This TAS makes Star Fox appear to run unusually smoothly because it was made on an older emulator that doesn't reproduce the copious lag present when playing it on a real SNES. Star Fox was designed and tested with this lag taken into account, so playing without said lag turns the game frantic-paced and nightmarishly difficult. This TAS is all the more fun to watch for it, console-accuracy be darned. ^_^
Kinda reminds me of the Perfect Dark (and leaked beta of the Goldeneye) Xbox360 port where the Framerate was far far better than before and just was absurdly smooth especially with massive explosions going off.
The game runs so much faster, the opening cutscene finishes before the audio can finish 😅 Original: "Emergency! Emergency!, Emergency, Emergency! Any and all fighters, prepare for launch!" This Version: *Star Fox dips out before the 3rd Emergency finishes*
I feel sorry for those that were born after or very young during this games debut. This game was and still is a magic slice of gaming history whereby it showed a 2D gaming world a 3D game on console that should not have been possible at the time add to that the fact whoever was put in charge of the audio should have gone down in history as a God for making the sound track and and sfx. This game when released was something special, ground breaking and breath taking when gaming was still young and just picking up speed. And yes I 100%'ed all three routes, and still have my limited edition Starwing cap and certificate for placing in the top 10 in the UK when the game was being promoted.
it'd be the same considering DOOM was in development when star fox was released and would come out later the same year. star fox is actually extremely unimpressive in the grand scheme of things, it's only impressive in the context of it running on the super nintendo.
That apocalyptic red sky in the first stage is amazingly subliminal. It telegraphs to the player that the game isn't just screwing around anymore. The gloves are off
I'm an 80's kid, became an electrical engineer. I have seen the development of all these systems, the creation of them, I know the technology and work put into them. It's quite amazing what we created. I worked on the XBox360 project, and don't be amazed or anything, I was just a small part of it. I was lucky to bring a lot of happiness to children in my lifetime. Isn't it impressive all this stuff is available though software simulation? We will provide this to generations. I'm creating a machine for my nephew that will have all this old stuff on it. Old isn't worse, it's just different. I kind of envy you because you could play this as a child, and I played it as an adult, you kind of lose appreciation for things as an adult but you'll never be amazed at being able to control a dot on the screen with Pong. I experienced that. My great aunt appreciated going to school in a horse and buggy, and seeing the moon landing. I can't appreciate that.
@@fuzzywzhe Damn your Post really hit me, the GOLDEN Gaming Years are almost always those we spent when we first come in contact with Video Games and accept this as something very special in our Life. I never worked in the Industry so Hats off to you 👍
@@JAGtheTrekkieGEMINI1701 Looking back, it was an absolute privilege and a pleasure to bring all this "meaningless stuff" to you. Although it seems superficial to many, I enjoy creating joy and fun. I am so lucky to have been a small part of it. At times I have felt I was part of creating a worse, more horrible world, but now, I realize I haven't. I'm part of creating a better one. We're making a better world, despite what we're told. I hope we bring new and better things to new generations. It was a fun time wasn't it? I'm confident that over time, we'll bring better things to future generations. I can see the possible dystopia with Virtual Reality, and I worry that will disconnect us, but I can also see society rejecting it - which is a good thing. I think we're pulling back from the abyss. VR will disconnect us, but I'm entirely confident it's not going to be accepted. I am starting to see the future as a good and happy community, although we've gone through a rough patch. You might see this, properly, as rambling - but it's a joy to serve the public for me. I'm very grateful I was able to serve the public in a positive way.
@@JAGtheTrekkieGEMINI1701 Damn it - this platform censors constantly. You'll likely never see my original reply. Basically, I'm grateful to have had the ability and privilege to create stuff like this. It's such a joy to bring happiness to others. Very fortunate that I could be a part of it. Thousands of us work together to create this sort of thing, from the basic hardware, up to the software which is the only thing you really see. Quite a time to live in.
@@jojojoma3026 other curtain shooter TAS's seem to be more of a score run than anything else, which usually also includes beating bosses fast, but depends so
I won an original copy of this game during it's release weekend by getting the highest score in a set time period (only competitor to clear 2 levels, so my score was twice that of 2nd place), so it could be argued this game has been played competitively since even before its official release
Great Commander: "Finally, a worthy opponent! Our battle will be legen-" (DIES) Also lol the framerate is so much faster than intended that the ending credits finish rolling long before the song ends
Starfox was the second SNES game I owned. I never gave it a chance, because I owned DKC first. Then, my little brother picked it up, and after watching him dominate, I knew I was wrong.
