Create an abandoned apartment in UE4: Design process

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  • เผยแพร่เมื่อ 27 ธ.ค. 2024

ความคิดเห็น • 136

  • @enki2450
    @enki2450 4 ปีที่แล้ว +163

    Never change Quixel, never change.

  • @yassiraykhlf5981
    @yassiraykhlf5981 4 ปีที่แล้ว +70

    so brave to go and take photos in that location this how the tragedy begin in horror movies

    • @ghostknight1865
      @ghostknight1865 4 ปีที่แล้ว +5

      Demons have replaced the Quixel team when they went to take Megascans, that's the only explanation for how awesome their art skills are.

    • @sofers2069
      @sofers2069 4 ปีที่แล้ว

      what to do if DX12 is not supported on your system. Try running without the -dx12 or -d3d12 command line argument?

  • @whotookthedoor
    @whotookthedoor 4 ปีที่แล้ว +31

    The scene itself is beautiful but even the concept art is crazy cool.

  • @SumanthSriramoju
    @SumanthSriramoju 4 ปีที่แล้ว +9

    Quixel is really pushing the boundaries in the environment department and I love it!

  • @carlosedubarreto
    @carlosedubarreto 4 ปีที่แล้ว +9

    Amazing.. The explanations about the fast concept art blew my mind. And it makes a lot of sense.
    Anxious to see the next videos.
    Great job by the way

  • @behrampatel3563
    @behrampatel3563 4 ปีที่แล้ว +6

    Exactly what the community has been asking for. Epic & Quixel, more of this please. We know you're awesome already...now teach us to be...
    Cheers,
    b

  • @StylizedStation
    @StylizedStation 4 ปีที่แล้ว +3

    Such incredible lighting! SO cool to see how far you can push a scene with just lighting.

  • @yassiraykhlf5981
    @yassiraykhlf5981 4 ปีที่แล้ว +28

    the lighting is so important in 3d environments looking forward for a video about it

    • @gdavis3d
      @gdavis3d 4 ปีที่แล้ว +4

      Stay tuned!!

    • @yassiraykhlf5981
      @yassiraykhlf5981 4 ปีที่แล้ว +1

      @@gdavis3d are you going to make them

    • @gdavis3d
      @gdavis3d 4 ปีที่แล้ว +1

      cow #047 lighting is part 3 of this series which is dropping this week :))

    • @sofers2069
      @sofers2069 4 ปีที่แล้ว

      what to do if DX12 is not supported on your system. Try running without the -dx12 or -d3d12 command line argument?

  • @JerryFlowersIII
    @JerryFlowersIII 4 ปีที่แล้ว +3

    That blue light from the tarp looks so good. 4:33

  • @hendrixdesignstudio
    @hendrixdesignstudio 4 ปีที่แล้ว

    Thanks so much for the shoutout and using my reference photos! The scene looks killer!

  • @princevegeta822
    @princevegeta822 4 ปีที่แล้ว +5

    How this would look like in UE5? If no one mentioned this was made and not real I would say this is real without even questioning it, damn! good job...

  • @jackj147
    @jackj147 4 ปีที่แล้ว +2

    Very cool. I love these UE4 related videos you guys make.

  • @muneebhamza8917
    @muneebhamza8917 4 ปีที่แล้ว

    I got so lost in this video. To have so much beauty in a ruin is just breath taking. Amazing

  • @IamBramerTV
    @IamBramerTV 4 ปีที่แล้ว +4

    It's a beautiful scene and I downloaded it off of the Unreal marketplace to dive into it, and while as gorgeous as it is, on opening my RTX 2080 gets a whopping 15-20 fps in the main parts of the scene. If I disable all ray tracing in the scene I'm able to get around 45-50 fps when looking at the main opening in the scene. I'm hoping the future videos will go over optimization for setting something up like this to be game ready and not just video rendering. All in all it looks amazing though and I'm definitely excited for more!

  • @edh615
    @edh615 4 ปีที่แล้ว +1

    We need more of this content, and longer!! fantastic.

  • @ArtIsDead_AI
    @ArtIsDead_AI 4 ปีที่แล้ว +6

    Will you be covering how you made the floating dust particles in the upcoming videos? It's such a nice finishing touch.

  • @Infiniaification
    @Infiniaification 4 ปีที่แล้ว +3

    Amazing! Love your explanations on your design process.

