ALL Sonic the Hedgehog 1 + 2 Unused Content | LOST BITS [TetraBitGaming]

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  • เผยแพร่เมื่อ 19 ก.ย. 2024

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  • @TetraBitGaming
    @TetraBitGaming  2 ปีที่แล้ว +955

    I'm really glad I found my "TH-cam" voice lol

    • @diskdem0n
      @diskdem0n 2 ปีที่แล้ว +22

      agreed

    • @harmoniecloyd2830
      @harmoniecloyd2830 2 ปีที่แล้ว +14

      Yea lol

    • @carlos_did_a_thing
      @carlos_did_a_thing 2 ปีที่แล้ว +12

      yep

    • @gamedestroyer112
      @gamedestroyer112 2 ปีที่แล้ว +23

      Yay! More scrapped sonic content!!! Hey, tetrabit. If ya happen to have any mp3, models, or whatever that were never reused in sonic... Can you send me a Google drive file so I can make a sonic game easier?

    • @jetbluedeath
      @jetbluedeath 2 ปีที่แล้ว +7

      Yes

  • @trentsticles6198
    @trentsticles6198 2 ปีที่แล้ว +635

    22:02 The fact that there is a bumper with spike balls surrounding it with the word “cope” in the back is absolutely amazing

    • @IMakePeopleSaltyApparently
      @IMakePeopleSaltyApparently 2 ปีที่แล้ว +84

      considering it stayed in game, i wonder if it was "ahead of its time" lol

    • @WhimsicalLittledawg
      @WhimsicalLittledawg 2 ปีที่แล้ว +4

      Trensticals

    • @superagaming_064
      @superagaming_064 2 ปีที่แล้ว +18

      Would it be funny if we could get a lost bit zone where we can see multiple prototype zone parts combines together?

    • @markofthewolvessucks8930
      @markofthewolvessucks8930 2 ปีที่แล้ว +3

      @@IMakePeopleSaltyApparently ikr

    • @GabePuratekuta
      @GabePuratekuta 2 ปีที่แล้ว +5

      Are you coping, though?

  • @ricesneeze7107
    @ricesneeze7107 2 ปีที่แล้ว +125

    22:02
    The flashing "COPE" sign behind the spike balls is peak comedy

    • @WhimsicalLittledawg
      @WhimsicalLittledawg 2 ปีที่แล้ว +12

      Copium sign

    • @markofthewolvessucks8930
      @markofthewolvessucks8930 2 ปีที่แล้ว +13

      Someone should mod those in the newer sonic games

    • @jctotboiofficial
      @jctotboiofficial ปีที่แล้ว +11

      @@WhimsicalLittledawg Cope Harder

    • @WhimsicalLittledawg
      @WhimsicalLittledawg ปีที่แล้ว +6

      @@jctotboiofficial Copium is in use, therefore, Absolutely Strange Fella has overdosed on Copium.

    • @LegoSonic-p2f
      @LegoSonic-p2f 6 หลายเดือนก่อน +4

      *COPE, SEATH, MALD!*

  • @CybeastID
    @CybeastID 2 ปีที่แล้ว +145

    9:40 - Robotnik Tiles represent the level's crush geometry! If Sonic is pushed into a wall without them, he will just be pushed through.

    • @subtitlesarecool
      @subtitlesarecool ปีที่แล้ว +6

      Now I know what they do! Thank you Cybeast!

  • @warpedsubspacetripmine
    @warpedsubspacetripmine 2 ปีที่แล้ว +36

    speaking of water levels, I have never drowned in a single sonic game
    not because of skill, because I always restart the level when I am about to drown lol, the drowning music scares me that much

    • @brodieshotwheelssonicandfa8020
      @brodieshotwheelssonicandfa8020 2 ปีที่แล้ว +2

      Cheater

    • @damjanbaldi
      @damjanbaldi 6 หลายเดือนก่อน +1

      its just some sonic.exe vibes.

    • @warpedsubspacetripmine
      @warpedsubspacetripmine 6 หลายเดือนก่อน +1

      @@brodieshotwheelssonicandfa8020 damn, I get it, I may not be the most authentic person… but no need to do me like that!

