I've had a goal of getting every single job in the game to level 90, crafters and gatherers included, and it's led to me learning about so many different features I never bothered interacting with at all. Always doing tribe quests, custom deliveries all the cool crystarium and studium quests, it's been so fun. It's also nice to just take a few days off XIV just to play something else. It's always a game I know I can go back to and do so much more in so I never really felt a big "content drought" feeling everyone else has.
@TheZorkas More like dead because there’s very little to incentivize the players to log in. No grind , every dungeon the party can mash one ability and win, open world is garbage. Then they keep wasting resources trying to cater to solo content, this is an mmo ….
After a recent CiderSpider video, I decided to go after all 13 Anima relics. Even having done four of them on the free trial years ago, the poetics grind should keep me occupied for at least a while.
just like you did in heavensward, I just got myself sucked into crafting, I already had all my crafters at 90.. but I wanted to gear them to BIS without spending a single gil, that includes gathering crystals clusters, aethersand, scrips, all of it. it took me a while but it has been super fun, im working on finshing the crafting relics andI am glad I set this random goal for myself
I tried doing that exact thing, but gave up on it when I got to melding. Just the idea of grinding out 400 collectibles to buy hundreds of materia was just unappealing to me. But now that I've gone through the process of gathering and crafting a gear set, I know that I'll be making my own crafted gear for week 1 savage in Dawntrail.
@@redgeoblaze3752 you actually don't need manipulation for normal crafts. Expert Crafts? Yes. But the normal stuff? Nah. and not everyone uses macros. I like to use proccs, makes me happy. So i craft a lot of stuff without a macro.
I'm trying to get the Luminary tools. It's mostly just hours of gathering the same materials and shards for hours on end, but it's something to do in the background while I work.
I’m actually doing the same! Someone told me gold quests were pointless, but even the ones without a reward aside from gil and experience can have some really touching or funny moments in them.
>It's a chance to catch up on stuff you didn't get round to do initially The problem is - for midcore players - that's been quite literally all expansion. The options for those things are exhausted for us at this point. All the things we're interested in, we've already done, because we didn't have much at all in terms of content. 0:22 - No, we don't. But when the relic grind is -1500 tomes every 3 months... I dunno... there's not much to do there? If you're a crafting or gathering main there's nothing like the Ishgardian Restoration for you to get sucked into. Not really. The Island Sanctuary isn't really the same deal. For me it isn't burnout, because I've barely feel like I've had enough content to even be able to burn out. It's not that I haven't got goals left to do in the game - it's more that I feel like the goals that are there are out of my reach. "Prog an ultimate". I absolutely want to do that, but it just isn't that simple. I'd need to PF clear at least 2 fights to even unlock the latest ones, and even then, there's the community soft requirement of progging the latest tier - which everyone expects to be on farm at this point.
I think what people mean when they say “I’ve done everything.” Is less just that, and more “I’ve done everything I want to do.” There’s tons of grinds to work on in 14 but I personally have to be in the right mood and mindset to work on them.
Yeah, that's something I mention in the video once or twice! I think it's totally fair, valid and sometimes even good to be done with the content you WANT to engage with, and feel like you're personally done with the game for a while, but a lot of people conflate that with the game being out of things to do, which I really disagree with
Pretty much this. In this content lull I've been making progress on several new grinds, including hunt mounts which take T I M E. Grinding gil to buy the Golden Mecha Monke. Going back to trying to solo HoH. Actually starting BLU. List goes on. Some people are just TERRIFIED to try new content or convince themselves getting into that is too much work. Had someone tell me hunt trains are the single worst piece of content in the game and I was like "What? They are ridiculously fun. Killing massive boss mobs in SECONDS while shitposting across the world with 100+ likely drunken and/or high individuals? How is that not fun?" I made so many new friends in the hunt community too, and went from silent participant to a scout for hunt trains on Goblin and I'm learning the spawn triggers for S ranks...some of them are STUPID, yet funny. Small Edit! Oh and with the downtime I actually was able to finally go do BA and get Demi Ozma! So...YEAH! And this is ALL on top of introducing, teaching, and helping FIVE people into the game.
@@ballom101 When I finally get home I want to relax, so dealing with drunken shitposts is literally the last thing I want to do with my free time. It's great that you have fun! It's just not an environment that everyone finds appealing.
I haven't seen the video yet but the thumbnail enough made me wanna talk about the current Tomestone event: It actually feels really good. Better even. Seeing people on Ocean Fishing, talking in chat, people doing Fates in SHB maps, people going to Golden Saucer to do GATEs. It's been really fun doing it with a bunch of randoms. And from what I've seen, you can just do the weekly farms and you won't lose anything from the event. Is really freaking good.
I do the same as you in the downtime in the past but I am legitimately struggling to find things to make content for myself that isn’t mind numbingly boring. So most days I just log in, check island sanctuary spreadsheets, check my gardens, send squadron out, gather a treasure map, check retainers, other daily/weekly things and log out within an hour. Rinse repeat until we get close to next expansion at this point. (Edit: I’ve played my main character since heavensward. Literally have engaged with most non-ultimate forms of content)
I made myself a goal of getting all my combat jobs to 90 before the new year started. Now i'm working on crafting slowly and it's allowed me to finish games on my backlog while doing it. Getting my platinum trophy on Star Ocean 2 was a rush while progressing in 14.
I just want to drop my lil bean of appreciation for THE Queen Bean Rinon and that is that I recently stumbled upon your channel with your ARR relic vid and that gave me the confidence to try and get it, and I did I was hesitant at first because of community backlash but after seeing it somehow it wasnt that bad, and the more I want to throw myself at Eureka so thanks for putting light on things to do and inspiring me and many others to do old content so thank you so much for keeping it real and inspiring people!
During the downtime before Endwalker, I made it my goal to do all of Eureka and Bozja. I ran Baldesian Arsenal several times just for the fun, even after my first clear. I worked on getting every log in Bozja to get the bike mount, learning and completing some of those duels along the way. This time around I've been working on big fish, and I also wanna look into finding a Delibrum Savage group to work on getting the Cerberus mount. I definitely enjoy these down times when I'm not progging savage that let me go do stuff I normally didnt have time for.
my brother had said the other day that he didn't know what to do in the game because he "completed all the content" but what he actually meant was he had finished all the raids and current battle content. but he never really touched crafting or gathering, eureka, bozja, any deep dungeon, ect. when people say there is nothing to do or they have done everything the game has to offer, what they actually mean is they have exhausted all of THEIR options, just the stuff they had deemed worth their time.
To be fair, they actually revamped the Adventurer Squadron AI to be much more like the Trust System AI, so you no longer have to tell them to target enemies, they engage first. Some classes even use AOEs, too, and at max level Offense, they can melt some bosses. That aside, I wholeheartedly agree with the points you made. If it weren’t for this content downtime and Dawntrail came out immediately after 6.55, I wouldn’t have had the time to work on Blue Mage and crafters, and that’s only what I’m working on right now, I still haven’t touched Bozja or the Island Sanctuaries.
I ended up taking a break not too long after 6.4 as my static ended up dying to TOP and left me to prog the newest savage tier in PF (which was a new experience raiding with random people) which did burn me out after getting non-stop parties that either couldn't make it to phase 2 of P12S, or groups that would but couldnt get past caloric 1. I started playing again recently and my static is even coming back and at the end of this month we're gonna be doing the current tier and then after that we're gonna jump back into ultimates, though they all said they'd rather start from the bottom up and do UCOB and then we'll eventually find our way back to TOP- but that is something i'm definitely looking forward to
I love this! I say this to people every time the “I’ve done everything” / “there’s nothing to do!” comes up. I personally enjoy the drought as well, as you said it gives me time to do the stuff I never usually would get the chance to as I’m always busy with other stuff. There’s still quite a few things I want to get done before Dawntrail too, which really makes me happy that I still have time to do those things. There’s so much content in this game and most of the time people are usually saying “I’m not interested in that content” which is fine, but it’s not “there is literally no content”.
As someone from OCE, most of my gametime is spent joining PFs for clears in between daily/weekly stuff. It isn't extrinsically rewarding, but I like that I'm able to help someone else have fun with their own journey. There is still a lot I haven't done like Eureka and the old tribal quests, but those are things that I will do when the feeling strikes. Basically, I'm not looking for things to do, I'm feeling what I want to do, and just doing it. If I don't feel like playing I don't.
I honestly think a large portion of the older playerbase is just really closed off, and it really warps their thinking. The fact that so much of the raiding community will shit on Criterion's when they are some of the most fun content (and easy to manage since 4 players) in the game before they even step foot in it is the most telling part. Blind progging Mt. Rokkon criterion was some of the most fun I've had in FFXIV period.
My pre dawntrail goals: All 90s (finished this in Jan), 100 mounts (95 rn) and this includes my all-wolves goal, only missing Tsukuyomi. I wanna also get every DRG relic since its been my main for years.
I'm levelling my Dancer while helping out a friend with MSQ, explaining the story beats that he had missed making jokes at the characters and helping him expand his katana collection. Apart from that I've levelled my crafters and gatherers, learned about them. Hit many of the goals of job levels to PvP. Maybe I'll do older relics or finish up on my hunting logs.
As someone who started at Stormblood, then had a break due to medical issues, I've found myself focusing on the Tribe Quests weekly if I'm not running Bozja for those notes between doing the questings. Which now on the run up to Dawntrail has helped me find my pace. I also like the feel for the Mogtomes sessions and I've been getting friends asking if I'm around to help beat the quest.
