Ironic that the Master speechcraft trainer is the NPC that has a left over voice recording error where the voice actress stops and says she wants to do her line over
Oh, I remember that vampirism quest very well. When I gave all the ingredients needed to make a cure, the witch told me that she needs time and I have to come back later. So, I stepped outside, only to find out that it was morning and I was on the last stage of vampirism. I began to die very quickly, couldn't fast travel anywhere, so my only option was to come back to the witch house. But the best part was when I hit "wait" button, the game informed me, that I "cannot wait in this location". Yeah...
Dude... The same shit happened to me and on top of that I was "intruding" and she would attack me. I had to keep knocking that bitch unconscious until night time.
Fun Fact: In the PS3 Game of the Year version of Oblivion, this quest is totally bugged, and the lady won't accept the Bloodgrass even if you have it. She'll just tell you about it. The only way to fix it, is to buy the Normal Version of Oblivion for PS3, change the file on PC so that your GOTY version is read as a normal Oblivion save file; and run the quest on the regular Normal Oblivion; before swapping it back. Or just don't play the PS3 version... that's fair too.
That’s also why in Skyrim if you side with Clavicus you get a terrible axe. A lot of people ragged on the quest for giving such a terrible reward for siding with him but it makes sense given how Clavicus works.
@David Daivdson The reason they didn't do levitation in Oblivion is because the graphics.the treees and fires and everythign is in an "X" shape from above and they didn't want to ruin the visual effects. At least that is what I have heard from asking that question.
@David Daivdson It will be interesting to see how that turns out, I have lost a lot of my enthusiasm for future games after waiting all those years for Skyrim, not that it was terrible, but even I expected more for the wait. But, yeah... That makes a lot of sense, I mean it is pretty easy to fall between the lines and get stuck in the nothingness and trying to go in to cities wouldn't work at all, it maybe should have been a duh, but I didn't even think about that aspect of it.
you think the cure vampirism quest is bad? it's even worse in the german version because of a translation error. you see whoever translated quest msut not have been the same guy who translated objects so what happened is that nightshade, one of the ingredients needed for curing vampirism, was translated differently, so in teh quest it says that you need "nachtschatten" which is a literal translation of teh words night and shade, however the night shade plant and alchemy ingredients are translated as "tollkirsche" which is what the plant is actually called in german. so unless you are aware of the translation error, you will spend the rest of your years trying to find an item which does no texist in the game.
Oh yeah , I remember now. Also there were untranslated doors and portals to Oblivion. The message made it even funnier: " Gefunden A gate to Oblivion" or sudden french English text parts /books.
Adam Harrington And returning a sword to a Dreadra who with it, will return to full power. That is lesson 1 in the Eldar Scrolls series, never trust Deadra.
Umbra is primarily used by edgelords and noobs, as you get the vastly superior Goldbrand much later on, with it's fire enchantment is overall stronger than umbra, combine it with either azura's star, and you have infinite recharges of it's enchantment, provided you aren't an idiot, and have even a basic soul trap spell or weapon. As 4 the quest itself, the mask is worthless, yet makes the best sacrificial lamb during main quest, as it is the best least valuable daedric artifact that you can acquire legitimately without using duplication, exploits cheating, or use of console commands. Patch History: Edit 1: Fixed 2 typos.
Relixa Good to see that you're still a snobby little shit. Oh btw, did your mom remember to empty out your shitbucket? I remember you telling me that she forgets it for weeks at a time.
Another random asshat i've forgotten about? Join the pile of *nobody gives a shit,* instead baiting replies with malicious intentions. I could do research 2 find out who you are, but that would imply that i care 2 find out who you are. Patch history: Edit 1: Added a sentence, to correctly make clear the correct context of a previous part of the sentence. Edit 2: Removed an extra space. Edit 3: Removed an extra space in patch history, and added an upper case letter in the correct place in patch history.
The cure for vampirism is even worse if you play the game in german. The witch tells you to collect Nightshade - "Nachtschatten" in the german version. Sounds easy. So you rome around trying to find all the ingredients, until you got them all - well, except "Nachtschatten". So you search harder - check every barrel, flip every rock, search through the wilderness, ask all the merchants, check areas you haven't visited yet, search through the wilderness, ask the witch again, kill all the merchants, and search through the wilderness. But you wound find any "Nachtschatten". Because the item you searching for is not called "Nachtschatten" but "Tollkirsche". Yes that's right, the witch tells you to get "Nachtschatten" but they gave the "item" the name "Tollkirsche". And since you need 5 of them, it's unlikely that you will give them too the witch by accident. Good luck figuring that shit out. In case you were like me, with no access to internet at that time, there is an easy solution; JUST COLLECT 5 PIECES OF EVERY INGREDIENTS IN THE GAME!!!
@@Resursator but it sounds like the quest only finishes when you give the items that witch.... so the quest won´t finish by gathering alone, that in turn would mean you would endlessly keep searching because you can´t know for certain that you gathered EVERY ingredient
By the way this is THE reason why I started playing all games on english and afterwards became the top student in the english class, like a natural, because i never again trusted german localisation
That's the one that gets you allies from each hold right? I think you have to do one but after that just run for the hills the guards don't even help 😂
WHAAAAAAAAAAAAAAAAAAAAAAAAT?!!!!!!!!!! :O NOOO!! ...it...it just cannot be!!!!!!!!!!!! NOOOO...Why did I spend so much time within these Oblivion gates when I did not have to?!!!!! :O :((((((((((((((((((((((
Also its kind of crazy to hop into an oblivion realm of a deadric lord. Definitely was getting repetitive but cool nonetheless and scary when I was young.
Yeah, oblivion gates are repetitive, but the rewards are great especially the enchantment, save before closing the gate, reload if enchantment we already have, once we got what we need, duplicate them. 🤓
why does no one understand you have to hover over a choice in the speechcraft and watch their face before making a decision. then selection the best ones for the biggest gains.
You don't even need to do that. Just use the smallest section on each option, noting which ones give you negative affection or positive affection. Then, only use the smallest section on the negative options and anything but the smallest section on the positive options. Do this enough and you will max out the npcs affection from talking. Bonus points if you do this while your weapon is out, which automatically causes everyone to have -10 affection. After you're done, just put your weapon away for a free +10 boost.
@@chronoflect yeah just small wedge and neg and big on positive and boom done. Rinse repeat really fast once you have it down. Didnt know the sword trick tho
I don't think it's a lack of understanding of how the system works that makes people hate it, it's the fact that it's a total uninteresting time waster of a mechanic and it doesn't even make sense as far as persuasion/speechcraft is concerned in RPGs.
Definitely my least favourite. What do you have to do again, like find 200 nirnroot or something? Felt like it took just that many full laps around Cyrodiil to find them all.
so we bought the GOTY edition of Oblivion when it came out and my dad contracted vampirism. he did the quest to cure it but ran into a game breaking glitch that made it so the potion wouldn't stop brewing, make the quest impossible to complete. we found out later the only way to fix the glitch was to buy the non GOTY version and load your save on it. and thats the story on why i have 2 copies of oblivion for ps3
The best thing to do is to do the dark brotherhood quest and get the vampirism that lets you go out in the sun with zero issues at all. All the perks with no drawbacks
That happened when i had it on the ps3 i had all the ingredients and the game wouldnt update it, pissed me off cause i really wanted to cure my character after being a vampire for so long.
WHAT!!! THE ALLIES FOR BRUMA QUEST IS OPTIONAL!!!! I SPENT SO MANY PLAYTHROUGHS DOING THIS CRAP AND I WAS CONVINCED IT WAS MOST OF THE MAIN QUEST BECAUSE IT TOOK SO DAMN LONG!!! THIS MEANS THAT THE ACTUAL PLAYTHROUGH IS LIKE 8 HOURS LESS!!!! UGH
Nathaniel Todd i actually spend a lot of my time just closing oblivion gates. i think ive closed at least 20+ gates maybe more. i like collecting the weapons and ingredients
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I wanted to do it. But I killed one of counts at low lvl (was in thieves guild so i needed stolen stuff xd) and like 20 lvls after the count was still dead
You can do the 6 gates in like an hour. Just...don't fight anything. Run and jump and maybe kill the guy with the keys and that's pretty much it. The only real reason to stay longer is to either explore if you are not bored yet, being obsessive about it, grinding skillpoints and collecting loot. Like finding the two secret items in a half-sunk tower.
all i remember about oblivion was when i first started the game i would always focus on and finish the arcane university quests first so i could become the head mage or whatever so i could get access to a certain arcane enchanter. then i would find an item with 25% chameleon and disenchant it and use that to enchant 4 pieces of armour with the 25% chameleon thus being 100% chameleon. i would then play the rest of the game totally invisible and explore every gate of oblivion without alerting any enemies. good times.
go for it guys!! makes it really fun!! apparently you can also do the same with acrobatics and jump over city walls and stuff by being 100% but i’ve never personally tried it before.
Whoa man, oatmeal may not be great by itself sure. BUT. mix in some brown sugar, (with an optional dash of cinnamon), with milk instead of water and BAM! Instant amazingness that takes like no time to make and is very filling. coincidentally its also perfect for warming up after being in the freezing cold for hours. On another note, I totally agree with the vamp cure quest. I HATED it.
I also found it enjoyable because it showed that preparation wasn't easy. Also, I had shut some before hand just for the sigil stones, which is basically the reward of the quest.
i was one of the people who hated the quest i think most people hate it because they see it as a waste of time i think it was the pacing that was the problem because before that quest you had to do the blood of the deadra and the blood of the divine quest which took a while so at that point i was tired of going through large dungeon's to collect 1 item and i was tired of the over extremely boring oblivion landscape that made me think it was made to make you depressed and stupid puzzles that made me want to commit suicide for basically no reward (at the time i didn't know the sigil stones could be used for enchanting and i saw the only use for them was to roll down a hill) just to get like 20 guy's who just get in your way and will die anyway
how does walking outside of the borders of a map a reason to say a mission is bad? that part of the map is not even related to the mission itself,so it doesn't make sense besides that,i agree with everything else
"This cure vampirism quest is taking forever! How many more people do I have to talk to?" A single quest chain from World of Warcraft would cure you of your...ignorance.
*I always kill Umbra at level 1 so I can get the Umbra Sword. When you do it that way, the Umbra Sword becomes weightless and can't be dropped until you get Vile's quest. Also if the sword is hotkeyed, you get to keep it when escaping from jail. The Umbra Sword is definitely the best sword at level 1 in Oblivion!*
Who doesn't xD kill dorean or how this dude's called, perform the gold glitch, buy apotheosis and then go kill umbra. Good sword and good armor right at the beginning of the game
For me it's Paranoia. The quest has you follow people around Skingrad from 6 AM to 12 AM. While following them you will see them do exciting thing such as: Sitting in the chapel, slowly walking around Skingrad, working from 8 AM to 5 PM. The only good thing about this quest is that you get to kill the quest giver at the end. And that you get to hear Wes Johnson talking to himself alot.
