This is why you always, ALWAYS, do your biological weapon research and development on remote islands with tightly-controlled logistics channels. When, and it's always when, the weapon breaks containment, you won't end up wiping out the entire human race.
It'll still risk the infection spreading like in Dead Island and Riptide, even a remote island can get ridden with zombies with outside factors like military ships and biohazard tinkering suits.
@@infectedumbrellagrunt3682 When the outbreak gets that bad, you sterilize the island with napalm airstrikes. Any ship, plane, or helicopter leaving the island needs to be thoroughly inspected for stowaways and decontaminated before it reaches the mainland.
@@DFloyd84 There are still the human elements that will prove the most unpredictable in the shape of survivors that not only dwindle by turning on themselves or the military and usually find out about the military plan to cleanse the Banoi infection zone. The survivors will try to break out whether they are infected or are followed by them with possible sympathetic members of the military and the quarantine+purge efforts become completely wasted. In Dead Island Riptide, one of two reasons the island of Palanai there got overrun is because of a couple of infected and 'Immune' Survivors turning a secured military ship after being apprehended which crashed near the island in a storm while the same biohazard testing suits released the virus on the island for a test which went out of control. Heck, those 'Immunes' later managed to slip through the naval blockade and reach another island where they finally turned and restart the process all over again even when the military managed to get the two infection zones under control.
How to survive the T-Harran Virus Step 1: Carry a camera Step 2: Never Talk Step 3: Always focus your Camera on someone Now you've become the cameraman. You are Invincible and omnipotent. No mere mortal may ever lay a finger on you
Fr, is most of the time I can't outrun a normal person how do people expect you outrun a being whose body is more advanced and doesn't get tired it makes no sense 😂😅
@@nejyahgardner8606 I can outrun someone and climb pretty well but thier is no way in he'll I could outrun a volatile or runner they not only don't get tired but are stronger and faster than humans
@@nejyahgardner8606I mean at that point it’s gonna be about juking them, they’re not gonna be very smart so you’ll likely be a better climber and make faster turns so you need to get them to trip or climb a fence or gate to get some distance. It depends on where they find you and how fast you can think how screwed you are
im pretty sure the howlers scream because the glowing chemical crap in their chest starts boiling when alerted by survivors.. its honestly much more horrifying than them just having a larger lung capacity, they're howling because they're in excruciating pain! poor things.. :'(
@@lobaandrade7172 they all pretty much are in pain or had been in extreme pain and the volatiles arnt diferent cause if you know how they are made is a VERY gawd dawng painfull transformation from human to volatile
the same goes for spitters they produce so much acid they constantly leak it out of their chest even when not spitting at a person they are in constant pain i mean they hold their stomach in pain and suffering as they cant get rid of the acid
At first, I thought just staying in a good human faction with lots of uv 24/7, a common person would be good. But then ya gotta think, and realize the responsibility, the risk just to pull yourself and others around along with the classic other human faction enemies coming along.
Now that he mentioned the water and island feats of the infected kinda makes sense that the gre is still in operation on a large naval ship or many submarines
My legs go numb if I poop for too long and sometimes my shoulder pops out when I cough too hard, so there’s absolutely no chance I still have the parkour capabilities to survive this
DL 2 was an ABSOLUTE blast, but nothing will ever compare to that first game. I will NEVER forget the feeling of running from that Viral, at night, for the very first time. They really made the night feel TRULY terrifying in DL 1.
yeah thats why nobody was playing the night; it was totally optional, so I prefer dying light 2 night for that reason because night have a purpose, u was able to get the same item during day and night in dl1
@@epitaphe33 OGs got over night scares after leveling up. Also new dev timeline of new updates has been shown. Nights will be more similar to DL1 around june this year
@@PrimalAspid96 oh fuck... that's gonna be terrifying, specially cause DL2 nights are extremely dark, pitch black basically. If you use the "+ Dark" setting with the default Gamma (brightness) which is set at 20, I think, you can't see ANYTHING outside the flashlight's circle and even with the flashlight on, you can only see a couple meters ahead of you and not that clear either, I had to change my settings a little bit cause I was getting fucked at night all the time not being able to see anything. Now I have it set at Normal + Dark with gamma ay 27, it's still pitch black as intended but flashlight gives you good visibility
People often overlook just how ignorant we as a species can be. So the thought of a greedy corp wanting to try something again because it could be very profitable isnt suprising, hell nations irl go to multiple wars just for oil.
And someone said existing in the Last of US universe was worse than Dying Light. The majority of the swift and strong mutations are a death sentence on sight. Just meeting a Volatile is game over no matter what you have outside of UV lights.
Agreed. It took 20 years for the infected to get so bad they turned into Rat Kings from Part II, whereas the monsters in Dying Light are past that at year 5.
@@kenjikune2565 I just think the threat of Dying Light's world is worse than The Last of Us. Virals are a bigger threat to me than Clickers. Viral and keep up with you and can climb obstacles easy while Clickers can be fooled by sound.
The last of us is actually very easy to survive since the infected are just normal people they die out easily and the government made hundreds of QZs a long side with people from the north with millions surviving
Please cover In the Flesh - a British show set after the zombie apocalypse with many zombies being brought back to how they were before with a few complications and the people remaining are nervous at the idea of them being reintroduced into society, even if the zombie is a relative brought back to life. As the series progresses, the story forms a 'civil rights for zombies' message.
@@johnnyjoestar6838 kind of. The protagonist didn’t really come back (or start to) because he saw a human he liked. Many zombies were rounded up and turned back to the point where they remember their lives before. Whereas the warm bodies guy, if i recall correctly, doesn’t remember much if anything.
The protrusions on the revenant's back aren't wings but external flesh and bone protrusions designed to expunge the waste that it accumulates from the thv-gas within its respiratory system into the external environment at an alarmingly fast rate. The long legs provide for a much better jumping capacity in order to scale from elevated terrain. Not wings on its back, just gaseous waste expulsion structures. Though it's more elongated physique would normally make it's limbs more likely to break, the mutations in it's genetic makeup will help to increase the amount of biomass needed to negate said frailty. Truly satisfying
I kinda hoped the infected in dl2 would’ve been like an ecosystem, hunting each other depending on type, avoiding sunlight like they do, they do scavenge, building cool nests from debris and scavenged food, hunting humans, acting akin to animals. Like if drowners lunged from the rivers or sometimes came on shore. Or if demolishers and others claimed territories they’d defend from rivals. With volatiles hunting in packs but moving aside for smaller groups of night haunters. I actually was kind of let down that the chemicals only made most of the specials in villadore, I’d hoped they’d be everywhere. Akin to animals. It’d be neat if they could breed, being human and all. With everyone still alive just having to deal while avoiding being infected or ripped apart. Because so many people like my suggestion, plus I like putting cool images into peoples imaginations picture this. You’d have biters caught in the day stumbling around, still and groggy, degenerating away in flakes of dust. The others would come out at night and hunt for carrion, animals or humans or other infected in vast hordes. Their young could cling to the backs of their parents, scampering away and screaming if the biter is killed. While others would be kept in the dark zones/nests. With clothes, trash, food, and old bones changing the insides of buildings as the biters tear apart walls to make nooks. The spitters would prefer to live high up, bubbling pools of acid and melting biters denoting their towers, with toads being their younger individuals. Though they’d come down to gather melted kills such as biters or humans. The goons, I’m not sure how I feel about the club, I would’ve preferred a biological one, or if they were bulky and filled with debris but had learned to craft clubs. Using them to form territories like great apes, crushing lesser infected and people. Lazing around when at rest among their troop and young. Howlers would be descended from the first wave of infected children of the new virus, calling in other infected and still being afraid all these years later, they’d scamper away from humans after calling virals, tugging their screaming and crying young away until they can return to scavenge or call in more infected. Virals would roam like wolves, still more a subtype in flux considering their tendency to degenerate into biters and so on. Perhaps you’d see Viral packs waiting in the shadows of roof tops, maybe they’d think about chasing you and hesitate unless you got close enough to risk going out in sunlight. Though loud noises would still override their instincts and make them come after you. Viral young would be split between naturally turned and born, Bombers would be a mutation of biters (which they are) themselves cause I don’t see how exploding could be sustainable. The banshee’s would be predators on the roof tops like in that trailer, hunting alone and lunging like a big cat. Also different clothes than one kind for them lol. Chargers would be adolescent demolishers who are like great territorial bears, claiming large regions as their own. It’d be neat to see a demolisher lumbering around and growling in annoyance at its charger cubs who may get easily distracted, or may tussle, or run into things as if they are hunting. Perhaps they could curl up together in their large den akin to a bear and it’s young during the day. With some chargers staying awake just in front of the exit at times like a stubborn teenager. Demolishers could posture at each other when meeting another where their territories overlap, beating their chests and roaring, or they could exchange info, or nuzzle if they have been mates for years. Of course they would roam around during the day just as often as they do at night in some cases, like goons do. The Revenant did his thing which I liked, enslaving