault rifle on spawn, everything else is found on the map. If you haven't tried it, you definitely should, it's basically Portal Halo
i feel like the hype died so fast though :/
Yeah. It was a lot of fun, but nobody plays it now. And the few that still do will mop the floor with any casual players, to the point where it's almost impossible to get back into.
That was the problem though, within the first two weeks casual players were getting destroyed by tryhards that had been in the game all day, every day since release.
@@squeakmccleanthat’s what did it for me. I played my first 5-10 games quite well and then got thrown into the actual good lobbies and got shit on for 3 games in a row where I only had 3-4 kills, that killed it for me. Also the cosmetic prices were insane from memory.
I think the finals is somewhat of an arena shooter and its fun
What I miss most are RTS games. I remember playing rise and fall civilizations at war for hours and hours every night. Such a unique RTS experience where you could handle your hero in a third person mode
My man, Rise and Fall to this day is my top three most underrated games ever created. I still have no doubt the Idea behind the game can turn into a AAA video game with tons of fun.
2023 is actually one of the best rts years for a long time. Upcoming Tempest Rising is like a new c&c game and Stormgate from former blizzard.
And Age of empires 4 is really good
Homeworld and Homeworld 2 on PC🥺
Anno (before Ubisoft got their hands on it), Heroes of Might & Magic, Age of Empires, The Settlers, Stronghold.... Good times. Hate what they've become on mobile games. Never did get to play Warcraft.
Having grown up in the RTS genre I will always believe it's the best genre
ya should explain son
Lmao
@@SimuLord Starcraft was a game changer!
@@deihorus7927 Command and Conquer and Starcraft were the titans of RTS, with Dawn of War 1 too.
@@pumpkinpooper rusted warfare
How could you leave our Carmageddon? Hands down one of the best car combat games ever.
One of the genres that feel completely gone are the old quick-time only games. Dragon's Lair I, II Time Warp & III, Space Ace. There was a hologram game in the arcade in the early 90's called Time Traveler took a lot of my quarters. Now we have button QTE games, but nothing like up - down - left - right and the occasional sword button. Thank you, Don Bluth!
Isn't that basically what Detroid Become Human, Heavy Rain, etc are?
@@praetorxyn No.
Ahhh Time Traveler. What a mind blowing yet frustrating game
Yeah and good riddance
Don't forget Mad Dog Mcree
The genre I miss most these days is the 3D mechanical puzzle genre. Games like Myst, Rhem, etc. There used to be a lot of Myst clones in the 90-00s
Carmageddon was huge among my group of friends growing up. Surprised it didn't get a mention in the vehicular combat games.
Did anyone else here play it?
Oh yeah!! :)
Oh yeah, Twisted Metal series in the playstation was awesome, besides Renegade 8!
That and Duke Nukem 3D were regular weekenders for us!
Also surprised motorstorm, burnout and wreckfest weren't mentioned
Believe it or not, the first time I got to play Carmageddon was in an afterschool club in high school. Our teacher didn't give a shit, she just let us play since someone else brought the consoles. That's how I found Crazy Taxi too.
03:19 the Pikmin series is the best adaptation of a RTS to consoles, IMHO.
I am replaying those games in preparation for the 4th, they are awesome.
DJ Hero is the most criminally underrated game ever. Extremely fun and unique peripheral, really really cool original mashups and just dripping with style. An absolutely killer game that deserved to be bigger
Mannnnn dj hero 2 was so fun! Sucks they charging like 120ish for it now online 😭
Those turn tables were garbage, that was the problem with it.
I miss games that weren't afraid to be experimental and just batshit crazy with gameplay and cinematics. Infected on PSP comes to mind.
Are you black?
saints row?
@@lovegaming619 The first two Saint's Rows were really good. The second one still has the most detailed character customisation ever. And it was so cool back then that the way you made your character would be the way it was in cut-scenes.
But they were a riff on GTA, so not totally original.
@@Safetytrousers cool I've been playing saints row 3 I might try the second one
It's a shame that so many gaming companies aren't willing to experiment with new ideas. It's kinda been left to the indie devs to do the experimental stuff and then if it's successful, then the Triple A companies will come in and either buyout the indie company or they'll quickly make their own version of the game.
For car combat genre, “Blur” was one of my favorites during the xbox 360 days! got in a lot of hours and fun with friends on that one. miss it for sure.
That game was awesome!
Mario kart for grown ups
Very underrated
@@1738-l1j better than mario kart
Rogue trip is a PS1 hidden gem
I think the primary reason light gun games disappeared, is because they only work with a CRT.
They'd work by illuminating a square in the hitbox of the target for one frame when you pulled the trigger, if the optic detected an increase in luminance during that 16ms window, it counted it as a hit. if there were multiple hitboxes, it would illuminate one the next frame, then another the next after that. Ever notice that square around the duck in duck hunt?
With digital displays, there's processing time and lower contrast ratios, so it would require another more complex and likely less precise method to detect aim.
This is why the WII gun-shooter type games sucked so bad (they used an IR sensor to detect the angle of the controller, which doesn't correspond to where it's pointed at the screen so much as how it's pointed in relation to the sensor bar, IE, not accurate, and there was the delay factor of digital processing as well)
Riders Republic was the closest hope I had to getting something close to the SSX franchise. No one has tried to capture that same feeling that games like SSX 3 had as an over the top extreme sports game.
