Unboxing and first impressions of Rokoko Motion Capture in 2024!

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  • เผยแพร่เมื่อ 7 พ.ย. 2024

ความคิดเห็น • 69

  • @iHeartGameDev
    @iHeartGameDev  5 หลายเดือนก่อน +10

    Hey everyone! First time making a video like this -hope you like it! I was really stoked when Rokoko reached out to me about working with them. I’ve been a fan basically since I started on TH-cam so it was so cool to finally get in touch! Any videos y’all would be interested in having covered? Let me know in the comments!
    Cheers!
    -Nicky

  • @PotatoManager420
    @PotatoManager420 5 หลายเดือนก่อน +5

    Animations, animators, procedural animations, and now motions capture.
    This is sure is the next level!

    • @iHeartGameDev
      @iHeartGameDev  5 หลายเดือนก่อน

      Thanks so much for the support, PotatoManager!!

  • @mattg6550
    @mattg6550 หลายเดือนก่อน +2

    Eagerly waiting on the Procedural Animation State Machine next video

    • @iHeartGameDev
      @iHeartGameDev  หลายเดือนก่อน

      @@mattg6550 in progress!

  • @just_a_zombie6718
    @just_a_zombie6718 หลายเดือนก่อน

    thank got you are still active! i was following your tutorials and wondered if this quality tutorials are keep coming

  • @CeilingSteps
    @CeilingSteps หลายเดือนก่อน

    coincidentally I've been working on a full body tracking game for the last 4 months, learned a ton about body tracking (using a simple webcam) and I can relate to soo many of the issues described in this video

  • @ItzSylvan
    @ItzSylvan 4 หลายเดือนก่อน +2

    the fit goes crazzzzy - now imagine coming into the office with that

    • @iHeartGameDev
      @iHeartGameDev  4 หลายเดือนก่อน

      We do have a nice studio... just saying!

  • @OUTTHEMUDVISUAL
    @OUTTHEMUDVISUAL 6 วันที่ผ่านมา

    How tall are you ! 💪 thanks in advance small fit looked great not sure what size to get

  • @ManilaSh8-co3fn
    @ManilaSh8-co3fn 21 วันที่ผ่านมา

    Hello. Can you do Post Processing Tutorial video which explain every feature. Love your tutorials very detailed. Thank you

  • @eric6606
    @eric6606 3 หลายเดือนก่อน

    Thank you for your clear clean and concise review.

  • @irtezamasud1079
    @irtezamasud1079 5 หลายเดือนก่อน +4

    Cool. Lets do a shot and take it to unreal metahuman with facial mesh.

    • @RokokoMotion
      @RokokoMotion 5 หลายเดือนก่อน

      Can definitely do this with the Headrig!

  • @tehPete
    @tehPete 5 หลายเดือนก่อน +1

    Pretty nice; the handling of the leg animation is clearly the next big hurdle, though it's not really a problem if your animating everything from the waist down another way. The off-balance positioning of the legs triggered an anxiety response I wasn't expecting!

    • @iHeartGameDev
      @iHeartGameDev  5 หลายเดือนก่อน +1

      Hahaha sorry about that! To be honest, the leg data was normally pretty great right after calibration!

  • @alyssafaden9443
    @alyssafaden9443 4 หลายเดือนก่อน

    this is kinda magical

  • @evolvedant
    @evolvedant 5 หลายเดือนก่อน +2

    That's pretty cool, I am very interested in someone making an app so the motion tracking data is sent over OSC to VRChat so you can have that kind of motion tracking in Social VR. Also, how long does it track you well, before you have to recalibrate? As well, how long is the calibration process, it looked like it was a quick stand still and click a button step, is it that simple every time?

    • @iHeartGameDev
      @iHeartGameDev  5 หลายเดือนก่อน

      Agreed! I’m surprised that doesn’t exist yet. And yes, the calibration process anytime it gets out of sync is just 3 seconds!

  • @lukegf0
    @lukegf0 4 หลายเดือนก่อน

    Thanks for this great video! I am interested in motion capture and I definitely like to see a tutorial video about it, specifically how to use the captured motions in Unity.

  • @eprohoda
    @eprohoda 5 หลายเดือนก่อน +2

    Iheartgamedev~thank you- amazing sharing! 🎥

    • @iHeartGameDev
      @iHeartGameDev  5 หลายเดือนก่อน

      Thank you for watching! I appreciate it!

  • @samajier2566
    @samajier2566 2 หลายเดือนก่อน

    Nice unboxing

  • @xXGuerrillasXx
    @xXGuerrillasXx 2 หลายเดือนก่อน

    Really cool tech

  • @artofadval
    @artofadval 5 หลายเดือนก่อน +3

    Lol, I thought you were dressed like Solid Snake in the thumbnail

    • @iHeartGameDev
      @iHeartGameDev  5 หลายเดือนก่อน +1

      Could be my first cosplay! 😂

    • @artofadval
      @artofadval 5 หลายเดือนก่อน

      @@iHeartGameDev lol

  • @Zharkan16
    @Zharkan16 2 หลายเดือนก่อน

    Nice apartment

  • @calazuli6518
    @calazuli6518 2 หลายเดือนก่อน +1

    did you figure out the hands crossing?