    • @brodieshotwheelssonicandfa8020
      @brodieshotwheelssonicandfa8020 6 หลายเดือนก่อน

      Oh I thought you were using debug mode

    • @midorithefestivegardevoir6727
      @midorithefestivegardevoir6727 4 หลายเดือนก่อน

      Fair... but that's like saying 'I was never killed by another player in GTAO because I take the easy way out before they can shoot me'.

  • @notunnamed2
    @notunnamed2 2 ปีที่แล้ว +86

    nostalgia rush!!!
    i remember being hyped asf when i saw the "Sonic 2 New Prototypes" video came out. having this compilation brings me backkkkk.

  • @terminall64
    @terminall64 ปีที่แล้ว +18

    “The most notable thing in Green Hill Zone is these balls” got me thinking it was some sort of intentional way for him to word it funny

  • @user-yf3cr5ev5p
    @user-yf3cr5ev5p 2 ปีที่แล้ว +86

    The object in S1 with Robotnik's face is indeed just a solid collision object. In S2, it is usually represented by Tail's life icon. The reason it is in walls is to ensure you don't get pushed into that wall. The ground and wall collision isn't perfect and you can get pushed into walls by platforms and other objects. Another object (not the terrain) makes collision work as intended and kill you rather than pushing you into the wall. Usually, you will see these around moving platforms. Other solid objects could be used, but the object ID for the invisible solid object has subtypes for different lengths and widths you can set.

    • @wctcasc
      @wctcasc ปีที่แล้ว +2

      *Tails

  • @HyperMetal101
    @HyperMetal101 2 ปีที่แล้ว +62

    Annnnnnd now I’m in that mood to binge watch some more lost bits content and play Sonic 2 because I’m still trash at that game!

    • @JXDanimates
      @JXDanimates 2 ปีที่แล้ว +2

      I am 10 year old and I can get All 7 chaos emeralds and emerald hill your pathetic

    • @christianmangano701
      @christianmangano701 2 ปีที่แล้ว +5

      @@JXDanimates *you're

    • @glacialtempest
      @glacialtempest 2 ปีที่แล้ว +4

      @@JXDanimates you're lmaoo 😭 🤣

    • @Cooler_FHD
      @Cooler_FHD 2 ปีที่แล้ว +4

      @@JXDanimates might come as a surprise to you but some people have a life

    • @gio4one526
      @gio4one526 2 ปีที่แล้ว +3

      Hey everybody can suck at a Sonic level I'm pretty good at the game but when it comes to the pinball stage in Sonic CD I suck

  • @PoisonousPen
    @PoisonousPen ปีที่แล้ว +30

    31:27 “and a skull that gives Sonic the ability to…die…” 😂😂

  • @BoxySonic
    @BoxySonic ปีที่แล้ว +48

    I actually remember seeing the prototype title screen in the manual as a kid and wondering why it was different
    It's good to finally have that cleared up 13 years later XD
    As well as the hidden palace song on the sound test and a strange unused island sounding theme

  • @S3Kglitches
    @S3Kglitches ปีที่แล้ว +18

    9:32 weird robotnik blocks are invisible solid blocks. They are used to prevent entering the walls as well as killing the player by being crushed between two objects.

  • @redtoons
    @redtoons 2 ปีที่แล้ว +37

    You striked the perfect time, i literally just recently became a sonic fan and i am LOVING the sonic content!

    • @markfaites
      @markfaites ปีที่แล้ว +1

      i know you wrote this comment 10 months ago, but i hope you are still atleast a bit of a sonic fan and youre still enjoying the content being made, hope you have/had a nice stay and day! its always so cool to see new sonic fans in the community

    • @redtoons
      @redtoons ปีที่แล้ว +3

      @markfaites thank you so much, and yes i am still a sonic fan.