Riders republic more like negers republic am I right
Riders Republic was still to grounded in reality for me, I don't understand why they don't go full 7200 degrees mega flips in these games...
I played the crap out of the SSX demo that came with the PS2 on launch.
I loved riders republic. Super fun game. Still miss the old ones line ssx tricky
I still play Riders Republic sometimes. I'm curious whether they made a profit on it. I bought it new rather than used to try and support the genre.
Honestly I still play Guitar Hero on my Wii. I haven't gotten tired of the songs. It just feels good to shred on the guitar every now and then. I really wish they'd at least make a remaster of the series. There's plenty of streamers and videos of clone hero that I see all the time.
From what I understand, a lot of it was also the music industry nickle and diming every single extra song that was possible. $2.50 for a single song? I would love to go back and just be able to curate a personalized list, but not for those prices.
Played world tour for years with my brothers until recently when it broke but I’d like to fix or upgrade it
If you want a good laugh, look for a Guitar Hero player upload called "Super Ghostbusters."
The transition from old school arena shooters to modern multiplayer shooters highlights how the genre moved away (to a certain extent) from pure skill-based gameplay. Good or bad, depends on your pov, but it is still true today that skill can be somewhat compensated with a big enough gun.
The genre failed when they became dumbed down for consoles and controls in opposite became too cumbersome with a need to memorize a ton of shortcut combinations to even begin to play. Then publishers cranked up freemium hell and now you can't advance much wihout paying huge sum in real money over the price paid by game itself. Plus people began blatant cheating with bots.
The problem really with arena shooters is that the skill ceilling is often so high that it takes longer for players before they have trained enough to actually have fun.
Same could be said with rts but there its easier to balance players with Elo so they meet more equally skilled players. Just look at Aoe2:DE both simple and deep at same time and not as stressful to do stuff like in rts like starcraft.
Arena shooters works when its new and there are lots of both skilled and casual players but once the casuals starts to leave and only the skilled ones are left it becomes way harder to learn while having fun.
@@NisseDood Indeed casuals can't beat those skilled veterans and simply fall off. Also particular arena shooters seems tied to generations when these shooters was all the rage. At today Minecraft, PUBG and particularly Fortnite are popular between students and youth under 25. Who all are people with a lot of spare time. Generation of Quake Arena and Unreal Tournament are mostly over 40 and have other more significant things to do.
I need more large scale fps's
The OG gamers got old and their skill ceiling also lowered. :D
Another good one is "Demolition Derby" games, back in like the 90s - 2000s every western racing game developer had a demolition derby as a counterpart to their regular racing game series. They were soo popular that I feel like everyone I know had at least one growing up. Funny enough in real life the actual Demolition Derby sport isn't as popular as the games were.
If you have ever tried to prepare a real car for a demolition derby or a race like a figure 8 or 2 man race, you'd understand why it is so much easier to just play it on a tv. Still love a good demo, but after it its over, I feel for the guys that spend weeks to get their cars ready, just to destroy them. I know it is all part of the sport, and pretty much the point, but man, it is a lot of work.
There is a new one available on steam whose title was basically wipe out but with wording changed. I chuckled when it got reccomended to me because it reminded of those days in the PS1/PS2 era when car licensing wasn't so annoying and filled with things like "the cars can't be destroyed or have mud in them"
@@travisolson9413it is not that hard, back in the day when people weren’t so worried about safety, you would only need to remove your windows, and paint the driver side door.
Yeah, I'd sign up for that. One day, behind a high school I worked at, in an empty pasture, two guys had some beaters and just went at it. 10 minutes in there was a crowd of kids from all ages sitting on the hill cheering them on. Then the cops showed up and ruined everyone's fun. Great while it lasted though. @lylahsworld3930
Without even having started the video, i just wanna say one of the most memorable parts of my gaming youth was the LucasArts point-and-click adventure games, a genre that is most definitely dead. From getting my mind blown by hearing actual voices in Indiana Jones and the Fate of Atlantis to Sam and Max, Day of the Tentacle, Monkey Island, Full Throttle, and even The Dig, i ate them all up. Day of the Tentacle was the first game I ever owned on a CD.
The first pc game that made get into adventure was Myst, way back in 1995, playing at my neighbor. It was quite hard because english isn't our native language but we still finished after trying for a few days. And I did play many more titles since, being the Tex Murphy Adventure games my favorite series. In the past few years, we had many releases in this genre if you don't know, even Myst has been re-released and you can play with or without a RV set. I'm listing bellow my favorites:
Machinarium (2009)
Primordia (2012)
Room series (2014 till 2020 so far)
Skyhill (2015)
Technobabylon (2015)
VA-11 HALL-A: Cyberpunk Bartender Action (2016 ~ it's kind'a light novel + classic adventure)
Shardlight (2020)
The House of Da Vinci (2022)
Norco (2022)
Syberia: The World Before (2022)
Btw, this genre was never something that popular, games like Monkey Island, Grim Fandango and Full Throtte made the genre more know to the public but most people was more into FPS, RTS and Hack n Slash games. Still, we do have decent adventure releases lately, just have look for them!