    • @iHeartGameDev
      @iHeartGameDev  2 หลายเดือนก่อน

      Apparently it’s just normal with the suit. The Coil product they sell fixes it according to them

    • @calazuli6518
      @calazuli6518 2 หลายเดือนก่อน

      @@iHeartGameDev ive seen other reviews tho and theirs werent doing that. one guy said there is a way to do advanced suit calibration where you add a bunch of measurements for your limbs and stuff and its important to take your time with that part.
      but the coil does look great, imma have to pick one up its just so expensive lol

  • @thetussel9300
    @thetussel9300 3 หลายเดือนก่อน

    Did you buy coil pro? If not does smartsuit and glove work without coil pro

  • @georgeheinz7074
    @georgeheinz7074 4 หลายเดือนก่อน

    the headrig works for iphone 15 pro max? thank you

  • @atlanteum
    @atlanteum 4 หลายเดือนก่อน

    Can the angle of the bracket holding the iPhone be adjusted? Is it able to tilt up and down in order to center the face properly? Thank you in advance -

    • @iHeartGameDev
      @iHeartGameDev  4 หลายเดือนก่อน

      I’ll check for you when I’m home!

    • @atlanteum
      @atlanteum 4 หลายเดือนก่อน

      @@iHeartGameDev WooHoo!! Thanks!

  • @sahuiribnlaahad
    @sahuiribnlaahad 6 วันที่ผ่านมา

    you should try making a 3d game prolly parkour or sum...

  • @matteo.grossi
    @matteo.grossi 5 หลายเดือนก่อน +13

    No offense, but If you say Rokoko is the highest quality motion capture available to any developer, you either don't know what you are talking about, or you are lying.

    • @godonholiday
      @godonholiday 5 หลายเดือนก่อน +10

      🤯 It’s a commercial for Rokoko.

    • @RokokoMotion
      @RokokoMotion 5 หลายเดือนก่อน +7

      Fair :) I think the key word here being "any".
      A lot of professional solutions optical are much more expensive. Our goal is to make motion capture more accessible for everyone!

    • @matteo.grossi
      @matteo.grossi 5 หลายเดือนก่อน +1

      @@RokokoMotion You are not competing with optical, but with other inertial and AI solutions.
      The only advantage point of Rokoko is a lower entry price.
      Data quality is nowhere near your main competitors (you know who i am referring to and you also know what i think about them :D ).

    • @ncssravan5527
      @ncssravan5527 4 หลายเดือนก่อน +3

      I believe he said "indie developers" and not "any developers"😅

    • @matteo.grossi
      @matteo.grossi 4 หลายเดือนก่อน

      @@ncssravan5527 Not sure about that, but even in that case that statement would be highly debatable.

  • @Niall96
    @Niall96 3 หลายเดือนก่อน

    I've a suit and it's terrible. Like can you actually clap your hands and make them clap perfectly. Can you sit down and record mocap data. Do you get drift? I think it's really bad.

  • @silasselvaraj410
    @silasselvaraj410 5 หลายเดือนก่อน

    NOT sure but ig u just showed ur ip in the wifi section, idk but u shud hide it cus anyone can get ur location then 5:08

    • @iHeartGameDev
      @iHeartGameDev  5 หลายเดือนก่อน

      Hey there! Thank you for the concern! IP addresses give general location data, but I’m pretty open about the fact that I live in New York at the moment! 😄

    • @pokipokepoke
      @pokipokepoke 4 หลายเดือนก่อน

      Thats his LAN IP anyways. Can't do anything with that

  • @iurimonteiro4767
    @iurimonteiro4767 4 หลายเดือนก่อน +1

    rokoko is just horrible xD

    • @drucartier2164
      @drucartier2164 4 หลายเดือนก่อน +1

      Why..? I was thinking about getting some stuff from them

    • @iHeartGameDev
      @iHeartGameDev  4 หลายเดือนก่อน

      I’ve had a really solid experience with my gear. Do you mind elaborating? Have you used the smart suit pro II and smart gloves or are you talking about older products?

    • @Grandalf3004
      @Grandalf3004 2 หลายเดือนก่อน

      Triple A motion capture is over 450/hour flat fee then 150/hour per actor. can get up to millions of dollars quickly depending on the game and the number of animations needed. even rockstar cheaped out on Red Dead 2 and reused Arthur's animations and skeleton for John.
      also, because its the real world with real measurements and instrument error you will STILL need to clean it up, no matter how good quality it is. Rokoko is

    • @iurimonteiro4767
      @iurimonteiro4767 2 หลายเดือนก่อน

      @@Grandalf3004 bro I do this as a living lol I worked for all of those places. Im telling you is a waste of money and time.

    • @Grandalf3004
      @Grandalf3004 2 หลายเดือนก่อน

      @@iurimonteiro4767 no its not. A good animation takes a lot more time then mocap with cleanup.
      hell you usually have to clean up your own animations too so your avoiding having to rough out animations every time you need a unique one.
      If youre an indy studio that need 200+ unique animations and you have only one animator and you want to be able to work on the game before the months of work creating animations are done it would sure be amazing if you had some way to get a bunch of rough drafts for animations that the dev can use as a placeholder and the animator can clean up simultaneously
      If it were worthless then it wouldnt be used.