I'd say, your long form content with light editing is equally great, than with heavy editing. Your analysis & storytelling & thoughts & flow is the meat and it's real good and on point.
Didn’t expect you to make a Dying Light video. I honestly love both of these games, they aren’t perfect but they fill such a unique niche. Definitely looking forward to Dying Light 2’s future since we know they plan on supporting the game till at least 2027.
I'd rather they focus on big DLC's / a new game after a year or 2, but I'm for sure in the minority if you look at the steam charts. Especially since they went all in on the bounty system and the 'events'
If they improve DL2 as much as they did DL1 then Techland will do very well. If ind it funny how so many put DL1 as a masterpiece yet trash part 2 when the first one took a few years to get to the "masterpiece" point (which it was not). If Techland does the same amount of polish on the game part will be better than the first one. In some ways it already is.
@@darkforgiven360idk man, dying light 2 has problems that are deep rooted and much more than just needing polish, the story is terrible and has some of the worst character writing in any video game I’ve ever played and the gameplay is amazing but it’s always going to be too easy because you will out level everything by just actually playing the game and experiencing the horrid side quests.
@@darkforgiven360I see what you mean . However it took them much less time to polish the first game than the second , the first game was released in 2015, by the time the dlc -The Following was released in 2016, the game was already cleared out most of the glitches and being praised by everyone on the internet ,the sequel was released 2 years ago , one year later (last year) it was still a very mediocre game with glitches and many undercooked game designs that were inferior to its predecessor by the time. It is ,right now , a pretty decent game.
dying light will always have a place in my heart. me and my friends in middle school would do nothing but run the prison mission over and over and over again to get the guru reward.. glitching out of the map to run to the end and looting all the containers (because the chests were rightfully unloaded) and just having fun killing apex predators (the highest level in the "be the zombie" game mode) in the most insane ways possible, like dropkicking them off roofs into spikes. duplicating cigarettes to get money, asking modders to help you get gold weapons and then duplicating them.. i reminisce on those days sometimes. very good video!
I remember my first invasion with the hypermode event being active. The amount of distance two people could leapfrog the hunter was insane. Wish i could go back :(
Well If you're talking about DL2 Dlc2 it was changed alot lol like at least 3-4 times. Best one is bloody diamond one though it was supposed to be like E3 and stuff
I can't even begin to imagie how much work goes into the heavily edited videos but i will say your Starfiled review is one of my favourite videos on the entire platform. Its legit a movie
the story of Dying Light 2 is the same exact story as Fallout 4. "i need to find my son, time to do a bunch of random odd jobs and activities, OH NO MY SON IS DEAD!" "i need to find my sister, time to do a bunch of random odd jobs and activities, OH NO MY SISTER IS DEAD!"
I'm going to try to go for 1 video like this a month. I need some consistency... unfortunately that also means I won't be able to put as much into the editing...
going from watching those divisions weekly vendor resets to scathing criticisms of the games that defined my early teenage years..... well played Marco
I swear dying light 2 invested so much in all the parts of dying light 1 nobody cares about Story and rpg looter systems, animations and set pieces Instead of doubling down on the horror aspects, the full control of parkour
@@unknown_4176 By better do you mean the overturned air control, the unnecessary gravity reduction on certain moves, or the flow-breakingly slow animations?
@@zerophoenix8312 you must have not played recently. Parkour got an update MONTHS ago. It's amazing now, farr better than even DL1s parkour which is alot more grounded, but was good for it's time. Animations have been fixed, the flow is better and gravity actually functions properly so you can build up crazy momentum.
@@oroboros88 Actually no, I was literally talking about the parkour update. The physical mode somehow has more air control than the assisted mode to the point you can jump first and then move freely in the air. The floaty gravity reduction on certain jumps and the dropkick is something I can fix within minutes yet they haven't done anything about it. And there are just too many moves with long animations to break your flow, like ledge grabbing, double jump, mid-height landing, etc.
Dying light is my favorite game of all time, nowadays its a right of passage for all my best friends to play it with me at least once so i have another excuse to play it.
just wanna say i watched this entire thing on my tv and i didn’t notice any quality loss and still enjoyed myself and ur voice, keep doing em like this video so i can listen to u more often, that is if ur talking about something i wanna hear.
This video randomly came up in my recommended and I've watched through the whole video trying to figure out why I have a weird feeling of deja vu, before releasing this is marcostyle. Never thought I'd see an amazing long-form style video from this channel lol
The Vaas lighter thing makes sense, kinda. Vaas in a previous pulled it out and put it in that pocket, talking about how it was a nice lighter. He knew it was in that pocket, so when he shot Jason there he wasn't trying to kill him.
I think that is a bit of a reach but if I believe hard enough I might be able to convince myself that that is true and appreciate the Far Cry story much more.
just wanted to say i really loved your last video style of review. like i’m sure this video is good as well but you truly had something very unique with the starfeild video.
Came for Destiny 2 content, stayed for your deep in-depth videos that really feel like worth the time watching. Even if videos need more time and uploads don't come that often like in the past, don't feel pushed. Take your time, do what you like. You're really good at it and its a pleasure to watch that kind of content. The editing style, the general effort... it just feels right. Thank you for that, Marco! Zie je later :)
Hearing that old end quote brought back so many memories. Also I think that these longer less edited videos are doing wonders for the channel Marco. I think all of your true fans really appreciate it.
