Goddess Temple in UE4: Remixing Assets

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  • เผยแพร่เมื่อ 26 ธ.ค. 2024

ความคิดเห็น • 98

  • @NONinONDAgames
    @NONinONDAgames 4 ปีที่แล้ว +81

    Quixel and Unreal the best team..

    • @marksmith4124
      @marksmith4124 4 ปีที่แล้ว +1

      You are so right

    • @mareck6946
      @mareck6946 4 ปีที่แล้ว +7

      + Blender for own Models ->

    • @ShatabdaRoy115
      @ShatabdaRoy115 3 ปีที่แล้ว

      Rise must the Unity!

  • @peoplestechchannel7581
    @peoplestechchannel7581 4 ปีที่แล้ว +6

    Thank you again. I'm amazed that you have made the scene available. That is incredible. I'm very grateful.

    • @blinkrogue1344
      @blinkrogue1344 4 ปีที่แล้ว

      When scenes like this are available on the marketplace for free, are we allowed to reuse assets from the scene? Can I just yoink the burner thing with the particle effect, and use it in my own project? 🤔🤔🤔🤔
      Edit: or, I can look at the bps and learn how to do it myself :)))

  • @theeternalnow6506
    @theeternalnow6506 2 ปีที่แล้ว

    This stuff is insane. What a time to be alive.

  • @ModelWhatYouSee
    @ModelWhatYouSee 4 ปีที่แล้ว +44

    I would LOVE LOVE LOVE to see a walk through of some of the techniques. Quixel is great at giving overviews, but there is a real lack of walking through the whole process. Like the incense burner, just stream how you do it. Maybe I'm missing something though, anyone know of any good comprehensive tutorials for this stuff? Besides just using Mixer?

    • @ackmaster8050
      @ackmaster8050 4 ปีที่แล้ว +3

      exactly... this guy hyst covers the idea and obvious methods he used... nothing about How he did it, how did he do the lighting, master material ect.

    • @karmapolice3335
      @karmapolice3335 4 ปีที่แล้ว +5

      i upvote for this

  • @crs11becausecrs10wastaken
    @crs11becausecrs10wastaken 4 ปีที่แล้ว

    These techniques will become all the more valuable when UE5 launches. Can't wait.

  • @waymanharris1284
    @waymanharris1284 4 ปีที่แล้ว

    I dream of working with people this passionate! Well done!

  • @tomtruyens9804
    @tomtruyens9804 2 ปีที่แล้ว

    This is the type of video that makes me want to go home and CREATE!

  • @noosman16
    @noosman16 ปีที่แล้ว

    I discover your videos just now and wow you are really inspiring!

  • @brandongrey9240
    @brandongrey9240 4 ปีที่แล้ว

    I’ve been doing this with downloaded assets for years. It’s really the way to go to improve the assets and more importantly, more accurately see your vision through.

  • @tajender_singh
    @tajender_singh 4 ปีที่แล้ว +2

    Amazing scene.... Great work...

  • @timmy7596
    @timmy7596 4 ปีที่แล้ว +1

    Next Gen of VFX. I am eager to get my hands on Unreal.

  • @vishwaksenreddy448
    @vishwaksenreddy448 4 ปีที่แล้ว +7

    Seriously, you guys are a boon for small teams :D

  • @rahul.unrealengine387
    @rahul.unrealengine387 ปีที่แล้ว

    So, I can use it for my personal projects. its crazy... Unreal+Quixel..💥💥💥 And special thanks to bro JAKOB KEUDEL

  • @jaybabel3528
    @jaybabel3528 4 ปีที่แล้ว +1

    Simply beautiful :D Just found you and I am already joyfully enthralled. Thank you for your wonderful tutorials and informative videos. Keep on rocking on, stay safe, and stay awesome!

  • @DougTaggart
    @DougTaggart 4 ปีที่แล้ว

    Need way more from Jakob please!

  • @Bl1tzkriegx
    @Bl1tzkriegx 4 ปีที่แล้ว +4

    I would like to know how to go about creating the master material that you used for the head. That sounds super interesting on its own! You guys do fantastic work!