  • @elck3
    @elck3 4 ปีที่แล้ว +6

    5:17 I never imagined you could create this in a computer - the only thing stopping us now is creating more life-like character models (they usually give it away)

  • @hugojackson6822
    @hugojackson6822 4 ปีที่แล้ว +2

    absolutely breathtaking. UNREAL really!

  • @dantebmorrison
    @dantebmorrison 4 ปีที่แล้ว

    Gotta say, great timing with this in the middle of quarantine

  • @Niotex
    @Niotex 4 ปีที่แล้ว +4

    Been working on a shot with a live action actor tracked/composited into it that has almost the exact same concept/design. Seeing this drop made my heart sink a little.. But being new to UE4 and the Quixel workflow, I'm super excited about learning how to utilize the tools better. So I guess this couldn't come at a better time.

  • @amourdufilm5585
    @amourdufilm5585 4 ปีที่แล้ว +1

    You are making the world a better place :) thank you!

  • @shivendrapawar9618
    @shivendrapawar9618 3 ปีที่แล้ว

    I really liked the moss man idea, but this is awesome.

  • @StephaneCharre
    @StephaneCharre 4 ปีที่แล้ว +1

    Thanks for sharing some material shader presets. Will you give one concerning rocks integration? Pixel depth, z-planar layer, distance field and other useful techs ?

  • @sugarorange8597
    @sugarorange8597 2 ปีที่แล้ว

    The concept art is great too...

  • @theeternalnow6506
    @theeternalnow6506 2 ปีที่แล้ว

    This is absolutely beautiful and interesting. I can't wait to start to experiment. Thanks for the insightful tips.

  • @kiraolson6517
    @kiraolson6517 4 ปีที่แล้ว

    You are super skilled artist. Thank you for sharing it.

  • @dannyvfilms
    @dannyvfilms 4 ปีที่แล้ว +1

    What can be done to smooth out the very digital looking focus pull in the first shot? The transitional edges of the focus plane are very sharp, making the rack focus look extremely “CG” compared to the photorealistic assets.

  • @rezo856
    @rezo856 4 ปีที่แล้ว +2

    I love this so much!!!!
    Love you quixel

  • @rigoenz
    @rigoenz 4 ปีที่แล้ว +53

    The Last Of Us vibes!

    • @sergey.oshurkov
      @sergey.oshurkov 4 ปีที่แล้ว +8

      cK Link maybe fans need to make their own game instead of this woke shit

    • @sofers2069
      @sofers2069 4 ปีที่แล้ว

      what to do if DX12 is not supported on your system. Try running without the -dx12 or -d3d12 command line argument?

    • @bigman3534
      @bigman3534 4 ปีที่แล้ว +1

      I LEGIT SAID THAT TO MYSELF!!! bro, are we brothers now?

    • @Shnoodle_Noodle
      @Shnoodle_Noodle 3 ปีที่แล้ว

      @@sergey.oshurkov huh?

  • @moodnamoodnai8742
    @moodnamoodnai8742 4 ปีที่แล้ว +1

    Quixel and Epic, like peanut butter and jam!

  • @R5OZ
    @R5OZ 4 ปีที่แล้ว

    Thank you Quixel and Isac

  • @nathancampiche6306
    @nathancampiche6306 4 ปีที่แล้ว

    People think us game designers make EVERYTHING from scratch, but nah Quixel is here yo prove we don’t

  • @ogk9702
    @ogk9702 4 ปีที่แล้ว +1

    I really can't wait for the other 2 videos, do you have any idea when the videos will be dropping? Also subbed to your channel

  • @Kaelarts_vt
    @Kaelarts_vt 4 ปีที่แล้ว +6

    Incredible work :V

  • @Muskelmort
    @Muskelmort 4 ปีที่แล้ว +3

    It's so... beautiful

  • @rebx5891
    @rebx5891 4 ปีที่แล้ว +1

    Is this using ray tracing? In either event, it would be great to get a breakdown on the lighting and then capturing of the video content. Finding up to date references (particularly with raytracing becoming production ready, and the new capturing tools in 4.25) is challenging and would be awesome to get.