a horde of lesser infected was cool. Perhaps they could be the male counterpart to the banshee, with pairs mating and the son being left with the father while the mother gets the daughter idk. It’d be neat if you could see several banshee watching a male revenant from the rooftops before one picks him based on the condition of his little territory, like how some birds do it with their nests sites or dancing stages, and they begin to court each other in a way while the other females go off to search for their rarer males. Bolters, volatiles, and nighthaunters would of course do night stuff. Bolters would be like lone deer of sorts, scavenging and “bolting” away at the first sign of danger. Though no infected would attack them, at least usually. Bolters could carry their young on their backs until their steady enough to run on their own. With bolters forming small families. Perhaps the one not carrying the young would run towards the player before going off in a different direction compared to it’s mate and child as a distraction/sacrifice. So you’d have to choose between the one you are more likely to catch or more bolter parts. Sometimes it’d be neat to see Bolters meet up in decently sized herds, just sprinting and leaping like deer across a field or dolphins through the sea before they all go their own way. Maybe in these brief group meet ups it could be implied that they are communicating, sort of like elephants/whales meeting up after years. With volatile packs hunting anything and everything they please unless night haunters come swinging by, which everything smart would cower. In Dark Zones you may even find Volatiles lounging in their flesh filled nests among other infected, grooming or petting each other, tussling for pack positions, with some claiming a biter as food or otherwise. Maybe when a new volatile is forming from a viral they’ll gather that viral and do a little celebration as it twists and writhes in agony and becomes a new being, perhaps the older volatiles will even comfort such freshly evolved “young” even though they are adults. Curling around them protectively in the darkest corners of the nest and feeding them until their shell begins to sprout and harden or they are able to hunt. In this way volatiles could choose to become adoptive parents to large offspring. Since they lack genitals, this is one idea, or the genitals could be internalized and male and female volatiles could mate and create young they’d protect fiercely as they go through the stages of aging, shell growth, and flesh hardening. Maybe it could be a mix of adoption and breeding. Though the breeding could be especially slow and fraught with failure. Volatile packs leaping around at night would be a terrifying sight, their howls echoing into the dark city streets and bouncing off buildings. Perhaps you could even see lesser infected cower or shudder and hide at such a sound. Night Haunters would have a few hard to find nests, usually high up in the cities tallest buildings, breeding could be as difficult as it is for volatiles, or they could also claim a volatile and put it through an unknown change to become one of their “young”, it’d be neat to see volatiles kneeling or prostrating in submission if a night haunter or a small group of say three, comes to claim young. Though it’s also be neat to see smaller naturally born haunters cling to their parents with their tendrils like an octopus. Night Haunters would have the same effect volatiles do at night, if not more extreme, though they’ll usually only appear as a single individual or in very small groups, it’d be rare to see them swinging by with young in tow for example. I could imagine in their nests they’ll hang from the exposed and ripped up walls or ceiling fixtures via their tendrils, or they’ll practice/play by launching and swinging around the room. It’d be terrifying to watch them hunt or to be hunted by them. Of course the infected would also aid each other to, when not competing, or preying upon each other. Namely if a human comes by. Oh nearly forgot, Drowners would lurk in the sunken city but would also be in the rivers and lakes, with those from the city wandering to the rivers in an influx when it dried out, agitating the current inhabitants. They’d sometimes wander on the muddy shores, their young squatting to pick at dead birds or other things in the muck. While Drowners would lunge from the water and mud when something passed by.
*THIS* I really wish Techland went in this direction for the story instead of the weird Aiden-Waltz human experimentation plot. Having the zombies actually evolve and develop some form of sentience is so much more interesting.
@@brokenbiscuit3609 if they went that direction, it'd be awesome to be able to negotiate with specials for safe passage, a pact of protection, where both sides would aid the other when the time comes, or even having demolishers or other specials available to hire as mercenaries.
@@isaacmayer-splain8974 I actually thought about that, like if you aid a troupe of goons or return a volatile packs child during a mission that specific group will let you pass through their area or will come to your aid. Even against their own kind.
YES! THANK YOU! I've been waiting so patiently for this to drop and I was starting to think you and Roanoke both were gonna skip it up because of its lack of popularity. I literally found both of your channels because of your dying light 1 videos so I'm ultra hyped to see what you got for this one, especially with how much the virus has changed since the previous title! Plus it helps that dying light is my favorite game franchise.
Just a thought: You can do a "How I would survive:" series and have your people pick you type of zombies and location. You can either do it similar to Infographic way of story telling or do a one shot. Either way I'm watching it
tbh the easiest way to survive would be if you had a bunker with decades of food water and power, hard feat to accomplish but not impossible, solitary isolation might drive you a bit crazy though
@@MK-vc8mj the issue is then you have to deal with other people and multiple people being trapped in isolation with each other is way worse than 1 being trapped
Fun fact: most apocalypses that don’t affect the seas wouldn’t actually end the human race; Nor would they result in a dark age for humanity. This is because around half of all sailors are engineers, and the standards sailors are held too are higher than that of most landslide engineers
This guy is the best. Recapping the story and explaining everything. While managing to create his own original content and keep it interesting and funny at the same time
Inhibitors are basically a more fatal version of roids, so you need to be somewhat genetically gifted to survive those dosages, though even if you are genetically gifted you will die at some point most likely because of a heartstroke or a kidney failure
Ya know, with him explaining the lore behind how the T-harran virus spread around and all the stuff it did... It sounds like a plague inc. playthrough going amazingly.
The renegades that turn and dump gas aren’t carrying gas cans. The hag when she jumps on a human scratches and infects them, when that infected human dies the infection escapes as that gas, those renegades don’t know they are infected
I honestly think I’d surivive this due to sheer location as, I live in the middle of fucking nowhere, with pretty plentiful food supplies, although winters would be hard
@@The.flower.club.pmc17 If you're skilled, calm, and prepared, you can take one of them down. Guns should still work on them even with increased resistance. Furthermore, they do still die to melee, though granted you really shouldn't let it come to that.
@@TheStraightestWhitest well unfortunately most people would be the exact opposite of calm collected and skilled enough when met with a blood thirsty, armored, acid spitting monster...
YAY ive been waiting so long for another video from you. You make my favorite content of all of TH-cam I dont know anyone else that does zombie stuff like this^^
THV-Genmod being deployed and it doing the opposite of what it was supposed to do and with the lack of communication and coordination from those that are supposed to be protecting the last of humanity is probably the only reason all humanity couldn’t survive. It raised the infected count and killed soo many, but it also caused paranoia, fear, rebellion and chaos in all remaining living people and lastly killed/destroyed potential safe locations that food, water and shelter that accommodated many people. Probably the most horrific thing to have happened in Dying Light 2’s playable area. To be soo close to a secure safe haven but then losing it all.
This is the fictional equivalent to "Could I beat (apex predator) in a fight?". I'll just wear a bunch of UV lights on myself and carry a backpack with a big battery in it. Night time walking would be so easy.
I'd like to see a "Why you wouldn't survive the *Falling Skies* invasion" run down. The alien invasion, mechs, skitters, mind-controlled child soldiers, crazed survivors etc. all kinds of things in a long list of how I could end up an outline
If you're taking video suggestions could you do a video on Project Zomboid? It's one of the most realistic zombie sims i've seen/played. Would be interesting how you would survive it irl.
There just isn't much established lore about PZ is there? Other than the radio thats has people on for the first few days of the game? Plus do we know what version of the virus is cannon seeing as it's a sandbox game which you can change the whole concept of the virus to suite what you want.
I subbed a while ago and I liked your content but now that I saw this video and saw all the classic videos you used. You earn my sub and respect. Not many people even remember those
You should cover Dead Set (a short zombie series) in either zombie sins or WYWS. It’s a great little show with a really fun concept and some pretty interesting zombies to say how ‘basic’ they are.
love that show. Charlie Brooker, who created Black Mirror, wrote it! SPOILERs: I liked how you never really find out truly how it all started and how the protagonists are turned into zombies in the end instead of having it so they somehow avoid being turned. The whole 'no one gets out of this' message sets it apart from a lot of zombie content. (edit: I should put 'from a lot of zombie content'. I know that technically The walking dead has a 'no one gets out of this' message but the issue would be the insane plot armour a lot of characters have which just isn't the case for Dead Set)
@@MrGreaves I just changed my comment slightly cos I know that technically the walking dead has a 'no one gets out of this alive' thing but what makes DS different is that the protagonists don't have this crazy plot armour TWD characters seem to have. A recommendation for a good zombie show is 'In the Flesh'. British show set after the zombie apocalypse with many zombies being brought back to how they were before with a few complications and the living people remaining are nervous at the idea of them being reintroduced into society, even if the zombie is a relative brought back to life. As the series progresses, the story forms a 'civil rights for zombies' message. Would 100% recommended watching. The protagonist is a zombie that has been brought back to how he was before.
