@@walaceandrade4046 Many ports work like that and even then, most ports are either just upgraded graphically or have minor tweaks to the originals like bug fixes. At this point they could’ve just put Diamond and Pearl (and maybe Platinum) on Switch
@@kevinumana3582 Some boss pokemon are so powerful that u kinda have to cheese them or use some very specific strategys to effectivly battle them. Cynthias Garchomp being the hardest boss pokemon in the entire franchise. I guess ultra Necrozma could throw it´s hat in that ring but it´s not a trainer battle so i dont think that one should count.
@@Shiftry87 Agreed. I'm not all that good at competitive battling, but these E4 and Cynthia fights? They were real hard. I personally enjoyed the challenge. I hadn't felt stressed towards a Pokémon battle's outcome (outside of online, obviously) for a long time. But I still struggled. I ended up fainting Garchomp with Perish Song, by reviving members of my team for 3 turns. Now, I think someone who doesn't have the same knowledge I do would have struggled. It is not at all beginner friendly. I did still enjoy it though. Basically, a difficulty option could be good.
They also should of separated trade rooms and battle rooms. I only find people that wanna trade and they don’t even want to, most people just show off their shines
The thing that really frustrates me is that the eevee is locked until national dex. Its because the ice pokemons in the sinnoh dex are physical instead of special (weavile n abomasnow). But most of their ice moveset are special :(
For the whole “Elite 4 are too hard” thing, I think that the issue is how difficult it is in comparison to the straight-up baby mode that makes up the previous 99% of the game
I skipped BDSP because I wasn't a fan of the originals, but I feel like a competitive-built Elite Four would still be piss easy given access to potions, revives, X items, and friendship mechanics, so I legit don't understand Mand's complaints. I highly doubt you'd need to do any EV training or care about IVs/natures. Items are broken enough to get you through. Honestly, hearing that the Elite Four is somewhat difficult makes me want to play BDSP now.
In Shining Pearl, Before the League, I found a Claw Fossil, Old Amber, and Helix Fossil as well as two Shield Fossils in the underground. So I don't think that's a bug unless both games are bugged in the exact same way.
One of my most hated things about BDSP is that the Poketch only has one button. Also, Contests are a shell of what they were in Gen IV. Moves don't have a contest property, and accessories aren't even a thing in BDSP...I used to love dressing up my team in Jubilife TV...
YES! This is my most disliked thing about the game! Nothing much else bothered me too much like that! I had to spend so much time cycling through all the apps only to miss the one I wanted to use. Why is nobody talking about this?
I personally really liked the Elite 4 and Cynthia being more catered towards competitive. But yeah, I think the problem lies more in the fact that the game itself doesn't really help newer players prepare for it. I think they should have just started out with relatively simple battles that slowly starts to get more competitive as you progress through the story. Hell, maybe even have random NPCs walk up to you and have them explain how you can make your pokemon better and whatnot. The fact that Barry still has a level 26 Starly with a poor moveset by the halfway point is ridiculous since your starter is probably close to getting fully evolved by that point. Tldr, they should've made the difficulty curve flow more naturally instead of making the game way too simple 90% of the time, and then randomly slapping you with a competitive catered Elite 4 and Champion so that newer players are better prepared for it.
Exactically! Players like me wanted a difficulty OPTION, not force. If players don't have the knowledge to beat the elite 4, and arent taught those mechanics in game, then don't make the final boss have everything perfectly optimized with mechanics the player has no idea exist. Losing in games should be the player's fault alone, and a learning experience, not a unfair steamroll with nothing to teach
It definitely would've been perfectly fine if there was a setting that let you turn up or down the difficulty according to your discretion. I didn't particularly like having to grind for a full day and get my entire team to the late level 60s, though I'm going to chock that up to the fact that I used pokemon I liked, and not pokemon that are particularly great.
Yeah I don't like being forced to train competitive. I'm not like that. I'm a casual player that has been playing Pokémon for a good amount of time. I like a little bit of a challenge.
The final 4 was so frustrating to me. I hated that I had to abandon the pokemon I've been with since the beginning of my journey but I needed the type advantage. Even then my team would get sweeped because everyone had earthquake for some reason. I do hold my Mamoswine named Floof in high regard, as the power of our friendship is the sole reason Cynthia's Garchomp went down. The friendship Mechanic was the only reason I won against Cynthia as my Mamoswine survived two back to back earthquakes because of our friendship. Thank you Floof
'Abandon'?? Lol, jeez are you Ash right out of the anime or something? Just put them in your Box! You lot this gen are spoilt too with the New Fairy types coming in. And letting your Team get swept by EQ is simply poor Gameplay from your end and one you at least know now is a thing to not let happen next time. Anyway-We get a 'tough' Pokemon gam,, (well actually it's only Cynthia that's tough again) - and everyone complains. 🙄
@@netweed09 One. This is my first pokemon game ever. Two. I didn't use any fairy types on my team. Three. How do you except a casual player to beat Cynthia's competitive ready team. Four. Pokemon is about becoming friends with your pokemon. That's why there is a "friendship" mechanic. Five. I like difficulty. I'm playing through Pokemon Black rn and find it challenging in a fun way. When I lose, I know that it was my fault. When I was playing against the Elite Four and Cynthia with an overleveled team that had type advantage, it was random chance if I won. Infact that is how I won. I got lucky with friendship saving my butt. That doesn't feel hard in a fun way. It feels hard because neckbeards like you complain about the game being too easy. Also people play games differently douchebag. So what if I want to take my Kricketune to the final four? If you enjoyed the final four being several steps harder than the whole game which never prepared you for the change in difficulty, good for you. But let me enjoy the game as a casual player and don't be a wee little dick about it.
@@netweed09 Basically abandoning them, what's the point in having them in your box if the post game is mostly empty. The only thing you can really do with a team of non perfect mons you've used for most of the game is send them to PLA
@@netweed09 I hate to call you this, but you sound like a real boomer. The e4 bdsp was difficult, especially when you take into consideration the difficulty spike. Not balanced in the slightest.
When I was a kid and play diamond for the first time I thought cynthia was a difficult match. Literally made me sweat when I was playing. Playing this as an adult I had to use all my knowledge of type ups and more just to get through it only to be saved by my pokemon's affection towards the end of the battle and beating cynthia with my last pokemon on its last hp. I cant even imagine what younger players think.
I bet her in my second try and it was absolutely majestic because i had caught a garchomp which was of level 75 i had grinded it to max and all my pokemons had fainted uptill cýnthia's 3rd pokemon so i had to bring out garchomp which ultimately won me the battle
I really wish it was like ORAS, adding more to story and characterization. Cyrus is a notable standout who they could have done more with since he's received pretty interesting character development since DP, with Platinum establishing a motive as to why he hates emotions (his relationship with his parents was very toxic to the point his grandfather wanted to take custody of the kid, but never did, with him failing to live up to their super high expectations and probably dealing with depression as a result), Ultra seemed to imply some possible remorse, asking if things could have been different had he met you sooner, after learning how your bonds with others made you so strong (and had him be fascinated by your Rotom Dex), and the Cyrus you meet in Masters is notably fixated on Rotom (it's possible that old notebook with the unknown author in Platinum's Rotom room is actually his), had Sophocles try to befriend him, and had Cynthia even state she thinks he could change. It felt like they were building up some interesting character development for a remake, but they threw it away by making it so faithful.
I think the problem of BDSP is that they are too much fixated in re creating a inferior game from a bad version, i would still pick BDSP over DP but still I would liked if they went to a Platinum remake
@@mattk750 My only complaint with it was the lack of Battle Frontier and some other Emerald additions. Otherwise, everything else was great. I loved how they fleshed out Archie and Maxie as villain bosses, the DexNav, Soaring, how they did the bases, and the postgame story and going up to space to fight Deoxys. It was a lot of fun! ☺️
Playing Shining Pearl has made me realize what we wanted was a remake of Platinum. It also made me realize that they have no idea what players like and why
I have been playing sv for over 200 hours and haven’t run into many bugs or lag at all (not saying there isn’t any I’ve seen videos) only ones I’ve really noticed are rendering issues and occasionally online garbage
@Taz I fell through the ground 3 times and had Miraidon disappear while I was riding lol. I’m still having fun with it but I just wish it spent a little more time in the oven.
I think the idea was that people were complaining "Pokemon is too easy" so game freak said "Fine we'll make it not easy" and gave the E4 competitive teams. I don't understand why they didnt just raise the general difficulty of the game though. Just the E4 rocking competitive teams is kind of dumb considering the E4 are already a difficulty spike, let a lone with held items and EVs
It just makes sense that the top 5 people in the region is the hardest. I don’t understand why people complain about it. Its makes no sense to me because they should be the hardest fights.
@@adammorin2955 it's cause they are a massive spike out of nowhere that are basically a grind or bust deal since odds are your team at what would be expected levels don't stand a chance
@@michaelkeha it’s the elite four it’s supposed to be like that though. Spike or not. They are the toughest trainers in the region no matter what they are supposed to be the hardest.
@@adammorin2955 If it's post game I dun mind the difficulty and the best IV's & EV's since I can put some work on my team but this is the main story. I'm surprised that my team fainted after one hit even though I am on the same lvl as them. So no, it does not make sense. The difficulty just skyrocketed, it should be consistent and went it goes to post game, then they can just boost the difficulty
@@superfalcon022 it’s the elite 4 why is it so difficult and this isn’t about how good I am at the game I beat the gyms in four days after getting the game
Affection mechanics in battle can be frustrating, especially since they can still activate in instances where you want the pokemon to faint. The number of times I had my Froslass use Destiny Bond, only for it to tough out a hit so I wouldn't be sad, drove me absolutely insane.
@@MirrenTheDragonKnight are you new to this game? If a Pokémon that used destiney bond gets knocked out it takes the Pokémon that hit it hard enough to knock it out with it, knocking both out
On the other hand though, crit moves get a boost so my machop is kind of an instant win button in my pokemon sun playthrough. Obviously it makes it easier but I've yet to get any of my pokemon to survive moves that wipe them out from the feature. Mightve get tuned after x and y
I sort of discovered the problem in _Sun and Moon._ _X and Y_ has that. It makes it frustrating trying to catch the Pokémon without fainting it. That is why Return is better, and should come back.
I actually love that they made the Elite 4 and Cynthia competitively trained. It's just they made the difficulty curve WAY too steep. I didn't grind on my play through and I was way overleveled by five to ten levels up until the Elite 4 where I was about five to ten levels underleved. They could have made the level scaling and difficulty curve a hell of a lot better. I would love if they'd give Pokemon games difficulty settings, but I highly doubt we'll ever see that in future titles. I also wish they'd give us a toggle for the exp share like they did in Gen 6.
Yeah as Mikey said a hard league is fine it's just 1 . The difficulty curve makes no sense it spikes 2. You don't have the tools to competitively build a team yourself so it's not fair
I was wondering why Cynthia was so difficult out of nowhere. The E4 were a breeze for me as I was able to sweep most of each of their teams with one of my Pokemon then clean up the rest...but then Cynthia happened. I only beat her by spamming revives on Intimidate Luxray and Staraptor and swapping between them so I could get revives on Honchkrow and Torterra.
The e5 weren't a problem due my paranoid ass leveling all my Pokemon like 5 levels above the strongest Pokemon (I forgot) and having a Weavile with Ice Punch and SD
People should learn to start using x items. I swept Cynthia’s team just like all of the elite 4. And this was all with baby/non evolved Pokémon. Swept Cynthia’s team with a budew. If I can sweep her team with that theirs no reason people should have that much trouble with actually evolved Pokémon. Trust me just use x items. It baffles me it took until sword and shield to use these. They r so good. Also Cynthia’s spirittomb is the easiest thing to set up on since it has no setup moves. Just lower it’s special attack a bit and it will use sucker punch while u put x items on your Pokémon. Also I skipped most trainers that I could so I was nowhere near overleveled. I was only like 3-5 lvs above Cynthia’s team. But that’s cause if I didn’t definitely would’ve been overleveled since non evolved Pokémon lv up faster.
@@davidstratton696 I'm pretty sure the point is that you shouldn't have to use those items. Imagine being 8 or 9 and this was your first Pokemon game ever. I know I didn't know what x items were when I started. I just used potions and revives. Trainers before post game shouldn't make you have to use items like that, whether it makes them seem "easy" or not.
@@kathrynowens762 Ok but they’re still there. And when it comes to Cynthia for example u can also lower Spirttomb’s special attack with moves and then it will start using sucker punch mostly and while it’s doing that u can set up with moves and heal if necessary. And then u can proceed to sweep her team. I was able to take out her team with lv 55-60 baby Pokémon (Crits r the death of me tho 😂). And yea I used the x items for this but u can use the other thing I just said. Also set up stealth rock and spikes if u have em). Spiritomb is really easy to set up on since it has no set up move and has sucker punch so it sometimes uses that. U don’t even have to set up as much as I did since u will be using fully evolved Pokémon.
The lack of having different difficulty settings has really been a problem in the past few games. I really enjoy Pokémon and I want the games to be very difficult, but I totally see where the other side is coming from. Difficulty settings allow the player to control their experience. As side note they also should make a dedicated nuzlocke mode.
Difficulty setting, something that appeared on B2/W2, and never came back. I agree with you,it would solve so many problems, set the easy mode for kids and novice players,normal for more experienced players and hard mode for the competitive and nuzlockers, with opponents with higher levels,competitive teams and actually effective strats (like baton pass users and all).
If there’s difficulty settings then like every other game people will make fun of other people cause they didn’t beat the games on the hardest difficulty that’s why I have always hated difficulty options in games
@@EVILGORIA that sounds childish AF though.. thats just like "ordinary" schools (which i still dont agree on), in which they force students to be on the same stage, it makes it so excellent students somehow can't showcase their true skills and slower kids try to keep reaching at their ankles since the excellent kids raise the average.. difficulty sliders help you enjoy a game in a way you enjoy.. the teasing of "you cant beat this at this difficulty" is so childish, when you grow up you don't and won't(i hope so) care about what other says about you note: i say ordinary school since their are schools here that test you and put you where your skills match.. and let me tell you this, there is no bullying about grades XD, at least not like the mid school and high school american shows portray
“These criticisms don’t come from a hate from the franchise but from the love for the franchise and a desire for it to be better.” So basically, constructive criticism (not hate, just giving a shorter explanation)
“Pokémon games are too easy they should just have difficulty settings so accommodate people who want more of a challenge” “The league is too hard they should have difficulty settings for those who don’t wanna fight competitive Pokémon” It’s almost the solution to everyone’s problem is so simple.
