I UPGRADED my KSP controller to the ULTIMATE!

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  • เผยแพร่เมื่อ 17 พ.ค. 2024
  • Take your personal data back with Incogni! Use code MATTLOWNE at the link below and get 60% off an annual plan: incogni.com/mattlowne
    After years of wanting one, I finally got my very own Kerbal Space Program custom controller! These things are so much fun, and make the game so much more immersive. BUT, it's time for a MAJOR UPGRADE! Enjoy!
    👕Buy my Merch!!.............►bit.ly/3fM2BKs
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    Design your own controller here!
    untitledspacecraft.com/
    Codapop's Subreddit:
    / untitledspacecraft
    My PC specs:
    NVIDIA GeForce RTX 4090
    AMD Ryzen 9 5950X 16-Core Processor
    64 GB RAM
    3840 x 2160, 144Hz
    This video is intended for audiences 13+ years old.
    🎶MUSIC FEATURED🎶
    At 10 seconds:
    80s Cop Show by Twin Musicom is licensed under a Creative Commons Attribution 4.0 licence. creativecommons.org/licenses/...
    Source: www.twinmusicom.org/song/240/8...
    Artist: www.twinmusicom.org
    At 3mins9 seconds:
    The song used is by the awesome Approaching Nirvana!
    Check them out:
    / @approachingnirvana
    The song used was Frontier, and you can stream it on Spotify:
    open.spotify.com/track/0Cb5st...
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ความคิดเห็น • 429

  • @MattLowne
    @MattLowne  15 วันที่ผ่านมา +40

    Take your personal data back with Incogni! Use code MATTLOWNE at the link below and get 60% off an annual plan: incogni.com/mattlowne

    • @TomTinTin279
      @TomTinTin279 14 วันที่ผ่านมา

      Didnt know you were a speedcuber? nice moyu 3x3 i think

    • @Sfsturtleyt
      @Sfsturtleyt 14 วันที่ผ่านมา

      ​@@TomTinTin279 that cube is a.....cyclone boys 3×3!

    • @TomTinTin279
      @TomTinTin279 14 วันที่ผ่านมา

      Ahh cool, thought it was a moyu from its case

    • @harryroesser3916
      @harryroesser3916 14 วันที่ผ่านมา

      @mattlowne that watch that you have which one is it? I know it's a Samsung

    • @MattLowne
      @MattLowne  14 วันที่ผ่านมา +2

      @@TomTinTin279 Haha, keen eye! Yeah it's a Moyu Weilong WRM V9. I was super into cubing a few years ago and recently wanted to get back into it...turns out I've forgotten basically all the OLL and PLL algs so I'm back at an average of ~50 seconds. Gradually trying to improve my F2L and re-learning my OLLs and PLLs...decided for the headlights OLL I'm just gonna do Sune/Anti-Sune though because I remember *hating* that algorithm lol

  • @theorixlux2605
    @theorixlux2605 14 วันที่ผ่านมา +674

    Something about the throttle falling to either 100% or 0% thrust is just so perfectly kerbal

    • @eggbun
      @eggbun 14 วันที่ผ่านมา +75

      Was about to say, it would've been better if the throttle could hold position but on second thought 0-100 is the kerbal way xD

    • @melodic9920
      @melodic9920 14 วันที่ผ่านมา +83

      For the price of the controller I shouldnt have to deal with kerbal jank, but its still really cool

    • @Benabik
      @Benabik 14 วันที่ผ่านมา +25

      I wonder if there’s an adjustment screw somewhere to tighten the lever.

    • @maxm745
      @maxm745 14 วันที่ผ่านมา +28

      @@melodic9920 He did say it was a "beta" part seemingly, so probably something that would be worked out before its actually available. But agree.

    • @michaelnovak6096
      @michaelnovak6096 14 วันที่ผ่านมา +11

      I was about to head to the website and check this out but that throttle lever is a hard pass, there is the knob but not the same, once the throttle lever is fixed consider mine bought

  • @lukasbrian8368
    @lukasbrian8368 14 วันที่ผ่านมา +316

    Play a whole mission in real time with the inside veiw to get the true kerbal experience.

