How to Use Alphas/Textures for Sculpt Brushes

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  • เผยแพร่เมื่อ 18 ธ.ค. 2018
  • Grant's Character Course discount link: www.gamedev.tv/p/blender-char...
    Grant’s Drawing course discount link: www.gamedev.tv/p/complete-dra...
    In this series I will be looking at how you can add minor details to your sculpts quickly and easily using texture brushes.
    You can find the first video in the description and there's a card in the corner
    This second video looks at how you can add these to your brushes and the 3rd will show you how you can create your own
    You can find this course and other free courses like this on gabbitt.co.uk and do ask any questions in the comments below and i will get back to you. Alternatively you can go to the discord server / discord and ask questions there or just chat and may be join in some of the competitions
    Video 1 of the series - • 5 Great Free Texture S...
    this process in 2.79 - • Sculpting with Texture...
    Recommended graphics tablet: bit.ly/2RvxFk7
    From GearBest
    I use a graphics tablet to paint with and I can recommend this one for the price and responsiveness it's probably the cheapest of that quality as well.
    Learn the basics with this playlist:
    • Blender Basics - low p...
    Facebook: / gabbittmedia
    Twitter: / grantabbitt
    Sketchfab : sketchfab.com/grant.abbitt
    www.patreon.com/gabbitt

ความคิดเห็น • 204

  • @Mercifell
    @Mercifell 7 หลายเดือนก่อน +3

    Been watching and learning from your wonderful videos for about 2 years now! I still am going through them, and constantly picking up new tips and tricks! You're an amazing teacher, your Blender videos are lifesavers! And all for free! Really helps a poor student such as myself. Thanks for all you do!

  • @richard29sher
    @richard29sher 3 ปีที่แล้ว +6

    You have a knack at making tutorials easy to listen to and understand. This talent spans the body of your work, thank you.

  • @phoenixboy2012
    @phoenixboy2012 5 ปีที่แล้ว +44

    I just discovered this channel about a week ago and have been binge watching ever since. Thank you for sharing your knowledge with us! Great stuff, Sir!

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +2

      Thanks that's great to hear 😃

  • @richard29sher
    @richard29sher 3 ปีที่แล้ว

    Your tutorials are so well thought out and clear. I've watched them for the past year since I began learning Blender. Thank you.

  • @venkatalluri1026
    @venkatalluri1026 4 ปีที่แล้ว +4

    I recently switched from Zbrush to Blender and your tutorial turned out to be very helpfull , thanks for making it

  • @ericgenesis5367
    @ericgenesis5367 4 ปีที่แล้ว +20

    You are insanely clear and articulate! definitely a great teacher

  • @Antoinette737
    @Antoinette737 3 ปีที่แล้ว +1

    I´ve just started to learn Blender. Your channel is one of the best to learn quickly. Thank you, sir.

  • @BillyBuntin
    @BillyBuntin 5 ปีที่แล้ว +18

    Bro ... you are the man. Straight to the point, thorough, no awkward attempts at humor. 100% quality meat, no bread, no cheese.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +2

      Thanks 😃

  • @kuba2x
    @kuba2x 2 ปีที่แล้ว

    This is how all Blender tutorials should be made. All understandable and well explained. Great channel!

  • @FightingWitch
    @FightingWitch 4 ปีที่แล้ว

    Fantastic video! so clear and detailed! Keep up the great work!

  • @raymobula
    @raymobula 6 หลายเดือนก่อน

    Your channel is my go to library for blender. ❤

  • @LucasRafaelDesenhista
    @LucasRafaelDesenhista 3 ปีที่แล้ว

    Your videos are very useful and objective. Best channel of Blender content :) thanks for sharing your knowledge.

  • @NN-wc7dl
    @NN-wc7dl 2 ปีที่แล้ว

    Great tutorial! Precisely what I needed.

  • @kisumi1860
    @kisumi1860 ปีที่แล้ว

    such a great and easy to follow tutorial thank you so much

  • @CR-qc9sl
    @CR-qc9sl 3 ปีที่แล้ว

    Very good! Many Informations in a short time. Thanks!

  • @blenderstuff2239
    @blenderstuff2239 5 ปีที่แล้ว

    Added it to my 2.8 Sculpting & Texturing Playlist!

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      Good to hear :)

  • @brappineau4161
    @brappineau4161 9 หลายเดือนก่อน

    Love this so much. Game changer

  • @andrewsponer7973
    @andrewsponer7973 ปีที่แล้ว

    Thank you for this video. very good tutorial. finally someone who knows what issues might occur!

