Aaron Stephen yeah there was so much more stuff to talk about. the poke gear, not to mention each specific function, status effect changes, attack type changes, affection, eggs, etc etc etc
what about putting the bike on select to insta use it. Or that you can press A in front of a tree or water, etc to use HM's?!? You know, back in Gen one you weren't able to do so. you always had to go to your pokemon open severel menus to use hms or to search for your bike. THAT'S innovative!
So the registering items thing is neat, I considered it, but it's really changed a lot since Gen 2. I don't think you even can register items in Sun/Moon. Also HMs no longer exist, which is why I had to leave that off the list, but it *is* extremely annoying to have to go through menus to cut down a tree!
You can't register items in sun/moon because there's no need to (ride Pokemon replace the bike and any other thing you'd want to use out of battle), but the Favorites list makes things more convenient in battle :D
I forgot the most obvious one. The experience point bar. You didn't have to go to the status screen anymore to see how close you were from a level up, it actually appears on screen
Gen 2 also included - roaming pokemon - 1st unique legendary battle theme (for Suicune in Crystal) - connected regions (not geographically, but e.g. people in Johto that are from Kanto, like random CPUs) - 1st event pokemon (Celebi in Crystal with GS Ball in Japan) - male and female protagonist - showing the name of the route/city that you enter (Crystal) - technical gadgets like Pokecom that provided new functions accessible with the start button, like radio, telephone and map (gadgets and functions vary in later games) - trainer rematches - swarm pokemon - pokemon genders You're welcome :)
Scott Elder Mm, idk, physical special split was pretty major too. Like it's definitely up there, but the physical special split completely changed how the game was played.
I might be too late for my opinion to be relevant, but I don't think Pokémon games were ever intended to be hard to begin with. I mean, if you consider winning the elite 4 as the end of the game, it's pretty easy no matter what gen you're playing... Same from the IA, always had been bugged and/or bad in terms of strategy so there never was any challenge on this side either. To be completely honest, the only true difference is when you consider the end of the game to be when you've catched all pokemons, and that's actually harder in new gens because of the amount of catchable mons per game. So even then, the argument falls off by itself once you've thought about it...
@@GreyPunkWolf the only two parts I had to attempt a few times was the elite 4 (at the time I was super biased with my charizard so it was really high and the rest weren't) and in gold silver the rival at the end took ages to get past. The other sections took very little time.
My favourite innovation was in Gen 4(? iirc) when moves were actually assigned physical or special. So many pokemon who's stats didn't match their typing were all of a sudden viable.
It's interesting hearing the opinions of a competitive battler vs. a casual player (like myself). It's cool how we prioritise completely different things.
Ikr? I was furious when I got Pokemon Ruby and realised I couldn't go to Johto and Kanto. Maybe that's why I still don't like gen 3, even to this day....
@@agentmothman5343 That and the lack of a day night cycle, some Kanto and Johto Pokemon being completely locked off until FR/LG or Pokemon Colosseum and the fact you couldn't transfer Pokemon fron Gen 1 & 2 to gen 3. That was probably the biggest let down of my childhood and I didn't pick up gen 3 again until years later.
The reason why Gold is in my top 5 favorite games of all time, is because it is 1 of 2 games I know of that make you think the game is over only to make you realize you're only halfway through. The other being FarCry2
@@agentmothman5343 Ironicly I realy love gen 3 but gen 2 is one of the games my least favorites. Maybe becauce I lost my Gold for a long time so I can see the flaws of the gen 2 games more clearly
It's really sad that the day/night cycle didn't reappear in Gen 3. It's like how the change in seasons didn't reappear in Gen 6 AND Gen 7! How?!???!?!?
Pretty sure the lack of day/night in Gen 3 also comes from the same reason why sprites were not originally animated. The GBA's specs were too new and the Pokémon team decided to strip down the game to include the new mechanics, colours, and "cutscenes". Fan outcry over the motionless sprites is why Emerald sported some type of animation (even if it's just a sprite hopping up and down and turning the colour of their type, like Milotic).
i'm loving the direction that you've been going in with more opinion-based videos rather than only tutorials.... keep it up! keep experimenting with different types of videos! hope you become a popular poketuber someday... you've already become one of my favorites :)
My favorite addition from gen 1 into 2 was registering items to your Select button to be completely honest lol. Also the ability to rebattle trainers instead of grinding the Elite 4 all the time. The trainer rematches were few and far between for the most part but still, when it did happen, it was a nice breath of fresh air.
one of the biggest gen 2 innovations has to be the introduction of the move hidden power. This gave so many pokemon coverage moves and changed competitive battling so much
Gold version is probably my favorite Pokemon game along with blue. So much new stuff exp bar, day/night, berries, new types, weather, eggs, but my favorite part was that you got to play through the Kanto region with stronger trainers afterwards
Great video. It be great to see more videos on the innovations made in the other generations. I'm also very pleased to see the day and night cycle back in Sun and Moon.
