osu!mapping: priorities

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  • เผยแพร่เมื่อ 7 ก.ค. 2023
  • this was pretty fun! hoping to make more of this type of video in the future, maybe diving into more complex topics. i would like to specifically thank pishifat for pioneering this format and inspiring many aspects of this video, the mapping community would not be the same without him.
    if you have any suggestions for future videos, make sure to leave a comment because they are much appreciated!
    olc's vid (mentioned in the video): • osu!mapping 01 | mappi...
    ~~~
    CREDITS
    ~~~
    thank you Ralkinson for checking some info (which actually didn't end up making it into the script anyway but appreciate it nonetheless)
    also thank you [dragonz] for letting me use your replay lol
    songs used (in order):
    inabakumori - Lost Umbrella
    Antonín Dvořák, Weiner Philharmoniker, Herbert von Karajan - Symphony No. 9 in E Minor, Op. 95, B. 178 "From the New World": IV. Allegro con fuoco
    Asuka Ohta - Tilt City (from "Wii Fit Plus")
    Lena Raine - Scattered and Lost (from "Celeste")
    HO-KAGO TEA TIME - Kira Kira Days (from "K-ON!!")
    Serenity - Lionheart
    II-L - SPUTNIK-3
    Carpool Tunnel - Better Now
    OSTER project - piano x forte
    map footage used (in order):
    osu.ppy.sh/beatmapsets/145599...
    osu.ppy.sh/beatmapsets/125574...
    osu.ppy.sh/beatmapsets/127638...
    osu.ppy.sh/beatmapsets/444335...
    osu.ppy.sh/beatmapsets/139092...
    osu.ppy.sh/beatmapsets/131207...
    osu.ppy.sh/beatmapsets/105047...
    osu.ppy.sh/beatmapsets/129624...
  • เกม

ความคิดเห็น • 166

  • @MomoTheMelon
    @MomoTheMelon ปีที่แล้ว +344

    Counter Point: Every Map Should be Made Just for Me

  • @perfishfan
    @perfishfan ปีที่แล้ว +98

    A lot of people find uncomfortable maps more fun than comfortable ones.

    • @wabbajocky8235
      @wabbajocky8235 ปีที่แล้ว +27

      and a lot of people think the opposite

    • @ssasss9495
      @ssasss9495 ปีที่แล้ว +17

      The “I’m not like the other girls” of osu

    • @Toxic664
      @Toxic664 ปีที่แล้ว +5

      There is a really thin line between uncomfortable fun and uncomfortable garbage

    • @Gabberbam
      @Gabberbam 20 วันที่ผ่านมา

      Uncomfortable doesent mean unfun. I personally enjoy maps like lost umbrella but that's because it's to my skillset. Fun isn't something people cam measure.

  • @BoshyMan741
    @BoshyMan741 ปีที่แล้ว +126

    this vid is something a lot of people including non-mappers should hear IMO. really well spoken

  • @SourHDHR
    @SourHDHR ปีที่แล้ว +44

    Unreal you were able to convey that so effectively in 5 minutes. Pleasee make more of these

  • @visionary4040
    @visionary4040 ปีที่แล้ว +34

    make more videos please

    • @Maun000
      @Maun000 ปีที่แล้ว +2

      getchyo ass outta here

    • @Velamy
      @Velamy ปีที่แล้ว

      visionary u a fool for this one

  • @kingz7151
    @kingz7151 ปีที่แล้ว +8

    Cool to see osu! mapping videos in my feed, pishifat, Mo and Charles haven't been around for a while now so it really is a breath of fresh air to see content like this again even though I don't really map anymore, hope to see more of this :)

  • @oatmilk5
    @oatmilk5 ปีที่แล้ว +7

    Brilliant video, super good production quality and info. Learnt something new!

  • @mikelito0697
    @mikelito0697 ปีที่แล้ว +6

    One of the best videos of mapping, I really like the idea of mappers trying their best to balance their priorities on the mapping fundamentals and the playability/player experience of the map.

  • @StackoTra
    @StackoTra ปีที่แล้ว +2

    such a good video, i love how you were explaining, easy to understand for people that never in a mapping scene!

  • @xykedelic8760
    @xykedelic8760 ปีที่แล้ว +3

    Incredible video!! You have beautifully depicted the essence of decision-making in mapping, and in a way that is easily understood. I hope to see more?

  • @zeddexel
    @zeddexel ปีที่แล้ว +4

    As someone who knows nothing of mapping, this is really concise and easy to follow. I've never been more interested in the mapping process before.
    Great video, hope to see more.