My goals before Dawntrail are to get all the ultimate weapons for every job (only have some dsr and top reclears left), get all relics (9 arr and 14 eureka left), work on fishing log, and solo the three deep dungeons. I probably won't even get through all of them in time, but it definitely gives me goals to work towards every time i log in! \o/
first expansion playing and I like this time, Im clearing all ultimates, leveling most jobs and one day I will try to clear all criterion so Im happy I have a time like this to focus on this stuff, if there was another savage tier I would probably be doing that.
i guess it's all about setting goals for yourself. I got some great ideas for myself just from the comments of this video (doing each and every quest, do triple triad, do achievements and so on). I have a small house, no desire to change it (my Plot is perfect), so i actually don't need much gil. Yet, i treat the amount of Gil i have as a personal highscore. I just like seeing the number going up. My Goal is reaching the Gil Cap at least once. Maybe i expand on that, when i'm there. Maybe i'll be capping out my Main and each Retainer, who knows. But this one goal keeps me playing and enjoying the lull.
I think its less that players have done everything and more that the new content they want to be doing is not providing the longevity that the playerbase wants. Its not a great feeling to be excited for patch day and then get through every single piece of content in a matter of hours (as a non-hardcore player), and be told to just go back to Bozja. Id say the only successful (new) long term gameplay loop that was added for endwalker is crystalline conflict, and its a huge problem when the only thing an expansion offers to keep people logging in long term is PVP. It all comes back to 3 things IMO, island sanctuary was far more passive than anyone expected, V+C rewards and overall gameplay loop (not the dungeons themselves) were extremely lacking, and relic was essentially non-content. One piece of content missing is fine, but when all of the content is missing in terms of player engagement, then its no wonder that people are complaining about not being engaged.
@lambdafish291 Duty Support for all past expansions is the biggest one, Splendorois Tools, Custom Deliveries, Fishing, Crafting, FATE currency (I still am farming those, I want that mount), BLU, Deep Dungeon, etc. These are the things I've interacted with personally.
Relic is non content? how? its all content, I work towards them doing basically anything I don't know man yall just always sound burnt out and no matter what the dev team pulled out, youd blast through it and complain.
@@KekiraDuty support isn't new content, it's QoL, it's good to have, but it's not going to keep me logged in. Splendorous tools is an ok argument I guess, but its hardly new since its just more of what we saw in ShB, and even if I did fully concede on that one, it doesn't really help the lack of engagement of battle content, since it is entirely content for endgame crafters/gatherers. Everything else you mentioned is formality content that is copy/paste from previous expansions. Read my comment again, I'm talking specifically about NEW long form gameplay loops. The CC series is a good example of a long form gameplay loop, as are Bozja and Eureka, and we are simply lacking that this expansion.
100%, been doing this. Sightseeing log done, Triad cards done, played Mahjong. Chocobo racing. Took a break to do other stuff. If there's "nothing to do" it means you are free to do old stuff or no stuff and that's not a bad thing.
I just finished savage reclears with my static. Some of my friends are taking a break, but I'm focusing on doing relics, deep dungeons, criterions ( normal and savage) and maybe Eureka and Bozja until Dawntrail.
I appreciate these downtime periods for a whole different reason. I got to the end of msq at 6.5. Do you know how much stuff a freshly graduated sprout has to unlock? Normal and alliance raids, optional dungeons and trials, beast tribes, Hildebrand. The list goes on and on depending on where your interests lay. It's nice to know I have all this time to chip away at that stuff while I get practice doing higher end content in preparation for getting into raiding during Dawntrail.
Im starting to work on my Pterodon Mount. Been wanting to work towards it for a while and hoping to really start working towards it once i get my crafting melds finished, currently working on Scrip turn ins to try to save some gil
I've been working on all of the relics, which means also having to try get through eureka and bozja since I only started playing in EW. Hunt trains are a big part of it for the tomestones, so also putting effort into trying to get the endwalker hunt mount, and trying to do enough roulettes on tank and healer to make steady if slow progress towards the commendations needed for mentor so I can give that roulette a try. The single biggest thing I've been working on going into quiet time is helping friends get through the msq, running around as they do cutscenes and just hanging out.
I’ve had a years break and just come back and finished the 6. Patches today! But I want to finish hildibrand now, and start my island sanctuary. I have to collect aether currents in some areas of past expansions (I only got sb aether points collected now, still have shb and ew to do) I also have a personal goal to collect all the minions I possibly can, and then I want to level up my gatherers to lvl90. I don’t know how people can say there’s nothing to do. There’s always something. They might not want to do it but there’s definitely stuff to do.
To answer the question of what I'm doing going up to Dawntrail, I've been working on my crafters (last set op jobs I need to get max level to be omni max), found a group to do Blue Mage achievements for, going for Morbol mount right now. I also want to dive into Palace of the Dead again and try for the Necromancer title. And I've been passively gathering a lot of materials for a lot of Relic weapons, so that's something I'm working towards as well... There's still so much to do beside following the story and raiding, iti's insane.
"The Deeper End IV" used to be the rarest title in the game next to "The Alpha Wolf" that wasn't rare because of it being new from a patch. A bunch of us in NA started PUGs by solo'ing Gazelleskin Stormblood maps via BLU mage to farm the untradeable Thief Maps needed for that achievement. This was attempted twice before in Shadowbringers respectively. Those attempts died. The Data Center visit feature helped this. If content drought didn't exist, I wouldn't have matching titles with my SO right now that I've been after since Stormblood.
Quality of content definitely varies and the good stuff in endwalker dried up fairly quickly. It's like starting dinner with dessert but all that's left is bitter soggy boiled veggies. I already have all the shadowbringers relics. The manderville relics are ridiculously easy if you've got the resources for it. So I've decided to go back and get all the HW and stormblood relics. Would I have liked something new? Sure. Does EW lack in new interesting things to do. Yeah. But it's not the worst thing in the world. (Note: I do not find crafting and gathering fun so I do ignore that entire side of the game outside of tribe quests.)
I started playing the game about 2 or 3 weeks ago, I'm about to finish up stormblood soon I think an I don't think I've ever been so overwhelmed with content before. You're right in that there's definitely so much to do for new players
For me im a hardcore raider. I love doing raids but there's obviously a limited amount of content for me to do. So compensate, I started doing parse runs, raiding on alt roles, and speedrunning dungeons in order to chase after that new personal best milestone that I enjoy hitting. Its really helped open up the game for me a bit more.
I’ve been playing since 2.0, and I’ve taken the lull to go back and do things I couldn’t before. I never had the confidence to do things like CoB when it was current. Now that I can go in and solo the content, I finally got to enjoy the rich storytelling there. I’ve also gone back to solo mounts that I was missing. I have all of the ponies and all of the birds, now, and will be working with some folks for the doggos and dragons. That being said, I totally missed out on somethings that are essentially dead these days like BA or Dalriada. I keep going in and hoping that other people will have a nostalgia pang and want to do them. Haha.
i'm going to try and go after the once and future queen title, getting some glams from p4s and e12s before dawntrail launches, getting the rest of my gwibers and continuing to do maps so i can get all the minions from em! my most impressive achievement i've done so far is grind out the pteranodon from ishgard restoration =D its a massive grind but very comfy if you're in the right mood for it i'm considering trying dsr as well because i really want the adventure plate stuff locked behind it, but as i'm new to high end content in general i'm not sure when i'll feel ready for it
I just rolled credits on endealker patch quests and I feel like there’s so much to do! I play black mage and I wanna get better at combat and I wanna try my hand at savage and ultimate content for the first time. It feels like there’s not enough time in the day to do stuff in anything!
I think the basic disagreement is that yes, there are a lot of things to do, but theres also a lot of people that dont want to do a lot of it. I already know three people that want glam from the Island Sanctuary, but are just not willing to do Island Sanctuary. Some people may have genuinely done everything they wanted to do already.
Yeah, the interfaces and trackers do need a bit of a tweak. I'm still working on leveling everything to 90. Probably gonna run a lot of Bozja at some point. I might get back to crafting, kinda burnt out getting to 90 in everything Hand and Land. Might dip into Eureka, and have been doing a bit of actual raiding. Maybe learn Majong someday.
I tend to "complete" every MMORPG that I play within the period of a single expansion cycle. Even really old MMOs. Now, I don't hunt every little achievement in the game, but I beat the main story, I beat every side quest, and I partake in repetitive activities that hold my attention (GW2 world bosses, for example). I also RP, so that usually elongates my time in an MMO by a lot. I wouldn't doubt those saying that they did "everything". They probably did. Even the oldest and most developed MMORPG will run out of content if you play it most days of the week. Even in MMOs where I do chase achievements, like TERA, I still run out of content long before an expansion drops. In TERA, I beat all the stories & every achievement; all before the first expansion dropped.
For me, I'm still raiding the recent savage tier p12s. But, once that is down, I have a plan to see if I can get a hold of more bozja relics. The astro weapon imo is very clean, and would love more of that design in my arsenal.
My current goals before Dawntrail (aside from actually finishing the MSQ) are filling up collections (mounts, minions, TT cards, etc.), leveling all of my Jobs (currently have two 90s), and finishing older content that I never got around to (I recently finished the Omega and Alexander raids and unlocked Eden and Pandæmonium). With the Moogle event out right now I'm also farming tomestones on the side (I already completed my three challenges).
Rinon I seriously envy you, that you can finish bozja. Really man finding a Group on Vhaos/Light is a miracle, and do the first raid is even harder now. Tried to do it for about 7 month...
My main goal before dawntrail is the epic hero title, also finishing off Island sanctuary, doing drs and I have recently started doing Eureka so probably get the osma mount too.
