Thats because during the 90s, hulk was professor Hulk. Similar to how he is in the mcu, he is a more intelligent vertion of the hulk, Capcom based the characters on what the more popular vertion was at the time.
@@rsotuyo15for the longest time I thought Capcom had trouble doing Savage Hulk's voice so they decided to give him a normal voice, that's interesting to know.
@Kevin Cable well in comics, he's able to jump into space lol. The meteor is a stretch. Maybe a satellite would be better, but I guess Capcom didn't want to draw one, lol.
The fact most Marvel chars didn't get to learn new things after MvC1 makes it look underwhelming. Their evolution through the 90s was fascinating but then it becames repetitive. The later devs refused to make any creative input and just took everything made by the old ones... those ones the true elite fg devs, the best ones Capcom ever had together with the Darkstalkers devs.
Iceman and Colossus were direct recycles from COTA to 2, Iron Man and Juggernaut didn't receive a single new move since their appearances in MSH, and Rogue was even nerfed because she lost all her power drain abilities. Don't act like the 90s games were perfect when they have taken the same questionable decisions.
We have to remember the marvel license was expiring for Capcom in the late 90s which is why Capcom just pasted damn near everybody from the past VS games except norimaru lol in mvc2. I doubt Capcom could renew since Marvel at that time was facing bankruptcy
His design was based on the "Professor" persona. Or "Merged Hulk". It was the current version of the character at the time and he was kind of a mix between Hulk and Banner, so he had a very human face. It was pretty funny
@@DerobMalaguetafor longest time, like since I was a kid. I thought Hulk spoke well because capcom couldn't use his iconic savage hulk voice. It's cool that the reason why he spoke well in the capcom games was because of the comics during the time.
The 2d sprite marvel vs capcom looks and feel more fun. Kinda miss sprites in my fighting games but i know it's more time consuming to animate compared to 3d.
He spots a meteorite flying around in outer space. Proceeds to jump towards it with insanely accurate precision. Then somehow manages to change directions in space without anything to jump from. Proceeds to hit opponent with said meteorite (The opponent who is standing on a planet spinning in orbit around the Sun). Just to hit opponent with less impact than a overhead smash
Hulk victory pose in MSH & MSH v SF kinda remind me of his victory pose when he defeated Abomination in The Incredible Hulk movie (Starring Ed Norton ).
90s Hulk: THROW STONE ME ANGRY. 10s Hulk: this one has bacon, grilled cheddar and caramelized onions served on a vintage star wars plate, that would be 70 dollars
Mmm se veía genial al principio cuando era dibujado como en los cómics .. y después que digitalizaron a los personajes .. se ven raros ,porque nunca habían Sido así ..para mí quitarles su escencia fue un error
Is Capcom allergic to changing Super Moves or something? Because honestly, this was very disappointing. You could do a lot of cool stuff with Hulk but they just didn't.
What is it... WHAT IS IT that makes Marvel infinite look so soulless? Is it the lighting? The models? The color? The animation? WHAT? why is it so bland looking?
Is it just me or Hulk have a better vocabulary in games before the 3D era?
Thats because during the 90s, hulk was professor Hulk. Similar to how he is in the mcu, he is a more intelligent vertion of the hulk, Capcom based the characters on what the more popular vertion was at the time.
@@rsotuyo15for the longest time I thought Capcom had trouble doing Savage Hulk's voice so they decided to give him a normal voice, that's interesting to know.
I never paid attention to how little sense it makes for Hulk to smash the ground and rocks to fall out of the sky, lol.
In a closed stage it kinda works, I guess
Also he jumps up to space and grabs a meteor lol
@Kevin Cable well in comics, he's able to jump into space lol. The meteor is a stretch. Maybe a satellite would be better, but I guess Capcom didn't want to draw one, lol.
That's how he rocks...
He hits the ground so hard that the shockwave breaks science and creates a gravitational pull for multiple space rocks to come down.