  • @chronosschiron
    @chronosschiron 4 ปีที่แล้ว +2

    and a love that ability in engine to mix stuff up :P

  • @JuvA31
    @JuvA31 4 ปีที่แล้ว

    This is crazy! I just want to try Quixel as soon as possible :)

  • @rfraiol
    @rfraiol 4 ปีที่แล้ว +1

    Wonderful work! I love the tips.

  • @antwoolph
    @antwoolph 4 ปีที่แล้ว

    OOOOOOOH MY GOD, YOU'RE THE JAKOB KEUDEL THE ONE THAT DID THE "THE VOID" CINEMATIC INSPIRED FROM THE ELECTRIC STATE, MY GOD I LOVE YOUR WORK SO MUCH.

  • @ruslanmansurov3790
    @ruslanmansurov3790 4 ปีที่แล้ว

    Awesome. That kind of things that inspired me to go forward and bring life in my ideas. Thank you!

  • @arca3643
    @arca3643 4 ปีที่แล้ว +1

    whenever i see this epic looking scene all i think about is render time

  • @sehaj04
    @sehaj04 4 ปีที่แล้ว +3

    awesome !!

  • @MoZaHo
    @MoZaHo 4 ปีที่แล้ว

    What am I doing with my life. This is beautiful and amazing

  • @RGaB7
    @RGaB7 4 ปีที่แล้ว

    Amazing! Just wow.

  • @misticalagesdennix
    @misticalagesdennix 4 ปีที่แล้ว

    amazing, most awesome was at decals!

  • @rohanmandke1920
    @rohanmandke1920 4 ปีที่แล้ว +1

    Amazing

  • @eskamandro
    @eskamandro 4 ปีที่แล้ว

    amazing job!

  • @L-double-J
    @L-double-J 4 ปีที่แล้ว

    Nice video, but whats the name of the song in the background?

  • @mattiiful
    @mattiiful 4 ปีที่แล้ว

    This is amazing! Could we perhaps also get a tutorial on how to make a decent master material? Because a lot of ur scene depends on that one master material.

  • @playonce4186
    @playonce4186 4 ปีที่แล้ว +10

    How is the smoke coming from those urnes in unreal engine made?

    • @DirkTeucher
      @DirkTeucher 4 ปีที่แล้ว

      It's probably a flipbook made from a vollumetric asset.

    • @TechArtAlex
      @TechArtAlex 4 ปีที่แล้ว +2

      Volume textures. Take a look at Ryan Bruck's work with these for more detail, and here's a quick example/tutorial I found: th-cam.com/video/sweAMPQBt90/w-d-xo.html

    • @playonce4186
      @playonce4186 4 ปีที่แล้ว

      ok thx guys

    • @MangaGamified
      @MangaGamified 4 ปีที่แล้ว +1

      fire

    • @lionellaurent108
      @lionellaurent108 4 ปีที่แล้ว

      Flipbook from Houdini and put in Niagara i think.

  • @ayoubhamidialaoui4843
    @ayoubhamidialaoui4843 4 ปีที่แล้ว +1

    Amazing!!! ,, Does anyone know the name of the background music?

  • @JaXuun
    @JaXuun 2 ปีที่แล้ว

    The Material node setup looks like a Cluster °°°° workflow wise

  • @tajender_singh
    @tajender_singh 4 ปีที่แล้ว +1

    Hey Jacob.. where can I follow you and your work... I really loved it

  • @jacopodiprima4513
    @jacopodiprima4513 4 ปีที่แล้ว +1

    Love this vids

  • @chronosschiron
    @chronosschiron 4 ปีที่แล้ว

    i kinda do a lot a stuff like ya do there....making this plugin easier for unreal will make it even better and more used

  • @yassiraykhlf5981
    @yassiraykhlf5981 4 ปีที่แล้ว +1

    Somehow i can't import materials directly from megascan's library inside mixer
    I have an epic games account

  • @BruceWillis992
    @BruceWillis992 4 ปีที่แล้ว

    Masterpiece

  • @avteching
    @avteching 2 ปีที่แล้ว

    Why does my scene go black in play mode?