Vatih Well, he'll believe it, as long as you say that at least one of his suspects is guilty; denying all of his suspicions just makes him turn on you.
My first play through I thought it was quite neat. It was a break from usual "bash your sword until you're through" -quests. Obviously replaying it was nightmare, because you knew it was pointless (actually it would have been quite neat twist, that after hours of sneaking behind you would actually witness something which would confirm his suspicions, or at least some kind of secret reward of your efforts)
I always start with that quest. You just get the quest, talk to him behind the chapel, wait 24 hours.. Then rinse and repeat. Easy few hundred gold to start a character.
I always like this one.. it's easy, interesting and can be done different ways. First time I did everything he wanted, stalked the people. Killed the people, framed another for it, got the reward. Next time I did every he wanted, except then I turned him in. Double the rewards. Third time, I stalked the people, then turned him in.
I remember getting a nasty headache the first time I tried to find the damn tears. Took me like 2 hours of running in circles looking on the ground, fearing I might have accidentaly knocked one away or off the map while walking ( this is oblivion after all ) seriously fck that quest.
I haven't done it yet, but when I've been picking stuff up off of shelves, the other stuff around it will just fall through the shelves for no reason. It's pretty weird ngl
Tears of a saviour is actually a pretty good quest. Its pretty well written, has good lore, and if you read all the notes and books youre handed, it actually makes gathering the tears unteresting :)
I agree that the Umbra quest is pretty bad but , "Not very good treats?" Isn't Umbra the best sword in the base game? I think that's a pretty good treat. And as for tricks, I don't know, I consider it pretty tricky of Mister Vile to give you a shitty masque in exchange for the best sword in the game.
+Gay Panda as for umbra being the best sword, technically ya it does the most base damage but it's enchantment mean it is only useful as a way to fill soul gems and other swords with better combat orientated enchantments would be better. As for the masque being a trick that's actually a pretty fair point.
It is not. All it has is the highest base damage for a sword, but that’s worthless when physical damage is the worst damage type and the shitty enchantment on it prevents it from being useful. Custom Swords>>>Goldbrand, Chillrend>>>>>Umbra
It's not hard to keep your infamy 0. I never once had to do the pilgrimage all over again. Also, you get a map showing you where the wayshrines are, but there are other ones in the wild as well.
You gave me severe flashbacks to a side character I had back when Oblivion was a new game. I caught vampirism and immediately sought out a way to cure it due to the horrific detriment the sun had become, and I was not willing to play the game in never ending darkness. The quest was so stupid and convoluted that I totally gave up on it and abandoned the character.. at least it wasn't my main one. Later, my ex was playing the game, and decided that she really wanted to be a vampire, she was into Anne Rice's novels and stuff. I BEGGED her not to do it, especially not on her main Khajiit character, because she loved that character so much and really identified with her. But she just wouldn't listen.. She ended up abandoning it, too, and her character. She got really angry and despondent for a while, and sadly watched me play through the game on my main character. She was so damn sad about it and I felt absolutely terrible, though I did everything I could. Back when the game was new, my ex and I were 21 and 22, respectively. I feel so bad for the people trying to deal with that shit when they were just kids..
By returning the sword Umbra to Vile, it starts the whole Infernal City conflict. It actually really interesting. For instance, people who hold the sword Umbra, slowly have the person Umbra leak into their soul (or something like that). After that they start going insane and call themselves Umbra. It happens in the second book, where the Dark Elf guy and the prince guy meet the person in possession (forget their names). It was a great series and makes Vile's quest make more sense.
The sword Umbra is sort of like Vile's version of Sauron's One Ring, except that it rebelled against him, rather than being taken, and that it was intended to collect souls for him through being used by mortals, rather than directly enhance his personal power.
The guy who made this video wouldn't know that though, because it's people like him that have made elaborate gameplay and story-telling nearly a thing of the past. It's all about instant gratification now, with as little effort as possible, unfortunately.
Lore-wise, the Vampirism quest makes sense. You talk to someone about it, their first thoughts are to the face of the Mages, Raminus. He'll at least know what he's talking about. Raminus/most of the higher Mages know of Hassildor's own vampiric affliction, which no one else in Cyrodiil knows (outside of maybe The Dark Brotherhood). So it makes sense that Hassildor is the logical person to go to, he's the leading authority on Vampirism due to his position. However Hassildor doesn't want to play his hand either, because he defaults to not knowing you for this quest (rip@BethesdaBranching, it works if you don't actually know him) and so he sends you off to his most likely lead (he may in fact know she can do it). It wouldn't make sense for Joe Schmoe to know of this random witch as she doesn't exactly do the potion often. It also wouldn't make sense for Joe Schmoe to know Hassildor is an authority in vampirism because that would be the end of his rule quickly if he drew attention in such a way. It does make sense for someone to just pass the buck to Raminus, odds are he knows something that can help and he does. So he's the logical conclusion. It's annoying, but it's supposed to be. Vampirism is something you have to really want, and it's something that shouldn't be frivolously received and removed. I hate the quest mind you, and I agree with it being on the list. However lore-wise it works. I also don't agree with Clavicus Vile being on the list when you didn't list Nirnroot's quest and the Reinstatement into the Mages Guild quest. Both of these are dumpster-tier quests. Clavicus is just garbage bag-tier if only because they could have done more.
RyanKaufman that's an excuse. The lore is made up. The designers could easily have made the lore fit with less people. It's an incredibly minor quest. It should be simple and it shouldn't take too much time to do it. They did a much better job in skyrim. Inkeeper tells you about dude, dude knows what to do, you need to do one task that's not too difficult and then you can get a cure. It's enough effort for you to avoid vampirism, but not so much effort you wanna throw your console out the window because you've died three times from having to shop during the day
I disagree. My comment is saying the lore makes sense, but it has no bearing on the real meat of the quest. The real quest is with the witch, and that's where the quest enters tedium and nonsense. They could have made the lore fit with less people, they could have made the list bigger. That part of the quest means nothing, it's simply flavor dressing what will be one of the worst quests in the game, which more is better than less in that regard. Certainly better than fuckin' reinstatement of the Mages Guild. There's no reason you should be upset about going to see four people to get rid of a disease that is supposed to have no cure. The fact they even allow you to get rid of it with a quest is making the game more accessible. Which is fine, but vampirism should be permanent. It shouldn't be something easy - in Skyrim it *is* easy. You say it's enough effort to avoid the affliction, but it really isn't. It's way too simple and vampirism becomes just another playtoy like everything else in the game. It should be a permanent grievance you have to bear for being foolish enough to let it happen to you. Either you roll with the punch or you reload the save, simple. But Bethesda doesn't want to handle things that way, so they make an easy quest to accommodate. That's why I prefer Oblivion, the quest is horrific but it's a last resort if you absolutely cannot stand being a vampire anymore.
RyanKaufman people complaining about removing vampirism in Oblivion have obviously never faced the utter agony of wanting to get rid of vampirism in Morrowind.
Or when you have the ps3 version, you cant get rid of it because the witch wont accept the bloodgrass you have, because of the shivering isles quest added on, A GLITCH happens. You do all this CRAP just to find out you cant cure yourself because of a GLITCH. so yes it is 100% #1 worst quest for me!
Greig91 yeah especially how you can bypass the sunlight penalty of stunting your regen by simply having enchanted items that boosted regent for what ever attribute. When that's the only downside and you can effectively make it obsolete then why wouldn't you want to play as a vampire if you only cared for gameplay mechanics and not roleplaying.
It is fun at first because you find cool stuff and fight lots of enemies so you level up your skills faster but when you decide to close every gate you find and at a higher levels you mostly see them populated with Xivilai and their clannfear, other clannfear, daedroth and storm atronach it gets pretty tedious. The randomness of the sigil stone you receive at the end can be rewarding or disappointing.
@@Pichustrikesback I actually liked the planes of oblivion and the shivering isles the most, because it's not so much the plastic-fantastic vibe as in the normal places
In the Garridan's tears quest, if you actually read the Knightfall book it's really, really well written. Honestly, after reading the book and doing the quest, it felt so much more impactful. (Collecting the tears was still a large annoyance)
I know right? I remembered the quest as something beautiful, not like it was described in the video. I spent some time contemplating in front of the block of ice where his remains are frozen.
I always thought the trick in the Clavicus Vile quest is returning the sword to him, Umbra has no weight, infinite durability and scales with your level (if you don't complete the quest) and has very very high damage, while the mask is pure dogshit, that alone made it an interesting quest for me.
Well the trick there is that Barbas is only there to test you. So you are supposed to uphold your end of the bargain. But I mean yeah, there isn't anything to be gained for it I suppose since the mask is kinda shitty and he isn't going to get your soul anyway since you'll end up becoming The Mad God or whatever.
I think the worst part is they repeat it AGAIN in Skyrim. Same deal, except both items are somewhat decent and now Vile wants you to axe Barbas a question despite it being counter-productive to his connection to Skyrim in the end. ...God, Vile sucks.
Gratuitous Lurking There is a sneaky way to get both the rueful axe & the mask in Skyrim. Involves a fully upgraded slow time shout & a player home with an empty weapons display...
I would dare say that Allies for Bruma isn't even that bad, until you get to CHEYDINHAL that is. The Wayward Knight is just so much worse than the entire Allies for Bruma quest (in my opinion) because it is the only one that requires you to do more than just kill stuff and close the gate AND get the reqard. Instead, you have to help 2 complete morons that refuse to go back even though the rest of their friends died. Not to mention, if you want the max leveled reward for the quest (like I did, both the Thornblade and the Staff of Indarus are pretty good) you have to go in there above level 20 and pray they don't die to the higher leveled Daedra so after EVERY SINGLE FIGHT you can just wait to heal them. THIS in my eyes is possibly the worst quest I've ever done next to the vampire cure quest.
Yeah, The Wayward Knight is terrible. What I do now, since without console commands it would be near impossible to keep Indarys alive, is refuse to talk to him, and bypass the gate at the bridge in the Oblivion gate. That way, he can't follow you into the tower, and he will survive you closing the gate. It's a bit of a "cheat" I suppose, but he dies so quickly that it's a nightmare trying to keep him alive when following the normal route of the quest.
While i do agree that it's a bad quest, (alongside get every other fucking town 2 help bruma) it's not impossible, but it's downright annoying. Althrough, that heal target 4 x hitpoints spell really gets a lot mileage at that point, and is worth it's weight it gold. But impossible? does nobody invest in restoration school of magic? da fuq?