Being able to use Surf by pressing A in front of the water, Cut by pressing A on a tree, or Strength by pressing A on a bolder etc.... oh and you can register items on select.
8:11 I wouldn't say breeding ever had a role to play in competitive. Gen 4 kickstarted competitive with online wi-fi, but it was sustained by simulators like Shoddy and by wi-fi battlers using things like Pokesav. It was not viable to breed a perfect Pokemon until gen 6, and it is only just now possible in gen 7 to hyper train non-breedable Pokemon. By the time these things finally became possible, simulators were better and more established. Despite legitimate perfect Pokemon being attainable, Showdown is now the only thing that really matters. Even if you do tournaments, chances are you do all your theory crafting, testing, and practice on Showdown, and only crunch out a team of real Pokemon just before the event.
Just discovered your channel. I like your simple style of editing that represents what you're talking about well, and the way you talk clearly and in good detail. And you sound upbeat, but without being obnoxious. Subscribed. Also, Gen 2 is awesome. (:
The Gen 2 games will always be my favorite besides the Gyarados of course the only shiny I ever found was a shiny Zubat in the midst of grinding countless hours of gameplay I never found another shiny Pokemon in Gen 2 Pokemon Yellow is my second favorite as a child I was mesmerized bye Pikachu being able to follow you around😍
You forgot the "exp to next level" bar under the HP bar during battles. Back in the day, we had to always go Menu > Pokemon > Stats to view how long until level up.
Poke Pelago in SM is very unnapreciated. Even if its slow i dont have much time for pokemon so the Isle Evelup let me lvl up Pokemon to 100 i didnt really want to grind for.
They already had the Great balls and Ultra balls from gen 1. But yea, I agree. The specialty balls for different types and situations were a great innovation.
For example the love ball was supposed to make it easier to catch pokemon of the opposite gender. But the programming made it easier to catch pokemon of the same gender. Don't know if they fixed it in the remakes
Good list, although I'm surprised there was no mention of the EXP bar and Kurt's unique pokeballs (even if they were broken in Gen 2) as they paved the way to many great special pokeballs in the games today.
I thought Gender was gonna be on the list but I guess it wasn't that big of a deal as the others. Also, the Special stat thing was really important like you said. Before if you used Amnesia attack it would be like using Nasty Plot + the current Amnesia we know today.
not an innovation exactly...more quality of life, but being able to catch pokemon when your current box was full. nothing more traumatic to 8 year old me than struggling through cerulean cave catching a few thing along the way, getting to mewtwo, saving and then catching it. "Mewtwo was captured...but the PC was full" *shudders*
7:20 Gen2 competitive battling was the stalliest meta we ever got. Everything got bulkier because of Leftovers and there were no choice items to counterbalance the bulk. There were other items but none proved quite as powerful as Leftovers. The king of the hill was Snorlax if that is any indication. Machamp could scare him out and if you figured out his attacking move you could sort of counteract him based on that, but after a few Curses it was pretty much GG.
WereDictionary It wasn't really leftovers though, I mean they didn't help, but it was more than you didn't have to pick which stats to EV train, you could train all of them. So everything had max bulk, offences, and speed. Today you can't max all of your defensive stats, only two, and that makes a huge difference. But mix attackers were actually a viable option then, so, that sucks you can do that anymore.
i love this list... but i would definitely swap #1 and #3, i also would love to see this for other generations as well. as the gen 3 addition of IV's and abilties, (and to a much smaller degree new berries, as well as the gen 4 physical and special split and the power item breeding, gen 5 reusable tm's and HA, and gen 6 mega's plus full proper 3d, plus destiny knot and breeding balls down. all deserve a video even if you need to merge them.
Even though I have to admit that the series has gotten a lot better since gen 2, gen 2 will probably remain my #1 pick for the best due to just how massive of a leap it was from gen 1. There were just so many new features, rebalances, quality of life changes, and other details that the difference is like night and day (especially since that's one of the improvements). Plus it felt like every generation after it had a few steps back compared to the previous gens.
Another crucial innovation in Gen 2? The experience bar. Gen 1 was annoying in this regard because you had to constantly check your Pokemon's stats chart to find out when it would level up, and having a high-leveled Pokemon meant it would take quite some time to get it up to a new level. In Gen 2 however, that option was still available but now you had a visual indicator of experience which could be observed in battle. The one weird part of the bar was that it moved from right to left, whereas in later games it moved from left to right.