@Robin- FakeASMR Must Be Stopped no. The league in BDSP is a bit more challenging but not too bad. I agree.. having AN OPTION for difficulty is something i want since gen 5.
As a more casual Pokémon player I am pissed they did that with the Elite 4 and Cynthia. I don’t like resetting the game or catching multiple Pokémon to get the natures I want and I don’t love the idea of constantly having to breed my Pokémon to get perfect IV’S just to beat the Elite Four.
I want to make my opinions clear, I like how the league is hard but I do not like the difficulty curve. Not only that, but there is no explanation in the game on what IV’s, Natures, and Eevees are or what they even do for you. If you pay attention and speak to every single NPC you might get a very vague hint on how a Pokémon with a certain nature might be a bit better for special attack or how the same Pokémon trained in different areas can have vastly different stat progressions. But there is otherwise no tools that help you really determine what they are until the postgame when it doesn’t really matter anymore. Unless I’m missing something that’s obvious, I have no clue why they would do this.
IV's and EV's, i get why you don't understand them, but did you never look at the nature of your pokemon, it's even marked in a different color which stat is "boosted".
@@seraphbaum4724 who looked at their pokemon nature? You gonna keep trying to catch the perfect version of said pokemon? Or just breed one like everyone else does later on?. As you have way more control and ability to get what you want through breeding then catching a good mon. Just train em to be what you want til you can breed. And the whole iv and ev training doesnt always work the way it should. Ive been breeding and leveling up all my mons to level 100 trying to get the stats i want and not. Its frustrating. So i just hyper train whatever i need.
@@pride2184 I naturally breed mine, I was just confused why op doesn't look at the nature of his Pokémon. Though it could be that I'm the strange one here since I used to play competitive for a while, so I'm more sensitive to the stats of my pokemon
@@seraphbaum4724 I’m a casual player who has never really played competitively before. I dipped my toe in during Sun/Moon but it was only a dozen or so battles. It just wasn’t my thing. Otherwise, I have never found the need to min/max my Pokémon as normally I have enough type coverage on my team that I never quite have to revive teammates unless lucky crits or stupid miss chances happen. Pokémon kind of just clicks into place for how I play and it isn’t until I am close to beating a game before I realize that, oh crap, I actually have a good team. I don’t min/max because I really don’t have the time or drive to not that I can’t.
At least if you have PLA you can use Home to send the pokemon over to evolve them with linking cables, stones, and other items since you don't have to trade in PLA to get the pokemon. Which is AMAZING
@cluckingchicken7954 Since when is PLA an "obscure acronym"? It's one of the most beloved Pokémon games in the 3D era, and the favorite of a lot of fans.
@Clucking Chicken quite literally everyone i know who plays legends arceus calls it pla. is it really that obscure adding a 'p' for pokemon?? Pokemon Legends arceus. i dont think anyones gonna call it 'la' LOL
I wouldn’t have minded the difficulty of the elite four and Cynthia’s team if the curve had been more consistent. Like I’m glad they didn’t make her easy to beat, but considering I easily breezed past the gym leaders, victory road, and even the battle with Barry before battling the elite 4, the difficulty of their teams really came out of nowhere for me and was frustrating. Like for the most part I did ok but as soon as I got to Cynthia’s garchomp she absolutely crushed me which was like??? It just came as a not so pleasant surprise.
I just beat her and had the same impression. Till Cynthia I would have said that the league wasn't that hard.. It became hard the moment she used her frickin' Garchomp which oneshotted my entire team being around Lvl. 60 (!) Not only that but I couldn't even make my Pokémon attack because her Garchomp would've always been the first to attack due to its stats. Luckily I had a huge stock of revival herbs which I used to revive my Pokémon in every round till it wasn't able to use Earthquake or Dragon Claw anymore.. Then I started attacking it with my Steelix which couldn't be affected by its poison jab. Anyway: I wish that this could've been more balanced.
The Pokémon league wasn’t too easy, it’s just that the Pokémon available to battle them with wasn’t diverse enough. The Pokémon league is considered to have a competent battle team (one that could feasibly hold its own in a real contest, unlike regular Elite 4)
This too or at least the move diversity wasn’t what it should’ve been. It’s hard to beat Cynthia’s Spiritomb (and Garchomp) without a fairy type special attacker. Considering the best weapon for this isn’t available until post game (Eevee->Espeon) you have to hunt for a Ralts. And even then, it’s not the fastest so, it’s just tough. Diversity of moves and Mons made it hard
@@SpecsJigglypuff no. Espeon is your best bet because of type coverage (move set) and speed. If you manage to get off a calm mind and tank the next hit, then everything after that is easy as they fall one by one. Even without Calm Mind, a Timid Espeon is going to overpower pretty much everything it comes up against. She’s a total beast.
The biggest annoyance for me was the Pokémon retaining their learnsets from Sword and Shield. I always use an Altaria on my team, and it not learning Dragon Dance in BDSP just kills me inside. EDIT: To clarify, I do not mean I want the learnsets to be those of Gen 4. I simply want back the moves Gen 8 took away. My ideal learnsets would be very similar to Gen 7.
I think its an improvement in some Pokemon. Shinx originally didnt learn an electric move until level 13-14 or something, which was an absurd amount of time to wait for a stab move. Now, it moves an electric move VERY low level, which is good.
Your secret base was pretty much your own gym in the originals. It was something I was hoping would've gained more popularity and function as online connectivity improved.
The league also gets hidden abilities that you can't get until after beating them. I do love the idea of bringing back difficulty modes like B2W2, although it should be selectable from the start and carry those AI improvements and competitive 'mons to all trainers while opening avenues for you to get pre-league access to extra stuff.
Exactically! I'm a sweat so, the game was easy and the Elite for was a slight difficulty tweak, but for most casual/new players, its near impossible. It's like the exp all issue. I want pokemon to be hard, but I understand most people don't. I don't want to stop others from playing how they want, just let me play the way I want and used to.
I kinda like to bring up Terraria’s expert/master mode for this. You increase the difficulty and as incentive you get a higher reward be it an OP accessory like worm scarf giving you 17% damage reduction to make up for how much more everything does or a cute pet to follow you around so you can brag to your friends. If they add difficulty options like this (for example if B2W2 get remakes and they want to do it better) then they should give you the means to make a competitive team. Give you the destiny knot and judge function pre league. Give you access to mints maybe at the PML shop or something. Allow you to have ability patches or capsules through some sort of mechanic specific to the games like they could have done with the underground. Give you access to better Pokémon pre league even. Maybe when you get to the league you get a call from the professor saying “more Pokémon have started to show up” or something along those lines and the Pokémon that would be post game (because I wholeheartedly disagree with any Pokémon in the game being locked to post game besides maybe special cases like extra starters and legends but still) show up then
Just like Wailord in the battles, I don't like how the Pokemon on the overworld that is following you is so small. I understand if it is legendaries since they are so big and tall but they could've made the overworld sizes of Pokemon that wouldn't take up the whole city or town to match their actual sizes.
You could still make it at least moderately large. Maybe make it so it goes in the pokeball in small spaces. Better than making it the same size as a 10 year old.
Even though I personally enjoy the difficulty, you make some excellent points. It's not friendly to kids the way it is now. I just don't understand why Pokémon cannot have difficulty settings.
They did in black-and-white 2 and I think that’s the smartest decision. There should be an option to make the Pokémon games harder but if you’re just a kid or you’re trying to have a casual play through it’s insane.
I mean, you have some massive help even in the elite four compared to older games. Grinding is as easy as ever with the new exp share. You have items to spam You have switch mode You have legendaries available You have the new affection mechanics that are absolutely busted, they are basically free evasion and crit boosts, plus focus band effect You can literally switch team in between elite four members with the box access from the team screen, so you don’t have to just build a team of 6 and stick to it (edit: been informed this is not an option, you were only able to do this with the menu glitch from 1.1.1)
Exactly. This is one of many reasons why I favor fangames like Insurgence over the core games. I’m the kind of person who actually likes higher difficulties because it feels that much more rewarding to finally win against something you’ve been struggling against
I dont think its unfair to kids, just look at old NES and SNES "Kids" Games, some of them are brutal especially to todays standards. But I agree with the difficulty settings thing
You know, it's funny that I never noticed how hard the league was until you mentioned it. For context, I play pokemon specifically because I'm bad at regular video games. The fast pace stresses me out, and I'm not good at strategizing. I just like a game where I can play with cute creatures and have fun. I overleveled before going to the league because my team had a serious type disadvantage to garchomp. I played the original diamond and I knew she was going to CRUSH ME. I overleveled 15 levels and I struggled with the league. I remember thinking it was bizarre but I just chalked it up to type disadvantage, but looking back, it was clear that her pokemon were just way stronger than mine. Now I know why. I completely agree that it's absolutely crushing for children and people like me who can't win against these competitive pokemon.
They made cynthia harder than in platinum....oh my god. She was a tyrant then, but holy crap. I hadn't looked up her revamp. How do they reasonably expect people to beat that? I do nuzlockes, so, wouldn't be enormously difficult for me, but for a casual player thats just a monsterous team.
@@goldenhate6649 for a casual like me (even though I play pokemon a lot, but never competitive, it is stressful for me), facing that Gurchump was a living nightmare 😅. My God the game went from easy mood to hell in a blink of an eye, it started with bary (or what ever his name is) and it went downhill from there and I am playing pokemon since I was 7, what the new generation of kids gonna do?! Masuda said that the kids have short attention span and removed a lot if good things, but this was over kill to be honest, you want the kids to play pokemon more? How when you give them the dark soul play in this league 🤔
I'm curious about it myself. I heard Let's Go was an easy game and it definitely wasn't for me. I had to learn a lot while playing and train hard and catch Pokemon, then it was manageable.
I like the idea of the super hard league but I agree it should be as a rematch. Not the first play through. Also think it would be cool if in a future game there was a feature after you beat the league where once a day or once a week you had to defend your title as champion. It could put you up against a trainer with a somewhat random team of competitively viable Pokémon. And maybe if you lose that trainer becomes the champion that you have to beat to reclaim the title.
That would be cool! I also think a difficulty setting would work too. Let the kids and the newbies have their fun, let the long time fans have their fun.
@@_.luminosity._ to be honest, I barely played SM and didn’t touch USUM because of how I felt about SM. Just didn’t feel like that game respected my time. Didn’t like only controlling my character for 15 minutes out of every hour I played. But if that’s what the late/post game is like then yea sure, SM and USUM, but with a better game leading up to that
I bought bdsp and my first run I just could not beat the elite four I got to Cynthia ONCE, so I ended up restarting my save with the knowledge of how hard the league was so I looked up the best items and natures pair best with certain Pokémon. I transferred in items like an assault vest for my Azzumaril which I was exited to use because I had never used one, and I swept the league up until Cynthia where I was beat ten times before I finally trained my Garchomp in both speed and defense EVs he had soft sand against Flint and the and a choice band which I transferred from SwSh I was infuriated every time I lost and mind you, I also had the gift Jirrachi on my team and I still had to use lots of healing so I totally agree with Michael on the part about the Pokémon League being way to hard plus I am a kid who hates when i get crit by dumb luck or confusion or paralysis just sucked the fun out of the league. Thank you for coming to my Ted Talk. Edit: If you were wondering my team was Infernape with Charcoal, Jirrachi with a Deep Sea Tooth, Shiny Skuntank with Black Glasses, Garchomp with Soft Sand, Azzumaril with Assault Vest, and Roserade with Big Root.
@@shardtheduraludon sorry that wasn’t super clear in the original reply, I got frustrated so I restarted knowing that the league would be that hard so I would have the best team I could have going in
I got a root fossil before my 8th badge in Shining Pearl, and found a claw fossil last night before I challenged the League. The only fossil I'm missing now is the old amber. Not sure if that helps, but there you go
Same! I found the Helix Fossil before I even went after my 8th Badge. And I think the Hoenn Fossils as well and I later found the Old Amber. I still have yet to find Dome but I heard that's the rarest out of all the Fossils in Brilliant Diamond.
I personally think that the league was the best among every other ones. The whole thing about the league is to be the ultimate challenge. I agree that it is a little too hard but that's what makes it challenging and defeating an elite four and the champion feel like a real accomplishment.
The heart of the complaint seems to be less the hardness of the League itself, but moreso the suddenly difficulty spike + the lack of ability to prepare for it.
That, and that little kids play these games. I'm 34, I grew up loving pokemon and my 5 year old is really starting to get into it. Id love to share the games with her, but she would never be able to play these games and beat them. We forget these games may be enjoyed by us as adults, but it is seriously stacked against the kids who we share the fandom with.
For me personally I didn’t feel accomplished at all afterward because I had to use so many stall tactics and healing items just to win. It made the battles feel less fun/challenging and more annoying.
@@pippaari7663 agreed. It’s why I’m frustrated why Pokémon doesn’t have difficulty options available. Many rpg’s do it so why can’t Pokémon when it’s a franchise that brings in so many kids but adults enjoy it too! Pokémon just doesn’t understand options and keep forcing it to be one way and it’s dumb when they clearly have the budget for it. Is it that hard
I honestly can't say I felt accomplished after I finally beat the league... I only felt like I had wasted a lot of time that I rather could have spent playing Platinum (or pretty much any other Pokemon game) instead and like I wanted to trash this game. It wasn't challenging, it was just annoying and infuriating.