  • @cr0uchingtiger
    @cr0uchingtiger 2 ปีที่แล้ว +4

    Lock Radius in 3.x
    Top of the screen (top left where you have radius, strength etc.) Brush > radius unit > scene

    • @Jontte
      @Jontte 2 หลายเดือนก่อน

      Thank you man!

  • @aamirimtiaz9991
    @aamirimtiaz9991 ปีที่แล้ว

    wow amazing information thanks for sharing

  • @jojo-zv2ls
    @jojo-zv2ls 3 ปีที่แล้ว

    Thanks a lot! I love your tutorial so much

  • @M4rt1nX
    @M4rt1nX 3 ปีที่แล้ว

    Thanks a lot. I needed this so much.

  • @improvisedpizza8557
    @improvisedpizza8557 5 ปีที่แล้ว +1

    Thank you again for the tutorial Grant!

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +1

      Thanks 😃

    • @improvisedpizza8557
      @improvisedpizza8557 5 ปีที่แล้ว +1

      @@grabbitt I am having lots of fun in your discord server by the way :)

  • @magicalempire
    @magicalempire 2 ปีที่แล้ว

    even though outdated it is a great help and reference for a beginner out of the 2D world, thank you

  • @bestpranks7852
    @bestpranks7852 2 ปีที่แล้ว

    Nice Totorial, thank you

  • @scricraft4764
    @scricraft4764 2 ปีที่แล้ว

    very efficient way to do it. Thank you

  • @alexanderafgan5528
    @alexanderafgan5528 3 ปีที่แล้ว

    great job, so easy to understand ty

  • @_s_s_world_
    @_s_s_world_ 2 ปีที่แล้ว

    amazing/ i never be deep into brush settings! so inspiring/ thanx!

  • @Emurga
    @Emurga 5 ปีที่แล้ว

    Great tutorial as always

  • @GottoGure
    @GottoGure 5 ปีที่แล้ว +1

    Thank you for show on Blender 2.80 can't wait to stable release.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      Yes looking forward to it 😃

  • @vazak11
    @vazak11 5 ปีที่แล้ว +1

    So helpful, thank you!

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      Thanks again :)

  • @nobunagaran6513
    @nobunagaran6513 2 ปีที่แล้ว

    Thank you so much for this tutorial!!!!!

  • @pixels993
    @pixels993 11 หลายเดือนก่อน

    I think the tile option is better than area plane for alphas, because that will allow you to draw freely and not rely on spacing.

  • @tom_something
    @tom_something 4 ปีที่แล้ว +3

    Thank you for the helpful information. As for needing to select "area plane" twice, could it be that the first one is how the brush area (the circular region) is mapped to the model, as in the overall selection of which parts of the mesh will be affected, and the second one is how the texture image is mapped onto the affected parts of the mesh?

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      Could be

  • @jitone1
    @jitone1 3 ปีที่แล้ว

    GreatDetail, love , thanks

  • @openworldgamedevjontyin2242
    @openworldgamedevjontyin2242 3 ปีที่แล้ว

    AGAIN U SAVED MY DAY .... THANKS YOU

  • @13aldur
    @13aldur 5 ปีที่แล้ว

    Very nice and useful. Thank you.

  • @JdEntertainmentvlog
    @JdEntertainmentvlog 3 ปีที่แล้ว

    thank you....your are great sir.......

  • @gower1973
    @gower1973 5 ปีที่แล้ว +1

    I’ve only tried sculpting once in Blender, mainly because their is no proper retopo tools, but this is great info for us beginners to get started, I always wondered how you saved those texture brushes, is it possible to append them from another file, that way you could build a categorised tool shelf, just pull in the required blend file

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +1

      Yes you must go file. Append and choose the brush

  • @rajmundgaja3137
    @rajmundgaja3137 5 ปีที่แล้ว

    Very informative. Thanx a lot

  • @barisrmalkoc
    @barisrmalkoc 2 วันที่ผ่านมา

    Thank you Much!!

