Blender 3D Step by Step Head Retopology Tutorial

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  • เผยแพร่เมื่อ 12 ก.ย. 2024
  • In this video, Érika guides you through the process and the logic of retopologizing a head modeled originally on Nomad Sculpt.
    2:06 Nomad model prep
    3:28 Blender Setup & tools
    10:16 Retopo Process
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ความคิดเห็น • 29

  • @patriciaserrano9041
    @patriciaserrano9041 2 ปีที่แล้ว +2

    not gonna lie, your tutorial in head retopology is the best i've watched so far out of all the uploads here in youtube. thank you for sharing this

  • @lucashaymaker5927
    @lucashaymaker5927 3 ปีที่แล้ว

    I followed your tutorial exactly, took a few hours but all worked well.
    Thank you :)

  • @nascentnaga
    @nascentnaga 2 ปีที่แล้ว

    wow all of your tutorials are amazing! thank you!

  • @IGarrettI
    @IGarrettI 3 ปีที่แล้ว

    Love your tutorials. Proffesional quality and preparation of a topic. Here is a long comment to help the allgorithm !

    • @SmallRobotStudio
      @SmallRobotStudio  3 ปีที่แล้ว

      Thanks, appreciate it - this one took a lot of work! And thanks for the algorithmic help also :D

  • @CASMANWHAT
    @CASMANWHAT 3 ปีที่แล้ว

    Very helpful. Your tutorials are really good thanks.

  • @bobmeiners448
    @bobmeiners448 2 ปีที่แล้ว

    Thanks. Exactly what I was looking for

  • @nourghafarji
    @nourghafarji 3 ปีที่แล้ว

    What you are doing guys is amazing!

    • @SmallRobotStudio
      @SmallRobotStudio  3 ปีที่แล้ว +1

      Hey Nour, thanks for the kind comment :)
      Cheers! -Érika

  • @MetiriPersonal
    @MetiriPersonal 2 ปีที่แล้ว

    Wow, excellent video! thank you so much for the info. made a lot of things in 3d and face topology finally click

    • @SmallRobotStudio
      @SmallRobotStudio  2 ปีที่แล้ว

      Yay! I am happy to hear that. THanks for the kind comment ❤

  • @Rattlik
    @Rattlik 2 ปีที่แล้ว

    Thanks for great tutorial. Even if I became lost in some parts cause I was trying to match exact number of segments as you do (especially in the nose area - mine was much smaller), I am very satisfied with my first head retypology result!

    • @SmallRobotStudio
      @SmallRobotStudio  2 ปีที่แล้ว

      Yay that is awesome to hear! The nose is the most complicated part for me, it always takes me ages and I have to revise what I have done in the past cuz I get lost.

  • @donut865
    @donut865 3 ปีที่แล้ว +3

    This is exactly what I need!thx so much!

  • @Rinkyu
    @Rinkyu 3 ปีที่แล้ว

    Thank you!

  • @rodolflum3444
    @rodolflum3444 2 ปีที่แล้ว

    VERY GOOD TUT, The only problem is the ui is too small for a tutorial. that is the problem of too many tutorial having a mice like interface instead of a rabbit for a good view and clear view of what commands are you doing.

  • @Glowbox3D
    @Glowbox3D 2 ปีที่แล้ว

    Anyone have any issues when selecting viewport display > backface culling? I tik this box and I still see my face through the back. I'm using Blender 2.93.5

  • @SmallRobotStudio
    @SmallRobotStudio  3 ปีที่แล้ว +1

    What's your favorite retopology tool?

    • @Zakoyo
      @Zakoyo 3 ปีที่แล้ว

      Thanks for the tutorial, Retopoflow is an amazing tool, could we get a similar Tutorial but for other body parts, thanks!

    • @SmallRobotStudio
      @SmallRobotStudio  3 ปีที่แล้ว

      ​@@Zakoyo Oh yeah, I think it's worth paying for the add on.
      And yes, absolutely. We'll definitely make more sculpting/retopo tutorials on the rest of the body.
      Cheers

    • @Zakoyo
      @Zakoyo 3 ปีที่แล้ว +1

      @@SmallRobotStudio Thank you!!! much appreciated!

    • @split5887
      @split5887 3 ปีที่แล้ว

      @@SmallRobotStudio its available for free without support

    • @SmallRobotStudio
      @SmallRobotStudio  3 ปีที่แล้ว

      @@split5887is it? Cool, may I ask how you can access the free version?

  • @angelapan7740
    @angelapan7740 2 ปีที่แล้ว

    If needing to rig a character as a beginner, would nomad to blender be possible? Or would it be better to 3D model and rig it all in blender? ; v ;

    • @SmallRobotStudio
      @SmallRobotStudio  2 ปีที่แล้ว

      You can definitely use Nomad to sculpt the high poly version but you will need to retopologize the model in Blender before rigging it. Modeling directly in Blender is also an option it just depends on where you prefer to model!

  • @nakamuramichiko7379
    @nakamuramichiko7379 2 ปีที่แล้ว

    Hello im still new to this. Just started and i want to know how can you make the sculpture move for example a bouncing ball what software can i use.

    • @SmallRobotStudio
      @SmallRobotStudio  2 ปีที่แล้ว

      You'd need to rig it for animation which is quite involved. It would require creating a bone system or deformer controls to make it transform, rotate and scale