I love all those! Kings quest, quest for glory and legend of kyrandia!
.....and phantasmagoria, playing that as a kid is the wrong move lol
lets not forget Leisure Suit Larry.....
Are you drunk, or just oblivious? The point-and-click adventure games have been and are still going strong 35 years later. Between a million one-off indie games, The Longest Journey series, EVERY Telltale game, and the Blackwell series - just to name a *small fraction*, there are still dozens if not hundreds of these released every year. Heck, there was even a brand new Monkey Island game released just recently.
@@joshmartin2744 a little bit of both tbh
Interesting topic as always. What genre do Pikmin, Patapon and the Overlord games qualify as? Minion management simulators? That’s where my mind went
I meaaan the new minecraft game has that vibe 😊
Damn, used to play the hell outta some Patapon
There's a new game, I think it's called Humanity, that's coming out where you're a spirit dog guiding humans to salvation and it's very minion management like.
i loved pikmin. what memories
I think those qualify as RTS lite.
Would be fun to see a video on genres that are making a resurgence or that are just becoming big, I'd say tactical rpgs are in a big resurgence, fire emblem, tactics ogre and triangle strategy all came out recently in some form and are doing quite well as an example
We need a new Shining Force and Final Fantasy Tactics!
Extreme sports game are making resurgence because we got Tony Hawk 1 and 2 remake, Ridders Republic, Shreders, Rollerdome , SkaterXL, Olli Olli World, Descenders and new Skate and Jet set radio games are in development.
Plus several extreme sports games that were announced at THQ showcase
What about point-and-click adventure games.
Those were my jam in the 90s. Although I think the genre reached its pinnacle just this year with SYBERIA: THE WORLD BEFORE, and that series as a whole is a heartfelt, stunningly beautiful piece of work.
There are some great indie developers going the full 16-bit Lucasarts-inspired route and bringing these games back. They crop up on GOG quite often, as well as ports of all the old classics.
I can't believe Carmageddon didn't get a mention in the vehicular combat category!! I loved that game in the late 90's!
even the Reincarnation release a few years back was pretty epic
Or BattleTanx: Global Assualt
Yes, yes! At least somebody!
Wait, wait, wait... Did Reincarnation actually become playable at some point? Because it ran at like 4FPS and multiple glitches/session on most computers for at least a year. Possibly the worst-optimized modern game I've ever played, and one of the buggiest.
YES!! I was just about to comment this!!
I was actually shocked to see "Beat-em'-Ups" didn't make the list. Games like Double Dragon, Final Fight, TMNT, Golden Axe and the like. Unless I've missed any recent entries, I genuinley can't recall the last new one I've seen.
Abso-fucking-lutely my friend. Always was my favourite genre. Someone needs to find a way to bring it back in style.
(I had a split second thought of "hmm, there has been a game where the combat was good", realised I was thinking of Sifu.. BUT, very much not in the style, and wouldn't work for co-op.... OR WOULD IT!
Agreed -- should've been #1. We see indie title and low budget ones sometimes, but no AAA ones.
Those are really old, probably most of the audience don't know them. However, fair point. Similar to on-rail shooters.
All of these games have came out in the past 10 years TMNT Shredders Revenge, Scott Pilgram, Streets of Rage 4, River City Girls, Capcoms 2018 Beat'em Up Bundle, Young Souls, Fight'n Rage, Treachery in Beatdown City, Mother Russia Bleeds, etc
A bunch of them came out within the last few years. River City Girls, River City Girls 2, Streets of Rage 4, and Teenage Mutant Ninja Turtles Shredder's Revenge. Also, I would love to play a new Golden Axe game.
Hey Jake,
Just wanted to say thanks to you and your team for uploading amazing videos daily that keep us gamers entertained and informed.
Keep up the awesome work ♥️
🤝
@@gameranxTV make me a Hogwarts legacy please papa😢😢😢😢😢😢
@@gameranxTV will eat a boy because is a monster 😈😈😈😈😈😈😈😈🚫👩🏿🦲🚫
@@gameranxTV you guys did forget about Carmageddon, it was really popular in my friend group and a lot of people did like it..... btw never heard of Dave Mirra, we played Matt Hoffman pro bmx ! :D
oh hey, cool - didn't know he was a fellow Jake
I will never understand why time crisis hasn't made a VR return. Imagine how amazing that would be on modern gen vr headsets like psvr2 and quest 3
Another one is true Stealth games where the game absolutely punishes you for trying to go ballistic. Although not entirely dead and a lot of games use the stealth mechanic in a sense, it's rare breed. Last true Stealth game I played was Aragami.
Very true -- stealth is seemingly more of a mechanic or strategy in games than a genre. In true stealth games, the game was based on stealth.
Regarding Stealth, nothing compares to my first experience playing Splinter Cell 1. What a game.
Thief
Styx: Master of Shadows (2014) and Styx: Shards of Darkness (2017) might meet the criteria.
Serial cleaner maybe?
LOVE YOUR VIDEOS!! I was hoping to see point and click adventure games mentioned on your list such as monkey island, disc world, full throttle, broken sword, blade runner, hopefully some day they can get their own segment as they are awesome and not really known of anymore.