  • @jademoth1626
    @jademoth1626 2 ปีที่แล้ว

    5:57 I went from watching quite seriously to getting a good chuckle from this 😂

  • @jleao2990
    @jleao2990 2 ปีที่แล้ว

    Tanks for this video ;)

  • @Villio.
    @Villio. 3 ปีที่แล้ว

    God...dammn...I think you have all the stuff I need🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏...thank you sooo much

  • @ritad7986
    @ritad7986 5 ปีที่แล้ว +8

    for those who didn't fint the radius lock, too - I clicked on everything till I found this Radius Unit - Scene option. This seems to work like the lock which isn't here.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +2

      might have change since upload sorry about that

  • @plaskowickim
    @plaskowickim ปีที่แล้ว

    Any chance for a new version of the video using the Blender 3.2? I can see that a lot of things has changed since it has been recorded...

  • @yahyatarek443
    @yahyatarek443 3 ปีที่แล้ว

    thank you

  • @ezunreal
    @ezunreal 4 ปีที่แล้ว

    Awesome!

  • @fabianoperes2155
    @fabianoperes2155 4 ปีที่แล้ว

    Really nice. How can I make a curved seam? I want the line to bend with the curve.

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว +1

      yes check out my video on hte different brushes and you can use the curve brush for that

  • @Katerin-fr6jm
    @Katerin-fr6jm 3 ปีที่แล้ว

    Thanks, it was so helpful! Would you help me find the "lock radius" function, please? I don't have this icon =(

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว

      I'll have to check again myself. Probably in the options

  • @mattpallotta
    @mattpallotta ปีที่แล้ว

    Still Valuable information today.

  • @kendarr
    @kendarr 3 ปีที่แล้ว

    Thanks bud

  • @Dhieen
    @Dhieen ปีที่แล้ว

    how do you rotate your alpha easily? there is the angle option under area plane but its not the best practical thing! in substance painter you can easily rotate

  • @huguesstefanski7298
    @huguesstefanski7298 7 หลายเดือนก่อน

    Thanks this is just what I needed!
    Edit: any good resource for free alphas to use?
    Edit 2: I will check the first video 😅

  • @lenstobrush7266
    @lenstobrush7266 2 ปีที่แล้ว

    Hi thanks for this very informative tutorial. I just wondered is there a way of getting these brush/alpha presets into the new Asset Library. If I create a library of rock alphas I would not want to append them to every blend file thereafter. Can brushes and theirs setting be saved and accessed easily in other blend files?

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      Kind of yes but you have to set a new start up file

  • @tbe320
    @tbe320 6 หลายเดือนก่อน

    thanks finaly i unsderstand how to use alphas

  • @stephanechataignie
    @stephanechataignie 3 ปีที่แล้ว

    Awesome tuto for a good understanding of the tool.
    Do you know if it is possible to display brush or texture on screen as it was possible on the 2.79 in the "Options" ? I can't find it anymore with the new UI
    Thanks ;)

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว

      d you mean stencil?

    • @stephanechataignie
      @stephanechataignie 3 ปีที่แล้ว

      @@grabbitt Nope, on stencil there is a vizualisation of the texture.
      I asked mostly for the others mapping.
      On 2.79 there was a tab nammed "Overlay" where we could activate the transparency of the curve and the texture.
      I cannot find it anymore on 2.90

  • @yapanwolf
    @yapanwolf 4 ปีที่แล้ว

    thanks for tutorial. I was found when i creat alpha brush with "Anchored" and "Area plane" option my brush doesn`t rotate. how to enable this option or maby it`s a bug?

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว +1

      Might be a bug

  • @Jomong__Fateh
    @Jomong__Fateh ปีที่แล้ว

    Bravo 👏💖

  • @rayen_daadaa
    @rayen_daadaa 5 ปีที่แล้ว +4

    @grant you've missed to put the link of the video in the corner 2:40

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      Thanks. I have to upload before i can put the links in the corner :) i'll do it now :)

    • @ShutterAuthority
      @ShutterAuthority 4 ปีที่แล้ว

      @@grabbitt Hey Grant, cant seem to find that tutorial. Could you please link it to me? Thx :)

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      @@ShutterAuthority in the description i believe

  • @shanjeevan142
    @shanjeevan142 4 ปีที่แล้ว

    Thank you

  • @276matto
    @276matto 2 ปีที่แล้ว

    Y O U A R E A M A Z I N G ! ! !