  • @leonardob.v1756
    @leonardob.v1756 4 ปีที่แล้ว +5

    If you can do this in ue4,imagine how realistic in ue5

  • @gursimransingh3513
    @gursimransingh3513 4 ปีที่แล้ว +1

    Wow lighting

  • @ialeh6545
    @ialeh6545 4 ปีที่แล้ว +4

    Wow... Epic

  • @luciano9747
    @luciano9747 4 ปีที่แล้ว

    I can't export anything from Quixel to Unreal Engine 4. There is no option to export next to download configurations. When I click the export icon in the upper right corner, an error appears: '' Could not export assets. Please check Log for details ''. Because?

  • @LeoChou
    @LeoChou 4 ปีที่แล้ว +1

    U r breathtaking!

  • @sofers2069
    @sofers2069 4 ปีที่แล้ว

    what to do if DX12 is not supported on your system. Try running without the -dx12 or -d3d12 command line argument?

  • @gchinmayvarma9030
    @gchinmayvarma9030 4 ปีที่แล้ว +1

    When will you guys short to UE5 ?
    I'm very much looking forward for an almost uncapped engine!!

  • @digigoliath
    @digigoliath 4 ปีที่แล้ว

    WOW, you are a wizard!!

  • @HH-xf9il
    @HH-xf9il 4 ปีที่แล้ว

    @ 1:15 thank god Quixel employs daywalkers to provide us with reference photo's

  • @pgetheelderscrollsturkiye68
    @pgetheelderscrollsturkiye68 4 ปีที่แล้ว +3

    Majestic.

  • @Martymations
    @Martymations 4 ปีที่แล้ว

    Curious, What was the sketching program that you used @4:42? Thanks.

  • @megajon3514
    @megajon3514 4 ปีที่แล้ว

    As someone who's never done any kind of graphic design or 3d modeling, how difficult would this be to pick up and learn on your own? Could you learn on the fly? Is it hours of research? Days? Years?

  • @muskker9959
    @muskker9959 4 ปีที่แล้ว +1

    Hey Quixel, do you see Unreal Engine 5 making Scene Making more optimized for everyone? I want to start 3D Modeling but I have no Idea if I should wait for it to come out or if I can just start now. Also do I have the hardware required to start? I have an RX590, Ryzen 7, and 16 GB Ram with about 1.3 TB of HDD space left on my PC.
    I've always wanted to create art in UE and just 3D Modeling in general but don't know where to begin, I want to make textured environments for stuff like games.
    Love your videos man, I've been watching alot of your videos and feel I have the capability of pulling stuff like this off.

    • @Paul-xs3wx
      @Paul-xs3wx 4 ปีที่แล้ว +5

      Don't wait. Get started.

    • @teddybergsman5358
      @teddybergsman5358 4 ปีที่แล้ว +5

      Paul is right! Ride that way of inspiration and get started right away. Blender is a wonderful modeling tool that also happens to be completely free. There are some great tutorials over at the BlenderGuru channel to get you started!

  • @oishikmaity8251
    @oishikmaity8251 26 วันที่ผ่านมา

    The asset is unavailable in the UE marketplace and also not in the fab.
    Please update it asap!!!

  • @ilhabela3d
    @ilhabela3d 4 ปีที่แล้ว

    What is the purpose of people that dislike a content like that?

  • @katsumotomoritsugu
    @katsumotomoritsugu 4 ปีที่แล้ว

    i would like to see full tutorial from find reference to final push play button in ue4

  • @jimmysgameclips
    @jimmysgameclips 4 ปีที่แล้ว

    Does Quixel do foliage assets or just textures to create them? I ask because it's not like you can 3D scan that sort of thing, looks incredible though

    • @teddybergsman5358
      @teddybergsman5358 4 ปีที่แล้ว +1

      Yes! There are many 3D plants in the Megascans library. We scan all the leaves, flowers and stems individually, and reassemble them into a range of full 3D plant variations. You can find all foliage assets here: quixel.com/megascans/home?category=3D%20plant

  • @ghostdesign-ue4604
    @ghostdesign-ue4604 4 ปีที่แล้ว

    it looks so good, now i know that i´m still an enthusiaste :) Whish i could do something like this

  • @Karol-pz5bi
    @Karol-pz5bi 3 ปีที่แล้ว

    What the fck!? This looks real life this is very awsome

  • @rinhu8864
    @rinhu8864 4 ปีที่แล้ว

    Atm it says Windows only on the market place, is this because of rtx?
    Will there be a Mac version in the future?
    Thank you

  • @KadhemGraphic
    @KadhemGraphic 4 ปีที่แล้ว +2

    3:55
    Did you say (they don't need a beautiful illustration) .. Do you mean these concept arts you are showing are not beautiful?!
    I would die to create something similar 😅

  • @the_3rdKind
    @the_3rdKind 2 ปีที่แล้ว

    Can this lighting be done with Lumen? Im sure this was all raytraced.