Blade runner was epic... loved FMV-point-and-click games too
Yeah, definitely bring bk the 90s point and click style
2D artillery for me. It's never been a huge genre but it had a unique charm of geometric visual estimation in the gameplay which is satisfying to get the hang of, and the cool pixelated effects of putting circular grooves into the terrain. It's one of the earliest genres around since computing in the 80s. Shellshock got reasonably popular a few years ago but it's really the only one, Worms still does stuff but it struggles to be relevant. There's some mobile titles, it sounds like a natural fit on that platform, but they tend to do what mobile games do, so yeah. Sad to see it not get much exposure these days.
Damn. I mermember Worms on Sega lol
The tanks flash game is among the most played games of my childhood i think
It was a great game especially the newer version which was more balanced
But i think the genre is both outdated and hard to really improve upon
Shellshock live did seem cool but i never got it
Scorched Earth is still tons of fun even today. I remember there being a 3D version decades ago too I played a lot of.
Honestly tank games in general simply don't exist anymore. Remember how awesome Battletanx was?
I think that the toy to life thing was genius. Way better than dropping 10 dollars US on a skinpack for a gun or car you will never touch.
It felt like you were buying something like a toy or collectible and receiving an in game reward for having it.
Other than a few exceptions like Thimbleweed Park and the new Monkey Island, I don't see too many point-n-click adventure these days. I grew up playing the Lucas Arts and Sierra games, and occasionally really miss the oddball humor and obscure puzzles that were nearly impossible to solve in those pre-internet days.
I think hidden object games are basically point and click. There are also games like machinarium and Siberia. The point and click genre will always have a loyal following because of how accessible they are.
For RTS games, I think that Grand Strategy games are definitely also part of what happened. Things like Hearts of Iron, Crusader Kings, and Total War became really popular and mainstream.
RTS have some titles i see myself playing even 10 years later... Shame they are dwindling in numbers 😢
Then again, what more could they make out of the RTS genre that hadn't already been made?
As for me, I'd play an "old-fashioned" RTS if the campaign was good(with FMV cutscenes!), regardless if it was too innovative.
I was going to comment something like this until I seen yours. It's sad the RTS genre is dying but grand-strategy/4x are really on the rise. As someone who has 1300 hours in CK3, I'm okay with this.
@@VicerExciser Different genres. Grand strat/4x doesn't require fat twitch, high actions per minute, frantic clickathons.
I really enjoyed c&c, Universe At War:Earth Assault, and supreme commander, none of these modern turn-based grand strategy games even come close to the classics for me.
I would have included space combat sims like Wing Commander and the X-Wing/TIE Figher series from the 90s. Star Wars Squadrons is the only recent game I can think of that was in that same mold and even it was focuses more on multi-player than single player missions.
I'd say flying sims in general died out, whether it was space or planet side. You've got something like Elite Dangerous that has pretty much cornered the online market and thats it. I haven't seen a standalone game in a while.
Right? I was expecting that to be Number 1. It's painfully bare. It's why Star Citizen has gotten so much cash. Hopefully Starfield will get those studios to start pumping more out there.
THIS
Wing commander was AWESOME ❤
What about Starfox 64?
I've always wondered why it seems to be the only one of it's kind... Considering the gem that it was. And some might argue that it's just an early flight simulator, but it was so much more than that... psh... like Star Wars Pod-racer could ever hold a candle to that game. Such a shame that it didn't get more love in later generations.
I will say that there was one level of halo 4 that got it right, n I played that level sooo many times, always wondering why it was the only one too. It's just not fair...
Sure, games like Chorus can scratch that itch... about as well as a bug bite between your shoulder blades. But it's just not right...
I think what killed the arena shooter must have been the transition from first person to third person. In the original multiplayer Quake, you cannot see your own body and your weapon is just there, so you know what you are holding. So why would you bother outfitting your character or getting weapon skins. The games focussed on what the player saw with their own eyes, and the fact that there was no levelling up was designed to encourage cooperation and teamwork. You didn't have loot boxes because part of the fun was knowing where things like health and ammo boxes were, and then sniping those areas. Modern shooters want to monetize everything, so you get to see your character in third person, outfit them, there are mods you can purchase to give you an advantage. The focus has switched from the actual gameplay to building up your avatar. That's fine if you like that kind of thing, but personally I preferred the old style with the focus on the actual gameplay. Things like Capture the Flag felt more like a team sport, you would score for your side rather than winning points for your individual character.
Couldn’t help reminisce about road rash when you were talking about vehicle combat. What a great game for its time. This list was great by the way! I feel so old now 😭
Road rash got hinted in one of the
Need for speed games but nonthing
Came through.
I think some of these genres also just folded into other games. Like vehicular combat was so big it needed its own setting. Now games like Borderlands and Battlefront, it is just part of a larger game.
You forgot about flight sims. Flight simulators, either civilian or combat flight simulation, have become so niche that they are not even mentioned in the video, but they were fairly popular from the early 90s to the early 2000s. And the same goes for other vehicle simulations like submarines, etc. that got even more niche. But we the elder remember a time when Microprose made quite a fortune almost exclusively with all that.