Hey man, I've been watching your content since your first Division video, you have been amazing and I'm always filled with joy when I see you upload a new video. ~Maximus
I watched this with full attention rather than background noise, and I didn't mind the editing style at all. Even when you mentioned it at the end I was like "What am I missing?" vs your more heavily edited stuff. Take that as you wish, but this pacing and editing is perfectly fine for me. Good video!
I like the heavy editing videos but the “semi editing” style is also really good, in the end, most watch it while doing other things and occasionally look at the screen. In the end Your commentary is what we like the most.
Really enjoyable video mate. 100% understand you wanting to tone down on the editing if it'll make your uploads more regular. I personally just listen to your stuff whilst I work/chill and I love hearing you talk about stuff you're clearly interested in (your CoD Zombies video in particular is amazing).
If you weren’t aware they have retouched and completely changed a lot of cutscenes and even added secret ones as well as other additional secret features and weapons and Easter eggs in the game and we haven’t even gotten the first real expansion yet and they done so much to change the game. Even recently going as far as to changing the aesthetics and graphics of the game making certain areas look more unique across roof tops and metro areas . It’s been pretty dope . Now they are adding armed enemies to the world . Shits crazy cuz all I still really want is be a be zombie lol
Why I personally love The Following is that it feels very cozy in comparison to the main game. The main game has huge stakes, world-ending catastrophe, a full on war between rival factions and is extremely cramped and crowded the whole way through. The world of the base game *can* be mastered, but the game is very dense, both in level design and theme. The Following is a lot slower of a burn, and the things you do feel a lot more personal to the community. If you want to just drive around and exist in the countryside, it's honestly pretty relaxing. This is in comparison to the constant freeflow of running through the city, dominated by making tight jumps between rooftops and grappling occasionally to correct for whiffed leaps. I enjoy running through the city of Harran, both the Slums and Old Town, but I also enjoy the more relaxed and spacious feel of The Following. They are two different ways to take the gameplay of Dying Light and make it enjoyable, and each one is a nice mix up from the other. This is a great video, thank you for making it :)
I dont know why so many people say Dying Light 1s story was bad or confusing. It really wasn't, it was easy to folloe and a simple, but with very memorable and witty characters. The start of it is where it is best, where the tower is desperate for supplies and is willing to do anything. The last 1/4 if the story is more of an action movie, but it still is fun and makes sense. The Followings story was also VERY good, it was well put together and a nice wrap up to the first game.
Great video well researched and explained. This editing STYLE is right on so more please sir. Thanks again for your time and efforts on a thoroughly entertaining and informative Video. Cheers.
my self personally, if i have a video playing, my full attention is on that video, So visuals or no visuals, you have my full attention to a video! Really appreciate this video!
Like how grounded and well explained everything is, digestible. The final part at the end of less visuals on screen and while doing other things. You kept it real man. love hearing you and looking forward to more content
the The division throwback was such a flashback man. i remember waiting for your trailers analysis for TD1, the beta review and all those build & DZ videos... We've come a long way, for sure.
hot damn the nostalgia that came over me when i started this video... this video is so well done bro, I sent it to all my DL friends lol. Cant wait to watch your other stuffs.
I do agree with the sentiment of "less editing, more frequent" due to the nature of video essays being 2nd monitor fodder. That being said, I'm one of those people who would like to hear your thoughts more often than seing your editing skills - however good they are. (btw there was more room for explosion.mp3 towards the end)
noted! I like editing and I love to work on stuff that I feel like is my best work yet, but I also really want to get back uploading semi regularly. Reading comments is one of the best parts of being a youtuber and only getting to do that every 3-4 months is not it.
I don't have the patience to watch long videos. most of the time the creator's just drag it out. there are a few that will keep me interested and you are one of them. really high quality. the only negative (and I understand why) are the periods between your videos. thank you.
I truly enjoy your videos, subscribed since Div1. On this new long format I try to actually watch them first, and then I tend to use them as background noise during working hours couple of times later. One I've seen quite a lot is Starfield experience one, and I really liked the refferences here, lol.
Not sure if anyone commented about this but, the bloody ties dlc actually got worse in a way. When it was freshly released there was a whole segment of you trying to get IN the carnage hall by getting a secret phrase that opens the door (thats why there is a strange, disconnected cutscene of a random bouncer opening the door and letting you in), meeting ciro, who robs you, acts all cocky ect. Him constantly being a dick kinda made me dislike him, but after getting to know him a bit better, made me kind of get attached to him, which made the ending a lot sadder for me when i did kill him. But now, ciro doesnt really feel like someone that important for the player to go into carnage hall and save, he feels... well.. boring. Anyway, i guess a lot of people really disliked him, thats why a decent portion of the dlc kinda got nuked, which is a bummer
10:39 umm I think rais took the antizin from you when his guys knocked you out and the antizin shot he gave you is the one you picked up. Soo yea it did play a part in the story
31:40 the weakness of demolishers are power attacks, they knock off the armor and you can almost one shot them with a good axe or blunt weapon. I’m subbing btw, this is a good video.
