Come to Spifftopia, it's the most fun you'll have in your life!! (Please note: this may be the last fun you will have in your life as there is a very small (99%) chance you will die)
Come to Spifftopia; it's the most fun you'll have in your life!!* Two sentences that support one another should be combined with a semi-colon, not a comma.
My dad would do a playthrough of one of the scenarios, with the goal of trying to get as many people in the park as possible. (We didn't know about the no-exit feature, so this was done properly) Once the scenario was over, he would place down many free balloon stands so that as many people as possible would have balloons. Once that was done, he would systematically delete the pathways in the park, slowly corralling all of the guests together until they end up on a single tile, usually suspended a few layers above the ground. Finally, he would put a single tile of water below the path, and delete the final piece of path, dropping thousands of people to their watery demise. People with balloons will release them when they drown, so you would get a cloud of thousands of balloons floating away for a minute before they all burst in an ear-shattering "POP".
That somehow reminds me of how I would pick up guests and toss them far, far, far out into the wilderness, and see how long it took their pathing to bring them back to society. Some never did.
Many of these older games' visuals still hold up because the designers/artists put in a lot of painstaking work to make the most of the limited palette and pixels/polygons available to them. With many modern games on the other hand, it feels like they choose that retro pixel look out of laziness, so they can say "stop whining, we made the game look like that on purpose, because nostalgia, see?". Very little effort is made to optimise the designs to whatever arbitrary limitations they set for themselves, so the end result isn't timeless, it's just ugly-on-purpose.
Oh my gosh, I loved the Spiffventures themepark! It was so aggressively unthreatening and whimsical! They don't bother with nuanced "requirements" like safety belts or bars, and every ride is riddled with character, what with the rickety support beams - so exciting! The sleeping arrangements are to die for, as well - so rustic! I particularly enjoyed the Shark Tank show, where people were selected (at random I'm pretty sure, the lucky buggers) and comically deposited into a large pool of water filled with sharks! I tell ya, that Spiffing gent sure knows how to draw a crowd! The best bit of all is that we never have to leave!
RCT and RCT2 still hold up. Chris Sawyer is a legend, wrote the game in assembly code basically alone. Frontier made a great entry with RCT3. Atari threw the franchise in a dumpster and set it on fire. Thanks god Frontier came in clutch with Planet Coaster. Edit: Forgot to also shout out the amazing people behind OpenRCT2, they've also put in so much work to keep the game relevant and bringing it to the modern age. Also Marcel Vos is amazing.
I worked at Six Flags Magic Mountain. Purgatory is such an appropriate name. I was once stopped from leaving the park by a security guard and detained, nearly jumped by 7 other guards, then ultimately was threatened to be told to leave. At which point I laughed at the guard screaming at me, because I was simply trying to walk out the gate the entire time. So this video makes me laugh and is quite accurate.
This is like an AI overlord taking "care" of humans. Food, check. Water, check. Toilets, check. Fun? Check. HAVE FUN HUMANS. HAVE FUN 24/7! THIS IS WHAT YOU WANT!
Spiff: wondering why a exploit is in the game Me: Wondering how tf someone found out that by placing 4 stacks of 15 layers of a random scenery, placing the worst ride over it and save it to his desktop is even a exploit
By accident. The guy who discovered this stacked themed terrain to try and min-max bonuses, then discovered entirely by accident that the swamp terrain specifically cloned itself if the stack was 15 or greater.
I love the wonderful Spifftopia park, it was just a blast the last time we visited. Plenty of rides to ride and excellent manage. I am in no way being threatened by park management and this review is 100% authentic
Every couple years I play RCT1 for a few weeks and always have a fantastic time. My favourite version of this is having one half of the park full of great rides and stuff then having the exits for all those rides point to the other half of the park, the half with the pay-to-pee toilets and terrifying cotton candy creatures and of course, no connecting paths back to the entrances of the rides or in fact the exit to the park.
I'm more partial to Open RCT2 version as it actually runs on my computer without crashing. I still love the original version. Loved 3 for the ability to "be" on the rollercoaster.
The amount of early weekend mornings back in early 2000s loading up RCT 1/2 without remembering to turn my volume down. I always clenched when it started blasting that intro music and I was scared of waking my mom up. I remember reading about the closed signs back then too and always did that. I am so glad you put this in here because it brings out so many memories.
Spifftopia is super fun! I am actually here as we're speaking, I haven't left in 23 years because I am not allow- I mean it's just too fun! In no way is it threatening at all!
I came close to dying when he said "There is something charming and endearing about convincing people to go on a ride which just moments before they boarded it flew off its own rails and murdered a queue of 14 people.... Produce rollercoasters enough lateral g's to separate skin from the human body" paraphrased a bit but my God... I remember doing the first part of intentionally test crashing coasters then convincing people to go on it with the placement of a single brake.
I adored visiting Spifftopia, truly at no point was I ever left with a lingering sense of dread or threatened in any way, shape or form. I just... I really love that spiral slide man, it's beautiful!
@@drogenfeld My local amusement park was open for 15 hours a day pre covid. I don't think I've ever gone for less than 10-11 hours. So more than half a day sounds like a normal experience to me...
I love spifftopia, at no point did i feel in the slightest, but not limited to: scared, threatened, emotionally and/or psychologically harmed. It was quite fun.
I remember when I first discovered that you could place No Entry signs and peeps would actually obey the sign. Unfortunately, those signs don't prevent peeps from leaving in RCT3.