I’m glad you said this, because had a ww1 era pilot game called blazing angels on the white 360, by the time wifi was popular and I got the new 360 there were 0 other players online
Probs cause of the new Microsoft one being so large they can’t put it here
It’s fallen, but not forgotten
Jane's World War 2 fighters
Oh yes. Silent Hunter is such an underrated series.
I also desperately want a modern Red Baron 3D. All we have is Rise of Flight and Wings over Flanders Field
Fun Fact: Rock Band started an actual band! They are The Warning from mexico!
The Just Dance games and titles similar to those get a lot of sales for retired people. Several of the retirement homes in my town use Just Dance as a way to keep their residents active. It apparently works quite well with physical rehab as well.
I miss Command and Conquer so much!
👆🏻
Konami's Police 911 always seemed like the ultimate light gun game. It had motion sensing so you'd just physically duck behind things, a decade before kinect.
Yeah I remember a Playstation magazine that said they were going o port it to consoles with an early version of a motion camera...didn't happen though of course
Revolt 1999 racing combat game was my fav game from childhood the thought of driving rc cars was adding enough but driving them and competing with combat in a toy story world is just mind blowing
Yooka-Laylee is such in the old school collect-a-thon genere that it’s designed to play much better when you learn where things are. It’s much better after multiple playthroughs.
It has an N64 graphics mode in it.
Y-L is shite
I grew up on going to arcades. I actually set a high score on a fps alien shooter for my birthday in 3rd grade. Worth every quarter.
Thanks for this nostalgic episode,
I remember quite a few of these games :D
I played mostly all genres you can think off in my lifetime,
but for the last 7 years or so I mainly play FPS, Third person RPG, Any racing games and various Simulating games
😊
That's why I love indie games, because they always rescure older genres
6:09 A Hat In Time was a truly incredible game to play on Switch, highly recommend it for anyone who loves platformers
Usually not my type of game, but I fell in love with it.. Such a masterpiece
Both the classical RTS as well as the Arena Shooter may have declined for reasons actually mentioned in the video: mouse and keyboard basically required - you can't play that on a console controller.
But these days, big budget games pretty much have to release on consoles as well - and thus that might be one reason why typical "PC-only" titles can now exist as smaller indie titles only.
RTS games tended to get periodic console releases, but few of them reviewed well because they didn't use mouse/keyboard and controlled poorly.
I miss the vehicular combat genre. I spent so much time playing Twisted Metal: Black back in the day.
There's one genre I loved but never had much popularity and is now totally gone - the first person real time strategy game. Think the 1998's Battlezone, or 2001's Sacrifice. Your player character was on the battlefield and had some beefy abilities, but you also commanded armies and built things at the same time from the 1st person perspective. Shame they never really caught on.
The things you can do with that kind of genre are obviously endless, it's kind of weird that it isn't a thing.
Really enjoy Sacrifice. Too bad that never went anywhere.
Future Cop LAPD was like that. Somebody is currently trying to remake it. It's called LAPD 2195
I remember there was some game in the mid-to-late 2000s, you controlled a soldier in first or third person (don't remember), and could run around the battlefield, fighting like a regular soldier, or could enter a control center, where you activated a computer that switched you into RTS mode, and you could create units and command them around the battlefield.
@@maechyl859 I don't remember being able to command other units in Future Cop? :|
The finished game at release genre
My favorite genre that doesn't get any mainstream love but does get Indie love would be tactical RPG's. I'd love to see Square put out a sequel or something along those lines for FFT.
There are some out there. You have to look pretty hard. IMO none are as good as FFT. Which I don’t know if you know this, but they made a sequel, it was not nearly as good though.
@@tryingtobebetter4334 I would count that as more of a spinoff, but since you don't think any of them are as good as the original either it makes me think the only chance I have to find something I could even go so far as to call a successor I'd have to write it myself. I certainly doubt at this point that Square will ever truly continue it.
Why do you guys ALWAYS have to initialize the names of games. Just write it out mane there are thousands and it's not always obvious which games you're referring to. Final fantasy tactics? Square Enix?
@@terryjones2467 Does it annoy you because it could also mean Fast Fourier Transform or because you didn't know of the game beforehand and wanted to?
The recent XCOM games were pretty good, but I've been waiting for a decent Jagged Alliance sequel for over 20 years now...
VR also resurrecting the rhythm genre as one of the most popular VR games is a rhythm game, Beat Saber
I was thinking about stealth games like Splinter Cell, there are still some games that incorporate some stealth in them, but not as the main focus. Also, co-op/split-scren games where you REALLY need to interact with your partner to complete a level, like Portal, Magical Quest, Bugz & Taz, or again Splinter Cell.
For me personally the slow decline of RTS games r most heartbreaking. I used to play RTS all the time and now we get 1 or 2 games at the most and most of the time they just come and go like Warhammer 40k Dawn of War. But we still get awesome city builder games still like Cities Skylines and Frostpunk.
If you're looking for something to scratch that RTS itch, try Starship Troopers: Terran Command.
There's also the upcoming Tempest Rising by 3D Realms and THQ Nordic.
@@Tyrranis thx man. I'll check them out soon.