I never pretty much agrreed with the opinions of youtubers but i have to say this is my first time watching your channel and u are spot on on everything
Dying Light 1 was easily top 5 of the Xbox One/PS4 era... and still, to thos day, top 10 of my favorite all-time games, period. The system of sytems this game was built upon created some of the most dynamic and emergent gameplay experiences ever. The parkour and physics-based melee combat make traversing Haran and fighting off the dead highly gratifying. The minute you get the grappling hook, the damn game manages to go from a 10/10 gameplay to a seemingly impossible 20/10! Also, the music -- my God -- is a John Carpenter-like, synth nightmare that sets a creepy and ominous vibe for the player. Was the story the best ever? No, but it was good enough to keep you invested without overcomplicating things. If anything, I'd liken it's simplicity to that of your typical 80's action movie, which works perfectly for a video game. Over the years, I've probably put a good 1,500-2,000 hours into it, across my PC, Xbox One, and PS4. Sadly, my only regret is that I've yet to play the game cooperative. My son is a bit too young for the gore, but when he's of age, we're totally coming back to this masterpiece of a game. Part 2, however, was quite disappointing and doesn't even feel like the same people were involved. I beat it, on principle, but it was NOT the Dying Light we knew, much less the one they sold us in it's famous E3 debut trailer. What a damm disappointment.
@@MarcoStyle i feel like if you really truly wanted to play it, you could ask one of your fans or someone random who DOES have it in their steam library to let you use their account for a week and give you their password and stuff. i dont see why thats impossible, and you aren't some scammer or malicious person so im pretty sure people would be willing to trust you with their personal steam accounts.
this is actually pretty crazy (only crazy to me, unless ive never had an original “thought”) you upload something about dying light. i just bought my buddy this game to relive the first game i bought for my ps4 and absolutely loved. and it feels so great to play again, but im always comparing how i personally really dislike dying light 2 for many many reasons. and i tried to reply the second game recently after playing 20 hours but barely remembering the game. and man it just doesnt have the same gritty vibe, and the big reason i just got off entirely was seeing the armor system with different tiers of armor. i play enough games that i got to worry about that, i just want to run around and kill zombies. idk im sure im in the minority of this take.
10:53 maybe in "the pit" mission, since crane got all of his stuff taken away, maybe rais got that antizin and used that same antizin as the one in the museum
Boss fights are a huge Techland weakness, and that weakness persists in Dying Light 2. In fact I think it's even worse there. The open world boss spawns are fine tho because they're not there to be beaten (in DL1), they're there to be an obstacle
On the 2nd screen, while at work, in the background, how does he know!!! Love the video, loved all your others, I agree you can tone down the visuals/spectacle, maybe just a cool intro to show off your 3d skills :D but either way this video was fantastic, I haven't played DL2 since release, i didn't know it was being updated and had changed lol this video makes me want to check out the DLC!!
This problem of having too many op weapons and safe houses can be negated by giving yourself some rules. My rule is no sleeping during night. I always slept thru night beck then but now I always try to survive the whole night. Another thing I do is if I am going the sleep out the night I have to go to the main safe house of the map. This helps spice things up a bit more. I also try to limit my grappling hook usage
Dying Light 1 was soooo much fricking fun, played once halfway alone and one complete playtrough + comunnity maps along with a friend, not the best game but definately one of the most fun experiences I ever had
The development team may have intented for Rais to be another Vaas, but he's actually Hoyt. Both characters roll their R's, both wear simliar clothing, both are final bosses, both fights are quick time events knife fights and both of their underlings where yellow uniforms.
Hei Marco, nice video. I love those long-form video, when you can deep as you want with the content. As I can see after 30 hours from uploading it "only" have 22k visualizations... But don't let this discourage you, as an old subscriber I can say that you are changing your focus to other kind of video and most of your subscribers know you for the funny Destiny video. You need to "rebrand" yourself one step at a time.
Ik vond de editing nog steeds erg on point. Het is altijd heel erg nice als je terwijl je iets over de game zegt, er een voorbeeld bij laat zien. Maar de video opdelen in 2 delen is wellicht geen gek idee, dan zijn ze alsnog flink bovengemiddeld lang en kan je wat vaker uploaden.
It's a shame that your Starfield video did not do better, I really liked it. The framing device around the gameplay shown, "Todd" speaking, the whole visuals, it was great. That doesn't mean that this here was bad, but the Starfield video was just better. Also I found it odd that you did not mention the omission of guns in the second Dying Light.
I definitely agree that the starfield video was better, but that was also four months of work compared to three weeks (for this video). Four months for a single video is just not doable for me right now so I'll have to make due with lesser editing. I never thought the gunplay in the first game was the best part and I didn't miss them that much in the second game.
Man I disagreed with so many of your points about the first game, but I really appreciate the long form coverage of the series. Thank you for the video.
To me dl1 feels like a game, but dl2 feels like a card game. I use card "air kick" on [literally any enemy] I receive 'curse of player collision box stuck in enemy' It just doesn't play like a game fully, you can't even block\parry midair in dl2 as well as use spacebar to evade a pouncing volatile or viral let alone use the UV light to interrupt the pounce like in BTZ, and that goes for both games, the UV light needs to be useful. And it'll literally have 0 use for me unless they add that in. Edit: Btw the flashlight in dl1 lights around the area in your peripheral vision which the second game doesn't do creating an awkward flashlight because it makes you too tunnel visioned.(this is from memory plus not through whole vid yet.) Edit 2: little before\at 22:15 dl1 makes you feel the world and progression where as with dl2 it outright tells you it, which is not the right thing to do to build immersion as well as making the experience more personal to the player, increasing the overall enjoyment of the experience as well as the avg player count\playtime ofc.