This all reminds me of one of the earliest mechanic exploits I ever blundered into, on the game that inspired Chris Sawyer's better version, Bullfrog's Theme Park (sponsored by Midlands Bank in the UK version, seriously) - in the game, guests could play various arcade/stall games, but the only prize they ever got was cold hard cash (400, 800, 1200, 1600, 2000) - and you could set the price per play and the probability. So you'd hike the price up to maximum (998 per game), hike the probability up to maximum (100%), then throw the prize down to minimum (400) - as a result, everyone won, everyone was happy, and you'd snag a cool 598 off of everyone who played.
Blocking off the exit doesn't work. You'll notice by the end of the video no people are spawning in and the park rating is at 0. Guests also have a "need" to leave the park after a random amount of time, and the longer it takes them to leave the angrier they will be. Considering this basically caps the amount of people in your park, and most challenges require a park rating of several hundred in addition to guest numbers, the strategy will fail every time. Unless, of course, you put the no exit sign down close to the finish date so that you can take advantage of the small boost in guests right at the end before the people trying to leave get angry enough to tank the park rating.
Also people that wants to leave does not use the shops, and lowering the entrance fee does not make more people visit. For a big park like this visitors will use as much money as they spawned with.
I was about to say the same thing. Once they decide to leave the park they’re not going to spend any more money or do anything except try to leave so blocking the exit is pointless. When they can’t find the park exit that kills the park rating and then no new people want to come because the park rating is low.
The VIP’s Review: “Excellent park overall, good food, fun rides, easy access to bathrooms, and an only mildly confusing layout. My only complaint is that the exit has been blocked off since I arrived, but I am sure they will get that fixed soon.”
written 100's of times on all walls in the park with (his own?) blood while maniacally laughing (not only) because of lacks of proper sleep, healthcare and the ability to leave.
"Oh it didn't delete the swamp goo. Oh no, it didn't delete the swamp goo!" Not 10 seconds later: "Oh that wasn't even the exploit! How did it get worse!?"
Spiff, loved the video, but you forgot the absolute easiest exploit! The one square hedge maze! Slap down one square of hedge maze, give it an entrance and an exit, and they'll pay almost anything to go through it. For bonus points, have it exit to an unconnected section of park that they can't leave.
This was my jam growing up. I usually just put a "Do Not Enter" sign at the entrance so they couldn't leave. Edit: Annndd there it is 27:00. Welp I was a cruel child who also played perfectly balanced games with no exploits.
There's a village in Norway called Hell, doesn't mean anything bad in Norwegian ofc. Though... There's a burger place called "Hell's Drive-In" along the main road. At least it did some 25 years ago when we drove past on a family road trip around Norway. And yes, it had flames around the sign.
The only reason we know that we don’t live in a simulation is that Spiff has yet to release “Real Life is a perfectly balanced game with no exploits.” And come on, if he did a video on Spongebob Squarepants: Battle for Bikini Bottom Rehydrated, he would have done one on Real Life by now
Seeing the non-optimized paths to the rides is driving me up a wall. Also, a helpful tip -- if you make entering the park free, you can set the price of the rides to equal their entertainment value. You'll get more customers and a more consistent stream of revenue. So there's a way to optimize this. Also-Also, if you build trash cans and lamp posts while building your paths, you can speedrun your way to the Cleanest Park Award. EDIT: I did not wait until the end of the video before posting this. Cursed Swamp Speedrun is superior speedrun, clearly.
@@matsv201 These are very exploitable games, yes... You can also make all the food in the park free, then make the bathrooms cost money. Put bathrooms next to the exits, and put food and drink stands next to the entrances, so guests will engorge themselves before hopping on a ride and pay a fortune to expel everything when they get off of it.
Yeah I played this game while it was still a new release (2002-2004~ish) and still on the store shelves (yes, that was a thing back then too). I knew exactly which trick you were going to use to keep the people in the park the moment I saw this video title lol. I used to do that too... what I didn't know about was the swamp goo... Good memories, thanks Spiff!
@@v1iist american drinking culture is why kts dangerous to drive. Repeat offenders being given their licenses back. We zhould raise it here only because of idiot adults from cops to judges letting drunk vehicular murderers get away with it multiple times
I remember figuring out how to trap guests when I was a kid. Hours of fun. Making a square of sadness was always my favorite thing to do. Guest accidentally wander in and can't leave.
I used some of these exploits back when I played Rollercoaster Tycoon as a kid! Also, not an exploit but one of my tactics was to make my rides very cheap or free and then charge extreme amounts for the entrance fee and people loved it because the rides were free.
David Richmond it could have been, it’s not very detailed and the idea of the Italian job popped in my head so I could have just chosen to see it that wat
@@JohnDoe-on6ru Give any group of people any sort of power to any degree, and they will abuse it. Goes for any police, US or Italian. Mix two groups of people in a room and there will be tension, worse, give one group more power. I do not think that Italy or any European country has racism at such a rampant level as the US, as there is more population density in Europe (cities are more demographically heterogeneous and often left leaning) , and rural areas which may cling closer to archaic tendencies happen to less prevalent. Furthermore, leadership in some European countries are also more centrist and less radical, with a few exceptions in the last few years. Although there are still brutal acts committed by police in Europe, they occur less often that similar/worse incidents in the US.
I'd like to see Spiff get their hands on Two Point Hospital (since they already did Two Point Campus recently) and let run loose on its systems and mechanics. I'd also like to see Spiff tackle some re-visitation on games that have been patched (like The Outer Worlds). Been binging Spiff's videos for nearly 3 days now(?) and I just love how broken the games become afterward xD
I did the no exit challenge in RCT3 by making a fenced off monorail station at the entrance to the park, which then elevated over the fence to a second station, where the guests would walk out of the ride, fall a short distance to the path and continue without a way to get back on the monorail to go leave. I added a pool for them to fall into just for a fun. The game crashed with several hundred peeps splashing around.