This game could have definitely been a 10/10 if they would have incorporated most of the upgrades that Pokemon has made to the main series games while also retaining the original elements of Diamond and Pearl that makes it so nostalgic. I feel like that they didn't get that balance right and ended up with a game where using the bicycle is downright impossible due to the weird grid system, the amount of pre-National Dex pokemon was limited, and the pokemon league was a challenge to people who have never even heard of EVs and IVs before and would have gone in completely blind and got their butts handed back to them. I feel like if they just used the mechanics, design, layout, and pokemon following aesthetic of Lets Go, the other problems could have been overlooked.
I have some issues with specific pokemon too. Houndoom was done dirty like most games, I don't get why you don't receive an Eevee during the regular playthrough, Snorlax is still extremely hard to get(stupid honey trees), and Gliscor is only available post game?? Sucks because I was gonna use more than half of the pokemon I mentioned above, but I can't because it's either gonna be a headache to get or just impossible for a normal playthrough. Additionally I didn't like the overworld aesthetic, I prefer gen 4 to these, because the 3d renders are just disappointing compared to other 3d games on the switch right now, and there's also so many bugs that are appearing while I play(in battle mostly; it's really annoying...) I might have some info wrong about the pokemon because I haven't done enough research yet but I'm pretty sure I'm correct, which is super annoying because some of the team ideas I'd been looking forward to just got crushed :/ I am happy that the E4 is apparently super hard though, I'm still in the middle of the playthrough and a hard E4 and Cynthia is something I really look forward to(I like my pokemon games difficult👍)
I agree with everything mentioned here but I have to admit, the difficulty of the elite four was the most fun I’ve had in a Pokémon game since I was a small kid. I truly think including difficulty settings would expand and re-capture so many fans for the games.
In general this game has probably the most missed opportunities. They could’ve used the platinum roster for the NPCs, new and more interesting layouts for the buildings, keep unbreakable TMs, etc. But instead we got games that are great but also seem to troll its players at every turn. What I think Nintendo needs to learn is that fans don’t want an extremely faithful remake. They want a remake that is both faithful to the originals but also implements the upgraded features of the new gens. This is most obvious in NPC teams: in remakes they constantly used the worse team instead of giving them better pokémon.
Agreed. BDSP is way too faithful to the point it feels like a remaster and not a remake. And there are elements they should implement from other rpg’s like a difficulty option that would please young and old fans. Easy mode could be as easy as XY, normal could be maybe SM difficulty, hard could difficult as Platinum or Ultra. And then an expert mode which is basically the BDSP elite 4. They have so many references to use and they don’t do it.
@@regulusking4299 Man in My opinion ORAS and Let's Go are example of what remakes should been, they are faithful enough to the source material but not too far to don't look like different, they are balanced enough also they gave us the most handsome Archie ever
i wanted to teach Chin-Chi, my Infernape, Thunderpunch and/or Heat Wave... then i found out the move tutors were absent. i was angry. to me, move diversity is one of the two most important things in team construction (the other being pokemon variety); and having a limited selection of moves is how you piss me off. i expected the move tutors to appear in BDSP, but instead i find myself going Infern-ape (pun on "going ape") for their absence. the TM diversity is great, but without the move tutors they're not enough and the shards i find in the Underground are next to useless. and some of the TMs are found in the Underground by *random* sellers, among them my most coveted move Dragon Pulse! i was lucky enough to find Iron Tail!
“The only things you can place in your secret base are the statues which makes the base feel less like a home and more like you’ve unearthed an army of terracotta soldiers” - omg I was laughing so hard!!!
I'm gonna be totally honest, I certainly wish they had a difficulty selection option for pokemon kinda like how they did for Black And White (granted, you had to beat the game and connect with another system to get access to them all, but it's the thought that counted there.) Having an easy mode for kids, so they can just enjoy the region and don't have to worry about the level their pokemon will be, but perhaps the whole game caps out somewhere low. Normal mode where it's practically just like the old games, and then hard mode where the latter half of the games have trainers and leaders being serious about the league.
I actually agree with the last point, not for me, but for my kid. His first Pokemon game was Sword, then it was Diamond. He went from having little to no trouble playing the game in Sword, to getting all the way to Cynthia and losing 3 times in a row in Diamond. He was in tears. I even tried with the team he had and failed. I managed to get to the last two, but still couldn't, even spamming healing items. So we went into the underground to find more competitive pokemon to work with, and he nearly quit when he realized how long it was going to take to level grind new pokemon up to level 65+. It doesn't help that there are few, if any, good places to consistently grind. He spent a week grinding his three new mons, and STILL LOST. I had to beat the game for him, and even then, it was close. He hasn't touched the game since.
I'm sorry to hear that and I hope your kid tries the game again, but honestly, I rather this pokemon league than the ''press A simulator'' that Sword kinda was
@@moonillusions832 If the E4 were at the level of hard where you have to go 2 twice and you can figure out the best strategy cause you know what's coming I'd say it's fine but that's not how it is. Yes it's good for kids to struggle a little and lean how to deal with those kinds of losses. But they're also kids and they don't have the emotional and mental resilience to deal with that in a game that they playing for fun. Especially in this case where they went from SwSh which is a comparative cake walk into the absolute curb stomping the E4 gives. Challenges in video games (especially ones marketed to kids) are supposed to be something that's supposed to require some thought but still be relatively easy.
@@user-lf9yv1ou7s But... why? Why do the new generation have to suffer just because we did at their age? Not to mention, part of the reason why there was so much suffering in the first series was because they were _the first entries_ in the series; the Exp.All didn't work properly, Psychic types were coded incorrectly and legitmately broken, but even beyond that if you didn't notice the environmental story-telling Game Freak were trying to tell with which Pokemon were found where, learning type matchups was pure trial-and-error. Despite some hiccups along the way, Pokemon games have come a long way since those earliest outings, but at the end of the day are still marketed to kids - there are undoubtedly ways of making the games more challenging for the older audience *without* frustrating and potentially alienating a new audience. A game series *cannot* survive if it doesn't allow for new players to join the pre-existing players with each subsequent entry.
I could not agree more with you about the league being too hard, that was plain ridiculous for a non post game, non challenge mode league. I also agree that BDSP were very disappointing games. Not my least favorite in the franchise (that title will most likely always belong to the let's go games for me) but they're close
20:43 I think the implication with that post is that the kid started crying tears of joy after defeating Cynthia. And I like that, it took me two weeks to defeat Cynthia when I was a kid. Coming home every day and training up different pokemon and trying different strategies in hopes of defeating her unstoppable team. When I finally defeated her it became one of the most memorable moments for me. The difficulty is what made it memorable. I couldn't tell you all that much about the battles I had in later generations because they are so forgettable, but Cynthia's fight is one that I'll never forget. I think we need to break away from the notion that kids don't like difficulty, they feel the same satisfaction as anyone older after beating a challenge.
Same. I just more don't like the SPIKE in difficulty. I didn't feel the game taught players how to beat Cynthia or expect her to be difficult due to Gym leaders being much weaker than the originals. Kids aren't stupid, they just lack knowledge. Give them knowledge tempered by experience and they will surprise you.
Same. I’ll never forget the day I beat Cynthia as a kid. And I was so mad I couldn’t figure out SpiritTomb’s typing and would have at least 2 of my Pokémon knocked off by her Garchomp’s dragon Rush
Exactly. I love that it is still hard. EXP share and the type-advantage help makes it easier and gets rid of grinding but it is still a challenge. It took me forever to beat her and the satisfaction was Incredible. I remember saving in front of Cynthia and losing many times to the point here I had to just lose to restart the elite 4 for more items. It isn’t easy but that’s the fun in it I am 15 and breezed through the game but was surprised to have some resistance with Cynthia. I never blacked out but I admit I was close. It was great and for a kid who is determined, it is a memorable challenge.
I went into the League underlevelled on purpose and struggled against Cynthia. I had no idea all the League's Pokémon were all competitive, that makes me feel a lot better about the struggle! That being said, I can't imagine how frustrating it must be for kids or people that don't care about/pay attention to stuff like natures and IVs.
I’m pretty busy with work so I play it casually and still ran through it without caring about natures and IVs. I did spam mew and jurachi and breezed through the game but I’m assuming any casual who got mew for free would use it and teach it all the broken TMs for coverage(ie thunderbolt, flamethrower, psychic, ect..) and giggle while one shoting everything.
I know you retired from Pokemon Talk, but I'd love a 'special episode' involving Grunty Boy Pokenapping Squirtle & Bulbasaur or something and Michael has to save them. I don't know maybe a reverse Team Rocket situation where we see Grunty Boy working WITH a Pikachu (or Raichu) to rob Michael or something...heck if nothing else it'd make for a fun ad break in one of your videos :)
When I heard how hard the Elite Four is, I was really happy that I was gonna have more of a challenge at the end. I almost forgot that kids aren't really gonna have that fun of a time. "Oh, but some kids like and can handle challenge". Yeah, *some kids,* many others probably couldn't handle these literal competitive teams and gave up especially after a relatively easy game. See, this is why we need difficulty settings. We could have easy modes for the beginners, normal mode for veteran casuals who want a regular experience and challenge mode for veterans who want a challenge to make everyone happy instead of this awful middle ground.
@@zacharywilliams9708 if you dont know much about general battle mechanics (such as abilities, items, stat boosting/lowering moves) and you go against the league, you're screwed. Heck, Flint's steelix (which generally have low base attack stat) can OHKO a much higher lever gyarados(which i always use) with a thunder fang if you didn't hit it with intimidate.
Half agree. Not all Pokémon veterans are competitive. Like me, I like to play casual not competitive. So having only 2 modes would either be do I want to be forced into using competive mons or, do I want my hand to be held throughout the game? I think there should be 3 difficulties. Easy is for beginners Normal is for casual players (no tutorials on returning features) And hard, for competitive players. (No tutorials and all Pokémon are competitive made)
Man, I was gonna get the MandJ bundle (hat, shirt & plushie), but when I saw the shipping costs...geez..I need to sell a few Nuggets, Star Pieces & whatnot first 😂
Valid points Mikey. This was my first experience with sinnoh, and I did feel like there weren’t enough Pokémon in the Pokédex. Yet somehow I did manage to tear through the league without losing too much of my team. But a very sturdy opinion about the difficulty spike. Glad you covered my opinionated gripes and complaints with BDSP.
21:30 there should be a random npc before your start that ask you “How confident are you feeling about this battle friend?” Confident (Hard) Neutral (Regular) Scared (Easy) It wouldn’t brake any immersion and still effective on helping kids or anyone beat the game.
Honestly that seems more confusing lol. Don’t try and hide and obfuscate it. Just put it with the what language do you speak and what is your name section. How hard?
Something that could fix a lot of problems is by having 2 difficulties, like normal and experienced, or something. Casual/beginner players can enjoy a play through in normal, while experience/competitive player would be challenged in experienced
I dont understand why they dont just add in a difficulty option. I get that it would be extra effort to add in extra teams for important trainers, but they already do that for rematches, so the lower difficulty rematch team could be the same as the higher difficulty first match team. And for most regular battles on routes they could just straight raise levels without too much effort. I'd also be fine with the league being this hard normally if the rest of the game was to scale. I think the main issue with it was that it came out of nowhere. This was the first time I had to leave the E4 to go train. Usually I can just run through without any extra training, even in the older games, but after I was evenly leveled it wasnt too hard. I think if the level curve put you evenly leveled/slightly higher it wouldve been a good challenge but not too bad, as well as more important trainers throughout the game having more difficult teams to prepare the player.
i wish they brought back the difficulty feature they had in b2w2. That way casuals and pro nuzlockers can play the game at the skill level they want to play it. Unfortunate they removed it
I always loved the affection status stuff not because it made the game easier, I grew up with Gen III and V so I'm fairly used to the challenge Pokemon games used to have. It just melts my heart when I think about how my Pokemon endured a potential crit so that I wouldn't be sad. It's bull but it's the fun kind of bull.
For me, my first game was Alpha Sapphire so my childhood was sheltered thanks to Mega Evolution, but then again I didn't know about lowering health to make catching easier all the way until like my 90th attempt at Deoxys, nor did I catch many pokemon
@@marvinkant5205 what does that have to do anything about it? Just because they didn't play the original versions, doesn't mean kids can't play the remakes
@@marvinkant5205 ok. That in no way changes the fact that kids are gonna play it. I've played SoulSilver. But I'm not interested in playing Gold or Silver. Mikey started in Gen 3. He did a playthrough of Silver for his channel. But he said himself that he will rarely if ever play Gen 1 or 2 over the remakes of 3 and 4
i honestly really enjoyed that cynthia fight, it really surprised me, i beat her without overleveling and i did use most of my pokemon that i started with, granted i had an intimidate uturn staraptor and intimidate volt switch luxray
The funny things is that there was a mod that made the Pokémon sizes scaled to how they should be on the first day the game came out and they decided to not do it.
My biggest problem is them "removing" secret bases. These were in Diamond/Pearl, so "removing" them is not being faithful to the source material. What I mean by removing is: - removing furniture (incl. traps)
SP was my husband's very first ever pokemon game. (As soon as he saw we could play together in the underground, he went and bought his own switch and a copy of the game.) Watching him get so frustrated battling the E4 and Cynthia over and over and over again broke my heart. But he did eventually get through, after abandoning the team he'd first made and loved. Luckily that experience didn't completely turn him off pokemon and he's since played SWSH and LA and is very excited for SV to come out so we can play co-op together~
i personally found the league in BDSP alright in how tough it is, my team wasn't competitively prepared at all and were underleveled as a cherry on top, beating cynthia only took me 3 attempts, the first attempt, almost my entire team was countered by her roserade, but each attempt just made me learn how i could do better at coming up with a decent strategy on the spot. so i honestly really liked how supposedly tough the league was, and i think my favourite part of the whole league was when my lvl 53 weavile tanked an earthquake from cynthia's garchomp, and then hit back with an avalanche to finish the league off. the team i used was Torterra, Luxray, Mismagius, Gallade, Weavile & Togekiss, which in my opinion was a crazy fun team to use!
thats what mike point is. its not a problem for a seasoned pokemon player. but for beginner.... and for a game to be healthy they will always need to target new players to keep the franchise going for more and more. if they only cater/tailored everything according to only existing player based, the game/franchise will die out in time because human does not live forever.