  • @Malborooo27
    @Malborooo27 4 ปีที่แล้ว

    my i9 9900k run this scene with 4 fps, don't know what happens, can anyone tell me what wrong with this

  • @Erehte
    @Erehte 4 ปีที่แล้ว +1

    Idk but it give me tlou vibes , but beside that , i really love

  • @HannReuhieckEntertainment
    @HannReuhieckEntertainment 4 ปีที่แล้ว

    this is just amazing...well..is this UE4.24 or 4.25....

  • @ArthurAsPedras
    @ArthurAsPedras 3 ปีที่แล้ว

    Bridge should have an option to create tabs and store assets by projects. It would be much better to organize.

  • @prashantsinghsaini2641
    @prashantsinghsaini2641 4 ปีที่แล้ว

    Don't know how to do any of it but really really good work

    • @gdavis3d
      @gdavis3d 4 ปีที่แล้ว +1

      Stay tuned for the next few videos!! We will show you all of the things!!

  • @fh8728
    @fh8728 4 ปีที่แล้ว

    Do you use LOD0 or the highpoly versions for this kind of art?

    • @gdavis3d
      @gdavis3d 4 ปีที่แล้ว

      This is running in 4.25, so we are still using game res meshes with standard Megascans LODs

  • @KaloyanVasilevUK
    @KaloyanVasilevUK 4 ปีที่แล้ว

    Quixel, please disable Motion Blur for your project when you will be showcasing assets and texture quality. Makes no sense to have it on while presenting your workflow.

  • @kreativecmenny244
    @kreativecmenny244 3 ปีที่แล้ว

    VERY NICE !!!!!

  • @rogarn8426
    @rogarn8426 4 ปีที่แล้ว

    Wich tool did you use to make this plant? It's folliage of Unreal or another program?

    • @gdavis3d
      @gdavis3d 4 ปีที่แล้ว

      These are all standard Megascans vegetation actors

    • @rogarn8426
      @rogarn8426 4 ปีที่แล้ว

      OMG! Quixel surprise me everyday! Thanks!

  • @dossantos_films
    @dossantos_films 4 ปีที่แล้ว +2

    Something that is bogging me in the last few weeks is the question of Why should I use Unreal 4 in my pipeline? My pipeline right now is After Effects > Blender > After Effects. My interest is in creating set extension, green screen and things only related to VFX.

    • @BennieWoodell
      @BennieWoodell 4 ปีที่แล้ว

      You can do this in Blender no problem, it's just you have to know how to correlate what they do in UnReal in Blender. I don't use UnReal, but from my understanding that's what they used on set for the Mandalorian. venturebeat.com/2020/02/20/ilm-reveals-how-it-used-unreal-engine-for-the-mandalorian/

  • @quammelschroedinger780
    @quammelschroedinger780 4 ปีที่แล้ว

    Are the items in the quixel library free too?

    • @lanpeel3928
      @lanpeel3928 4 ปีที่แล้ว +1

      Yes they all are if you sign in with an epic games account on quixels site. Pretty amazing

  • @DominikMorse
    @DominikMorse 4 ปีที่แล้ว

    How can I like the video multiple times?

  • @vmchawla
    @vmchawla 4 ปีที่แล้ว +2

    The project on the marketplace will not download. Clicking on create project does nothing

    • @lalox9730
      @lalox9730 4 ปีที่แล้ว

      rt

    • @gdavis3d
      @gdavis3d 4 ปีที่แล้ว +1

      This should be resolved now!! We had a small naming conflict

    • @vmchawla
      @vmchawla 4 ปีที่แล้ว

      @@gdavis3d Thank you!

  • @vrendviz1886
    @vrendviz1886 4 ปีที่แล้ว +1

    Great tut, (music track name? Please)

    • @AngstedGames
      @AngstedGames 4 ปีที่แล้ว +1

      The Road Less Traveled - Gabriel Lewis

  • @engrfka
    @engrfka 4 ปีที่แล้ว

    Looking much much better than Cuckmann's Last of Us 2

  • @naimaware
    @naimaware 4 ปีที่แล้ว

    Were are the sequels?