@@MrGreaves Also, even though zombie kelly staring into the camera is scary as hell, I thought the bit where you see that female zombie cocking her head and being confused watching her through a shopping centre television screen was really creepy and interesting.
@@ottz2506 I’ll keep that show in mind. Never really am a fan of that idea but I see huge potential for good social commentary in it and usually low budget British shows have a tendency to do it right.
I really like this idea for Dying Light 2. The stakes could not be any higher when you're fighting to preserve humanity's last major city. But Techland has kind of written themselves into a corner. A world with a single infected country can be expanded upon in future games. But when 98% of the planet is either dead or infected and there's only one city left there's only so much you can do without resorting to prequels or major retconning. I, like a majority of the Dying Light fanbase would always like to see Crane's return and the introduction of a whole new faction that you can choose to help or destroy: Sentient volatiles. It's an intriguing idea to have a group of people that mean well, but turn into monsters at night and must isolate themselves from survivors every time the sun sets.
Well, there are a ton of settlements, hence the pilgrims, but yeah, I see what you mean. I really hope DLC 2 lets us see what a pilgrim’s life really looks like.
To give the Tyrant volatile more credit it is truly a nightmare knocked one off a roof once into a PK checkpoint 6 Npcs descended on it at the same time and it killed all of them in under a minute. And then jumped back onto the roof and killed me😂😅
I think in one of your old videos you said you wish your channel wasn’t just ‘Why you wouldn’t survive’ series but I love them so much. Would be cool to see ‘why you wouldn’t survive’ other games that aren’t just ‘survival’ like red dead - gta v - Skyrim etc
I watched this a month after due to playing the game during and just recently I played and when the music started, I went straight the tallest building you can parkour up and stopped on the roof and looked over the city. It was the greatest thing ever.
29:28 whats interesting is, theres a series of diaries by a huntress named Shen Xiu, and the one I've most recently found is one that talks about a new variant of zombie she found, one that can survive during the day. She came across a bunch of recently murdered survivors, and described how it looked like no battle, yet a massacre. She then warns how it must be found immediately and she has started her hunt for it.
@Tomos_J-J it is possible now that I think of it. She could be side-tracking Aiden himself and could have no idea, however I did find this well before then. I found this after completing the first mission after entering the inner circle, so the timeline doesn't add up. I'm thinking they may add a new day-time infected variant in the future to spice the game up a bit possibly
It would be so cool that dying light become like some sort of zombie assasins creed in the way that you play as different protagonist from different countries.
Such a realistic game, honestly. I love both Dying Light games... they are the best zombie games ever, no joke. Hilarious breakdown of the game too! Loved the commentary. :D
Idc if WOWSuchGaming is going to see this or not but im pretty sure those red volatiles are basically the alpha volatiles due to it only being one at a time, it being tankier, larger and deadlier and its better agility
People my god a viral!*me smiles and pulls out katana* that’s about 600 dollars of loot walking right there*viral raises fist* finally a worthy foe our battle will be legendary!
You'd probably get torn in half. Virals are super human. Crane was a BAMF to take them down using jerry rigged comically lethal weapons, but most people just get pinned and slaughtered by virals.
@@bodaciouschad or when it leaps I move out of the way luring it into the battle with its real enemy the pack of rocket propelled molerats I rat man spent years raising for just this moment*dons rat hat* ohhh yesss*puts fingertips together like burns*
I'd probably survive... for a while because I'm a doomsday Prepper I have a lot of survival books, Tactical Gear, food, water, means of building a shelter and a lot of weapons and ammo stockpiled so when SHTF imma be surviving for a while
@@minecraftslover well i said would survive for a while i mean nobody lives forever, we all are going to die rather it be old age, sickness, natural causes or something else you can't prevent the future of death it can happen to any of us any day
The main reason you wouldn't survive is because the game is based around the idea that parkour is a necessary survival mechanic, and yet the amount of people alive who can do the type of parkour you do in the game is around 1% of the population. And that's only referring to the realistic stuff you do.
What I don’t understand is isn’t an inhibitor supposed to like slow or even stop the virus how does it boost the effects but allows you to stay human if like to hear your opinion on that actually
I think it works like this. The antizen in the inhibitor counters the virus but not to the point of nullification and the virus isint strong enough to overwhelm the body do to the antizen leading to This cycle. Of course some peoples bodies would be weak and not be able to handle the inhibitor which is why only a few people can use it like the nightrunners.
@@Demicleas hmm it seems to break the limits on aidens body maybe it’s like unlocking more of your bodies potential? But at the cost of your humanity if your wills not strong enough? Im admittedly not far in after your first meeting with him in the tunnels dbd has been calling lol, im not sure how the virals manage to mutate the way they do look at the charger for instance those things in his skin to me at least looks like parts from the tunnel itself doesn’t it?
I really loved dying light 2, I know people thought the story wasn’t the best. But I loved it. I’m glad to see you covering it. Edit: I’m glad I was able to start a civil discussion about this game, appreciate hearing everyone’s opinions. 2nd Edit: I see some of you are being very toxic in the replies, please be respectful being mean gets you nowhere in life.
Now the gameplay is 11/10 with all the update and patches techland's made. Story is not bad but not good, same with the story DLC. But I assure anyone that they're both fun to play. I had an awesome time in both the main story and bloody ties narrative.
Next Why You Wouldn't Survive scenarios (13th Try): - STALKER Chernobyl Exclusion Zone trip - Attack on Titan Titans - Crossed Infected - World War Z Swarms - Danganronpa Killing Game/The Tragedy/Towa City Incident/Future Foundation Incident - SAW Game Traps - Dead Set Zombie Apocalypse - Mass Effect Collectors - Warhammer 40k Grimmdark Galaxy - Skyrim Dragon War - Biding of Isaac Dungeons/Sheol - War of Tomorrow Future War - Sonic Franchise (All of it, like with mario) - RWBY Creatures of Grimm/White Fang/Salem's inner circle - Homefront North Korea Controlled America (Both the original 2005 and the revolution reboot) - Resistance Chimera Invasion - Matrix Nation Zero/Agents - Arachnophobia Killer Spider (Yes, this movie exists, and yes, i watched it) - War of the Worlds Martians - Spider man Symbiote Virus (From Web of Shadows) - Injustice Superman Regime - Dragon Age Darkspawn Invasion - MLP Changeling Invasion - Vampire the Masquerade Vampires/Sabat - Dragon age Darkspawn Bright - Mortal Kombat Tournament/Outworld Invasion - Percy Jackson Greek Mythology - Maze Runner Flare Virus - Naruto Ninja War - Tokyo Ghoul Ghouls - Invicible Viltrimite Invasion - 1984 INGSOC - V/H/S Creatures and Anomalies - Legion Angel Apocalypse - Team Fortress 2 Grey Mann Robotic Invasion - Twisted Metal Tournament - Saints Row Gangs/STAG/Zin Empire - Night eats the World Zombie Apocalypse - Pontypool Sound Zombies - Alien Xenomorph Invasion - Predator Invasion - Eight Legged Freaks Spiders - The Last Stand Virus - Project Zomboid Knox Virus - Asura's Wrath Gohma & Demi-Gods
Would interesting to play a dying light full open world MMO. Shifting from different continents via vehicles ie. Ships, aircraft, ground vehicles. Still keeping the same classic dying light game play. Something like cleansing areas of virals to slowly "reclaim" the world.
Would be nice having dif protagonists such as pilgrims in different parts of the world slowly killing virals and volatiles to take back and rebuild society
Maybe something like that will happen in the 2nd dlc, I have doubts about restoring humanity, and starting a reclamation of the Earth. But besides that it would be interesting to have a map 10x greater than the countryside of DL1 main story DLC, along with a larger variety of infected, bandits, survivors. He'll it would be interesting to see the return of firearms, and vehicles. Along with civilizations, bandit outposts, former military outposts, etc. The possibilities of the content that lays in the 2nd dlc is endless, we just need to hope TechLand plays their cards correctly. One last thing, it would be unique to have art, style, similar to Dead Island 2's recent gameplay, along with other old content from DL1.
The infection in DL2 is kinda different as most will be virals yes but most seem to be a variant of the volatile as the goon/howler and demolisher have the split mouth so they where all gonna turn into volatiles but diff genetics turned them into said special zombies
Though being set on fire eternally isn't genetically possible, surviving it actually is. There's a special micro organism called water bears that can live it temperatures ranging from 1000 degree's, to negative 1000 degree's. Water bears are so durable that they can even survive and even live in the vacuum of space.
Well no, they aren’t surviving in the vacuum of space they desiccate. Also they can’t survive temperatures higher than whatever their proteins would be able to handle which is much, much lower than a thousand degrees.
