Creating an Entire Town for My Game! Dev Log | Unity 3D

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  • เผยแพร่เมื่อ 15 ธ.ค. 2024

ความคิดเห็น • 246

  • @codinginflow
    @codinginflow 3 ปีที่แล้ว +15

    Love the graphics, looks beautiful

  • @JJaacckkyyee
    @JJaacckkyyee 4 ปีที่แล้ว +85

    Loving the progress so far. I'll leave some ideas to fill the space on this stage: a training ground near the knight's house; some chopped trees near the lumberjack, not too close, even him appreciates shade (maybe add some stacks of logs); instead of putting fields near the coast i would go for some low bushes and stuff, I live near the sea and those are common, make some sort of vegetation gradient until the first road, then go with the fields; maybe try some mushrooms or similar near the nature person, I imagined him as a gatherer. Keep up!

    • @FlowStudio
      @FlowStudio  4 ปีที่แล้ว +26

      Love the ideas! I never would of thought of a training ground... Having wooden stumps and carved dolls that you can attack and they show the damage you inflict and swing from side to side.. argh I love it. Will definitely be adding the training ground, along with some of your vegetation ideas :)

  • @KrawllUnchained
    @KrawllUnchained 4 ปีที่แล้ว +2

    I'll just throw a bunch of words here for ideas and inspiration for the areas that you are unsure what to do with
    .
    Hunting grounds, ruins, questing, relic, old bear, boss, spider nest, treasure chest, cave, aqueduct, tribe, church, meadow, bog, resource, pottery, archery, herd, fields, tunnel, hermit.
    Hopefully those words help boost your inspiration. :-D
    Looks like a cool game and i really like the art style, good job.

    • @FlowStudio
      @FlowStudio  4 ปีที่แล้ว +2

      Since you have a bunch of ideas I'll stick to these two, Relic and Treasure Chest. There will be collectables and quests that reward exploring the world along with lots of hidden items you can find.

  • @LawlessPlay
    @LawlessPlay 4 ปีที่แล้ว +15

    oh wow, I've missed a bunch of dev logs and you've come so far since the last one I saw, well done my dude. Looks great

  • @deniseward002
    @deniseward002 3 วันที่ผ่านมา

    Julian, I love it. I wonder if you can start small like you have, but then a group of people come to the chain of islands with very different consciousness. They don't use weapons and instead use reason. They live by principles that support life, they use a currency that's based on time, they live by a different calendar, and more. But everything they do "makes sense". Makes sense for regeneration and instead of fighting with weapons, the people on the island become interested in designing say, maglev vehicles and exploring the new medicine which finds ways of opening our "DNA" and enable us to cure any diseases or injuries we get. Lots more but I'd love to see a sort of example of real life with regenerative principles be made into a game, if not this one, perhaps another?

  • @marshmallow_fellow
    @marshmallow_fellow 4 ปีที่แล้ว +6

    Some notes for the player animation.
    When wearing armour or carrying heavy/loose items. running with arms by your side with the shoulders moving in sync with their leg makes more sense. it helps keep balance and save energy.
    The head doesn't bob when running currently so it looks like hes riding a bike without pedals.
    The arm swinging with the sword doesn't account for the sword weight. holding the sword backwards by your hip makes much more sense or over the shoulder with staves/spears.
    It's probably not your highest priority but hopefully this will help when the time comes

  • @justinhicks6816
    @justinhicks6816 4 ปีที่แล้ว +49

    Something immersive would to be to have a npc that goes around lighting the lanterns starting in the evening. they could do it mundanely or thru magical means, but would be pretty cool to see. just a thought :)

    • @hophoptv1344
      @hophoptv1344 4 ปีที่แล้ว +1

      Reminds me from a mod in skyrim

  • @advancedchallenge3761
    @advancedchallenge3761 4 ปีที่แล้ว +7

    Looks really cool, but it is kinda silent for a living city. I think it would be pretty cool to have more sounds like the fireplace (maybe talking people and sounds from the blacksmith). Another idea is having a sort of musician that makes music when you are in the town. Then it would be a lot less silent and it would also explain where the music comes from.
    Keep up the good work!