  • @Alibabah
    @Alibabah ปีที่แล้ว +1

    This video just popped in my home page, I hope to see more like this from you

  • @sokoasoko_
    @sokoasoko_ ปีที่แล้ว +1

    very clean and concise vid! hope to see more in the future

  • @sistane
    @sistane ปีที่แล้ว +4

    This video was a really good video holy hell. As a player with no mapping experience it helps me understand what is going on through a mappers head as well as how different rhythms can be expressed. Just because the style or pattern of the beatmap is unique or different doesn't necessarily mean it's a worse map than others. It heavily weighted on how you play the game.

  • @Nemo_Doko
    @Nemo_Doko ปีที่แล้ว +1

    Very nice video and I hope to see a second part of it!!!
    A fun idea to dig deeper into "piority" is comparing Ryuusei's lost umbrella with ktgster's snow halation. Both use the same extended slider concept but give off completely different feels.

    • @kataryn
      @kataryn  ปีที่แล้ว +2

      ooh that's interesting thank you

  • @yairsense
    @yairsense ปีที่แล้ว +1

    Wonderful video my guy, when I saw that you don't even have 500 subs yet I was surprised the say the least, this quality is incredible.

  • @davidf_bs
    @davidf_bs ปีที่แล้ว

    top tier video bro, we need more of this type of content. liked and subbed

  • @impulse1307
    @impulse1307 ปีที่แล้ว

    Great video! Would love to see more of this stuff in the future.
    On the topic of playability: I think your average player forms their opinion of what is playable based on the maps star rating relative to it's actual difficulty. Since star rating basically only accounts for raw aim and rhythm density, a lot of the more nuanced difficulty elements that can represent a song very well tend to get the short end of the stick and are therefore labeled as less playable.
    Basically players get mad at a map that they can't play if the star rating indicates that they should be able to play it, so part of it is just them having to get good at other skillsets than what's necessary for farm maps.

  • @adsffff
    @adsffff ปีที่แล้ว +5

    Man this made me miss pishi’s mapping vids. Super awesome video well done

    • @濽
      @濽 ปีที่แล้ว

      dima

    • @xkongouosu4768
      @xkongouosu4768 ปีที่แล้ว +2

      I think pishi's video is intentionally made to be rewatchable (even if those were outdated) but it is an enjoyable content regardless
      In 2023 his videos I'd say his vids are still relevant and makes sense for map creations

  • @BasicallyA-NEET
    @BasicallyA-NEET ปีที่แล้ว +1

    Banger video 🔥🔥

  • @welpyes
    @welpyes ปีที่แล้ว

    this is actually a good video nice dude, keep going.

  • @hehemarcus
    @hehemarcus ปีที่แล้ว +2

    fantastic video!

  • @Voo9999
    @Voo9999 ปีที่แล้ว

    I love this style of editing

  • @mineralwater9375
    @mineralwater9375 ปีที่แล้ว

    you should really make more videos like this. super cool and interesting

  • @seazeiscool
    @seazeiscool ปีที่แล้ว

    rly good video!! hope to see more

  • @limetwist4870
    @limetwist4870 ปีที่แล้ว +6

    definitely would love to see more mapping videos like this

  • @hiavl
    @hiavl ปีที่แล้ว

    Great video. I personally really like lost umbrella so this definitely validates my opinion LOL

  • @jezagYT
    @jezagYT ปีที่แล้ว

    Great video and great summary!

    • @jezagYT
      @jezagYT ปีที่แล้ว

      There is so much room for discussion on osu skill sets (jump aim // flow aim // aim ctrl // etc) and how it factors in to song representation and difficulty expression, especially when IMO there is a larger gap between skillsets which are rewarded and gratified by combo + pp versus other skillsets

  • @mooshiros7053
    @mooshiros7053 11 หลายเดือนก่อน

    Great video! I used to watch you play smo, weird to see you making osu content now

    • @kataryn
      @kataryn  11 หลายเดือนก่อน +1

      oh hey i recognize you! that's super cool

  • @adoornob6212
    @adoornob6212 ปีที่แล้ว

    Very nice, keep up the good work

  • @stickmanjoe7051
    @stickmanjoe7051 ปีที่แล้ว

    Dude your video production quality has gone through the roof since I saw your TD video. Nice.