    • @JoyBagle
      @JoyBagle 5 หลายเดือนก่อน

      Hey, let’s make this a tradition. How’s the Sonic going? Been 18 months🕺

    • @redtoons
      @redtoons 5 หลายเดือนก่อน

      @@JoyBagle to be honest i am not as big of a fan i was before.
      a person in my life was a huge sonic fan and turned out to be a horrid person so now sonic kind of has a bad look to me now.
      i don't hate sonic in any way but i haven't played a single sonic game in more than 10 months.
      :(

    • @JoyBagle
      @JoyBagle 5 หลายเดือนก่อน +1

      @@redtoons yeah that’s fine, just don’t let whatever they did get to your head and try to move past, if it’s like that. Ether way that’s extremely unfortunate and I hope you are doing good.

  • @Sacrefiied
    @Sacrefiied ปีที่แล้ว +26

    Can I mention how Tails' hands are COMING OUT OF THE SIGNPOST? This implies there is some entity in the form of Tails actually physically inside the signpost. Spooky.

    • @thepetekidyt
      @thepetekidyt 7 หลายเดือนก่อน +4

      This comment is mad underrated

    • @UltimateSpheal
      @UltimateSpheal 6 หลายเดือนก่อน +1

      Or maybe the hands are just painted on the signpost. Or maybe the entity painted the hands on the signpost.

    • @Catmeowfs
      @Catmeowfs 6 หลายเดือนก่อน +1

      @@thepetekidytyeah

    • @RRRandA17andOTHERS
      @RRRandA17andOTHERS 5 หลายเดือนก่อน

      Scare field, how many drugs do you take

    • @mikimbin1000
      @mikimbin1000 5 หลายเดือนก่อน

      @@RRRandA17andOTHERSWHAT

  • @FranxoscoAlt
    @FranxoscoAlt 2 ปีที่แล้ว +21

    Gotta love how the first section of the video is basically "messing around with Sonic 1 debug mode for 10 minutes"

    • @boringdude1626
      @boringdude1626 2 ปีที่แล้ว +3

      Who is this guy?? Who do you think you are chump

    • @WhimsicalLittledawg
      @WhimsicalLittledawg 2 ปีที่แล้ว +1

      Yeah, gotta love old Tetrabit

    • @neonguy5990
      @neonguy5990 ปีที่แล้ว +2

      @@boringdude1626 non sense
      What are you talking about?

  • @TheSizzleDash
    @TheSizzleDash 2 ปีที่แล้ว +127

    TetraBitGaming back at it again with his top-tier content! Keep it up man! Love your vids!

  • @Mr_Fard185
    @Mr_Fard185 2 ปีที่แล้ว +14

    Man the sonic 2 lost bits video is so nastolgic to me. I used to watch that countless times again and again and rewatching it, it's still a excellent video! Keep it up man! :)

  • @adrianbobbitt5152
    @adrianbobbitt5152 2 ปีที่แล้ว +15

    I just love how you talk about the stuff I never knew before! Thanks for bringing it on! Come on, step it up!

  • @WayWardWonderer
    @WayWardWonderer 2 ปีที่แล้ว +23

    Last time I thought 35 seconds was a quick click for me, but today's a new record at 27 seconds! Hello, Tetra.

  • @ScoobyDoobDo
    @ScoobyDoobDo 2 ปีที่แล้ว +6

    Common Tetra W, You carried through middle school bro 💯💯 tough times but you made it easier
    Thanks for being here and keep it up

  • @gio4one526
    @gio4one526 2 ปีที่แล้ว +18

    Love your contact man it's fascinating how you go over things that never made the cut and video games

  • @Jimmietruck28
    @Jimmietruck28 9 หลายเดือนก่อน +5

    *one of the first sonic videos i ever watched,now I'm a megafan.*
    *thanks tetra!*

  • @zjmoss12
    @zjmoss12 ปีที่แล้ว +5

    9:35 I’m pretty sure that the eggman tiles were there in order for the moving platforms to spawn. sorta like a place holder!

  • @ItzFlameyFazbear
    @ItzFlameyFazbear 2 ปีที่แล้ว +19

    Man, these videos always take me back and will always be my most favourites on your channel. :) Also, you should do a Lost Bits video on the 1990 Tokyo Toy Show demo of Sonic 1, which is the earliest version of that game. 👍

    • @ros9764
      @ros9764 ปีที่แล้ว +4

      There is no real reason to considering nobody has yet found a playable version of that prototype. And everyone already knows the rest

    • @citrus_yellow
      @citrus_yellow ปีที่แล้ว +4

      That would most likely be impossible, there is no public rom available and even SEGA can't find it.