I was surprised to see the Umbra quest on this list. Umbra is hands down the best sword in the game, the quest (while not extraordinary) is short and to the point, and if you keep the sword but hold off on returning it to clavicus, it remains a quest item and has a weight of 0.
oh man I love speechcraft. I know it's pointless, but I've always loved anything in games that revolves around charisma or speech?? Idk the speechcraft system is kinda fun to me. It's like a tiny mini game. It gets annoying sometimes, but at least I can make everyone love me if I want to. B-)
I pretty much always choose charisma-based skills in RPGs. The problem with this speechcraft is: it makes no sense! What is that minigame about? You have to admire, boast, joke, and coerce to somebody; and you can say the person hates 2 of these. And you have to do this. What? If I know somebody doesn't like boasts, why would I do it in real life?! And another thing kicks in: you do these 4 things... with different, revolving intensity. What?! Why would I be limited to certain levels of intensity? Why can't I choose? Some deadric divines force me to? In summary, the whole point is: what does this minigame represent from real life? Nothing! It would make way much more sense if you had to check somebody's reaction and choose the best options for 4 different topics (each topic can have different set of reactions). More realistic. Or, you know, I wouldn't mind if speechcraft was a completely passive skill. Increasing with each conversation. Yeap, it is a pain in the ass, but at least makes sense. You want to be good at speech - spend much time gossiping with beggars and citizens. There could be also major bonuses for choosing good persuading options in dialogues.
The worst quest in Oblivion is just getting accepted to the Arcane University. Run around to every mages guild in Cyrodil and do pointless tasks for a recommendation. Thankfully the reward is worth it, but still what a pain in the ass.
You forgot the part in the vampire cure quest where the lady didn't let me in her house at night, kicked me out during the day, and forced me to run for my dear (un)life to the nearest town while I had to wait for her to brew her stupid potion.
An Elven Lullaby I was running full speed casting heal minor wounds and drinking all my health potions until I reached some ruins (which I couldn't wait in because there were enemies nearby how fun)
Paige C Lol if I'm ever fighting vampires now and I contract the disease I start to twitch until I chug a cure potion or even use a spell if I'm on my mage.
An Elven Lullaby right after I cured it I got up to that bit in the dark brotherhood where the guy offers to turn you and I said, out loud "I think the fuck not mate"
Ha! Being a vampire in Oblivion is literally the worst. I had the brilliant idea of going through the arena as one, and I could get in, what, two battles before they closed down? Maybe three if I was lucky. But there was only a sliver of time I had where they were running and the sun wasn't continuously burning the skin off my face.
For the five soul gems, each of the mages guilds has one person (the shopkeeper) who carries a grand soul gem, which you can pickpocket. And if you have the Frostcraig Spire FLC, you can easily teleport to each guild.
You can do Oblivion gates in a few minutes if you wish. Just leg it to the top without fighting anything and take the sigil stone, they're pretty easy if you want them to be. Invisibility is also an option if you need them to be any easier.
In tears of the saviour, I could never find the final tear - then I looked up a walk-through to see the location of each individual tear, and one of them was just missing from where it was supposed to be. Then I realised that I must have accidentally kicked one of the tears by running over it, and in tradition with Oblivion physics, it presumably went flying into some unknown corner of that map and I after spending hours of looking for it, I gave up and it was impossible to finish the quest. Also, I did stumbled upon the grey void in that quest too. I mean, I don't necessarily blame the developers for not elaborating too much on that map just for one quest, but they at least should have made it impossible to access the view from the top. Pretty lazy.
all you had to do was load your autosave...it would've autosaved when you got to the area with the tears, then you could've tried to find them again. Although that quest does suck
You left out one of the most annoying parts of "Tears of the Savior", the fact that you can go back and talk to the guy who gave you the quest and he'll give you a bunch of potions to protect you from the cold that's hurting you...oh? That sounds useful you say? Well it is, unfortunately THE QUEST NEVER TELLS YOU THAT YOU CAN DO THAT!! I discovered it by accident when I got fed up and couldn't find the last few tears (did I mention the compass does NOT show you where the tears are?) and I happened to talk to the guy a few days later, and he's like "Oh from the conditions you described, these might come in handy" AND HE GAVE ME A BUNCH OF POTIONS THAT WOULD HAVE BEEN SO USEFUL EARLIER!
Dangerous Mermaid The most annoying part for me was that you can accidentally push those fuckin' tears away when you're near them. If that happens not even the map showing their exact location will help you. Total insanity.
How much do want the freaking quest journal to hold your hand? Have you ever thought that maybe little details like this are rewards for people who take their time and explore their options before they dive right into the quest?
@Stephen Skinner I'm not asking it to hold my hand. I don't mind that I need to find 5 tears, I don't even mind that they're not shown by the compass. However, when I'm constantly losing health via frost damage and I can't take my time to actually LOOK AROUND it becomes a problem. There's a difference between spending hours on a quest based on difficulty and feeling triumphant, vs spending hours on a quest because it's tedious and you go "God fucking FINALLY" when you finish it. Adding in the frost damage was just a lazy way to make a simple quest that would take maybe 10 mins longer. Which is a shame considering the quest starts out so nicely, having you decipher the map to even FIND the cave in the first place was a lot of fun.
I concede number 5 and Obliviongates, but none of the others. Putting Vampirism Cure at #1 ? Complaining about bugs when you jump off the "end of the world" ? Yes it sucks, but most older games had that. Hell, most EA games these days have you fall through the floor into oblivion (heh).
Amazing video!!! :) The 'Vampire Cure' quest was a pain, I had an annoying time with Hal-Liurz, she would always go off on another tangent, never speaking to Count Hassildor, leaving me with a fine when trespassing to converse with him. :'(
Umbrage was one of the earliest things I found in the game. I used a TON of underhanded things to kill her including lowered the difficult to novice. Like level 10. I didnt even care because I remembered how good ubra was in morrowind
Wait so your problem with number 3 was you went somewhere you shouldn't and you're upset that you saw something you didn't like? That's your own fault, not a problem with the quest.
How is the fact that I can easily get out of the area I am not supposed to get out of not a problem with the game? Also the quest is pretty crap anyway.
@@TheCantinaChannel That's still a crappy reason to put it on this list. You still had to go out of your way to get out of the glade and leave the boundaries of the map. It's not like Big Rigs: Over the Road Racing, where simply driving in one direction for a minute will cause you to leave the game.
I agree, quit whining and enjoy the game and yeah I have a few characters whose sole purpose is for exploit runs not unlike my real characters, if you don't like the slight mistake in the area then well don't explore it...you chose to go there, you chose to whine about it and you didn't have to go there, PS still love your vids cantina
@@TheCantinaChannel If you know you're not supposed to go there (hint for new players: there's nothing to do or see out there for more than a couple minutes), then don't go there maybe? This is such a non-issue.
Man ...I don’t dare to be a vampire in Skyrim because of my horrible experience in Oblivion 😶....Every time I start a new game in Oblivion...I don’t forget to keep the cure requests in a special container just incase I get influenced by a single vampire attack...
being a vampire in skyrim is nothing, really. just do most your outside quests during the night and you'll have 0 issue, especially if you have dawnguard because then you don't really have to worry about towns people attacking you.
Abdulaziz Al-amri being a vampire in Skyrim is a lot better because in Oblivion if your in the sun you take constant damage but in Skyrim if your out in the sun your magic, stamina, and health just don’t regenerate, which can be rectified if you have potions, the respite perk, or regeneration enchantments and potions. If you want to cure your vampirism then all you need is a filled black soul gem and you talk to a guy in Morthal
Abdulaziz Al-amri My first playthrough got ruined because I became a vampire and got stuck during a quest and my last save was HOURS before that. Edit: It was ruined because my stamina wouldn't regenerate I was stuck so I couldn't jump or run out and I was instant killed repeatedly on a low health save by a dragon soooo...
OMG I freaking didn't know that it is optional either during my first playthrough....... I closed EVERY SINGLE OBLIVION GATE and what did I get: 2-3 soldiers from each city I aided WOW THANK YOU
I thought you got more time to close the huge gate at the battle of Bruma. The more aid you get the more time you had to fight your way to the top of the tower.
Oakeye tbh I never paid attention to that, it would make sense if that’s the case but I still prefer run up to the freaking tower faster rather than closing em all again...
İrem Sile Do you still play it these days? I've been going back to it between certain time intervals. Sometimes forgetting it for a year or more and installing again. Been doing this for almost a decade now, very interesting
İrem Sile you closed all 50-something gates? Holy hell I wish I had that kind of dedication. Must be satisfying to see that one completed on the stats menu though
5:35 'Allies for Bruma' at #2? That's kinda like playing Minecraft and crying about having to gather resources.The game is actually called 'Oblivion' AND..no two are the same. Yes, the primary rooms in the main tower are but there's a different map for each city and bitching about the red atmosphere is stupid as well. Also, there's a randomizer in the code to choose the maps for gates that appear elsewhere. In 2006 it looked pretty awesome to us simple people and I really enjoyed exploring the Oblivion Realms. A shame it didn't meet your lofty expectations, Mr. Pissypants.
The worst part about the cure for vampirism quest is that on the PS3, where i originally played the game, she refuses to take the Bloodgrass, making it impossible to cure and thus impossible to ever see that hidden room in Castle Skingrad.
@@CErra310 no ifs. Just never wait or sleep and you won’t progress vampirism. Though if you’re planning to always stay on stage 1 what’s the point of even being a vampire lol?
I love my Umbra sword it's the one sword I've used for a long time across many levels! And in regards to vampires in Oblivion I love it! I run pretty fast and also have shadowmere and since I played Better Vampires in Skyrim which is based on Oblivion I knew what I was getting into. On a side note... try being a longterm werewolf/lycan in Morrowind 😉 even the game dev's didn't intend for it to be permanent since the main quest involves curing yourself but it adds a huge power boost but an even bigger disadvantage which adds a gigantic challenge boost
Hi your videos are cool and I don't know if you did already but would you ever do a morrowind play through and also have played any of the fallout games in the whole series? Thanx
Another layer to the Cure for vampirism quest, is that on PS3 the quest was bugged in a way that made her never finish the potion. You went through all the objectives but were never able to finish it right at the end. That experience broke vampirism for me.
I liked the vampire quest. I found it interesting that the count was vampire too. Not the best quest in the game but i did remember it still after all these years.
I remember playing this on a PS3 of all things and doing the vampirism quest was glitched on the GOTY version, when trying to give the witch bloodgrass she simply wouldn't take it. The only way to bypass it was to change the system language to German. Even stranger was that this also reset the shivering isle expansion. So much nostalgia for this game and I still love it, but I will always remember this cursed glitch!