My only frustration with her was her recover using Milotic! People will complain if you did a battle spamming healing items yet are fine that she’s spamming recover
@@jbean165 I didn't have any complaints about this because I have my own Milotic with Recover. I simply spammed it until she got sick of it and started attacking again.
I agree with Mikey here. I had to over level most of my team to level 70 just to have a slim chance of beating Cynthia, and I was at a point where I was about to use the legendary I had caught before the league.
73 Mismagius with Calm Mind (Predictable spiritomb suckerpunch permitting that) can oneshot everything... assuming you outspeed them... i did not outspeed garchomp this time around (lost my save) so i had to try again as i got oneshot that way.
I agree, but only bcuz I had a veeerrryyy difficult time after training 5 hours In victory road/ just to get lucky with a quick attack from a bullshit Pokémon I never planned on using…. Beating garchomp that a way was satisfying…but stupid
Ya know, if they just brought back gen6 super training.. THIS WOULDNT BE SUCH A BIG PROBLEM!!! That was a quick, easy, and not too grindy way to EV train.
Something that actually happened to me: The opposing Garchomp used Poison Jab! Palutena (what I nicknamed my Gardevoir) avoided the move in time with your shout! 💕 Palutena used Moonblast! It’s super effective! The opposing Garchomp fainted!
My biggest concern with the increased difficulties of the league was when I thought about less experienced players or kids play. Imagine being an 8 year old getting to the league and the get clapped by a near perfect competitive team
I remember being a dumb lil kid but I cleared pokemon Yellow using only pikachu. passed through brock's gym with probably quick attack and potions and the slam attack in the future for this type of occasion. I don't think I could do that again. Don't underestimate kids! xd
@@itseezzee nah bro, the older games were pretty easy, easier than the bdsp elite four at least. The only 'difficult' part of the older games were the grinding. I say difficult because it was just tedious. Bdsp elite four is on another level
Beating the league in this game was extremely satisfying. That was the challenge I’ve longed for many years playing these games. It’s like my 23 years of experience with Pokémon was to be ready for this. Cynthia in this game made her original appearance seem very tame by comparison.
@@finnian3931 The point is to not have to grind and over level. I battled her with a team 3-5 levels below hers. I still beat her even though it took a few tries. Grinding and over-leveling just takes all the fun out of it. Winning with an under-leveled team makes the win all the more satisfying.
@@DeplorableLegend nahh she's not that hard tbh. Unless you're talking about nuzlockes, any fool can just spam full restores and revives and win the game. Especially with that dumb affection mechanic
One gripe I have about BDSP that you did not get to: the inconsistency in watering berries. Sometimes it's one spot. Sometimes two. Sometimes it's multiple spots spread over a distance (Floaroma in front of the shop). Sometimes you have a patch where one side will water two, but then two more spots that are individual (just east of Pastoria). Sometimes it's all 4! And given that there is no indication of watering a sprouted or growing berry, you have to memorize every single spot and how they water.
Also to add to this you can't just water all berries by shifting over to the side like you could in originals. I used to stand at one end water, shuffle across and i'd still be watering so able to do all 4 in a patch without any "Berry was planted here wanna water?" "It's watered now" text. Also i think the indication that you've watered something isn't distinct enough. I have to play with screen brightness very low due to bright screens being migraine triggers (i'm regularly around 1/8 brightness and at night/darker room I'm at lowest brightness) and because of this most of the time I can't actually tell if I watered it(unless I turn brightness up for a little while). The original tan colour to dark brown dirt was much more noticeable and made more sense if the ground had dried out.
@@raid3n200 if you change your system time (like to catch Rotom/Drifloon) it locks all events like trees and berries for 24 hours. Also make sure to water your berries.
I'm not even convinced watering them after they sprouted actually works. They made the dirt so dark and the indication that they have been watered/need watering is hardly there I don't even know if watering them a 2nd time is even a mechanic anymore! And yes I hate that the watering is inconsistent, and I miss being able to move my character left and right as watering.
I never understood why difficulty selection was never brought back after B2W2. Before I played the game, I was under the assumption that the league difficulty spike would be a post-game challenge. Especially after how much of a joke all the pre-E4 battles were. It just doesn’t make sense with the pacing of the rest of the game, and while I didn’t have much of an issue, I can only imagine younger players. When I was a kid, I would typically only use my starter with a horrible move selection, and I really don’t think it’s friendly to beginner players, like you said. It would make much more sense to A) have a difficulty selection at the beginning of the game for veteran players or B) save challenges like perfect competitive teams for the post-game. Also, I wholeheartedly agree on the rest of your points. Everything you said with the addition of TMs breaking were similar critiques that I cited as I went through the game.
Tbh I disagree that the power spike doesnt make sense. The entire lore is about how the elite 4 is the best of the best. And I think making them as hard as they did really nails the message home that just because you had easy sailing up until a certain point means you wont face challenges again. if anything it really makes you modest. And it makes sense in lore too, as the Elite 4 and champ are meant to be the best 5 trainers in all of sinnoh, and the gym leaders are basically "regional champs" at best. If you sweapt your regional league in soccer, you would most likely not stand a chance against a champions league team, before you planned ahead and trained more
@@r00kie36 Separating lore from game design shouldn't be this hard to grasp. You know how many games have you slaying a God as the final boss? You shouldn't have to be a God to achive this feat. And having a random jump in difficulty isn't good from a game design perspective. And you're lore is also wrong anyways because it's been said many times thay Gym leaders scale and use more or less Pokémon depending on how many badges you have so that they are always a challenge. This is just terrible game design no matter how you cut it.
15:11 Also glad you said this because I would have a mixture of statues and decorations and it could have been a beautiful house if they did that they would need more base expansions but it would have been possible.
The Cynthia fight was absolutely brutal. I got her down to her Garchomp and had to just spam revives switching between Starraptor and Luxray just to get enough intimidate's off to survive 1 hit
@@tinahalder8416 lol I thought Togekiss would be perfect against Cynthia’s Garchomp but nope. He outspeeds Togekiss and one hits it with poison jab. I lost to Cynthia 5 times before I got tired of it and had to grind my Togekiss to level 76 just to survive poison jab. After that Dazzling gleam saved me. But still. Some bs.
I remembered playing in Pearl where I tagged up with Riley, where he mysteriously disappeared while I was battling the Galactic Grunts. Also, the 7% chain break in the Pokeradar is so annoying that imagine being so close to the 40 mark and the chain breaks for no reason. And lastly, while you were Biking under the log used to cross a particular spot, your following Pokemon appears ON TOP of the log.
@@goochiethanos As a metroid fan I have only one response: "what's this easy game you're talking about? Is this some sort of pokémon joke, my game doesn't allow anything easier than normal mode, for me to understand?" But in all seriousness You've got a point.
@@goochiethanos to be fair, the same goes for games like Metroid if we're sticking with Nintendo games, or COD if we branch out to other companies So why do you mostly see only pokémon community cry out when the game is too easy, or too hard? This isn't me dumping on the pokémon fan base. I'm putting up a question, and I'm expecting an answer, if one exists.
Well this explains why I struggled with the Elite 4 and Cynthia. I just thought I had underlevelled and so kept going until the right amount of luck and skill combined for me to get through each fight
What is even more infuriating about pokemon that follow you is that the NPC's like Cheryl or Riley follow you absolutely perfectly. they move at a consistent speed and just teleport behind you when ever you walk into them, they knew how to do this correctly IN THE GAME ITSELF and specifically chose the worst version of it. Also, this game has more glitches than red and blue.
The bugs are so bad I lost my mew from a bug. I was just putting it into my box. The game glitch and instead of putting the mew in the box to e Pokemon I had under mew in my party got put into the box and basically made the mew turn into that Pokemon. I looked up videos about it but it's not the one with the menu that's inside of a battle that lets you do it. I was just inside the pokesenter wean it happened.
I have a growing list documented for my memories sake on my switch. Some highlights include the magical disappearing Riley, Pokémon getting stuck on hidden items in the ground, in game trades reregistering Pokémon in your dex regardless of whether or not you have them already, Pokémon entombing you inside the rocks in amity square and not disappearing when you try to escape, and a weird one where all the people in the underground were duplicated and in some cases halfway through walls. Plus there’s the ones everyone knows about like the speed running menu skip, the duplication glitch, surfing on air, and the puzzle skip for Candice’s gym. Also the move drill run sometimes points in the wrong direction randomly.
I got swept by Cynthia for like 15 consecutive attempts, took a 3 month break and finally came back with a team of level 70-75s with the best move sets I could get for said mon’s. It felt so damn good to completely decimate her after the immense frustration she caused me.
@@luisperazav106 I played the original diamond as a kid and so I expected that version of Cynthia not full EVs and perfect natures, abilities and held items lmao I don’t play competitive so it threw me off.
@@luisperazav106 then do a Pokemon Nuzlocke of this game where you can only heal at the Pokemon Center nowhere else and see if you're really that good because a lot of people don't want a Dark Souls version of Pokemon if you like it that way that's good on you go play Dark Souls or do a extreme Pokemon Nuzlocke
My biggest problem is the 7% chain break chance on the pokeradar. Yeah, 1 in 20 chance to make it to a 40 chain is not the worst in the world in theory, but once you start getting a little unlucky it is completely exhausting. I've broken over 100 chains, and the chaining takes a long time! I've hit a 30 chain more than 10 times with my record being 36 (twice) and eventually I just decided to give in. If I'm going to method hunt, I'm going to hunt where I can at least get results like Platinum radar, Horde hunt, Dex Nav, Friend Safari. I dont mind getting unlucky. I've shiny hunted for years and have absolutely had my fair share of unlucky hunts, like 5 consecutive 50% spearows in heartgold, but going into them you have to expect it because its full odds and it happens sometimes. But radar is not and is just not worth the time in BDSP
Longest chain I got was 38 and that took two hours. Saw a streamer go 12 hours before getting a 40 chain. It’s only a 7% chance to break but it feels like 20% at this point
dumbest thing ever. I hate that its 7% its ridiculous lol. not all of us have time to shiny hunt and stack chains 24 hours a day. this is where they messed up for casual gamers. Pokemon lets go was better code for shiny hunting than this. they were still rare, but obtainable and it wasn't torture.
I'm amazed that I haven't seen any comments on how Mikey said these were the buggiest Pokémon games in over ten years now that we've gotten Scarlet and Violet
I only have a few issues with BDSP. 1. They butchered the Spear Pillar cutscene. Seeing the lake trio appear as colored lights against the night sky in the originals still sends chills down my spine to this day. The cutscene in BDSP is severely underwhelming. 2. I didn't know it was possible for Spiritomb to be any harder to get, but they did it. 3. Mindy.
Too faithfull if you ask me, most remakes added someting new to the mix that made them more like their own games (like ORAS with megaevolution) so if I wanted to play Sinnoh with Sinnoh Mechanics I´d get my 3DS and play there. That´s what personally made me not get them(respect if you did btw, not a hater)
Hah. Mindy, I trolled her back because I gave her a medicham with No good ivs and removed every move except fake out. (Seriously everstone haunter trade is evil and she knows it)
@@641mamaluigi Plot twist - you just did Mindy the biggest favor you could have done... The key thing to realise is that Medicham, while mediocre in battle, is AWESOME at Contests - while Haunter would probably be one of the weakest you can get for them... So in other words Mindy, having tried and failed with her beloved Haunter that refused to evolve, becomes frustrated and tries to trade to get a Medicham to finally beat Fantina/Johanna... You ironically gave this Medicham the best chance pollible of winning, as no IVs would mean "aww, so sweet and cute" and it doesn't need to use moves there as long as it is dressed up Of course I know nothing about contests - but it is fun ;)
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Thank you for giving voice to the concerns about the League difficulty spike. I do not agree with difficulty settings not being included because "people can impose more difficulty," but the fact remains that while older fans can think to research both the game itself (i.e: EVs and IVs) and ways to tailor the experience to suit them, young kids are unlikely to do the same. EDIT: One more point I'd like to add: It isn't only young kids who are going be caught off-guard by this difficulty spike. You can have played multiple Pokemon games and still not be aware of things like the EV and IV system (especially since things like the Judge NPC are often locked to the post-game for some reason).
I think it’s unfair To many players I expect trouble when preparing for the elite 4 but not of this magnitude The elite 4 in bdsp is competitive lvl I’m a casual Pokémon gamer I don’t have the mindset of a competitive person like oh I want a certain nature or oh I can use a item like the burn orb to be more powerful
@@LuriQeciri same here. I definitely was prepared for the elite four and for Cynthia to be difficult, because... I played platinum. I recorded what I did, so I'd never forget that moment.
i think the difficulty levels built into the games makes so much sense. especially with the popularity of challenges, just build in the no items in battle feature, or getting locked into gyms until you either wipe or win. would be nice
Actually pokemon company in Japan has stated that they hate pokemon challenges - especially nuzlockes. Even foreign pokemon offices don't understand why they hate these so much but here you go.
I absolutely loved the E4 difficulty, but when it was over I had the same thought. Beginners and kids are going to get curbstomped outta nowhere left to wonder what the heck just happened and there's no easy cheese strat like the Zoroark Ultra Necrozma thing. A difficulty setting would have been nice but it and the other things mentioned had one unbeatable impediment of their own. Laziness.
Eh im 14 I found the league pretty easy. If you know basic type machups it's really easy. The only thing that I think would catch people offguard is milotic with flame orb marvel scale and garchomp yache berry. Other than that everything is a pushover.
Not really, pokemon is one of the games where even if there is a difficult opponent, it’s not that difficult. The fact the main solution to any obstacle, is to just basically grind, makes it an easier challenge. Cynthia sweeps the team? They would just grind, they wouldn’t need to utilize any new strategies that they couldn’t come up with
@@williamnguyen8663 Ye but with the grand underground, you don't really need to grind which makes teambuilding way easier. Considering you can get many ice types there, its easy to find a check for the chomp and its easy to find multiple counters for her team. I agree though, grinding doesn't make it hard but sometimes you can use strategies by bringing different pokemon. There's no rule that makes you use the same 6.