The police skins look like uniforms that Municipal police of Milan used to wear in the past, they used to call them "ghisa" wich means cast iron because of their helmets, from what i can see there are some convertible-500 spinning, that being said i legitimately think devs where high on something 😂
Would love to see what exploits you're able to find in Zoo Tycoon Complete Collection - I myself have done a few tests with Shark Tunnels, forcing guests to pay 3 times in order to get into your zoo
*PUBLIC SERVICE ANNOUNCEMENT* "Remember to be drinking you cups of tea!" "And blessed be the queen! Sir Britt has noticed a TH-cam commenter! Quickly! Dispatch the tea shipments at once!"
1: I've been watching a lot of RCT videos lately and you you instantly do a video on it, that's convenient. 2: the games beautiful. 3: I need to play a game like this now thanks (edit) 4: always look forward for your content
I had this game back in the day. My favorite thing was to make a launched rollercoaster with nothing but a station and a ramp. Load it up with test subjects and let it fly.
I myself experienced a very nice time at spifftopia i most enjoyed walking around and giving good ratings while drinking very nice tea provided at a 0.01% discount at the entrance i never felt any sort of danger nor did i feel any threat at my time here i also give this park a 5 star rating (i hope that my infinite wealth can be deposited faster)
I love the Spifftopia park so much! When I last visited I in no way felt threatened at any moment while I was there. At no point did I feel threatened by the death traps, sorry, I mean rollercoasters Spiff created. 10/10 I would Recommend
At no point have I been threatened to like and comment on this video. I feel obligated purely due to the fact that I tend to forget to like videos that I do enjoy. Spiffing brit has indeed created much content that I have enjoyed yet have forgotten to like and show my appreciation. Thank you spiffing brit.
I love the Spifftopia park! I in no way felt threatened when visiting the park, and all the rides are 100% safe. I am still there as of writing this and don't have any plans of leaving!
man the spifftopia park sure was neat! and i in no way felt threatened while i was there! damn this tea is good, its strange that i didnt make it, wonder whats in it, oh whats this? a like button! SMASH!
I love how Spiff is part of the Yogscast, yet he has the balls to not so subtly call them out for the scam that was the Yogventures Kickstarter!! 😆 They made all the money, and instead of making the game, they bought themselves shit, and they flaunted it online.
@@Alizudo Hey man. I've got some lovely tropical paradise oceanfront property to sell you right smack dab in the middle of Kansas. It's just miles and miles of pristine beaches and crystal blue water. Now I'll need the money up front and there are no refunds
My number 1, absolute favourite game of all time. So glad you're breaking it. Makes me nostalgic, maybe I should crack it out and try your exploits. So good!
Spiff: "Have to pull out the big guns." Me: Go Karts Spiff: "The most powerful ride in all of RollerCoaster Tycoon 2" Me: *GO KARTS* Spiff: "The Italian police ride." Me: the *what*
Go Karts is actually pretty bad. It's really popular but the guests per minute is quite low because they do multiple laps + only a few guests per race. :)
I'm pretty sure the version of RCT I grew up with didn't have hoity-toity mind control signs. However, the oldschool way to trap people is to have the exit of one ride drop onto a section of path that isn't connected to the area the guest dropped in from. So long as you don't create a path to the exit guests will obliviously leave the ride and drop into whatever demented trap you've sprung for them, be it a watery grave, an endless queue that starts right at the exit of the ride it leads to or the actual prison-park itself. Also you can make annoying guests disappear from the game without it counting as a death and ruining the park rating with this simple trick: Create a one-tile pillar of terrain. Put the problem guest(s) on the pillar and then frantically drag the pillar up and down with the dig tool until your victims fall through the surface of the terrain. Once this happens you can see them slowly descend through the ground until they reach the bottom of the map and vanish without a trace. An expensive but satisfying way to get rid of guests who've outlived their purpose.
How does one even find something like this? "So I was stacking multiple layers of swamp goo and built a shitty coaster like you usually do and when I started moving it as a template it just sort of happened"
Me: Okay so Spiff is going to jump into the midpoint when I least expect it Spiff: Jumps into the midpoint of the video when I least expect it Me: Wow he got me!
This was one of the best theme parks I’ve been to,a nice man with a gun even held my bags for and wallet for me, and another gave me some really expensive flour
"The best thing about RCT 2 community and RCT community in general is that it's still going" That's like saying the best thing about your grandfather is that he's still alive.
If said grandpa was following video game years of life, then 18 years would probably equate to about 600 human years considering games seem to live about 3 years on average. And humans tend to live between 80-100 years give or take a few years. So yea, it's impressive grand pappy is still living strong when most humans would definitely be dead by then.
Come to Spifftopia, it's the most fun you'll have in your life!!
(Please note: this may be the last fun you will have in your life as there is a very small (99%) chance you will die)
Spiffed Away theme park
Come to Spifftopia; it's the most fun you'll have in your life!!*
Two sentences that support one another should be combined with a semi-colon, not a comma.
It's a party that never ends, with a host that never dies!
Unless they're immortal then they will die in the park. It is inevitable.
Hotel California but it's a theme park ran by a brit
My dad would do a playthrough of one of the scenarios, with the goal of trying to get as many people in the park as possible. (We didn't know about the no-exit feature, so this was done properly)
Once the scenario was over, he would place down many free balloon stands so that as many people as possible would have balloons. Once that was done, he would systematically delete the pathways in the park, slowly corralling all of the guests together until they end up on a single tile, usually suspended a few layers above the ground. Finally, he would put a single tile of water below the path, and delete the final piece of path, dropping thousands of people to their watery demise.