Yea I definitely listened to this while doing chores and homework so I’d say minimal editing and more communicative format is a lot better and saves you a lot of time :). Plus we’re focusing more on your words rather than what you’re presenting which allows us to further engage in what you have to say rather than being distracted with what’s presented on the screen and ultimately forgetting your points presented.
key word "wasnt". Now its really good and above average game worth buying. It improved ALOT and devs still aint done with the updates. Only thing i dont like is the artstyle of the menus, inventory and characters they look too cartoonish. But still its a good game now.
I thoroughly enjoy playing both Dying Light games, as they both offer a great deal of replayability. I'm glad I received the notification for this video, I used to always get your Division content notifications.
Another marko movie, where’s the popcorn? I enjoyed the first game especially in Co-op but like you said a higher level player can give you weapons to make things easier. I just couldn’t get into dl2 barely played it
Hey I love this video. Dying Light 1 is my all time favorite game. The story is my only gripe with the game. It's not nearly as bad as people say, just cliché. I don't think it's a bad thing, but I know some people do. (Also the antizin you save early on isn't used because it gets taken by Rais's men when you fight the demolisher. I do wish it was used as a proper story beat, but that's why you can't use it when you really need it much later in the story) Dying Light 2, however, is a completely different story. The story is pretty bad, and feels super rushed in the last 2 hours of gameplay. Combat feels really poor with enemies being able to block every attack, even when stunned. And the side quests are pretty bland.
Honestly the following was and still is my favorite dlc ever made , the world and characters were fun but it got bigger and the cars are actually soo much fun :,)
33:13 if you play co op on your first playthrough you risk the game just skipping half of the story on your save file. The RPG themed side-mode was way more fun in co-op but it also glitches out near the end and prevented our party from finishing it.
Man, speaking of dead island when he mentioned it dead island riptide had them zombies where their arms were shaved to a point I wonder why no one has ever bought that bag. That is an amazing zombie that is terrifying to a player especially because they’re like the runners.
I'd say, your long form content with light editing is equally great, than with heavy editing. Your analysis & storytelling & thoughts & flow is the meat and it's real good and on point.
Didn’t expect you to make a Dying Light video. I honestly love both of these games, they aren’t perfect but they fill such a unique niche. Definitely looking forward to Dying Light 2’s future since we know they plan on supporting the game till at least 2027.
I'd rather they focus on big DLC's / a new game after a year or 2, but I'm for sure in the minority if you look at the steam charts. Especially since they went all in on the bounty system and the 'events'
If they improve DL2 as much as they did DL1 then Techland will do very well.
If ind it funny how so many put DL1 as a masterpiece yet trash part 2 when the first one took a few years to get to the "masterpiece" point (which it was not).
If Techland does the same amount of polish on the game part will be better than the first one. In some ways it already is.
@@darkforgiven360idk man, dying light 2 has problems that are deep rooted and much more than just needing polish, the story is terrible and has some of the worst character writing in any video game I’ve ever played and the gameplay is amazing but it’s always going to be too easy because you will out level everything by just actually playing the game and experiencing the horrid side quests.
Ahh the meme destiny 2 youtuber commenting on a dying light video what time line do we live in
@@darkforgiven360I see what you mean . However it took them much less time to polish the first game than the second , the first game was released in 2015, by the time the dlc -The Following was released in 2016, the game was already cleared out most of the glitches and being praised by everyone on the internet ,the sequel was released 2 years ago , one year later (last year) it was still a very mediocre game with glitches and many undercooked game designs that were inferior to its predecessor by the time. It is ,right now , a pretty decent game.
dying light will always have a place in my heart. me and my friends in middle school would do nothing but run the prison mission over and over and over again to get the guru reward.. glitching out of the map to run to the end and looting all the containers (because the chests were rightfully unloaded) and just having fun killing apex predators (the highest level in the "be the zombie" game mode) in the most insane ways possible, like dropkicking them off roofs into spikes. duplicating cigarettes to get money, asking modders to help you get gold weapons and then duplicating them.. i reminisce on those days sometimes. very good video!
I remember my first invasion with the hypermode event being active. The amount of distance two people could leapfrog the hunter was insane. Wish i could go back :(
@@STR202dude i would BULLY those hunters man. it would get to the point of killing it by just dropkicking it LMAO
fun fact
2nd DLC got delayed and changed cause we complained about the bad plot and setting lol
Well If you're talking about DL2 Dlc2 it was changed alot lol like at least 3-4 times. Best one is bloody diamond one though it was supposed to be like E3 and stuff
Oh man I'm glad that the 2nd dlc changed into what it is now
@@ghostrid3r693 100%
I can't even begin to imagie how much work goes into the heavily edited videos but i will say your Starfiled review is one of my favourite videos on the entire platform. Its legit a movie
Babe wake up marcostyle uploaded
Babe wake up, brad garlingouse uploaded
Babe I know, I just left his house. 🥒
Cringe
“Cringe” ☝️🤓
@@Rhyzebtwnah these corny ass memes are cringe don’t get mad when people point out how cringe asf it sounds. Begging for likes with memes
I swear we all forget that far cry 3 had 2 islands and vaas dies half way through. Nobody remembers second island
Random but all of y'all need to try Far Cry 2, better than the games after in some ways. Just a fun somewhat different experience.