I've been playing the game just coming up to 2 years now, and this is my first MMO I've ever played. I've cleared all MSQ, completed the last savage raid tier, and now I'm plugging away at everything slowly. I'm progging UCOB, and hope to pick up UWU when I clear it. I've still got 800 S rank marks to kill for the tiger mount, I've started completing all my relic tools and have started on the grind for the wivre and pterandon mounts. Plenty to be getting on with for now!
heres what ive been doing, and what i plan on doing, during this "content drought" - working on getting omni-90. currently on 12/19 at 90. will get blu to 80... eventually. - worked on and finished Bozja. currently grinding mettle/relics. got my paladin relic as my first one. - working on island santuary - planning to head into eureka. - planning to learn monk (pain) - planning to start extreme to work my way into ultimate. - started an alt to play through the story since i am a story skipper
I started in 2022 through a friend, recently I have been working on Doing my first savage tier and am almost done with P12Sp1, after that I want to try clear UwU before Dawntrail drops. Other than that maybe keep working away at Eureka or leveling more jobs.
I’m just got final fish title and my extreme bahamut mount. Those were some of the big drought goals i had set that just got done with sooner than I anticipated. I’ll probably take a month break now for ff7 rebirth and come back energized to finish off 100% fishing log with ocean fish and maybe finally get that last mount in the game I need from the blu mage raids
I still need to level a few other jobs to 90 and all gathering and crafting jobs to 90. I still want necromancer, I still have NEVER touched any savage or ultimate, so I absolutely have so much to do in that regard. And my biggest goal is getting that damn Sabotender mount from the gold saucer. I'm using the MGP tickets from the moogle event to help with that
I decided to finally get started on grinding skyward score for the Pteranodon mount. It's gonna be a lot of time spent in Diadem mindlessly gathering but It'll eventually pay off with a rare mount
I'm going to attempt to put together a twice a week blue static for the marborol, that should easily keep me busy for awhile with fight researching and coordinating and yad ayada
I just got all my jobs including to crafters and gatherers to 90. I’m thinking I might try making all the relics and maybe do the extreme trials I’ve been avoiding. I have social anxiety and don’t want to bother friends with it, but don’t want to get yelled at in a trial fight even learning. So I’ll be building up my confidence first with doing hunts.
I'm arguably more of a MSQ type of guy, I feel ok taking a break from the game sometimes, so whenever FF is "offseason" I play other games (but I'd argue that I could play FF way more if some of my friends from other stuff gave it a go). I might give raiding a go in Dawntrail who knows!
I am all in on Viper so leading up to Dawntrail I am gearing out my NIN with the best level 90 gear I can and also leveling my trusts so I can spam dungeons with them to get Viper from 80-90 before I go through the Dawntrail MSQ. In leveling the trusts I am doing it on NIN as well to get a full set of gear from each dungeon so my Viper can always get their weapon (assuming the add it to the dungeons) upon the first completion of said dungeon since you always get a piece of gear you can use for your job that you don't have when finishing a leveling dungeon.
This being my first expansion this downtime has absolutely spurred me to go out and do more. My raiding group has gone back into DSR after a small vacation and it’s been so exciting going back to ultimates. My hope is to get to Penta-Legend before Dawntrail but for now I’m just happy with my friends.
Right now, it's literally about the leveling, crafting or battle jobs. As well as at least gearing tank to 660. After that, maybe Savage prog or Extreme and trying that on a healer, as I wish to experience and git gud at understanding how to be during Extreme and Savage.
I have so many things to do! I more jobs under level 80, let alone 90, than I do above it. I’m slowly trying to get the Triple Triad mount, which means I’ll actually have to do Eureka and Bozja. And those are just the start.
I don't run outta things to do cuz a maniac currently working on getting his 3rd character to omni 90. Once that's done though, I do wanna get all the relics.
Hell, I'm super-busy right now just trying to do dailies/roulettes/moogletomes, and I haven't even reached Heavensward yet. I could understand folks have played the game for the longest time might have less to do, but for me it feels like I'm never going to run out of things to do.
a while ago i set the goal of getting the triple triad mount for myself, and even though you have to do alot of different types of content do get it and some of those content i did not enjoy, in the end it was really fullfiling to get that mount... until i found out my gloria class airship is just as rare with half as much work to get
might have to finally get it together and start heading into ucob, tea and top after having barely played any highend since abyssos, so I can finish my journey of being a penta legend
I decided to farm Eureka and Bozja (I hated the latter on release) and it's so fun, I even find myself unable to leave the instances most of the time. So great discoveries, I never have a downtime in the game 😊
This expansion cycle ive gotten a eureka relic, and some elemental armor, learned ast in high end content to see what all the fus of the "hardest healer" was about, got all jobs to 90, got all my bozja field notes. Even still indont feel "done"
I’ve also been playing for 10 years. The only break I’ve ever taken was from 2.2 to 2.5 cause I had IRL stuff going on. I’m approaching 15k hours of playtime and I have no plans on stopping. I just started doing ultimates recently. I can also 100% guarantee you that if you say there’s nothing to do or say a variation of “the game is dead” then you just aren’t even trying to find something to do. I have never had any problems finding things to do. And just for reference I don’t RP or do pretty much any social activities.
Yeah the back end of an expansion is usually free reign for you to work on those goals you've been holding off on for that expansion. Working on my EW Relic gatherer tools, renovating my house, farming the MGP for the Blackjack mount, finishing up the Shared Fates for EW, etc. I have plenty of content to work on. If you say the game has a "content drought", then you just need to broaden your horizons for the content that's in the game.
I am still quite new to the game, being just recently unsprouted and then grinding trade mentor to get back into the novice network. I have so much to do. Every day I do a little and have so many things I learn every day. Today I did the entire eden story line because I wanted to know the story before the new ultimate drops. I haven't even set foot into pvp or savage raids.
After my raid grp disbanded about 7 months ago or so after progging through Anabesaios blind until p11s (we haven't cleared p12s so that's something I want to complete until DT as well) I took a break for this amount of time and just recently returned to FF. Currently I am grabbing all the new Manderville Relic steps I can, cause you get the tomestones fairly passively so why not, they are fairly free. I am an AST main and I am currently trying to learn BLM properly and it's fun getting to know something which plays completely different. I've unlocked several pieces of content which I haven't unlocked since Stormblood 😂 I use the time now just to catch up on things. Also preparing for Dawntrail with gatherers and crafters is something I enjoy at the moment.
Back when EW released, there was a lot of pressure to do MSQ. It burnt me out, badly. Learning to have goals is what got me over it and since I’ve had no burn out. I go through each individual goal and come up with more as I go. With 6.55 done, I’ve recently cleared BA, and plan to get more simply because it’s fun. I’d like to do my third Eureka Relic, clear E12S for loot, farm EXs for mounts, finish all 19 EW relics and get the title (20 clears of the final room in the newest 90 treasure maps). These are smaller scale goals compared to what I did during the Patch Cycle. Having those goals keep my interest in XIV whilst playing other games, and I love that it’s an option.
I’ve been around since 2.0 but I was very on and off over stormblood so all I’ve done in eureka was get max level. My goal is to master and get everything out of eureka by 7.0!
i never got to do the shb savage content (only killed e1s before static disbanded) so I was planing to try and reprog the whole raid series with my some friends
Oh, I know there's plenty of stuff I COULD do, I'm just not interested in those or don't have the time for them. I've run out of things I can do in the timeframe I can commit to them, so since my sub is up at the end of this month, I figure I'd let it lapse until Dawntrail is playable. Already planning on the Collector's edition.
Me and some friends have always been pretty casual FFXIV players for years now. Now that we got a whole 6 months before Dawntrail, we've started looking into harder content such as old Savages and Criterion, our hope is to get enough experience under our belt to finally bag ourselves an Ultimate when DT rolls around. So yeah, we still got plenty to do lol
I first started playing ffxiv just before 6.3 came out, and I totally binged the story. Because I got so sucked into MSQ, I decided to keep a lot of the side content for after it was over, because I knew I'd struggle waiting for more story. I've been caught up with MSQ since summertime, so as we wait for the new expansion, I'm working on getting my crafters and gatherers leveled, a few Anima relics, island sanctuary, and progging my first ultimate. Logging in started feeling a little stale, so I finally picked up BLU, and have been having a total blast with that. My closest friend has had most content finished since before we met, so whenever we feel like we want to freshen up older content, we've gone back to savages and attempt to do them as a duo. It has been so much fun to set our own goals and problem-solve, and its fun for me since I wasn't around when they were "relevant". In the same vein, I've started to go back and do MINE runs of raids and trials so I can get a feel for what they were like when they were current.
I started before Endwalker im in phase 7 DSR after that I have nothing to do. I don't do the social scene. I'm already out of content. And the argument I see a lot is that everything is evergreen. That's bs because u have to sit around in pf for like 5 hours to get a party to last for 3 pulls on old savage content. Or you have to organize a static and deal with all that entails. And you can spam only so much deep dungeons/field ex zones. But honestly I like a good break from games. But for a game with a monthly sub, endwalker is a terrible value outside of expansion release/savage/ultimate/field exploration releases (counting DSR as ShB and I don't really see daily roulettes as content to sub for). And I love the game don't get me wrong (top 3 of my list of alltime). What people are really saying isn't this isn't that there isn't technically anything to do, it's that its not worth paying a monthly sub for the content they have left to do, and I agree, some of the content is almost objectively not fun, and not something I would pay for. But again I love the game.
My plan till Danwtrail. Finish all the Manderville Relics, then finish all the hand and land relics, then farm fates to finish the bi-color gem vendors for Endwalker, then level up my trusts to level 90 so they're ready for Dawntrail. Then maybe work on Varient and Deep dungeon achievements till Dawntrail start and retry for them again when I'm re-caught up after the end of the Dawntrail MSQ.
I always do stuff like this, but even then I'd prefer new content being regularly added. It's one thing to have a small lull in content and you fill in the void, it's another thing for it to last for half a year. I do agree, they need more goal/reward style of content.