I fee so bad nobody brought up the SNES version of Star Fox. I only see this through Wario Ware micro-games and characters in Smash. I have little idea on how impressive the visual and the gameplay are for a SNES. It feel like a Star Wars game, don't you think? 19:22 Bejeweled 2 face?!
SNES9x 1.43 is used here. SNES9x 1.51 goes slower than normal. ZSNES has the same problems. Stunt Race FX is also problematic in SNES9x as you can barely finish in time due to being slower than normal. ZSNES goes a lot faster. bsnes lets you overclock the Super FX chip, use 6xBRZ, and 4K Mode 7. Overclocking it to 84 MHz on actual console requires heat sinks and cooling fans.
The player's skill took me by surprise, I didn't imagine a human can achieve great play like this. high lights you must see: 7:40 vs dragon 15:36 vs great commander
I wonder how zippy a SA-1 run of this would be? Addendum: Here's a mild flashing lights warning. Good thing they didn't bomb the training screen or it'd be a full.
Is there any way we can reproduce the same quality gameplay shown here? I love this game and it’s part of my child hood and always wondered what it would be like to play it lag free.
Ever notice how much higher the frame rate is when this game is emulated? The first time I ever played this game emulated I could never go back to real hardware.
A pesar que es un estar fox de figuras y lineas me gusta tiene sus jefes muy bien animados los del 64 se quedan con la boca abierta con los jefes del ness
What are you using to make it look so fast and smooth?!?! I play this on my SNES all the time and it never ran like this! not even on emulators! I have to know!
Yeah I was wondering that too, I remember this game used to chug pretty hard in specific areas, and just ran a lil slow in general. The opening sequence is a prime example, in here he was out the door before the operator finished his sentence. lol
Ironic how the developers incorporated lag as a way to make the game playable. If only future game designers incorporated this approach to let lag work in thier favor. During testing they noticed it and decided to launch game at full throttle only for snes to lag it to playable genius!
there must have been cheat codes activated. there is no way you are not going to receive damage doing the things the tas bot did. good game play though.
This TAS makes Star Fox appear to run unusually smoothly because it was made on an older emulator that doesn't reproduce the copious lag present when playing it on a real SNES. Star Fox was designed and tested with this lag taken into account, so playing without said lag turns the game frantic-paced and nightmarishly difficult. This TAS is all the more fun to watch for it, console-accuracy be darned. ^_^
Kinda reminds me of the Perfect Dark (and leaked beta of the Goldeneye) Xbox360 port where the Framerate was far far better than before and just was absurdly smooth especially with massive explosions going off.
Looks to be running much faster actually and not smooth. More like 90 fps which makes this tas not a record at all
I thought it looked really smooth. Which emulator is this? would be cool to see stunt race fx in it
@@scypsylock9402 much faster and smooth are not mutually exclusive terms
The game runs so much faster, the opening cutscene finishes before the audio can finish 😅
Original: "Emergency! Emergency!, Emergency, Emergency! Any and all fighters, prepare for launch!"
This Version: *Star Fox dips out before the 3rd Emergency finishes*
I like to think this is how Star Fox canonically happens, and why Fox is considered to be an incredibly competent pilot
I feel sorry for those that were born after or very young during this games debut. This game was and still is a magic slice of gaming history whereby it showed a 2D gaming world a 3D game on console that should not have been possible at the time add to that the fact whoever was put in charge of the audio should have gone down in history as a God for making the sound track and and sfx. This game when released was something special, ground breaking and breath taking when gaming was still young and just picking up speed. And yes I 100%'ed all three routes, and still have my limited edition Starwing cap and certificate for placing in the top 10 in the UK when the game was being promoted.
I was born in 80 and this game was truly magical at the time.
I was born in the 2010s and love this game!
this and stunt racer FX, it was so mind blowing when they first dropped.
Hard to imagine where gaming would be without Star Fox's innovation. Excellent TAS.
it'd be the same considering DOOM was in development when star fox was released and would come out later the same year. star fox is actually extremely unimpressive in the grand scheme of things, it's only impressive in the context of it running on the super nintendo.
That apocalyptic red sky in the first stage is amazingly subliminal. It telegraphs to the player that the game isn't just screwing around anymore. The gloves are off
I'm pretty sure that's a sunset, not an "apocalyptic red sky"
First stage music is EPIC
Yes, is so epic as Minecraft..
Se não jogou aquele Red Fluxion(jogo flash),a faixa sonora é exatamente a mesma
it feels weird to see this game run so smoothly. im used to it being super choppy
One game I always come back too. The series itself is amazing, but the og Star Fox will always hold a special place in my gamer heart.
Never knew that you could finish a level with shield, awesome to see the game in full framerate.