Exp. Share becoming an actually useful item. I remember how excited I was when I first got it in Pokemon Red, then being immediately and crushingly disappointed when I realised exactly how it works.
I think the reason the Gen III day/night cycle is invisible is because otherwise it would break the Groudon intense sunlight scripted event. There's no good way to make that work with a day/night cycle without implying that the Earth is flat or something.
Yo man, really enjoyed the video! I too think the second gen is the best, and haven't yet thought about it in topics. I will be surely discussing this with my friends, using this arguments about why Gold & Silver are bigger and more important games than Ruby & Sapphire (which are pretty sick tough). THANKS! Gotta catchem all.
What about being able to hotkey usable items? IE: Press SELECT to use your bike. It's an innovation that feels like such a no brainer, but really makes playing the game SOOO much better. It ranks pretty close to the segmented backpack. I remember the one time I went back and tried to pay Blue after playing Gold and I found it so clunky having to go back into that backpack to and searching for my bike. I
Personally. Blue, gold, and Ruby. We're my games. My sister had red, silver, and sapphire. After those 3 I kinda moved away from pokemon. But I still watch your videos for that nostalgia. Great job.
I love Gen. 2. As I've said many times, it's my all-time favorite Pokemon game. No other Pokemon game has really surpassed Gen. 2 in my opinion. (Not even its remakes, imo)
DrawnToast I saw many people say that but i cant relate. Maybe this is because i never played original g/s/c at the time when it came out. I later got myself HG/SS and i think its one of the best pokemon games ever:)
This video made me realize how much nostalgia i have for gen 2, gen 3 was the first game i owned, but gen 2 was the first game i really played a lot (i used my brothers copy, and hardly played gen 1) My favorite feature was getting to play as a girl in crystal, i especially liked her cool blue pallete
A missed innovation would have been to mix up the starters from the usual fire/water/grass to include dark and steel. They did this in Gen 3 such as Swampert's Water/Ground typing and I suppose it would have been hard to pull off with such limited Pokémon and moves in Gen 2.
7. The day/night cycle depended on the time and drained a lot of power from the batteries and required (borderline) professional help to change. It made the game not be able to save when the battery ran out, which is a problem that I never ran into in Gen 1 (to this day) but have run into a few times with Gen 2 games. Not worth it imo. Also Lugia is a steel type? Also I think some honorable mentions should be that you can see how many pokemon are in a box and you can move pokemon around without opening/closing pokemon boxes (and having to save). You can also mark an item with "select" which means you can say, hop on the bike by hitting select (or say, use a fishing rod with select) instead of opening the item menu. I also think that the exp point bar underneath the level was a nice update, it made us a bit more patient by seeing how close we are to a level up, and I think the different colored display made seeing the health/level/hp etc was much easier than in gen 1 where everything looked the same.
The main reason I hate replaying Gen 1 is having to constantly open the menu to use Cut & Surf etc... Thank God Gen 2 made that easier. Also, not sure when automatic Box switching became a thing but that's also really nice.
Dude the BEST innovation is the shortcut for items. Gen 1, you need bicycle? Start, Item, Bicycle (that of course you had put at the top of the list) Gen 2, just press SELECT fuk yeah Same thing if you need to fish for a long time.
Spikes was actually pretty good in gen 2, to the point where many players state it was 'the best' gen for Spikes, even though you could only put 1 layer down. The lack of offensive ideas and all pokes being fairly bulky contributed in any chip damage being even more important. Also, Normal types were better than Psychic types in gen 1, albeit by a small margin. This actually also was because Dark types didn't exist, which made Psychic types good, which made the only users of good Fighting moves poor.
amnesia @slowbro: +2 to both special stats in gen 1 pokemon colosseum /xd - get yourself a grass type with solar beam and a faster pokemon with sunny day and the double battle system lets you fire off 1 turn solar beams
Dude this could be cool if you did a serious where you point out all the differences in the gens like this but from gen 2 to gen 7 (I love gen 3 so I would be happy if you just did one more :D)
Admittedly I stopped playing pokemon after gen 4, but I encountered 2 shinys during my time (not including the LoR Gara)., One was a blue ditto in gold, and a whismer while EV training in emerald.