    • @batscove
      @batscove 14 วันที่ผ่านมา +16

      Wow that must've been challenging

    • @ulle85
      @ulle85 14 วันที่ผ่านมา +7

      +hullcam

    • @JRexRegis
      @JRexRegis 14 วันที่ผ่านมา +10

      You'd almost definitely need a mod like MAS and its Astrogator integration (to get proper orbits from within IVA) but this definitely seems possible.

    • @theencolony5595
      @theencolony5595 14 วันที่ผ่านมา

      ​@@JRexRegis actually, you can do very well on just IVA alone! a couple years back I did a Mun run in just IVA, as long as you keep track of the speeds required for each phase of the plan, you can do a landing and return without any extra info!

    • @paulhoffmann9746
      @paulhoffmann9746 13 วันที่ผ่านมา

      @@JRexRegis playing with it right now. without cams and MFDs, it is absolutely impossible to even dick in space

  • @yesseru
    @yesseru 14 วันที่ผ่านมา +101

    Imagine doing this without a monitor (or just using the map screen), relying on the telemetry only to get a very mission-controlesque experience.

    • @ftr98
      @ftr98 12 วันที่ผ่านมา +15

      I think there is a mod "Control room" or something that gives you a control room as view.
      Combine that with smart things, or mech Jeb and you can basically program a complete automatic mission wich would be realistic

  • @Codapop_KSP
    @Codapop_KSP 15 วันที่ผ่านมา +340

    Thanks again, Matt! I'm happy to see these modules getting some love.
    Regarding your Throttle module slipping, unfortunately this has sometimes been the case as there's no way for me to tighten the lever. Newer models have a bit of fabric that helps support the lever, but it also isn't perfect and I'm actively looking at options. This probably isn't the best look on my part, but you could glue some foam next to the lever underneath the board to add friction and get it to stay where you leave it.
    Anyway, I'm looking forward to seeing you enjoy the controller in the future! I'll let you know when I figure out how to build and ship you the rest of the rocket.

    • @KSP_Aviation
      @KSP_Aviation 14 วันที่ผ่านมา +21

      you could use a springy metal lever that pushes onto the bottom of the lever kinda like some RC controllers do it

    • @MrFaaaaaaaaaaaaaaaaa
      @MrFaaaaaaaaaaaaaaaaa 14 วันที่ผ่านมา +9

      using a foam shim seems like a fine solution. maybe you could use a teflon strip or other self lubricating materials wedged into the slot for a long term solution

    • @Da-Real-Gigachad
      @Da-Real-Gigachad 14 วันที่ผ่านมา +7

      You might be able to add a low to high gear ratio that spins a small piece of paper at a high speed when moving the trottle. You might also be able to backfeed into an electric motor.
      Or just fill the entire panel with thick sirup.
      As for the staying in place problem:
      A fluid head type mechanism might work.
      Chat gpt is fun:
      To prevent a throttle lever from moving on its own, several mechanisms can be employed:
      1. **Friction Lock**: This mechanism involves a friction pad that can be tightened against the throttle lever, increasing the resistance to movement. This is common in many throttle control systems, especially in boats and aircraft.
      2. **Detents**: These are small notches or grooves in which a spring-loaded pin or ball bearing can sit, creating a tactile "click" at specific throttle positions. The detents provide resistance that helps keep the lever in place.
      3. **Spring-Loaded Mechanisms**: Springs can be used to apply constant pressure against the movement of the throttle lever, requiring deliberate force to change its position.
      4. **Throttle Lock**: A throttle lock mechanism, often found on motorcycles, can be engaged to hold the throttle in a fixed position. This is typically a mechanical clamp or a friction-based device that holds the throttle grip or lever.
      5. **Ratchet Mechanism**: This involves a ratcheting system where the throttle lever can move freely in one direction (increasing throttle) but requires a deliberate action to decrease throttle, thus preventing unintended movement.
      6. **Tension Adjusters**: These allow for the adjustment of the internal tension within the throttle mechanism, increasing or decreasing the force required to move the lever.
      7. **Electronic Systems**: In modern vehicles, electronic throttle control systems can be programmed to maintain a set throttle position, preventing unintended movement through electronic feedback and control.
      Each of these mechanisms can be used alone or in combination to ensure that a throttle lever remains in the desired position and does not move unintentionally due to vibrations, gravity, or other forces.