    • @FlowStudio
      @FlowStudio  4 ปีที่แล้ว +7

      Yeah absolutely, the fireplace sounds were accidentally left in. I've been designing all of the levels and assets with sound in mind and will be spending a lot of time in this area. Like you said, it really helps with the immersion. Things like waving grass, chirping birds, villagers talking, fire crackling, wood chopping etc. I think one of the biggest challenges for me making this game, as It is a single-player game, is to make it feel alive and not so lonely. Adding sound effects will help a lot with that feeling.

    • @lunaangeleclipse9745
      @lunaangeleclipse9745 4 ปีที่แล้ว

      @@FlowStudio perhaps the odd roaming chicken clucking about, or stray cat lounging in the sun.

  • @ТихонЗахаров-э7т
    @ТихонЗахаров-э7т 4 ปีที่แล้ว +9

    On the beach area from the left, the old rusty ship and shells would look good. The city looks super!

  • @justagenosfan
    @justagenosfan 4 ปีที่แล้ว +1

    Julian I love ur vids they give off such a chill vibe. hah
    keep making them buddy!

  • @nocapitzcrysis
    @nocapitzcrysis 4 ปีที่แล้ว +104

    Add a light house that u can go up on

  • @thejeanlouw
    @thejeanlouw 4 ปีที่แล้ว

    Such a beautiful game, I literally can't wait! For the town, I think of necessities such as an apothecary, a stable, a hermit/outcast and unfortunately a cemetery or crypt which might drive a story arc. Keep up the good work guys!

  • @PlabsUnderscore
    @PlabsUnderscore 4 ปีที่แล้ว +2

    Holy cow, the game looks insane! The last video I watched was 9 months ago?! It's been 9 months?! Well, none the less, that's an insane amount of progress! Keep up the great work!

  • @ConnorWoog
    @ConnorWoog 3 ปีที่แล้ว

    This is fantastic. I'm making devlogs myself and it's very impressive how engaging this video is!

  • @klaus117gaming
    @klaus117gaming 4 ปีที่แล้ว +2

    This has to be the most beautiful game I’ve seen in a while... can’t wait for its release 🥺. I just click on your videos most times just to feed my eyes lol

  • @LtWittmann
    @LtWittmann 4 ปีที่แล้ว +1

    Dude, your game look amazing, hope you will keep going with this Game

  • @polaritymakina8440
    @polaritymakina8440 4 ปีที่แล้ว +2

    This game looks wicked! TH-cam’s algorithm did well, you just earned a sub!

  • @henriquemarins5286
    @henriquemarins5286 4 ปีที่แล้ว

    I’m really enjoying your progress

  • @brannonharris4642
    @brannonharris4642 4 ปีที่แล้ว +1

    Absolutely inspiring work

  • @mex0747
    @mex0747 4 ปีที่แล้ว

    This game looks amazing! Keep it up like that!

  • @Nimdhar
    @Nimdhar 4 ปีที่แล้ว +1

    I love it looks pretty cool, besides I would change the ground texture, in-town like a cobblestone walkways, with those fancy stone bridges,and buildings feels more like a high-ranked town, I think it would give a more townish feeling rather than dirt ground village.

  • @choppypony
    @choppypony 4 ปีที่แล้ว +2

    I love the look of everything so far. maybe you could do some ruins or a druids circle. just something that is old and makes the village feel like its been around for a while.