I did find a shiny in gen 2, and it was before the Gyardos too :) It was in the unknown places, after doing the first kabuto puzzle. 5 or so Unknowns in, and (I think it was) a 'P' appeared. It sparkled, and was kind of blue. I literally had no idea what it was. I caught it though, and didn't even think about it when I ran into Gya. Eventually I reset the game anyways, but yea :p
I used to like Gen II above all others, but playthroughs throughout my life have changed that for the most part. The level curve is so baffling you either have to grind like crazy or not have a full team of 6, or even 5. I've seen trainers below the last city where the 8th gym is using non-evolved pokemon at the low 20s. And they expect you to be at 45ish for the League. Then you go to Kanto and every single person is weaker than the Elite Four except for Blue who is in the high 50s. Then at Mt Silver they expect you to level up up to high 70s to beat Red by beating level 35-44 pokemon or going to the League over and over and over and over. I'll pass, geez. I don't want to praise Gen 5 again because that one has terrible exp problems as well, but at least everyone in the post game (which is fairly extensive) is much stronger than the Elite 4, making for at least entertaining fights with decent exp.
My first shiny was a Nidoran Male in HeartGold. It was my second game (first was Platinum, I never finished it though) I was a young'un and had no idea what it was, and I killed it
my long distance friend found (and killed) a shiny tentacool and found (and captured) a shiny krabby in the same cartrige. I was so mad about the tentacool because I knew how rare it is, and laughed they just kept saying "brown krabby" instead of "shiny krabby" Edit: In the Crystal versio
What about the exp bar?
Aaron Stephen yeah there was so much more stuff to talk about. the poke gear, not to mention each specific function, status effect changes, attack type changes, affection, eggs, etc etc etc
How about the icon above it that let you know if you already caught the Pokémon?
By far the best imo
Oh shit jrose being lazy again haaaa
And a way to actually check what moves do, their power etc. lol
what about putting the bike on select to insta use it.
Or that you can press A in front of a tree or water, etc
to use HM's?!?
You know, back in Gen one you weren't able to do so.
you always had to go to your pokemon open severel menus to use hms or to search for your bike.
THAT'S innovative!
So the registering items thing is neat, I considered it, but it's really changed a lot since Gen 2. I don't think you even can register items in Sun/Moon. Also HMs no longer exist, which is why I had to leave that off the list, but it *is* extremely annoying to have to go through menus to cut down a tree!
You can't register items in sun/moon because there's no need to (ride Pokemon replace the bike and any other thing you'd want to use out of battle), but the Favorites list makes things more convenient in battle :D
you can register ride pokemon
Sato you can register rides
And aslo 2 new HM moves, Whirpool and Waterfall, in gen 1 there was only 5 HM movies.
Generation 2 was, in my opinion, the defining title that paved the way for some of the biggest innovations for the future installments in the series.
I love the little pokeball next to the name when you’ve already caught that pokemon
I forgot the most obvious one. The experience point bar. You didn't have to go to the status screen anymore to see how close you were from a level up, it actually appears on screen
Gen 2 also included
- roaming pokemon
- 1st unique legendary battle theme (for Suicune in Crystal)
- connected regions (not geographically, but e.g. people in Johto that are from Kanto, like random CPUs)
- 1st event pokemon (Celebi in Crystal with GS Ball in Japan)
- male and female protagonist
- showing the name of the route/city that you enter (Crystal)
- technical gadgets like Pokecom that provided new functions accessible with the start button, like radio, telephone and map (gadgets and functions vary in later games)
- trainer rematches
- swarm pokemon
- pokemon genders
You're welcome :)
Mew was a event pokemon in Red/Blue
Female Protagonist is from Crystal,he is talking about Gen 2 in general
Roaming Pokemon is one of the worst concepts they've ever come up with.
It's not Pokecom it's PokeGear
@@kaathesacolyte2943
Yes, they are definitely some of the most rage-inducing Pokémon in the franchise. Entei actually made me rage-quit Crystal.
Splitting the special stat was the biggest balance fix the series has ever had
Scott Elder
Mm, idk, physical special split was pretty major too. Like it's definitely up there, but the physical special split completely changed how the game was played.
@@wschippr1 Gen 4 *chefs kiss*
Genwunners be like "there were no innovations it just got worse from there"
I might be too late for my opinion to be relevant, but I don't think Pokémon games were ever intended to be hard to begin with. I mean, if you consider winning the elite 4 as the end of the game, it's pretty easy no matter what gen you're playing... Same from the IA, always had been bugged and/or bad in terms of strategy so there never was any challenge on this side either.
To be completely honest, the only true difference is when you consider the end of the game to be when you've catched all pokemons, and that's actually harder in new gens because of the amount of catchable mons per game. So even then, the argument falls off by itself once you've thought about it...
They might be used to the very different way Wrap and Rage worked back then.
@@GreyPunkWolf the only two parts I had to attempt a few times was the elite 4 (at the time I was super biased with my charizard so it was really high and the rest weren't) and in gold silver the rival at the end took ages to get past. The other sections took very little time.
Gen 6 had the best innovations. 3d benches.
Y U NO PINNED?