@@Tyrranis I hope the devs make a starship troopers 2.
With vehicular combat games, you didn't mention Road Rash. I guess you could call it a racing game, but the combat elements were key to winning. I used to spend hundreds of hours playing Road Rash and I really miss it!
He also didn't mention Carmageddon.
There are games like Road Rash around but none of them quite catch the originals games qualities. I can't even name why RR is better than the modern versions but it is, even today.
to me vehicular combat means the goal of the game is to destroy your oponents, RR goal is to get to the finish line first. Thats why mario kart is not also considered a Vehicular combat game.
@@madMARTYNmarsh1981 but this is a list about game genres that have died out and a few games would still fit that title.
@@zerodawn09 Name a few of them so we can check them out.
I think we might see a revival in the coming years for the music/rhythm games under the RockBand/Guitar Hero area. I work at a retro game store as a modder and repair technician and I get calls daily about finding the old guitars / drum sets. People have in the last few years been wanting them again curiously enough.
Guitar hero came back once.
Guitar Hero and Rock Band came back in the PS4/XBone era with GH Live and RB4. GH Live tried too hard to be something new and different, and tried a different monetization scheme that, in the end, led to the early demise of the game and the servers shutting down, killing about 80% of the game. Rock Band 4 got an expansion in 2016, and continues to have seasonal stuff to earn character appearance stuff as well as weekly DLC releases, but hasn't had a feature update in several years.
I love RB4 and I'm glad it's still going, but I honestly don't see the plastic instrument genre getting a revival that would warrant a new round of controllers being made, as much as the community wants and needs it to happen as the secondary market starts to dry up.
We are just past tho days imo unless they make it for the next generation
Had a phase where I started doing light gun game emulation on my Android tablet and phone, with games like Lethal Enforcers or Metal Combat Falcons Revenge all set to use taps instead of virtual cursors. It was a great experience tbh, surprised no one thought to make official ports because touch screens would be perfect for them.
Great list and makes me want to go back and play a bunch of games from my shelf. One miss was the Mech games. With the announcement and trailer for Armored Core 6 having me fire up and play my collection of old AC games, I have realized that there just aren't many others left in that space. The likes on MechWarrior, Front Mission, Gundam and Armored Core have unfortunately been gone for a long time.
There was a new Mechwarrior game like just last year. There's also a few for VR.
Gundam is still getting new games; Battle Operation 2 and Evolution come to mind but those aren't my style of game.
@@AbyssalMerc Yeah there's not a lack of mech games out there, it's just that the audience/demand for it now isn't anywhere near what it was in the 90s/00s. I was never that big on the more simulator ones but more arcadey third person ones were fun. I've tried one of the VR mech games a bit and it's cool, but not quite my style.
Front Mission 3 is still one of my all-time faves. The sequel did a few things better, though I rather despised how it kept forcing you to switch back and forth between two different storylines.
Thinking about light gun games, I loved silent scope!! Was so “high tech” with the spotter view on the main screen and then a scope view too! Loved it
Ah the Rock Band series. To me, they came in the perfect time of my life!. I still got my drum set, my 3 mics and my two guitars.
That game series, specially Rock Band 3, were literally in the best times of my life!. The parties in my house, the experiences... Oh Gods... Times that will never come.back, but are imprinted forever in my soul 🥲
I'd say the collect-a-thon games evolved into the loot shooter.
You say arena combat is dead, yet Fortnight is one of the biggest games ever.
I loved the Aladdin game. Played the hell out of it in the 90s. It also counts as a platformer game too, so it fits 2 of the categories.
This, we didn't have many games in those days, but I def remember sitting down for multiple sessions of Aladdin. When I got to the 'Inside the Lamp' stage and saw the Sega Genesis in the background art, I knew it was gonna be a good run.
I miss a lot of point and click games like monkey island, grim fandango and broken sword. Loved these games.
Broken sword was one of the first games i owned on my ps back in the day. When we actually enjoyed games.😢
Return To Monkey Island came out recently if you haven't seen it. I grew up with point & click, played everything by the legendary Sierra. My favorite game genre of all time.
So good for real
One of the best vehicular combat games is a hidden gem - the Battle Mode in Rush 2049 (Dreamcast version). It was fast paced, with tight controls, an awesome variety of weapons, and excellent 4 player split screen thanks to 60fps VGA output. I mean, the sense of speed is incredible compared to other vehicular combat games.
A fellow man of culture! Played the fuck out of this with my friends on GameCube. We would also play the stunt mode religiously and call out “Paul Walker!” When we exploded on impact.
The Toys to Life genre was my favourite growing up. But I say that now as an adult and not as a kid. Having family buy all the Disney Infinity figures and LEGO Dimensions packs for Christmas and birthdays made it easy, just had to wait.
But as an adult, I look back on the prices and I can’t believe how much it all cost. I ended up getting the bare essentials for each game, for Dimensions it was exclusively level packs and any figures that would not exist outside the line (Gremlins, Knight Rider ect) and for Disney Infinity it was maybe 10 figures total.
The pricing was definitely what got in the way given neither LEGO dimensions or Disney Infinity ended but rather they were cancelled. Tons of interesting stuff out there about what would have released for the themes around the 2016 and 2017 timeframe.