  • @GavinArtster
    @GavinArtster ปีที่แล้ว +14

    Well, im not sleeping tonight.

    • @cardinalcar
      @cardinalcar 4 หลายเดือนก่อน

      Ha same

  • @RolyWestYT
    @RolyWestYT ปีที่แล้ว +2

    Gosh I used to have so much fun in debug more for sonic 1&2 back in the day!!

  • @souptaels
    @souptaels 2 ปีที่แล้ว +9

    Ah yes, the classic TH-cam compilation video for when they have nothing to upload.

  • @jibbo7874
    @jibbo7874 2 ปีที่แล้ว +6

    About the enemies and such loading other graphics at the end of a level: It’s VRAM management.
    The Genesis only has so much space to store sprites, so since there won’t be any enemies at the end of a level, they swap those graphics out with the Robotnik graphics and such.

  • @Cooler_FHD
    @Cooler_FHD 2 ปีที่แล้ว +14

    Amazing content as usual
    Great job keep it up

  • @segatv2426
    @segatv2426 2 ปีที่แล้ว +8

    So what it seems like is early master emerald knuckles wasn't even 'born' yet, and it sounds like it was like a trial for those whom are worthy of such power

    • @segatv2426
      @segatv2426 2 ปีที่แล้ว +1

      Plus the dust hill zone looks cool especially the collapsing sand loop ➰

  • @ralseidemurrer
    @ralseidemurrer ปีที่แล้ว +3

    B1 sounds like pacman

  • @flowerfromtf2164
    @flowerfromtf2164 ปีที่แล้ว +6

    Fun fact: Russian version of all sonic 2 were betas with only 3 zones(1st and 3rd are green hill, 1st is unfinished). Other zones are accessible with secret menu and yet also unfinished. After casino zone there’s no level

    • @Chaosmakertrio69
      @Chaosmakertrio69 ปีที่แล้ว +3

      It's a bootleg of sonic 2 simon wai prototype

    • @flowerfromtf2164
      @flowerfromtf2164 ปีที่แล้ว

      @@Chaosmakertrio69 most probably

  • @KennyMcCormick2000x
    @KennyMcCormick2000x ปีที่แล้ว +1

    17:02 that ball is used for eggman’s wrecking ball during the act 3 boss fight of green hill zone

  • @phoenixv2460
    @phoenixv2460 2 ปีที่แล้ว +15

    It's honestly crazy to me that Sega managed to lose the original rom for the 1990 Tokyo game show demo

    • @arciks11
      @arciks11 2 ปีที่แล้ว +7

      I'm not. Very few japanese companies actually preserved code for absurdly long period of time. (Final Fantasy 7 and Silent Hill 2 have lost final builds of source code)

    • @joechristo2
      @joechristo2 2 ปีที่แล้ว +3

      @@arciks11 You’re not what?

    • @Mister_Hyphen
      @Mister_Hyphen 2 ปีที่แล้ว +2

      @@joechristo2 Not surprised

    • @vap1777
      @vap1777 2 ปีที่แล้ว +5

      @@arciks11 on top of that, Sega actually did not expect sonic to be as big as he would be. I heard that from an interview, but I can't remember who it was with. But for that reason they did not take care to remember where they put it. It was also said that it's likely still in Sega's archives somewhere but they're so huge it's lost

    • @markofthewolvessucks8930
      @markofthewolvessucks8930 2 ปีที่แล้ว

      @@vap1777 will they ever find it ?