Ikr
YES
Maxwell Chervenak nyeeessssssss.
3D benches you could sit on. Biggest things ever
My favourite innovation was in Gen 4(? iirc) when moves were actually assigned physical or special. So many pokemon who's stats didn't match their typing were all of a sudden viable.
I came here to sat this. When I saw Gyarados learn Aqua Tail and Ice Fang, it was a wrap for everything, though some Pokémon did suffer from it.
Little late on this but fairly sure it was gen 3
@@Neceroe wrong
@@OtterSC2 i mean elegantly put i suppose
at 9:22 I was like "Lugia is not a steel type!", then I realized my mistake
starfall0 lol. I almost wondered if ho oh was a dark type XD
But Lugia is Psychc and Flying...?
It's interesting hearing the opinions of a competitive battler vs. a casual player (like myself). It's cool how we prioritise completely different things.
The best innovation of all: TWO regions to go through. They really dropped the poke ball on this.
Ikr? I was furious when I got Pokemon Ruby and realised I couldn't go to Johto and Kanto. Maybe that's why I still don't like gen 3, even to this day....
@@agentmothman5343 That and the lack of a day night cycle, some Kanto and Johto Pokemon being completely locked off until FR/LG or Pokemon Colosseum and the fact you couldn't transfer Pokemon fron Gen 1 & 2 to gen 3. That was probably the biggest let down of my childhood and I didn't pick up gen 3 again until years later.
True that.
Or not to mention some iconic locations simply not where there. Like Viridian Forest the Azuria cave or the Pokemon Tower...
The reason why Gold is in my top 5 favorite games of all time, is because it is 1 of 2 games I know of that make you think the game is over only to make you realize you're only halfway through. The other being FarCry2
@@agentmothman5343 Ironicly I realy love gen 3 but gen 2 is one of the games my least favorites. Maybe becauce I lost my Gold for a long time so I can see the flaws of the gen 2 games more clearly
It's really sad that the day/night cycle didn't reappear in Gen 3. It's like how the change in seasons didn't reappear in Gen 6 AND Gen 7! How?!???!?!?
Crono Sapien well at least in gen 7 Hawaii only really has summer as its only season
Pretty sure the lack of day/night in Gen 3 also comes from the same reason why sprites were not originally animated. The GBA's specs were too new and the Pokémon team decided to strip down the game to include the new mechanics, colours, and "cutscenes". Fan outcry over the motionless sprites is why Emerald sported some type of animation (even if it's just a sprite hopping up and down and turning the colour of their type, like Milotic).
To be honest the season system in black and white got annoying as you could get certain stuff without waiting months....
Change 3DS internal date. Problem solved.
Crono Sapien or how the final Pokémon music for gym leaders began and ended in Gen V. WTF.
i'm loving the direction that you've been going in with more opinion-based videos rather than only tutorials.... keep it up! keep experimenting with different types of videos! hope you become a popular poketuber someday... you've already become one of my favorites :)
Thanks so much!
TheLavaHound what's wrong with rock climb? It's literally just a normal type waterfall
This comment aged well :)
@@alexrennison8070 glad to see Jrose where he is today
Oh my god, Scyther had a red shiny once?! Dammit, why couldn't we still have it?!
Shiny Mewtwo was once Gold instead of Shit green
My favorite addition from gen 1 into 2 was registering items to your Select button to be completely honest lol. Also the ability to rebattle trainers instead of grinding the Elite 4 all the time. The trainer rematches were few and far between for the most part but still, when it did happen, it was a nice breath of fresh air.
What? No roaming legendaries? That's totally the best part of the game...
7:45 IVs did exist back in gen 2, they werent up to 31 but they still existed. It's also how shinys were determined
one of the biggest gen 2 innovations has to be the introduction of the move hidden power. This gave so many pokemon coverage moves and changed competitive battling so much
Never was much of a gen 1 person. I started on gen 2 as well so naturally it's my favorite.
They need to bring back the pack spot where they had pokeballs seperate
artisticallyGay {AG} ikr
I love the intro because it's concise. Still catchy, but actually short. Thank you for not making me sit through a tedious 30 seconds, each video
I found my first shiny by accident.
Gold version is probably my favorite Pokemon game along with blue. So much new stuff exp bar, day/night, berries, new types, weather, eggs, but my favorite part was that you got to play through the Kanto region with stronger trainers afterwards
I can't wait to see your channel sky rocket jrose
Thanks so much!
Waiting
Wish granted
Great video. It be great to see more videos on the innovations made in the other generations. I'm also very pleased to see the day and night cycle back in Sun and Moon.
Being able to use Surf by pressing A in front of the water, Cut by pressing A on a tree, or Strength by pressing A on a bolder etc.... oh and you can register items on select.