    • @ultimate9056
      @ultimate9056 14 วันที่ผ่านมา +8

      ​@@JPJROBBO137true programmers would've programmed it in rust /s

    • @michalsimanek6988
      @michalsimanek6988 14 วันที่ผ่านมา +8

      One among many solutions is to have the lever be symetrical (or have a counterweight on the other side) so the CoM is at the center so it doesn't rotate by itself.
      Also adding some slight friction would make it feel really nice i can imagine! I've seen people using a felt pad to create this effect, or just using slight detents so the throttle has a number of "stages" between which you click when adjusting the throttle. If you get the number of detents right, it won't even hamper the functionality of a analog control while providing a satisfying click and holding force.
      Just my ideas to throw in, they might be too overengineered for this maybe :D

  • @redcarnotaurus323
    @redcarnotaurus323 14 วันที่ผ่านมา +192

    5:41 kitty 🥹

    • @noahpilarski
      @noahpilarski 14 วันที่ผ่านมา +2

      and 4:06

    • @godlugner5327
      @godlugner5327 14 วันที่ผ่านมา

      Even nasa knows to release pictures of cats with their spacecraft

    • @quantumrandomness5114
      @quantumrandomness5114 14 วันที่ผ่านมา

      cats are the best!

    • @ButtonyFriend41
      @ButtonyFriend41 14 วันที่ผ่านมา +1

      Lil skrunkly

    • @R0bobb1e
      @R0bobb1e 14 วันที่ผ่านมา

      I scratched its chin just as it started to walk around the old housing! Accidental perfect timing!

  • @tomgibson8602
    @tomgibson8602 14 วันที่ผ่านมา +74

    If KSP2 dev is really over, maybe we should create an open source version, our own space program.

    • @UnhorsedGoose
      @UnhorsedGoose 14 วันที่ผ่านมา +12

      Community Space Program

    • @Sharpless2
      @Sharpless2 14 วันที่ผ่านมา +14

      @@UnhorsedGoose Kommunity*

    • @dawsonsarcade7670
      @dawsonsarcade7670 14 วันที่ผ่านมา +4

      I thought that gamers would of already learnt that this wouldn’t work with a large scale game after Thrive

    • @PlanetJeroen
      @PlanetJeroen 13 วันที่ผ่านมา +1

      @dawsonsarcade7670 best source of copium remains gamers.

    • @trainzack
      @trainzack 11 วันที่ผ่านมา +2

      Well, Open Space Program is actually a thing

  • @TheCellpool
    @TheCellpool 9 วันที่ผ่านมา +5

    Lmfao I know the throttle stick being too heavy is a design oversight but there's something so amazingly kerbal about having a thrust stick thats gagging for 100% thrust is hilariously on brand.

  • @blitz3391
    @blitz3391 14 วันที่ผ่านมา +62

    In Palpatine's voice : "Glue it!"

  • @mikicerise6250
    @mikicerise6250 14 วันที่ผ่านมา +19

    Cat: I was certain that box was for me to sit in. Outrageous.

  • @PlanetJeroen
    @PlanetJeroen 14 วันที่ผ่านมา +28

    better way to demonstrate this is to have a camera over the controller, and inserting that into the gameplay video in the corner or something. That way we can see the gameplay, and in the corner how you do it on the console.

    • @nurmr
      @nurmr 12 วันที่ผ่านมา

      Yea, or put the controller video below the gameplay and end up with a not-wide-at-all 4/3ish aspect ratio

  • @MartysRandomStuff
    @MartysRandomStuff 14 วันที่ผ่านมา +8

    I've spent so much on stuff like this for flight sims over the last 40 years, it really does add a whole new level to using a simulator. These days I just don't seem to have the patients to pull it all out and set it all up, spend a few hours flying and then have to pack it all up when done.