    • @kataryn
      @kataryn  ปีที่แล้ว +1

      i've evolved into my true form

  • @Gamilieee
    @Gamilieee ปีที่แล้ว

    wait, this absolutely goldmine of a video is from a guy with 500 subs?? this is an S-tier video right here, amazing editing and concepts!

  • @Fauzan1812
    @Fauzan1812 ปีที่แล้ว +11

    3:20 would be cool to pull 3 maps of different spectrum of the same song

    • @kataryn
      @kataryn  ปีที่แล้ว +9

      really good idea, will keep this in mind for future vids if a situation like that occurs again

  • @lawrencfgsdfg
    @lawrencfgsdfg ปีที่แล้ว

    subscribed: thanks for filling the pishifat-shaped hole in my heart

  • @bnmc
    @bnmc ปีที่แล้ว +2

    really elegantly explained, awesome stuff

  • @rafitosz
    @rafitosz ปีที่แล้ว

    i like this video so much

  • @AbbyMMusic
    @AbbyMMusic ปีที่แล้ว

    Beautiful use of New World symph

  • @noeliartt
    @noeliartt ปีที่แล้ว +2

    this was so good, nice job! looking forward to more in the future. ♥

  • @witherflower42
    @witherflower42 ปีที่แล้ว +1

    If the point of the ranked section is to have the map count towards the rankings, aka give it to players, I think the frustration ok some when a map has low playability is understandable. Maybe "ranked" should be renamed to something that encompasses more than just the "ranking" aspect. Really good video nonetheless, glad I found this channel !

  • @xkongouosu4768
    @xkongouosu4768 ปีที่แล้ว +1

    Ryuusei Aika's Lost Umberela (and Ryuusei's map in general) is a representation of good maps doesn't always mean uniformed like Kujinn's or Log Off Now's
    Well there's still a form of uniformity, that doesn't always mean to copy and paste the 90% of the map or tilt them with a certain degrees elevations of vertical nor horizontal lines or even making CURVES in any long sliders
    As a mapper i kinda wish i can do that because doing so is tough without getting used to it

  • @Jam_Jon07
    @Jam_Jon07 ปีที่แล้ว

    I totally agree with this stuff. The friends who got me into osu are EZHD players and much better than me so I learned how to play the game on alt, finger control, and reading maps which most people get upset at. Low AR is so much fun for me that I usually prefer it over farm stuff. Like AR0 is some of my favorite stuff to play.

  • @-Saka
    @-Saka ปีที่แล้ว

    you making me think of finishing the script of a video i started like half a year ago

  • @Cranium9090
    @Cranium9090 ปีที่แล้ว

    you're so underrated dude, subbed

  • @mikrofalowka-
    @mikrofalowka- ปีที่แล้ว +1

    this vid is great, please make more videos

  • @Duckable
    @Duckable ปีที่แล้ว +1

    i have literally 0 idea what you are talking about and i have never played osu but i'm somehow intrigued

  • @cantbepixil
    @cantbepixil ปีที่แล้ว +1

    i really love and kinda miss this style of mapping videos that pishi also released. this video is so well executed that it might even be as good as his videos. gl and i hope you make more of these videos bc you are amazing :))

  • @Krynoxia
    @Krynoxia ปีที่แล้ว

    amazing video

  • @felixgg
    @felixgg ปีที่แล้ว

    banger video

  • @Velamy
    @Velamy ปีที่แล้ว

    fire video ❤

  • @sid6645
    @sid6645 ปีที่แล้ว

    You know, as cool as that section is, I feel like the design of sliders lends to how "bad" it is during gameplay. I wish sliders had more clear cutoffs to when its a SB or a miss and stuff.

  • @junkokonno
    @junkokonno ปีที่แล้ว

    Lost Umbrella is such a good map

  • @gian-marco6047
    @gian-marco6047 ปีที่แล้ว

    amazing vid

  • @SerreVid-dt8sm
    @SerreVid-dt8sm ปีที่แล้ว

    quality content

  • @faa-
    @faa- 8 หลายเดือนก่อน

    banger map

  • @reiswaffel1612
    @reiswaffel1612 ปีที่แล้ว

    its always funny when people say a map is trash because its not in their skillset

  • @LakeMattingly-gj8bt
    @LakeMattingly-gj8bt ปีที่แล้ว

    I like your title card :)

  • @freezinganimenz7835
    @freezinganimenz7835 ปีที่แล้ว

    Nice video!