  • @mpdmpd8118
    @mpdmpd8118 4 ปีที่แล้ว

    epicness

  • @zonkete
    @zonkete 3 ปีที่แล้ว

    Whats the song name? It sounds beautifull

  • @dossantos_films
    @dossantos_films 4 ปีที่แล้ว +1

    Do you guys recommend any further material or place to learn more about this kind of material set up?

  • @ManuMarea
    @ManuMarea 4 ปีที่แล้ว

    Is it just for windows? Mac ?

  • @SynthToshi
    @SynthToshi 2 ปีที่แล้ว +1

    for some reason my scene goes dark after around 30 seconds in the cinema.

  • @fddesign
    @fddesign 4 ปีที่แล้ว

    Please, do more STEP BY STEP tutorials :D

  • @yapanwolf
    @yapanwolf 4 ปีที่แล้ว

    do You recommend any courses on ue4 to make stuff like this one?

  • @shash8085
    @shash8085 4 ปีที่แล้ว

    Why is not available for Mac :(

  • @tomoprime217
    @tomoprime217 4 ปีที่แล้ว +1

    How do you create master materials inside Unreal to break / hack the megascans asset? Now that would be a worth while tutorial. I see so many of these incredible epic scenes in few minute fast forward videos and all I can think is wow that’s nice, good for you.
    As for the scene it looks super impressive but with all these beautiful placed gilded objects and custom lit chain lamps couldn’t these Romans also find a broom? Just kidding. Sorry couldn’t help myself. It must be awesome letting your imagination run wild in Unreal with these great tools. I’m envious.

    • @anantsingh3028
      @anantsingh3028 4 ปีที่แล้ว +1

      you import two megascans materials, select them, right click and blend them together for a master material

  • @孫杨
    @孫杨 4 ปีที่แล้ว

    I wonder how VFXs are done.

  • @creasedaf1s900
    @creasedaf1s900 4 ปีที่แล้ว

    Hey Jakob this video was amazing, im sure the in depth tutorials are coming shortly, thank you for making this high quality video. could you please elaborate on your computer specs ? would this be possible on a ryzen 9 3950x with a 2080ti?

  • @2tye528
    @2tye528 4 ปีที่แล้ว +2

    Neato

  • @banmuanhacom
    @banmuanhacom 4 ปีที่แล้ว

    what is your computer hardware's specification

  • @thelabgamerkidofficialsegu5544
    @thelabgamerkidofficialsegu5544 4 ปีที่แล้ว +8

    want a landscape material tutorial

    • @gdavis3d
      @gdavis3d 4 ปีที่แล้ว +5

      Coming down the pipe!!

    • @TheDigitalAnts
      @TheDigitalAnts 4 ปีที่แล้ว +1

      landscape materials can get pretty complex in Unreal, is an art on it's own .....there a few good tutorials on youtube or some really good one on the marketplace.

    • @Gauravmsr20
      @Gauravmsr20 4 ปีที่แล้ว

      TheDigitalAnts can you please link few 😁 ? Thank you

  • @amintaghizadan6333
    @amintaghizadan6333 4 ปีที่แล้ว +2

    I'm really curious;
    Can these actually be expected to appear in playable games one day?

    • @WhisperAH
      @WhisperAH 4 ปีที่แล้ว

      They can today with beefy enough machines

    • @saswatrath1381
      @saswatrath1381 4 ปีที่แล้ว

      That's actually a Indian environment. Temples are generally found there. I wish someday we would have game based on Indian Culture I would love to try out.

  • @alhusseinali
    @alhusseinali 4 ปีที่แล้ว

    Quixel 💓↗️

  • @shipkoff
    @shipkoff 4 ปีที่แล้ว +1

    Can you make video about creation of game level? Not just concept

    • @vince4417
      @vince4417 4 ปีที่แล้ว

      I agree. Quixel is making photos in a game engine.

    • @harrysanders818
      @harrysanders818 4 ปีที่แล้ว

      You would need to learn how to utilize this in a game context. It's about optimization techniques and best practices that are totally Quixel agnostic. Quixel jus delivers the source material and its up to the user how he uses it, at full scale or as a starting point to make game ready models and textures out of it. You can't use megascan models and surfaces "as is" in a game production the same way you can't use high res photographs as is in a games production. But yeah I agree, there should be tutorial content about that too and im sure Quixel will deliver something. The only thing is that it is a too huge and complex of a topic to jus cover entirely in relation to the specifics of megescans. Its much more global 3d realtime optimization and 3d modeling knowledge that's totally unrelated to wether using scanned material or not.