People with balloons will release them when they drown, so you would get a cloud of thousands of balloons floating away for a minute before they all burst in an ear-shattering "POP".
That somehow reminds me of how I would pick up guests and toss them far, far, far out into the wilderness, and see how long it took their pathing to bring them back to society. Some never did.
This was the most horrific thing I’ve read today. Nice.
Beautiful
Reminds me of my childhood, almost brought a tear to my eye
here I was thinking I was a monster for dropping those 2 lazy ass janitors into the lake :(
Visitor: "Wait... it's all Mr. Bone's Wild Ride?"
Spiff, locking the gates to Spifftopia: "Always has been, chap."
I want to get off Mr. Bone's Wild Ride.
We all want to get off Mr. Bone's Wild Ride.
We all want to get off Mr. Boner's Wild Ride.
I like to get off on Mr. Bone's Wild Ride.
The ride never ends
Honestly RCT2 is still one of the best looking videogames out there. No, it's not technically impressive but it has timeless style.
definitely ahead of it's time. RCT ran so Planet Coaster could sprint
Many of these older games' visuals still hold up because the designers/artists put in a lot of painstaking work to make the most of the limited palette and pixels/polygons available to them.
With many modern games on the other hand, it feels like they choose that retro pixel look out of laziness, so they can say "stop whining, we made the game look like that on purpose, because nostalgia, see?". Very little effort is made to optimise the designs to whatever arbitrary limitations they set for themselves, so the end result isn't timeless, it's just ugly-on-purpose.
I want to get off Mr. Bones' Wild Ride.
T O O B A D
The ride never ends
Don't forget.You're here forever.
No bathroom breaks
WE want to get off Mr. Bones’ Wild Ride.
"Man cannot survive off of just spiral slide alone" -The Spiffing Brit 2020
I loved visiting Spifftopia park! In no way did I ever feel threatened while I was there, it was as lovely as a freshly brewed cup of tea!
What great coasters!
"as beautiful as a potato wearing make-up can be"
Me, an Irish lad: What a beauty.
The FBI doesn't sound very Irish. What does it stand for?
@@mrtoasteer3561 for beutiful ireland
Federal burou of investigation it's and USA thing
Or, "Food Because Intelligence" 🙃
That tayto looking thicc though..
Oh my gosh, I loved the Spiffventures themepark!
It was so aggressively unthreatening and whimsical!
They don't bother with nuanced "requirements" like safety belts or bars, and every ride is riddled with character, what with the rickety support beams - so exciting!
The sleeping arrangements are to die for, as well - so rustic!
I particularly enjoyed the Shark Tank show, where people were selected (at random I'm pretty sure, the lucky buggers) and comically deposited into a large pool of water filled with sharks!
I tell ya, that Spiffing gent sure knows how to draw a crowd!
The best bit of all is that we never have to leave!
RCT and RCT2 still hold up. Chris Sawyer is a legend, wrote the game in assembly code basically alone. Frontier made a great entry with RCT3. Atari threw the franchise in a dumpster and set it on fire. Thanks god Frontier came in clutch with Planet Coaster.
Edit: Forgot to also shout out the amazing people behind OpenRCT2, they've also put in so much work to keep the game relevant and bringing it to the modern age. Also Marcel Vos is amazing.
Spiff : “Before you say this website is completely bogus... this is IGN”
Everyone : still waiting to hear why the website is not completely bogus.
I did buy it on gog, for the nostalgia
It’s ign, in 2002
I mean 'IGN' was the punchline, so not sure wtf you're waiting for.
@@Molotov_Milkshake He probably meant that IGN was not a very trustworthy source (as of today of course)
@@Molotov_Milkshake Clearly, this joke just wooshed way over your head.
4 out of 10, Too much water.
AI like: I escaped the park after 4 years nearly dead eating nothing but candy. it was nice, thinking of going back there with my family....
Pffft like they would escape
"Nice adventure"
I’m actually really disappointed in this comment section. I thought his viewers were of a mature age but sadly I’m mistaken.
@@acidicvideos8733Yes, no fun allowed here. LET ME SEE THE MANAGER!
@@eugenm6287 theirs fun then theirs acting like a autistic child wanting attention.
I worked at Six Flags Magic Mountain. Purgatory is such an appropriate name. I was once stopped from leaving the park by a security guard and detained, nearly jumped by 7 other guards, then ultimately was threatened to be told to leave. At which point I laughed at the guard screaming at me, because I was simply trying to walk out the gate the entire time. So this video makes me laugh and is quite accurate.
This is like an AI overlord taking "care" of humans.
Food, check. Water, check. Toilets, check.
Fun? Check. HAVE FUN HUMANS. HAVE FUN 24/7! THIS IS WHAT YOU WANT!
Free will is over rated so this is fine
You somehow failed to mention the sharks...
For some reason we need Schwarzenegger's voice to read that comment word by word. We really do.
*DIS IS WAHT YOU WAHNT!*
This is what the Matrix 1.0 looked like.
Spiff: wondering why a exploit is in the game
Me: Wondering how tf someone found out that by placing 4 stacks of 15 layers of a random scenery, placing the worst ride over it and save it to his desktop is even a exploit
By accident. The guy who discovered this stacked themed terrain to try and min-max bonuses, then discovered entirely by accident that the swamp terrain specifically cloned itself if the stack was 15 or greater.