I think every country on the planet should have a plan where just in case a zombie virus is created and starts to spread they should at its beginning or as soon as they become aware immediately calculate the area of current infection then add like 50 miles to it and just go scorched earth with napalm across the entire location plus the added area to be safe. I mean complete annihilation by constantly dropping napalm that constantly overlaps areas until nothing left. Then wall off the area like in Army of the Dead with shipping containers that are patrolled with snipers and infantry while napalming any connected sewers. Then have highly armored vehicles with highly armored troops in the best protective suits available with a vast variety of weapons go through the area handling anything still moving and once the entire area is contained they would systematically cover the entire area in concrete including the sewers etc. If the area is too large for such a tactic they should use a bunch of the largest bombs they have that aren't radioactive. Just bombard the area and it's surroundings into a giant crater. If you're a survivor in those areas? Sorry about your luck. Of course when trying to get the national guard and various combat units from the different arms of the armed forces together it'll already have been weeks so maybe we're all F'd.
The zombies in dying light one looked so diff from one another u wouldn't confuse a toad with a charging big police zombie but in dying light 2 all the zombies look pretty much the same so bland they're all grey bearly standing out i only like the one with the cement thingy inside of it that's very cool looking
I was the government and I noticed this, even a zombie apocalypse, just in hrian, I would close all my borders and then talk about what to do if you see anything like a zombie
It would be pretty difficult to survive a Dying Light 2 scenario since God would be spawning in volatiles from thin air around my personal location all night
Unless you could remain in a safe zone throughout the entirety of your life during the outbreak and provide a use within the walls, you would most likely die. But to be able to live you would need that good of a skill. Good luck
I'll be honest. Played dying light 2 for like 2 hours when it got access for pre order and it left a sour taste like someone had dipped their balls in my mouth. If this gets 25 likes I'll play Dying Light 2 and get 100% story completion and all achievements.
Why you wouldn't survive monster hunters monsters Why you wouldn't survive digimons digital world Why you wouldn't survive zatch bell's demon king tournament
Here are some possible WYWS topics you could do: -WYWS RWBYs creatures of Grimm -WYWS Final spaces titan invasion -WYWS Gears of War’s swarm -WYWS Breath of the wilds great calamity -WYWS Avatar the last airbenders fire nation invasion -WYWS One Pieces great pirate era -WYWS Tram fortress 2’s Mann vs machine robot army -WYWS Plants vs zombies zombie army
Honestly, a few of these are "Why you would survive" ideas because The Fire Nation rarely went for civilians within the show. The Air Nomads and Benders were killed and arrested, but most of the civilians were under occupation and lived their lives, even if it was shittier than before. Hell, even some benders were willing to side with the fire nation if it helped their interests. Ba Singe Se had a siege engine right outside the gates and it didn't break through with the avatar's help. This is a case of Imperialism but the imperialists have at least SOME standards, as when Bumi ended up surrendering his city, it wasn't burnt to the ground and the people weren't murdered in droves, at least from what we saw, and it is safe to say that it wasn't the case. The Robots are only after Mann Co. Bases, seeking to destroy them, and all the official maps are ghost towns, evacuated, or bases designed to trick Gray Mann into attacking them. Therefore, unless you happen to live right next to the base, you aren't going to be affected in the slightest unless you happen to buy a lot of gravel. The Zombies from PvZ are relatively easy to handle, especially if you go by Garden Warfare logic, where certain Zombie specialists exist, but are certainly killable. Zomboss is easily stopped because of weakpoints on his mech, and the zombies aren't even particularly strong overall, dying to lawnmowers, from the common browncoat to gargauntuars. Like, I know suspension of disbelief that a lawnmower hits heads that high up, but like... this is still an easy solution even without the plants or lawnmowers. Unless those slow moving peas hit as hard or harder than bullets, most governments would have the problem solved in a week, two weeks in the case of America because they'd somehow end up in the middle east again. The Creatures of Grimm are interesting because if you are working under the assumption of them coming to our world, that would also mean Salem was real and creating these beings. If they randomly show up, they are shown to die to basic firearms, and some have fairly easily exploitable weaknesses that would be easy to use, such as the Horseman, who can only move the Horse or the Rider at any given time.
This is why you always, ALWAYS, do your biological weapon research and development on remote islands with tightly-controlled logistics channels. When, and it's always when, the weapon breaks containment, you won't end up wiping out the entire human race.
I’ve been doing it for thirty years and never had an issue, could not recommend enough.
It'll still risk the infection spreading like in Dead Island and Riptide, even a remote island can get ridden with zombies with outside factors like military ships and biohazard tinkering suits.
@@blizzardgaming7070 hol'up.
@@infectedumbrellagrunt3682 When the outbreak gets that bad, you sterilize the island with napalm airstrikes. Any ship, plane, or helicopter leaving the island needs to be thoroughly inspected for stowaways and decontaminated before it reaches the mainland.
@@DFloyd84 There are still the human elements that will prove the most unpredictable in the shape of survivors that not only dwindle by turning on themselves or the military and usually find out about the military plan to cleanse the Banoi infection zone. The survivors will try to break out whether they are infected or are followed by them with possible sympathetic members of the military and the quarantine+purge efforts become completely wasted.
In Dead Island Riptide, one of two reasons the island of Palanai there got overrun is because of a couple of infected and 'Immune' Survivors turning a secured military ship after being apprehended which crashed near the island in a storm while the same biohazard testing suits released the virus on the island for a test which went out of control. Heck, those 'Immunes' later managed to slip through the naval blockade and reach another island where they finally turned and restart the process all over again even when the military managed to get the two infection zones under control.
How to survive the T-Harran Virus
Step 1: Carry a camera
Step 2: Never Talk
Step 3: Always focus your Camera on someone
Now you've become the cameraman. You are Invincible and omnipotent. No mere mortal may ever lay a finger on you
THE CAMERAMAN NEVER DIES!!!!!
Unless you're the father in MW2 when that gas attack happens in England. Then you definitely do die as the cameraman 😅
He has a gas mask@@eddwincedeno5387
That is on because @eddwincedeno5387 we saw who the cameraman was. Thus, he was not a cameraman but the false god
@@phantomkitsune010nothing but a usurper, a false idol
At this point GRE name actually makes sense. As the Global Relief Effort they effectively "relieved" planet from mankind.
Mission failed successfully
No one can get infected if there's no one left to get infected
😐
I think they can be proud of what they achieved
That profile picture's a bit of a yikes.
I'm ok with slow zombies, but if I'm caught in a runner zombie apocalypse I'm checking out chief
Fr like if I hear about a zombie virus and I see them mfs sprinting around at people I'm gonna eat a bullet before they can eat me
Fr, is most of the time I can't outrun a normal person how do people expect you outrun a being whose body is more advanced and doesn't get tired it makes no sense 😂😅
@@nejyahgardner8606 I can outrun someone and climb pretty well but thier is no way in he'll I could outrun a volatile or runner they not only don't get tired but are stronger and faster than humans
Pretty safe to say I would be joining their ranks unless I get lucky and sunlight scares them off
@@nejyahgardner8606I mean at that point it’s gonna be about juking them, they’re not gonna be very smart so you’ll likely be a better climber and make faster turns so you need to get them to trip or climb a fence or gate to get some distance. It depends on where they find you and how fast you can think how screwed you are
im pretty sure the howlers scream because the glowing chemical crap in their chest starts boiling when alerted by survivors.. its honestly much more horrifying than them just having a larger lung capacity, they're howling because they're in excruciating pain! poor things.. :'(
Honestly every zombie in DL2 seems to be in pain (other than the Volatiles) rather than just mindlessly existing like other zombie games.
@@lobaandrade7172 they all pretty much are in pain or had been in extreme pain and the volatiles arnt diferent cause if you know how they are made is a VERY gawd dawng painfull transformation from human to volatile
@@lobaandrade7172 there ribs are sticking out of there bodies, they are in pain to.
@@lobaandrade7172 dude their guts are hanging out and their chins are torn in half i think they're in pain as well
the same goes for spitters they produce so much acid they constantly leak it out of their chest even when not spitting at a person they are in constant pain i mean they hold their stomach in pain and suffering as they cant get rid of the acid
The way infected work in Dying Light 2, I'm surprised anyone is still alive.
Yeah it’s insane
Well they did manage to infect/kill 98% of the human population, so there's that.
At first, I thought just staying in a good human faction with lots of uv 24/7, a common person would be good. But then ya gotta think, and realize the responsibility, the risk just to pull yourself and others around along with the classic other human faction enemies coming along.
dying light 2 seems easier than the first one tho
@@Just_A_Random_Desk Cause Aiden is a freaking BEAST compared to Crane.