I 100% support the overall message of this video. To everyone thats burned out, ur not burned out, just bored, try to get some Achievements and see if thats for u Ive played nearly 8years without break now and I aint burned out, the feel good chemicals from Achievements keep me going
Got my Necromancer title last year, and got my Lone Hero title just a week or two ago. Now working on Once and Future King. Then I'm going to try for omniclears, while also seeing if I can start working on scoring runs at the same time to actually place on the leaderboards. I found Deep Dungeon so boring for the longest time because I assumed, based on my early runs, that it was just kinda random nonsense where you just hoped luck would carry you through, and that you were always a second away from a BS trap ruining your hours-long session. Then it started to click with simple little facts I don't think I would've figured out on my own: like the fact that traps didn't just spawn randomly anywhere, that they in fact were never in your starting room, never in connecting hallways, and almost never against walls. That only up to a single trap could be in any given room. Then seeing videos of the pros doing it and how differently they played from me (and each other) doing massive pulls while I was always timidly doing one or maybe two enemies at a time. They were so brazen, but also so careful. It was then, after finally reaching 190+ a couple times, that I realized how much depth is in Deep Dungeons, how much skill expression there is, how much knowledge is rewarded over luck, how bad luck can almost always be overcome by good play and not losing your momentum, how skill expression can make multiple top runners clearly have completely different but equally effective styles, how fundamental assumptions I never challenged (like always sitting on 3 of every pom until I found an extra) were often hurting my runs, not helping them. Deep Dungeon went from something I didn't really care about, to easily my favorite part of the whole game. It's so much more complex, so much more individually rewarding for skill and knowledge than any other piece of content in the game except maybe high level PvP, and even then I feel like your total possible scenarios are not as varied. And that's another thing: I love Crystal Conflict as well! I never really jived with the old PvP system, but the trimming down of each job to its core concept and playstyle radically changed how I viewed it. Instead of a daunting experience trying to learn each job's complex PvP role, these simplified versions could give me a taste of any job I wanted with only a small commitment of reading a handful of abilities and practicing on a target dummy for a few minutes and just being instantly ready to go, fully understanding the basics, and ready to start learning the fundamentals behind my role and how to utilize my unique actions. I'm still not a fan of Frontlines, but even that is more enjoyable to me with this new system. CC, though, is my bread and butter. I've maxed rank my series experience (into the infinitely repeatable one) every single time we get a new series, and I rarely get bored of CC, it's just so fast, dynamic and uncluttered. Well, aside from that one with the clockwork puppets and trick doors/floors. That one's a bit much. I know the Island's been hit or miss for a lot, but I enjoyed it! I think too many people went in there manually mining to grind levels, which is insane and please, don't do that. Just set up your workshop, your granary, your crops and your animals to all be ran by the mammets. Even if progress is a little slower this way, you check in on things only once per day or even once per couple of days and can max out your island in comfort without any grinding. I have yet to try any Ultimates, and I want to start on that as well, once I've gotten my Once and Future King title. I've been avoiding them since they seem like a big time commitment (Deep Dungeon is also a commitment, but it's only ever in 1 hour blocks at the absolute longest, meaning I can take as much downtime as I need for real life) -- but I think it's time to dive in. Getting these Deep Dungeon titles gives you a nice boost of confidence. If I can remember every enemy in every set and how they aggro, what their moves are, what's the best way to deal with any number of combinations of multi-pulls at once, all with zero help, I think I can handle memorizing a somewhat scripted set of tight mechanics on a more intense fight! Sorry for the novel, but to me, I've never been more invested. And I've been playing since the beta for 1.0! This is the first time I've been this hooked. Usually I do the MSQ and hang out for a month or two after expansion launch, then check out each major patch for about a week. Bozja got me hooked for a little longer, but that's about it. I've always found the relic grinds to be unbelievably tedious, so I only tackle those on the side, bit by bit, usually keeping a list of items to buy with tomestones to "skip" as much as possible. This is the first time I feel like I've found a "grind" niche for me that I find fun and satisfying. Escaping a big ass luring trap with your heart racing and the clock ticking without using up a pomander of steel just hits me in a way doing 900 Heavensward fates never could.
I'm taking this gap to follow Cider Spider's lead and start achievement hunting. I've gotten into the top 200 on my server already, and I hope I can get even higher by DT's release (which should make some of them easier).
What I'm currently doing is leveling all the combat jobs to 90. I joined the game after endwalker released so I'm not totally there yet. After that I might do some fishing or work on tribequests!
My FC has recently become OBSESSED with fishing. We've been filling parties to Ocean Fish, and are hyping each other up on Lodestar relics. My personal goal is World Class Troller and dipping my toes into Big Fishing.
My goal is to get my crafters to 90! Crafting was always intimidating to me, but now I'm lvl 73! Breaks in patch cycles give me an opportunity to explore this content. I'm glad for them.
As a person who started back in ShB on PC, I see your point but also disagree. First, the prob with a lot of the content in EW is that it has no lasting power. The core content you listed over and over was not stuff added in EW besides raiding. The lack of a content zone with friends is what killed this expansions playtime for a lot of players. But as you said, the period now is also for catch up, and there is some things to understand. You quoted the guy who got every earnable achievement. You know as well as I do that the majority of these achievements left for a lot of players are just monotonous timegated BS. Levequests are locked for years, special deliveries take months for just one, let alone all of them, island sanctuary is time gated out to hell and back, hunts and locked and you need to be there at the right time, hell fishing has 2 month long wait period for fish that only has a small percentage of a chance to get said fish. It's ridiculous the amount of grinds that could be used to help players play the game more just be timegated to hell and unfun. Or you have achievements like getting 10k hidden coffers in DD, or pvp wins which especially in Rival wings, you have to wait until coordinated runs are set up for it. The dev team made these grinds like mount everest and that isn't fun for anyone outside of the wildly crazy extreme. Unironically, wow does this better where grinds for achievement take at most 6 months timegated out. Not years like FF14. And to reiterate, I started in ShB, work 2 jobs and am decently busy. Covid helped catch me up, but I raid week 1 and knock stuff out just cleared TOP late last year to finish out ultimates, knocked out criterions for my epic hero title, finished all 3 solo DDs, have 19k achievement score, gotten almost all the relics outside of half the eureka and bozja ones, almost have a full fishing log, mahjong and chocobo racing is done, all level 90s, almost all the content you can think of I've done. Every sidequest, every piece of content completed, everything. 226 mounts, 383 minion, 403 TT cards, all the orch rolls, max trusts, everything. And in the span of maybe 300 days for play time. The things I'm working on now are just mining for like 40 hours alone in diadem just for pteranodon. This shit isn't fun, it's tediously boring and the devs are horrible about designing these grinds to incentivize players to want to do them. I don't blame players for not wanting to do them because they absolutely suck and are unfun. Long story short, current content doesn't last long enough to where people want to log in and the other side content you talk about is just monotonous grinds 90% of the time that are unfun and take way too long/timegated out to where people don't want to do them
Oh yeah, I've been watching CyderSpider's series about getting all the achievements and I've been introduced to like 5 huge things I never even knew were in the game...Dispute me having unlocked a couple of them already.
Started achievement hunting a few months back. Always loved completing games, but never tried in ffxiv. Got my score from 12k to almost 16k. It's been a lot of fun and I've got to experience content I never would have before. Aiming to get as close as I can to 20k before DT releases.
I've recently set my goal for the downtime: I want to create a relic weapon for every combat job, I want to do a few crafter relics and I want to go back to "farm" the pteranodon mount :D I am in general under the impression that just because there is nothing YOU want to do doesn't mean there is no content to do. The game has a plethora of stuff to do and yeah, sometimes you have to get a little creative and some things are not for me but then I just go look for something else or take a break. That is okay too!
This video has made me realize I really need to solidify my goals for 14 and for me, someone who's always been a jack-of-all-trades, who genuinely enjoys combat in this game as well as difficulty? Well, I have 19 jobs I need to **master**, not just learn. I'm good with most of them from a casual perspective but there's so much more I need to learn about them and how they work in high-end Who knows, maybe Dawntrail has me getting orange parses on 21 of them!
I feel like the title doesn't really communicate what you say in the video very well. Obviously there's always a ton of things to do, it doesn't mean that all of those things are fun or even that they are fun all the time. If anything, I'd say this game has always and will always be some parts boring and some parts entertaining. Not that that's something that only applies to FF14, every game is like that.
I've had a goal of getting every single job in the game to level 90, crafters and gatherers included, and it's led to me learning about so many different features I never bothered interacting with at all. Always doing tribe quests, custom deliveries all the cool crystarium and studium quests, it's been so fun. It's also nice to just take a few days off XIV just to play something else. It's always a game I know I can go back to and do so much more in so I never really felt a big "content drought" feeling everyone else has.
Can't believe XIV has content in which the player can play the game
i think the game should be considered dead if we don't get 13 ultimates and 25 relic weapons per expansion.
@@TheZorkas So we technically half alive? Assuming we count every step as a seperate relic...
@TheZorkas More like dead because there’s very little to incentivize the players to log in. No grind , every dungeon the party can mash one ability and win, open world is garbage. Then they keep wasting resources trying to cater to solo content, this is an mmo ….
@@TheZorkas true????
wtf are you doing in the comments koh kageezer
your idea from this video reminds me of one certain ascian giving his farewell speech in the end of 6.0 in its core idea. Its inspiring, love it
I just picture him saying "have you ever played Doman Mahjong?"
3 years in. Did ocean fishing for the first time today. First steps towards that 3million point title.
After a recent CiderSpider video, I decided to go after all 13 Anima relics. Even having done four of them on the free trial years ago, the poetics grind should keep me occupied for at least a while.
even better is that you can combine the poetics grind with other content like eureka, double dipping your grinds for not that much extra time
just like you did in heavensward, I just got myself sucked into crafting, I already had all my crafters at 90.. but I wanted to gear them to BIS without spending a single gil, that includes gathering crystals clusters, aethersand, scrips, all of it. it took me a while but it has been super fun, im working on finshing the crafting relics andI am glad I set this random goal for myself
I tried doing that exact thing, but gave up on it when I got to melding.