  • @hooni2164
    @hooni2164 ปีที่แล้ว +3

    amazing video i love it!
    tbh, i disagree with the idea that "song representation" and "playability" are things that balance each other on a scale. maybe it was just a convenient visual to use, but i think it is a reductive and misleading idea that people seem to spread now. theres not too much logic in the idea that a more playable map is less representative of a song, or vice versa. in many cases a pattern CAN achieve both, with little to no sacrifice on either side. of course, there are cases where they might conflict, but its definitely far from a give and take relationship
    for the most part, maps arent unplayable because they "prioritize song representation" -- thats a weak excuse. its just because they *disregard playability*, which might be okay in its own way, but i think thats an important distinction people forget. most people agree that ryuusei maps are on the "less playable" side, which im sure is the mapper's intention! that said, i would disagree if someone said that ryuusei maps were vastly more expressive and representative than other great mappers.
    i look forward to your next videos, this is great work!

    • @kataryn
      @kataryn  ปีที่แล้ว

      thank you! yeah i don't think the scale visual was the most accurate way to represent that idea - judging from your feedback and other people's, it seems like i couldn't simplify the concept as much as i wanted to without obscuring the fact that it's only a tradeoff _sometimes_

  • @amirnuriev9092
    @amirnuriev9092 ปีที่แล้ว

    pishifat is alive and well

  • @mattay3206
    @mattay3206 ปีที่แล้ว

    We have been starved for mapping content for many years

  • @crawdad5867
    @crawdad5867 ปีที่แล้ว

    cyndi killed this one

  • @PokeMikPro
    @PokeMikPro ปีที่แล้ว

    Underrated af

  • @_blessie_
    @_blessie_ 7 หลายเดือนก่อน

    mapping for playability? get a load of this guy

  • @6pxg_dama37
    @6pxg_dama37 ปีที่แล้ว

    YT needs more osu mapper content

  • @VERGLAS_OPT1CS
    @VERGLAS_OPT1CS ปีที่แล้ว

    Being an ex-fan charter for another game, I can't agree with and appreciate this video more.

  • @chitoge4321
    @chitoge4321 ปีที่แล้ว

    ryuusei aika is so creative

  • @Sognametall
    @Sognametall ปีที่แล้ว

    Tbh the map is really fun to play. I don't understand the hate. Excellent video, well explained.

  • @濽
    @濽 ปีที่แล้ว

    babe wake up new osu youtuber just dropped

  • @BlastTheKidd
    @BlastTheKidd ปีที่แล้ว

    what a very cool video although i wonder who will fight against this ideology

  • @espiionosu
    @espiionosu ปีที่แล้ว

    goat

  • @MalinQ_osu
    @MalinQ_osu ปีที่แล้ว

    kira kira days is a "comfortable" jump map

  • @ozzy265
    @ozzy265 ปีที่แล้ว +1

    Pishifat brother??????!!!!???😮😮😮😮❤❤

  • @oceanings
    @oceanings ปีที่แล้ว

    Good video👍

  • @Nekathe
    @Nekathe 5 หลายเดือนก่อน

    pop off man

  • @kuroscloud265
    @kuroscloud265 11 หลายเดือนก่อน

    more asmr osu mapping videos please

  • @dragonz4477
    @dragonz4477 ปีที่แล้ว

    3:13 the astute dragonz fans will know that this is my score

  • @abdullahalmasri612
    @abdullahalmasri612 ปีที่แล้ว

    cool, now do the same exact video but with shiten instead hehehe

  • @koiasana
    @koiasana ปีที่แล้ว

    I thought this was by pishifat for a sec

  • @therealyojames
    @therealyojames ปีที่แล้ว

    Oh hey, its the guy

  • @echoeee
    @echoeee ปีที่แล้ว +2

    seethe

  • @anomaletix
    @anomaletix 8 หลายเดือนก่อน

    W video

  • @honigfna3551
    @honigfna3551 ปีที่แล้ว

    womp womp

  • @jglf
    @jglf ปีที่แล้ว +2

    If all maps were """playable""" by most people this game would be so bland and boring. Your explanations in this video were pretty good, however i also think this concept of playability somewhat continues into differentiating between skillsets and the fact the star rating system is nowhere near perfect. I understand your point though, that more people will be able to play kira kira days and less will be able to play sputnik, but some people will find other skillsets easier, and yet they wont be out there complaining about more mainstream "normal" maps getting ranked. I think the issue with the response to lost umbrella is that some people think maps should all be the same, and some people are very vocal about that. That should change
    also 3:52 hi thats me

  • @agatemosu
    @agatemosu ปีที่แล้ว

    sotarks 😭

  • @judgefirst
    @judgefirst ปีที่แล้ว

    exactly, what makes mapping cool and interesting is how different can it be 👍

  • @smolshipmaps
    @smolshipmaps ปีที่แล้ว

    Will you be covering more mapping drama in the future?