  • @ThePoinball
    @ThePoinball 4 ปีที่แล้ว +1

    Cool Work , As allways, your art is awesome :D

  • @Holonet01
    @Holonet01 4 ปีที่แล้ว +1

    Very nice turnout and clearly a lot of hard work paying off. Town is particularly immersive in the night scene with the firelight. I imagine the daytime will look equally so when the NPCs are added in. One suggestion I would have is try polishing the animation of the main character. It's nice, but a bit unnatural, like his torso doesn't seem to move when he jogs along, etc... I say that with compliments--it's worth doing because nothing else in that scene betrays a one-man team :).

  • @HiHi-iu8gf
    @HiHi-iu8gf 4 ปีที่แล้ว +1

    yo i just found this and it looks sick mate
    the graphics are hella tight, I'll have to go back through prev devlogs to see how it's done

  • @runnair
    @runnair 4 ปีที่แล้ว

    This game looks cool already! Well collectibles will be really important in your game. Because of that I would recommend a swimming animation and stuff floating in the water like in Heroes series. That could make every water scene more fun. Or you could find interesting thing in the air such as baloon, birds to hunt etc. Also I usually start up my environments with basic day and night setup with road/ town lights that could give you more ideas about your props needs, quest items, random collectibles and NPC placements. I think in a game like this you have to make decisions if you really want to use a bridge and pay for the guard or fight a a crocodile. So you can develop the characters soul or choose to be the bad or the angel hero.

  • @jakubrpawlowski
    @jakubrpawlowski 4 ปีที่แล้ว

    Very beautiful graphics!

  • @mirkoemir
    @mirkoemir 4 ปีที่แล้ว

    Nice town and great progress !!!
    You can add some fishermen where you can buy food or get some quests (or something like that)

  • @NicolasLucaYuri
    @NicolasLucaYuri 4 ปีที่แล้ว +1

    this whole wip game looks so chill and calm

  • @gabro766
    @gabro766 4 ปีที่แล้ว

    the town looks so cool, keep it up man!

  • @abdelrahmanosama9342
    @abdelrahmanosama9342 4 ปีที่แล้ว +16

    The town is awesome and i love how the game now has an immersive feeling to it , but the thing that makes or breaks a game is the story, i feel like this environment has so much potential to deliver a great and immersive story, think something like Subnautica or The forest or even the side quests in The Witcher 3.
    I see a lot of great game designs wasted because of poor game play or a bad story, and i would hate to see this happen in this game as i love what you've done so far.
    I think coming up with an intriguing story with good relatable characters will help shape up the game and also help with the level design as you will need some plot devices to help progress the story.
    Also it would be very cool to see this aspect of game development as very few people share this part, and i think it would be very interesting.
    Keep up the great work. it is very inspiring.

    • @FlowStudio
      @FlowStudio  4 ปีที่แล้ว +5

      Very insightful! I've been planning story elements since I first started working on the game. Like you said, trying to create characters that are quirky, relatable and different, that also have meaningful contributions to the players experience and the story lines. I'll definitely be explaining my ideas for the story line and how it progresses. As id love to get more feedback on it all :)

  • @bobbville
    @bobbville 2 ปีที่แล้ว

    These comments alone just gave me so many ideas alone. Really great vid! 🔥🔥🔥🍻

  • @martijnmulder2155
    @martijnmulder2155 4 ปีที่แล้ว

    Wow looks so nice! Put like a big bell tower on that klif

  • @guywithgun6853
    @guywithgun6853 4 ปีที่แล้ว +1

    There could be a village system where towns are full of people doing jobs and the player could make their own villages
    a bit large for a single update and could put a dent in the FPS but some optimization could make it very possible!

  • @mastrblastr02
    @mastrblastr02 4 ปีที่แล้ว

    It's so beautiful looking. Perfect lighting and colors

  • @Radical_Middle
    @Radical_Middle 4 ปีที่แล้ว +1

    looks great, would recommend changing or lowering that sound when you swapping wood for stone

  • @ekkogaming5461
    @ekkogaming5461 4 ปีที่แล้ว

    looks promising !! keep up man!!