Just the idea of grinding out 400 collectibles to buy hundreds of materia was just unappealing to me.
But now that I've gone through the process of gathering and crafting a gear set, I know that I'll be making my own crafted gear for week 1 savage in Dawntrail.
I need to do all my level 1 crafting quests... As a level 90 omnicrafter lol
@@honeydarlinggaming9156
I'm not sure how you managed to get there without Manipulation.
That skill is godly, and most macros use it.
@@redgeoblaze3752 you actually don't need manipulation for normal crafts. Expert Crafts? Yes. But the normal stuff? Nah.
and not everyone uses macros. I like to use proccs, makes me happy. So i craft a lot of stuff without a macro.
I'm trying to get the Luminary tools. It's mostly just hours of gathering the same materials and shards for hours on end, but it's something to do in the background while I work.
A friend of mine made it his mission to complete every single yellow and blue quest in the game, mind genuinely boggles
I’m actually doing the same! Someone told me gold quests were pointless, but even the ones without a reward aside from gil and experience can have some really touching or funny moments in them.
I recently finished all the endwalker side zone side quests. That was pretty fun, but going back for every expansion is a huge undertaking.
I recently did all of storm blood amd aar 😂
>It's a chance to catch up on stuff you didn't get round to do initially
The problem is - for midcore players - that's been quite literally all expansion. The options for those things are exhausted for us at this point. All the things we're interested in, we've already done, because we didn't have much at all in terms of content.
0:22 - No, we don't. But when the relic grind is -1500 tomes every 3 months... I dunno... there's not much to do there? If you're a crafting or gathering main there's nothing like the Ishgardian Restoration for you to get sucked into. Not really. The Island Sanctuary isn't really the same deal.
For me it isn't burnout, because I've barely feel like I've had enough content to even be able to burn out. It's not that I haven't got goals left to do in the game - it's more that I feel like the goals that are there are out of my reach. "Prog an ultimate". I absolutely want to do that, but it just isn't that simple. I'd need to PF clear at least 2 fights to even unlock the latest ones, and even then, there's the community soft requirement of progging the latest tier - which everyone expects to be on farm at this point.
I think what people mean when they say “I’ve done everything.” Is less just that, and more “I’ve done everything I want to do.”
There’s tons of grinds to work on in 14 but I personally have to be in the right mood and mindset to work on them.
Yeah, that's something I mention in the video once or twice! I think it's totally fair, valid and sometimes even good to be done with the content you WANT to engage with, and feel like you're personally done with the game for a while, but a lot of people conflate that with the game being out of things to do, which I really disagree with
Pretty much this. In this content lull I've been making progress on several new grinds, including hunt mounts which take T I M E. Grinding gil to buy the Golden Mecha Monke. Going back to trying to solo HoH. Actually starting BLU. List goes on. Some people are just TERRIFIED to try new content or convince themselves getting into that is too much work.
Had someone tell me hunt trains are the single worst piece of content in the game and I was like "What? They are ridiculously fun. Killing massive boss mobs in SECONDS while shitposting across the world with 100+ likely drunken and/or high individuals? How is that not fun?" I made so many new friends in the hunt community too, and went from silent participant to a scout for hunt trains on Goblin and I'm learning the spawn triggers for S ranks...some of them are STUPID, yet funny.
Small Edit!
Oh and with the downtime I actually was able to finally go do BA and get Demi Ozma! So...YEAH! And this is ALL on top of introducing, teaching, and helping FIVE people into the game.
I wanna do potd after I get pvp armor and get the dwarf tank and then maybe try out eureka maybe.
@@ballom101 When I finally get home I want to relax, so dealing with drunken shitposts is literally the last thing I want to do with my free time. It's great that you have fun! It's just not an environment that everyone finds appealing.
I haven't seen the video yet but the thumbnail enough made me wanna talk about the current Tomestone event: It actually feels really good. Better even.
Seeing people on Ocean Fishing, talking in chat, people doing Fates in SHB maps, people going to Golden Saucer to do GATEs. It's been really fun doing it with a bunch of randoms. And from what I've seen, you can just do the weekly farms and you won't lose anything from the event. Is really freaking good.
I do the same as you in the downtime in the past but I am legitimately struggling to find things to make content for myself that isn’t mind numbingly boring. So most days I just log in, check island sanctuary spreadsheets, check my gardens, send squadron out, gather a treasure map, check retainers, other daily/weekly things and log out within an hour. Rinse repeat until we get close to next expansion at this point. (Edit: I’ve played my main character since heavensward. Literally have engaged with most non-ultimate forms of content)
I made myself a goal of getting all my combat jobs to 90 before the new year started. Now i'm working on crafting slowly and it's allowed me to finish games on my backlog while doing it. Getting my platinum trophy on Star Ocean 2 was a rush while progressing in 14.
I just want to drop my lil bean of appreciation for THE Queen Bean Rinon and that is that I recently stumbled upon your channel with your ARR relic vid and that gave me the confidence to try and get it, and I did I was hesitant at first because of community backlash but after seeing it somehow it wasnt that bad, and the more I want to throw myself at Eureka so thanks for putting light on things to do and inspiring me and many others to do old content so thank you so much for keeping it real and inspiring people!
During the downtime before Endwalker, I made it my goal to do all of Eureka and Bozja. I ran Baldesian Arsenal several times just for the fun, even after my first clear. I worked on getting every log in Bozja to get the bike mount, learning and completing some of those duels along the way.
This time around I've been working on big fish, and I also wanna look into finding a Delibrum Savage group to work on getting the Cerberus mount. I definitely enjoy these down times when I'm not progging savage that let me go do stuff I normally didnt have time for.
my brother had said the other day that he didn't know what to do in the game because he "completed all the content" but what he actually meant was he had finished all the raids and current battle content. but he never really touched crafting or gathering, eureka, bozja, any deep dungeon, ect. when people say there is nothing to do or they have done everything the game has to offer, what they actually mean is they have exhausted all of THEIR options, just the stuff they had deemed worth their time.
To be fair, they actually revamped the Adventurer Squadron AI to be much more like the Trust System AI, so you no longer have to tell them to target enemies, they engage first. Some classes even use AOEs, too, and at max level Offense, they can melt some bosses. That aside, I wholeheartedly agree with the points you made. If it weren’t for this content downtime and Dawntrail came out immediately after 6.55, I wouldn’t have had the time to work on Blue Mage and crafters, and that’s only what I’m working on right now, I still haven’t touched Bozja or the Island Sanctuaries.
I ended up taking a break not too long after 6.4 as my static ended up dying to TOP and left me to prog the newest savage tier in PF (which was a new experience raiding with random people) which did burn me out after getting non-stop parties that either couldn't make it to phase 2 of P12S, or groups that would but couldnt get past caloric 1. I started playing again recently and my static is even coming back and at the end of this month we're gonna be doing the current tier and then after that we're gonna jump back into ultimates, though they all said they'd rather start from the bottom up and do UCOB and then we'll eventually find our way back to TOP- but that is something i'm definitely looking forward to
I love this! I say this to people every time the “I’ve done everything” / “there’s nothing to do!” comes up. I personally enjoy the drought as well, as you said it gives me time to do the stuff I never usually would get the chance to as I’m always busy with other stuff.
There’s still quite a few things I want to get done before Dawntrail too, which really makes me happy that I still have time to do those things.
There’s so much content in this game and most of the time people are usually saying “I’m not interested in that content” which is fine, but it’s not “there is literally no content”.
As someone from OCE, most of my gametime is spent joining PFs for clears in between daily/weekly stuff. It isn't extrinsically rewarding, but I like that I'm able to help someone else have fun with their own journey. There is still a lot I haven't done like Eureka and the old tribal quests, but those are things that I will do when the feeling strikes. Basically, I'm not looking for things to do, I'm feeling what I want to do, and just doing it. If I don't feel like playing I don't.
Same, my favourite part of the materia DC is the really nice pf vibe
I honestly think a large portion of the older playerbase is just really closed off, and it really warps their thinking. The fact that so much of the raiding community will shit on Criterion's when they are some of the most fun content (and easy to manage since 4 players) in the game before they even step foot in it is the most telling part. Blind progging Mt. Rokkon criterion was some of the most fun I've had in FFXIV period.
My pre dawntrail goals: All 90s (finished this in Jan), 100 mounts (95 rn) and this includes my all-wolves goal, only missing Tsukuyomi. I wanna also get every DRG relic since its been my main for years.
I'm levelling my Dancer while helping out a friend with MSQ, explaining the story beats that he had missed making jokes at the characters and helping him expand his katana collection. Apart from that I've levelled my crafters and gatherers, learned about them. Hit many of the goals of job levels to PvP. Maybe I'll do older relics or finish up on my hunting logs.
Did you do a Snowcloak run yesterday where you lost your healer and tank? You sound like the guys i joined :D
im currently going the hell of lvling in island sanctuary f the mounts , the gunbreaker tank mounts and 2nd variant dungeon
Just got to Hydatos a few days ago. Once I reach 60 and do BA I want to go back and get all the Weapons and gear for each role type
As someone who started at Stormblood, then had a break due to medical issues, I've found myself focusing on the Tribe Quests weekly if I'm not running Bozja for those notes between doing the questings. Which now on the run up to Dawntrail has helped me find my pace.
I also like the feel for the Mogtomes sessions and I've been getting friends asking if I'm around to help beat the quest.