I love the wonderful Spifftopia park, it was just a blast the last time we visited. Plenty of rides to ride and excellent manage. I am in no way being threatened by park management and this review is 100% authentic
Cursed Swamps are literally why all the best theme parks are in Florida.
Can confirm as a floridian
Ah but was the swamp cursed before or after the theme parks were built? I'm not saying it's Walt Disney's fault but I very much want it to be true.
hey I can't completely judge since I've never been to any parks in Florida, but Cedar Point up in Ohio is Fantastic, I would say the best.
Demi Viral is there a dead body in your park
@@demikus Does it have a cursed swamp?
Bought this game near the release date: still play it to this day.
A timeless classic.
Every couple years I play RCT1 for a few weeks and always have a fantastic time.
My favourite version of this is having one half of the park full of great rides and stuff then having the exits for all those rides point to the other half of the park, the half with the pay-to-pee toilets and terrifying cotton candy creatures and of course, no connecting paths back to the entrances of the rides or in fact the exit to the park.
I'm more partial to Open RCT2 version as it actually runs on my computer without crashing.
I still love the original version. Loved 3 for the ability to "be" on the rollercoaster.
The amount of early weekend mornings back in early 2000s loading up RCT 1/2 without remembering to turn my volume down. I always clenched when it started blasting that intro music and I was scared of waking my mom up. I remember reading about the closed signs back then too and always did that. I am so glad you put this in here because it brings out so many memories.
>RTGame walks into a British theme park.
RTGame: "Why do I hear boss music?"
Ugh, heard it In the accent.
"..soundtrack guy?.."
@@ShevkoMore that's an underrated comment
@@ShevkoMore Hah, perfect.
"RT Game is trapped in purgatory"
You mean to imply he wasn't the gatekeeper and host of that place?
@@joweraDE That's exactly what he said, you alright?
Yeah Ireland is kind of like that
No that’s graystillplays
@@jimskywaker4345 nah, not enough death
Spifftopia is super fun! I am actually here as we're speaking, I haven't left in 23 years because I am not allow- I mean it's just too fun! In no way is it threatening at all!
Spiff: "It's 18, it can go to the pub and order a pint of beer!"
Americans: Wait that's illegal
It's not illegal for an 18-year-old to order a beer. It's illegal to serve it to him.
Depends on the state. There are a lot of caveats to the age restriction.
Americans grow up far slower than those across the pond though
@@niklas3677 work comes before fun, no? you gotta hit what you want to hit
You're missing the point: the game was published in October. So it is, ath the time this video was published, not quite yet legal to drink!
"It's 18 years old, technically this game can go to a pub and buy a pint if it really wanted to."
It will need to after this video. I am positive.
“Ladies and gentlemen” counter: 22
“Ladies and gentlemen” per minute: 1.503
*minutes per ladies and gentlemen: 1.5
L&G per minute: 0.666
🤔 an auspicious number
Even hearing Spiff's plans for "Spiffventures," I would still, 100% go to that "park"/deathtrap.
10/10, would be conned again.
Is it a con if Spiff does exactly what he said he would?
@@blackcitadel9 Fair point.
Just hearing his accent instantly puts me in a exploitative mood.
And drink Yorkshire tea
The hypnosis worked.
Ah yes
Wait what
I got the sudden urge to colonise
Goes to the bank for the loan.
Banker: So what are you going to use this loan for?
The Spriffing Brit: So hear me out there is this exploit...
"I personally recommend this to the Queen. She was impressed that I did not feel in any way scared during my life in spifftopia"
'they've been here since March and they haven't left for 4 months"
Wow spiff hitting close to home much?
He would need to drop down a few Mask Stalls, and add signs around the park stating "Stay 6ft (1.82m) apart".
I came close to dying when he said "There is something charming and endearing about convincing people to go on a ride which just moments before they boarded it flew off its own rails and murdered a queue of 14 people.... Produce rollercoasters enough lateral g's to separate skin from the human body" paraphrased a bit but my God... I remember doing the first part of intentionally test crashing coasters then convincing people to go on it with the placement of a single brake.
"Purgatory, much like the real thing, costs about £
45 to enter"
*Protestant reformation intensifies*
"You can check out any time you like..."
" *but you can never leave* "
-Hotel california
...they stab it with their steely knifes, but they just can't kill the Spiff....should've used that Skyrim fork instead :p
*Outro starts to play*
I adored visiting Spifftopia, truly at no point was I ever left with a lingering sense of dread or threatened in any way, shape or form. I just... I really love that spiral slide man, it's beautiful!
The Perfect Spiral (like in American football!)
"imagine being in a park for over half a day!?"
Disneyland says hi
or literally any park with the option to sleep there
@@drogenfeld My local amusement park was open for 15 hours a day pre covid. I don't think I've ever gone for less than 10-11 hours. So more than half a day sounds like a normal experience to me...
At least spiff did TRY to let someone out. Once.
Admission is expensive, so you bet your ass I'm getting as much as I can out of it.
@@valderon3692 I visit not such filthy places, hence my knowledge, or degree to care, seems deemed to be rather insignificant.
I love spifftopia, at no point did i feel in the slightest, but not limited to: scared, threatened, emotionally and/or psychologically harmed. It was quite fun.
I remember when I first discovered that you could place No Entry signs and peeps would actually obey the sign. Unfortunately, those signs don't prevent peeps from leaving in RCT3.
"We're now in June, and no one has left the park"
What fresh hell has 2020 wrought upon us?