  • @ReneSchickbauer
    @ReneSchickbauer 11 วันที่ผ่านมา +2

    Idea for the yellow module:
    1) Kerbal Alarm Clock panel that shows you the countdowns for maneuvers set for other spacecraft (for when you fly multiple missions at once).
    2) Target remote control panel that lets you send basic commands to a targeted spacecraft while docking (turn on/off RCS, switch between attitude hold modes, switch lights). This would be similar to the capabilities of Gemini 8 when remote controlling the Agena Target Vehicle
    Maybe you could also get hold of one of those original Apollo Mission Control switches (there's details on Curious Marcs channel) to switch on Chatterer of semi-realistic Kerbal CapCom functionality.

  • @applesaregoodeatings
    @applesaregoodeatings 14 วันที่ผ่านมา +13

    Now all you need is a mod to have map view on one monitor and IVA view on another.

    • @JRexRegis
      @JRexRegis 14 วันที่ผ่านมา +1

      This would honestly be incredible.

    • @applesaregoodeatings
      @applesaregoodeatings 14 วันที่ผ่านมา +2

      @@JRexRegis i think that there is a way to do this. I recall an older channel called HOC gaming doing way back in the day. Pre-1.0 KSP

  • @JohnSmith-cb6qx
    @JohnSmith-cb6qx 14 วันที่ผ่านมา +14

    This is giving me some serious Steel Batallion vibes, if anyone remembers when that came out with it's massive controller.

    • @taylormurphy2551
      @taylormurphy2551 14 วันที่ผ่านมา +1

      Loved that game, but I was terrible at it. Stole my friend's version for several years. Never made it past like mission 4? lol

  • @geokou7645
    @geokou7645 10 วันที่ผ่านมา +4

    We need him to make a full mission with this. IVA only, no map screen.

  • @farerse
    @farerse 14 วันที่ผ่านมา +3

    I want more controller content! That looks like a really professional and fun addition to the game.

  • @RocketIIIman
    @RocketIIIman 14 วันที่ผ่านมา +5

    OK, that cat has to be the cutest EVER!

  • @astrobotnautics5291
    @astrobotnautics5291 13 วันที่ผ่านมา +2

    I feel like a direct overhead camera would be nice for a 2D view. I always love playing KSP1 with my joystick, this kind of thing is a bit of a dream really

  • @BlackVoidAA
    @BlackVoidAA 12 วันที่ผ่านมา +2

    Matthew Lowne, you cannot just be showing us your adorable cat for short bursts at a time. I demand a cat tour/showcase!

  • @hlfbakedcake6085
    @hlfbakedcake6085 7 วันที่ผ่านมา +1

    throttle - two strips of rubber mounted on the back side of the white outer panel that rub against the bar of the throttle and hold it in place through simple friction

  • @bobbyrutz9402
    @bobbyrutz9402 9 วันที่ผ่านมา +1

    Can we get a TH-cam Short of you just flicking the NAV and MAP buttons please? They seem so satisfying 😄

  • @barmetler
    @barmetler 14 วันที่ผ่านมา +2

    I'm really excited about what kind of modules the community will create!
    I would love to see some hardware that you would find in actual planes, like real metal switches or buttons and lights, and panels that are maybe kinda grey like you would see in an airliner.
    A real physical navball, more telemetry screens, more lights, more buttons, just more everything.

  • @Comrade_Bread
    @Comrade_Bread 6 วันที่ผ่านมา +1

    This honestly is really cool, and something I never thought about as a controller. Thanks so much for showing us this awesomeness!

  • @zackmakesstuff
    @zackmakesstuff 14 วันที่ผ่านมา +3

    So cool! If you're using it for future episodes, I would recommend showing your view for the controls.