I love the speech mini game, you can have a ton of fun making them say stuff with turbo speed. In Skyrim speechcraft matters way less, fail a "skill" check and you have 4 other options that will give you the same result... I forgot to add, that yes its true "Curing Vampyrism" can feel tedious but I would not have it any other way. It's very rewarding once you get cured, you feel the reward of it because you have to do a bunch of stuff that ain't exactly easy.
Hmm. I'm getting conflicting info here. The wiki says he's marked as "essential again" once you enter the gate, implying he wasn't essential for some part of it. But that's not implied from the wiki page, from what I can see. And on another wikipage, it claims Martin is only unessential during Light the Dragonfires. Weird.
I'm pretty sure Martin can die in the battle before the Great Gate opens. The quest actually tells you to protect him. I've never had that happen, even at level 8 without doing Allies for Bruma, but if he dies then the main questline fails. He can also die on the way to the Temple of the One.
I think you missed the point with the speechcraft one. You don't have to speak with every beggar and help them, but you have to persuade Tandilwe that you did. I mean...how would she know the difference? Well, by detecting your lies. And passing that deception check is the true test. Oh, here is how I did the Allies for Bruma the second time I played through it and got bored of the oblivion gates after a while: Enter portal. Run and jump over everything. Use every object you can. Run up the top, smack the guy with the key, snatch the oblivion orb. It really cuts down the time it takes to complete a gate.
Gamer Q77 It actually is much worse than assaulting a person because the person will most likely fight back. Believe it or not dogs and cats probably wont and they'll just hiss or growl. *Also, most of the bigoted people are the elders who can't let go of the 50's and want to be able to beat their wives and arrest gay people* A kitchen table: Because it isn't called "Black Coffee" its called "Dark Coffee"
The Cantina honestly I don’t understand why the clavicle vile’s quest was one of the worst quests in your opinion I mean you at the very least keep umbra which is a really powerful with a lot of times you can use its enchantment and trapping soul for 120 second thats not a small number there
"Yes. I know of Umbra, but you're a stranger so I'm not telling" lol It seems the concept of shooting yourself in the foot is foreign in Cyrodiil lol. * facepalm *
Master Training quests have become completely redundant for me. I Speedrun the MG recommendations, level up destruction as much as I can and then make 100 self drain skill spells and get trained by one of the trainers that get you to level 70. It also makes it cheaper if your doing a glitchless play through. Though I don’t know if you’d count the drain training as a glitch.
+L that was very close to being on this list. The only reason why I decided to leave it out was because I am always picking nirnroot whenever I see it anyway so I usually have enough by the time I do the quest.
so dumb. you know this ingredient you found right next to the city? somehow alchemists didn't even know it existed. it isn't because its the only sample. there are hundreds of others.
I thought you only needed 10 nirnroots. It feels Liam’s trying to find a 100 other ingredients and was still bullshit but I’m pretty sure it was only 10 nirnroots
TES: Oblivion was a first game from TES-games what I played. So I waste many time in this world. I agree that the caves of Oblivion and the stone tower are made as boring as possible. If something goes wrong with me in games, I try to do it differently. So I began to explore all the locations of Oblivion. I simply learned the invisibility school spell of the Illusion, immediately after teleportation I jumped into the lava, constantly healing myself, reached the main base and ran upstairs. There I grabbed a Sigil stone. The gate is closed, I have a stone :) But for what I really love Oblivion is for the ruins of the Ayleid cities. This dark atmosphere of eternal death with ghosts, lichas, deadly trap, shining crystals and skeletons of fallen warriors... It was something incredible. Nothing compares in emotion to the feeling when a dead magician lich raises his withered hand, firing his fireball, illuminating the skeletons running on you ... With all my love for Skyrim, but no subsequent part created such a strong atmosphere as the abandoned Ayleid ruins in Oblivion. Thank you Bethesda for the work done! And a shame for Fallout 76 :D Всем спасибо!
Ironic that the Master speechcraft trainer is the NPC that has a left over voice recording error where the voice actress stops and says she wants to do her line over
that´s some speechcraft power right there..... the character was able to influence the developers
I swear the first time i saw that she was master i thought it was an in joke about that retake
I feel like it almost had to be intentional
I just wanted a quiet life.
th-cam.com/video/OX8najPmiyc/w-d-xo.html
For anyone else who was looking for the error lines
The trick in Clavicus's quest is that the sword of Umbra is amazing, while the mask he is giving you is crap
Also Umbra lore is amazing
Yes its awesome, i used it to kill a lot of stuff. In fact i think it was my main weapon until shivering isles came out then it became dawnbreaker
@@sakariaskarlsson634 you mean dawnfang?
@@kamatayon6380 *d a w n i s b r e a k i n g*
@@kamatayon6380 yes
Oh, I remember that vampirism quest very well. When I gave all the ingredients needed to make a cure, the witch told me that she needs time and I have to come back later. So, I stepped outside, only to find out that it was morning and I was on the last stage of vampirism. I began to die very quickly, couldn't fast travel anywhere, so my only option was to come back to the witch house. But the best part was when I hit "wait" button, the game informed me, that I "cannot wait in this location". Yeah...
Dude... The same shit happened to me and on top of that I was "intruding" and she would attack me. I had to keep knocking that bitch unconscious until night time.
ive just done it now.after a stupid death loop!
@@thelamp6954 idk why but that made me wheeze
And then the Deepscorn Hollow DLC made curing Vampirism insanely easy.
Fun Fact: In the PS3 Game of the Year version of Oblivion, this quest is totally bugged, and the lady won't accept the Bloodgrass even if you have it. She'll just tell you about it.
The only way to fix it, is to buy the Normal Version of Oblivion for PS3, change the file on PC so that your GOTY version is read as a normal Oblivion save file; and run the quest on the regular Normal Oblivion; before swapping it back.
Or just don't play the PS3 version... that's fair too.
The "trick" is that Umbra is a bad ass sword, and he tricked you into giving it to him in exchange for a worthless helmet.
Well, he is the Prince of Bargain after all. He fools you and profits from you by doing that. One hell of a bargain
That’s also why in Skyrim if you side with Clavicus you get a terrible axe. A lot of people ragged on the quest for giving such a terrible reward for siding with him but it makes sense given how Clavicus works.
@@songbird6414 I've never sided with Barbas because I always kill dogs in Skyrim
@@loosetube5417 what kind of weird monster are you?
@Cibule All is forgiven. Gotta get that sweet daedric kit, amirite? At least you don't have a standing "kill on sight" philosophy to unicorns.
One time I went into an oblivion gate searched a chest and found a ring of 100% shock resistance.
So that was dope.
@David Daivdson is jury. Guy guy with sunglasses talking 7
I found a daedric shield when I was level 5
@@EvilKidboo dude... What fucking drugs were you taking when you attempted that comment? I cant decipher any of that shit. Lol
@David Daivdson The reason they didn't do levitation in Oblivion is because the graphics.the treees and fires and everythign is in an "X" shape from above and they didn't want to ruin the visual effects. At least that is what I have heard from asking that question.
@David Daivdson It will be interesting to see how that turns out, I have lost a lot of my enthusiasm for future games after waiting all those years for Skyrim, not that it was terrible, but even I expected more for the wait. But, yeah... That makes a lot of sense, I mean it is pretty easy to fall between the lines and get stuck in the nothingness and trying to go in to cities wouldn't work at all, it maybe should have been a duh, but I didn't even think about that aspect of it.
you think the cure vampirism quest is bad?
it's even worse in the german version because of a translation error.
you see whoever translated quest msut not have been the same guy who translated objects so what happened is that nightshade, one of the ingredients needed for curing vampirism, was translated differently, so in teh quest it says that you need "nachtschatten" which is a literal translation of teh words night and shade, however the night shade plant and alchemy ingredients are translated as "tollkirsche" which is what the plant is actually called in german.
so unless you are aware of the translation error, you will spend the rest of your years trying to find an item which does no texist in the game.
Damn translations
wasnt the german version of oblivion generally filled with errors
At least the German version works. If you play the PS3 GOTY English, the option for Bloodgrass never appears.
HowlingSnail How do you mean?
Oh yeah , I remember now. Also there were untranslated doors and portals to Oblivion. The message made it even funnier: " Gefunden A gate to Oblivion" or sudden french English text parts /books.
The trick is trading a good sword for a terrible mask
Adam Harrington And returning a sword to a Dreadra who with it, will return to full power. That is lesson 1 in the Eldar Scrolls series, never trust Deadra.
Umbra has the the highest base damage in the game. Its the BEST sword
Umbra is primarily used by edgelords and noobs, as you get the vastly superior Goldbrand much later on, with it's fire enchantment is overall stronger than umbra, combine it with either azura's star, and you have infinite recharges of it's enchantment, provided you aren't an idiot, and have even a basic soul trap spell or weapon.
As 4 the quest itself, the mask is worthless, yet makes the best sacrificial lamb during main quest, as it is the best least valuable daedric artifact that you can acquire legitimately without using duplication, exploits cheating, or use of console commands.
Patch History:
Edit 1: Fixed 2 typos.
Relixa
Good to see that you're still a snobby little shit.
Oh btw, did your mom remember to empty out your shitbucket? I remember you telling me that she forgets it for weeks at a time.
Another random asshat i've forgotten about? Join the pile of *nobody gives a shit,* instead baiting replies with malicious intentions.
I could do research 2 find out who you are, but that would imply that i care 2 find out who you are.
Patch history:
Edit 1: Added a sentence, to correctly make clear the correct context of a previous part of the sentence.
Edit 2: Removed an extra space.
Edit 3: Removed an extra space in patch history, and added an upper case letter in the correct place in patch history.
The cure for vampirism is even worse if you play the game in german. The witch tells you to collect Nightshade - "Nachtschatten" in the german version. Sounds easy. So you rome around trying to find all the ingredients, until you got them all - well, except "Nachtschatten".
So you search harder - check every barrel, flip every rock, search through the wilderness, ask all the merchants, check areas you haven't visited yet, search through the wilderness, ask the witch again, kill all the merchants, and search through the wilderness. But you wound find any "Nachtschatten". Because the item you searching for is not called "Nachtschatten" but "Tollkirsche".
Yes that's right, the witch tells you to get "Nachtschatten" but they gave the "item" the name "Tollkirsche". And since you need 5 of them, it's unlikely that you will give them too the witch by accident. Good luck figuring that shit out.
In case you were like me, with no access to internet at that time, there is an easy solution; JUST COLLECT 5 PIECES OF EVERY INGREDIENTS IN THE GAME!!!
there´s just one problem to your solution: how do you know you really found EVERY ingredient?^^
@@Alegost1 if quest is done, the rest doesn't matter)
@@Resursator but it sounds like the quest only finishes when you give the items that witch.... so the quest won´t finish by gathering alone, that in turn would mean you would endlessly keep searching because you can´t know for certain that you gathered EVERY ingredient
You'd still be short 1 clove of garlic...