My goals before Dawntrail are to get all the ultimate weapons for every job (only have some dsr and top reclears left), get all relics (9 arr and 14 eureka left), work on fishing log, and solo the three deep dungeons. I probably won't even get through all of them in time, but it definitely gives me goals to work towards every time i log in! \o/
first expansion playing and I like this time, Im clearing all ultimates, leveling most jobs and one day I will try to clear all criterion so Im happy I have a time like this to focus on this stuff, if there was another savage tier I would probably be doing that.
i guess it's all about setting goals for yourself. I got some great ideas for myself just from the comments of this video (doing each and every quest, do triple triad, do achievements and so on). I have a small house, no desire to change it (my Plot is perfect), so i actually don't need much gil. Yet, i treat the amount of Gil i have as a personal highscore. I just like seeing the number going up. My Goal is reaching the Gil Cap at least once. Maybe i expand on that, when i'm there. Maybe i'll be capping out my Main and each Retainer, who knows. But this one goal keeps me playing and enjoying the lull.
I think its less that players have done everything and more that the new content they want to be doing is not providing the longevity that the playerbase wants. Its not a great feeling to be excited for patch day and then get through every single piece of content in a matter of hours (as a non-hardcore player), and be told to just go back to Bozja. Id say the only successful (new) long term gameplay loop that was added for endwalker is crystalline conflict, and its a huge problem when the only thing an expansion offers to keep people logging in long term is PVP.
It all comes back to 3 things IMO, island sanctuary was far more passive than anyone expected, V+C rewards and overall gameplay loop (not the dungeons themselves) were extremely lacking, and relic was essentially non-content. One piece of content missing is fine, but when all of the content is missing in terms of player engagement, then its no wonder that people are complaining about not being engaged.
That's ignoring every other piece of major content and QoL update we got on this expansion. Endwalker was perfectly fine.
@@Kekira Such as? I'm open to discussion
@lambdafish291 Duty Support for all past expansions is the biggest one, Splendorois Tools, Custom Deliveries, Fishing, Crafting, FATE currency (I still am farming those, I want that mount), BLU, Deep Dungeon, etc. These are the things I've interacted with personally.
Relic is non content? how? its all content, I work towards them doing basically anything I don't know man yall just always sound burnt out and no matter what the dev team pulled out, youd blast through it and complain.
@@KekiraDuty support isn't new content, it's QoL, it's good to have, but it's not going to keep me logged in. Splendorous tools is an ok argument I guess, but its hardly new since its just more of what we saw in ShB, and even if I did fully concede on that one, it doesn't really help the lack of engagement of battle content, since it is entirely content for endgame crafters/gatherers. Everything else you mentioned is formality content that is copy/paste from previous expansions.
Read my comment again, I'm talking specifically about NEW long form gameplay loops. The CC series is a good example of a long form gameplay loop, as are Bozja and Eureka, and we are simply lacking that this expansion.
100%, been doing this. Sightseeing log done, Triad cards done, played Mahjong. Chocobo racing. Took a break to do other stuff. If there's "nothing to do" it means you are free to do old stuff or no stuff and that's not a bad thing.
I just finished savage reclears with my static. Some of my friends are taking a break, but I'm focusing on doing relics, deep dungeons, criterions ( normal and savage) and maybe Eureka and Bozja until Dawntrail.
I appreciate these downtime periods for a whole different reason. I got to the end of msq at 6.5. Do you know how much stuff a freshly graduated sprout has to unlock? Normal and alliance raids, optional dungeons and trials, beast tribes, Hildebrand. The list goes on and on depending on where your interests lay.
It's nice to know I have all this time to chip away at that stuff while I get practice doing higher end content in preparation for getting into raiding during Dawntrail.
Im starting to work on my Pterodon Mount. Been wanting to work towards it for a while and hoping to really start working towards it once i get my crafting melds finished, currently working on Scrip turn ins to try to save some gil
I've been working on all of the relics, which means also having to try get through eureka and bozja since I only started playing in EW. Hunt trains are a big part of it for the tomestones, so also putting effort into trying to get the endwalker hunt mount, and trying to do enough roulettes on tank and healer to make steady if slow progress towards the commendations needed for mentor so I can give that roulette a try.
The single biggest thing I've been working on going into quiet time is helping friends get through the msq, running around as they do cutscenes and just hanging out.
I’ve had a years break and just come back and finished the 6. Patches today! But I want to finish hildibrand now, and start my island sanctuary. I have to collect aether currents in some areas of past expansions (I only got sb aether points collected now, still have shb and ew to do) I also have a personal goal to collect all the minions I possibly can, and then I want to level up my gatherers to lvl90. I don’t know how people can say there’s nothing to do. There’s always something. They might not want to do it but there’s definitely stuff to do.
To answer the question of what I'm doing going up to Dawntrail, I've been working on my crafters (last set op jobs I need to get max level to be omni max), found a group to do Blue Mage achievements for, going for Morbol mount right now. I also want to dive into Palace of the Dead again and try for the Necromancer title. And I've been passively gathering a lot of materials for a lot of Relic weapons, so that's something I'm working towards as well... There's still so much to do beside following the story and raiding, iti's insane.
"The Deeper End IV" used to be the rarest title in the game next to "The Alpha Wolf" that wasn't rare because of it being new from a patch.
A bunch of us in NA started PUGs by solo'ing Gazelleskin Stormblood maps via BLU mage to farm the untradeable Thief Maps needed for that achievement.
This was attempted twice before in Shadowbringers respectively. Those attempts died.
The Data Center visit feature helped this. If content drought didn't exist, I wouldn't have matching titles with my SO right now that I've been after since Stormblood.
Quality of content definitely varies and the good stuff in endwalker dried up fairly quickly. It's like starting dinner with dessert but all that's left is bitter soggy boiled veggies. I already have all the shadowbringers relics. The manderville relics are ridiculously easy if you've got the resources for it. So I've decided to go back and get all the HW and stormblood relics. Would I have liked something new? Sure. Does EW lack in new interesting things to do. Yeah. But it's not the worst thing in the world. (Note: I do not find crafting and gathering fun so I do ignore that entire side of the game outside of tribe quests.)
That's what he says. The content you don't like just doesn't scratch that itch, but not doing it doesn't mean it's not fun for others.
I started playing the game about 2 or 3 weeks ago, I'm about to finish up stormblood soon I think an I don't think I've ever been so overwhelmed with content before. You're right in that there's definitely so much to do for new players
For me im a hardcore raider. I love doing raids but there's obviously a limited amount of content for me to do. So compensate, I started doing parse runs, raiding on alt roles, and speedrunning dungeons in order to chase after that new personal best milestone that I enjoy hitting. Its really helped open up the game for me a bit more.
I’ve been playing since 2.0, and I’ve taken the lull to go back and do things I couldn’t before. I never had the confidence to do things like CoB when it was current. Now that I can go in and solo the content, I finally got to enjoy the rich storytelling there.
I’ve also gone back to solo mounts that I was missing. I have all of the ponies and all of the birds, now, and will be working with some folks for the doggos and dragons.
That being said, I totally missed out on somethings that are essentially dead these days like BA or Dalriada. I keep going in and hoping that other people will have a nostalgia pang and want to do them. Haha.
i'm going to try and go after the once and future queen title, getting some glams from p4s and e12s before dawntrail launches, getting the rest of my gwibers and continuing to do maps so i can get all the minions from em!
my most impressive achievement i've done so far is grind out the pteranodon from ishgard restoration =D its a massive grind but very comfy if you're in the right mood for it
i'm considering trying dsr as well because i really want the adventure plate stuff locked behind it, but as i'm new to high end content in general i'm not sure when i'll feel ready for it
I just rolled credits on endealker patch quests and I feel like there’s so much to do! I play black mage and I wanna get better at combat and I wanna try my hand at savage and ultimate content for the first time. It feels like there’s not enough time in the day to do stuff in anything!
I think the basic disagreement is that yes, there are a lot of things to do, but theres also a lot of people that dont want to do a lot of it. I already know three people that want glam from the Island Sanctuary, but are just not willing to do Island Sanctuary. Some people may have genuinely done everything they wanted to do already.
Yeah, the interfaces and trackers do need a bit of a tweak. I'm still working on leveling everything to 90. Probably gonna run a lot of Bozja at some point. I might get back to crafting, kinda burnt out getting to 90 in everything Hand and Land. Might dip into Eureka, and have been doing a bit of actual raiding. Maybe learn Majong someday.
I tend to "complete" every MMORPG that I play within the period of a single expansion cycle. Even really old MMOs. Now, I don't hunt every little achievement in the game, but I beat the main story, I beat every side quest, and I partake in repetitive activities that hold my attention (GW2 world bosses, for example). I also RP, so that usually elongates my time in an MMO by a lot. I wouldn't doubt those saying that they did "everything". They probably did. Even the oldest and most developed MMORPG will run out of content if you play it most days of the week. Even in MMOs where I do chase achievements, like TERA, I still run out of content long before an expansion drops. In TERA, I beat all the stories & every achievement; all before the first expansion dropped.
For me, I'm still raiding the recent savage tier p12s. But, once that is down, I have a plan to see if I can get a hold of more bozja relics. The astro weapon imo is very clean, and would love more of that design in my arsenal.
My current goals before Dawntrail (aside from actually finishing the MSQ) are filling up collections (mounts, minions, TT cards, etc.), leveling all of my Jobs (currently have two 90s), and finishing older content that I never got around to (I recently finished the Omega and Alexander raids and unlocked Eden and Pandæmonium). With the Moogle event out right now I'm also farming tomestones on the side (I already completed my three challenges).
Rinon I seriously envy you, that you can finish bozja.
Really man finding a Group on Vhaos/Light is a miracle, and do the first raid is even harder now. Tried to do it for about 7 month...
