Get a GRIP! Add TEXTURE to 3D models in SculptGL

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  • เผยแพร่เมื่อ 9 ก.ค. 2024
  • In this video, I demonstrate a method of adding textures to 3D models using SculptGL. Added texture can help take your models to the next level, especially for 3D prints. Although wireframe modelling like SculptGL can be tricky at first, once you get the hang of it, you can quickly customise simple models in a way that would not be possible with solid CAD modelling.
    If you enjoyed this video and want to support me here's the link to buy me a coffee: www.buymeacoffee.com/callumcoles
    Please like and subscribe. As always, I am happy to answer any questions, just leave a comment and I will get back to you!
    Thank you for watching =]
    #Texture #Modelling #SculptGL
    PS. If you need 3D prints made, I run a 3D printing service and you can get an instant quote here: 3dtomorrow.com/3d-print-service
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ความคิดเห็น • 22

  • @kevinsmart2165
    @kevinsmart2165 4 หลายเดือนก่อน +2

    Excellent video, thanks! Random texture in Fusion360 is basically impossible and slicer "fuzzy skin" doesn't allow enough control. So this is just what I need. 👍🏼

  • @BeInspiredwithDominic
    @BeInspiredwithDominic 3 ปีที่แล้ว +2

    Great video! This is something that I have wondered about for ages, knowing how to sculpt a little bit in Blender, but not in such a clean and orderly fashion. Thanks for sharing!

    • @CallumColes
      @CallumColes  3 ปีที่แล้ว

      No problem! Thank you for the comment, happy to help:)

  • @SionPhillips
    @SionPhillips 3 ปีที่แล้ว +3

    What a great video, so much easier than learning blender.

    • @CallumColes
      @CallumColes  3 ปีที่แล้ว

      Glad you think so! Appreciate the comment

  • @blitzkrieg2142k
    @blitzkrieg2142k 7 หลายเดือนก่อน +1

    Hmm. I wonder if I can do this to add "grip" tape to aircraft wings.

  • @RogerThingsChannel
    @RogerThingsChannel 3 ปีที่แล้ว +1

    Cool!

  • @4funrc11
    @4funrc11 3 ปีที่แล้ว +1

    Nice. 👍 Thank you. 😃

    • @CallumColes
      @CallumColes  3 ปีที่แล้ว +1

      No problem! Thanks for watching:)

  • @user-cs1zg5sk7g
    @user-cs1zg5sk7g 11 หลายเดือนก่อน

    How can I do this in blender, Sculpt GL doesn't work

  • @sharitambasco9780
    @sharitambasco9780 2 ปีที่แล้ว +2

    Awesome. Thanks for the bulge hack to increase mesh density in only one area.

    • @CallumColes
      @CallumColes  2 ปีที่แล้ว

      No problem! Thanks for the comment

  • @jolandidupreez7468
    @jolandidupreez7468 2 ปีที่แล้ว +1

    HI threre. thanks for the info. i have a very newbie question. can i import a model into SculptGL and edit it? if i get something on Thingiverse, can i make changes to it in SculptGL? so not just adding texture, but change the shape of it?

    • @CallumColes
      @CallumColes  2 ปีที่แล้ว +1

      You certainly can! That said, I have noticed on a few occasions a loss of detail when importing files in sculptGL. If this does happen to your upload, it might be worth reducing the size of the file first in Meshmixer (I have a separate video on how to do this).

  • @mondsification
    @mondsification ปีที่แล้ว

    انت شخص رائع تستحق الاعجاب

  • @Kotaztrafee
    @Kotaztrafee ปีที่แล้ว +1

    Gonna give SculptGL a try. So far looks like will work better than the likes of Blender to texture. Let's find out. So I made it as far as masking when my masking went over the line. I can't figure out how to erase...? Also, now I see that as I mask my half pipe/U shaped model, the masking goes through the model to the inside. Will this be a problem? I do not want the same texture on the inside. OH no my model looks like swiss cheese now. LOL

    • @CallumColes
      @CallumColes  ปีที่แล้ว +1

      Yes give it a go, much shallower learning curve! I haven’t used it for a while so can’t remember the commands off the top of my head, imagine holding shift while dragging will unmask sections.

    • @Kotaztrafee
      @Kotaztrafee ปีที่แล้ว

      @@CallumColes Nope, tried that and tried holding control. But the big problem is my very curvy object turns to swiss cheese when I increase the resolution and it doesn't come back by lowering the resolution.

  • @Virtual_Sphere_
    @Virtual_Sphere_ ปีที่แล้ว +1

    Where do you get your textures from?

    • @CallumColes
      @CallumColes  ปีที่แล้ว +1

      I don’t have anywhere specifically, just normally have a google

    • @Virtual_Sphere_
      @Virtual_Sphere_ ปีที่แล้ว +1

      @@CallumColes I didnt realize you could save any random texture and just import it lol. Thanks for the reply though mate

  • @spaz13b
    @spaz13b ปีที่แล้ว +1

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