Now that he mentioned the water and island feats of the infected kinda makes sense that the gre is still in operation on a large naval ship or many submarines
Who would wanna work on Those Ships when they fucked up the whole world and they still making More THC samples
@@iproplayer8502 me
@@acatandacat8044 that’s weird
@@iproplayer8502 they probably promised those with bioengineering/ biological study degrees with safety if they left with them
It's either:
- don't join gre and be left in your little settlement or alone
- join gre
My legs go numb if I poop for too long and sometimes my shoulder pops out when I cough too hard, so there’s absolutely no chance I still have the parkour capabilities to survive this
Nerves falling asleep =/= muscles and strength
@@Ezdine_G8261no but a volatile probs gonna get their ass while having a bad case of diarrhoea
Nah I'd win
i’ve hurt my back by sneezing, ima stand no chance in this game
Truth 💯
Finally a sequel to a why you wouldn't survive I've been anticipating this makes me happy to see
I agree
@@schwiftygamer1164 I wish we had more sequels to WYWS
DL 2 was an ABSOLUTE blast, but nothing will ever compare to that first game. I will NEVER forget the feeling of running from that Viral, at night, for the very first time. They really made the night feel TRULY terrifying in DL 1.
yeah thats why nobody was playing the night; it was totally optional, so I prefer dying light 2 night for that reason because night have a purpose, u was able to get the same item during day and night in dl1
@@epitaphe33 I used night to grind xp
@@epitaphe33 OGs got over night scares after leveling up.
Also new dev timeline of new updates has been shown. Nights will be more similar to DL1 around june this year
@@PrimalAspid96 oh fuck... that's gonna be terrifying, specially cause DL2 nights are extremely dark, pitch black basically. If you use the "+ Dark" setting with the default Gamma (brightness) which is set at 20, I think, you can't see ANYTHING outside the flashlight's circle and even with the flashlight on, you can only see a couple meters ahead of you and not that clear either, I had to change my settings a little bit cause I was getting fucked at night all the time not being able to see anything. Now I have it set at Normal + Dark with gamma ay 27, it's still pitch black as intended but flashlight gives you good visibility
@@josslujano7615 Either gritty mode or you can betray the principles of the dyling light 1 council and play on the original cartoon graphics
GRE's slogan surely is just the Goofy meme of "I will f-cking do it again!"
People often overlook just how ignorant we as a species can be. So the thought of a greedy corp wanting to try something again because it could be very profitable isnt suprising, hell nations irl go to multiple wars just for oil.
Yeah, bioweapon against what enemy? No one's left.
And someone said existing in the Last of US universe was worse than Dying Light. The majority of the swift and strong mutations are a death sentence on sight. Just meeting a Volatile is game over no matter what you have outside of UV lights.
Agreed. It took 20 years for the infected to get so bad they turned into Rat Kings from Part II, whereas the monsters in Dying Light are past that at year 5.
@@kenjikune2565 I just think the threat of Dying Light's world is worse than The Last of Us. Virals are a bigger threat to me than Clickers. Viral and keep up with you and can climb obstacles easy while Clickers can be fooled by sound.
What about Prototype's infected?
@@CursedAndHauntedMiko Prototype is just death honestly lol who would even think of going outside if Alex Mercer roaming the streets?
The last of us is actually very easy to survive since the infected are just normal people they die out easily and the government made hundreds of QZs a long side with people from the north with millions surviving
Please cover In the Flesh - a British show set after the zombie apocalypse with many zombies being brought back to how they were before with a few complications and the people remaining are nervous at the idea of them being reintroduced into society, even if the zombie is a relative brought back to life. As the series progresses, the story forms a 'civil rights for zombies' message.
That sounds similar to the movie "warm bodies"
@@johnnyjoestar6838 kind of. The protagonist didn’t really come back (or start to) because he saw a human he liked. Many zombies were rounded up and turned back to the point where they remember their lives before. Whereas the warm bodies guy, if i recall correctly, doesn’t remember much if anything.
oh wow i forgot about that show
... What?
Sounds gay
The protrusions on the revenant's back aren't wings but external flesh and bone protrusions designed to expunge the waste that it accumulates from the thv-gas within its respiratory system into the external environment at an alarmingly fast rate. The long legs provide for a much better jumping capacity in order to scale from elevated terrain. Not wings on its back, just gaseous waste expulsion structures. Though it's more elongated physique would normally make it's limbs more likely to break, the mutations in it's genetic makeup will help to increase the amount of biomass needed to negate said frailty. Truly satisfying
GRE: We already destroyed the world, why not finish it off? In for a penny, in for a pound.
Truly relieving the planet from the worst plague
I kinda hoped the infected in dl2 would’ve been like an ecosystem, hunting each other depending on type, avoiding sunlight like they do, they do scavenge, building cool nests from debris and scavenged food, hunting humans, acting akin to animals. Like if drowners lunged from the rivers or sometimes came on shore. Or if demolishers and others claimed territories they’d defend from rivals. With volatiles hunting in packs but moving aside for smaller groups of night haunters. I actually was kind of let down that the chemicals only made most of the specials in villadore, I’d hoped they’d be everywhere. Akin to animals. It’d be neat if they could breed, being human and all. With everyone still alive just having to deal while avoiding being infected or ripped apart.
Because so many people like my suggestion, plus I like putting cool images into peoples imaginations picture this.
You’d have biters caught in the day stumbling around, still and groggy, degenerating away in flakes of dust. The others would come out at night and hunt for carrion, animals or humans or other infected in vast hordes. Their young could cling to the backs of their parents, scampering away and screaming if the biter is killed. While others would be kept in the dark zones/nests. With clothes, trash, food, and old bones changing the insides of buildings as the biters tear apart walls to make nooks. The spitters would prefer to live high up, bubbling pools of acid and melting biters denoting their towers, with toads being their younger individuals. Though they’d come down to gather melted kills such as biters or humans. The goons, I’m not sure how I feel about the club, I would’ve preferred a biological one, or if they were bulky and filled with debris but had learned to craft clubs. Using them to form territories like great apes, crushing lesser infected and people. Lazing around when at rest among their troop and young. Howlers would be descended from the first wave of infected children of the new virus, calling in other infected and still being afraid all these years later, they’d scamper away from humans after calling virals, tugging their screaming and crying young away until they can return to scavenge or call in more infected. Virals would roam like wolves, still more a subtype in flux considering their tendency to degenerate into biters and so on. Perhaps you’d see Viral packs waiting in the shadows of roof tops, maybe they’d think about chasing you and hesitate unless you got close enough to risk going out in sunlight. Though loud noises would still override their instincts and make them come after you. Viral young would be split between naturally turned and born, Bombers would be a mutation of biters (which they are) themselves cause I don’t see how exploding could be sustainable. The banshee’s would be predators on the roof tops like in that trailer, hunting alone and lunging like a big cat. Also different clothes than one kind for them lol. Chargers would be adolescent demolishers who are like great territorial bears, claiming large regions as their own. It’d be neat to see a demolisher lumbering around and growling in annoyance at its charger cubs who may get easily distracted, or may tussle, or run into things as if they are hunting. Perhaps they could curl up together in their large den akin to a bear and it’s young during the day. With some chargers staying awake just in front of the exit at times like a stubborn teenager. Demolishers could posture at each other when meeting another where their territories overlap, beating their chests and roaring, or they could exchange info, or nuzzle if they have been mates for years. Of course they would roam around during the day just as often as they do at night in some cases, like goons do. The Revenant did his thing which I liked, enslaving a horde of lesser infected was cool. Perhaps they could be the male counterpart to the banshee, with pairs mating and the son being left with the father while the mother gets the daughter idk. It’d be neat if you could see several banshee watching a male revenant from the rooftops before one picks him based on the condition of his little territory, like how some birds do it with their nests sites or dancing stages, and they begin to court each other in a way while the other females go off to search for their rarer males. Bolters, volatiles, and nighthaunters would of course do night stuff. Bolters would be like lone deer of sorts, scavenging and “bolting” away at the first sign of danger. Though no infected would attack them, at least usually. Bolters could carry their young on their backs until their steady enough to run on their own. With bolters forming small families. Perhaps the one not carrying the young would run towards the player before going off in a different direction compared to it’s mate and child as a distraction/sacrifice. So you’d have to choose between the one you are more likely to catch or more bolter parts. Sometimes it’d be neat to see Bolters meet up in decently sized herds, just sprinting and leaping like deer across a field or dolphins through the sea before they all go their own way. Maybe in these brief group meet ups it could be implied that they are communicating, sort of like elephants/whales meeting up after years. With volatile packs hunting anything and everything they please unless night haunters come swinging by, which everything smart would cower. In Dark Zones you may even find Volatiles lounging in their flesh filled nests among other infected, grooming or petting each other, tussling for pack positions, with some claiming a biter as food or otherwise. Maybe when a new volatile is forming from a viral they’ll gather that viral and do a little celebration as it twists and writhes in agony and becomes a new being, perhaps the older volatiles will even comfort such freshly evolved “young” even though they are adults. Curling around them protectively in the darkest corners of the nest and feeding them until their shell begins to sprout and harden or they are able to hunt. In this way volatiles could choose to become adoptive parents to large offspring. Since they lack genitals, this is one idea, or the genitals could be internalized and male and female volatiles could mate and create young they’d protect fiercely as they go through the stages of aging, shell growth, and flesh hardening. Maybe it could be a mix of adoption and breeding. Though the breeding could be especially slow and fraught with failure. Volatile packs leaping around at night would be a terrifying sight, their howls echoing into the dark city streets and bouncing off buildings. Perhaps you could even see lesser infected cower or shudder and hide at such a sound. Night Haunters would have a few hard to find nests, usually high up in the cities tallest buildings, breeding could be as difficult as it is for volatiles, or they could also claim a volatile and put it through an unknown change to become one of their “young”, it’d be neat to see volatiles kneeling or prostrating in submission if a night haunter or a small group of say three, comes to claim young. Though it’s also be neat to see smaller naturally born haunters cling to their parents with their tendrils like an octopus. Night Haunters would have the same effect volatiles do at night, if not more extreme, though they’ll usually only appear as a single individual or in very small groups, it’d be rare to see them swinging by with young in tow for example. I could imagine in their nests they’ll hang from the exposed and ripped up walls or ceiling fixtures via their tendrils, or they’ll practice/play by launching and swinging around the room. It’d be terrifying to watch them hunt or to be hunted by them. Of course the infected would also aid each other to, when not competing, or preying upon each other. Namely if a human comes by. Oh nearly forgot, Drowners would lurk in the sunken city but would also be in the rivers and lakes, with those from the city wandering to the rivers in an influx when it dried out, agitating the current inhabitants. They’d sometimes wander on the muddy shores, their young squatting to pick at dead birds or other things in the muck. While Drowners would lunge from the water and mud when something passed by.