Well...this is the best "self quarantine" tactic for 2020 👍
This all reminds me of one of the earliest mechanic exploits I ever blundered into, on the game that inspired Chris Sawyer's better version, Bullfrog's Theme Park (sponsored by Midlands Bank in the UK version, seriously) - in the game, guests could play various arcade/stall games, but the only prize they ever got was cold hard cash (400, 800, 1200, 1600, 2000) - and you could set the price per play and the probability. So you'd hike the price up to maximum (998 per game), hike the probability up to maximum (100%), then throw the prize down to minimum (400) - as a result, everyone won, everyone was happy, and you'd snag a cool 598 off of everyone who played.
Blocking off the exit doesn't work. You'll notice by the end of the video no people are spawning in and the park rating is at 0. Guests also have a "need" to leave the park after a random amount of time, and the longer it takes them to leave the angrier they will be. Considering this basically caps the amount of people in your park, and most challenges require a park rating of several hundred in addition to guest numbers, the strategy will fail every time.
Unless, of course, you put the no exit sign down close to the finish date so that you can take advantage of the small boost in guests right at the end before the people trying to leave get angry enough to tank the park rating.
Also people that wants to leave does not use the shops, and lowering the entrance fee does not make more people visit. For a big park like this visitors will use as much money as they spawned with.
I was about to say the same thing. Once they decide to leave the park they’re not going to spend any more money or do anything except try to leave so blocking the exit is pointless. When they can’t find the park exit that kills the park rating and then no new people want to come because the park rating is low.
but that doesn't matter, locking innocent families up is fun
Wait if the captive guests can't spend money once they need to loeave, how did this work? He got all the way to June.
The VIP’s Review:
“Excellent park overall, good food, fun rides, easy access to bathrooms, and an only mildly confusing layout. My only complaint is that the exit has been blocked off since I arrived, but I am sure they will get that fixed soon.”
written 100's of times on all walls in the park with (his own?) blood while maniacally laughing (not only) because of lacks of proper sleep, healthcare and the ability to leave.
Spiff: "Oh god, I'm evil!
God: "Hey, don't bring me into this!"
this made my day.... NIce one
I absolutely love the Spifftopia park! It was a very thrilling and enjoying experience, and the security I admit is the best feature of the park!
“This game is 18 years old it can go to a pub and get a pint!” cries in american.
Old enough to die at war, not old enough to have a beer!
F in chat for our responsible drinking age
responsible drinking age, yet can drive a car
then again, in Japan you can't legally smoke until you're 21
@@konobuzoggu239 At least in michigan (not sure if its national) they did increase the smoking age to 21 this year.
@@stevenhunley9486 yeah, Missouri also 21 for alcohol and all tobacco
"Oh it didn't delete the swamp goo.
Oh no, it didn't delete the swamp goo!"
Not 10 seconds later: "Oh that wasn't even the exploit! How did it get worse!?"
Spiff, loved the video, but you forgot the absolute easiest exploit! The one square hedge maze! Slap down one square of hedge maze, give it an entrance and an exit, and they'll pay almost anything to go through it. For bonus points, have it exit to an unconnected section of park that they can't leave.
This was my jam growing up.
I usually just put a "Do Not Enter" sign at the entrance so they couldn't leave.
Edit: Annndd there it is 27:00. Welp I was a cruel child who also played perfectly balanced games with no exploits.
_"RT Game, you're trapped in Purgatory!"_
Also known as any time he records with Call Me Kevin.
The food place shouldve been called “Burgatory”
There's a village in Norway called Hell, doesn't mean anything bad in Norwegian ofc. Though... There's a burger place called "Hell's Drive-In" along the main road.
At least it did some 25 years ago when we drove past on a family road trip around Norway.
And yes, it had flames around the sign.
"You can never leave."
*Hotel California intensifies*
Spiff makes such entertaining videos that I don't feel at all threatened in watching.
The only reason we know that we don’t live in a simulation is that Spiff has yet to release “Real Life is a perfectly balanced game with no exploits.” And come on, if he did a video on Spongebob Squarepants: Battle for Bikini Bottom Rehydrated, he would have done one on Real Life by now
um there are many exploits IRL.
If he does a real life is a perfectly balanced game I’m going to alt f4 to get out of the simulation
1.58 million subscribers, yep he did that too
Seeing the non-optimized paths to the rides is driving me up a wall.
Also, a helpful tip -- if you make entering the park free, you can set the price of the rides to equal their entertainment value. You'll get more customers and a more consistent stream of revenue. So there's a way to optimize this. Also-Also, if you build trash cans and lamp posts while building your paths, you can speedrun your way to the Cleanest Park Award.
EDIT: I did not wait until the end of the video before posting this. Cursed Swamp Speedrun is superior speedrun, clearly.
Or you make the ride free, have money of admission, the kick the guest out with the maze exploit.
@@matsv201 These are very exploitable games, yes...
You can also make all the food in the park free, then make the bathrooms cost money. Put bathrooms next to the exits, and put food and drink stands next to the entrances, so guests will engorge themselves before hopping on a ride and pay a fortune to expel everything when they get off of it.
Yeah I played this game while it was still a new release (2002-2004~ish) and still on the store shelves (yes, that was a thing back then too). I knew exactly which trick you were going to use to keep the people in the park the moment I saw this video title lol. I used to do that too... what I didn't know about was the swamp goo... Good memories, thanks Spiff!
"It's amazing how the market has moved on (from content to graphics)."
- Spiff 2020
Yeah, pretty much.
Did he say the part within brackets or you just added your own opinion?
@@Novgord98 he mentioned graphics before the quoted park but the other part is op’s interpretation
"It can go out to the pub and buy a pint."