  • @yogimojo4685
    @yogimojo4685 14 วันที่ผ่านมา +1

    awesome vid, still in love with your abort switch and having to arm the stages but I love the addition of the fuel etc. display unit. this reassures me that whatever ksp 2's future you'll still be cranking out the vids on 1 or 2, Thanks again for the great content

  • @eekee6034
    @eekee6034 10 วันที่ผ่านมา +1

    4:05 kitt'n!
    Of the controller, I'm more than a little envious. :D I'd be making them if my health allowed, but I won't go on about it as I'm sure I said all that last time. Lately I've been getting some practice with low-level programming. It's been a lot of fun!
    The orbit numbers shown on the launchpad are familiar. I've seen those on the screen so many times. :)
    Orbital insertion with the telemetry screen had me grinning all over my face! :D It's just so cool! Familiar numbers again; I watch the maneuver panel almost as much as the navball, but similar to what you said, Matt, seeing them on dedicated hardware is so much more immersive! :D
    click click click click! :D
    Nice it supports KSP2 too, despite everything. Maybe the mod will be finished even if the game is cancelled. It depends on how the mod's developers feel.
    I get that feeling! :D I wish I could convey it too. Thanks for showing us, Matt!

  • @christopherhovord3516
    @christopherhovord3516 14 วันที่ผ่านมา +14

    Im so jealous 😅 this looks sick 😊

  • @w00f72
    @w00f72 14 วันที่ผ่านมา +2

    Happy to watch you caulk your unit together.

  • @kiaraquinn9130
    @kiaraquinn9130 14 วันที่ผ่านมา +3

    You should do a playthrough of campaign and only use first person camera inside the command module, using only the data you get from the onboard screen to maneuver and such

  • @drunkenhobo8020
    @drunkenhobo8020 14 วันที่ผ่านมา +21

    2:12 - Hi, do you think you could place that delicate electronic screen slightly closer to the edge of your table? My anxiety really isn't bad enough at the moment.

    • @tannagra
      @tannagra 14 วันที่ผ่านมา

      I was waiting for it to go tumbling, I'll be honest.

    • @hadorstapa
      @hadorstapa 14 วันที่ผ่านมา +1

      This is how we know for sure that Matt isn't Linus doing an English accent.

    • @MattLowne
      @MattLowne  14 วันที่ผ่านมา +6

      @@hadorstapa yes, it was an important distinction I needed to make because I was building it in a kitchen

    • @eekee6034
      @eekee6034 10 วันที่ผ่านมา

      I'm so glad I didn't notice! 🤣

  • @jasonmcgee7457
    @jasonmcgee7457 14 วันที่ผ่านมา +2

    Would absolutely love more controller videos!

  • @BassMeister17
    @BassMeister17 3 วันที่ผ่านมา

    Cleetus McFarland fans had their ears perk up at 0:35 🤣Congrats on the new build!

  • @DeltagodAndFriends
    @DeltagodAndFriends 14 วันที่ผ่านมา +2

    I love complicated and chonky control panels, it is the main reason I own a Steel Battalion controller and an Xbox (2001) I would love to have something like this for KSP

  • @hellvet3
    @hellvet3 14 วันที่ผ่านมา +1

    I was meaning to ask about this on the "until the bitter end" stream - great to see this having an update!

  • @lukerinah
    @lukerinah 14 วันที่ผ่านมา +1

    I definitely like the idea of seeing videos in this "new" layout, with the ultra wide recording, and the controller! The controller is dope asf

  • @TheGuyWhoComments
    @TheGuyWhoComments 14 วันที่ผ่านมา +1

    I’ve been excitedly waiting for this moment ever since you mentioned it

  • @benstone217
    @benstone217 9 วันที่ผ่านมา

    I love it when people make products and don’t drop ship. Also laser cutting it then sending it straight away and letting the customer assemble is so smart

    • @Codapop_KSP
      @Codapop_KSP 7 วันที่ผ่านมา

      There's still a lot of prep that has to be done with each container, even though it arrives flat. I mostly just didn't really trust them to not get damaged in shipping. They're very solid once on the desk, but also quite heavy.

  • @_-LeChaos-_
    @_-LeChaos-_ 14 วันที่ผ่านมา +1

    Amazing controller and awesome videos from your side!

  • @pahlavi5312
    @pahlavi5312 14 วันที่ผ่านมา +1

    absolutely love this! I think the way you overlaid the game on the upper right is just fine btw.