*THIS*
I really wish Techland went in this direction for the story instead of the weird Aiden-Waltz human experimentation plot. Having the zombies actually evolve and develop some form of sentience is so much more interesting.
"Write that down! Write that down!"
-Techland
@@brokenbiscuit3609 if they went that direction, it'd be awesome to be able to negotiate with specials for safe passage, a pact of protection, where both sides would aid the other when the time comes, or even having demolishers or other specials available to hire as mercenaries.
Heck, maybe even have a safehome where you could house infected in exchange for their assistance or payment.
@@isaacmayer-splain8974 I actually thought about that, like if you aid a troupe of goons or return a volatile packs child during a mission that specific group will let you pass through their area or will come to your aid. Even against their own kind.
YES! THANK YOU! I've been waiting so patiently for this to drop and I was starting to think you and Roanoke both were gonna skip it up because of its lack of popularity. I literally found both of your channels because of your dying light 1 videos so I'm ultra hyped to see what you got for this one, especially with how much the virus has changed since the previous title! Plus it helps that dying light is my favorite game franchise.
agree
@@schwiftygamer1164 Same
Just a thought: You can do a "How I would survive:" series and have your people pick you type of zombies and location. You can either do it similar to Infographic way of story telling or do a one shot. Either way I'm watching it
tbh the easiest way to survive would be if you had a bunker with decades of food water and power, hard feat to accomplish but not impossible, solitary isolation might drive you a bit crazy though
I mean bring like ten friends
@@MK-vc8mj the issue is then you have to deal with other people and multiple people being trapped in isolation with each other is way worse than 1 being trapped
@@Ghuirm you'd lose resources faster too
That one fat dude:
You just need 1 fit bird and your golden
Fun fact: most apocalypses that don’t affect the seas wouldn’t actually end the human race; Nor would they result in a dark age for humanity. This is because around half of all sailors are engineers, and the standards sailors are held too are higher than that of most landslide engineers
This guy is the best. Recapping the story and explaining everything. While managing to create his own original content and keep it interesting and funny at the same time
Inhibitors are basically a more fatal version of roids, so you need to be somewhat genetically gifted to survive those dosages, though even if you are genetically gifted you will die at some point most likely because of a heartstroke or a kidney failure
Ya know, with him explaining the lore behind how the T-harran virus spread around and all the stuff it did...
It sounds like a plague inc. playthrough going amazingly.
The first dying light video is what got me into this channel, and now I’m super excited to see DL2 covered
The renegades that turn and dump gas aren’t carrying gas cans. The hag when she jumps on a human scratches and infects them, when that infected human dies the infection escapes as that gas, those renegades don’t know they are infected
I honestly think I’d surivive this due to sheer location as, I live in the middle of fucking nowhere, with pretty plentiful food supplies, although winters would be hard
But if one volatile attacks you your fucked
Middle of nowhere.
@@The.flower.club.pmc17 If you're skilled, calm, and prepared, you can take one of them down. Guns should still work on them even with increased resistance. Furthermore, they do still die to melee, though granted you really shouldn't let it come to that.
@@TheStraightestWhitest well unfortunately most people would be the exact opposite of calm collected and skilled enough when met with a blood thirsty, armored, acid spitting monster...
@@James_Randal right he said it like it’s an average Tuesday
YAY ive been waiting so long for another video from you. You make my favorite content of all of TH-cam I dont know anyone else that does zombie stuff like this^^
Great DL2 Lore Video keep up the great work. I’m looking forward to the future of Dying Light 2 that Techland has in store for us.
Finally! This video has been made. Wanted it for months and now it's here! I finished it the day it came out.
THV-Genmod being deployed and it doing the opposite of what it was supposed to do and with the lack of communication and coordination from those that are supposed to be protecting the last of humanity is probably the only reason all humanity couldn’t survive.
It raised the infected count and killed soo many, but it also caused paranoia, fear, rebellion and chaos in all remaining living people and lastly killed/destroyed potential safe locations that food, water and shelter that accommodated many people.
Probably the most horrific thing to have happened in Dying Light 2’s playable area.
To be soo close to a secure safe haven but then losing it all.
This is the fictional equivalent to "Could I beat (apex predator) in a fight?".
I'll just wear a bunch of UV lights on myself and carry a backpack with a big battery in it. Night time walking would be so easy.
Except volatiles have evolved a resistance to uv rays
Until you encounter volatiles.
Why does that zombie look like he been in the dark aether a little while to get those crystals growing at him
I would love more long form review/critique type content from you. Always appreciate your undead takes
I'd like to see a "Why you wouldn't survive the *Falling Skies* invasion" run down.
The alien invasion, mechs, skitters, mind-controlled child soldiers, crazed survivors etc. all kinds of things in a long list of how I could end up an outline
love that show
"Why you wouldn't survive zombie virus"
Well no shit I go outside and I disintegrate, and if I don't then... well I'm just bones
If you're taking video suggestions could you do a video on Project Zomboid? It's one of the most realistic zombie sims i've seen/played. Would be interesting how you would survive it irl.
I mean you don't really need one on Project Zomboid. The game itself already shows why you wouldn't survive very clearly.
There just isn't much established lore about PZ is there? Other than the radio thats has people on for the first few days of the game? Plus do we know what version of the virus is cannon seeing as it's a sandbox game which you can change the whole concept of the virus to suite what you want.
@@nathenbosher1067 i think they could be planning on adding lore when NPCs are introduced.
@@p33rky hopefully :)
@@nathenbosher1067 yes there is, the knox virus has lore
I subbed a while ago and I liked your content but now that I saw this video and saw all the classic videos you used. You earn my sub and respect. Not many people even remember those
You should cover Dead Set (a short zombie series) in either zombie sins or WYWS. It’s a great little show with a really fun concept and some pretty interesting zombies to say how ‘basic’ they are.
love that show. Charlie Brooker, who created Black Mirror, wrote it!
SPOILERs: I liked how you never really find out truly how it all started and how the protagonists are turned into zombies in the end instead of having it so they somehow avoid being turned. The whole 'no one gets out of this' message sets it apart from a lot of zombie content.
(edit: I should put 'from a lot of zombie content'. I know that technically The walking dead has a 'no one gets out of this' message but the issue would be the insane plot armour a lot of characters have which just isn't the case for Dead Set)
@@ottz2506 100%. That final episode is one of the best pieces of zombie media I’ve seen
@@MrGreaves I just changed my comment slightly cos I know that technically the walking dead has a 'no one gets out of this alive' thing but what makes DS different is that the protagonists don't have this crazy plot armour TWD characters seem to have.
A recommendation for a good zombie show is 'In the Flesh'. British show set after the zombie apocalypse with many zombies being brought back to how they were before with a few complications and the living people remaining are nervous at the idea of them being reintroduced into society, even if the zombie is a relative brought back to life. As the series progresses, the story forms a 'civil rights for zombies' message. Would 100% recommended watching. The protagonist is a zombie that has been brought back to how he was before.
