Procedural House | 2 | Cut Out the Roof

แชร์
ฝัง
  • เผยแพร่เมื่อ 27 ม.ค. 2025

ความคิดเห็น • 12

  • @tornadolover920
    @tornadolover920 หลายเดือนก่อน

    There is an error. The bouding box must be a polygon mesh. ANd the dissolve node is unecessary.

  • @bekabaratashvili3178
    @bekabaratashvili3178 4 ปีที่แล้ว +2

    I didn't know about the compiled block. it was cool, thanks !!!

  • @tornadolover920
    @tornadolover920 หลายเดือนก่อน

    the compile nodes also dont work at all

  • @kugelbl1tz285
    @kugelbl1tz285 4 ปีที่แล้ว +2

    I tried doing the boolean using the connectivity and the foreach loop but the connectivity SOP actually makes class attr from each primitive of the brick rather than an entire brick as done in your case how do i go about fixing that...? Because even after the for each loop and connectivity SOP it still has shading issues because it wont go through the bricks but the individual primitives of the brick.

    • @kugelbl1tz285
      @kugelbl1tz285 4 ปีที่แล้ว +3

      So i actually figured out what was wrong..somehow the original brick that i made which was copied to the all the lines wasnt fused together and wasnt a single object rather just a set of primitives! So a Fuse Sop under the chain of the brick before getting copied to points made sure that the connectivity SOP made the right peice attribute over the every brick rather than over every primitive of all the bricks!! Thank you for this video its been fun doing this

  • @dcp-hg8lq
    @dcp-hg8lq 2 หลายเดือนก่อน

    很好,学到很多东西

  • @gabrielepardi5178
    @gabrielepardi5178 ปีที่แล้ว

    unfortunatly on 19.5. boolean intersect don't work anymore: it rmeoves the entire roof... any suggestions non how fix it?

    • @Sebbybons
      @Sebbybons 11 หลายเดือนก่อน +2

      I found that the intersect had an issue with the bonding box node. When i create a box with no input then shaped it to how i needed then did the dissolve and finally the boolean it worked

  • @JohnLarryGroff
    @JohnLarryGroff 4 ปีที่แล้ว

    I'm getting an error "permission denied" on the compiled block node, I can't see where I did anything wrong. In the project files there is no error here. You used an earlier version of the boolean node - could that cause the problem?

  • @veelynch8216
    @veelynch8216 4 ปีที่แล้ว

    Dissolve doesn't delete the edges. I tried reselecting them many times but it doesn't work. I also try deleting it but it destroyed the geometry. How do I get dissolve to work?

    • @ashurjeffreyAJ
      @ashurjeffreyAJ 4 ปีที่แล้ว +5

      I had a similar problem but fixed it. Make sure the primitive type is set to polygon mesh.

    • @mayankjoshi1007
      @mayankjoshi1007 3 ปีที่แล้ว

      @@ashurjeffreyAJ aw thanks man..