  • @MrFrost-xh6rf
    @MrFrost-xh6rf ปีที่แล้ว

    After placing alpha brushes on dense meshes. Then turning that into a bump map and placing it back onto the low poly base mesh, my question is, how do you apply image textures on it after that? Or do you have to bake the diffuse map also when you bake the normal map. I hope this makes sense. In new to sculpting and baking

    • @grabbitt
      @grabbitt  ปีที่แล้ว +1

      You bake diffuse maps and normal maps

  • @andrewsanders7636
    @andrewsanders7636 2 ปีที่แล้ว

    3 years old but still useful and helpful

  • @chihuahuasrule1175
    @chihuahuasrule1175 ปีที่แล้ว

    Hello, I have an issue with my stamps and I never see this issue on tutorials. My stamp depressions show the round outline of the round cursor button. How do I get rid of that so that I only see the stamp?

  • @vi-soundscapes
    @vi-soundscapes 3 ปีที่แล้ว

    Hey Grant Abbit,
    Out of curiosity do I need to have a squared brush texture, like when I import rectangle one the Blender will stretch it?

  • @IAmPantsu
    @IAmPantsu 2 ปีที่แล้ว

    cool!!

  • @bibekshakya3217
    @bibekshakya3217 3 ปีที่แล้ว

    Wow grant such a understandable tutorial but have a question that where did you downloaded those textures ? Is it jpg file or anything ?? can you give me the link to those textures and what is it called is it displacement texture?

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว +1

      See my next video in this series

  • @SI00000
    @SI00000 ปีที่แล้ว

    Great tutorial Grant.
    I have a question if you can help.
    The area plane feature for the brushes in blender seems to only be in sculpt mode.
    I was not able to find it in paint mode.
    Does it exist for paint mode?
    If not how can it be added?
    Thanks.

    • @grabbitt
      @grabbitt  ปีที่แล้ว

      Only in sculpt mode currently

    • @SI00000
      @SI00000 ปีที่แล้ว

      @@grabbitt
      I guess we'll have to wait.

  • @petertremblay3725
    @petertremblay3725 5 ปีที่แล้ว

    Hi Grant, is there an addon that add a panel for alpha since always going in browser is counter productive?

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      you can get the browser window up which might help

  • @banjaracartoon
    @banjaracartoon 5 ปีที่แล้ว

    Thank You

  • @GroundbreakGames
    @GroundbreakGames 5 ปีที่แล้ว

    I've been using an alpha tga of human blood vessels to create mountains. It works perfectly.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      nice idea :)

    • @GroundbreakGames
      @GroundbreakGames 5 ปีที่แล้ว

      @@grabbitt Its amazing how micro and macro nature is all based on the same algorithms.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      yes indeed :)

  • @Palestine-first
    @Palestine-first 3 ปีที่แล้ว

    thanks >3 it

  • @wojt3d415
    @wojt3d415 3 ปีที่แล้ว

    cool oneee

  • @J0NM
    @J0NM 9 หลายเดือนก่อน

    Hi! Sorry for the question, I'm new in blender. I've used the textures but when I export all textures are gone it happens when I change to modeling too. Do u know what I"m doing wrong? TY

  • @Padraix
    @Padraix 2 ปีที่แล้ว

    Great video . But when i want use brush texture on different object (example oval), i can't. Why?

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      Should be fine if it's in sculpt mode and has the vertices

  • @lordyrich
    @lordyrich 5 ปีที่แล้ว

    TY Sir

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      Thanks 😃

  • @titos781
    @titos781 2 ปีที่แล้ว

    Hi Grant thanks a lot great tutorial , i need help with something tho on blender 2.93 there is no lock icon on radius could someone tell me how to lock brush size where is the lock on 2.93 ?

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      Not completely sure what you mean

    • @titos781
      @titos781 2 ปีที่แล้ว

      @@grabbitt hey :) you lock radius on buttons example and brush size stay the same but in blender 2.93 there is no lock icon to do so what version you use on video and if you know how to lock radius on 2.93

    • @dreroelandt2246
      @dreroelandt2246 2 ปีที่แล้ว

      @@titos781
      I was confused too- but I just found it !
      under 'radius', there's an option for 'Radius Unit" --> switch it from "View" to "Scene" and it will keep the brush size constant

  • @orphydiancg7759
    @orphydiancg7759 5 ปีที่แล้ว +1

    can we use the stamps/stencils that come as defaults with other softwares like Cinema 4d or Mudbox with Blender sculpt brushes? did someone ever tried that ? Cinema 4d has tons of high quality and usefull ones I would like to use in Blender. Interested in a way to import those.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +1

      if they are black and white images then yes

    • @orphydiancg7759
      @orphydiancg7759 5 ปีที่แล้ว

      @@grabbitt great, I wish blender woulld include a curated colection of this alphas as an addon and to be fast accessible.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว

      yes that would be nice :)

  • @Captain-Cat
    @Captain-Cat 5 ปีที่แล้ว

    Nice vid. Can alpha brushes be used like this in texture painting? I just wonder if those buttons could be texture painted onto a model as a brush in the same way instead of sculpted? I mean I know a high res sculpt can be baked onto a low poly model as a normal map, but I wonder if this alpha brush thing can also be a texture painting technique or not.