By the way this is THE reason why I started playing all games on english and afterwards became the top student in the english class, like a natural, because i never again trusted german localisation
game came out 13 years ago today, and i have just learned the allies for Bruma quest is optional
MY LIFE IS A LIE
Wait it is optional?
All that time. I’ve literally played it like 20 times no joke. Are you kidding.
That's the one that gets you allies from each hold right? I think you have to do one but after that just run for the hills the guards don't even help 😂
@@xavmanisdabestest no you can skip it entirely
WHAAAAAAAAAAAAAAAAAAAAAAAAT?!!!!!!!!!! :O NOOO!! ...it...it just cannot be!!!!!!!!!!!! NOOOO...Why did I spend so much time within these Oblivion gates when I did not have to?!!!!! :O :((((((((((((((((((((((
I personally enjoyed doing the Oblivion gates, though they could get tedious at times. The enchantments were always worth it imo.
Also its kind of crazy to hop into an oblivion realm of a deadric lord. Definitely was getting repetitive but cool nonetheless and scary when I was young.
Yeah, oblivion gates are repetitive, but the rewards are great especially the enchantment, save before closing the gate, reload if enchantment we already have, once we got what we need, duplicate them. 🤓
Using acrobatics I just skipped other towers and obstacles if they were tedious lol
Get 100% or over in chameleon and just walk pass everyone and kill all you want without them fighting
Few of them are sophiaticated but you can go through lava and cut the way short
why does no one understand you have to hover over a choice in the speechcraft and watch their face before making a decision. then selection the best ones for the biggest gains.
You don't even need to do that. Just use the smallest section on each option, noting which ones give you negative affection or positive affection. Then, only use the smallest section on the negative options and anything but the smallest section on the positive options. Do this enough and you will max out the npcs affection from talking.
Bonus points if you do this while your weapon is out, which automatically causes everyone to have -10 affection. After you're done, just put your weapon away for a free +10 boost.
Orcs have only 2 facial expressions: neutral and everything else.
@@chronoflect yeah just small wedge and neg and big on positive and boom done. Rinse repeat really fast once you have it down. Didnt know the sword trick tho
I've always kind of liked Oblivion's "Speech wheel". Now, the fucking Lockpicking minigame on the other hand.....
I don't think it's a lack of understanding of how the system works that makes people hate it, it's the fact that it's a total uninteresting time waster of a mechanic and it doesn't even make sense as far as persuasion/speechcraft is concerned in RPGs.
I contracted vampirism at level 2 so imagine my pain and suffering
Ah, Level 2, the only level you have to gain in this damn game.
The daedric quests require specific levels if I recall correctly.
I just kept feeding on people, I managed entire playthroughs as a vampire
Stag at that point you could at least restart :D
The worst thing about finding a cure to vampirism is finding the damn bug in this quest -.-.....
Weak mortals can't even learn to manage true power.
I find the lack of "finding your roots"...disturbing.
But highly intriguing
*Seeking Your Roots.
It's actually pretty easy if you just walk along the river. Might take a couple of hours but you'll easily get enough.
yeah, but it's a couple of hours of looking and walking. i'd rather get mauled by mudcrabs.
Thomas Jenkins Considering where mudcrabs live, por que no los dos? :P
Definitely my least favourite. What do you have to do again, like find 200 nirnroot or something? Felt like it took just that many full laps around Cyrodiil to find them all.
so we bought the GOTY edition of Oblivion when it came out and my dad contracted vampirism. he did the quest to cure it but ran into a game breaking glitch that made it so the potion wouldn't stop brewing, make the quest impossible to complete. we found out later the only way to fix the glitch was to buy the non GOTY version and load your save on it. and thats the story on why i have 2 copies of oblivion for ps3
The best thing to do is to do the dark brotherhood quest and get the vampirism that lets you go out in the sun with zero issues at all. All the perks with no drawbacks
@@herrikudo Wait.. that's a thing?
This is why I no longer play Bethesda games on console.
So lucky I had no encounters with Vampirism
My GOTY edition decided to break, and it wouldn't let me give the woman the ingredients.
Clavicus Vile is actually voiced by none other than *Todd Howard.*
Is he actually?😂
Nope, it's Craig Sechler who also voiced the Bosmer in Oblivion and Butch in FO3
That really pisses me off. What next??
@@malthejoergensen24 Todd Howard does voice Clavicus in oblivion. craig voiced barbas tho
@@quinntheking not according to IMDb. Also this www.reddit.com/r/ElderScrolls/comments/834yly/is_clavicus_vile_in_oblivion_voiced_by_todd_howard/
Oblivion Gates become easy enchantment sources when you realize you can just sprint through them
I don't know how anybody plays any sort of mage character in this game without save-scumming to get the +50 Magicka sigil stone every time.
@@0Fyrebrand0 Thanks for reminding me that was a thing. I was wondering how the hell do you cash with a 200 Magicka cap
@@0Fyrebrand0 That's what you save-scummed for? I got five of the 20% Chameleon sigil stones and abused that to no end.
I play it on ps3 and still have no clue how to sprint
@@kingjamization there is no sprint
when the vampire quest bugs out and you can't get the cure
Same thing happened to me. I quit right there.
Get the dlc that lets you cure yourself with some salts without doing a quest.
Lol at the time of the dlc on ps3 , still had the bug
As far as I know Bethesda never fixed that bug on the PS3 version.
That happened when i had it on the ps3 i had all the ingredients and the game wouldnt update it, pissed me off cause i really wanted to cure my character after being a vampire for so long.
WHAT!!! THE ALLIES FOR BRUMA QUEST IS OPTIONAL!!!! I SPENT SO MANY PLAYTHROUGHS DOING THIS CRAP AND I WAS CONVINCED IT WAS MOST OF THE MAIN QUEST BECAUSE IT TOOK SO DAMN LONG!!! THIS MEANS THAT THE ACTUAL PLAYTHROUGH IS LIKE 8 HOURS LESS!!!! UGH
Nathaniel Todd i actually spend a lot of my time just closing oblivion gates. i think ive closed at least 20+ gates maybe more. i like collecting the weapons and ingredients
I wanted to do it. But I killed one of counts at low lvl (was in thieves guild so i needed stolen stuff xd) and like 20 lvls after the count was still dead
I didn't know either.
It does make your chances of keeping Martin safe Easier though
You can do the 6 gates in like an hour. Just...don't fight anything. Run and jump and maybe kill the guy with the keys and that's pretty much it. The only real reason to stay longer is to either explore if you are not bored yet, being obsessive about it, grinding skillpoints and collecting loot. Like finding the two secret items in a half-sunk tower.
all i remember about oblivion was when i first started the game i would always focus on and finish the arcane university quests first so i could become the head mage or whatever so i could get access to a certain arcane enchanter. then i would find an item with 25% chameleon and disenchant it and use that to enchant 4 pieces of armour with the 25% chameleon thus being 100% chameleon. i would then play the rest of the game totally invisible and explore every gate of oblivion without alerting any enemies. good times.
Do you mind if I borrow this idea?
Yes same. Thats genius.
go for it guys!! makes it really fun!! apparently you can also do the same with acrobatics and jump over city walls and stuff by being 100% but i’ve never personally tried it before.
You seem to have mixed up your mechanics between Elder Scrolls games and have managed to come up with an almost believable false story.
That's boring
I think the speechcraft lady just sent you on that quest so you didn't bother her, like a snipe hunt.
Whoa man, oatmeal may not be great by itself sure. BUT. mix in some brown sugar, (with an optional dash of cinnamon), with milk instead of water and BAM! Instant amazingness that takes like no time to make and is very filling. coincidentally its also perfect for warming up after being in the freezing cold for hours.
On another note, I totally agree with the vamp cure quest. I HATED it.
Kantorath I did what you said and it was great. Are you God?
Of oatmeal? Maybe.
KANTORATH, DAEDRIC PRINCE OF OATMEAL
Kantorath oatmeal is disgusting 😷 nothing can make that crap taste decent
How about moon sugar instead.
Maybe I'm the only one but I really enjoyed allies for Bruma. It made the world feel more realistic and also made the Battle of Bruma even more fun
I also found it enjoyable because it showed that preparation wasn't easy. Also, I had shut some before hand just for the sigil stones, which is basically the reward of the quest.
That and helping all the towns thus allowing them to help you gives you more time to close the great gate
i was one of the people who hated the quest i think most people hate it because they see it as a waste of time i think it was the pacing that was the problem because before that quest you had to do the blood of the deadra and the blood of the divine quest which took a while so at that point i was tired of going through large dungeon's to collect 1 item and i was tired of the over extremely boring oblivion landscape that made me think it was made to make you depressed and stupid puzzles that made me want to commit suicide for basically no reward (at the time i didn't know the sigil stones could be used for enchanting and i saw the only use for them was to roll down a hill) just to get like 20 guy's who just get in your way and will die anyway
Frieza yeah, but those Transcendent Sigil Stones gave me +100 speed and strength on my Perfect Madness Armor, so I'm cool with it...
how does walking outside of the borders of a map a reason to say a mission is bad? that part of the map is not even related to the mission itself,so it doesn't make sense
besides that,i agree with everything else
Because he couldn't find the location anywhere on the map
@@privatefeetpics7415 so?
@@pancakes8670 i've forgotten everything about bethesda games so i dont know whats happening
because its lazy as fuck.. obviously?
@@WhatsY0UTUB3 Obviously not obvious.
Hell just kill umbra and never finish. It's weightless and levels and is one of the best (especially with Azuras star)
Yeah, I didn't even know Umbra was part of this questline. I just kill her early on to get her sword.
"This cure vampirism quest is taking forever! How many more people do I have to talk to?"
A single quest chain from World of Warcraft would cure you of your...ignorance.
Right? Its like hes never played an RPG before.....
*I always kill Umbra at level 1 so I can get the Umbra Sword. When you do it that way, the Umbra Sword becomes weightless and can't be dropped until you get Vile's quest. Also if the sword is hotkeyed, you get to keep it when escaping from jail. The Umbra Sword is definitely the best sword at level 1 in Oblivion!*
Randy Swope 1998 This Comment was BOLD. (budum tss)
Who doesn't xD kill dorean or how this dude's called, perform the gold glitch, buy apotheosis and then go kill umbra. Good sword and good armor right at the beginning of the game
I just go kill Umbra right after exiting the sewers first thing into the game
NamelessGod94 That gold glitch has been patched for ages. The duplication glitch is so much easier.
ArvelDreth nah still works, just a lil different
"Six! That's seven too many" lol that killed me
For me it's Paranoia. The quest has you follow people around Skingrad from 6 AM to 12 AM. While following them you will see them do exciting thing such as: Sitting in the chapel, slowly walking around Skingrad, working from 8 AM to 5 PM.