Agreed cos vaas was the peak of far cry 3
I love dying light 1, great to see Marco make a video on this
the story of Dying Light 2 is the same exact story as Fallout 4.
"i need to find my son, time to do a bunch of random odd jobs and activities, OH NO MY SON IS DEAD!"
"i need to find my sister, time to do a bunch of random odd jobs and activities, OH NO MY SISTER IS DEAD!"
Techland's biggest mistake was firing Avellone and then cutting 200 page of cut content
They fired Avellone before they knew it was false accusations because they didn’t wanna be in heat in case it was true
@@weplo1597100% agree with this; it’s what led to their game being mediocre and bland, such a pity
his sister was alive💀
@@myxstery_ no she’s dead. The moment you meet her, she dies.
Didnt expect the video earlier than half a year
I'm going to try to go for 1 video like this a month. I need some consistency... unfortunately that also means I won't be able to put as much into the editing...
@@MarcoStyle the amount of editing in your Starfield video is certainly unsustainable, but it was awesome
going from watching those divisions weekly vendor resets to scathing criticisms of the games that defined my early teenage years..... well played Marco
Exactly same here
Do you feel like you’ve aged yet?
I swear dying light 2 invested so much in all the parts of dying light 1 nobody cares about
Story and rpg looter systems, animations and set pieces
Instead of doubling down on the horror aspects, the full control of parkour
They did a lot better with parkour in dl2 wdym
@@unknown_4176 By better do you mean the overturned air control, the unnecessary gravity reduction on certain moves, or the flow-breakingly slow animations?
@@zerophoenix8312 you must have not played recently. Parkour got an update MONTHS ago. It's amazing now, farr better than even DL1s parkour which is alot more grounded, but was good for it's time. Animations have been fixed, the flow is better and gravity actually functions properly so you can build up crazy momentum.
@@oroboros88 Actually no, I was literally talking about the parkour update. The physical mode somehow has more air control than the assisted mode to the point you can jump first and then move freely in the air. The floaty gravity reduction on certain jumps and the dropkick is something I can fix within minutes yet they haven't done anything about it. And there are just too many moves with long animations to break your flow, like ledge grabbing, double jump, mid-height landing, etc.
@@zerophoenix8312 there is no gravity reduction, that's on assisted mode. Air control is a perk, if you dont like it you dont have to unlock it lol
Feels so weird listening to MarcoStyle talk about _another_ game while _I'm_ playing The Division...
Dying light is my favorite game of all time, nowadays its a right of passage for all my best friends to play it with me at least once so i have another excuse to play it.
💯💯💯
just wanna say i watched this entire thing on my tv and i didn’t notice any quality loss and still enjoyed myself and ur voice, keep doing em like this video so i can listen to u more often, that is if ur talking about something i wanna hear.
This video randomly came up in my recommended and I've watched through the whole video trying to figure out why I have a weird feeling of deja vu, before releasing this is marcostyle. Never thought I'd see an amazing long-form style video from this channel lol
Dying Light One will forever still be my favorite Zombie and Parkour game
Been watching since The Division 1 days, gotta say these styles of videos are the perfect evolution of your content over the years.
The Vaas lighter thing makes sense, kinda. Vaas in a previous pulled it out and put it in that pocket, talking about how it was a nice lighter. He knew it was in that pocket, so when he shot Jason there he wasn't trying to kill him.
I think that is a bit of a reach but if I believe hard enough I might be able to convince myself that that is true and appreciate the Far Cry story much more.
just wanted to say i really loved your last video style of review. like i’m sure this video is good as well but you truly had something very unique with the starfeild video.
In the first game I always found it really annoying that I couldn’t hide the stupid bounty text from the screen
you could cancel the bounty and pick up later
Came for Destiny 2 content, stayed for your deep in-depth videos that really feel like worth the time watching.
Even if videos need more time and uploads don't come that often like in the past, don't feel pushed. Take your time, do what you like. You're really good at it and its a pleasure to watch that kind of content. The editing style, the general effort... it just feels right. Thank you for that, Marco! Zie je later :)
I absolutely love Dying Light 1, and I'm so happy you made a video on it! Hope this one will do numbers!
Hearing that old end quote brought back so many memories. Also I think that these longer less edited videos are doing wonders for the channel Marco. I think all of your true fans really appreciate it.
Hey man, I've been watching your content since your first Division video, you have been amazing and I'm always filled with joy when I see you upload a new video. ~Maximus
I appreciate that, thank you!
I watched this with full attention rather than background noise, and I didn't mind the editing style at all. Even when you mentioned it at the end I was like "What am I missing?" vs your more heavily edited stuff. Take that as you wish, but this pacing and editing is perfectly fine for me.
Good video!
Good to know honestly, I'll match my next few videos with the quality of this one.
You say this video is less edited than the others, but imo this editing is the sweetspot for these types of videos.
Anyway nice work as always!