  • @Imposter-the-hedgehog-exe
    @Imposter-the-hedgehog-exe 5 หลายเดือนก่อน +1

    1:29 the bubbling sound trying to make me cold and falling asleep

  • @angelofgroove
    @angelofgroove ปีที่แล้ว +3

    I’m a fan of this kinda stuff and your vids are so good to cover this stuff

  • @MundoVCH
    @MundoVCH ปีที่แล้ว +17

    9:35 They are collision blocks, so you won't enter in walls.
    10:46 Oh, there it is.
    30:35 You reversed the order of the audios

  • @asocos
    @asocos ปีที่แล้ว +6

    Dust hill zone was the original name for mystic cave zone, the zone in the promotional art is sand shower zone as mystic caves level slot is after oil ocean and dust hill is after oil ocean in the time travel concept art

  • @TheFrantic5
    @TheFrantic5 2 ปีที่แล้ว +8

    My theory for the Dr. Robotnik squares was that they're a call to a routine to do something not doable with a regular object. They're always next to something that needs to be animated or is a special gimmick.
    Either that or they are instant-kill squares for when there is a chance Sonic can get squished.

    • @CybeastID
      @CybeastID 2 ปีที่แล้ว +4

      It's the latter.

    • @radiocaster2k
      @radiocaster2k 2 ปีที่แล้ว +8

      I believe they're just "hard block" objects used to make sure sonic gets crushed by an object instead of phasing through the wall/floor

    • @CybeastID
      @CybeastID 2 ปีที่แล้ว +6

      @@radiocaster2k From my own testing, that's exactly what they are. Any "crush" terrain always has Robotnik squares on it, and the one time I finagled Sonic into a wall without them using level geometry, he was pushed through.

  • @sandraburch8902
    @sandraburch8902 ปีที่แล้ว +3

    4:31 sonic has a. RING on his face

  • @logankellem9702
    @logankellem9702 2 ปีที่แล้ว +5

    If there's anything this video taught me, it's that Sonic devs HATE deserts.

  • @lokiruiz2246
    @lokiruiz2246 2 ปีที่แล้ว +5

    Maybe a sonic adventure 1 and 2 lost bits episode? Would love to see what is left unused.

  • @thehenyojourney7638
    @thehenyojourney7638 10 หลายเดือนก่อน +2

    25:27
    I think this is because every labyrinth stage, you go deeper into the actual level

  • @dagamerbunnehofficial
    @dagamerbunnehofficial ปีที่แล้ว +3

    The sonic 1 sprites of falling sprites while shrinking are the sprites when you fail a special stage in the beta, but for some reason it was scrapped.

  • @AxZelAnimations30
    @AxZelAnimations30 10 หลายเดือนก่อน +2

    I remember back in 2010 (it was my exposure to Genesis Games at the time) figuring out all about Debug Mode and toying around, it makes me think if I'm missing half of the stages because there are unused items. And Soundtrack 10 in Sonic 2 has been my biggest wonders. Reading about TCRF years later, reading about Prototypes, it just feels so good that to this day everything is being pieced together.
    Still looking forward to that day to see the very first build with "You are Welcome".

  • @ben-lors4848
    @ben-lors4848 2 ปีที่แล้ว +7

    Finally.
    My favorite Game Series!

  • @ecernosoft3096
    @ecernosoft3096 ปีที่แล้ว +2

    1:19:21=
    Game:
    " Oh, tails? Nah. Just sonic, and orange flying sonic!"

  • @NathanJerilLabasan
    @NathanJerilLabasan ปีที่แล้ว +3

    18:51 looks like a back to the future reference where if you go 81 mph you time travel

  • @MarioMastr
    @MarioMastr ปีที่แล้ว +2

    In the 2013 Sonic 2 port, you can access “Proto Palace Zone”, which is the original level from the Nick Arcade prototype. Track 10 music and everything. Though strangely enough, restarting sends you to Hidden Palace.

  • @rainbowapplexdmemes9658
    @rainbowapplexdmemes9658 ปีที่แล้ว +7

    30:01 Gives Me A Pac Man Vibe

    • @EmilioFM06
      @EmilioFM06 5 หลายเดือนก่อน

      Same, and the first time I hear these I was doing something else & thought that for some reason I was now watching a Pac-Man video.
      Lest to say, I was a bit confused when I hear B3's explosion, thinking I somehow ended in a shitpost where Pac-Man exploded.

