Fusion 360 | Screwdriver Handle (Full Narrated Tutorial)

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  • เผยแพร่เมื่อ 20 ธ.ค. 2024

ความคิดเห็น • 37

  • @Fusion360School
    @Fusion360School  3 ปีที่แล้ว +10

    This video is strictly meant to be a modelling exercise. It should not be taken as a viable design to be manufactured. The dimensions shown here are arbitrary and might not be practical for an actual screwdriver. My experience with overmolding is very limited and this is my best guess as to how the overmold can be created in this case. Do seek advice from injection molding experts as to how this should be created, especially when it comes to thicknesses, clearances, drafting, parting lines, etc. Lastly, if you wish to skip the starting sketch profile, I have provided a link to download a file with the sketch. Happy modelling!
    a360.co/3qKHWMk

  • @ianpendlebury3704
    @ianpendlebury3704 3 ปีที่แล้ว +13

    I find some comfort in your admission that you had to do 15-20 attempts to get the moves correct. Even with your explicit instructions I have to repeat some steps several times to fully see what you are doing and why. Thanks for you clear and patient instruction style. Its good to see your number of subscribers steadily climbing....although you do deserve to have many, many more.....

  • @Fusion360School
    @Fusion360School  3 ปีที่แล้ว +17

    In preparing for the video, I must have done this 15-20 times. It is always so satisfying to get to the end (16:32), change the quantity and see the full pattern generated nicely!

    • @oliver7373
      @oliver7373 3 ปีที่แล้ว

      The first rectangular pattern worked fine, but when I went back to apply the 28x28 pattern it stopped at the tangent line.Tried adjust and optimized, no luck. Great vid, BTW.

    • @Fusion360School
      @Fusion360School  3 ปีที่แล้ว +1

      During the seed extrude, did you use "to object" as extent and select the body from the bodies folder?

    • @oliver7373
      @oliver7373 3 ปีที่แล้ว

      @@Fusion360School Yes the first extrude and pattern looked exactly like yours.

    • @Fusion360School
      @Fusion360School  3 ปีที่แล้ว +1

      @@oliver7373 Mmm...this is strange. Looking back at a previous video (th-cam.com/video/i1vkgMtgbGI/w-d-xo.html) where I did an in depth look at the pattern, I faced the exact same problem at 2:38. But that was because I chose a face as the object. Once I replaced the object with a body, the pattern would extend beyond the tangent line. Not sure what is happening here. In all my tests, this has yet to fail on me, so I don't think this is Fusion 360 being "finnicky" here.

    • @oliver7373
      @oliver7373 3 ปีที่แล้ว

      @@Fusion360School I'll go back and try that, thanks!

  • @theofficialczex1708
    @theofficialczex1708 2 ปีที่แล้ว +1

    I've been using Fusion for two years. Every video of yours I watch, I learn something new. Thank you.

  • @joepasqua1751
    @joepasqua1751 3 ปีที่แล้ว +29

    Every other TH-cam channel: “Hey guys, this is NAME from the XYZ channel. Have you ever wondered how to do X? We’ll, lots of people think Y… (2 minutes later) OK, let’s get started.”
    Fusion 360 School: “Start a sketch on the right plane…”
    Another very helpful video. Thanks.

    • @Mateyhv1
      @Mateyhv1 2 ปีที่แล้ว +2

      Lol, so true!!! After watching hundreds of F360 tutorials I place Fusion 360 School among the top three

  • @3dhobbee
    @3dhobbee 3 ปีที่แล้ว +4

    What a great intro to over molding.The effort you put in really shows. Thank you for this excellent video!! 👍🏼

    • @Fusion360School
      @Fusion360School  3 ปีที่แล้ว +1

      Thank you for acknowledging the work! A better intro for overmolding is perhaps this video:
      th-cam.com/video/tg8kU1fcFJY/w-d-xo.html

  • @pyrhockz
    @pyrhockz ปีที่แล้ว

    Learning so much watching you work. Thank you!

  • @gordon6029
    @gordon6029 3 ปีที่แล้ว +3

    Gotta wonder why you only have 9000 subscribers. Everyone needs to share this mans work. Need to know what percentage do you receive from buy me a coffee?