Can't believe you didnt mention Carmageddon for number 5. Literally the goat of that genre. Look at Carma2 (on PC) as an open world game when it came out. Way ahead of its time with the size of maps and visual fidelity.
I was looking for this comment. Carmageddon and also Interstate 76 were awesome
@@oericsso agreed 100% ❤
One of the marks of vehicular combat imo was Carmageddon. Fun premise, questionable execution. Thus has somewhat morphed into the open world games as well, especially the GTA series.
Yeah, I was thinking that. It's essentially now a mini-game inside something like GTA.
It's gotten a resurgence in smaller indie titles, but the MetroidVania genre used to be WAY bigger and more common, especially in the cartridge era: developers could save game assets by making you backtrack once you unlocked a new item. But even the franchises that named the genre aren't having a high volume of new releases anymore. Metroid Dread was the first major console release in over 10 years, and Konami has pretty much given up on Castlevania.
but it's hard to really put this on the list because of the fact that like 60% of indie titles (or whatever the insane % actually is) are metroidvanias lol
@@EB-bl6cc You're not wrong about indies, and for the same reason - reuse of assets. But most are 2D pixel art shovelware. There really aren't many AAA ones, much less 3D. Returnal just got a PC port though.
True enough. What I can't wrap my head around is that Super Metroid and Symphony of the Night have not yet been surpassed. Or at least nothing has really built on the genre to make it more refreshing. Pretty hard to outdo perfection however.
@@lullylew9083 Metroid Fusion is a better game than Super Metroid if you actually go back and play them both. Super Metroid has obnoxiously floaty controls and Fusion is much tighter. They're both top-tier, but Fusion plays better.
I would also argue that Order of Ecclesia is as good as Symphony of the Night, if not better. I go back and forth on which one is actually better, and usually land on Symphony, but I'm not sure if that's just entrenched love from it being one of the games I've replayed the most often.
The problem is that both of my examples were clearly just later examples in the series. I can name some other games that certainly compete with them, though. Guacamelee is amazing, Cave Story is a masterpiece (though a bit light on the backtracking to really call a Metroidvania), Axiom Verge is a masterpiece, one could argue the first Arkham Asylum game is a 3D Metroidvania, La Mulana is amazing (if incredibly obtuse and frustrating), Ori and the Blind Forest is up there, Valdis Story is really really good, Dead Cells is amazing, (though I take the (uncommon) stance that it's definitely not a Metroidvania), and I could go on.
And yeah, you could argue that all those games (bar one) is an indie game, but I would heavily argue that almost no AAA games these days are actually good or original or meaningful, and that's not where you should be looking for good or interesting games anyway. That's almost a genre you could add to the list - Excellent prestige-developer games.
@@someguy4262 I do go back and play them frequently. I really didn't like Ecclesia. Hate the whole monster soul stealing stuff in some of the Castlevania games. Super Metroid is still the best Metroid in my opinion. The other 2D Metroids I do still very much enjoy no doubt about it. While I agree there are some extremely strong contenders, Symphony and Super Metroid are still the best in my opinion. Super Metroid specifically I consider to be an almost perfect game. However do not mistake my expression of opinion as a statement of fact. It is all subjectively speaking.
I'm surprised you didn't mention combat simulator games that died off roughly before XBox 360 era - even if most of those were PC titles (some of which debuted on Amiga).
Those were games in which you take control of an entire machine - a plane (IL-2 Sturmovik, F-22 Lighting), a helicopter (Apache vs Hokum, Apache Longbow), a tank (M1 Tank Platoon a submarine (699 Attack Sub, Silent Service), a battleship (Independence War, Freespace) or some other kind of spaceship (Wing Commander, X-Wing, TIE Fighter, Descent) - which were the main (if not the *only*) reason to have a joystick in a post-Quake era.
I miss thosegames.
I'm getting old and I need a hug.
Can't believe you didn't include point and click adventures like Indiana Jones and the Fate of Atlantis, and Sam and Max
Discworld, Grim Fandango and Myst are great point and click games that come to mind
Please sir…may I have some salt? 🧂
🧂
I don't know why but, this feels ominous
Hold your tears, you gonna cry huh? That's wat I thaught, monkey👴🏻
On your pizza?
You nearly mastered the salt. I was born in it, molded by it. I haven’t left salt since I was a child.
I loved Flashback, and Oddworld was one that I really enjoyed. I still play the indie versions of these types of games and they are very good. But there was a game like Flashback that came out and it was my favorite. It was called Another World. This was the first 3D game I had ever played. There was simply nothing like this game back in the day. These were the best graphics I had ever seen lol. Times have changed.
Did you ever play Heart of Darkness ? It was made by the same guy who did Another World. It was on the original Playstation.
I've recently replayed Blackthorne (by Blizzard), it's still pretty good. Give it a go if you haven't before, it's like Prince of Persia with a shotgun :)
Some of these genre's are still present in games today they are just a part of the game rather than the focus. Example: Arena Wars in GTA Online is a faithful recreation of the vehicle shooter genre in an open world setting
My first multi-player experience was playing Quake online. It blew my mind that I was playing against real people.
