I think there may be a mistake, cool salt slush geyser produces brine, and waterweeds only accept salt water so the only sustainable sources of it is the salt water geyser or space poi.
Quality video as always! The Quiche has led me to discover the mechanics of omelets being able to be cooked without dupe intervention by raising raw egg temperature above 72C. I'd love to see your approach to a machine that automates omelet production. I tried it with Pacu since they yield the most raw egg, and had partial success due to my own inexperience. I wish more foods could be cooked that way, it was a pretty fun and unique system to try and set up.
Wild waterweed has the highest production of calories (100 cal per cycle) among all wild plants, and its growing condition is relatively easy to maintain, therefore it is the best option of wild food farm.
Maybe a Tutorial bite on the different type of rad plant variants? I know each variant does roughly the same thing to every plant. But which are best for each plant per domestic and normal grown. Think Exurbent is the best, but not sure.
Is the calculation correct? Both the Burger and the mushroom quiche require 400 kcal of lettuce per kg. But 1 kg of quiche is worth 6400 kcal, and 1 kg of burger is 6000 kcal. So you should need less lettuce plants if you're making quiche compared to burgers.
Unless there's something I'm missing, a wild planted waterweed produces 100kcal per cycle. 400kcal of lettuce produce 6400kcal of mushroom quiche, so 4 waterweed can feed 6.4 dupes, or 1.6 wild waterweeds for every dupe
@@nicewhenearnedrudemostlyel489 Maybe I should rephrase my comment. The video says "for 1 dupe's worth of mushroom quche you would need 4 wild waterweed plants or 1 domestic". That's not correct, you need way fewer plants than that.
I'm not sure about enough practical use for them to farm on a big scale. 3-4 domesticated water weeds is all you need for 10 dupes, so hydroponic tiles is an overkill, considering that you need to cool down salt water from SWG. Wild farming is tough to control, and the spoil time of lettuce is 4 cycles, so it's a waste of time and space. I usually make 4 aggro tiles for water weeds and let my dupes bring salt water and chlorine stone from their biome, plus I harvest the wild ones there.
I think there may be a mistake, cool salt slush geyser produces brine, and waterweeds only accept salt water so the only sustainable sources of it is the salt water geyser or space poi.
Yeah sadly you can't make salt water 😅
You can make Brine from Brackene
Ah yes good point, that is indeed a mistake - I always thought they made salt water...
@@GCFungus it's still sad that there isn't a way yet to make more salt water yet
@@Hanmacx There is a mod building that takes salt and water and makes salt water..
@@HanmacxSalt in clean water should "ofgass" aka dusolve in water to make salt watter
Quality video as always! The Quiche has led me to discover the mechanics of omelets being able to be cooked without dupe intervention by raising raw egg temperature above 72C. I'd love to see your approach to a machine that automates omelet production. I tried it with Pacu since they yield the most raw egg, and had partial success due to my own inexperience. I wish more foods could be cooked that way, it was a pretty fun and unique system to try and set up.
I actually didn't know about that, it's a pretty good detail
Wild waterweed has the highest production of calories (100 cal per cycle) among all wild plants, and its growing condition is relatively easy to maintain, therefore it is the best option of wild food farm.
Maybe a Tutorial bite on the different type of rad plant variants? I know each variant does roughly the same thing to every plant. But which are best for each plant per domestic and normal grown.
Think Exurbent is the best, but not sure.
Awesome tutorial series, binge watching it and already learned so much to easily sustain my mid game.
Been waiting for this tutorial. Great as always!
Your videos are amazing. Thanks!
How did you plant waterweeds all like that? According to Pip planting there are 3 spaces between each row.
For the thumbnails and general shots I use the sandbox mode to plant them, it can't be done normally in game.
Is the calculation correct? Both the Burger and the mushroom quiche require 400 kcal of lettuce per kg. But 1 kg of quiche is worth 6400 kcal, and 1 kg of burger is 6000 kcal. So you should need less lettuce plants if you're making quiche compared to burgers.
Unless there's something I'm missing, a wild planted waterweed produces 100kcal per cycle. 400kcal of lettuce produce 6400kcal of mushroom quiche, so 4 waterweed can feed 6.4 dupes, or 1.6 wild waterweeds for every dupe
Kcal vs kg. As said it is correct. If you change the unit of focus to kcal you have a point
@@nicewhenearnedrudemostlyel489 Maybe I should rephrase my comment. The video says "for 1 dupe's worth of mushroom quche you would need 4 wild waterweed plants or 1 domestic". That's not correct, you need way fewer plants than that.
for beginners just usr berry sludge it has infinite spoil time and is +3 of a food which is good for any time so dont just give so much skill on dupes
I'm not sure about enough practical use for them to farm on a big scale. 3-4 domesticated water weeds is all you need for 10 dupes, so hydroponic tiles is an overkill, considering that you need to cool down salt water from SWG. Wild farming is tough to control, and the spoil time of lettuce is 4 cycles, so it's a waste of time and space.
I usually make 4 aggro tiles for water weeds and let my dupes bring salt water and chlorine stone from their biome, plus I harvest the wild ones there.
Keep it up!😊
Lettuce -> Sage Hatch -> Coal. Just sayin'. ;)
Again another strong use of sages! I love them too, tons of meat and coal using polluted dirt from ethanol distillers
@@NatanStarke I would call it a "strong" use, but it's a renewable use. 😅
that's only 1700g of coal from 700kcal of lettuce, that's just a waste of food
@@-Asmae_ yep! 😁👍
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