  • @victortrillion
    @victortrillion 4 ปีที่แล้ว +3

    Watching this makes me so proud to be a swede.

  • @АлександрШамис-п8х
    @АлександрШамис-п8х 4 ปีที่แล้ว

    מגניב!!! 👍👍👍

  • @thedesolateone8260
    @thedesolateone8260 4 ปีที่แล้ว +4

    IF THIS IS UE4 , WHAT WILL UE5 DO 🤔 THAT I WOULD LIKE TO SEE 😉

    • @behrampatel3563
      @behrampatel3563 4 ปีที่แล้ว

      It's the Artist ! ;)
      Gosh you can give me UE5 & Quixel I'd still make trash.

  • @josefbsharah
    @josefbsharah 4 ปีที่แล้ว +1

    Nice

  • @doop00
    @doop00 4 ปีที่แล้ว

    "Do you have any questions" Yes

  • @weird_videophotography
    @weird_videophotography 4 ปีที่แล้ว

    When we will see trees in your library?

  • @Dhmnh91
    @Dhmnh91 4 ปีที่แล้ว

    Make something for archviz

  • @maiwandhimmat4808
    @maiwandhimmat4808 ปีที่แล้ว

    music?

  • @pxrposewithnopurpose5801
    @pxrposewithnopurpose5801 2 ปีที่แล้ว

    bro is insane

  • @Okayeqw
    @Okayeqw 4 ปีที่แล้ว

    Whats Your specs?

  • @stfVFX
    @stfVFX 4 ปีที่แล้ว +1

    music ?:D

    • @AngstedGames
      @AngstedGames 4 ปีที่แล้ว

      The Road Less Traveled - Gabriel Lewis

  • @pajs-orion
    @pajs-orion 4 ปีที่แล้ว

    UE5 I waiting :D

  • @ssd3d
    @ssd3d 4 ปีที่แล้ว

    great

  • @алешагордый
    @алешагордый 4 ปีที่แล้ว

    КАК ЖЕ КЛАССНО
    ХОЧУ С ВАМИ РАБОТАТЬ

  • @bheecarrychiragvarma1419
    @bheecarrychiragvarma1419 4 ปีที่แล้ว

    Epico

  • @returntostrength
    @returntostrength 4 ปีที่แล้ว

    Do more videos like this in Blender please loo

  • @lista_devideos_cursoscompl1338
    @lista_devideos_cursoscompl1338 4 ปีที่แล้ว

    Nicee

  • @kavorkagames
    @kavorkagames 4 ปีที่แล้ว

    Swedish?

  • @carltonaikins6525
    @carltonaikins6525 4 ปีที่แล้ว +6

    the moment epic games buys blender, its over.

    • @alexmorgan2334
      @alexmorgan2334 4 ปีที่แล้ว +1

      hope they will do something like that

    • @alexmorgan2334
      @alexmorgan2334 4 ปีที่แล้ว +3

      merge it with unreal engine 5 and youll have a full all-in-one game engine package, something i admired dreams ps4 for

    • @guillaume_Chr
      @guillaume_Chr 4 ปีที่แล้ว +2

      💰

    • @carltonaikins6525
      @carltonaikins6525 4 ปีที่แล้ว +2

      @@alexmorgan2334 Yea that would be insane

    • @r_A_ven
      @r_A_ven 4 ปีที่แล้ว +2

      that is very unlikely to happen but closer integration with a bridge-tool or something could definitely be possible.

  • @mknayak9386
    @mknayak9386 4 ปีที่แล้ว +1

    Nicuu

  • @christophermedonca8165
    @christophermedonca8165 4 ปีที่แล้ว

    Yo wheres the unreal 5 stuff man come on i need to see your skills in that

  • @enriquemartindelpomarleon
    @enriquemartindelpomarleon 3 ปีที่แล้ว

    pls project to zero to complete

  • @Pyro256
    @Pyro256 4 ปีที่แล้ว

    Swedish accent?

  • @happyandhealthy888
    @happyandhealthy888 9 หลายเดือนก่อน

    Kindly use existing algorithms

  • @battalboraerdogan8651
    @battalboraerdogan8651 5 หลายเดือนก่อน

    batful