I like the heavy editing videos but the “semi editing” style is also really good, in the end, most watch it while doing other things and occasionally look at the screen. In the end Your commentary is what we like the most.
a MarcoStyle video? on Dying Light? after DL2 released a new update that adds in firearms? oh lord we're having a good time with this one.
Really enjoyable video mate. 100% understand you wanting to tone down on the editing if it'll make your uploads more regular. I personally just listen to your stuff whilst I work/chill and I love hearing you talk about stuff you're clearly interested in (your CoD Zombies video in particular is amazing).
Jokes on you, Marco. I did not listen to this in the background. I sat down & watched from start to finish. Keep it up. What I'm here for.
Marcostyle content...without any doubt clicked to watch.
Another great one, but admitting that I really miss the destiny content
If you weren’t aware they have retouched and completely changed a lot of cutscenes and even added secret ones as well as other additional secret features and weapons and Easter eggs in the game and we haven’t even gotten the first real expansion yet and they done so much to change the game. Even recently going as far as to changing the aesthetics and graphics of the game making certain areas look more unique across roof tops and metro areas . It’s been pretty dope . Now they are adding armed enemies to the world . Shits crazy cuz all I still really want is be a be zombie lol
Why I personally love The Following is that it feels very cozy in comparison to the main game. The main game has huge stakes, world-ending catastrophe, a full on war between rival factions and is extremely cramped and crowded the whole way through. The world of the base game *can* be mastered, but the game is very dense, both in level design and theme.
The Following is a lot slower of a burn, and the things you do feel a lot more personal to the community. If you want to just drive around and exist in the countryside, it's honestly pretty relaxing. This is in comparison to the constant freeflow of running through the city, dominated by making tight jumps between rooftops and grappling occasionally to correct for whiffed leaps.
I enjoy running through the city of Harran, both the Slums and Old Town, but I also enjoy the more relaxed and spacious feel of The Following. They are two different ways to take the gameplay of Dying Light and make it enjoyable, and each one is a nice mix up from the other.
This is a great video, thank you for making it :)
Dying Light has got to be *the* best zombie game ever made.
No
YES
Dead Rising, Dying Light, and Left 4 Dead 2 are the best.
Resident evil 2/3 are best :)
@@calvinslattery6625left4dead is a legend
another banger absolutely loving the longer style videos
10:50 rais took your antizin at the pit when all your stuff got taken and the one he threw to you is the vile you took (theory)
i've been playing a lot of dying light recently and now this upload comes out this was unexpected from Marco lol
I dont know why so many people say Dying Light 1s story was bad or confusing. It really wasn't, it was easy to folloe and a simple, but with very memorable and witty characters. The start of it is where it is best, where the tower is desperate for supplies and is willing to do anything. The last 1/4 if the story is more of an action movie, but it still is fun and makes sense.
The Followings story was also VERY good, it was well put together and a nice wrap up to the first game.
Great video well researched and explained. This editing STYLE is right on so more please sir. Thanks again for your time and efforts on a thoroughly entertaining and informative Video. Cheers.
Absolutely love your content right now brother, keep up the good work 👊
my self personally, if i have a video playing, my full attention is on that video, So visuals or no visuals, you have my full attention to a video!
Really appreciate this video!
Like how grounded and well explained everything is, digestible. The final part at the end of less visuals on screen and while doing other things. You kept it real man. love hearing you and looking forward to more content
the The division throwback was such a flashback man.
i remember waiting for your trailers analysis for TD1, the beta review and all those build & DZ videos...
We've come a long way, for sure.
41:04 tackling off a roof as a volatile has got to be one of the most satisfying things ever
hot damn the nostalgia that came over me when i started this video...
this video is so well done bro, I sent it to all my DL friends lol. Cant wait to watch your other stuffs.
Amazing video, also you were completely right! It was on my second monitor while I work but great content!
I do agree with the sentiment of "less editing, more frequent" due to the nature of video essays being 2nd monitor fodder. That being said, I'm one of those people who would like to hear your thoughts more often than seing your editing skills - however good they are.
(btw there was more room for explosion.mp3 towards the end)
noted! I like editing and I love to work on stuff that I feel like is my best work yet, but I also really want to get back uploading semi regularly. Reading comments is one of the best parts of being a youtuber and only getting to do that every 3-4 months is not it.
As someone who makes mainly Dying Light content, it's really cool to see you making a video on this 🔥
Funny thing I watched some of your content too when going through dying light 2. Small world.
Hidden gem youtube channel
More Marco content is always good for me, Highly editted or not.
Its mostly full attention from me both ways.
Big love.
I don't have the patience to watch long videos. most of the time the creator's just drag it out. there are a few that will keep me interested and you are one of them. really high quality.
the only negative (and I understand why) are the periods between your videos.
thank you.
I truly enjoy your videos, subscribed since Div1. On this new long format I try to actually watch them first, and then I tend to use them as background noise during working hours couple of times later. One I've seen quite a lot is Starfield experience one, and I really liked the refferences here, lol.
