Blockout to finished Building || Houdini ideas

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  • เผยแพร่เมื่อ 29 ก.ย. 2024

ความคิดเห็น • 54

  • @andreik7912
    @andreik7912 4 ปีที่แล้ว +40

    Simon, now we need actual tutorial on you version of building generator :)

  • @maxxdreams9717
    @maxxdreams9717 3 ปีที่แล้ว

    Amazing work! Is it possible to generate spaces inside buildings also in a way that they are playable inside?

    • @simonhoudini5074
      @simonhoudini5074  3 ปีที่แล้ว

      Sure you can generate the inside of buildings as well. Loop over each floor and get the blueprint or top view of each floor and divide it into pieces for rooms.

  • @yasaipicles6295
    @yasaipicles6295 4 ปีที่แล้ว

    Arrimus for Houdini? could it be ?

  • @OneFoxArcade
    @OneFoxArcade 4 ปีที่แล้ว +23

    great intro, i'd still love to get a tutorial on this if you find the time ^^ Very interesting

  • @ndedakaduki
    @ndedakaduki 4 ปีที่แล้ว +23

    This is amazing! Would really love to see how you go about creating your own generator.

    • @andyp123456
      @andyp123456 4 ปีที่แล้ว +8

      In Houdini, you can double click on most nodes and see how they are made. The labs building generator is quite complex, but you can look at the internal workings to see how it was created and figure out how to make your own generator.

  • @AWARHERO
    @AWARHERO 4 ปีที่แล้ว +4

    Me: trying to create some mods for Fallout 4 with the creation kit....
    Him: Actually creating stuff in a day that would take me months.....
    Damn... :( I want this!

  • @protommo
    @protommo หลายเดือนก่อน

    Simon, can I ask you for help or order you to create an HDA to automate my game on unreal engine 5.4?

  • @yusrighouse
    @yusrighouse 2 ปีที่แล้ว +3

    Oh man you are my biggest inspiration to learn Houdini. I am finding it really hard compared to the other software I am learning, but today I made a procedural wall almost entirely by myself! Big milestone. Wall today, city tomorrow haha :D

  • @karanmirajkar51
    @karanmirajkar51 4 ปีที่แล้ว +4

    I'm using labs tool but this is beyond that 🤯, love to see the tutorials.

  • @carlosrivadulla8903
    @carlosrivadulla8903 4 ปีที่แล้ว +2

    I noticed u always end up making ur own tool instead of using the labs one. If u are in contact with the development team why don't they implement ur ideas in the official tools to make them better? is like u guys had a tool war

    • @simonhoudini5074
      @simonhoudini5074  4 ปีที่แล้ว +1

      The Labs building generator was made for a general and most building types. But that makes it also a bit limited if you want a specific feature.
      So I wanted some more specific controls for a roof and other modular asset placement.
      It is also great practice building it.

  • @sean8306
    @sean8306 4 ปีที่แล้ว +1

    Wow you sound just like Arrimus 3D lol. Nice video

  • @ethanmorales544
    @ethanmorales544 ปีที่แล้ว

    Unreal does not recongonise my file, why is this?

  • @tellerture9696
    @tellerture9696 4 ปีที่แล้ว +2

    Please make a tutorial. This is amazing!

  • @baldoski
    @baldoski 4 ปีที่แล้ว +2

    I'm starting my adventure with Houdini but man, this is like from the other planet or even dimension! Thanks for sharing.

  • @lld5461
    @lld5461 8 หลายเดือนก่อน

    Need more info!plz!!!!

  • @PaulGeraskin
    @PaulGeraskin 4 ปีที่แล้ว +1

    You are a procedural monster!

  • @FreekHoekstra
    @FreekHoekstra 4 ปีที่แล้ว +1

    Please add back these additions to the labs tools.

  • @TheRedflash777
    @TheRedflash777 ปีที่แล้ว

    could you please suggest, why labs generator utility node is being created not in zero coordinates? It shifts the geometry away by that value when trying to build the entire structure. In my case, I have to shift my wall_A block manually by x = -0.08, y=0.5, z=0.5, then it is placed exactly in the center of that utility. A bug?

  • @elartistadelosfamosos
    @elartistadelosfamosos ปีที่แล้ว

    Amazing content! Just one question, if I use the built-in building generator from SideFXLabs as you shown in this video, Would I be able to reuse it by just changing the parts of the building? Say I have a 3d kitbash set already built but want to generate a whole new structure and variations from other modular pieces , Would that be possible with this workflow? Many thanks

  • @Mrabet_Houssem
    @Mrabet_Houssem 4 ปีที่แล้ว +1

    any guide or tutorials

  • @adproproductions2038
    @adproproductions2038 2 ปีที่แล้ว

    Very cool. That Object Merge technique is awesome for using within UE. I booleaned out a little wall and plugged it in to the Bldg Gen Utility node, then to the Bldg Gen node, but my windows weren't cutting out. Just one big slab. I was wondering if you did anything special in your wall subnetwork you made? thanks again!