The only good thing about this quest is that you get to kill the quest giver at the end. And that you get to hear Wes Johnson talking to himself alot.
You don't actually have to follow them to complete the quest. Just lie to the guy every night and he'll believe it.
Vatih Well, he'll believe it, as long as you say that at least one of his suspects is guilty; denying all of his suspicions just makes him turn on you.
My first play through I thought it was quite neat. It was a break from usual "bash your sword until you're through" -quests. Obviously replaying it was nightmare, because you knew it was pointless (actually it would have been quite neat twist, that after hours of sneaking behind you would actually witness something which would confirm his suspicions, or at least some kind of secret reward of your efforts)
I always start with that quest. You just get the quest, talk to him behind the chapel, wait 24 hours.. Then rinse and repeat. Easy few hundred gold to start a character.
I always like this one.. it's easy, interesting and can be done different ways.
First time I did everything he wanted, stalked the people. Killed the people, framed another for it, got the reward.
Next time I did every he wanted, except then I turned him in. Double the rewards.
Third time, I stalked the people, then turned him in.
I remember getting a nasty headache the first time I tried to find the damn tears. Took me like 2 hours of running in circles looking on the ground, fearing I might have accidentaly knocked one away or off the map while walking ( this is oblivion after all ) seriously fck that quest.
I haven't done it yet, but when I've been picking stuff up off of shelves, the other stuff around it will just fall through the shelves for no reason. It's pretty weird ngl
Tears of a saviour is actually a pretty good quest. Its pretty well written, has good lore, and if you read all the notes and books youre handed, it actually makes gathering the tears unteresting :)
The trick is that the Sword Umbra is fucking awesome, and if you give it away the joke's on you
I agree that the Umbra quest is pretty bad but , "Not very good treats?" Isn't Umbra the best sword in the base game? I think that's a pretty good treat. And as for tricks, I don't know, I consider it pretty tricky of Mister Vile to give you a shitty masque in exchange for the best sword in the game.
+Gay Panda as for umbra being the best sword, technically ya it does the most base damage but it's enchantment mean it is only useful as a way to fill soul gems and other swords with better combat orientated enchantments would be better. As for the masque being a trick that's actually a pretty fair point.
I honestly think max level chillrend is the best sword, especially if you custom make several 100% weakness to frost spells.
It is not. All it has is the highest base damage for a sword, but that’s worthless when physical damage is the worst damage type and the shitty enchantment on it prevents it from being useful.
Custom Swords>>>Goldbrand, Chillrend>>>>>Umbra
I absolutely HATED the Pilgrimage quest. The wayshrines are unmarked and when you get a little bit of infamy, you need to do it all over again.
But you do get a map from the Prophet showing you where to find the wayshrines.
It's not hard to keep your infamy 0. I never once had to do the pilgrimage all over again. Also, you get a map showing you where the wayshrines are, but there are other ones in the wild as well.
I always just did it first and then did dark brother hood so all the NPCs were alive through most of my play through
You literally get a map of where the wayshrines are, of course they're unmarked! You can't expect the game to hold your hands for everything...
Vee Agreed
I loved every Oblivion gate I took down, made me feel like a badass.
me too
Well I guess that's someone. I hated Oblivion gates in 2006 and I hate them now...
You gave me severe flashbacks to a side character I had back when Oblivion was a new game. I caught vampirism and immediately sought out a way to cure it due to the horrific detriment the sun had become, and I was not willing to play the game in never ending darkness. The quest was so stupid and convoluted that I totally gave up on it and abandoned the character.. at least it wasn't my main one. Later, my ex was playing the game, and decided that she really wanted to be a vampire, she was into Anne Rice's novels and stuff. I BEGGED her not to do it, especially not on her main Khajiit character, because she loved that character so much and really identified with her. But she just wouldn't listen.. She ended up abandoning it, too, and her character. She got really angry and despondent for a while, and sadly watched me play through the game on my main character. She was so damn sad about it and I felt absolutely terrible, though I did everything I could. Back when the game was new, my ex and I were 21 and 22, respectively. I feel so bad for the people trying to deal with that shit when they were just kids..
She couldn't just reload a save?
You two sound very dramatic
By returning the sword Umbra to Vile, it starts the whole Infernal City conflict. It actually really interesting. For instance, people who hold the sword Umbra, slowly have the person Umbra leak into their soul (or something like that). After that they start going insane and call themselves Umbra. It happens in the second book, where the Dark Elf guy and the prince guy meet the person in possession (forget their names). It was a great series and makes Vile's quest make more sense.
Neptune 304 so i gave vile the sword what happens to vile? what business does he have with Umbra
The sword Umbra is sort of like Vile's version of Sauron's One Ring, except that it rebelled against him, rather than being taken, and that it was intended to collect souls for him through being used by mortals, rather than directly enhance his personal power.
The guy who made this video wouldn't know that though, because it's people like him that have made elaborate gameplay and story-telling nearly a thing of the past. It's all about instant gratification now, with as little effort as possible, unfortunately.
Lore-wise, the Vampirism quest makes sense. You talk to someone about it, their first thoughts are to the face of the Mages, Raminus. He'll at least know what he's talking about. Raminus/most of the higher Mages know of Hassildor's own vampiric affliction, which no one else in Cyrodiil knows (outside of maybe The Dark Brotherhood). So it makes sense that Hassildor is the logical person to go to, he's the leading authority on Vampirism due to his position. However Hassildor doesn't want to play his hand either, because he defaults to not knowing you for this quest (rip@BethesdaBranching, it works if you don't actually know him) and so he sends you off to his most likely lead (he may in fact know she can do it). It wouldn't make sense for Joe Schmoe to know of this random witch as she doesn't exactly do the potion often. It also wouldn't make sense for Joe Schmoe to know Hassildor is an authority in vampirism because that would be the end of his rule quickly if he drew attention in such a way. It does make sense for someone to just pass the buck to Raminus, odds are he knows something that can help and he does. So he's the logical conclusion.
It's annoying, but it's supposed to be. Vampirism is something you have to really want, and it's something that shouldn't be frivolously received and removed.
I hate the quest mind you, and I agree with it being on the list. However lore-wise it works. I also don't agree with Clavicus Vile being on the list when you didn't list Nirnroot's quest and the Reinstatement into the Mages Guild quest. Both of these are dumpster-tier quests. Clavicus is just garbage bag-tier if only because they could have done more.
RyanKaufman that's an excuse. The lore is made up. The designers could easily have made the lore fit with less people. It's an incredibly minor quest. It should be simple and it shouldn't take too much time to do it. They did a much better job in skyrim. Inkeeper tells you about dude, dude knows what to do, you need to do one task that's not too difficult and then you can get a cure. It's enough effort for you to avoid vampirism, but not so much effort you wanna throw your console out the window because you've died three times from having to shop during the day
I disagree. My comment is saying the lore makes sense, but it has no bearing on the real meat of the quest. The real quest is with the witch, and that's where the quest enters tedium and nonsense.
They could have made the lore fit with less people, they could have made the list bigger. That part of the quest means nothing, it's simply flavor dressing what will be one of the worst quests in the game, which more is better than less in that regard. Certainly better than fuckin' reinstatement of the Mages Guild.
There's no reason you should be upset about going to see four people to get rid of a disease that is supposed to have no cure. The fact they even allow you to get rid of it with a quest is making the game more accessible. Which is fine, but vampirism should be permanent. It shouldn't be something easy - in Skyrim it *is* easy. You say it's enough effort to avoid the affliction, but it really isn't. It's way too simple and vampirism becomes just another playtoy like everything else in the game. It should be a permanent grievance you have to bear for being foolish enough to let it happen to you. Either you roll with the punch or you reload the save, simple.
But Bethesda doesn't want to handle things that way, so they make an easy quest to accommodate. That's why I prefer Oblivion, the quest is horrific but it's a last resort if you absolutely cannot stand being a vampire anymore.
RyanKaufman people complaining about removing vampirism in Oblivion have obviously never faced the utter agony of wanting to get rid of vampirism in Morrowind.
Or when you have the ps3 version, you cant get rid of it because the witch wont accept the bloodgrass you have, because of the shivering isles quest added on, A GLITCH happens. You do all this CRAP just to find out you cant cure yourself because of a GLITCH. so yes it is 100% #1 worst quest for me!
Greig91 yeah especially how you can bypass the sunlight penalty of stunting your regen by simply having enchanted items that boosted regent for what ever attribute. When that's the only downside and you can effectively make it obsolete then why wouldn't you want to play as a vampire if you only cared for gameplay mechanics and not roleplaying.
Hey, the 5 soul gems are hidden in her house or more specific around her house :D you don't need to buy them
NamelessGod94 That's why I always pick either argonian, or redguard, so I don't have to mess with stupid shit like curing diseases.
omg....
Simple Guy There is a spell called Cure disease. You can hot key it.
goagăl minus I don't like spells. It always bugged me - if I wanted to play survival, I'd play a survival game, not RPG.
Why would there be SPELLS in a survival game, and not an RPG?
"Not even very good treats"? Other than, idk... the literal best one handed sword in the game
I actually liked doing the oblivion gates. I can't say why, because I don't know why... I just liked them a lot XD
Me and at least one of my friends agree. I think part of the appeal is how they are unashamedly dark and gruesome. It's kind of metal.
It is fun at first because you find cool stuff and fight lots of enemies so you level up your skills faster but when you decide to close every gate you find and at a higher levels you mostly see them populated with Xivilai and their clannfear, other clannfear, daedroth and storm atronach it gets pretty tedious.
The randomness of the sigil stone you receive at the end can be rewarding or disappointing.
@@Pichustrikesback I actually liked the planes of oblivion and the shivering isles the most, because it's not so much the plastic-fantastic vibe as in the normal places
You don’t
In the Garridan's tears quest, if you actually read the Knightfall book it's really, really well written. Honestly, after reading the book and doing the quest, it felt so much more impactful. (Collecting the tears was still a large annoyance)
I know right? I remembered the quest as something beautiful, not like it was described in the video. I spent some time contemplating in front of the block of ice where his remains are frozen.
Yeah I really liked the quest because I read the book first and found the quest after. So I was really excited to go along with it all.
@@pphtm same here!
U can get potions that resist the frost damage after locating the frostfire cave go back to main quest giver he will give u 5 100% resist frost
Potions
I always thought the trick in the Clavicus Vile quest is returning the sword to him, Umbra has no weight, infinite durability and scales with your level (if you don't complete the quest) and has very very high damage, while the mask is pure dogshit, that alone made it an interesting quest for me.
Well the trick there is that Barbas is only there to test you. So you are supposed to uphold your end of the bargain. But I mean yeah, there isn't anything to be gained for it I suppose since the mask is kinda shitty and he isn't going to get your soul anyway since you'll end up becoming The Mad God or whatever.