@@MrGreaves Also, even though zombie kelly staring into the camera is scary as hell, I thought the bit where you see that female zombie cocking her head and being confused watching her through a shopping centre television screen was really creepy and interesting.
@@ottz2506 I’ll keep that show in mind. Never really am a fan of that idea but I see huge potential for good social commentary in it and usually low budget British shows have a tendency to do it right.
This game's message is, "Bro you dying cuz zombies? Use drugs infused with the zombie virus because yes"
I really like this idea for Dying Light 2. The stakes could not be any higher when you're fighting to preserve humanity's last major city. But Techland has kind of written themselves into a corner.
A world with a single infected country can be expanded upon in future games. But when 98% of the planet is either dead or infected and there's only one city left there's only so much you can do without resorting to prequels or major retconning.
I, like a majority of the Dying Light fanbase would always like to see Crane's return and the introduction of a whole new faction that you can choose to help or destroy: Sentient volatiles.
It's an intriguing idea to have a group of people that mean well, but turn into monsters at night and must isolate themselves from survivors every time the sun sets.
Well, there are a ton of settlements, hence the pilgrims, but yeah, I see what you mean. I really hope DLC 2 lets us see what a pilgrim’s life really looks like.
To give the Tyrant volatile more credit it is truly a nightmare knocked one off a roof once into a PK checkpoint 6 Npcs descended on it at the same time and it killed all of them in under a minute. And then jumped back onto the roof and killed me😂😅
Should have killed it 🙊
I think in one of your old videos you said you wish your channel wasn’t just ‘Why you wouldn’t survive’ series but I love them so much. Would be cool to see ‘why you wouldn’t survive’ other games that aren’t just ‘survival’ like red dead - gta v - Skyrim etc
the lore of Dying Light 2 is just Plague Inc. cure mode failed
I watched this a month after due to playing the game during and just recently I played and when the music started, I went straight the tallest building you can parkour up and stopped on the roof and looked over the city. It was the greatest thing ever.
Alternate Title: Why You Wouldn’t Complete a Dying Light 2 Playthrough
29:28 whats interesting is, theres a series of diaries by a huntress named Shen Xiu, and the one I've most recently found is one that talks about a new variant of zombie she found, one that can survive during the day. She came across a bunch of recently murdered survivors, and described how it looked like no battle, yet a massacre. She then warns how it must be found immediately and she has started her hunt for it.
Maybe she saw the renegade bodies form X-13 mission?
@Tomos_J-J it is possible now that I think of it. She could be side-tracking Aiden himself and could have no idea, however I did find this well before then. I found this after completing the first mission after entering the inner circle, so the timeline doesn't add up. I'm thinking they may add a new day-time infected variant in the future to spice the game up a bit possibly
It would be so cool that dying light become like some sort of zombie assasins creed in the way that you play as different protagonist from different countries.
yay!!! "why you would/wouldn't" is my favourite series on your channel!!!
Such a realistic game, honestly. I love both Dying Light games... they are the best zombie games ever, no joke. Hilarious breakdown of the game too! Loved the commentary. :D
Idc if WOWSuchGaming is going to see this or not but im pretty sure those red volatiles are basically the alpha volatiles due to it only being one at a time, it being tankier, larger and deadlier and its better agility
As someone who's name is Aiden I see this as an absolute W
I can summarize on why you wouldn't survive:
If you can't survive Dying Light 1's virus, You ain't surviving Dying light 2's virus.
5:36 Wait you're telling me unarming the populace only makes them easier targets for enemies D: who knew
This entire time I ALWAYS through THV stood for "The Harran Virus"
Im dumb lol
I'm right there on the dumb bus with you buddy
People my god a viral!*me smiles and pulls out katana* that’s about 600 dollars of loot walking right there*viral raises fist* finally a worthy foe our battle will be legendary!
You'd probably get torn in half. Virals are super human. Crane was a BAMF to take them down using jerry rigged comically lethal weapons, but most people just get pinned and slaughtered by virals.
@@bodaciouschad or when it leaps I move out of the way luring it into the battle with its real enemy the pack of rocket propelled molerats I rat man spent years raising for just this moment*dons rat hat* ohhh yesss*puts fingertips together like burns*
Very cool video, welcome back Wow. I've never been more excited to know how terribly I'm going to die...
I'd probably survive... for a while because I'm a doomsday Prepper I have a lot of survival books, Tactical Gear, food, water, means of building a shelter and a lot of weapons and ammo stockpiled so when SHTF imma be surviving for a while
You’re going to be a future main characters loot cache one day
@@minecraftslover well i said would survive for a while i mean nobody lives forever, we all are going to die rather it be old age, sickness, natural causes or something else you can't prevent the future of death it can happen to any of us any day
@@minecraftslover but i'll be sure to put some of the stuff i stockpiled to good use
Duuuude I was waiting for this! I can't wait to watch bro!
The main reason you wouldn't survive is because the game is based around the idea that parkour is a necessary survival mechanic, and yet the amount of people alive who can do the type of parkour you do in the game is around 1% of the population. And that's only referring to the realistic stuff you do.
Good thing only 2% of mankind is alive
Now, I'd LOVE to see a video on whether or not the Zeta Virus from the Zombie Exodus series would be survivable.
Wow. The Dying Light T-Harran virus makes the Resident Evil T-virus look like a skin rash
The #1 reason you wouldn't survive this apocalypse: RUNNING ZOMBIES.
AW HELL NO
What I don’t understand is isn’t an inhibitor supposed to like slow or even stop the virus how does it boost the effects but allows you to stay human if like to hear your opinion on that actually
I think it works like this. The antizen in the inhibitor counters the virus but not to the point of nullification and the virus isint strong enough to overwhelm the body do to the antizen leading to This cycle. Of course some peoples bodies would be weak and not be able to handle the inhibitor which is why only a few people can use it like the nightrunners.
@@Demicleas hmm it seems to break the limits on aidens body maybe it’s like unlocking more of your bodies potential? But at the cost of your humanity if your wills not strong enough? Im admittedly not far in after your first meeting with him in the tunnels dbd has been calling lol, im not sure how the virals manage to mutate the way they do look at the charger for instance those things in his skin to me at least looks like parts from the tunnel itself doesn’t it?
@@spookieboogi6161 There’s still a bit of the virus in each one so it makes sense
42:46 Well hopefully infected dont get on the island somehow, it was suck if your home suddenly became a Dead Island
I really loved dying light 2, I know people thought the story wasn’t the best. But I loved it. I’m glad to see you covering it.
Edit: I’m glad I was able to start a civil discussion about this game, appreciate hearing everyone’s opinions.
2nd Edit: I see some of you are being very toxic in the replies, please be respectful being mean gets you nowhere in life.
More enjoyed the gameplay when bugs didn't hit me, kinda wish though they kept nv director, bet decision section be much better
Tbh the story was ok not bad nor good but the gameplay is def a total 10
@@peacekeeper3227 Story was well it depends sorta to me due to it being a choice based game
Now the gameplay is 11/10 with all the update and patches techland's made.
Story is not bad but not good, same with the story DLC. But I assure anyone that they're both fun to play. I had an awesome time in both the main story and bloody ties narrative.
there's a story???
Next Why You Wouldn't Survive scenarios (13th Try):
- STALKER Chernobyl Exclusion Zone trip
- Attack on Titan Titans
- Crossed Infected
- World War Z Swarms
- Danganronpa Killing Game/The Tragedy/Towa City Incident/Future Foundation Incident
- SAW Game Traps
- Dead Set Zombie Apocalypse
- Mass Effect Collectors
- Warhammer 40k Grimmdark Galaxy
- Skyrim Dragon War
- Biding of Isaac Dungeons/Sheol
- War of Tomorrow Future War
- Sonic Franchise (All of it, like with mario)
- RWBY Creatures of Grimm/White Fang/Salem's inner circle
- Homefront North Korea Controlled America (Both the original 2005 and the revolution reboot)
- Resistance Chimera Invasion
- Matrix Nation Zero/Agents
- Arachnophobia Killer Spider (Yes, this movie exists, and yes, i watched it)
-
War of the Worlds Martians
- Spider man Symbiote Virus (From Web of Shadows)
- Injustice Superman Regime
- Dragon Age Darkspawn Invasion
- MLP Changeling Invasion
- Vampire the Masquerade Vampires/Sabat
- Dragon age Darkspawn Bright
- Mortal Kombat Tournament/Outworld Invasion
- Percy Jackson Greek Mythology
- Maze Runner Flare Virus
- Naruto Ninja War
- Tokyo Ghoul Ghouls
- Invicible Viltrimite Invasion
- 1984 INGSOC
- V/H/S Creatures and Anomalies
- Legion Angel Apocalypse
- Team Fortress 2 Grey Mann Robotic Invasion
- Twisted Metal Tournament
- Saints Row Gangs/STAG/Zin Empire
- Night eats the World Zombie Apocalypse
- Pontypool Sound Zombies
- Alien Xenomorph Invasion
- Predator Invasion
- Eight Legged Freaks Spiders
- The Last Stand Virus
- Project Zomboid Knox Virus
- Asura's Wrath Gohma & Demi-Gods
He's already done most of those you listed
@@jacobmullins3644 what he has done before?