*laughs in California 21-year-old age restriction.*
Laughs in Cuba where alcohol is ileagal
Laughs in german, where it can go out and buy the hard stuff in 3 months, since it alread had so many pints the last 2 years :P
Why specify California? That's the entire US.
@@ElectricBlueElectrum Huh? Have you ever been to Cuba? I can guarantee that alcohol is 100% legal.
dijikstra8 I think you’ve just been
R/woooosh-ed
Game is 18 years old: "Can buy a pint"
Me: Laughs in American
You mean cry since you have to be 21?
@@v1iist american drinking culture is why kts dangerous to drive. Repeat offenders being given their licenses back. We zhould raise it here only because of idiot adults from cops to judges letting drunk vehicular murderers get away with it multiple times
I remember figuring out how to trap guests when I was a kid. Hours of fun.
Making a square of sadness was always my favorite thing to do. Guest accidentally wander in and can't leave.
The Best Childhood activity, Making a Square of Sadness.
"I want to go on something more thrilling..."
Spiff - Builds a TWIST
Me - _Actually_ facepalms.
I love Spifftopia! Spiffy bois all round and tea in every corner!
I used some of these exploits back when I played Rollercoaster Tycoon as a kid! Also, not an exploit but one of my tactics was to make my rides very cheap or free and then charge extreme amounts for the entrance fee and people loved it because the rides were free.
it was one way or the other - either they pay for entrance and all rides are free, or free entrance and payment for each ride, no combination iirc ;)
@@siriusczech only in RCT2
Fun fact: Chris Sawyer wrote TTD, RCT 1, & RCT 2 in assembly.
I also saw that video in my algorithm
The engine gave that away
but WHY
Ah, the glorious times when you could get complete, extremely fun games inside your cereal
I think it’s the “Italian” police ride because the cars look like copyright friendly Minis being chased by police, like The Italian Job
Looked like fiat 500s to me, but I wasn't looking closely
David Richmond it could have been, it’s not very detailed and the idea of the Italian job popped in my head so I could have just chosen to see it that wat
T D well Italian police aren’t being recorded executing minorities in the streets so I’m not sure your political commentary even belongs here
@@amistrophy I used to think like you until I learned to do my own research.
@@JohnDoe-on6ru Give any group of people any sort of power to any degree, and they will abuse it. Goes for any police, US or Italian. Mix two groups of people in a room and there will be tension, worse, give one group more power. I do not think that Italy or any European country has racism at such a rampant level as the US, as there is more population density in Europe (cities are more demographically heterogeneous and often left leaning) , and rural areas which may cling closer to archaic tendencies happen to less prevalent.
Furthermore, leadership in some European countries are also more centrist and less radical, with a few exceptions in the last few years.
Although there are still brutal acts committed by police in Europe, they occur less often that similar/worse incidents in the US.
"this game could go to the pub and buy a pint"
*sad American noises*
Laughs in german
Look, just revoke that silly declaration of independence thing, submit to uk law and your 18 year olds can drink in the pub as is right and proper...
God I hate this country
Lol while we ride around angry with guns and personalized vehicle plates .... Smh God America needs help ( yes Im a yank)
Can someone explain the currency thing to an American? Do those 2 just use euro now or what?
I'd like to see Spiff get their hands on Two Point Hospital (since they already did Two Point Campus recently) and let run loose on its systems and mechanics. I'd also like to see Spiff tackle some re-visitation on games that have been patched (like The Outer Worlds).
Been binging Spiff's videos for nearly 3 days now(?) and I just love how broken the games become afterward xD
"Just like real purgatory, it costs about 45 pounds to enter." That's hilarious!
The Spiffing Brit: "Technically, this game could go to a pub and buy a pint!"
Me: _Cries in American._
holy crap, the nostalgia hahah i always just did the free to build park and went nuts
Spiff: "technically this game can go to the pub and order a drink"
Me: *laughs in American*
and me:taunts and teases americans by being canadian
You mean "cries in American"?
Me: laughs in danish
1:30
Its simple, it's fun and it's stupid but most importantly there's no espace.
Best quote of the year
I did the no exit challenge in RCT3 by making a fenced off monorail station at the entrance to the park, which then elevated over the fence to a second station, where the guests would walk out of the ride, fall a short distance to the path and continue without a way to get back on the monorail to go leave. I added a pool for them to fall into just for a fun. The game crashed with several hundred peeps splashing around.
Me: Aww yeah, this game was my jam when I was a kid!
Spiff: *mocks decrepit graphics*
Me: NOW LISTEN HERE, YOU
Spiff, if I google up the history of "Italian Police Ride" am I gonna be put on a list?
Probably. But let me know what you find.
I'm also interested, so please tell us the results.
Likely, but the results intrigue us.
The police skins look like uniforms that Municipal police of Milan used to wear in the past, they used to call them "ghisa" wich means cast iron because of their helmets, from what i can see there are some convertible-500 spinning, that being said i legitimately think devs where high on something 😂
i found a glorious video of the italian police force riding motorcycles in formation.
Would love to see what exploits you're able to find in Zoo Tycoon Complete Collection - I myself have done a few tests with Shark Tunnels, forcing guests to pay 3 times in order to get into your zoo
*PUBLIC SERVICE ANNOUNCEMENT*
"Remember to be drinking you cups of tea!"
"And blessed be the queen! Sir Britt has noticed a TH-cam commenter! Quickly! Dispatch the tea shipments at once!"
Yorkshire tea gold or no tea
Yes sir
@@shqmbles You mean Yorkshire tea gold. There is no other choice
1: I've been watching a lot of RCT videos lately and you you instantly do a video on it, that's convenient.
2: the games beautiful.