I subscribed for the title and video length alone 😂
Not sure if anyone commented about this but, the bloody ties dlc actually got worse in a way. When it was freshly released there was a whole segment of you trying to get IN the carnage hall by getting a secret phrase that opens the door (thats why there is a strange, disconnected cutscene of a random bouncer opening the door and letting you in), meeting ciro, who robs you, acts all cocky ect. Him constantly being a dick kinda made me dislike him, but after getting to know him a bit better, made me kind of get attached to him, which made the ending a lot sadder for me when i did kill him. But now, ciro doesnt really feel like someone that important for the player to go into carnage hall and save, he feels... well.. boring. Anyway, i guess a lot of people really disliked him, thats why a decent portion of the dlc kinda got nuked, which is a bummer
10:39 umm I think rais took the antizin from you when his guys knocked you out and the antizin shot he gave you is the one you picked up. Soo yea it did play a part in the story
31:40 the weakness of demolishers are power attacks, they knock off the armor and you can almost one shot them with a good axe or blunt weapon. I’m subbing btw, this is a good video.
I never pretty much agrreed with the opinions of youtubers but i have to say this is my first time watching your channel and u are spot on on everything
The King returns!
Good stuff. I used to love Dying Light, but there were some issues that made me not want to revisit the game. Well, I think I now know why.
Now that intro is what I would call breaking it down, MarcoStyle.
I will not apologize
Dying Light 1 was easily top 5 of the Xbox One/PS4 era... and still, to thos day, top 10 of my favorite all-time games, period.
The system of sytems this game was built upon created some of the most dynamic and emergent gameplay experiences ever. The parkour and physics-based melee combat make traversing Haran and fighting off the dead highly gratifying. The minute you get the grappling hook, the damn game manages to go from a 10/10 gameplay to a seemingly impossible 20/10!
Also, the music -- my God -- is a John Carpenter-like, synth nightmare that sets a creepy and ominous vibe for the player.
Was the story the best ever? No, but it was good enough to keep you invested without overcomplicating things. If anything, I'd liken it's simplicity to that of your typical 80's action movie, which works perfectly for a video game.
Over the years, I've probably put a good 1,500-2,000 hours into it, across my PC, Xbox One, and PS4. Sadly, my only regret is that I've yet to play the game cooperative. My son is a bit too young for the gore, but when he's of age, we're totally coming back to this masterpiece of a game.
Part 2, however, was quite disappointing and doesn't even feel like the same people were involved. I beat it, on principle, but it was NOT the Dying Light we knew, much less the one they sold us in it's famous E3 debut trailer. What a damm disappointment.
you forgot to talk about the in-between game: *Dying Light: Bad Blood* released in 2018.
pretty sure its still playable and able to be downloaded...
I don't have a key for that and I can't get it now actually. I wish I could
@@MarcoStyle damn that sucks. I have it in my steam library I am pretty sure I got it from techlands website for free… thanks for the reply tho.
@@MarcoStyle i feel like if you really truly wanted to play it,
you could ask one of your fans or someone random who DOES have it in their steam library to let you use their account for a week and give you their password and stuff.
i dont see why thats impossible, and you aren't some scammer or malicious person so im pretty sure people would be willing to trust you with their personal steam accounts.
it's crazy how good 1 still looks
i watched the video with the visuals but on 2 different times still enjoyed the visuals please continue
2 is really hurt by not having a less vertical map that allows for more free flow parkour
this is actually pretty crazy (only crazy to me, unless ive never had an original “thought”) you upload something about dying light. i just bought my buddy this game to relive the first game i bought for my ps4 and absolutely loved. and it feels so great to play again, but im always comparing how i personally really dislike dying light 2 for many many reasons. and i tried to reply the second game recently after playing 20 hours but barely remembering the game. and man it just doesnt have the same gritty vibe, and the big reason i just got off entirely was seeing the armor system with different tiers of armor. i play enough games that i got to worry about that, i just want to run around and kill zombies. idk im sure im in the minority of this take.
10:53 maybe in "the pit" mission, since crane got all of his stuff taken away, maybe rais got that antizin and used that same antizin as the one in the museum
That's an incredible theory
Boss fights are a huge Techland weakness, and that weakness persists in Dying Light 2. In fact I think it's even worse there. The open world boss spawns are fine tho because they're not there to be beaten (in DL1), they're there to be an obstacle
i just bought both dying lights week before this video
On the 2nd screen, while at work, in the background, how does he know!!! Love the video, loved all your others, I agree you can tone down the visuals/spectacle, maybe just a cool intro to show off your 3d skills :D but either way this video was fantastic, I haven't played DL2 since release, i didn't know it was being updated and had changed lol this video makes me want to check out the DLC!!
26:01 and annoyingly you can’t sort out the actual useful consumable stuff from the giant list of weapons!
This problem of having too many op weapons and safe houses can be negated by giving yourself some rules. My rule is no sleeping during night. I always slept thru night beck then but now I always try to survive the whole night. Another thing I do is if I am going the sleep out the night I have to go to the main safe house of the map. This helps spice things up a bit more. I also try to limit my grappling hook usage
These videos have criminally low views. This is great quality content.
Dying Light 1 was soooo much fricking fun, played once halfway alone and one complete playtrough + comunnity maps along with a friend, not the best game but definately one of the most fun experiences I ever had
The development team may have intented for Rais to be another Vaas, but he's actually Hoyt. Both characters roll their R's, both wear simliar clothing, both are final bosses, both fights are quick time events knife fights and both of their underlings where yellow uniforms.