  • @profzthecounterstrik
    @profzthecounterstrik 2 ปีที่แล้ว

    look at it again, now it looks like banished structure from halo infinite

  • @ibotje1
    @ibotje1 2 ปีที่แล้ว

    Simon

  • @NaughtyKlaus
    @NaughtyKlaus 3 ปีที่แล้ว

    Looks awesome but also really feels like cheating.

  • @jiazq
    @jiazq 4 ปีที่แล้ว

    So how you building generator created ? tutorials or link to download?

  • @gabrielpereira6930
    @gabrielpereira6930 3 ปีที่แล้ว

    I would love a complete tutorial on this building generator.

  • @AriusTigger
    @AriusTigger 2 ปีที่แล้ว

    great video thanks for the introduction

  • @roobeerrrtt1633
    @roobeerrrtt1633 2 ปีที่แล้ว

    I love this bro great job and thank you

  • @blackmammoth9899
    @blackmammoth9899 2 ปีที่แล้ว

    How did you solve the illegal floor issue?

  • @ivovanroij
    @ivovanroij 3 ปีที่แล้ว

    Hey man, cool to see we were the inspiration for you with our tutorials!

  • @FrancoFrames
    @FrancoFrames 4 ปีที่แล้ว

    A tutorial please O_O thx

  • @rysone3173
    @rysone3173 3 ปีที่แล้ว

    can we do this in Houdini Indie?

  • @mustafaozturk3343
    @mustafaozturk3343 4 ปีที่แล้ว

    Please make a tutorial. You are the best.

  • @funnytoystvvideos
    @funnytoystvvideos 4 ปีที่แล้ว

    Great job and thanks for answer on the ArtStation.

  • @GvRDesigns
    @GvRDesigns 4 ปีที่แล้ว

    Awesome video thanks for sharing. Please could you let me know what background mountains/Environment you are using in your Unreal Engine scene, looks great. thanks.

    • @simonhoudini5074
      @simonhoudini5074  4 ปีที่แล้ว

      Thanks! I used Quixel assets to make the background. Mainly from the icelandic collection.

  • @lilmoneywaze4041
    @lilmoneywaze4041 3 ปีที่แล้ว

    Best tutor in the World!

  • @JefeLo_
    @JefeLo_ 4 ปีที่แล้ว

    Great quick tutorial, I’ve been using and figuring out the building generator for a few months now. I think the object merge may be my final missing piece. Do you know if this works in unity as well, I had some issues getting it into the engine.

    • @simonhoudini5074
      @simonhoudini5074  4 ปีที่แล้ว +1

      Yes, this will work in Unity as well. The menu/interface might look a bit different in Unity

  • @edwinlu123
    @edwinlu123 3 ปีที่แล้ว

    Look hiding

  • @JaySavaage630
    @JaySavaage630 3 ปีที่แล้ว

    very cool work!

  • @nikolaykool9330
    @nikolaykool9330 3 ปีที่แล้ว

    Thank you

  • @wouttengrootenhuysen5137
    @wouttengrootenhuysen5137 3 ปีที่แล้ว

    Brilliant ! :)

  • @coldgame9807
    @coldgame9807 4 ปีที่แล้ว

    i have the indie license, i installed the steam lab but i can not still find the build generection

    • @simonhoudini5074
      @simonhoudini5074  4 ปีที่แล้ว

      Steam Labs? What you are looking for are the Sidefx Labs , www.sidefx.com/products/sidefx-labs/sidefx-labs-tools/

    • @coldgame9807
      @coldgame9807 4 ปีที่แล้ว

      @@simonhoudini5074 I'm legit a meme, sorry mean the sidefx labs, installed it, the last version too, but notting, i dont have your same tools, i will give a try to the manual method, maybe its can help

  • @globglob3d
    @globglob3d 4 ปีที่แล้ว

    Insane

  • @knosso
    @knosso 4 ปีที่แล้ว

    thanks

  • @黄海光-l4w
    @黄海光-l4w 4 ปีที่แล้ว

    大師

  • @andyp123456
    @andyp123456 4 ปีที่แล้ว +2

    I'm loving Houdini, and your tutorials are very good for diving in and getting a good idea of the (many) different ways to turn ideas into reality. Thanks!

  • @septic07
    @septic07 4 ปีที่แล้ว

    Great Tutorials! But pleeease use a de-esser on your voice over :-D the sibilance is killing my speakers :-) all the best