My main goal before dawntrail is the epic hero title, also finishing off Island sanctuary, doing drs and I have recently started doing Eureka so probably get the osma mount too.
My goal: finish the MSQ before Dawntrail (unsure if I'll actually get there, but that's okay).
I've been playing the game just coming up to 2 years now, and this is my first MMO I've ever played. I've cleared all MSQ, completed the last savage raid tier, and now I'm plugging away at everything slowly. I'm progging UCOB, and hope to pick up UWU when I clear it. I've still got 800 S rank marks to kill for the tiger mount, I've started completing all my relic tools and have started on the grind for the wivre and pterandon mounts. Plenty to be getting on with for now!
heres what ive been doing, and what i plan on doing, during this "content drought"
- working on getting omni-90. currently on 12/19 at 90. will get blu to 80... eventually.
- worked on and finished Bozja. currently grinding mettle/relics. got my paladin relic as my first one.
- working on island santuary
- planning to head into eureka.
- planning to learn monk (pain)
- planning to start extreme to work my way into ultimate.
- started an alt to play through the story since i am a story skipper
I started in 2022 through a friend, recently I have been working on Doing my first savage tier and am almost done with P12Sp1, after that I want to try clear UwU before Dawntrail drops. Other than that maybe keep working away at Eureka or leveling more jobs.
I’m just got final fish title and my extreme bahamut mount. Those were some of the big drought goals i had set that just got done with sooner than I anticipated. I’ll probably take a month break now for ff7 rebirth and come back energized to finish off 100% fishing log with ocean fish and maybe finally get that last mount in the game I need from the blu mage raids
I still need to level a few other jobs to 90 and all gathering and crafting jobs to 90. I still want necromancer, I still have NEVER touched any savage or ultimate, so I absolutely have so much to do in that regard. And my biggest goal is getting that damn Sabotender mount from the gold saucer. I'm using the MGP tickets from the moogle event to help with that
i'm working on reaching 2000 mentor roulettes before dawntrail, and hopefully getting a fair amount of eureka and bozja done as well.
I decided to finally get started on grinding skyward score for the Pteranodon mount. It's gonna be a lot of time spent in Diadem mindlessly gathering but It'll eventually pay off with a rare mount
I'm going to attempt to put together a twice a week blue static for the marborol, that should easily keep me busy for awhile with fight researching and coordinating and yad ayada
I just got all my jobs including to crafters and gatherers to 90. I’m thinking I might try making all the relics and maybe do the extreme trials I’ve been avoiding. I have social anxiety and don’t want to bother friends with it, but don’t want to get yelled at in a trial fight even learning. So I’ll be building up my confidence first with doing hunts.
I'm arguably more of a MSQ type of guy, I feel ok taking a break from the game sometimes, so whenever FF is "offseason" I play other games (but I'd argue that I could play FF way more if some of my friends from other stuff gave it a go). I might give raiding a go in Dawntrail who knows!
I am all in on Viper so leading up to Dawntrail I am gearing out my NIN with the best level 90 gear I can and also leveling my trusts so I can spam dungeons with them to get Viper from 80-90 before I go through the Dawntrail MSQ. In leveling the trusts I am doing it on NIN as well to get a full set of gear from each dungeon so my Viper can always get their weapon (assuming the add it to the dungeons) upon the first completion of said dungeon since you always get a piece of gear you can use for your job that you don't have when finishing a leveling dungeon.
This being my first expansion this downtime has absolutely spurred me to go out and do more. My raiding group has gone back into DSR after a small vacation and it’s been so exciting going back to ultimates. My hope is to get to Penta-Legend before Dawntrail but for now I’m just happy with my friends.
Right now, it's literally about the leveling, crafting or battle jobs. As well as at least gearing tank to 660. After that, maybe Savage prog or Extreme and trying that on a healer, as I wish to experience and git gud at understanding how to be during Extreme and Savage.
I am aiming to get my Amaro mount in time for Dawntrail, which means I only have to 80... 3 tanks, 2 dps, and 2 healers. Totally doable, right?
Yeah, it's doable. Good luck. :)
I have so many things to do! I more jobs under level 80, let alone 90, than I do above it. I’m slowly trying to get the Triple Triad mount, which means I’ll actually have to do Eureka and Bozja. And those are just the start.
I don't run outta things to do cuz a maniac currently working on getting his 3rd character to omni 90. Once that's done though, I do wanna get all the relics.
Hell, I'm super-busy right now just trying to do dailies/roulettes/moogletomes, and I haven't even reached Heavensward yet. I could understand folks have played the game for the longest time might have less to do, but for me it feels like I'm never going to run out of things to do.
a while ago i set the goal of getting the triple triad mount for myself, and even though you have to do alot of different types of content do get it and some of those content i did not enjoy, in the end it was really fullfiling to get that mount... until i found out my gloria class airship is just as rare with half as much work to get
might have to finally get it together and start heading into ucob, tea and top after having barely played any highend since abyssos, so I can finish my journey of being a penta legend
I decided to farm Eureka and Bozja (I hated the latter on release) and it's so fun, I even find myself unable to leave the instances most of the time. So great discoveries, I never have a downtime in the game 😊
This expansion cycle ive gotten a eureka relic, and some elemental armor, learned ast in high end content to see what all the fus of the "hardest healer" was about, got all jobs to 90, got all my bozja field notes. Even still indont feel "done"
I’ve also been playing for 10 years. The only break I’ve ever taken was from 2.2 to 2.5 cause I had IRL stuff going on. I’m approaching 15k hours of playtime and I have no plans on stopping. I just started doing ultimates recently. I can also 100% guarantee you that if you say there’s nothing to do or say a variation of “the game is dead” then you just aren’t even trying to find something to do. I have never had any problems finding things to do. And just for reference I don’t RP or do pretty much any social activities.
Yeah the back end of an expansion is usually free reign for you to work on those goals you've been holding off on for that expansion. Working on my EW Relic gatherer tools, renovating my house, farming the MGP for the Blackjack mount, finishing up the Shared Fates for EW, etc. I have plenty of content to work on. If you say the game has a "content drought", then you just need to broaden your horizons for the content that's in the game.
I am still quite new to the game, being just recently unsprouted and then grinding trade mentor to get back into the novice network. I have so much to do. Every day I do a little and have so many things I learn every day. Today I did the entire eden story line because I wanted to know the story before the new ultimate drops. I haven't even set foot into pvp or savage raids.
After my raid grp disbanded about 7 months ago or so after progging through Anabesaios blind until p11s (we haven't cleared p12s so that's something I want to complete until DT as well) I took a break for this amount of time and just recently returned to FF.
Currently I am grabbing all the new Manderville Relic steps I can, cause you get the tomestones fairly passively so why not, they are fairly free.
I am an AST main and I am currently trying to learn BLM properly and it's fun getting to know something which plays completely different.
I've unlocked several pieces of content which I haven't unlocked since Stormblood 😂 I use the time now just to catch up on things.
Also preparing for Dawntrail with gatherers and crafters is something I enjoy at the moment.
Back when EW released, there was a lot of pressure to do MSQ. It burnt me out, badly.
Learning to have goals is what got me over it and since I’ve had no burn out. I go through each individual goal and come up with more as I go.
With 6.55 done, I’ve recently cleared BA, and plan to get more simply because it’s fun. I’d like to do my third Eureka Relic, clear E12S for loot, farm EXs for mounts, finish all 19 EW relics and get the title (20 clears of the final room in the newest 90 treasure maps).
These are smaller scale goals compared to what I did during the Patch Cycle. Having those goals keep my interest in XIV whilst playing other games, and I love that it’s an option.
I’ve been around since 2.0 but I was very on and off over stormblood so all I’ve done in eureka was get max level. My goal is to master and get everything out of eureka by 7.0!
i never got to do the shb savage content (only killed e1s before static disbanded) so I was planing to try and reprog the whole raid series with my some friends
Oh, I know there's plenty of stuff I COULD do, I'm just not interested in those or don't have the time for them.
I've run out of things I can do in the timeframe I can commit to them, so since my sub is up at the end of this month, I figure I'd let it lapse until Dawntrail is playable.
Already planning on the Collector's edition.
Me and some friends have always been pretty casual FFXIV players for years now. Now that we got a whole 6 months before Dawntrail, we've started looking into harder content such as old Savages and Criterion, our hope is to get enough experience under our belt to finally bag ourselves an Ultimate when DT rolls around. So yeah, we still got plenty to do lol
I first started playing ffxiv just before 6.3 came out, and I totally binged the story. Because I got so sucked into MSQ, I decided to keep a lot of the side content for after it was over, because I knew I'd struggle waiting for more story. I've been caught up with MSQ since summertime, so as we wait for the new expansion, I'm working on getting my crafters and gatherers leveled, a few Anima relics, island sanctuary, and progging my first ultimate. Logging in started feeling a little stale, so I finally picked up BLU, and have been having a total blast with that.
My closest friend has had most content finished since before we met, so whenever we feel like we want to freshen up older content, we've gone back to savages and attempt to do them as a duo. It has been so much fun to set our own goals and problem-solve, and its fun for me since I wasn't around when they were "relevant". In the same vein, I've started to go back and do MINE runs of raids and trials so I can get a feel for what they were like when they were current.
Same with my friend group. Attempting to do shadowbringers extremes and savages with 3 to 5 people is pretty fun and challenging.
I started before Endwalker im in phase 7 DSR after that I have nothing to do. I don't do the social scene. I'm already out of content. And the argument I see a lot is that everything is evergreen. That's bs because u have to sit around in pf for like 5 hours to get a party to last for 3 pulls on old savage content. Or you have to organize a static and deal with all that entails. And you can spam only so much deep dungeons/field ex zones. But honestly I like a good break from games. But for a game with a monthly sub, endwalker is a terrible value outside of expansion release/savage/ultimate/field exploration releases (counting DSR as ShB and I don't really see daily roulettes as content to sub for). And I love the game don't get me wrong (top 3 of my list of alltime). What people are really saying isn't this isn't that there isn't technically anything to do, it's that its not worth paying a monthly sub for the content they have left to do, and I agree, some of the content is almost objectively not fun, and not something I would pay for. But again I love the game.