  • @eddeh0772
    @eddeh0772 13 วันที่ผ่านมา

    4:06 I’ve had to rewind this section about a dozen times because I CANNOT for the life of me pay attention to what you’re saying when you show me that cat

  • @lewisstevens8590
    @lewisstevens8590 12 วันที่ผ่านมา +2

    You could try a blind mission where you can’t see what’s happening outside the rocket, the only information you have is on the controller and the IVA nav ball / gauges

  • @kitersrefuge7353
    @kitersrefuge7353 12 วันที่ผ่านมา +1

    "...my hands on my unit". LOL.

  • @coolguy2084
    @coolguy2084 14 วันที่ผ่านมา +1

    yay coool looks soo awsome. love your videos. Maybe you build the star ship as a new video and try to land the bottom stage

  • @Nate7.75
    @Nate7.75 12 วันที่ผ่านมา +1

    you could use that as just an adjustment throttle and the legacy one as your main throttle. keep the new throttle at precision

  • @Eihort
    @Eihort 11 วันที่ผ่านมา +1

    Matt: This is so cool to have extra hardware to control things!
    All the insane hardcore Flight Simmers with too much disposable income: Welcome to the money pit.

  • @PointGo_
    @PointGo_ 13 วันที่ผ่านมา +2

    you should use an overhead camera for the gameplay

  • @desecrationfly
    @desecrationfly 14 วันที่ผ่านมา +1

    That was a great video, now you need controller and face cameras, and a space helm so you can put your face up beside the Kerbals in the flight screen

  • @lethalbydefault
    @lethalbydefault 14 วันที่ผ่านมา +1

    Try wrapping rubber bands around your throttle where it meets the plastic base. The friction should help hold it in place.

  • @akshittalasila3277
    @akshittalasila3277 14 วันที่ผ่านมา +3

    Dude i love your videos, been following your channel from 1 1/2 years, Can you build the soviet N1 moon rocket in ksp

    • @MattLowne
      @MattLowne  14 วันที่ผ่านมา +2

      Did that with EDA a few years ago :)
      th-cam.com/video/ctOoojv1fI0/w-d-xo.htmlsi=esHbb327pQ8WO7HB

  • @matthewbolt5
    @matthewbolt5 11 วันที่ผ่านมา +1

    I would love to see a potential lets play with the controller

  • @themater29
    @themater29 14 วันที่ผ่านมา +1

    Bro this is sick 🔥🔥

  • @t.maximilianwaechter3208
    @t.maximilianwaechter3208 14 วันที่ผ่านมา +1

    I'd love to see you do a full blown multi part mission to somewhere like Duna or the Jool system with this rig!

  • @nomad1303
    @nomad1303 14 วันที่ผ่านมา +1

    Please more controller content i love seeing you use it

  • @LozzaTurbo
    @LozzaTurbo 14 วันที่ผ่านมา +1

    Very cool. If I played KSP2, or KSP more I'd be ordering today.

  • @Speed_Walker
    @Speed_Walker 14 วันที่ผ่านมา +2

    Finally, you can play RSS

  • @SimuVerseChannel
    @SimuVerseChannel 12 วันที่ผ่านมา +2

    Hope to add 10 or 12 control modules in my 2 man kerbal space simulator I'm currently building and video documenting

  • @V4riousMind
    @V4riousMind 12 วันที่ผ่านมา +1

    An Idea just popped into my Mind:
    if you get enough detailed information about your rockets position, course etc. you could make a blind flight. no picture/audio. just analizing the data and flying the rocket to the mun for example
    that would be the ultimate KSP Challenge :D

  • @pazsion
    @pazsion 14 วันที่ผ่านมา +1

    gotta be extreamely handy actually deploying multiple stages... i lost sooo many perfectly good spacecraft by hitting the wrong button, or designing in automatic failure from the start and having no options because i couldnt isolate the issue. and forced to rebuild entirely based on my own limitations instead of what i was trying to accomplish.