She was brutal.😢I had to cheese her with Misdreavus' perish song. Somehow I random zubat I found and evolved into a Crobat had great stats, enough to tank her powerful pokemon's attacks
@@BubblesChika you think that’s difficult, I had to bring in my competitive team from my sun and moon game through Pokémon Home just to beat Cynthia’s Garchomp and I still almost lost because I only had my one hp FAIRY type Arceus with only one physical move left and I won but I also lost because of Garchomp’s rough skin ability and I straight up almost threw my switch into the solid steel wall
I had to beat her using overleveling and a team similar to Cynthia’s herself. Garchomp, roserade, and togekiss being the big ones. And I still didn’t win. So I brought In a weavile so I could kill her garchomp, not knowing it was faster because of ev and iv. I had to get my weqvile to lvl 95 to Ohko the garchomp to win.
My biggest problem with BDSP is the removal of post-gen 4 held items. Why can we have the Fairy type but not the Eviolite? I really feel like the balance of new and faitful is really bad in this games.
@@omarmendez0402 Not having post-gen 4 Pokémon makes sense though, so it doesn't bother me that much, even if I would have loved to explore the Sinnoh region with my favorite Pokémon: Chandelure!
oh also making TMs break again is dumb. Forgot to mention that
That was the worst in my opinion
Disgusting
It's ok, but I don't think it's dumb in my opinion
fair
Fully agree
I think the problem comes down to one thing overall: They were too faithful, and too unfaithful, both in the wrong places
TMs being one of those places IMO
seems like theyre using faithfulness as an excuse to put less effort into the game. if so, ngl thats kinda smart
They are SO faithful that they literally copy and pasted the code from the old games.
@@walaceandrade4046 Many ports work like that and even then, most ports are either just upgraded graphically or have minor tweaks to the originals like bug fixes. At this point they could’ve just put Diamond and Pearl (and maybe Platinum) on Switch
@@agentblackbird9435 nah if they put platinum on the switch people wouldn't have bought BDSP 😂😂
I agree that the gym leaders should have been buffed as well. It's pretty dumb that the E4 suddenly throws strategy at you out of no where.
In most cases strategy is just cheesing the league especially Cynthia garchomp.
@@kevinumana3582 Some boss pokemon are so powerful that u kinda have to cheese them or use some very specific strategys to effectivly battle them. Cynthias Garchomp being the hardest boss pokemon in the entire franchise. I guess ultra Necrozma could throw it´s hat in that ring but it´s not a trainer battle so i dont think that one should count.
They *are* buffed.
@@Shiftry87 Agreed. I'm not all that good at competitive battling, but these E4 and Cynthia fights? They were real hard. I personally enjoyed the challenge. I hadn't felt stressed towards a Pokémon battle's outcome (outside of online, obviously) for a long time. But I still struggled. I ended up fainting Garchomp with Perish Song, by reviving members of my team for 3 turns. Now, I think someone who doesn't have the same knowledge I do would have struggled. It is not at all beginner friendly. I did still enjoy it though.
Basically, a difficulty option could be good.
That freaking evasive drifblim man
locking Eevee and it's evolutions to the post game in addition to returning to single use tms, really soured BD/SP for me.
its*
@@saborg3356 *it's
@@RandallStevensonactually it is its, it’s is a contraction of it is or it has.
Those can catch in SV
They also should of separated trade rooms and battle rooms. I only find people that wanna trade and they don’t even want to, most people just show off their shines
When you can’t catch an Eevee, but there is an insane amount of EVs in the league
Nice
@@angelina-ng6xw stop
😂😂😂😂😂😂😂
grate pun. ;)
LOLLLLLLLL
The thing that really frustrates me is that the eevee is locked until national dex. Its because the ice pokemons in the sinnoh dex are physical instead of special (weavile n abomasnow). But most of their ice moveset are special :(
I kinda just gave ICE PUNCH, to the sneasel I bred in platinum however grinding for it will be bit boring.
Update: Already finished the game, Weavile slayer of dragons one punched Cynthia's garchomp.
@@nikfighter262 Even with that stupid berry? How? Is it possible to learn this power? Lol
I just used Manaphy with Ice Beam
Glaceon > other ice types
For the whole “Elite 4 are too hard” thing, I think that the issue is how difficult it is in comparison to the straight-up baby mode that makes up the previous 99% of the game
Now they do justice to the "Elite" title they have lol
Am I the only one who didn't have issue with the elite four or champion
@@water8355 I like the fact that I didn’t sweep first try with my under leveled starter
I skipped BDSP because I wasn't a fan of the originals, but I feel like a competitive-built Elite Four would still be piss easy given access to potions, revives, X items, and friendship mechanics, so I legit don't understand Mand's complaints. I highly doubt you'd need to do any EV training or care about IVs/natures. Items are broken enough to get you through. Honestly, hearing that the Elite Four is somewhat difficult makes me want to play BDSP now.
The problem is these games dont get difficulty levels and it isnt a gradual increase.
12:32 I was getting through it ok till I saw the Mini Rayquaza, he litterally tiny and *gliding* HSAUHSAU
does the pokémon team not know how snakes move…? cus i’ve never seen one move like that 💀
In Shining Pearl, Before the League, I found a Claw Fossil, Old Amber, and Helix Fossil as well as two Shield Fossils in the underground. So I don't think that's a bug unless both games are bugged in the exact same way.
At this point, I cant tell if these are bugs or features
I have pearl too and before the league I also found a few shield fossils, two claw fossils, a helix fossil, and two dome fossils before the league
I have brilliant diamond and only have found 1 fossil after days of farming with the digglet bonus.
In my pearl I got two shield fossils after the second gym. But fond two root fossils after the league
Pearl, got a Helix fossil my first trip underground.
One of my most hated things about BDSP is that the Poketch only has one button. Also, Contests are a shell of what they were in Gen IV. Moves don't have a contest property, and accessories aren't even a thing in BDSP...I used to love dressing up my team in Jubilife TV...
"Oh you wanted to use the HM app but you missed it? Oh hoh better cycle around all the apps"
YES! This is my most disliked thing about the game! Nothing much else bothered me too much like that! I had to spend so much time cycling through all the apps only to miss the one I wanted to use. Why is nobody talking about this?
Right? Like another unnecessary regression
@@Zeturic HAHA how generous of them, an extra 30 minutes max of coding to make additional millions of dollars.
Also, their a console generation too late to port over a feature like that. The poketch was fun, but you have to know when to let gimmicks die.
I personally really liked the Elite 4 and Cynthia being more catered towards competitive.
But yeah, I think the problem lies more in the fact that the game itself doesn't really help newer players prepare for it.
I think they should have just started out with relatively simple battles that slowly starts to get more competitive as you progress through the story.
Hell, maybe even have random NPCs walk up to you and have them explain how you can make your pokemon better and whatnot.
The fact that Barry still has a level 26 Starly with a poor moveset by the halfway point is ridiculous since your starter is probably close to getting fully evolved by that point.
Tldr, they should've made the difficulty curve flow more naturally instead of making the game way too simple 90% of the time, and then randomly slapping you with a competitive catered Elite 4 and Champion so that newer players are better prepared for it.
Exactically! Players like me wanted a difficulty OPTION, not force. If players don't have the knowledge to beat the elite 4, and arent taught those mechanics in game, then don't make the final boss have everything perfectly optimized with mechanics the player has no idea exist.
Losing in games should be the player's fault alone, and a learning experience, not a unfair steamroll with nothing to teach
It definitely would've been perfectly fine if there was a setting that let you turn up or down the difficulty according to your discretion. I didn't particularly like having to grind for a full day and get my entire team to the late level 60s, though I'm going to chock that up to the fact that I used pokemon I liked, and not pokemon that are particularly great.
So you are saying you wanted the game to be well designed 🤣
Yeah I don't like being forced to train competitive. I'm not like that. I'm a casual player that has been playing Pokémon for a good amount of time. I like a little bit of a challenge.
Yes players like me who only know super effective moves and my Pokémon are based on how cool they look and if chaps use them I just used x items
The final 4 was so frustrating to me. I hated that I had to abandon the pokemon I've been with since the beginning of my journey but I needed the type advantage. Even then my team would get sweeped because everyone had earthquake for some reason. I do hold my Mamoswine named Floof in high regard, as the power of our friendship is the sole reason Cynthia's Garchomp went down. The friendship Mechanic was the only reason I won against Cynthia as my Mamoswine survived two back to back earthquakes because of our friendship. Thank you Floof
'Abandon'?? Lol, jeez are you Ash right out of the anime or something? Just put them in your Box!
You lot this gen are spoilt too with the New Fairy types coming in. And letting your Team get swept by EQ is simply poor Gameplay from your end and one you at least know now is a thing to not let happen next time.
Anyway-We get a 'tough' Pokemon gam,, (well actually it's only Cynthia that's tough again) - and everyone complains. 🙄
@@netweed09 One. This is my first pokemon game ever. Two. I didn't use any fairy types on my team. Three. How do you except a casual player to beat Cynthia's competitive ready team. Four. Pokemon is about becoming friends with your pokemon. That's why there is a "friendship" mechanic. Five. I like difficulty. I'm playing through Pokemon Black rn and find it challenging in a fun way. When I lose, I know that it was my fault. When I was playing against the Elite Four and Cynthia with an overleveled team that had type advantage, it was random chance if I won. Infact that is how I won. I got lucky with friendship saving my butt. That doesn't feel hard in a fun way. It feels hard because neckbeards like you complain about the game being too easy. Also people play games differently douchebag. So what if I want to take my Kricketune to the final four? If you enjoyed the final four being several steps harder than the whole game which never prepared you for the change in difficulty, good for you. But let me enjoy the game as a casual player and don't be a wee little dick about it.
it's the difficulty spike everyone is complaining about
@@netweed09 Basically abandoning them, what's the point in having them in your box if the post game is mostly empty. The only thing you can really do with a team of non perfect mons you've used for most of the game is send them to PLA
@@netweed09 I hate to call you this, but you sound like a real boomer. The e4 bdsp was difficult, especially when you take into consideration the difficulty spike. Not balanced in the slightest.
When I was a kid and play diamond for the first time I thought cynthia was a difficult match. Literally made me sweat when I was playing. Playing this as an adult I had to use all my knowledge of type ups and more just to get through it only to be saved by my pokemon's affection towards the end of the battle and beating cynthia with my last pokemon on its last hp. I cant even imagine what younger players think.
I sorta gave up on beating her. The only way I can beat her is by obeying an online guide of boring.
I have absolutely no idea how I beat her in Platinum…my starter was so underleveled lmao. I think it was like 46 😂😅
@@chloehihi8988 I think I might have a clue how you did it. To paraphrase:
"You can't become a champion without spamming Full Restores and Revives"
I bet her in my second try and it was absolutely majestic because i had caught a garchomp which was of level 75 i had grinded it to max and all my pokemons had fainted uptill cýnthia's 3rd pokemon so i had to bring out garchomp which ultimately won me the battle
Yeah when dragonite appears in Pokemon games I am in problem but I know he is also weak to Rock type moves I use rock moves to defeat him
I really wish it was like ORAS, adding more to story and characterization. Cyrus is a notable standout who they could have done more with since he's received pretty interesting character development since DP, with Platinum establishing a motive as to why he hates emotions (his relationship with his parents was very toxic to the point his grandfather wanted to take custody of the kid, but never did, with him failing to live up to their super high expectations and probably dealing with depression as a result), Ultra seemed to imply some possible remorse, asking if things could have been different had he met you sooner, after learning how your bonds with others made you so strong (and had him be fascinated by your Rotom Dex), and the Cyrus you meet in Masters is notably fixated on Rotom (it's possible that old notebook with the unknown author in Platinum's Rotom room is actually his), had Sophocles try to befriend him, and had Cynthia even state she thinks he could change.
It felt like they were building up some interesting character development for a remake, but they threw it away by making it so faithful.
I haven't played any of the games, but even just conceptually that sounds really cool, I wish they would've done that.
I think the problem of BDSP is that they are too much fixated in re creating a inferior game from a bad version, i would still pick BDSP over DP but still I would liked if they went to a Platinum remake
ORAS is actually my favorite game in the series it was SOOOO good
This makes me want a sequel more than a remake lol
@@mattk750 My only complaint with it was the lack of Battle Frontier and some other Emerald additions.
Otherwise, everything else was great. I loved how they fleshed out Archie and Maxie as villain bosses, the DexNav, Soaring, how they did the bases, and the postgame story and going up to space to fight Deoxys. It was a lot of fun! ☺️
Playing Shining Pearl has made me realize what we wanted was a remake of Platinum. It also made me realize that they have no idea what players like and why
The originals are just better.
The fans never wanted diamond and pearl remakes, they desired a platinum remake with sword and shield graphics.
Ikr either they're just really stupid or they just don't care like the gliscor thing is just an offence
I hope legends arkoos is a remake of platinum 😞
@@zikchrome4239 It very obviously isn't
15:34 "These games might be the buggiest in a decade"
Well, that aged quickly.
Oof.
I have been playing sv for over 200 hours and haven’t run into many bugs or lag at all (not saying there isn’t any I’ve seen videos) only ones I’ve really noticed are rendering issues and occasionally online garbage
Oh also the jigglypuffs getting swooped away in the wind,
@Taz I fell through the ground 3 times and had Miraidon disappear while I was riding lol. I’m still having fun with it but I just wish it spent a little more time in the oven.
@@Smolnsaltythose are intentionally. It happens with Hoppip too and it's hilariously annoying
I think the idea was that people were complaining "Pokemon is too easy" so game freak said "Fine we'll make it not easy" and gave the E4 competitive teams. I don't understand why they didnt just raise the general difficulty of the game though. Just the E4 rocking competitive teams is kind of dumb considering the E4 are already a difficulty spike, let a lone with held items and EVs
It just makes sense that the top 5 people in the region is the hardest. I don’t understand why people complain about it. Its makes no sense to me because they should be the hardest fights.