Hei Marco, nice video. I love those long-form video, when you can deep as you want with the content. As I can see after 30 hours from uploading it "only" have 22k visualizations... But don't let this discourage you, as an old subscriber I can say that you are changing your focus to other kind of video and most of your subscribers know you for the funny Destiny video. You need to "rebrand" yourself one step at a time.
Ik vond de editing nog steeds erg on point. Het is altijd heel erg nice als je terwijl je iets over de game zegt, er een voorbeeld bij laat zien. Maar de video opdelen in 2 delen is wellicht geen gek idee, dan zijn ze alsnog flink bovengemiddeld lang en kan je wat vaker uploaden.
Ow shit dude, I've been waiting for this 🤘🤘
LET'S GO PEAK IS BACK
I subbed so I Know when the next video dropped I watched this video in the background and enjoyed thank you the the fire vide
It's a shame that your Starfield video did not do better, I really liked it.
The framing device around the gameplay shown, "Todd" speaking, the whole visuals, it was great.
That doesn't mean that this here was bad, but the Starfield video was just better.
Also I found it odd that you did not mention the omission of guns in the second Dying Light.
I definitely agree that the starfield video was better, but that was also four months of work compared to three weeks (for this video).
Four months for a single video is just not doable for me right now so I'll have to make due with lesser editing.
I never thought the gunplay in the first game was the best part and I didn't miss them that much in the second game.
Man I disagreed with so many of your points about the first game, but I really appreciate the long form coverage of the series. Thank you for the video.
Anything in particular that stood out? I'm honestly curious.
To me dl1 feels like a game, but dl2 feels like a card game.
I use card "air kick" on [literally any enemy] I receive 'curse of player collision box stuck in enemy'
It just doesn't play like a game fully, you can't even block\parry midair in dl2 as well as use spacebar to evade a pouncing volatile or viral let alone use the UV light to interrupt the pounce like in BTZ, and that goes for both games, the UV light needs to be useful. And it'll literally have 0 use for me unless they add that in.
Edit: Btw the flashlight in dl1 lights around the area in your peripheral vision which the second game doesn't do creating an awkward flashlight because it makes you too tunnel visioned.(this is from memory plus not through whole vid yet.)
Edit 2: little before\at 22:15 dl1 makes you feel the world and progression where as with dl2 it outright tells you it, which is not the right thing to do to build immersion as well as making the experience more personal to the player, increasing the overall enjoyment of the experience as well as the avg player count\playtime ofc.
destiny 2 video when?
Hi sleepy
Is your name sleepy because you had to slumber every time after getting pushed off the map?
please no.
Please no
Please no.
Yea I definitely listened to this while doing chores and homework so I’d say minimal editing and more communicative format is a lot better and saves you a lot of time :). Plus we’re focusing more on your words rather than what you’re presenting which allows us to further engage in what you have to say rather than being distracted with what’s presented on the screen and ultimately forgetting your points presented.
Dying Light 1 was exquisite, it pains me that Dying Light 2 wasn't half as good as 1
It is but sure...
key word "wasnt". Now its really good and above average game worth buying. It improved ALOT and devs still aint done with the updates. Only thing i dont like is the artstyle of the menus, inventory and characters they look too cartoonish. But still its a good game now.
If you told me DL2 came out eight years ago, and DL1 came out two years ago I would not dispute it.
@@miketexas4549 until you get to the gameplay which Dl2 negs dl1 everything is so much smoother in 2 and better
@@nahfr. On a next gen console it better be! But I judge games on atmosphere and immersion, not how "smooth" it is. In this regard DL1 wins in spades.
9:45 "You fetch him some medicine" Proceeds to pick up nails.
I was just thinking the other day that I should play through Dying Light again. It was such a cool game
I thoroughly enjoy playing both Dying Light games, as they both offer a great deal of replayability. I'm glad I received the notification for this video, I used to always get your Division content notifications.
Another marko movie, where’s the popcorn? I enjoyed the first game especially in Co-op but like you said a higher level player can give you weapons to make things easier. I just couldn’t get into dl2 barely played it
Hey I love this video. Dying Light 1 is my all time favorite game. The story is my only gripe with the game. It's not nearly as bad as people say, just cliché. I don't think it's a bad thing, but I know some people do.
(Also the antizin you save early on isn't used because it gets taken by Rais's men when you fight the demolisher. I do wish it was used as a proper story beat, but that's why you can't use it when you really need it much later in the story)
Dying Light 2, however, is a completely different story. The story is pretty bad, and feels super rushed in the last 2 hours of gameplay. Combat feels really poor with enemies being able to block every attack, even when stunned. And the side quests are pretty bland.
I completely forgot about the Zee you later part. Thanks for reminding me Marco
What will you ever do without sleepy
Honestly the following was and still is my favorite dlc ever made , the world and characters were fun but it got bigger and the cars are actually soo much fun :,)
33:13 if you play co op on your first playthrough you risk the game just skipping half of the story on your save file. The RPG themed side-mode was way more fun in co-op but it also glitches out near the end and prevented our party from finishing it.
Man, speaking of dead island when he mentioned it dead island riptide had them zombies where their arms were shaved to a point I wonder why no one has ever bought that bag. That is an amazing zombie that is terrifying to a player especially because they’re like the runners.
New Marco vid on the hub!! RAAAAHHH
Honestly dl 1 has no down side
Yeah lol