3: I need to play a game like this now thanks
(edit) 4: always look forward for your content
I had this game back in the day. My favorite thing was to make a launched rollercoaster with nothing but a station and a ramp. Load it up with test subjects and let it fly.
I remember the last time I was at a Spifftopia park and in no way did I ever feel threatened at all.
sounds like fake news, you wouldnt have left yet to write that comment
I'm still here and not only can't I leave, I don't want to! Oh God, I really don't want to leave.
Ye really warm and inviting. My favourite was the spiral slide
Same except I’m still in spifftopia park
I myself experienced a very nice time at spifftopia i most enjoyed walking around and giving good ratings while drinking very nice tea provided at a 0.01% discount at the entrance i never felt any sort of danger nor did i feel any threat at my time here i also give this park a 5 star rating (i hope that my infinite wealth can be deposited faster)
I love the Spifftopia park so much! When I last visited I in no way felt threatened at any moment while I was there. At no point did I feel threatened by the death traps, sorry, I mean rollercoasters Spiff created.
10/10 I would Recommend
6:51
As an Italian, i feel extremely represented by that ride. So much so that your park looks really Italian. More than Italy in fact.
As a wise skeleton once said: "The ride never ends."
based
At no point have I been threatened to like and comment on this video. I feel obligated purely due to the fact that I tend to forget to like videos that I do enjoy. Spiffing brit has indeed created much content that I have enjoyed yet have forgotten to like and show my appreciation. Thank you spiffing brit.
Thank you for the reminder to like this video.
I love the Spifftopia park! I in no way felt threatened when visiting the park, and all the rides are 100% safe. I am still there as of writing this and don't have any plans of leaving!
man the spifftopia park sure was neat! and i in no way felt threatened while i was there! damn this tea is good, its strange that i didnt make it, wonder whats in it, oh whats this? a like button! SMASH!
Yes
I love how Spiff is part of the Yogscast, yet he has the balls to not so subtly call them out for the scam that was the Yogventures Kickstarter!! 😆
They made all the money, and instead of making the game, they bought themselves shit, and they flaunted it online.
It wasn't really supposed to be a scam;
it just fell through. Lewis is actually very personally upset at how Yogventures turned out.
@@Alizudo Hey man. I've got some lovely tropical paradise oceanfront property to sell you right smack dab in the middle of Kansas. It's just miles and miles of pristine beaches and crystal blue water. Now I'll need the money up front and there are no refunds
Didn't they refund everybody, even out of there own money.
A perfectly balanced scam?
When you realise this game is made whole in Assembly
chris sawyer was a fricking mad lad!
My number 1, absolute favourite game of all time. So glad you're breaking it. Makes me nostalgic, maybe I should crack it out and try your exploits. So good!
"this game is 18, it could go to the pub"
Cries in american
Oh, right... You're first of age at 21, right? Greetings from Germany ;)
Spiff: "Have to pull out the big guns."
Me: Go Karts
Spiff: "The most powerful ride in all of RollerCoaster Tycoon 2"
Me: *GO KARTS*
Spiff: "The Italian police ride."
Me: the *what*
Go Karts is actually pretty bad. It's really popular but the guests per minute is quite low because they do multiple laps + only a few guests per race. :)
*the cup ride
I'm pretty sure the version of RCT I grew up with didn't have hoity-toity mind control signs. However, the oldschool way to trap people is to have the exit of one ride drop onto a section of path that isn't connected to the area the guest dropped in from. So long as you don't create a path to the exit guests will obliviously leave the ride and drop into whatever demented trap you've sprung for them, be it a watery grave, an endless queue that starts right at the exit of the ride it leads to or the actual prison-park itself.
Also you can make annoying guests disappear from the game without it counting as a death and ruining the park rating with this simple trick: Create a one-tile pillar of terrain. Put the problem guest(s) on the pillar and then frantically drag the pillar up and down with the dig tool until your victims fall through the surface of the terrain. Once this happens you can see them slowly descend through the ground until they reach the bottom of the map and vanish without a trace. An expensive but satisfying way to get rid of guests who've outlived their purpose.
How does one even find something like this?
"So I was stacking multiple layers of swamp goo and built a shitty coaster like you usually do and when I started moving it as a template it just sort of happened"
Me: Okay so Spiff is going to jump into the midpoint when I least expect it
Spiff: Jumps into the midpoint of the video when I least expect it
Me: Wow he got me!
I know right!
And it wasn't even the mid point
@@JamieAubrey it wasnt even close at all
This was one of the best theme parks I’ve been to,a nice man with a gun even held my bags for and wallet for me, and another gave me some really expensive flour
"The best thing about RCT 2 community and RCT community in general is that it's still going"
That's like saying the best thing about your grandfather is that he's still alive.
Grand pappy isn't doing too hot
You'd be surprised how quickly most gaming communities can day. So one still going after 18 years is kinda special.
*Laughs in Age of Empires 2*
If said grandpa was following video game years of life, then 18 years would probably equate to about 600 human years considering games seem to live about 3 years on average. And humans tend to live between 80-100 years give or take a few years.
So yea, it's impressive grand pappy is still living strong when most humans would definitely be dead by then.
I am not quite sure yet why I am watching this...
"this is the most exciting ride ever"
totally worth it.
How did I miss this vid? One of my all time favourite games and the very base of my childhood too…
You've clearly never driven a car in Italy - or you would understand.
I want to get off Mr. Spiff's Wild Ride
unless you bhop
the ride never ends
@@burgeridiot is that like ihop only in Britain?
@@burgeridiot Even if you die, you're stuck in Purgatory.