@@adammorin2955 it's cause they are a massive spike out of nowhere that are basically a grind or bust deal since odds are your team at what would be expected levels don't stand a chance
@@michaelkeha it’s the elite four it’s supposed to be like that though. Spike or not. They are the toughest trainers in the region no matter what they are supposed to be the hardest.
@@adammorin2955 If it's post game I dun mind the difficulty and the best IV's & EV's since I can put some work on my team but this is the main story. I'm surprised that my team fainted after one hit even though I am on the same lvl as them. So no, it does not make sense. The difficulty just skyrocketed, it should be consistent and went it goes to post game, then they can just boost the difficulty
@@mabdam3799 still don’t get it. It’s supposed to be hard. They are the end game. They are the strongest trainers in the region.
I think the issue with the elite 4 being 'difficult' is that the rest of the game is, quite genuinely, piss easy
It’s too hard
I keep having loses even with my Dialga
How do I beat Aaron even with my team I still lose my good Pokémon that I need for
Birtha
@@SageOnYT7 get good
@@superfalcon022 it’s the elite 4 why is it so difficult and this isn’t about how good I am at the game I beat
the gyms in four days after getting the game
Affection mechanics in battle can be frustrating, especially since they can still activate in instances where you want the pokemon to faint. The number of times I had my Froslass use Destiny Bond, only for it to tough out a hit so I wouldn't be sad, drove me absolutely insane.
Why would you want the Pokémon to faint, out of curiosity?
@@MirrenTheDragonKnight are you new to this game? If a Pokémon that used destiney bond gets knocked out it takes the Pokémon that hit it hard enough to knock it out with it, knocking both out
@@Enjinercraft Ah. I did not remember what that move was for.
On the other hand though, crit moves get a boost so my machop is kind of an instant win button in my pokemon sun playthrough. Obviously it makes it easier but I've yet to get any of my pokemon to survive moves that wipe them out from the feature. Mightve get tuned after x and y
I sort of discovered the problem in _Sun and Moon._ _X and Y_ has that. It makes it frustrating trying to catch the Pokémon without fainting it. That is why Return is better, and should come back.
I actually love that they made the Elite 4 and Cynthia competitively trained. It's just they made the difficulty curve WAY too steep. I didn't grind on my play through and I was way overleveled by five to ten levels up until the Elite 4 where I was about five to ten levels underleved. They could have made the level scaling and difficulty curve a hell of a lot better. I would love if they'd give Pokemon games difficulty settings, but I highly doubt we'll ever see that in future titles. I also wish they'd give us a toggle for the exp share like they did in Gen 6.
Yeah as Mikey said a hard league is fine it's just
1 . The difficulty curve makes no sense it spikes
2. You don't have the tools to competitively build a team yourself so it's not fair
Was I the only person who had an easy time with the elite four like I beat Cynthia on my third try
aaaaaaaaaaaaaaaaaaaaaaaa how can a 12 year old beat the pokémon league? asking for help
@@XenoganteI beat her on my first try and my Pokémon were like barely reaching level 60 I think
@@Xenogante you beat cynthia on the third time and said her easy in final rematch she is more stronger than red or leon.
I was wondering why Cynthia was so difficult out of nowhere. The E4 were a breeze for me as I was able to sweep most of each of their teams with one of my Pokemon then clean up the rest...but then Cynthia happened. I only beat her by spamming revives on Intimidate Luxray and Staraptor and swapping between them so I could get revives on Honchkrow and Torterra.
The e5 weren't a problem due my paranoid ass leveling all my Pokemon like 5 levels above the strongest Pokemon (I forgot) and having a Weavile with Ice Punch and SD
I taught my Roserade Dazzling gleam and two hit her Garchomp, not without tanking a hit anyhow and probably getting the affection bonus
People should learn to start using x items. I swept Cynthia’s team just like all of the elite 4. And this was all with baby/non evolved Pokémon. Swept Cynthia’s team with a budew. If I can sweep her team with that theirs no reason people should have that much trouble with actually evolved Pokémon. Trust me just use x items. It baffles me it took until sword and shield to use these. They r so good. Also Cynthia’s spirittomb is the easiest thing to set up on since it has no setup moves. Just lower it’s special attack a bit and it will use sucker punch while u put x items on your Pokémon.
Also I skipped most trainers that I could so I was nowhere near overleveled. I was only like 3-5 lvs above Cynthia’s team. But that’s cause if I didn’t definitely would’ve been overleveled since non evolved Pokémon lv up faster.
@@davidstratton696 I'm pretty sure the point is that you shouldn't have to use those items. Imagine being 8 or 9 and this was your first Pokemon game ever. I know I didn't know what x items were when I started. I just used potions and revives. Trainers before post game shouldn't make you have to use items like that, whether it makes them seem "easy" or not.
@@kathrynowens762 Ok but they’re still there. And when it comes to Cynthia for example u can also lower Spirttomb’s special attack with moves and then it will start using sucker punch mostly and while it’s doing that u can set up with moves and heal if necessary. And then u can proceed to sweep her team. I was able to take out her team with lv 55-60 baby Pokémon (Crits r the death of me tho 😂). And yea I used the x items for this but u can use the other thing I just said. Also set up stealth rock and spikes if u have em). Spiritomb is really easy to set up on since it has no set up move and has sucker punch so it sometimes uses that. U don’t even have to set up as much as I did since u will be using fully evolved Pokémon.
The lack of having different difficulty settings has really been a problem in the past few games. I really enjoy Pokémon and I want the games to be very difficult, but I totally see where the other side is coming from. Difficulty settings allow the player to control their experience. As side note they also should make a dedicated nuzlocke mode.
Difficulty setting, something that appeared on B2/W2, and never came back. I agree with you,it would solve so many problems, set the easy mode for kids and novice players,normal for more experienced players and hard mode for the competitive and nuzlockers, with opponents with higher levels,competitive teams and actually effective strats (like baton pass users and all).
Difficulty settings hurts noone, and helps a lot of players.
If there’s difficulty settings then like every other game people will make fun of other people cause they didn’t beat the games on the hardest difficulty that’s why I have always hated difficulty options in games
@@EVILGORIA true, Pokemons difficulty is chosen by the starter and not a setting
@@EVILGORIA that sounds childish AF though.. thats just like "ordinary" schools (which i still dont agree on), in which they force students to be on the same stage, it makes it so excellent students somehow can't showcase their true skills and slower kids try to keep reaching at their ankles since the excellent kids raise the average..
difficulty sliders help you enjoy a game in a way you enjoy.. the teasing of "you cant beat this at this difficulty" is so childish, when you grow up you don't and won't(i hope so) care about what other says about you
note: i say ordinary school since their are schools here that test you and put you where your skills match.. and let me tell you this, there is no bullying about grades XD, at least not like the mid school and high school american shows portray
“These criticisms don’t come from a hate from the franchise but from the love for the franchise and a desire for it to be better.” So basically, constructive criticism (not hate, just giving a shorter explanation)
@@marlenasopi2469 STOP
@Ruel Aere my thought exactly
some people don't understand that and just outright tells you to make your own game instead lmao
@@DarkNeko007 I mean, most ''constructive vriticism'' on ''video essays'' are hate
@@GabrielJeronimo-xb6nz disagree, like i don't see sword and Shields receive hate, but constructive lol
“These might be the buggiest games on release ever”
Scarlet and violet- Hold my beer
Yes
so true
Man, seeing a tiny Rayquaza following the player is absolutely hilarious for all the wrong reasons.
Ekans is even funnier since it doesn’t uncoil so it’s just sliding across the ground
@@tunnelcrawlerwaluigi2690And Rayquaza is the size of a gnat
Same goes with Dialga it's hilarious
just like a dragonfly........
Just saw it, what was ILCA smoking when they made that?
“Pokémon games are too easy they should just have difficulty settings so accommodate people who want more of a challenge”
“The league is too hard they should have difficulty settings for those who don’t wanna fight competitive Pokémon”
It’s almost the solution to everyone’s problem is so simple.
Like a certain mode that the player can select anytime….
@Robin- FakeASMR Must Be Stopped no. The league in BDSP is a bit more challenging but not too bad.
I agree.. having AN OPTION for difficulty is something i want since gen 5.
It is
As a more casual Pokémon player I am pissed they did that with the Elite 4 and Cynthia. I don’t like resetting the game or catching multiple Pokémon to get the natures I want and I don’t love the idea of constantly having to breed my Pokémon to get perfect IV’S just to beat the Elite Four.
@@nicholasblessing4457 you don't really need to do that, the AI is pretty dumb. As long as you have a good strategy, it's relatively easy
I want to make my opinions clear, I like how the league is hard but I do not like the difficulty curve. Not only that, but there is no explanation in the game on what IV’s, Natures, and Eevees are or what they even do for you. If you pay attention and speak to every single NPC you might get a very vague hint on how a Pokémon with a certain nature might be a bit better for special attack or how the same Pokémon trained in different areas can have vastly different stat progressions. But there is otherwise no tools that help you really determine what they are until the postgame when it doesn’t really matter anymore. Unless I’m missing something that’s obvious, I have no clue why they would do this.
IV's and EV's, i get why you don't understand them, but did you never look at the nature of your pokemon, it's even marked in a different color which stat is "boosted".
What are Eevees? (joke)
@@seraphbaum4724 who looked at their pokemon nature? You gonna keep trying to catch the perfect version of said pokemon? Or just breed one like everyone else does later on?. As you have way more control and ability to get what you want through breeding then catching a good mon. Just train em to be what you want til you can breed. And the whole iv and ev training doesnt always work the way it should. Ive been breeding and leveling up all my mons to level 100 trying to get the stats i want and not. Its frustrating. So i just hyper train whatever i need.
@@pride2184 I naturally breed mine, I was just confused why op doesn't look at the nature of his Pokémon. Though it could be that I'm the strange one here since I used to play competitive for a while, so I'm more sensitive to the stats of my pokemon
@@seraphbaum4724 I’m a casual player who has never really played competitively before. I dipped my toe in during Sun/Moon but it was only a dozen or so battles. It just wasn’t my thing. Otherwise, I have never found the need to min/max my Pokémon as normally I have enough type coverage on my team that I never quite have to revive teammates unless lucky crits or stupid miss chances happen. Pokémon kind of just clicks into place for how I play and it isn’t until I am close to beating a game before I realize that, oh crap, I actually have a good team. I don’t min/max because I really don’t have the time or drive to not that I can’t.
At least if you have PLA you can use Home to send the pokemon over to evolve them with linking cables, stones, and other items since you don't have to trade in PLA to get the pokemon. Which is AMAZING
@Clucking Chicken Legends Arceus
@Clucking Chicken Pokémon Legends Arceus
@cluckingchicken7954 Since when is PLA an "obscure acronym"? It's one of the most beloved Pokémon games in the 3D era, and the favorite of a lot of fans.
@Clucking Chicken quite literally everyone i know who plays legends arceus calls it pla. is it really that obscure adding a 'p' for pokemon?? Pokemon Legends arceus. i dont think anyones gonna call it 'la' LOL
@Clucking Chicken and you said 'if you want PEOPLE to understand' yet you seem to be the only one who doesnt lmao
I wouldn’t have minded the difficulty of the elite four and Cynthia’s team if the curve had been more consistent. Like I’m glad they didn’t make her easy to beat, but considering I easily breezed past the gym leaders, victory road, and even the battle with Barry before battling the elite 4, the difficulty of their teams really came out of nowhere for me and was frustrating. Like for the most part I did ok but as soon as I got to Cynthia’s garchomp she absolutely crushed me which was like??? It just came as a not so pleasant surprise.
yea that garchop is a beast
@L Lawliet luckily i had my luxray his ability intimidate and electric moves made milotic easier to fight
@L Lawliet sounds great, if only the rest of the game wasn't so brain dead easy I would pick up the game
I just beat her and had the same impression.
Till Cynthia I would have said that the league wasn't that hard.. It became hard the moment she used her frickin' Garchomp which oneshotted my entire team being around Lvl. 60 (!)
Not only that but I couldn't even make my Pokémon attack because her Garchomp would've always been the first to attack due to its stats.
Luckily I had a huge stock of revival herbs which I used to revive my Pokémon in every round till it wasn't able to use Earthquake or Dragon Claw anymore..
Then I started attacking it with my Steelix which couldn't be affected by its poison jab.
Anyway: I wish that this could've been more balanced.
I beat her on the first try somehow lol. Wasn’t easy
The Pokémon league wasn’t too easy, it’s just that the Pokémon available to battle them with wasn’t diverse enough. The Pokémon league is considered to have a competent battle team (one that could feasibly hold its own in a real contest, unlike regular Elite 4)
This too or at least the move diversity wasn’t what it should’ve been. It’s hard to beat Cynthia’s Spiritomb (and Garchomp) without a fairy type special attacker. Considering the best weapon for this isn’t available until post game (Eevee->Espeon) you have to hunt for a Ralts. And even then, it’s not the fastest so, it’s just tough. Diversity of moves and Mons made it hard
Dude... was ez
@@samgardner4667 do you mean sylveon?
@@SpecsJigglypuff no. Espeon is your best bet because of type coverage (move set) and speed. If you manage to get off a calm mind and tank the next hit, then everything after that is easy as they fall one by one. Even without Calm Mind, a Timid Espeon is going to overpower pretty much everything it comes up against. She’s a total beast.
You can’t say that, people will come in the comments claiming it was easy.
The biggest annoyance for me was the Pokémon retaining their learnsets from Sword and Shield.
I always use an Altaria on my team, and it not learning Dragon Dance in BDSP just kills me inside.
EDIT: To clarify, I do not mean I want the learnsets to be those of Gen 4. I simply want back the moves Gen 8 took away. My ideal learnsets would be very similar to Gen 7.
I kept cotton guard on mine, waiting for dragon dance. I had no idea it didn't learn it. Time for a new stat move.