  • @stazzadev3532
    @stazzadev3532 4 ปีที่แล้ว +1

    This is looking great! I think a lighthouse could be cool.

    • @FlowStudio
      @FlowStudio  4 ปีที่แล้ว +2

      Seems to be a lot of votes for a lighthouse. Consider it done!

  • @light2937
    @light2937 ปีที่แล้ว

    Wow , you can put a hidden cave with a waterfall hiding it under the rock mountain area ! Like an entrance to a secret basement..

  • @AstroSamDev
    @AstroSamDev 4 ปีที่แล้ว

    Good progress!

  • @bart2692
    @bart2692 4 ปีที่แล้ว +1

    Good work

  • @MeTube-sg1tx
    @MeTube-sg1tx 4 ปีที่แล้ว

    You can add features that take up land. For example: if you were to add fish you could add little fishing spots or if you want to add more monsters you could add more monster territories/ hideouts. These are just examples but doing this could help you in any game.

    • @FlowStudio
      @FlowStudio  4 ปีที่แล้ว +1

      Yeah good idea! That's a great way of thinking

  • @n8an73
    @n8an73 4 ปีที่แล้ว

    Great job man!!!

  • @eloctopusmakesgames
    @eloctopusmakesgames 2 ปีที่แล้ว

    Looks great!

  • @Mark-qj5kp
    @Mark-qj5kp 4 ปีที่แล้ว

    woah, this looks cool. :-)
    thanks random youtube suggestion!

  • @Great_Gardarika
    @Great_Gardarika 4 ปีที่แล้ว

    Beautiful game!!! 🌻

  • @xantishayde-walker4593
    @xantishayde-walker4593 4 ปีที่แล้ว

    Looking pretty good!

  • @arnoclaude317
    @arnoclaude317 4 ปีที่แล้ว

    The town looks awesome, can't wait for the game to be finished so I can play it :)

  • @PetrVejchoda
    @PetrVejchoda 4 ปีที่แล้ว

    Wow, I love the house in the beginning

  • @sherifhany386
    @sherifhany386 4 ปีที่แล้ว

    Wow that's a lot of progress

  • @mathantasticproductions4992
    @mathantasticproductions4992 4 ปีที่แล้ว

    dam, this looks great, good job

  • @Castroo
    @Castroo 4 ปีที่แล้ว +2

    The style of the world looks really cool, hoped it was Frst Person. Anyway keep going:)

  • @isiahvogel5325
    @isiahvogel5325 4 ปีที่แล้ว +1

    Lighthouse, castle, dungeon, hedge maze, ruins, beach fort, hay field, barn, cow pasture, street signs, idk, just ideas I had

  • @JoshWalker123
    @JoshWalker123 4 ปีที่แล้ว +2

    Love love love how this game is turning out!!!
    Suggestion: Maybe adding pet companions?

    • @juanariztia4804
      @juanariztia4804 4 ปีที่แล้ว +1

      I rememer you from mythical sausage!!!

  • @frankerzed973
    @frankerzed973 4 ปีที่แล้ว

    This is unreal would look so sick

  • @arky_prod
    @arky_prod 3 ปีที่แล้ว

    Hey :) Nice stuff you got there.
    Any tutorial or some pointers for the modeling style, this mixture between lowpoly and cool looking. thank you

  • @twisted_seraph
    @twisted_seraph 4 ปีที่แล้ว

    Awesome work. Love the look and feel. How about adding a fish market

  • @BeardBarians
    @BeardBarians 2 ปีที่แล้ว

    I can't get over how brilliant the graphics are - are you able to do a tutorial or showcase on how you made them

  • @phillipboswell1994
    @phillipboswell1994 4 ปีที่แล้ว

    this looks so good

  • @TommyLikeTom
    @TommyLikeTom 4 ปีที่แล้ว

    Beautiful UI

  • @seeranos
    @seeranos 4 ปีที่แล้ว

    It might make sense in the editing ui for the 'destroy' wedge to be smaller than the 'paint' or 'material' wedges, to improve the player experience. Nobody likes accidentally hitting a 'ruin my work' button.