As a 90's kid, this is still my *favourite* Star Fox Game
Score 70 000
I'm an 80's kid, became an electrical engineer. I have seen the development of all these systems, the creation of them, I know the technology and work put into them. It's quite amazing what we created. I worked on the XBox360 project, and don't be amazed or anything, I was just a small part of it. I was lucky to bring a lot of happiness to children in my lifetime.
Isn't it impressive all this stuff is available though software simulation? We will provide this to generations. I'm creating a machine for my nephew that will have all this old stuff on it. Old isn't worse, it's just different.
I kind of envy you because you could play this as a child, and I played it as an adult, you kind of lose appreciation for things as an adult but you'll never be amazed at being able to control a dot on the screen with Pong. I experienced that. My great aunt appreciated going to school in a horse and buggy, and seeing the moon landing. I can't appreciate that.
@@fuzzywzhe Damn your Post really hit me, the GOLDEN Gaming Years are almost always those we spent when we first come in contact with Video Games and accept this as something very special in our Life. I never worked in the Industry so Hats off to you 👍
@@JAGtheTrekkieGEMINI1701 Looking back, it was an absolute privilege and a pleasure to bring all this "meaningless stuff" to you. Although it seems superficial to many, I enjoy creating joy and fun. I am so lucky to have been a small part of it.
At times I have felt I was part of creating a worse, more horrible world, but now, I realize I haven't. I'm part of creating a better one. We're making a better world, despite what we're told.
I hope we bring new and better things to new generations. It was a fun time wasn't it? I'm confident that over time, we'll bring better things to future generations.
I can see the possible dystopia with Virtual Reality, and I worry that will disconnect us, but I can also see society rejecting it - which is a good thing. I think we're pulling back from the abyss. VR will disconnect us, but I'm entirely confident it's not going to be accepted. I am starting to see the future as a good and happy community, although we've gone through a rough patch.
You might see this, properly, as rambling - but it's a joy to serve the public for me. I'm very grateful I was able to serve the public in a positive way.
@@JAGtheTrekkieGEMINI1701 Damn it - this platform censors constantly. You'll likely never see my original reply.
Basically, I'm grateful to have had the ability and privilege to create stuff like this. It's such a joy to bring happiness to others. Very fortunate that I could be a part of it. Thousands of us work together to create this sort of thing, from the basic hardware, up to the software which is the only thing you really see. Quite a time to live in.
Never thought of a speedrun for this game.
There was many speed runs of this game dating back to 2007
I guess a speed run of on on-rails shooter is more about speedrunning the bosses? I guess route choice is a factor in any% too
@@jojojoma3026 other curtain shooter TAS's seem to be more of a score run than anything else, which usually also includes beating bosses fast, but depends
so
I won an original copy of this game during it's release weekend by getting the highest score in a set time period (only competitor to clear 2 levels, so my score was twice that of 2nd place), so it could be argued this game has been played competitively since even before its official release
To those curious, get snes9x emulator and set the framerate to 60 and presto, impossibly hard.
Absolutely a great classic! Keep up the good work and have a Happy Easter!!!!
Never heard Fortuna theme music. Awesome banger
The prequel to "DO A BARREL ROLL!!!"
@Sharmat-Dra correct. I used the wrong word. Thank you
“WeBuhBeeJammin” - Falco.
One three three seven
Is anybody going to acknowledge that the TASer destroyed the Phoenix Egg and avoided the Bird that would send Fox to Out of this Dimension?
7:40
Yo, that looked like a straight up TerminalMontage clip 😂
Monarch Dodora:hey who's bombing m-
*Fried Chickened*
Such beauty packed in 25 minutes
That was fun to watch!
Great Commander: "Finally, a worthy opponent! Our battle will be legen-" (DIES)
Also lol the framerate is so much faster than intended that the ending credits finish rolling long before the song ends
Even though is a TAS, the maneuvers give me goosebumps
I gotta wonder if we'll get a TAS of this on more accurate emulation ever. Or has Star Fox emulation yet to get proper lag?
modern emulators are more accurate to the consoles. i don't think anyone wants to do a run with the lag tho
Starfox was the second SNES game I owned. I never gave it a chance, because I owned DKC first. Then, my little brother picked it up, and after watching him dominate, I knew I was wrong.
Star fox was also my second game! Before opening it I asked my dad to exchange it for street fighter 2 but I am glad he didn’t pay no attention
First speedrun video I saw back in 2007
Impressive as Always. Great TAS !
PEPPY: "Yeah let's GO!!".
13:19
James McCloud (Fox McCloud's father) would be very proud of his son's performance.
Considering the game was balanced around the inherent lag present, I can't imagine how hard it would be to play at this speed
Never noticed before, that the game reuses sound-assets from F-Zero. The aero-engine sounds exactly the same in both games.