8:11 I wouldn't say breeding ever had a role to play in competitive. Gen 4 kickstarted competitive with online wi-fi, but it was sustained by simulators like Shoddy and by wi-fi battlers using things like Pokesav. It was not viable to breed a perfect Pokemon until gen 6, and it is only just now possible in gen 7 to hyper train non-breedable Pokemon. By the time these things finally became possible, simulators were better and more established. Despite legitimate perfect Pokemon being attainable, Showdown is now the only thing that really matters. Even if you do tournaments, chances are you do all your theory crafting, testing, and practice on Showdown, and only crunch out a team of real Pokemon just before the event.
Just discovered your channel. I like your simple style of editing that represents what you're talking about well, and the way you talk clearly and in good detail. And you sound upbeat, but without being obnoxious. Subscribed.
Also, Gen 2 is awesome. (:
The Gen 2 games will always be my favorite besides the Gyarados of course the only shiny I ever found was a shiny Zubat in the midst of grinding countless hours of gameplay I never found another shiny Pokemon in Gen 2 Pokemon Yellow is my second favorite as a child I was mesmerized bye Pikachu being able to follow you around😍
0:09 I’ve been watching you for months and this is the first I’ve heard of the intro’s “origin” and I love it 😂😂😂
You forgot the "exp to next level" bar under the HP bar during battles. Back in the day, we had to always go Menu > Pokemon > Stats to view how long until level up.
9:22 I spent a full minute wondering why you put Lugia with the steel types
& he left out Scizor lol
I'm lovin' these new top tens and play throughs you! Keep up the great work man!
Poke Pelago in SM is very unnapreciated. Even if its slow i dont have much time for pokemon so the Isle Evelup let me lvl up Pokemon to 100 i didnt really want to grind for.
omfg this came on autoplay when i had it in the background and scared the shit out of me
You forgot about the XP bar that appears in battle! That helped so you don't have to look into the Pokemon's stats to see when they'll level up
surprised the different types of poke balls wasn't on there
They already had the Great balls and Ultra balls from gen 1. But yea, I agree. The specialty balls for different types and situations were a great innovation.
@@shadowpod13 Yeah but in Gen 2 they were all broken and didn't work or worked incorrectly.
Oh! I didn't know that. How were they broken, and did they fix them for the release of Heart Gold and Soul Silver?
For example the love ball was supposed to make it easier to catch pokemon of the opposite gender. But the programming made it easier to catch pokemon of the same gender. Don't know if they fixed it in the remakes
Good list, although I'm surprised there was no mention of the EXP bar and Kurt's unique pokeballs (even if they were broken in Gen 2) as they paved the way to many great special pokeballs in the games today.
One honorable mention you should've included is not having to open your party for hm moves like cut, strength, and surf like you had to do in gen 1
I thought Gender was gonna be on the list but I guess it wasn't that big of a deal as the others. Also, the Special stat thing was really important like you said. Before if you used Amnesia attack it would be like using Nasty Plot + the current Amnesia we know today.
not an innovation exactly...more quality of life,
but being able to catch pokemon when your current box was full.
nothing more traumatic to 8 year old me than struggling through cerulean cave catching a few thing along the way, getting to mewtwo, saving and then catching it.
"Mewtwo was captured...but the PC was full" *shudders*
you could not throw a pokeball if your box was full.
so you are just talking total bullshit
lmaooo
Nope.
7:20 Gen2 competitive battling was the stalliest meta we ever got. Everything got bulkier because of Leftovers and there were no choice items to counterbalance the bulk. There were other items but none proved quite as powerful as Leftovers.
The king of the hill was Snorlax if that is any indication. Machamp could scare him out and if you figured out his attacking move you could sort of counteract him based on that, but after a few Curses it was pretty much GG.
And Wobbuffet
WereDictionary
It wasn't really leftovers though, I mean they didn't help, but it was more than you didn't have to pick which stats to EV train, you could train all of them. So everything had max bulk, offences, and speed. Today you can't max all of your defensive stats, only two, and that makes a huge difference. But mix attackers were actually a viable option then, so, that sucks you can do that anymore.
Alex Noa and don’t forget the overpowered sleep talk!
Gen 4 had the best innovation man has ever seen.
Asking if you want to use another Repel.
that was gen 5
This man needs more subscribers, likes, and popularity. This man is good.
So much nostalgia here. Nice video, thanks
Jrose your videos have been always the best!
i love this list... but i would definitely swap #1 and #3, i also would love to see this for other generations as well. as the gen 3 addition of IV's and abilties, (and to a much smaller degree new berries, as well as the gen 4 physical and special split and the power item breeding, gen 5 reusable tm's and HA, and gen 6 mega's plus full proper 3d, plus destiny knot and breeding balls down. all deserve a video even if you need to merge them.