@@trevorwebb8185 Cotton Guard Altaria is still an excellent wall, but I sure miss when my fluffy boy could sweep everything 😔
@@trevorwebb8185 you can just buy dragon dance in the shop tower thing
Honestly I disagree, loved the updates learn sets
I think its an improvement in some Pokemon. Shinx originally didnt learn an electric move until level 13-14 or something, which was an absurd amount of time to wait for a stab move. Now, it moves an electric move VERY low level, which is good.
Your secret base was pretty much your own gym in the originals. It was something I was hoping would've gained more popularity and function as online connectivity improved.
The league also gets hidden abilities that you can't get until after beating them. I do love the idea of bringing back difficulty modes like B2W2, although it should be selectable from the start and carry those AI improvements and competitive 'mons to all trainers while opening avenues for you to get pre-league access to extra stuff.
Exactically! I'm a sweat so, the game was easy and the Elite for was a slight difficulty tweak, but for most casual/new players, its near impossible. It's like the exp all issue. I want pokemon to be hard, but I understand most people don't. I don't want to stop others from playing how they want, just let me play the way I want and used to.
I kinda like to bring up Terraria’s expert/master mode for this. You increase the difficulty and as incentive you get a higher reward be it an OP accessory like worm scarf giving you 17% damage reduction to make up for how much more everything does or a cute pet to follow you around so you can brag to your friends. If they add difficulty options like this (for example if B2W2 get remakes and they want to do it better) then they should give you the means to make a competitive team. Give you the destiny knot and judge function pre league. Give you access to mints maybe at the PML shop or something. Allow you to have ability patches or capsules through some sort of mechanic specific to the games like they could have done with the underground. Give you access to better Pokémon pre league even. Maybe when you get to the league you get a call from the professor saying “more Pokémon have started to show up” or something along those lines and the Pokémon that would be post game (because I wholeheartedly disagree with any Pokémon in the game being locked to post game besides maybe special cases like extra starters and legends but still) show up then
@@Steven-tc4vl well I was using B2W2 as an example because they already have a challenge mode
Just like Wailord in the battles, I don't like how the Pokemon on the overworld that is following you is so small. I understand if it is legendaries since they are so big and tall but they could've made the overworld sizes of Pokemon that wouldn't take up the whole city or town to match their actual sizes.
You could still make it at least moderately large. Maybe make it so it goes in the pokeball in small spaces. Better than making it the same size as a 10 year old.
Even though I personally enjoy the difficulty, you make some excellent points. It's not friendly to kids the way it is now. I just don't understand why Pokémon cannot have difficulty settings.
They did in black-and-white 2 and I think that’s the smartest decision. There should be an option to make the Pokémon games harder but if you’re just a kid or you’re trying to have a casual play through it’s insane.
I mean, you have some massive help even in the elite four compared to older games. Grinding is as easy as ever with the new exp share.
You have items to spam
You have switch mode
You have legendaries available
You have the new affection mechanics that are absolutely busted, they are basically free evasion and crit boosts, plus focus band effect
You can literally switch team in between elite four members with the box access from the team screen, so you don’t have to just build a team of 6 and stick to it (edit: been informed this is not an option, you were only able to do this with the menu glitch from 1.1.1)
I think they were like, if we don’t make Cynthia hell the fans will eat us
Exactly. This is one of many reasons why I favor fangames like Insurgence over the core games. I’m the kind of person who actually likes higher difficulties because it feels that much more rewarding to finally win against something you’ve been struggling against
I dont think its unfair to kids, just look at old NES and SNES "Kids" Games, some of them are brutal especially to todays standards.
But I agree with the difficulty settings thing
15:44 oh, little did he know, Gen 9 was about to top that
"The pokemon league is too hard"
I'd never thought I'd see the day anyone would ever say those words. Especially after X and Y
yeah, i thought the leaugue was fairly easy, i was underleveled, and still beat the league with just a simple type matchup strategy lol
X and Y was hard?
@@samgardner4667 He meant he never thought the games were going to be hard again
@@samgardner4667 no, X and Y were piss easy.
@@Glizle lies
You know, it's funny that I never noticed how hard the league was until you mentioned it.
For context, I play pokemon specifically because I'm bad at regular video games. The fast pace stresses me out, and I'm not good at strategizing. I just like a game where I can play with cute creatures and have fun.
I overleveled before going to the league because my team had a serious type disadvantage to garchomp. I played the original diamond and I knew she was going to CRUSH ME. I overleveled 15 levels and I struggled with the league. I remember thinking it was bizarre but I just chalked it up to type disadvantage, but looking back, it was clear that her pokemon were just way stronger than mine. Now I know why. I completely agree that it's absolutely crushing for children and people like me who can't win against these competitive pokemon.
They made cynthia harder than in platinum....oh my god. She was a tyrant then, but holy crap. I hadn't looked up her revamp. How do they reasonably expect people to beat that? I do nuzlockes, so, wouldn't be enormously difficult for me, but for a casual player thats just a monsterous team.
@@goldenhate6649 for a casual like me (even though I play pokemon a lot, but never competitive, it is stressful for me), facing that Gurchump was a living nightmare 😅.
My God the game went from easy mood to hell in a blink of an eye, it started with bary (or what ever his name is) and it went downhill from there and I am playing pokemon since I was 7, what the new generation of kids gonna do?!
Masuda said that the kids have short attention span and removed a lot if good things, but this was over kill to be honest, you want the kids to play pokemon more? How when you give them the dark soul play in this league 🤔
Bruh I beat her in my third try in the remake while it took me a week to beat blue in firered back in 2014
@@hashem1990rkoILCA were the ones responsible for making this game
I'm curious about it myself. I heard Let's Go was an easy game and it definitely wasn't for me. I had to learn a lot while playing and train hard and catch Pokemon, then it was manageable.
I like the idea of the super hard league but I agree it should be as a rematch. Not the first play through. Also think it would be cool if in a future game there was a feature after you beat the league where once a day or once a week you had to defend your title as champion. It could put you up against a trainer with a somewhat random team of competitively viable Pokémon. And maybe if you lose that trainer becomes the champion that you have to beat to reclaim the title.
That would be cool! I also think a difficulty setting would work too. Let the kids and the newbies have their fun, let the long time fans have their fun.
That kinda sounds like sword and shield
So, sm and usum?
@@_.luminosity._ to be honest, I barely played SM and didn’t touch USUM because of how I felt about SM. Just didn’t feel like that game respected my time. Didn’t like only controlling my character for 15 minutes out of every hour I played. But if that’s what the late/post game is like then yea sure, SM and USUM, but with a better game leading up to that
@Liquid_Calcium28 I was talking about the title defense
I bought bdsp and my first run I just could not beat the elite four I got to Cynthia ONCE, so I ended up restarting my save with the knowledge of how hard the league was so I looked up the best items and natures pair best with certain Pokémon. I transferred in items like an assault vest for my Azzumaril which I was exited to use because I had never used one, and I swept the league up until Cynthia where I was beat ten times before I finally trained my Garchomp in both speed and defense EVs he had soft sand against Flint and the and a choice band which I transferred from SwSh I was infuriated every time I lost and mind you, I also had the gift Jirrachi on my team and I still had to use lots of healing so I totally agree with Michael on the part about the Pokémon League being way to hard plus I am a kid who hates when i get crit by dumb luck or confusion or paralysis just sucked the fun out of the league. Thank you for coming to my Ted Talk. Edit: If you were wondering my team was Infernape with Charcoal, Jirrachi with a Deep Sea Tooth, Shiny Skuntank with Black Glasses, Garchomp with Soft Sand, Azzumaril with Assault Vest, and Roserade with Big Root.
I don't understand why you had to wipe your whole entire save for that but aight yippee
@@shardtheduraludon sorry that wasn’t super clear in the original reply, I got frustrated so I restarted knowing that the league would be that hard so I would have the best team I could have going in
I got a root fossil before my 8th badge in Shining Pearl, and found a claw fossil last night before I challenged the League. The only fossil I'm missing now is the old amber. Not sure if that helps, but there you go
Same here I got all the kanto and hoenn fossils in my Pearl before the league
that's because the non sinnoh fossils are unlocked by the dialga/palkia event, not beating the league
Same! I found the Helix Fossil before I even went after my 8th Badge. And I think the Hoenn Fossils as well and I later found the Old Amber. I still have yet to find Dome but I heard that's the rarest out of all the Fossils in Brilliant Diamond.
I personally think that the league was the best among every other ones. The whole thing about the league is to be the ultimate challenge. I agree that it is a little too hard but that's what makes it challenging and defeating an elite four and the champion feel like a real accomplishment.
The heart of the complaint seems to be less the hardness of the League itself, but moreso the suddenly difficulty spike + the lack of ability to prepare for it.
That, and that little kids play these games. I'm 34, I grew up loving pokemon and my 5 year old is really starting to get into it. Id love to share the games with her, but she would never be able to play these games and beat them. We forget these games may be enjoyed by us as adults, but it is seriously stacked against the kids who we share the fandom with.
For me personally I didn’t feel accomplished at all afterward because I had to use so many stall tactics and healing items just to win. It made the battles feel less fun/challenging and more annoying.
@@pippaari7663 agreed. It’s why I’m frustrated why Pokémon doesn’t have difficulty options available. Many rpg’s do it so why can’t Pokémon when it’s a franchise that brings in so many kids but adults enjoy it too! Pokémon just doesn’t understand options and keep forcing it to be one way and it’s dumb when they clearly have the budget for it. Is it that hard
I honestly can't say I felt accomplished after I finally beat the league... I only felt like I had wasted a lot of time that I rather could have spent playing Platinum (or pretty much any other Pokemon game) instead and like I wanted to trash this game. It wasn't challenging, it was just annoying and infuriating.
This game could have definitely been a 10/10 if they would have incorporated most of the upgrades that Pokemon has made to the main series games while also retaining the original elements of Diamond and Pearl that makes it so nostalgic. I feel like that they didn't get that balance right and ended up with a game where using the bicycle is downright impossible due to the weird grid system, the amount of pre-National Dex pokemon was limited, and the pokemon league was a challenge to people who have never even heard of EVs and IVs before and would have gone in completely blind and got their butts handed back to them. I feel like if they just used the mechanics, design, layout, and pokemon following aesthetic of Lets Go, the other problems could have been overlooked.
I have some issues with specific pokemon too. Houndoom was done dirty like most games, I don't get why you don't receive an Eevee during the regular playthrough, Snorlax is still extremely hard to get(stupid honey trees), and Gliscor is only available post game??
Sucks because I was gonna use more than half of the pokemon I mentioned above, but I can't because it's either gonna be a headache to get or just impossible for a normal playthrough. Additionally I didn't like the overworld aesthetic, I prefer gen 4 to these, because the 3d renders are just disappointing compared to other 3d games on the switch right now, and there's also so many bugs that are appearing while I play(in battle mostly; it's really annoying...)
I might have some info wrong about the pokemon because I haven't done enough research yet but I'm pretty sure I'm correct, which is super annoying because some of the team ideas I'd been looking forward to just got crushed :/
I am happy that the E4 is apparently super hard though, I'm still in the middle of the playthrough and a hard E4 and Cynthia is something I really look forward to(I like my pokemon games difficult👍)
Wouldn’t have been a 10/10 regardless of said suggestions
What is EVs and IVs 🤔
Imma be real with you, even if these games were “perfect”, people would still find something to complain about.
@@aquacyanide You can get munchlax in the grand underground
Mikey: These are the buggiest games to come out in decades.
Gamefreak: laughs in Scarlet and Violet
No. Literally BDSP was shipped WITH SOFTBLOCKS.
I agree with everything mentioned here but I have to admit, the difficulty of the elite four was the most fun I’ve had in a Pokémon game since I was a small kid. I truly think including difficulty settings would expand and re-capture so many fans for the games.
In general this game has probably the most missed opportunities. They could’ve used the platinum roster for the NPCs, new and more interesting layouts for the buildings, keep unbreakable TMs, etc. But instead we got games that are great but also seem to troll its players at every turn.
What I think Nintendo needs to learn is that fans don’t want an extremely faithful remake. They want a remake that is both faithful to the originals but also implements the upgraded features of the new gens. This is most obvious in NPC teams: in remakes they constantly used the worse team instead of giving them better pokémon.
Ya, but even if they made a platinum remake it would have been so much better. Anyone would prefer platinum over dp
Agreed. BDSP is way too faithful to the point it feels like a remaster and not a remake. And there are elements they should implement from other rpg’s like a difficulty option that would please young and old fans. Easy mode could be as easy as XY, normal could be maybe SM difficulty, hard could difficult as Platinum or Ultra. And then an expert mode which is basically the BDSP elite 4. They have so many references to use and they don’t do it.
@@regulusking4299 Man in My opinion ORAS and Let's Go are example of what remakes should been, they are faithful enough to the source material but not too far to don't look like different, they are balanced enough also they gave us the most handsome Archie ever
Yes.
For me, the biggest problem is the lack of available moves. The TM choices are so limited.
When you find out cacturn no longer learns needle arm
And they are breakable
i wanted to teach Chin-Chi, my Infernape, Thunderpunch and/or Heat Wave... then i found out the move tutors were absent.
i was angry.
to me, move diversity is one of the two most important things in team construction (the other being pokemon variety); and having a limited selection of moves is how you piss me off.
i expected the move tutors to appear in BDSP, but instead i find myself going Infern-ape (pun on "going ape") for their absence.
the TM diversity is great, but without the move tutors they're not enough and the shards i find in the Underground are next to useless.
and some of the TMs are found in the Underground by *random* sellers, among them my most coveted move Dragon Pulse!
i was lucky enough to find Iron Tail!
@@jacktheomnithere2127 infernape with limited tm still decent tho, close combat, flare blitz, acrobatics, flamethrower
@@richard35791 ok... why would i cripple my Infernape with Close Combat and Flare Blitz?
I'm so glad you mentioned the movement. Anybody else have your character move on its own trying to talk to NPCs? Totally drove me crazy the whole time
“The only things you can place in your secret base are the statues which makes the base feel less like a home and more like you’ve unearthed an army of terracotta soldiers” - omg I was laughing so hard!!!