  • @ChrisMunoz
    @ChrisMunoz 14 วันที่ผ่านมา +1

    All right, works on both KSP games. I’m sold! 💰

  • @leavell101
    @leavell101 14 วันที่ผ่านมา +1

    Awesome video! I wish I had enough money to get a controller for myself

  • @marimbaguy715
    @marimbaguy715 14 วันที่ผ่านมา +2

    Would love to see you do a full IVA mission with this controller

  • @AlrenClan
    @AlrenClan 14 วันที่ผ่านมา +2

    Nice caulk!

  • @The_ISD_Guy
    @The_ISD_Guy 14 วันที่ผ่านมา +4

    HE DID IT AGAIN!!

  • @imTheWhonzy
    @imTheWhonzy 7 วันที่ผ่านมา +1

    i didnt know that this game was detailed that much

  • @yobiiiii
    @yobiiiii 14 วันที่ผ่านมา +2

    That is the cutest kitty i have ever seen ;_;

  • @Valqyr1e
    @Valqyr1e 14 วันที่ผ่านมา +1

    Awesome stuff! Next challenge: mun mission with instruments ONLY

  • @999wilf999
    @999wilf999 14 วันที่ผ่านมา +1

    This is very important: We need full and detailed information about the kitty.

  • @heidi5942
    @heidi5942 13 วันที่ผ่านมา +1

    I'd love to see a whole mission/series which relies on using this controller.

  • @craig.a.glesner
    @craig.a.glesner 12 วันที่ผ่านมา +1

    Adorable kitty-fuzz!

  • @General_Turian
    @General_Turian 14 วันที่ผ่านมา +1

    @Matt Lowne one of the favorite things I like to try and do is fly entire missions in the cockpit view and map views only. I play on both PS5 and PC... only wish the maneuver info would show on screen when in cockpit view for consoles. Lol. For now, I use watch timers 😂

  • @TioAe
    @TioAe 14 วันที่ผ่านมา +2

    Congratulations on the amazing controller!!
    Video idea: Turn off your monitor and do a mission on telemetry data alone 😎

  • @INFIHEATT
    @INFIHEATT 14 วันที่ผ่านมา +1

    That is so cool!

  • @Wrangler-fp4ei
    @Wrangler-fp4ei 14 วันที่ผ่านมา +9

    You should wear perhaps a webcam on a head band sort thing, like old mining helmet or a collar like device. You could capture you and use the console at the same time.

  • @Spacecoke
    @Spacecoke 14 วันที่ผ่านมา +2

    Not a fan of that flimsy throttle but the switches are real cool. Thinking of getting one with switches only to go with my flight stick and throttle setup.

  • @mr.g4tero781
    @mr.g4tero781 14 วันที่ผ่านมา +2

    Thx because, I see little content for sim controllers for KSP
    Greetings

  • @zippy-boy8605
    @zippy-boy8605 14 วันที่ผ่านมา +2

    You could add a screen for the nav ball, but you might need a more powerful microcontroller for colour. Better idea: add a little trackpad module so the user doesn't have to keep going back to the mouse. Anyway, it's a cool product, I would love to see how you communicate between the microcontroller and the PC. Do you use serial or mimic HID?

    • @Codapop_KSP
      @Codapop_KSP 14 วันที่ผ่านมา +1

      Both actually! On newer units (like as of this video) users can choose between direct serial communication with the game or generic keyboard and joystick emulation. As an emulator it only functions as an output device, so things like the screen won't work, but at least it leaves the controls available for other games.

    • @zippy-boy8605
      @zippy-boy8605 13 วันที่ผ่านมา +2

      @Codapop_KSP That's pretty cool, I didn't think of switching between the two. It's nice that it is not only locked into Ksp. I would love to see how it worked on Star Citizen.

    • @eekee6034
      @eekee6034 10 วันที่ผ่านมา

      I want a real nav ball, but it'd have to have the prograde, normal, etc. indicators and I don't know how to do them. I'm sure it's possible, I've seen weird stuff like that done before, surprisingly long ago, but I don't know how.

  • @cheddar2648
    @cheddar2648 14 วันที่ผ่านมา +1

    rad stuff

  • @benlewis4241
    @benlewis4241 11 วันที่ผ่านมา +1

    Man, you need to see if you can get to the moon blind with only the fpv from the cockpit and the controller displays!