There is something mystifying about seeing an emulator run this game at a framerate that I can't count on my hands.
mmm feels like the super FX chip got overclocked here. It's really more speedy than it should be.
I think he's playing on the ZSNES 1.42 emulator which removes the bad framerate the original game had.
I fee so bad nobody brought up the SNES version of Star Fox. I only see this through Wario Ware micro-games and characters in Smash. I have little idea on how impressive the visual and the gameplay are for a SNES. It feel like a Star Wars game, don't you think?
19:22 Bejeweled 2 face?!
when too much damage, Andross does not transform
What an absolute mega chad god gamer
18:59 Awww Andross just complimented the TAS programmer for being as reckless as the TAS.
SNES9x 1.43 is used here. SNES9x 1.51 goes slower than normal. ZSNES has the same problems.
Stunt Race FX is also problematic in SNES9x as you can barely finish in time due to being slower than normal. ZSNES goes a lot faster.
bsnes lets you overclock the Super FX chip, use 6xBRZ, and 4K Mode 7.
Overclocking it to 84 MHz on actual console requires heat sinks and cooling fans.
Falco is such a yandere
The player's skill took me by surprise, I didn't imagine a human can achieve great play like this.
high lights you must see:
7:40 vs dragon
15:36 vs great commander
"Please make the neck and tail sh--"
Nevermind
19:25 beat drop intensifies
Great skills
I wonder how zippy a SA-1 run of this would be?
Addendum: Here's a mild flashing lights warning. Good thing they didn't bomb the training screen or it'd be a full.
Can someone help.... am I remembering a different color for the first level? I thought it was a blue sky.
The game has 3 different routes, the hardest one (which this TAS takes) has the orange landscape
This is the only Star fox I like❤
Part of me is like, is that all it takes to get 100% I've always just shot _everything_
Is there any way we can reproduce the same quality gameplay shown here? I love this game and it’s part of my child hood and always wondered what it would be like to play it lag free.
The problems it's super fx Overclocked example X10 > 105mhz but the super fx base stock it's 10.5mhz
Ever notice how much higher the frame rate is when this game is emulated? The first time I ever played this game emulated I could never go back to real hardware.
I prefer the lower framerate, it completely ruins the timing of the audio cues to have it at this framerate.
That music and sound effects .. it makes half of the game. Still think this was the best, the most mature, and I miss having more games like this.
7:43 amazing
Game looks great.
someone should definitely try a tas of this on a more accurate emulator
A pesar que es un estar fox de figuras y lineas me gusta tiene sus jefes muy bien animados los del 64 se quedan con la boca abierta con los jefes del ness
Good luck :P
dabba wing dabba!
How the heck did you get out of the cockpit view in sector z? Never knew you could 🤯
Press select on the controller to change views.
Not a perfect player, but certainly better than I was.
What are you using to make it look so fast and smooth?!?! I play this on my SNES all the time and it never ran like this! not even on emulators! I have to know!
It’s not accurate emulation, read the description
Yeah I was wondering that too, I remember this game used to chug pretty hard in specific areas, and just ran a lil slow in general. The opening sequence is a prime example, in here he was out the door before the operator finished his sentence. lol
BOODAWINGDAYDUH
Is there some sort of speed up hack this is using? I’ve never seen this game run so smoothly.
With modern emulators it’s actually easier to just do the calculations for the 3d math at regular FPS than to accurately emulate the hardware slowdown
i was close of beat route 3 but then i died for the last time after i just defeated the boss its because the minion
Did anyone notice the legit Troll faces on the asteroids in 2nd level?
Those were actually in the game, and in another stage, led to a secret stage.
They had trollface before trollface being a thing hehehehehe
@@Quickmind01 Yeah, route 1 Black Hole.
How do they land hits so consistently? I swear I'd do basically the same thing and miss completely!
It's a TAS
@@ikagura Yeah, but that doesn't resolve my 2nd sentence.
@@mxtoastytoad a computer that makes zero mistakes as it has been recorded "perfectly" frame for frame...
How 😱😱😱
GOD TRYHARD
Ironic how the developers incorporated lag as a way to make the game playable. If only future game designers incorporated this approach to let lag work in thier favor. During testing they noticed it and decided to launch game at full throttle only for snes to lag it to playable genius!
Dam like nothing
there must have been cheat codes activated. there is no way you are not going to receive damage doing the things the tas bot did. good game play though.
22:50 😏 😏 😏
So strong lol
Calling extreme bullshit toward the end of stage one. You can't just fly thru all that shit. Invalid.
You can and I've been able to since I was a kid.