    • @kataryn
      @kataryn  ปีที่แล้ว +1

      LOL idk that might be something I touch on but I would have to approach it really carefully. my goal is to unite mappers, not to divide them even further

  • @az777m
    @az777m ปีที่แล้ว

    Nice thumbnail

  • @hamham_6411
    @hamham_6411 ปีที่แล้ว

    I speak no hyperbole when I say that this video convinced me you're worthy of carrying pishi's mantle. Using clear terms, concise, gets the point across well, great examples, and entertaining to boot. Can't wait to see more. c:

  • @Klevsify
    @Klevsify ปีที่แล้ว

    Lost Umbrella aint the problem here, the real question is how is top diff of the chainsawman slider map ranked xd

    • @kataryn
      @kataryn  ปีที่แล้ว

      that's another map i'd like to maybe talk about at some point but there's a lot to unpack there LOL lost umbrella is at least pretty simple to pick apart

    • @Klevsify
      @Klevsify ปีที่แล้ว

      @@kataryn I mean yeah, I get the idea of song rappresentation, but that doesnt mean all maps can be shit mapped and get ranked

  • @fizkpmy
    @fizkpmy ปีที่แล้ว

    Oomggg hi cyndificusics

    • @kataryn
      @kataryn  ปีที่แล้ว

      hi kpmy!!

  • @SanzuRiver
    @SanzuRiver ปีที่แล้ว

    All my homies hate playability 😂

  • @komeijii
    @komeijii ปีที่แล้ว

    Unfortunately if mapping trends continue this way, it isn't going to be healthy for the game in the long-term, especially for 3-4* diffs. Compared to maps even just back in 2018, these diffs are too difficult for new players. I don't know any 200k+ six digit that can FC these new 3-4* maps, so who is the target audience? Some 4* diffs from the last two years still have nomod FCs or A ranks in the lb, people who would be the "target audience" for a 4* diff can't play it. I think if I joined this year and tried some of these newer maps, I'd just want to quit the game. That is honestly my main concern, with 5* and up a little weirdness makes more sense.

    • @kataryn
      @kataryn  ปีที่แล้ว

      there's a difference between a 3-4* map and a hard/insane... just because a map is low star rating doesn't mean it's necessarily easy. it's very much an "all squares are rectangles but not all rectangles are squares" type of thing. maps that _are_ necessarily easy are maps that specifically say "hard" or "insane", which there are still plenty of because they're required for ranked mapsets of songs under 4 or 5 minutes in length.

    • @komeijii
      @komeijii ปีที่แล้ว

      ​@@kataryn I think if a mapper sees that osu says their map is 3* but it's too difficult, they should adjust accordingly so that it's appropriate. New players use SR to figure out what they can expect to be able to play, they don't have a lot of experience in the game. I don't see how difficulty inflation in lower SR could be anything but a bad thing.

    • @komeijii
      @komeijii ปีที่แล้ว +1

      Also, as a completionist, I really don't see these "plenty of regular/easy/etc maps" that are supposedly always being ranked. I play 2023 mapsets regularly and the contrast between 2014-2018 maps and newer ones is very apparent, even in lower diffs and even when comparing older non-generic maps to the newer ones.

  • @Wisenty
    @Wisenty ปีที่แล้ว

    whats the font used in the thumbnail

    • @kataryn
      @kataryn  ปีที่แล้ว

      torus pro

  • @thesaltyspoon7483
    @thesaltyspoon7483 ปีที่แล้ว

    did you mess up rendering or smth why do the images look like that

    • @kataryn
      @kataryn  ปีที่แล้ว

      yeah something is clearly wrong with my premiere export settings, this has been annoying me for months and idk what's wrong :/ i'll keep looking into it though

    • @thesaltyspoon7483
      @thesaltyspoon7483 ปีที่แล้ว

      @@kataryn also good video

  • @artrix909
    @artrix909 ปีที่แล้ว

    please make more videos like this (we need a new pishifat)

  • @dadan_oji
    @dadan_oji ปีที่แล้ว

    bro think he pishifat, but actually pretty good at it

    • @dragonz4477
      @dragonz4477 ปีที่แล้ว +1

      she

    • @dadan_oji
      @dadan_oji ปีที่แล้ว

      @@dragonz4477 i mean cyndi not aika

    • @kataryn
      @kataryn  ปีที่แล้ว

      ​@@dadan_oji yeah that's what he meant lol

  • @Rizueii
    @Rizueii ปีที่แล้ว

    hey i follow you in twitch!!!