The biggest innovation came from Gen 7 with the ability to sleep in people's beds and describe them.
Even though I have to admit that the series has gotten a lot better since gen 2, gen 2 will probably remain my #1 pick for the best due to just how massive of a leap it was from gen 1. There were just so many new features, rebalances, quality of life changes, and other details that the difference is like night and day (especially since that's one of the improvements). Plus it felt like every generation after it had a few steps back compared to the previous gens.
Another crucial innovation in Gen 2? The experience bar. Gen 1 was annoying in this regard because you had to constantly check your Pokemon's stats chart to find out when it would level up, and having a high-leveled Pokemon meant it would take quite some time to get it up to a new level. In Gen 2 however, that option was still available but now you had a visual indicator of experience which could be observed in battle. The one weird part of the bar was that it moved from right to left, whereas in later games it moved from left to right.
Exp. Share becoming an actually useful item. I remember how excited I was when I first got it in Pokemon Red, then being immediately and crushingly disappointed when I realised exactly how it works.
I think the reason the Gen III day/night cycle is invisible is because otherwise it would break the Groudon intense sunlight scripted event. There's no good way to make that work with a day/night cycle without implying that the Earth is flat or something.
Roaming Pokémon, the introduction of moves that power up with each successive hit (Rollout and Furycutter) and the attract status condition.
I think the physical Special split in gen IV was the BIGGEST innovation
Weather is fine, but I'd be ok without entry hazards. If we'd never gotten Spikes, we might not have the CENTRALIZING move that is Stealth Rock.
Yo man, really enjoyed the video! I too think the second gen is the best, and haven't yet thought about it in topics. I will be surely discussing this with my friends, using this arguments about why Gold & Silver are bigger and more important games than Ruby & Sapphire (which are pretty sick tough). THANKS! Gotta catchem all.
I like that the intro is short and simple
The comment about the intro made me laugh, it is dope man, love it
This is the first video of yours that I watched and I love the quality of it. You got yourself another sub :)
Great video, yeah, those innovations were great to the series!
What about being able to hotkey usable items? IE: Press SELECT to use your bike. It's an innovation that feels like such a no brainer, but really makes playing the game SOOO much better. It ranks pretty close to the segmented backpack. I remember the one time I went back and tried to pay Blue after playing Gold and I found it so clunky having to go back into that backpack to and searching for my bike. I
My first shiny was a shiny laron from victory road while I was grinding for the elite 4 on my sapphire version
Personally. Blue, gold, and Ruby. We're my games. My sister had red, silver, and sapphire. After those 3 I kinda moved away from pokemon. But I still watch your videos for that nostalgia. Great job.
I love Gen. 2. As I've said many times, it's my all-time favorite Pokemon game. No other Pokemon game has really surpassed Gen. 2 in my opinion. (Not even its remakes, imo)
DrawnToast I saw many people say that but i cant relate. Maybe this is because i never played original g/s/c at the time when it came out. I later got myself HG/SS and i think its one of the best pokemon games ever:)
I love it, I only wish there were more pokemon available to you before you reach Kanto.
Honestly for me both G/S/C and Hg/Ss are pretty low in likeing
Intro is pretty good, nice that you did something wholly original.
This video made me realize how much nostalgia i have for gen 2, gen 3 was the first game i owned, but gen 2 was the first game i really played a lot (i used my brothers copy, and hardly played gen 1)
My favorite feature was getting to play as a girl in crystal, i especially liked her cool blue pallete
JRose: Gen 2 is my fave
JRose in 2020-2022+: GEN 1 CHALLENGE RUNS!!!!!!
The best Gen 2 Innovation in my opinion is the new Surf/Cut mechanic.
A missed innovation would have been to mix up the starters from the usual fire/water/grass to include dark and steel. They did this in Gen 3 such as Swampert's Water/Ground typing and I suppose it would have been hard to pull off with such limited Pokémon and moves in Gen 2.
My first shiny was in Crystal version, I was 6 years old and didn't quite understand why the Geodude I had just caught looked like chewed bubblegum..
7. The day/night cycle depended on the time and drained a lot of power from the batteries and required (borderline) professional help to change. It made the game not be able to save when the battery ran out, which is a problem that I never ran into in Gen 1 (to this day) but have run into a few times with Gen 2 games. Not worth it imo.
Also Lugia is a steel type? Also I think some honorable mentions should be that you can see how many pokemon are in a box and you can move pokemon around without opening/closing pokemon boxes (and having to save). You can also mark an item with "select" which means you can say, hop on the bike by hitting select (or say, use a fishing rod with select) instead of opening the item menu.