  • @jurandfantom
    @jurandfantom 4 ปีที่แล้ว

    Model edits aren't violation of terms for UE free users ?

  • @cghow
    @cghow 4 ปีที่แล้ว +7

    Anyone interested in unreal engine niagara tutorial

    • @chronosschiron
      @chronosschiron 4 ปีที่แล้ว

      425 is too buggy when it works fine for win 7 64 bit let me know id watch
      if ya do it for 424.3 ill watch what you can do

    • @mrtegs
      @mrtegs 4 ปีที่แล้ว

      Sure

  • @KiwiHawk-downunder-nz
    @KiwiHawk-downunder-nz 4 ปีที่แล้ว

    Most of these I se from you Guys seem to be for scenes and renders, how much of this actually works for a game ready play able world space. I like to see a small series where yu build somit like
    say an old dark-age docks surounded bu mountains and a tunnel\Cave pathway throught the terrain to the outside landscaple that is a game ready project. keeping in mind as allready stated over views don't really go down great as tutorials, so much information is left out

  • @6Phat9
    @6Phat9 4 ปีที่แล้ว

    so I just watch these videos because theyre entertaining im not an artist or anything so i wanna ask could this be implemented into a game, does it take too much power to load this one area or is it just not the right engine for a triple a game? because I can perfectly imagine entering this area in some cool open world game

    • @anantsingh3028
      @anantsingh3028 4 ปีที่แล้ว +1

      this takes damn too much resources, the 2-3 second video animation you saw of the candles you have taken minimum 2-3 hours to render on a RTX pc or maybe more.

    • @jakobkeudel2366
      @jakobkeudel2366 4 ปีที่แล้ว +4

      Hey!
      Quickly chiming in if I may: with a bit of tweaking and obvious cutbacks with real time ray tracing, this scene could be built similarly for a game environment, in the same engine. The entire demo runs at roughly 24-34fps in FHD on my setup (single RTX 2080ti), 20-23fps on 2K. The candle shot is one of the cheaper ones as the draw distance is very short. For final pixel - with all effects boosted and rendered at 6K - we are obviously looking at more overhead but at native 4K, the entire cinematic wouldn't take more than a couple minutes to render, at 2K its close to real-time :) Hope this helps!

  • @adorethered
    @adorethered 4 ปีที่แล้ว +1

    the cool thing is, for the first time in a long time, pc will have to innovate HARD to keep up price to performance in the upcoming console generation. *puts on tinfoil hat*. I suspect amd is showing off their gpu capability in the next generation of amd gpus. However instead of trying to hype it up by going directly against nvidia. It WOULD SEEM they are blowing nvidia out of the water in terms of price to performance in the CONSOLE SPACE so that when they release similar gpu's on PC they will just skip the red vs green debate entirely by saying "this is what we did for the plebs, wait till you see what we do for the pc."

  • @SagaraUrz
    @SagaraUrz 4 ปีที่แล้ว +2

    Sighs, i need to learn this program. Bye bye 3d max

    • @ASIMO001
      @ASIMO001 3 ปีที่แล้ว

      You still need 3ds max if you're good at it. :)

  • @brock7682
    @brock7682 4 ปีที่แล้ว +2

    how does this have 46k views and only 84 comments lol

  • @Messi-rw9ng
    @Messi-rw9ng 4 ปีที่แล้ว

    Jesus...I have so much more to learn...

  • @danielsmithson6627
    @danielsmithson6627 4 ปีที่แล้ว

    PLEASE FIX UNREAL ENGINE PLUGIN!!!! HAS NOT WORKED SINCE LAUNCH< HAS NEVER WORKED!!!!

  • @_Amilio_
    @_Amilio_ 4 ปีที่แล้ว

    Makes this look too easy

  • @monkeyrobotsinc.9875
    @monkeyrobotsinc.9875 4 ปีที่แล้ว

    pretty amazing, minus the grotesque roman "goddess" head scan.