    • @kataryn
      @kataryn  ปีที่แล้ว +1

      HI RIZEI

    • @Rizueii
      @Rizueii ปีที่แล้ว

      ​@@katarynhi!!!!!!!

  • @banneddooll9129
    @banneddooll9129 ปีที่แล้ว

    Wasnt ryuusei map is always like that

    • @makotheowl
      @makotheowl ปีที่แล้ว

      Yeah, all their maps are questionable, and I'd even say poorly mapped, with lack of consistency and continuity

    • @user-zx9yj2ek4d
      @user-zx9yj2ek4d ปีที่แล้ว +2

      @@makotheowl they are not "questionable" they are just not made for you lmao

    • @makotheowl
      @makotheowl ปีที่แล้ว

      @@user-zx9yj2ek4d i guess? Even tho i try to play every kind of map, and even when I can't play a map i know when it's questionable or not

    • @user-zx9yj2ek4d
      @user-zx9yj2ek4d ปีที่แล้ว +1

      @@makotheowl I feel like what people tend to say to be "questionable" are just maps that requires uncommon skill set combination in order to be played right and to be enjoyed. just some thoughts

    • @makotheowl
      @makotheowl ปีที่แล้ว

      @@user-zx9yj2ek4d bro, i literally map tech stuff that doesn't follow a rule or is conventional, i say Ryuusei Aika maps are questionable bc they looks like the stuff is just randomly placed on the playfield (i map for fun, I don't all of upload them bc they're still not good enough)

  • @over_loadcode
    @over_loadcode ปีที่แล้ว +2

    after thinking about it for a bit i really don't like how you use your definition of "playability" and fun interchangeably
    on a really basic level, people like niche skillsets because they test the player in unusual ways and it's fun to have a unique challenge. sentences like "it's not possible to make a map as expressive as possible and as fun as possible at the same time" i really really don't like because not only are there easy counterarguments (beloved maps like oboete ii yo and triplaneta that don't use unconventional gameplay), it feels like you saw comments from players who stumble on unusual maps by accident and interpreted those as valid concerns. by stating that accessibility = fun, the conclusion basically reads as "mappers have chosen to not make fun maps on purpose so they can flex in the editor". this is already a misconception a lot of people have so hearing someone with a good voice and good editing say it seems… bad
    i think if you just subbed out the word "fun" with "comfortable" or even "straightforward" in this video and clarified that some people like weird maps, it would be a lot better

    • @kataryn
      @kataryn  ปีที่แล้ว

      tysm for the feedback! i really wanted it to come across that you only _sometimes_ have to sacrifice song representation for playability or vice versa, but it seems like that hasn't come through on multiple accounts, so that indicates to me that i could have been clearer about it
      also yeah i think i may have oversimplified a bit with the multiple ways i used the word "playability" throughout the video... will definitely consider how to better talk about that going forward

    • @over_loadcode
      @over_loadcode ปีที่แล้ว

      @@kataryn ye np, i believe in this channel so gl
      i don't think your definition of "playability" was oversimplified, you defined it to mean accessibility. my problem was just that the video makes the point that more people being able to play a map = more playable = more fun. personally, every time i hear the word "playability" i think of really bad osu site comments from people who suck at the game and i know it's not just me, but you define it in the video so it's not that bad
      i think the best comparison is music. the osu community is like if every album got released on one music label (the ranked section) and everyone heard a ton of different albums. but the people who only like pop music start calling all the weird music "unlistenable". so if someone started trying to talk about "listenability" in discussions or said that grunge or metal sounds bad on purpose to convey emotion, that would be a pretty uninformed take because tons of people love listening to those genres. saying this invites people to say that pop music can be angry and intense too, so why don't they just make that instead! in reality people make those genres because it's the way they want to express those emotions, which is why art should be judged on execution. that's why you were onto something when you talked about using a movement concept to emphasize the music, because it's a simple explanation of why the pattern is good based on the map's execution

  • @goink8532
    @goink8532 ปีที่แล้ว +1

    i like that you explained how playability and difficulty aren't the same thing. i've seen a lot of people ignore that.
    but at 2:29 you made me pause the video to check if i had celeste open so i have to dislike this video Sorry