  • @ShaharBand
    @ShaharBand 4 ปีที่แล้ว

    you could use some fallen trees and squrriels to make the game feel more alive, for the coast maybe a dead whale would be a nice decoration
    good luck loving it so far!

  • @c6se
    @c6se 4 ปีที่แล้ว

    Love how the townes turned out

  • @ChrisTharpArt
    @ChrisTharpArt 4 ปีที่แล้ว

    Looks great! Be cool to have caves.

  • @5xof
    @5xof 4 ปีที่แล้ว +20

    For the nature house, the person living there could be "the hermit"?

  • @457Deniz457
    @457Deniz457 4 ปีที่แล้ว

    Great job ! :)

  • @reidiko341
    @reidiko341 4 ปีที่แล้ว

    WOAHHHHHHHHHHHHHH! This is beautiful

  • @erz3030
    @erz3030 4 ปีที่แล้ว +3

    This looks AMAZING!!! Thanks so much for sharing what you've got so far. Seeing something like this is invaluable for someone like me just beginning. Cheers!
    edit: sorry if I haven't seen it discussed in your previous work, but are you able to explain your water, and how it's setup? I assume some sort of shader?

  • @yourcommander3412
    @yourcommander3412 4 ปีที่แล้ว

    Looks really promising - for now your own private paradise :D. For suggestions , oh man you gotta have lighthouse right ? dident see one.

    • @FlowStudio
      @FlowStudio  4 ปีที่แล้ว

      Watch the latest video ;)

  • @davidcastella6743
    @davidcastella6743 4 ปีที่แล้ว +1

    you need a lighthouse!

  • @polaritymakina8440
    @polaritymakina8440 4 ปีที่แล้ว +1

    It kind of reminds me of RuneScape and I LOVE that.

  • @RialuCaos
    @RialuCaos 4 ปีที่แล้ว +4

    Realistically there would probably be a lot more farmland around the town in order to support the villagers. Unless they're getting all of their food from trading with somewhere else - or maybe they get most of their food from fishing.

  • @lunaangeleclipse9745
    @lunaangeleclipse9745 4 ปีที่แล้ว +1

    it might be cool if the pirate island looks bit like "the rough side of town". Maybe not a total slum, but definitely a bit more unruly and messy, with rickety, makeshift stalls and paraphernalia everywhere.

  • @Nrjwolf
    @Nrjwolf 4 ปีที่แล้ว

    looks cool!

  • @mr.racooniep3326
    @mr.racooniep3326 4 ปีที่แล้ว

    You can add statues in the town and forests, depicting deities of your game.

  • @robertsyer
    @robertsyer 4 ปีที่แล้ว

    Awesome!

  • @KindredNetwork
    @KindredNetwork 4 ปีที่แล้ว

    The top plateau would be ideal for a Windmill/Flour Mill with wheat fields around it.

  • @PLanTonN
    @PLanTonN 4 ปีที่แล้ว +1

    Suggestion, change that sharp noise when changing the wall texture or w/e it was it makes my ears bleed a bit. xD Amazing work so far tho man.

  • @Chevifier
    @Chevifier 4 ปีที่แล้ว

    You did all that yourself? thats amazing

  • @dimosthenisgrigoroudis5415
    @dimosthenisgrigoroudis5415 4 ปีที่แล้ว

    Hmm you could add some type of arena or camp where you could train. Or a chapel with a cemetery. Or a school. Maybe a doctor's house - infirmary.

  • @3dniaseerat522
    @3dniaseerat522 4 ปีที่แล้ว

    Try putting some flowers among the grass red , blue pink..
    Make it more outstanding...

  • @MiniGunTurtle36
    @MiniGunTurtle36 4 ปีที่แล้ว

    Add a lighthouse to the end of pirate island.
    Maybe a fishing hut on the empty strip of beach?