    • @onibean
      @onibean 5 ปีที่แล้ว +1

      Yes, works on texture painting too

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +1

      Yes they can :)

    • @Captain-Cat
      @Captain-Cat 5 ปีที่แล้ว

      awesome thanks guys

    • @gower1973
      @gower1973 5 ปีที่แล้ว +1

      They act like height maps in texture painting

    • @Captain-Cat
      @Captain-Cat 5 ปีที่แล้ว

      @@gower1973 that would be great.... are there any tutorials or docs for the settings for texture painting with an alpha brush, I seem to be struggling with it currently.

  • @2011manbeast
    @2011manbeast 3 ปีที่แล้ว

    Hi, It seems like every time I use an alpha Brush, instead of stamping out a single image, I get a bunch of them. How do I get the brush to only stamp one?

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว

      check the tile option

  • @shubhamparte4335
    @shubhamparte4335 3 ปีที่แล้ว

    How to save them in blender in general so that each time i make new project i dont have to load them again and again..

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว

      Look up false user

  • @smallbusinessideasforpakis1072
    @smallbusinessideasforpakis1072 ปีที่แล้ว

    thanks for sharing

  • @sdrawkcabdaernacuoy
    @sdrawkcabdaernacuoy 5 ปีที่แล้ว +1

    Thanks Grant! Santa should be bringing me a new computer, so I'll finally be able to handle enough subdivisions in order to sculpt fine details.

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +1

      That is the problem with this method :)

  • @veridesign4866
    @veridesign4866 3 ปีที่แล้ว

    I've followed the tutorial in this video to create textures, but mine can't be sclupting texturing in blender 2.9.
    I don't know where the problem is?
    can you help me with this problem

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว

      It should all be the same

  • @spittingame4241
    @spittingame4241 3 ปีที่แล้ว

    I have a Multi-resolution modifier on with 16 million faces. What sitting should I have on where I can apply the skin alphas WITHOUT adding or subtracting to the objects/character?

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว +1

      not sure what you mean

    • @spittingame4241
      @spittingame4241 3 ปีที่แล้ว

      @@grabbitt it looks like you are applying the texture without adding or subtracting around the textures evenly.
      As if the textures are being stamped onto the objects without taking away from the geometry.
      If I want to work on a beautiful woman I don't want to apply pot marks on her face while simultaneously putting down the skin pores. I hope that makes any sense.

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว

      @@spittingame4241 I changed the strength a lot but it's more to do with the alpha itself as to whether it stamps the way you expect

    • @spittingame4241
      @spittingame4241 3 ปีที่แล้ว

      I bought my skin alphas from CG Sphere. He has a TH-cam channel.
      But I understand what you mean 👍🏿

  • @gustavodutra8578
    @gustavodutra8578 4 ปีที่แล้ว

    11:04 At this part. Im trying to do this with a non sphere shape alpha. So i get a sphere around my alpha, everytime i apply it. How can i get rid of it ?

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      brush falloff

    • @gustavodutra8578
      @gustavodutra8578 4 ปีที่แล้ว

      @@grabbitt Which brush fallout should i use ? I used the constant straight line.

  • @Lou-li5mv
    @Lou-li5mv 2 ปีที่แล้ว

    Grant, I have a big problem that I hope you could help me with: I'm trying to use wrinkle textures as alphas to make the skin of my characters more realistic, but when combined with the default draw brush, this leads to the brush "raising" the skin instead of just imprinting the finer details of the wrinkles, and that changes the facial structure a lot. When I lower the brush's strength, this also leads to a loss of depth detail for the wrinkles/pores etc.. What can I do so the mesh of my character is only minimally changed in height instead of being moved around by the draw brush?