  • @SophiaMayflower
    @SophiaMayflower ปีที่แล้ว +3

    21:20
    "Next up, springyard zo-"
    *stunned silence*

  • @rubocky6126
    @rubocky6126 2 ปีที่แล้ว +5

    Ah yes, classic tetrabit era where he didn't use nearest neighbor for scaling up the sprites

  • @FreddyMannLive
    @FreddyMannLive 3 หลายเดือนก่อน

    22:02
    The sign saying "COPE" got me lol
    And at the end of the Act, there is blue/purple text saying "Goodbye"

  • @Nightman5694
    @Nightman5694 2 ปีที่แล้ว +3

    I just realized that sound A1 ( 29:46 ) is used at the beginning of Studiopolis Zone Act 1, or at least a sound very similar to it.

  • @vigvigorousPizza24
    @vigvigorousPizza24 2 ปีที่แล้ว +2

    I don’t know about you guys, but when he said “Newtron”, I swore I saw big brain man Jimmy Neutron
    Love your videos Tetrabit! And thank you for combining all of you Sonic Lost Bits episodes. Love ya! ❤

  • @octanemain3010
    @octanemain3010 2 ปีที่แล้ว +3

    Watchin this to help fall asleep, thank ya tbg!:)

  • @Gillian_Seed
    @Gillian_Seed ปีที่แล้ว +1

    when i was a kid i always thought the lava flow in marble zone was spaghettios or chef boyardee ravioli

    • @Gillian_Seed
      @Gillian_Seed ปีที่แล้ว

      or gold fish in tomato soup

  • @yousefslimani99
    @yousefslimani99 ปีที่แล้ว +5

    Damn The 8bit marble zone theme really fit on "sonic 1" master system version!

  • @akpokemon
    @akpokemon ปีที่แล้ว

    2 of the biggest gaming mysteries for me:
    1. Everyone's hate for underwater levels (git gud, I guess?)
    2. Everyone's indifference/hate for the 3DS 3D effect (get your eyes fixed, i guess?)

  • @gezeo750
    @gezeo750 ปีที่แล้ว +3

    So another fun fact for the teleporter monitor in Sonic 2 Genesis is that you can also give Tails your invincibility if you hit the monitor as Super Sonic. Tails will have the invincibility sparkles, and while you'll still look like Super Sonic the moment you touch an enemy you lose your rings and turn back to regular Sonic until you get another 50 rings or hit the S monitor again.

    • @sonicthehedgehog7202
      @sonicthehedgehog7202 ปีที่แล้ว

      Bruh so Tails is stronger than Super Sonic now if you do this as super sonic?

  • @terminal-yp4ef
    @terminal-yp4ef ปีที่แล้ว +1

    9:30 the robotnik tiles are quick collisions to stop the player being pulled through a wall by an object

  • @2timesBoi_YT
    @2timesBoi_YT 2 ปีที่แล้ว +13

    I will always love this channel even if it loses popularity

  • @RushianRichard
    @RushianRichard 3 หลายเดือนก่อน

    Thx for this vid. I'm in my 50's and still have all the MegaDrive cartridges from Sonic 1 to Sonic 3D. That 16-bit 90's era can never be replaced and makes me so nostalgic. 💫✨️ 😏👍

  • @harmoniecloyd2830
    @harmoniecloyd2830 2 ปีที่แล้ว +10

    Fun fact: in the hidden palace non-loop original music ending you can actually hear a snippet of how it was with 2 player mystic cave and hidden palace I can't find how the music notes were played. But you can here the little ending loop before the mystic cave 2 player music changes

    • @harmoniecloyd2830
      @harmoniecloyd2830 2 ปีที่แล้ว

      Sorry if you can't read this yell. I actually was in a rush with a bathroom emergency. But I meant changes and not chznges. Also like you said. Aquatic ruin was original called neo green hill. So it might of actually been first in Simon wai or between it since I couldn't hear you well was because it looked like a Greek futuristic version of green hill.

