Thank you for a helpful, straightforward tutorial. Good bifrost tutorials that are not also 2-3 years old are hard to find. Question: In every liquid sim I've done via tutes up to this point, the liquid always looks like it's made up of medium to large droplets. The natural size variation, from fairly large down to tiny, I do not see. How does one decrease this CG-esque appearance of Bifrost's liquid sims?
Nice tutorial! And what about a floating object on this simulation? How can i do that?
Thank you for a helpful, straightforward tutorial. Good bifrost tutorials that are not also 2-3 years old are hard to find.
Question: In every liquid sim I've done via tutes up to this point, the liquid always looks like it's made up of medium to large droplets. The natural size variation, from fairly large down to tiny, I do not see. How does one decrease this CG-esque appearance of Bifrost's liquid sims?