I like how his moves are literally just rocks
ROCKS
"Let's rock!"
Ones a meteorite tho
The rock
@@yabbadabbindudeThat's a big ass rock tho
The fact most Marvel chars didn't get to learn new things after MvC1 makes it look underwhelming. Their evolution through the 90s was fascinating but then it becames repetitive. The later devs refused to make any creative input and just took everything made by the old ones... those ones the true elite fg devs, the best ones Capcom ever had together with the Darkstalkers devs.
Iceman and Colossus were direct recycles from COTA to 2, Iron Man and Juggernaut didn't receive a single new move since their appearances in MSH, and Rogue was even nerfed because she lost all her power drain abilities.
Don't act like the 90s games were perfect when they have taken the same questionable decisions.
@@darkrai436 the rogue one on MVC 2 it's gonna be hard for Capcom to draw new sprites for every character.
@@joandarc441 That's not an excuse for glorification, much less with an argument like "all 3D characters bad because same moves".
We have to remember the marvel license was expiring for Capcom in the late 90s which is why Capcom just pasted damn near everybody from the past VS games except norimaru lol in mvc2. I doubt Capcom could renew since Marvel at that time was facing bankruptcy
No one in here has ever developed a game I see. They reuse assets to save money and time. Nothing more.
Gamma Crush, Gamma Wave, Gamma Quake...all great moves. It's a tie between Gamma Wave and Gamma Quake as far as my favorite Hulk super move.
Seen the Hulk depicted in the '90s marvel games makes me realize how robbed modern audiences are
i love how eloquent he sounds in the 2D games
"Let's rock!" * proceeds to crush you with a meteorite *
The MVCI Gamma Quake is honestly great.
The 2D sprite style definitely has a charm that the new 3D models lost.
It hasn't
I really wish these games continue to use the professor Hulk
Exactly!! Just crazy how they took that away
Bruce Banner : I'm Always Angry.
Hulk for Smash
hulk was low key handsome in the 2d games, shame about what happened when they switched to 3d...
His design was based on the "Professor" persona. Or "Merged Hulk".
It was the current version of the character at the time and he was kind of a mix between Hulk and Banner, so he had a very human face. It was pretty funny
@@DerobMalagueta thats why he spoke better
@megamaggotman7025 that's wild, i always just thought they made him speak well and look presentable cause capcom said "eh why not" LOL
@@redviolet5158 i thought that to lol
@@DerobMalaguetafor longest time, like since I was a kid. I thought Hulk spoke well because capcom couldn't use his iconic savage hulk voice. It's cool that the reason why he spoke well in the capcom games was because of the comics during the time.
ハルクは怒りによって脳の血管が破れてもパワーアップはずば抜けて
The 2d sprite marvel vs capcom looks and feel more fun. Kinda miss sprites in my fighting games but i know it's more time consuming to animate compared to 3d.
Nah, the 3D models in marvel vs capcom are just ugly
@@misterboxhead3045The ones in MvC3/UMvC3 look cool.
NO ONE BEATS HULK!!!
I'm a bit surprised you never preformed a perfect Gamma Crush.
Where in the hell does Hulk find that meteor everytime he uses Gamma Crush?
My thoughts exactly 😂😂😂
He spots a meteorite flying around in outer space. Proceeds to jump towards it with insanely accurate precision. Then somehow manages to change directions in space without anything to jump from. Proceeds to hit opponent with said meteorite (The opponent who is standing on a planet spinning in orbit around the Sun). Just to hit opponent with less impact than a overhead smash
@@Dossa8 hmmm........sounds about right 👍🏿👍🏿👍🏿
@@Dossa8 then his enemy's like looking above waiting for him to come down like in Looney Toons.
@@Dossa8 its the hulk so this seems about right
I kinda miss the 2d style the old fighting games had.
He needs a clapping super, Gamma Clap maybr🤔
Thunder Clap
Hulk victory pose in MSH & MSH v SF kinda remind me of his victory pose when he defeated Abomination in The Incredible Hulk movie (Starring Ed Norton ).