    • @harmoniecloyd2830
      @harmoniecloyd2830 2 ปีที่แล้ว

      And I messed up again I meant well not yell

    • @SoapyBun
      @SoapyBun 2 ปีที่แล้ว +2

      @@harmoniecloyd2830 you can edit comments yknow

    • @harmoniecloyd2830
      @harmoniecloyd2830 2 ปีที่แล้ว

      Yes. But I'm on a iPad on an account that runs on a mobile account. And for some reason in can't edit

    • @SoapyBun
      @SoapyBun 2 ปีที่แล้ว

      @@harmoniecloyd2830 if you press the three dots next to the comment, it doesn't give you the "edit" option?

  • @k0rra-zkl
    @k0rra-zkl 2 ปีที่แล้ว +2

    are you sure found every prototype

  • @Mud-Brain
    @Mud-Brain 2 ปีที่แล้ว +3

    snoc run fast, good character

  • @ABadRenault
    @ABadRenault 11 หลายเดือนก่อน +1

    9:32 robotnik tiles are for collision to prevent mistakes during game development.

  • @PixeldGlitch
    @PixeldGlitch 2 ปีที่แล้ว +3

    4 views and 44 likes
    WHAT THE IS GOING ON

  • @RichBoy111
    @RichBoy111 9 หลายเดือนก่อน

    9:31: if u dont understand the robotnik's block what they do is they have the same mechanic as a standable touchable wall they are inside wall to prevent the player from noclipping into the wall cause of the moving thing under him

  • @FlorianDobbermann
    @FlorianDobbermann 2 หลายเดือนก่อน +1

    Evrytime i hear the unused hiden palece zone music i begin to cry becose i love that tack

  • @mickeymouse-eb2qv
    @mickeymouse-eb2qv 5 หลายเดือนก่อน +1

    i noticed a commercial for sonic 1 has sonic get an extra life at 50 rings instead of 100

  • @roblox-0c5mf
    @roblox-0c5mf ปีที่แล้ว +1

    It's kind of crazy but actually the ball which in the last lost Spitz video it actually does exist in the mobile version of Sonic the Hedgehog when you have debug mode

  • @cristobalberoiza5195
    @cristobalberoiza5195 2 ปีที่แล้ว +1

    from what I understand, time travel in sonic 2 was going to be plot-driven, just like in sonic mania you go from zone to zone with the power of the script

  • @GuidingLightIsBack
    @GuidingLightIsBack 6 หลายเดือนก่อน

    The robotnik tiles are added to level tiles that dont have collision in certain areas to prevent Sonic from sliding into a wall.

  • @nikatto8
    @nikatto8 2 ปีที่แล้ว +1

    Huh, the weird spin dash sound in sonic 2 in the prototype build is the same weird sounds I got on a plug n play when playing sonic 2

  • @katsuover
    @katsuover 2 ปีที่แล้ว +1

    Music used:
    0:00 -
    • Sonic 1 - Title Screen (Sonic 1)
    • Bulby, Hyper Potions - 8bit Sonic Origins ad music
    • Green Hill Zone (Sonic 1)
    • Marble Zone (Sonic 1) {SMS}
    • Sonic Adventure games - City Escape (8bit remix by Bulby)
    • Sonic Mania(?) - 16bit studiopolis zone remix (by Bulby)
    11:52
    • Sonic 1 - Green Hill Zone (remix)
    • Sonic 1 - Spring Yard Zone
    12:41
    • Sonic 1 - Green Hill Zone (again)
    • Sonic 1 - Star Light Zone

  • @DrPeeper
    @DrPeeper ปีที่แล้ว +1

    3:21 this sprite was never in mania, you may have confused the fan made version of this sprite that was drawn in mania style to be official

  • @AstroTibs
    @AstroTibs 2 ปีที่แล้ว +1

    I always wondered why the title was different in the S2 instruction manual. I figured it was regional, but prototype makes more sense.

  • @trompimusprime4510
    @trompimusprime4510 10 หลายเดือนก่อน +2

    27:10 so you’re telling me they fit 3D blast on a single cart, as well as Sonic 3 could have (a lock together game can still only be 4mb) but McDonalds screwed them over, but they couldn’t fit a W on the sonic 1 cart?

  • @Kirbeh69
    @Kirbeh69 2 ปีที่แล้ว +2

    2:15 I SAW THAT.