I think the worst part is they repeat it AGAIN in Skyrim. Same deal, except both items are somewhat decent and now Vile wants you to axe Barbas a question despite it being counter-productive to his connection to Skyrim in the end.
...God, Vile sucks.
Gratuitous Lurking
There is a sneaky way to get both the rueful axe & the mask in Skyrim. Involves a fully upgraded slow time shout & a player home with an empty weapons display...
I would dare say that Allies for Bruma isn't even that bad, until you get to CHEYDINHAL that is. The Wayward Knight is just so much worse than the entire Allies for Bruma quest (in my opinion) because it is the only one that requires you to do more than just kill stuff and close the gate AND get the reqard. Instead, you have to help 2 complete morons that refuse to go back even though the rest of their friends died. Not to mention, if you want the max leveled reward for the quest (like I did, both the Thornblade and the Staff of Indarus are pretty good) you have to go in there above level 20 and pray they don't die to the higher leveled Daedra so after EVERY SINGLE FIGHT you can just wait to heal them. THIS in my eyes is possibly the worst quest I've ever done next to the vampire cure quest.
Yeah, The Wayward Knight is terrible. What I do now, since without console commands it would be near impossible to keep Indarys alive, is refuse to talk to him, and bypass the gate at the bridge in the Oblivion gate. That way, he can't follow you into the tower, and he will survive you closing the gate. It's a bit of a "cheat" I suppose, but he dies so quickly that it's a nightmare trying to keep him alive when following the normal route of the quest.
While i do agree that it's a bad quest, (alongside get every other fucking town 2 help bruma) it's not impossible, but it's downright annoying. Althrough, that heal target 4 x hitpoints spell really gets a lot mileage at that point, and is worth it's weight it gold. But impossible? does nobody invest in restoration school of magic? da fuq?
Considering how ungodly slow it is to raise up, I can see why they don't want to.
I was surprised to see the Umbra quest on this list. Umbra is hands down the best sword in the game, the quest (while not extraordinary) is short and to the point, and if you keep the sword but hold off on returning it to clavicus, it remains a quest item and has a weight of 0.
Yeah good luck keeping those idiots alive LOL
"6! That's 7 too many."
I need to steal this as an irl one-liner.
Ikr!!🤣🤣
The Vampire cure quest get even worse when it decides to glitch and then your stuck as a god damn vampire
oh man I love speechcraft. I know it's pointless, but I've always loved anything in games that revolves around charisma or speech?? Idk the speechcraft system is kinda fun to me. It's like a tiny mini game. It gets annoying sometimes, but at least I can make everyone love me if I want to. B-)
Charm 100 spell for 2 secs boom does a better job then any amount of speechcraft mini game could ever do and costs like 10 magicka.
P_lame that’s the skill I always go for no matter what game; Elder Scrolls, Fallout, Mass effect, Da:O
Haley Lamm Wasn't it just called Charm and Intimidate in Mass Effect?
I pretty much always choose charisma-based skills in RPGs. The problem with this speechcraft is: it makes no sense! What is that minigame about? You have to admire, boast, joke, and coerce to somebody; and you can say the person hates 2 of these. And you have to do this. What? If I know somebody doesn't like boasts, why would I do it in real life?! And another thing kicks in: you do these 4 things... with different, revolving intensity. What?! Why would I be limited to certain levels of intensity? Why can't I choose? Some deadric divines force me to? In summary, the whole point is: what does this minigame represent from real life? Nothing!
It would make way much more sense if you had to check somebody's reaction and choose the best options for 4 different topics (each topic can have different set of reactions). More realistic. Or, you know, I wouldn't mind if speechcraft was a completely passive skill. Increasing with each conversation. Yeap, it is a pain in the ass, but at least makes sense. You want to be good at speech - spend much time gossiping with beggars and citizens. There could be also major bonuses for choosing good persuading options in dialogues.
The worst quest in Oblivion is just getting accepted to the Arcane University. Run around to every mages guild in Cyrodil and do pointless tasks for a recommendation. Thankfully the reward is worth it, but still what a pain in the ass.
To be fair, Bruma and Cheydinhal have decent recommendation quests; but yes, overall it is just a pain in the ass.
i hated the one where you had to jump into the well and risk drowning..... forgot which city it was
@@Alegost1 Cheydinhal.
@@ShredPenguins Aahh Bruma, where men are women.
I thought it was an awful lot of work to still be considered an Associate 🤣
You forgot the part in the vampire cure quest where the lady didn't let me in her house at night, kicked me out during the day, and forced me to run for my dear (un)life to the nearest town while I had to wait for her to brew her stupid potion.
An Elven Lullaby I was running full speed casting heal minor wounds and drinking all my health potions until I reached some ruins (which I couldn't wait in because there were enemies nearby how fun)
Paige C Lol if I'm ever fighting vampires now and I contract the disease I start to twitch until I chug a cure potion or even use a spell if I'm on my mage.
An Elven Lullaby right after I cured it I got up to that bit in the dark brotherhood where the guy offers to turn you and I said, out loud "I think the fuck not mate"
Ha! Being a vampire in Oblivion is literally the worst. I had the brilliant idea of going through the arena as one, and I could get in, what, two battles before they closed down? Maybe three if I was lucky. But there was only a sliver of time I had where they were running and the sun wasn't continuously burning the skin off my face.
An Elven Lullaby I got the argonian blood from the arena. That was fun...
For the five soul gems, each of the mages guilds has one person (the shopkeeper) who carries a grand soul gem, which you can pickpocket. And if you have the Frostcraig Spire FLC, you can easily teleport to each guild.
tku so much!
There's a shopkeeper in the mages guilds? I thought they only ever sold spells!
The Chorrol guild has 4 in several cases that you can steal
You can do Oblivion gates in a few minutes if you wish. Just leg it to the top without fighting anything and take the sigil stone, they're pretty easy if you want them to be. Invisibility is also an option if you need them to be any easier.
In tears of the saviour, I could never find the final tear - then I looked up a walk-through to see the location of each individual tear, and one of them was just missing from where it was supposed to be. Then I realised that I must have accidentally kicked one of the tears by running over it, and in tradition with Oblivion physics, it presumably went flying into some unknown corner of that map and I after spending hours of looking for it, I gave up and it was impossible to finish the quest.
Also, I did stumbled upon the grey void in that quest too. I mean, I don't necessarily blame the developers for not elaborating too much on that map just for one quest, but they at least should have made it impossible to access the view from the top. Pretty lazy.
all you had to do was load your autosave...it would've autosaved when you got to the area with the tears, then you could've tried to find them again. Although that quest does suck
You left out one of the most annoying parts of "Tears of the Savior", the fact that you can go back and talk to the guy who gave you the quest and he'll give you a bunch of potions to protect you from the cold that's hurting you...oh? That sounds useful you say? Well it is, unfortunately THE QUEST NEVER TELLS YOU THAT YOU CAN DO THAT!! I discovered it by accident when I got fed up and couldn't find the last few tears (did I mention the compass does NOT show you where the tears are?) and I happened to talk to the guy a few days later, and he's like "Oh from the conditions you described, these might come in handy" AND HE GAVE ME A BUNCH OF POTIONS THAT WOULD HAVE BEEN SO USEFUL EARLIER!
Dangerous Mermaid The most annoying part for me was that you can accidentally push those fuckin' tears away when you're near them. If that happens not even the map showing their exact location will help you. Total insanity.
@DJ Volkihar Shit you're right, I was blinded by rage. Imma fix that...
No rudeness detected good sir, thanks for the correction
How much do want the freaking quest journal to hold your hand? Have you ever thought that maybe little details like this are rewards for people who take their time and explore their options before they dive right into the quest?
@Stephen Skinner
I'm not asking it to hold my hand. I don't mind that I need to find 5 tears, I don't even mind that they're not shown by the compass. However, when I'm constantly losing health via frost damage and I can't take my time to actually LOOK AROUND it becomes a problem. There's a difference between spending hours on a quest based on difficulty and feeling triumphant, vs spending hours on a quest because it's tedious and you go "God fucking FINALLY" when you finish it. Adding in the frost damage was just a lazy way to make a simple quest that would take maybe 10 mins longer. Which is a shame considering the quest starts out so nicely, having you decipher the map to even FIND the cave in the first place was a lot of fun.
Bruma....that's where the men are women.
Damn it, manslay3r. Oblivion is being trolled!
AHH ,Bruma..
lets get to bashing butts, as well as these. nuts
Allies for Bruma is a decent quest, only because of the Sigil Stone rewards. But I wish I knew it was optional...
I concede number 5 and Obliviongates, but none of the others. Putting Vampirism Cure at #1 ? Complaining about bugs when you jump off the "end of the world" ? Yes it sucks, but most older games had that. Hell, most EA games these days have you fall through the floor into oblivion (heh).
Really,, you can't admit how boring some of these are? They feel like 10 minutes of effort were put into scripting, like the Clavicus Vile quest.
Tbh I never knew the speehcraft quest existed
All the skills have a Master Trainer that requires a quest in order for them to offer their services to you.
Amazing video!!! :)
The 'Vampire Cure' quest was a pain, I had an annoying time with Hal-Liurz, she would always go off on another tangent, never speaking to Count Hassildor, leaving me with a fine when trespassing to converse with him. :'(
I was eating oatmeal when you said you hated it. 😂
Same lol XD
Wilford Brimley would be proud.
Umbrage was one of the earliest things I found in the game. I used a TON of underhanded things to kill her including lowered the difficult to novice. Like level 10. I didnt even care because I remembered how good ubra was in morrowind
Wait so your problem with number 3 was you went somewhere you shouldn't and you're upset that you saw something you didn't like?
That's your own fault, not a problem with the quest.
How is the fact that I can easily get out of the area I am not supposed to get out of not a problem with the game? Also the quest is pretty crap anyway.
@@TheCantinaChannel That's still a crappy reason to put it on this list. You still had to go out of your way to get out of the glade and leave the boundaries of the map. It's not like Big Rigs: Over the Road Racing, where simply driving in one direction for a minute will cause you to leave the game.
I agree, quit whining and enjoy the game and yeah I have a few characters whose sole purpose is for exploit runs not unlike my real characters, if you don't like the slight mistake in the area then well don't explore it...you chose to go there, you chose to whine about it and you didn't have to go there, PS still love your vids cantina
@@TheCantinaChannel If you know you're not supposed to go there (hint for new players: there's nothing to do or see out there for more than a couple minutes), then don't go there maybe? This is such a non-issue.
@@Bauglir100 stop shittin on him
Another great video, I'm really loving all the oblivion content. You deserve soo many more subs man.
Thanks for these vids. I'm glad I'm not the only person who still loves Oblivion.
No problem man, glad you enjoy them!