    • @Fusion360School
      @Fusion360School  3 ปีที่แล้ว

      Are you referring to what percentage of every buy me a coffee that goes to me after deducting fees?

    • @Fusion360School
      @Fusion360School  3 ปีที่แล้ว

      Looking at the figures, on my end, I get between 80-90%. The rest goes into platform fees and credit card fees.

    • @gordon6029
      @gordon6029 3 ปีที่แล้ว +1

      @@Fusion360School I bought a coffee cup from one channel to support and it ended up costing me almost $45 Cnd. Of that, the channel only received about 50%. 90% sounds good, coffee is on the way.

  • @kennyBlwtc
    @kennyBlwtc 3 ปีที่แล้ว +1

    Your modeling and instructional abilities are superb! Thank you for sharing.

  • @robinstefanov5152
    @robinstefanov5152 ปีที่แล้ว

    Great video, well explained and statisfiyng to watch and learn !

  • @msmith2961
    @msmith2961 2 ปีที่แล้ว

    So many good tips throughout this video! I learned a lot, thanks.

  • @adambergendorff2702
    @adambergendorff2702 3 ปีที่แล้ว

    your thought process is incredible! thanks also for admitting your human, 15-20 times, I get so burned out trying to figure it out the first time

  • @Jindraxx20
    @Jindraxx20 3 ปีที่แล้ว

    Greaaaat great video !!! And super explained !

  • @drbishy_hao
    @drbishy_hao 3 ปีที่แล้ว

    Great tutorials...learn a lot

  • @ashokram343
    @ashokram343 2 ปีที่แล้ว

    so what is the command for boundary fill in nx

  • @drpipe
    @drpipe 3 ปีที่แล้ว

    Wow really good..

  • @robertpinto615
    @robertpinto615 3 ปีที่แล้ว

    Hello, I completed the project, but was unable to get the rectangular pattern to show the circular nibs on the body formed by the arc adjacent to the spline. The 2 curves are tangent to each other in the sketch. Everything else is as you designed it. Can you think of something that I should examine?

    • @Fusion360School
      @Fusion360School  3 ปีที่แล้ว

      Hi, I did face the same issue in an earlier video where I went in depth to explain the pattern. But that was because I chose a surface as the object to extrude to. If you choose the body as the object, there shouldn't be any problem. I would like to further examine this. If possible, would you be able to export the f3d file and send to me at tanwinghoe1983@gmail.com?

  • @larrybud
    @larrybud 2 ปีที่แล้ว

    Does a centerline and construction line function differently in Fusion 360?

    • @Fusion360School
      @Fusion360School  2 ปีที่แล้ว

      Centerlines are more for controlling symmetry. They can also serve as axes in revolves. Construction lines can be thought of as reference lines which you do not want interfering with closed profiles. This might be good subject matter for a short video.

    • @larrybud
      @larrybud 2 ปีที่แล้ว

      @@Fusion360School but they function the same, right? You can revolve around regular lines, construction lines, and center lines.

    • @MilesFinder
      @MilesFinder ปีที่แล้ว +1

      @@larrybud In my experience yes, but centerlines will "attract" the attention of revolves while construction line will not. It also helps with clarity when revisiting a project :)

  • @KidCe.
    @KidCe. 3 ปีที่แล้ว

    Excellent tutorial as always!
    Could you do a tutorial how you render the parts for the thumbnails? When I try to render something it always looks like shit 😂

    • @Fusion360School
      @Fusion360School  3 ปีที่แล้ว +1

      Thank you. I have been thinking about doing a short render video for a while now. But I am a little hesitant as I am not sure how much interest there is in rendering among my viewers. I might take a shot at it.

  • @satchelsieniewicz5824
    @satchelsieniewicz5824 3 ปีที่แล้ว

    why not circular pattern the over molded parts instead of 2 mirrors then just suppress 2 of them

    • @Fusion360School
      @Fusion360School  3 ปีที่แล้ว +2

      That's a good point. Initially, I did attempt a circular pattern. However, I could not get the bodies to line up exactly. I just went to try again. Turns out that the problem is the angled plane of 35 deg, which is really awkward. I changed this to 36 deg, patterned to a quantity of 10 and suppressed the unwanted bodies and it works.