@@alexandrerotundodasilva7810 Have you checked his playlist?
@@clutchmctryhard3110 of course i checked it, you mean the scp containment breach?
@@alexandrerotundodasilva7810 He's made videos on several things in this list, and his "Why You Wouldn't Survive:" playlist has like 60+ videos
I was watching his older videos when I got the notification for this, lol.
I'd use my UV nail lamp on myself if I ever got Infected, just do my nails and I'd be chillin
2 Birds One Stone Slow The Infection And Have Some Stylish Nails In The Process
Would interesting to play a dying light full open world MMO. Shifting from different continents via vehicles ie. Ships, aircraft, ground vehicles. Still keeping the same classic dying light game play. Something like cleansing areas of virals to slowly "reclaim" the world.
Would be nice having dif protagonists such as pilgrims in different parts of the world slowly killing virals and volatiles to take back and rebuild society
Maybe something like that will happen in the 2nd dlc, I have doubts about restoring humanity, and starting a reclamation of the Earth. But besides that it would be interesting to have a map 10x greater than the countryside of DL1 main story DLC, along with a larger variety of infected, bandits, survivors. He'll it would be interesting to see the return of firearms, and vehicles. Along with civilizations, bandit outposts, former military outposts, etc. The possibilities of the content that lays in the 2nd dlc is endless, we just need to hope TechLand plays their cards correctly.
One last thing, it would be unique to have art, style, similar to Dead Island 2's recent gameplay, along with other old content from DL1.
The infection in DL2 is kinda different as most will be virals yes but most seem to be a variant of the volatile as the goon/howler and demolisher have the split mouth so they where all gonna turn into volatiles but diff genetics turned them into said special zombies
Though being set on fire eternally isn't genetically possible, surviving it actually is. There's a special micro organism called water bears that can live it temperatures ranging from 1000 degree's, to negative 1000 degree's. Water bears are so durable that they can even survive and even live in the vacuum of space.
Why is it no possible?
Well no, they aren’t surviving in the vacuum of space they desiccate. Also they can’t survive temperatures higher than whatever their proteins would be able to handle which is much, much lower than a thousand degrees.
This was a fantastic video! Thank you for this
I think every country on the planet should have a plan where just in case a zombie virus is created and starts to spread they should at its beginning or as soon as they become aware immediately calculate the area of current infection then add like 50 miles to it and just go scorched earth with napalm across the entire location plus the added area to be safe. I mean complete annihilation by constantly dropping napalm that constantly overlaps areas until nothing left. Then wall off the area like in Army of the Dead with shipping containers that are patrolled with snipers and infantry while napalming any connected sewers. Then have highly armored vehicles with highly armored troops in the best protective suits available with a vast variety of weapons go through the area handling anything still moving and once the entire area is contained they would systematically cover the entire area in concrete including the sewers etc.
If the area is too large for such a tactic they should use a bunch of the largest bombs they have that aren't radioactive. Just bombard the area and it's surroundings into a giant crater.
If you're a survivor in those areas? Sorry about your luck.
Of course when trying to get the national guard and various combat units from the different arms of the armed forces together it'll already have been weeks so maybe we're all F'd.
Yo good news
We got our guns back!
The zombies in dying light one looked so diff from one another u wouldn't confuse a toad with a charging big police zombie but in dying light 2 all the zombies look pretty much the same so bland they're all grey bearly standing out i only like the one with the cement thingy inside of it that's very cool looking
Have you done Hunter the Reckoning yet? Definitely interested in seeing if I'd survive that or not.
Dying light more like, light 4 dead
Funny and cute
Booooo
Light 4 dead
More like Night 4 Dead.
Space 4 light
I was the government and I noticed this, even a zombie apocalypse, just in hrian, I would close all my borders and then talk about what to do if you see anything like a zombie
You are a government?
Like you aren't in it but are it?
Funnily enough, I think I would survive the inital outbreak based on location and nearby resources, but after that, Probably gonna die.
It would be pretty difficult to survive a Dying Light 2 scenario since God would be spawning in volatiles from thin air around my personal location all night
Unless you could remain in a safe zone throughout the entirety of your life during the outbreak and provide a use within the walls, you would most likely die. But to be able to live you would need that good of a skill. Good luck
“To breaking all the weapons, breath of the wild style” 🤣🤣🤣I feel your pain. 💀
0:18 did he call Harran a country!?
Its a city state
The same way singapore is a countrt
Great video Dying light has one the greatest lore out there
I'll be honest. Played dying light 2 for like 2 hours when it got access for pre order and it left a sour taste like someone had dipped their balls in my mouth. If this gets 25 likes I'll play Dying Light 2 and get 100% story completion and all achievements.
32:18 In my SpongeBob voice. Hey Patrick. 😂😅. Great wrap up of the DL2 game. 👍🏽
Why you wouldn't survive monster hunters monsters
Why you wouldn't survive digimons digital world
Why you wouldn't survive zatch bell's demon king tournament
I was hoping it would be more like Metro where everyone thought they were alone in the world and you arriving changed everything
Why you wouldn't survive splatterhouse's corrupted invasion ?
Man I love the Dying light 1 menu theme song so much
Here are some possible WYWS topics you could do:
-WYWS RWBYs creatures of Grimm
-WYWS Final spaces titan invasion
-WYWS Gears of War’s swarm
-WYWS Breath of the wilds great calamity
-WYWS Avatar the last airbenders fire nation invasion
-WYWS One Pieces great pirate era
-WYWS Tram fortress 2’s Mann vs machine robot army
-WYWS Plants vs zombies zombie army
I think he already did a video on gears of War? I might be wrong though🤔but all of those would be great videos I would watch! Very great ideas haha
@@alexischavez3238 he did the locust horde and the lambent infection, but not the swarm
@@MediaDroid960 ohhhh okay
Honestly, a few of these are "Why you would survive" ideas because
The Fire Nation rarely went for civilians within the show. The Air Nomads and Benders were killed and arrested, but most of the civilians were under occupation and lived their lives, even if it was shittier than before. Hell, even some benders were willing to side with the fire nation if it helped their interests. Ba Singe Se had a siege engine right outside the gates and it didn't break through with the avatar's help. This is a case of Imperialism but the imperialists have at least SOME standards, as when Bumi ended up surrendering his city, it wasn't burnt to the ground and the people weren't murdered in droves, at least from what we saw, and it is safe to say that it wasn't the case.
The Robots are only after Mann Co. Bases, seeking to destroy them, and all the official maps are ghost towns, evacuated, or bases designed to trick Gray Mann into attacking them. Therefore, unless you happen to live right next to the base, you aren't going to be affected in the slightest unless you happen to buy a lot of gravel.
The Zombies from PvZ are relatively easy to handle, especially if you go by Garden Warfare logic, where certain Zombie specialists exist, but are certainly killable. Zomboss is easily stopped because of weakpoints on his mech, and the zombies aren't even particularly strong overall, dying to lawnmowers, from the common browncoat to gargauntuars. Like, I know suspension of disbelief that a lawnmower hits heads that high up, but like... this is still an easy solution even without the plants or lawnmowers. Unless those slow moving peas hit as hard or harder than bullets, most governments would have the problem solved in a week, two weeks in the case of America because they'd somehow end up in the middle east again.
The Creatures of Grimm are interesting because if you are working under the assumption of them coming to our world, that would also mean Salem was real and creating these beings. If they randomly show up, they are shown to die to basic firearms, and some have fairly easily exploitable weaknesses that would be easy to use, such as the Horseman, who can only move the Horse or the Rider at any given time.
This came out when I started getting back into the game, could not have been timed any better
I got so into the lore and explanation I forgot it’s a why we wouldn’t survive video 😂
Hey everyone guess what? Techland finally added guns to Dying light 2. I am happy for them 😊 good job Techland.
I would love to see project zomboid's Knox event/Knox infection in this series
can we all just agree that the spitter is literally the worst enemy type ever?
I got a question for everyone what will you do if you were to die but reincarnate as a volatile in dying light 2
Neet video, and I am still patiently waiting for WYWS Buzz Lightyear’s Zurg Empire
I would survive because I’m built different🗿
Like that person who said they could survive the Titan Submersible implosion. 😭
@@RealBradMillerthat’s me I told someone what happened down there
@@Bicycle5835 😂😂😂
I bet you'll say that when somebody says you have a fatal condition
@@Man_Aslume I will
I have been waiting for this for so long!!