Man ...I don’t dare to be a vampire in Skyrim because of my horrible experience in Oblivion 😶....Every time I start a new game in Oblivion...I don’t forget to keep the cure requests in a special container just incase I get influenced by a single vampire attack...
being a vampire in skyrim is nothing, really. just do most your outside quests during the night and you'll have 0 issue, especially if you have dawnguard because then you don't really have to worry about towns people attacking you.
Abdulaziz Al-amri being a vampire in Skyrim is a lot better because in Oblivion if your in the sun you take constant damage but in Skyrim if your out in the sun your magic, stamina, and health just don’t regenerate, which can be rectified if you have potions, the respite perk, or regeneration enchantments and potions. If you want to cure your vampirism then all you need is a filled black soul gem and you talk to a guy in Morthal
Abdulaziz Al-amri My first playthrough got ruined because I became a vampire and got stuck during a quest and my last save was HOURS before that.
Edit: It was ruined because my stamina wouldn't regenerate I was stuck so I couldn't jump or run out and I was instant killed repeatedly on a low health save by a dragon soooo...
Isn't Clavicus Vile that dumb statue in Skyrim where you have to take his bad-smelling dog back to him? Man, sucks to suck, Clavicus..
"Hates someone because they do their job"
OK
For Garridan's Tears, I used telekenesis.
Couldnt agree more about Aid For Bruma. I closed the oblivion gates and they sent me TWO soilders.
ProDoucher Pretty obvious, considering there's only a couple dozen people living in "town".
good point
OMG I freaking didn't know that it is optional either during my first playthrough....... I closed EVERY SINGLE OBLIVION GATE and what did I get: 2-3 soldiers from each city I aided WOW THANK YOU
İrem Sile Haha same with me. So many of these damn gates.I expected an army of each city,but it's just some guards who all died.
I thought you got more time to close the huge gate at the battle of Bruma. The more aid you get the more time you had to fight your way to the top of the tower.
Oakeye tbh I never paid attention to that, it would make sense if that’s the case but I still prefer run up to the freaking tower faster rather than closing em all again...
İrem Sile Do you still play it these days? I've been going back to it between certain time intervals. Sometimes forgetting it for a year or more and installing again. Been doing this for almost a decade now, very interesting
İrem Sile you closed all 50-something gates? Holy hell I wish I had that kind of dedication. Must be satisfying to see that one completed on the stats menu though
5:35 'Allies for Bruma' at #2? That's kinda like playing Minecraft and crying about having to gather resources.The game is actually called 'Oblivion' AND..no two are the same. Yes, the primary rooms in the main tower are but there's a different map for each city and bitching about the red atmosphere is stupid as well. Also, there's a randomizer in the code to choose the maps for gates that appear elsewhere. In 2006 it looked pretty awesome to us simple people and I really enjoyed exploring the Oblivion Realms. A shame it didn't meet your lofty expectations, Mr. Pissypants.
The worst part about the cure for vampirism quest is that on the PS3, where i originally played the game, she refuses to take the Bloodgrass, making it impossible to cure and thus impossible to ever see that hidden room in Castle Skingrad.
Vampirism is hardly that bad. If you keep it at level 1, you don’t even have to avoid the sun.
If
@@CErra310 no ifs. Just never wait or sleep and you won’t progress vampirism.
Though if you’re planning to always stay on stage 1 what’s the point of even being a vampire lol?
Umbra's a pretty decent damn sword though.
I love u yeah oblivion does have bad quest sometime but very rarely
Ironically the fire frost Glade quest is one of my favorite
I love my Umbra sword it's the one sword I've used for a long time across many levels!
And in regards to vampires in Oblivion I love it! I run pretty fast and also have shadowmere and since I played Better Vampires in Skyrim which is based on Oblivion I knew what I was getting into. On a side note... try being a longterm werewolf/lycan in Morrowind 😉 even the game dev's didn't intend for it to be permanent since the main quest involves curing yourself but it adds a huge power boost but an even bigger disadvantage which adds a gigantic challenge boost
I love the clavicus vile quest, talking dog statue, treasure choices, cool weapon, cool armor option, full ebony armor, whats not to love
But you dont need the quest to get the sword and armor...
Hi your videos are cool and I don't know if you did already but would you ever do a morrowind play through and also have played any of the fallout games in the whole series? Thanx
* goes out side of the player map*
*finds grey nothingness*
Pikachu meme
@hi there Oblivion is still better than Skyrim.
Another layer to the Cure for vampirism quest, is that on PS3 the quest was bugged in a way that made her never finish the potion. You went through all the objectives but were never able to finish it right at the end. That experience broke vampirism for me.
Your brand of comedy is genuinely wholesome.
I liked the vampire quest. I found it interesting that the count was vampire too. Not the best quest in the game but i did remember it still after all these years.
oatmeal is amazing how dare you
Right?! Disliked, unsubbed, blocked, and flagged. >:v
Damn, your sub count is climbing for good reason, keep it up man.
I remember playing this on a PS3 of all things and doing the vampirism quest was glitched on the GOTY version, when trying to give the witch bloodgrass she simply wouldn't take it. The only way to bypass it was to change the system language to German. Even stranger was that this also reset the shivering isle expansion. So much nostalgia for this game and I still love it, but I will always remember this cursed glitch!
I love the speech mini game, you can have a ton of fun making them say stuff with turbo speed. In Skyrim speechcraft matters way less, fail a "skill" check and you have 4 other options that will give you the same result...
I forgot to add, that yes its true "Curing Vampyrism" can feel tedious but I would not have it any other way. It's very rewarding once you get cured, you feel the reward of it because you have to do a bunch of stuff that ain't exactly easy.
I loves speechcraft in oblivion
Just admit that you love the taste of muslim blood
TheGhjgjgjgjgjg that’s took a strange and dark turn very fast
I didn't like allies for Bruma either, but I did it anyway so Martin wouldn't die during the battle for bruma
Martin can't die, but Grand Master Jauffre usually does :(
Ivan Aviv he’s actually mortal during that quest apparently. Was freaken stressful XD
I didn't know that, actually. Apparently he is for parts of it and not for other parts. I've never had him die on me before
Hmm. I'm getting conflicting info here. The wiki says he's marked as "essential again" once you enter the gate, implying he wasn't essential for some part of it. But that's not implied from the wiki page, from what I can see. And on another wikipage, it claims Martin is only unessential during Light the Dragonfires. Weird.
I'm pretty sure Martin can die in the battle before the Great Gate opens. The quest actually tells you to protect him. I've never had that happen, even at level 8 without doing Allies for Bruma, but if he dies then the main questline fails. He can also die on the way to the Temple of the One.
Cool video dude keep it up!!
+Mario Brother thanks man will do!
I think you missed the point with the speechcraft one. You don't have to speak with every beggar and help them, but you have to persuade Tandilwe that you did. I mean...how would she know the difference? Well, by detecting your lies. And passing that deception check is the true test.
Oh, here is how I did the Allies for Bruma the second time I played through it and got bored of the oblivion gates after a while: Enter portal. Run and jump over everything. Use every object you can. Run up the top, smack the guy with the key, snatch the oblivion orb.
It really cuts down the time it takes to complete a gate.
Absolutely hated being a vampire and the quest to cure it was a massive pain in the ass!
Nearly gave up playing the game because of it.
3:25 what I did was kill umbra, took his shit and used it till the end of the game...from level 1 too XD
Whoa whoa whoa whoa the f bomb. Gasp! call every media outlet and tell them cantina beats dogs let's ruin his channel
The Cantina maybe a 50k office/magic you tube video maker thingy majiger place tour
Gamer Q77 what's even worse is if you disagree with someone's opinion. And that is worst than the holocaust
Gamer Q77 exactly everything is so over-analysed as well as I live in Scotland and in coffee shops your not allowed to say black coffee
Gamer Q77 It actually is much worse than assaulting a person because the person will most likely fight back. Believe it or not dogs and cats probably wont and they'll just hiss or growl. *Also, most of the bigoted people are the elders who can't let go of the 50's and want to be able to beat their wives and arrest gay people*
A kitchen table: Because it isn't called "Black Coffee" its called "Dark Coffee"
The Cantina honestly I don’t understand why the clavicle vile’s quest was one of the worst quests in your opinion I mean you at the very least keep umbra which is a really powerful with a lot of times you can use its enchantment and trapping soul for 120 second thats not a small number there
"Yes. I know of Umbra, but you're a stranger so I'm not telling" lol It seems the concept of shooting yourself in the foot is foreign in Cyrodiil lol. * facepalm *
4:34
From what I remember, it is called Frostfire Glade because the frost is cold that it feels like the frost is burning on the skin.
Master Training quests have become completely redundant for me. I Speedrun the MG recommendations, level up destruction as much as I can and then make 100 self drain skill spells and get trained by one of the trainers that get you to level 70. It also makes it cheaper if your doing a glitchless play through. Though I don’t know if you’d count the drain training as a glitch.
Dude, I got shutting Oblivion Gates down to a science, man!
i spent a lot of time doing those to check every single chest & zombie
What about the quest regarding the nirnroots? I only did upto the 20 mark and got bored with it because of how ridiculously ludicrous it was.
+L that was very close to being on this list. The only reason why I decided to leave it out was because I am always picking nirnroot whenever I see it anyway so I usually have enough by the time I do the quest.
The Cantina Fair enough. Whenever I played Oblivion, it was always a quest where I had to go out my way to complete.
so dumb.
you know this ingredient you found right next to the city? somehow alchemists didn't even know it existed. it isn't because its the only sample. there are hundreds of others.
I thought you only needed 10 nirnroots. It feels Liam’s trying to find a 100 other ingredients and was still bullshit but I’m pretty sure it was only 10 nirnroots
I love all the deadric quest and umbra is awesome
TES: Oblivion was a first game from TES-games what I played. So I waste many time in this world. I agree that the caves of Oblivion and the stone tower are made as boring as possible. If something goes wrong with me in games, I try to do it differently. So I began to explore all the locations of Oblivion. I simply learned the invisibility school spell of the Illusion, immediately after teleportation I jumped into the lava, constantly healing myself, reached the main base and ran upstairs. There I grabbed a Sigil stone. The gate is closed, I have a stone :)
But for what I really love Oblivion is for the ruins of the Ayleid cities. This dark atmosphere of eternal death with ghosts, lichas, deadly trap, shining crystals and skeletons of fallen warriors... It was something incredible. Nothing compares in emotion to the feeling when a dead magician lich raises his withered hand, firing his fireball, illuminating the skeletons running on you ... With all my love for Skyrim, but no subsequent part created such a strong atmosphere as the abandoned Ayleid ruins in Oblivion. Thank you Bethesda for the work done! And a shame for Fallout 76 :D
Всем спасибо!
The only good thing about the allies for bruma quest is that each oblivion gate you close gives you one fame