[Unreal Engine 5.1.1] Top Down Shooter EP.7 - Shooting #1

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  • เผยแพร่เมื่อ 16 ต.ค. 2024

ความคิดเห็น • 10

  • @Thornscale
    @Thornscale 11 หลายเดือนก่อน +1

    Thank you for these videos!
    I'm making a slightly different type of game, but these lessons are answering the questions I'm having!

  • @DzmitryAnoshka
    @DzmitryAnoshka ปีที่แล้ว +1

    Nice, thank you

  • @lenoxu
    @lenoxu ปีที่แล้ว +1

    thank you bro

  • @TheChessinator
    @TheChessinator 5 หลายเดือนก่อน

    I have a quick question:
    I did almost everything the exact same way, but I also added Gamepad Left/Right Thumbstick 2D-Axis for movement/rotation. I want the character to shoot as soon as I use the right thumbstick (for rotation) but it doesn't seem to work. When I set the mapping to something like "F" on the keyboard, it works while pressing, so I know that it generally works. How would I go about doing that? "Left Mouse Button" also doesn't seem to fire it, but I assume that's because I use left mouse button as touch, so I can test the thumbpads. Thanks!

    • @bujny-games
      @bujny-games  5 หลายเดือนก่อน

      hi, here is about shooting by right thumbsctick th-cam.com/video/_jdSdoE3tVk/w-d-xo.html

    • @TheChessinator
      @TheChessinator 5 หลายเดือนก่อน

      @@bujny-games that worked, thank you very much! While left click shooting doesn't work, I suspect that's probably because of the early settings I changed to turn it into touch screen input or something.

  • @RaViNsongGuY
    @RaViNsongGuY 11 หลายเดือนก่อน

    Hey there!
    The bullets don't seem to work well with my character movement. For example, if I walk forwards and shoot forwards at the same time, I move at the same speed of the bullets and they do not shoot away from my player character until I stand still.
    The bullets also follow my direction if I shoot whilst walking diagonally.
    Any ideas on what I could do to fix this? Thank you.

    • @bujny-games
      @bujny-games  11 หลายเดือนก่อน

      Hi, do you have some problems with movement?

  • @emptybruh
    @emptybruh ปีที่แล้ว +1

    What happens when you go too fast left to right with your mouse, it will flicker the character model too fast, I tried with rinterp but it doesn't work well with mouse setting a rotation

    • @bujny-games
      @bujny-games  ปีที่แล้ว

      Hi, You can try save target location as variable and use "Rinterp to Constant" in event tick with GetActorRotation value as Current.
      P.S. Video about smooth rotation is in progress.