I also think that the exp point bar underneath the level was a nice update, it made us a bit more patient by seeing how close we are to a level up, and I think the different colored display made seeing the health/level/hp etc was much easier than in gen 1 where everything looked the same.
The main reason I hate replaying Gen 1 is having to constantly open the menu to use Cut & Surf etc... Thank God Gen 2 made that easier. Also, not sure when automatic Box switching became a thing but that's also really nice.
Dude the BEST innovation is the shortcut for items.
Gen 1, you need bicycle? Start, Item, Bicycle (that of course you had put at the top of the list)
Gen 2, just press SELECT fuk yeah
Same thing if you need to fish for a long time.
Indeed!
im glad the intro improved 😉
I enjoyed this video much more than other top 10's I watch.
one of the best innovation in my book is the simple fact that if we want to use a hm move outside of combat, we don't have to open the menu anymore
Ayy! It's so weird and cool seeing my egg artwork used in all these TH-cam thumbnails! 😊
GETTING TO BE A GIRL
This is yes
Please do this kind of vid for gen 5! Its one of my favorites so many people hate it! I would love this vid so... please!
Spikes was actually pretty good in gen 2, to the point where many players state it was 'the best' gen for Spikes, even though you could only put 1 layer down. The lack of offensive ideas and all pokes being fairly bulky contributed in any chip damage being even more important.
Also, Normal types were better than Psychic types in gen 1, albeit by a small margin. This actually also was because Dark types didn't exist, which made Psychic types good, which made the only users of good Fighting moves poor.
Gen 2 was awesome. I did not play much else but it had lots of things gen 1 needed, not that gen 1 was lacking in new innovations.
amnesia @slowbro: +2 to both special stats in gen 1
pokemon colosseum /xd - get yourself a grass type with solar beam and a faster pokemon with sunny day and the double battle system lets you fire off 1 turn solar beams
Dude this could be cool if you did a serious where you point out all the differences in the gens like this but from gen 2 to gen 7 (I love gen 3 so I would be happy if you just did one more :D)
I found a shiny Drowzee in Silver when I was new to the game. Thought it was odd but didn't know it was an extremely rare occurrence.
Man I eagerly await your video releases everyday and I don't even play Pokemon! Love em bud keep it up! (:
sunmoon has both a visible and game affecting day night cycle
Admittedly I stopped playing pokemon after gen 4, but I encountered 2 shinys during my time (not including the LoR Gara)., One was a blue ditto in gold, and a whismer while EV training in emerald.
Why Kadabra? Why not Alakazam?
maybe because it requires trading
The first two gens did have an IV system. It only maxed out to 15 back then.
+Aaron H They were called DVs and they worked differently.
Jrose11 I agree, but they serve similar functionality.
You honestly deserve millions of subs
I did find a shiny in gen 2, and it was before the Gyardos too :) It was in the unknown places, after doing the first kabuto puzzle. 5 or so Unknowns in, and (I think it was) a 'P' appeared. It sparkled, and was kind of blue. I literally had no idea what it was. I caught it though, and didn't even think about it when I ran into Gya. Eventually I reset the game anyways, but yea :p
It's a very good intro plus it's original. I would definitely use it instead of going right into the vid. Very nice.
Subbed for the intro. That's art
I actually hated the day-night-cycle when I was a child since back then, I was afraid of the dark and being outside at night.
Love the new intro Jrose11 😆😆🙃😀😃😆😁
I used to like Gen II above all others, but playthroughs throughout my life have changed that for the most part. The level curve is so baffling you either have to grind like crazy or not have a full team of 6, or even 5. I've seen trainers below the last city where the 8th gym is using non-evolved pokemon at the low 20s. And they expect you to be at 45ish for the League.
Then you go to Kanto and every single person is weaker than the Elite Four except for Blue who is in the high 50s. Then at Mt Silver they expect you to level up up to high 70s to beat Red by beating level 35-44 pokemon or going to the League over and over and over and over. I'll pass, geez.
I don't want to praise Gen 5 again because that one has terrible exp problems as well, but at least everyone in the post game (which is fairly extensive) is much stronger than the Elite 4, making for at least entertaining fights with decent exp.
My first shiny was a Nidoran Male in HeartGold. It was my second game (first was Platinum, I never finished it though) I was a young'un and had no idea what it was, and I killed it
my long distance friend found (and killed) a shiny tentacool and found (and captured) a shiny krabby in the same cartrige. I was so mad about the tentacool because I knew how rare it is, and laughed they just kept saying "brown krabby" instead of "shiny krabby"
Edit: In the Crystal versio