I'm a bit new, so it'll be catching up to the end of Endwalker for me (just finished 5.0 and i loved that final quest).
I have seen this title change 4 times, video must be a banger, watching it just because of that
oh I always change 'em a few times, indecision, innit
My plan till Danwtrail. Finish all the Manderville Relics, then finish all the hand and land relics, then farm fates to finish the bi-color gem vendors for Endwalker, then level up my trusts to level 90 so they're ready for Dawntrail. Then maybe work on Varient and Deep dungeon achievements till Dawntrail start and retry for them again when I'm re-caught up after the end of the Dawntrail MSQ.
I always do stuff like this, but even then I'd prefer new content being regularly added. It's one thing to have a small lull in content and you fill in the void, it's another thing for it to last for half a year. I do agree, they need more goal/reward style of content.
I 100% support the overall message of this video.
To everyone thats burned out, ur not burned out, just bored, try to get some Achievements and see if thats for u
Ive played nearly 8years without break now and I aint burned out, the feel good chemicals from Achievements keep me going
Got my Necromancer title last year, and got my Lone Hero title just a week or two ago. Now working on Once and Future King. Then I'm going to try for omniclears, while also seeing if I can start working on scoring runs at the same time to actually place on the leaderboards. I found Deep Dungeon so boring for the longest time because I assumed, based on my early runs, that it was just kinda random nonsense where you just hoped luck would carry you through, and that you were always a second away from a BS trap ruining your hours-long session.
Then it started to click with simple little facts I don't think I would've figured out on my own: like the fact that traps didn't just spawn randomly anywhere, that they in fact were never in your starting room, never in connecting hallways, and almost never against walls. That only up to a single trap could be in any given room. Then seeing videos of the pros doing it and how differently they played from me (and each other) doing massive pulls while I was always timidly doing one or maybe two enemies at a time. They were so brazen, but also so careful.
It was then, after finally reaching 190+ a couple times, that I realized how much depth is in Deep Dungeons, how much skill expression there is, how much knowledge is rewarded over luck, how bad luck can almost always be overcome by good play and not losing your momentum, how skill expression can make multiple top runners clearly have completely different but equally effective styles, how fundamental assumptions I never challenged (like always sitting on 3 of every pom until I found an extra) were often hurting my runs, not helping them.
Deep Dungeon went from something I didn't really care about, to easily my favorite part of the whole game. It's so much more complex, so much more individually rewarding for skill and knowledge than any other piece of content in the game except maybe high level PvP, and even then I feel like your total possible scenarios are not as varied.
And that's another thing: I love Crystal Conflict as well! I never really jived with the old PvP system, but the trimming down of each job to its core concept and playstyle radically changed how I viewed it. Instead of a daunting experience trying to learn each job's complex PvP role, these simplified versions could give me a taste of any job I wanted with only a small commitment of reading a handful of abilities and practicing on a target dummy for a few minutes and just being instantly ready to go, fully understanding the basics, and ready to start learning the fundamentals behind my role and how to utilize my unique actions. I'm still not a fan of Frontlines, but even that is more enjoyable to me with this new system. CC, though, is my bread and butter. I've maxed rank my series experience (into the infinitely repeatable one) every single time we get a new series, and I rarely get bored of CC, it's just so fast, dynamic and uncluttered. Well, aside from that one with the clockwork puppets and trick doors/floors. That one's a bit much.
I know the Island's been hit or miss for a lot, but I enjoyed it! I think too many people went in there manually mining to grind levels, which is insane and please, don't do that. Just set up your workshop, your granary, your crops and your animals to all be ran by the mammets. Even if progress is a little slower this way, you check in on things only once per day or even once per couple of days and can max out your island in comfort without any grinding.
I have yet to try any Ultimates, and I want to start on that as well, once I've gotten my Once and Future King title. I've been avoiding them since they seem like a big time commitment (Deep Dungeon is also a commitment, but it's only ever in 1 hour blocks at the absolute longest, meaning I can take as much downtime as I need for real life) -- but I think it's time to dive in. Getting these Deep Dungeon titles gives you a nice boost of confidence. If I can remember every enemy in every set and how they aggro, what their moves are, what's the best way to deal with any number of combinations of multi-pulls at once, all with zero help, I think I can handle memorizing a somewhat scripted set of tight mechanics on a more intense fight!
Sorry for the novel, but to me, I've never been more invested. And I've been playing since the beta for 1.0! This is the first time I've been this hooked. Usually I do the MSQ and hang out for a month or two after expansion launch, then check out each major patch for about a week. Bozja got me hooked for a little longer, but that's about it. I've always found the relic grinds to be unbelievably tedious, so I only tackle those on the side, bit by bit, usually keeping a list of items to buy with tomestones to "skip" as much as possible. This is the first time I feel like I've found a "grind" niche for me that I find fun and satisfying. Escaping a big ass luring trap with your heart racing and the clock ticking without using up a pomander of steel just hits me in a way doing 900 Heavensward fates never could.
I'm taking this gap to follow Cider Spider's lead and start achievement hunting. I've gotten into the top 200 on my server already, and I hope I can get even higher by DT's release (which should make some of them easier).
What I'm currently doing is leveling all the combat jobs to 90. I joined the game after endwalker released so I'm not totally there yet. After that I might do some fishing or work on tribequests!
My FC has recently become OBSESSED with fishing. We've been filling parties to Ocean Fish, and are hyping each other up on Lodestar relics.
My personal goal is World Class Troller and dipping my toes into Big Fishing.
As someone with over 20k achievements points, I can indeed vouch that FFXIV has alot of content to do >:C
My goal is to get my crafters to 90! Crafting was always intimidating to me, but now I'm lvl 73! Breaks in patch cycles give me an opportunity to explore this content. I'm glad for them.
As a person who started back in ShB on PC, I see your point but also disagree.
First, the prob with a lot of the content in EW is that it has no lasting power. The core content you listed over and over was not stuff added in EW besides raiding. The lack of a content zone with friends is what killed this expansions playtime for a lot of players. But as you said, the period now is also for catch up, and there is some things to understand.
You quoted the guy who got every earnable achievement. You know as well as I do that the majority of these achievements left for a lot of players are just monotonous timegated BS. Levequests are locked for years, special deliveries take months for just one, let alone all of them, island sanctuary is time gated out to hell and back, hunts and locked and you need to be there at the right time, hell fishing has 2 month long wait period for fish that only has a small percentage of a chance to get said fish. It's ridiculous the amount of grinds that could be used to help players play the game more just be timegated to hell and unfun. Or you have achievements like getting 10k hidden coffers in DD, or pvp wins which especially in Rival wings, you have to wait until coordinated runs are set up for it. The dev team made these grinds like mount everest and that isn't fun for anyone outside of the wildly crazy extreme. Unironically, wow does this better where grinds for achievement take at most 6 months timegated out. Not years like FF14.
And to reiterate, I started in ShB, work 2 jobs and am decently busy. Covid helped catch me up, but I raid week 1 and knock stuff out just cleared TOP late last year to finish out ultimates, knocked out criterions for my epic hero title, finished all 3 solo DDs, have 19k achievement score, gotten almost all the relics outside of half the eureka and bozja ones, almost have a full fishing log, mahjong and chocobo racing is done, all level 90s, almost all the content you can think of I've done. Every sidequest, every piece of content completed, everything. 226 mounts, 383 minion, 403 TT cards, all the orch rolls, max trusts, everything. And in the span of maybe 300 days for play time. The things I'm working on now are just mining for like 40 hours alone in diadem just for pteranodon. This shit isn't fun, it's tediously boring and the devs are horrible about designing these grinds to incentivize players to want to do them. I don't blame players for not wanting to do them because they absolutely suck and are unfun.
Long story short, current content doesn't last long enough to where people want to log in and the other side content you talk about is just monotonous grinds 90% of the time that are unfun and take way too long/timegated out to where people don't want to do them
Oh yeah, I've been watching CyderSpider's series about getting all the achievements and I've been introduced to like 5 huge things I never even knew were in the game...Dispute me having unlocked a couple of them already.
Started achievement hunting a few months back. Always loved completing games, but never tried in ffxiv. Got my score from 12k to almost 16k. It's been a lot of fun and I've got to experience content I never would have before.
Aiming to get as close as I can to 20k before DT releases.
I've recently set my goal for the downtime: I want to create a relic weapon for every combat job, I want to do a few crafter relics and I want to go back to "farm" the pteranodon mount :D
I am in general under the impression that just because there is nothing YOU want to do doesn't mean there is no content to do. The game has a plethora of stuff to do and yeah, sometimes you have to get a little creative and some things are not for me but then I just go look for something else or take a break. That is okay too!
As I only started in 2020 I have a very long list but mainly do all the Tribal Quests
This video has made me realize I really need to solidify my goals for 14 and for me, someone who's always been a jack-of-all-trades, who genuinely enjoys combat in this game as well as difficulty? Well, I have 19 jobs I need to **master**, not just learn. I'm good with most of them from a casual perspective but there's so much more I need to learn about them and how they work in high-end
Who knows, maybe Dawntrail has me getting orange parses on 21 of them!
I feel like the title doesn't really communicate what you say in the video very well. Obviously there's always a ton of things to do, it doesn't mean that all of those things are fun or even that they are fun all the time. If anything, I'd say this game has always and will always be some parts boring and some parts entertaining. Not that that's something that only applies to FF14, every game is like that.