  • @3po_Orisen_Sithappen
    @3po_Orisen_Sithappen 4 ปีที่แล้ว

    dude amazing

  • @nichegames9590
    @nichegames9590 4 ปีที่แล้ว

    Very cool.

  • @SeanBotha
    @SeanBotha 4 ปีที่แล้ว

    Really looks great maybe a light tower on pirates island or the area you said you don't know what to put there

  • @kingnothingfpv2303
    @kingnothingfpv2303 4 ปีที่แล้ว

    My suggestion will be on the character himself... he immediately rotates to the mouse position like spinner :) it does not look cool... may be you add a slowly turning around himself animation so that he can slowly steps around himself to reach to the mouse position/angle... It will add more natural movement to the character...

  • @fsilvamartins
    @fsilvamartins 4 ปีที่แล้ว

    Dude thats absolutely amazing... I can't wait for your game to be ready so I can play it!! By the way, did you desing the grass, and water effects? I really like those!!

  • @haunteddiary15
    @haunteddiary15 4 ปีที่แล้ว +2

    Nature Wizard Dude = Druid? Alchemist? Shaman? Herbalist?

    • @justafreak15able
      @justafreak15able 4 ปีที่แล้ว

      Are you from diablo or Dota?

    • @haunteddiary15
      @haunteddiary15 4 ปีที่แล้ว

      Not played either of those games, why?

  • @BrandonAngliss
    @BrandonAngliss 4 ปีที่แล้ว

    interesting as always!

  • @bobgriffiths6573
    @bobgriffiths6573 4 ปีที่แล้ว

    Crazy bro

  • @arnoclaude317
    @arnoclaude317 4 ปีที่แล้ว +1

    The town definetily needs a light house and maybe a butcher and a florist

  • @johnburien4391
    @johnburien4391 2 ปีที่แล้ว

    I was working with this dude from my prior workplace bit he has been so busy with his job snd I have been busy with my job we couldn't get together so our game hasn't even begun development yet snd all he can do is build basic maps and I have to work around them so I think I'm just gonna proceed on my own st this point

  • @jimmyreynolds871
    @jimmyreynolds871 2 ปีที่แล้ว

    What programs did you use and what did you use each program for? Also we’re there any guides or resources that helped you learn how to achieve such an awesome result?
    I would like to include, this is beautiful! Very nice work I think you’ve done a fabulous job!!

  • @8bit_pineapple
    @8bit_pineapple 4 ปีที่แล้ว

    Looks really nice.
    I'd like to make a game :/ ... but there's two barriers for me
    1. Getting Started
    2. The Art/Sound assets. I like programming and mathematics, I'll be awful at 3D modelling / Drawing :(

  • @lemuelapperson853
    @lemuelapperson853 3 ปีที่แล้ว

    I'm thinking Candy Man. A character who seems kind but his products are not the best for you. You'll get an initial boast but then over time, it's a drag.

  • @InstaKarma4
    @InstaKarma4 4 ปีที่แล้ว

    Are you planning to have horses, livestock or possibly pets? They'd be a great addition to the game to keep the player company (also means another hut in the middle of the forest :D)

  • @DJLKM1
    @DJLKM1 4 ปีที่แล้ว

    This looks pretty epic, seems to run very smooth too. Could you not impliment a way of alpha fading the trees so you can see your avatar, maybe a shader, so you can still see a stump but not the whole tree.

  • @erox_dsn7532
    @erox_dsn7532 3 ปีที่แล้ว

    please i want to learn how did you make the movement control system music

  • @jseneque
    @jseneque 4 ปีที่แล้ว

    I am really loving your progress. I would love to know more about how you achieved your night scene. I am working on a prototype and would love understand this type of lighting you have shown us.

  • @blackknight526
    @blackknight526 4 ปีที่แล้ว

    Wild wolves as enemies