  • @SuperDupTNT
    @SuperDupTNT ปีที่แล้ว +1

    The voices in the first and second videos with Sonic 1 sound completely different

  • @jeffbeyer43
    @jeffbeyer43 2 ปีที่แล้ว +1

    "Snoc" rules! Great video!

  • @SonicTheBlueFastBoi
    @SonicTheBlueFastBoi 5 หลายเดือนก่อน +1

    0:37 Ngl, this 8-bit version slaps

  • @Pokebrodypokemon
    @Pokebrodypokemon 6 หลายเดือนก่อน

    Tetra,if you didn’t know, I believe that the egg man”squares” are barriers(where there’s an invisible block that you can’t go through)I think that is how it is🙄

  • @BaconBalling
    @BaconBalling 2 ปีที่แล้ว +2

    Lost bits: the movie, A GAMING MOVE

  • @blackmesacake5361
    @blackmesacake5361 2 ปีที่แล้ว +1

    Lots of great info, thanks for uploading!

  • @mandyb7277
    @mandyb7277 หลายเดือนก่อน

    Also if you put a goal post at the beginning of labyrinth zone on origins the screen goes backwards showing a gap.
    And if you enter debug mode on sonic 3 opening cutscenes and go back really far you can play a glitched angle island.
    The prototype sega Logo is used in origins

  • @feydwasnttaken
    @feydwasnttaken ปีที่แล้ว +1

    I like to imagine the Hidden Palace Zone would have been an infinitely generated Zone that ends when the music does (Also the Zone would stop generating Acts when Sonic gets a Game Over)

  • @user-xn8px4pb9x
    @user-xn8px4pb9x 4 หลายเดือนก่อน +1

    1:17:17 He ignored the fact it was sky fortress 😂

  • @waltmyman
    @waltmyman ปีที่แล้ว +1

    It's really weird without TetraBitGaming's "hey guys" at the start of the video

  • @treyposey8507
    @treyposey8507 ปีที่แล้ว +2

    At 2:15 if you pause and look closely, you can see Jimmy Nuetron. 🤣🤣🤣

  • @lazykyuubi4300
    @lazykyuubi4300 2 ปีที่แล้ว +1

    As you just completed your Sonic 3D Blast video I thought this would be a perfect time to do a super duper Mega compilation. One with everything from Sonic 1 to 3D

  • @GodsLeastFavorite-vs3xv
    @GodsLeastFavorite-vs3xv ปีที่แล้ว

    10:48 As a certified Sonic fan, my speculation is that the Eggman Blocks are extra protection for clipping out of the level, because from what I saw. You find them mostly next to moving objects.

  • @techdesign393
    @techdesign393 ปีที่แล้ว +2

    3:50 Is it just me or does he look like he is giving the finger to the player as he falls

  • @Srcsqwrn
    @Srcsqwrn 2 ปีที่แล้ว +2

    That COPE just kinda gets me every time I see it lol

    • @near5148
      @near5148 ปีที่แล้ว +1

      Sega is telling us to cope

  • @ardic23
    @ardic23 ปีที่แล้ว +1

    4:52 You say the monitor is broken but if you broke any in the level they won't be either

  • @Coolremac
    @Coolremac 10 หลายเดือนก่อน

    There's a version of Sonic 1 after the prototype we got and before the GPSG Build. It's deemed the Nick Arcade Sonic 1 build. Not to be confused with the Nick Arcade Sonic 2 build. The prototype Sonic 1 we have is slightly older than the pilot Nick Arcade version of Sonic 1 since the giant rolling ball in Green Hill Zone wasn't working properly yet.

  • @gorfelbt
    @gorfelbt ปีที่แล้ว +1

    We need a blu ray set of all tetrabitgaming episodes

  • @jonathonbryant3419
    @jonathonbryant3419 8 หลายเดือนก่อน

    I once discovered the goggles monitor in Sonic Origins when I was playing around with the Debug Mode in Sonic 1. They were only available for Labyrinth Zone as far as I remember. Maybe it was in Scrap Brain Act 3 also?

  • @starleaf-luna
    @starleaf-luna 9 หลายเดือนก่อน

    "as such, any data [...] would retain the data" -TetraBit Gaming