I really miss the sneak-em-ups like the Thief and Splinter Cell games. Sure, there are Dishonored games now, but the sneaking is optional, and when you get caught there are other ways to finish the level. I really miss sitting around a Thief level for 20 minutes waiting for the opportune moment to take out a guard.
I feel like the people who made Dishonored never played Thief. The game plays sooooooo much better once you realize the stealth is a fool's errand since there's no way to tell how sneaky you're being until someone shoots you. It's unfortunate the game basically presents itself as a stealth game, because there are no systems in place to make it particularly feasible as an idea, and it's pretty frustrating until you just start bum-rushing everything.
This was really nostalgic to watch. I remember playing these games when I didn't even have a machine that could run those AAA titles. Although I didn't have been gaming since the 2000's or something I only started gaming in the 2015's or something but I was able to play so many of those games due to my not so great machine. I used to play unreal tournament all by myself with just bots and still remember enjoying it so much. I hope you make a part 2 of this video it was really fun to watch some of my favourite games come on the list.🙂🙂
11:12 Did you just threaten me with a good time? :D
Carmageddon comes to mind. Generally, games, like any other form of entertainment, respond to the culture. In the 90s and 00s, we didn't ask for much; music and video content only had to be cool, and that usually meant action, comedy, and fast food. The firsts gaming generations are now adults looking for a certain degree of seriousness in their games.
First Carmagedon was very special because it also was first 3D car arena combat game even before GTA 3. And first Carmageddon version had those hilarious animated driver mugs :)
Carmageddon eventually made a reboot, but it wasn't looked at favorably cause it had a lot of issues when it first came out, which is a huge shame because it deserved so much better. If you're willing to look past the okay-ish graphics and slippery handling it's genuinely faithful to the original, I even grabbed a handful of friends to buy it and populate the dead online servers for a while and it was the most hysterical thing any of us had done for a long time.
It's janky, but it just oozes character and one can only wonder what would've happened if Stainless had presented it better early on, it deserved more than it got and now nobody even knows it existed, so when people talk about "Car Combat Games are Dead" I can't help but think about this
A big killer of the light gun genre is LCD TVs. The light guns had to be used on CRT TVs. The LCD just cant pick up the light from the gun. I know there was a peripheral in the early 2000s that could be put in front of a LCD TV, but it didn't really go anywhere. I really miss the Time Crises on PS2.
Did you know there was a new light gun that works on lcd tv?
Ligh gun games were never *that* popular on home systems, they generally were made with amusement arcades in mind. Its the general loss of games in arcades that did for them - arcades nowadays are just rows and rows of claws and penny pushers rather than games.
I think the THPS series (and probably other series/ genres) would benefit from being able to take google map scans and creating 3D environments of real places. I mean not getting some modified version of a chunk of a city, but actually getting the entire city and finding real skate spots that someone who lived there could actually skate. I know it would be no small task to create polygons and collision that actually represent the real world environment as it exists, but if they could make it work I think it would be a game changer (pun intended).
I can see some of the appeal of meeting up at a spot in an online group to show off in front of others and have that familiarity in real life, but I think this sort of thing is why something like RIder's Republic doesn't hold the same place in history.
It's the opposite that made those games great; intricate, well planned levels that had strong individual personalities. In my case, THPS, Aggressive Inline, and SSX all had levels that felt like puzzles. In their best forms, they had surprises and showpieces that egged you to push further.
As the games got larger, the spaces you spent time in lost a lot of that personality. Much of being great at a classic THPS was about make the most out of a specific, limited space/time. Blowing that out just led to excess that didn't necessarily come with substance.
Get out and skate!!!
its actually a thing, SESSION skate sim and SkaterXL are two skateboarding sims. its the reason EA is coming out with another skate game.
with modded maps some people actually photoscan real skateparks.
just look up session and SXL footage. well worth looking into.
if you are a skateboarder IRL you can actually skate most of love park. and you actually make money doing historic tricks.
such an amazing game.
@@All-due-respect-I-disagreeyour dad skates
- Point & Click Adventures
- Pinball Games
- Games with pre-rendered images (Myst style)
For Vehicle combat you left out Interstate 76'. It's probably the first in the genre that I played when it first released. Also, I'd say MMO's are pretty much dead or dying. Obviously you have Wow, but other than that not really many others that are successful (maybe SWTOR). If there are still any good ones out there I'd love some recommendations.
Old School Runescape is having a new golden age imo, especially for pkers with the wildy boss and loot key updates
Final fantasy 14 is doing pretty good.
Rush 2049 was great as well.
Mad Max (from a few years ago) did excellent single-player vehicle combat.
I played so many of the RTS games, kinda miss them.
Sadly RTS should be front and center. They are awesome!
I miss action driving games. Open world has taken its place, rightfully, but I do miss stuff like Pursuit Force and such
Open worlds have killed so many genres, IPs and ideas. I hate it.
Split second was amazing.
driver 2
@@damp2269I thought about mentioning it (one my favorites of all time btw), but it walks the line between open world and mission-based driving. But yeah, I miss Driver entirely as well, but particularly the early titles with the globetrotting :/
As a car combat game, I remember when I was a kid I truly *LOVED* to play to Interstate 76 🥰