  • @vincentdermience1137
    @vincentdermience1137 13 วันที่ผ่านมา

    Good to hear the controller now works with KSP2. I was delaying a purchase until this became a fact. But now I'm delaying even further until we hear what's next with KSP2, the colonies, etc.

  • @CPCS
    @CPCS 13 วันที่ผ่านมา +2

    Don’t spill whiskey on it!

  • @kolibru
    @kolibru 14 วันที่ผ่านมา +1

    yes, please, more controller content 🙏

  • @ItsJustOriginal
    @ItsJustOriginal 14 วันที่ผ่านมา +1

    Now get a TV for FULL IMMERSION 😂

  • @angrychompski
    @angrychompski 14 วันที่ผ่านมา +1

    you should really try getting a rocket into orbit with the screen turned off only relying on the telemetry readings

  • @jebbecausejeb
    @jebbecausejeb 10 วันที่ผ่านมา +1

    literal rocket science

  • @wtfpwnz0red
    @wtfpwnz0red 14 วันที่ผ่านมา +1

    Do i smell a video series with cockpit view only? (Outside of managing nav nodes of course)
    Your instrument panel might make that a lot more doable

  • @Kerbool-jq9oj
    @Kerbool-jq9oj 14 วันที่ผ่านมา +2

    its back!

  • @HelloDonkey9
    @HelloDonkey9 14 วันที่ผ่านมา +1

    I have an the parts to build mine, but was hoping ksp2 be closer to be finished and mods be out to support it.

  • @equalibrius8691
    @equalibrius8691 14 วันที่ผ่านมา +1

    this is so cool!!!!

  • @FlyingNDriving
    @FlyingNDriving 14 วันที่ผ่านมา +2

    Throttle lever needs a friction lock adjustment

    • @Codapop_KSP
      @Codapop_KSP 14 วันที่ผ่านมา +1

      I'm going to work on options asap!

  • @stormycat7188
    @stormycat7188 14 วันที่ผ่านมา +1

    imagine they release a navball module and you can fly with UI completely disabled

  • @dragonislav984
    @dragonislav984 14 วันที่ผ่านมา +1

    next you need a fully responsive, real-time, motorised nav ball!

  • @fredrickbambino
    @fredrickbambino 14 วันที่ผ่านมา +1

    Perfect for ksp cuz we don't talk about ksp 2 anymore

  • @JeanYossa
    @JeanYossa 14 วันที่ผ่านมา +1

    Always a good day when Matt Lowne uploads. ✌️🐸👨

  • @jamesdavis-hc2su
    @jamesdavis-hc2su 14 วันที่ผ่านมา +1

    Do a full monitor view with a smaller screen showing the controller (kinda like a mouse cam) to show it in acrion.

  • @LayneBenofsky
    @LayneBenofsky 14 วันที่ผ่านมา +1

    A thin bit of adhesive felt (like for furniture feet) on the inside of the slot for the throttle could help hold it in place. Just needs some friction to overcome the weight of the lever.

    • @Codapop_KSP
      @Codapop_KSP 14 วันที่ผ่านมา

      That's very similar to what I'm trying. The only problem is it's very touchy. Sometimes the material can prevent the throttle from maxing out or bottoming out.

  • @jordandegraaff
    @jordandegraaff 14 วันที่ผ่านมา +2

    You know what you need to do? Build a capsule, and then mount the screens and controllers in it.

  • @stevechil5226
    @stevechil5226 14 วันที่ผ่านมา +1

    you should see if theres a way to tighten the throttle lever so you don't have to hold it in place

  • @AsherHelsel-nt2lp
    @AsherHelsel-nt2lp 14 วันที่ผ่านมา +1

    I absolutely love your cat

  • @diamondndaruff19
    @diamondndaruff19 11 วันที่ผ่านมา +1

    I like the controller, very cool! I have a video request. Since the demise of KSP2, could you overview your favorite/must have mods for KSP1? I started playing KSP1 last year just before KSP2 came out, so have mainly been playing KSP2. Now, I am wanting to go back to KSP1.