Should have mentioned that Gamma Crush can be controled or directed where Hulk would drop.
He can even be seen with a different animation.
Not gonna lie but I've always thought Hulks super moves were a little underwhelming
man i wish the mcu she-hulk looked like mvc3 she-hulk
Same
Hulk was so OP in Marvel vs. Capcom
3:22 is a copy of SNK Terry Bogart’s special move 🤦🏽♂️
90s Hulk: THROW STONE ME ANGRY. 10s Hulk: this one has bacon, grilled cheddar and caramelized onions served on a vintage star wars plate, that would be 70 dollars
MVCI makes more sense with lava spewing from under the stage as opposed to rocks falling from the sky.
Let’s Rock!!
nice argument. one small issue:
*GAMMA CRUSH*
I guess they were going for a Professor Hulk vibe with his voice before MvsC3 and infinite
Suggestion: supers of all Bushinryu characters in Capcom games - Guy, Maki, Zeku and Kimberly. (Or maybe save it for SF6's release)
Am I the only one who as a kid misheard Gamma as Dammit?
Dammit charge!
Wow Nice Demonstrate Have you watched Marvel Movies
Let's rock!
So strange that him and colossus had similar super moves but hulk didn't have an air version
OG MvC have BANGING OST goodness!
If only Hulk from MCU could be this good tho ):
0:58 Hulk rocking Rock Man.
He likes fighting with the power of Gamma! The one who transformed him.
Hulk is awesome!
I miss the old 2d MvC
Este Hulk es uno de Mis favoritos más que El Del UCM.
Hulk learned Triple Geyser in MvCI-
So Hulk was trained by Terry and learn triple geyser 🤣🤣🤣🤣🤣😂😂😂😂😂.
We need another MvC game with all of our characters and boss fights.
Edit: if they make it like the old school version they could sell millions
1:49
El Jolk
Mmm se veía genial al principio cuando era dibujado como en los cómics .. y después que digitalizaron a los personajes .. se ven raros ,porque nunca habían Sido así ..para mí quitarles su escencia fue un error
Hulk got dolphin teeth!!
*HULK SMASH!!!*
Unexpected but neat
Cool vídeo
they had the oportunity to make him a ruthless gabber , wasted potential
So how many games in a row with no improvement at all. It's the exact same moves in every game.
Let's Rock
The doble attack from marvel vs capcom is missing......
Wow, the Hulk's voice from Marvel Super Heroes to MvC2 is underwhelming.
And it doesn't even sound like *Hulk.*
@@tmcttf8087 During this period, Hulk wasn't speaking in just Hulk speak, so I get why they didn't go with a deep and guttural voice.
@@amosdeguzman9980 Oh.....I just like it better when Hulk has more dumbed-down, toddler speech.
Yeah 90s Hulk was smart hulk up until the Onslaught arc, then i think he went pure rage monster for a while after that.
Se ve mejor este hulk que el de Marvel
Xfinity!
Uuugh☹️ where’s the 👏
Is Capcom allergic to changing Super Moves or something? Because honestly, this was very disappointing. You could do a lot of cool stuff with Hulk but they just didn't.
3:22 power gaiser
que dijiste del amo dun?!
Hulk lvl 3 in mvci is total rip off of Terry Bogard 🤦🏽♂️
3.7.23
What is it...
WHAT IS IT that makes Marvel infinite look so soulless? Is it the lighting? The models? The color? The animation? WHAT? why is it so bland looking?
Always crap, ever crap...how about a big thunder clap?
마크 러팔로 강하구나
Que feo que es Marvel vs Capcom Infinity
Marvel vs Capcom infinite is so ugly omg
UMvC3 character models look so shit when compared to something like Guilty Gear.
7th
kinda shows how little they care about this game its been the same since forever
SMASH YOU GAMMA CRUSH¡¡¡¡ UMVC3