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      You can hold down ctrl to dig in but otherwise you will need to adjust the strength

    • @NoureldenRihan
      @NoureldenRihan 2 ปีที่แล้ว

      One Thing you can do is in the Sculpt Tool Panel Under Texture Tab, Reduce Sample Bias, It'll help.

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว +1

      @@NoureldenRihan thanks

  • @p_penta6820
    @p_penta6820 4 ปีที่แล้ว

    I have a square like texture but when i try to apply it on my mesh it 'cropped' the texture, i think it because the brush shape is round? Is there a way to fix this?

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว +1

      that's a good question and unfortunately the only way i know is to take it into an image editing programme to fix it

    • @p_penta6820
      @p_penta6820 4 ปีที่แล้ว

      Ahh i see, i'll try that and also i try improvising by making the texture smaller so the square shape got duplicated like using an array. Beside that thank you so much your channel help me grow faster 🙏

  • @curtisnewton895
    @curtisnewton895 2 ปีที่แล้ว

    13:35 how do you rotate/preview the result before applying ?

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      Stroke settings-anchored

  • @AngriestAmerican
    @AngriestAmerican ปีที่แล้ว

    How does this mesh export for 3d printing?

  • @anne-marie1039
    @anne-marie1039 2 ปีที่แล้ว

    Can somebody maybe help me? My brush always does a circular inflate or dent to the mesh if I use the brush with the alpha. I can not get the brush to ONLY apply the white part of the alpha to the mesh. Its always denting or inflating my mesh as well. I bet its a brush setting but i cant figure it out.

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว

      See fall off

    • @anne-marie1039
      @anne-marie1039 2 ปีที่แล้ว

      thanks for the tip. i already tried some settings there. if i set falloff to constant for example, i will extude a cylinder shape from the sculpt. so its basically the same issue, just not smoothed. and on top of this cylinder then lays my alpha. i have no clue why i have this. the alpha i use is only a "crack", so basically one line. is that the cause of the issue? but i also saw people use alphas for engravings and such...

  • @younggamerz328
    @younggamerz328 3 ปีที่แล้ว

    if i had a high poly model and cant add subdivision than what can ido then

  • @CR-qc9sl
    @CR-qc9sl 3 ปีที่แล้ว

    How can I save my new brush? There is no save icon.

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว

      i may do a video on that soon

  • @SheenaFallenRox
    @SheenaFallenRox 2 ปีที่แล้ว

    I went back and tried to do this to the dragon head. When I go out of sculpt mode and into object mode, the details I did with the texture brushes disappear. How can I fix this? I've tried saving and reloading. Thank you!

    • @grabbitt
      @grabbitt  2 ปีที่แล้ว +1

      The levels in the multi resolution modifier

    • @SheenaFallenRox
      @SheenaFallenRox 2 ปีที่แล้ว

      @@grabbitt thank you!

  • @onyxkane
    @onyxkane 5 ปีที่แล้ว

    i want help i want to put emmision texture on smoke in cycles please help

    • @grabbitt
      @grabbitt  5 ปีที่แล้ว +1

      I don't use smoke much so I can't really help

    • @onyxkane
      @onyxkane 5 ปีที่แล้ว

      okk but still thank you to reply

  • @zoltanbaroti7998
    @zoltanbaroti7998 4 ปีที่แล้ว

    When i go to rendered view, my textured sculpts disappear. Any rips?

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      are you using multires. if so check viewport settings

    • @zoltanbaroti7998
      @zoltanbaroti7998 4 ปีที่แล้ว +1

      @@grabbitt yes i did, thank you, solved :)

  • @naveenjain2256
    @naveenjain2256 3 ปีที่แล้ว

    10:28 unable to find curve option in 2.9 plzz solve it

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว

      its called falloff now

  • @DvirElisha
    @DvirElisha 4 ปีที่แล้ว

    Where is the brushes library?

    • @grabbitt
      @grabbitt  4 ปีที่แล้ว

      There isn't one in blender you need to download them. See other video about where to find alphas

  • @SuperDinoNerd
    @SuperDinoNerd 3 ปีที่แล้ว

    I have a 7th gen i7 and having more than 500,000 faces makes blender freeze up and just stop working. I have 16gb ram too, I'm confused if I'm doing something wrong

    • @grabbitt
      @grabbitt  3 ปีที่แล้ว

      Tricky to say. After you still in dyntopo mode?

    • @SuperDinoNerd
      @SuperDinoNerd 3 ปีที่แล้ว

      Grant Abbitt this is just when applying the modifiers