I'm gonna be totally honest, I certainly wish they had a difficulty selection option for pokemon kinda like how they did for Black And White (granted, you had to beat the game and connect with another system to get access to them all, but it's the thought that counted there.) Having an easy mode for kids, so they can just enjoy the region and don't have to worry about the level their pokemon will be, but perhaps the whole game caps out somewhere low. Normal mode where it's practically just like the old games, and then hard mode where the latter half of the games have trainers and leaders being serious about the league.
I actually agree with the last point, not for me, but for my kid. His first Pokemon game was Sword, then it was Diamond. He went from having little to no trouble playing the game in Sword, to getting all the way to Cynthia and losing 3 times in a row in Diamond. He was in tears. I even tried with the team he had and failed. I managed to get to the last two, but still couldn't, even spamming healing items. So we went into the underground to find more competitive pokemon to work with, and he nearly quit when he realized how long it was going to take to level grind new pokemon up to level 65+. It doesn't help that there are few, if any, good places to consistently grind. He spent a week grinding his three new mons, and STILL LOST. I had to beat the game for him, and even then, it was close. He hasn't touched the game since.
this sucks :-/ i hope he'll try the new games
I'm sorry to hear that and I hope your kid tries the game again, but honestly, I rather this pokemon league than the ''press A simulator'' that Sword kinda was
Builds character
@@moonillusions832 If the E4 were at the level of hard where you have to go 2 twice and you can figure out the best strategy cause you know what's coming I'd say it's fine but that's not how it is.
Yes it's good for kids to struggle a little and lean how to deal with those kinds of losses. But they're also kids and they don't have the emotional and mental resilience to deal with that in a game that they playing for fun. Especially in this case where they went from SwSh which is a comparative cake walk into the absolute curb stomping the E4 gives.
Challenges in video games (especially ones marketed to kids) are supposed to be something that's supposed to require some thought but still be relatively easy.
@@user-lf9yv1ou7s But... why? Why do the new generation have to suffer just because we did at their age? Not to mention, part of the reason why there was so much suffering in the first series was because they were _the first entries_ in the series; the Exp.All didn't work properly, Psychic types were coded incorrectly and legitmately broken, but even beyond that if you didn't notice the environmental story-telling Game Freak were trying to tell with which Pokemon were found where, learning type matchups was pure trial-and-error. Despite some hiccups along the way, Pokemon games have come a long way since those earliest outings, but at the end of the day are still marketed to kids - there are undoubtedly ways of making the games more challenging for the older audience *without* frustrating and potentially alienating a new audience. A game series *cannot* survive if it doesn't allow for new players to join the pre-existing players with each subsequent entry.
I could not agree more with you about the league being too hard, that was plain ridiculous for a non post game, non challenge mode league. I also agree that BDSP were very disappointing games. Not my least favorite in the franchise (that title will most likely always belong to the let's go games for me) but they're close
20:43 I think the implication with that post is that the kid started crying tears of joy after defeating Cynthia. And I like that, it took me two weeks to defeat Cynthia when I was a kid. Coming home every day and training up different pokemon and trying different strategies in hopes of defeating her unstoppable team. When I finally defeated her it became one of the most memorable moments for me. The difficulty is what made it memorable. I couldn't tell you all that much about the battles I had in later generations because they are so forgettable, but Cynthia's fight is one that I'll never forget. I think we need to break away from the notion that kids don't like difficulty, they feel the same satisfaction as anyone older after beating a challenge.
Same. I just more don't like the SPIKE in difficulty.
I didn't feel the game taught players how to beat Cynthia or expect her to be difficult due to Gym leaders being much weaker than the originals.
Kids aren't stupid, they just lack knowledge. Give them knowledge tempered by experience and they will surprise you.
lmao yep wtf was he thinking
It took me about 2 weeks to beat Cynthia too when I first played Pearl
Same. I’ll never forget the day I beat Cynthia as a kid. And I was so mad I couldn’t figure out SpiritTomb’s typing and would have at least 2 of my Pokémon knocked off by her Garchomp’s dragon Rush
Exactly. I love that it is still hard. EXP share and the type-advantage help makes it easier and gets rid of grinding but it is still a challenge. It took me forever to beat her and the satisfaction was Incredible. I remember saving in front of Cynthia and losing many times to the point here I had to just lose to restart the elite 4 for more items. It isn’t easy but that’s the fun in it I am 15 and breezed through the game but was surprised to have some resistance with Cynthia. I never blacked out but I admit I was close. It was great and for a kid who is determined, it is a memorable challenge.
I went into the League underlevelled on purpose and struggled against Cynthia. I had no idea all the League's Pokémon were all competitive, that makes me feel a lot better about the struggle! That being said, I can't imagine how frustrating it must be for kids or people that don't care about/pay attention to stuff like natures and IVs.
It’s a different game now. Type advantage isn’t the only key anymore. Time to learn.
I’m pretty busy with work so I play it casually and still ran through it without caring about natures and IVs. I did spam mew and jurachi and breezed through the game but I’m assuming any casual who got mew for free would use it and teach it all the broken TMs for coverage(ie thunderbolt, flamethrower, psychic, ect..) and giggle while one shoting everything.
Please let's not care about the kids and beginners anymore. That's what set Pokemon back for decades
@@joekerr5418 100%. Learn and get better or don’t.
@@joekerr5418 wouldn't the devs lose so much fanbase if it's too hard for kids?
I know you retired from Pokemon Talk, but I'd love a 'special episode' involving Grunty Boy Pokenapping Squirtle & Bulbasaur or something and Michael has to save them. I don't know maybe a reverse Team Rocket situation where we see Grunty Boy working WITH a Pikachu (or Raichu) to rob Michael or something...heck if nothing else it'd make for a fun ad break in one of your videos :)
He does it on TikTok now
@@ninjanug5233 not really
@@ninjanug5233 Yeah he stopped doing it almost a year ago on tiktok
YES!
Id like to see a sitcom with the eeveelutions
Mikey: I think these might be the buggiest games to ever come out
Scarlet and violet: bonjour
“Hola” would be more accurate than “Bonjour” since Paldea is based on Spain and the Iberian Peninsula.
When I heard how hard the Elite Four is, I was really happy that I was gonna have more of a challenge at the end. I almost forgot that kids aren't really gonna have that fun of a time. "Oh, but some kids like and can handle challenge". Yeah, *some kids,* many others probably couldn't handle these literal competitive teams and gave up especially after a relatively easy game. See, this is why we need difficulty settings. We could have easy modes for the beginners, normal mode for veteran casuals who want a regular experience and challenge mode for veterans who want a challenge to make everyone happy instead of this awful middle ground.
Are you really saying they're too hard!?
@@zacharywilliams9708 for kids yes
@@zacharywilliams9708 if you dont know much about general battle mechanics (such as abilities, items, stat boosting/lowering moves) and you go against the league, you're screwed. Heck, Flint's steelix (which generally have low base attack stat) can OHKO a much higher lever gyarados(which i always use) with a thunder fang if you didn't hit it with intimidate.
@@JunFromIT I went in with zero held items, an incompetent competitive team and zero stat lowering moves and still beat the league first try
Half agree. Not all Pokémon veterans are competitive. Like me, I like to play casual not competitive. So having only 2 modes would either be do I want to be forced into using competive mons or, do I want my hand to be held throughout the game? I think there should be 3 difficulties.
Easy is for beginners
Normal is for casual players (no tutorials on returning features)
And hard, for competitive players. (No tutorials and all Pokémon are competitive made)
Man, I was gonna get the MandJ bundle (hat, shirt & plushie), but when I saw the shipping costs...geez..I need to sell a few Nuggets, Star Pieces & whatnot first 😂
@@Borax_Sensei didn't come out this week. Mikey seems very busy with BDSP.
Good joke
@Mimewf it may come out. He's obviously been busy with getting out the BDSP videos first. Can't fall behind other creators.
Valid points Mikey. This was my first experience with sinnoh, and I did feel like there weren’t enough Pokémon in the Pokédex. Yet somehow I did manage to tear through the league without losing too much of my team. But a very sturdy opinion about the difficulty spike. Glad you covered my opinionated gripes and complaints with BDSP.
Enough Pokemon in the sexy? What version of Sinnoh did you experience?
@@grunkleg.2934 i think they got distracted by the shower scenes
Sexy?
In the what now?
Why did you edit away the sexy part? This comment would’ve blown up.
21:30 there should be a random npc before your start that ask you
“How confident are you feeling about this battle friend?”
Confident (Hard)
Neutral (Regular)
Scared (Easy)
It wouldn’t brake any immersion and still effective on helping kids or anyone beat the game.
Honestly that seems more confusing lol. Don’t try and hide and obfuscate it. Just put it with the what language do you speak and what is your name section. How hard?
Something that could fix a lot of problems is by having 2 difficulties, like normal and experienced, or something. Casual/beginner players can enjoy a play through in normal, while experience/competitive player would be challenged in experienced
I dont understand why they dont just add in a difficulty option. I get that it would be extra effort to add in extra teams for important trainers, but they already do that for rematches, so the lower difficulty rematch team could be the same as the higher difficulty first match team. And for most regular battles on routes they could just straight raise levels without too much effort. I'd also be fine with the league being this hard normally if the rest of the game was to scale. I think the main issue with it was that it came out of nowhere. This was the first time I had to leave the E4 to go train. Usually I can just run through without any extra training, even in the older games, but after I was evenly leveled it wasnt too hard. I think if the level curve put you evenly leveled/slightly higher it wouldve been a good challenge but not too bad, as well as more important trainers throughout the game having more difficult teams to prepare the player.
This.
Because it is Pokemon...for them to listen to the community requires a miracle.
Because they're lazy.
i wish they brought back the difficulty feature they had in b2w2. That way casuals and pro nuzlockers can play the game at the skill level they want to play it. Unfortunate they removed it
I always loved the affection status stuff not because it made the game easier, I grew up with Gen III and V so I'm fairly used to the challenge Pokemon games used to have. It just melts my heart when I think about how my Pokemon endured a potential crit so that I wouldn't be sad. It's bull but it's the fun kind of bull.
Ngl the affection status was the only reason on why I highly got attached to Pokémon again.
For me, my first game was Alpha Sapphire so my childhood was sheltered thanks to Mega Evolution, but then again I didn't know about lowering health to make catching easier all the way until like my 90th attempt at Deoxys, nor did I catch many pokemon
He made a great point about the difficulty at 20:40
Think of the children, people! THINK OF THE CHILDREN! 😭
That is actually a very silly point for a remake of a more than 15 years old game.
@@marvinkant5205 what does that have to do anything about it? Just because they didn't play the original versions, doesn't mean kids can't play the remakes
@@kevrink5605 Because it means the target audience aren't mostly kids, unlike with the main games.
@@marvinkant5205 ok. That in no way changes the fact that kids are gonna play it. I've played SoulSilver. But I'm not interested in playing Gold or Silver. Mikey started in Gen 3. He did a playthrough of Silver for his channel. But he said himself that he will rarely if ever play Gen 1 or 2 over the remakes of 3 and 4
i honestly really enjoyed that cynthia fight, it really surprised me, i beat her without overleveling and i did use most of my pokemon that i started with, granted i had an intimidate uturn staraptor and intimidate volt switch luxray
That's what I did
Her Garchomp has Sword dance so it’s going to be a brutal fight
I have original Diamond Version and I might as well over level anyway.
The funny things is that there was a mod that made the Pokémon sizes scaled to how they should be on the first day the game came out and they decided to not do it.
Learning that cynthia had perfect pokemon makes me feel better that I lost to her my first attempt 6 levels under her
My biggest problem is them "removing" secret bases. These were in Diamond/Pearl, so "removing" them is not being faithful to the source material.
What I mean by removing is:
- removing furniture (incl. traps)
SP was my husband's very first ever pokemon game. (As soon as he saw we could play together in the underground, he went and bought his own switch and a copy of the game.) Watching him get so frustrated battling the E4 and Cynthia over and over and over again broke my heart. But he did eventually get through, after abandoning the team he'd first made and loved. Luckily that experience didn't completely turn him off pokemon and he's since played SWSH and LA and is very excited for SV to come out so we can play co-op together~
What a story... makes wanna hate those that love that new change with the Elite 4 or the change itself
@David Camero I got a dsi for $40 basically new and just home brewed it. Now I got all the ds Pokémon games 😅
Good luck trying to play SV together, because it's a glitchy, laggy, horrible mess.
Sapphire my 1st game
@@Irrelevance256 No it wasn't
i personally found the league in BDSP alright in how tough it is, my team wasn't competitively prepared at all and were underleveled as a cherry on top, beating cynthia only took me 3 attempts, the first attempt, almost my entire team was countered by her roserade, but each attempt just made me learn how i could do better at coming up with a decent strategy on the spot. so i honestly really liked how supposedly tough the league was, and i think my favourite part of the whole league was when my lvl 53 weavile tanked an earthquake from cynthia's garchomp, and then hit back with an avalanche to finish the league off. the team i used was Torterra, Luxray, Mismagius, Gallade, Weavile & Togekiss, which in my opinion was a crazy fun team to use!
thats what mike point is. its not a problem for a seasoned pokemon player. but for beginner.... and for a game to be healthy they will always need to target new players to keep the franchise going for more and more. if they only cater/tailored everything according to only existing player based, the game/franchise will die out in time because human does not live forever.
‘Only’ 3 attempts xD
My only frustration with her was her recover using Milotic! People will complain if you did a battle spamming healing items yet are fine that she’s spamming recover
@@jbean165 I didn't have any complaints about this because I have my own Milotic with Recover. I simply spammed it until she got sick of it and started attacking again.
How does a weavile survive an earthquake from a garchomp
I was really hoping they would keep the resort vista. It was fun having the major trainers visit your house like a mini Animal Crossing experience.
“A late game is potentially good. A rushed game is bad forever”
I agree with Mikey here. I had to over level most of my team to level 70 just to have a slim chance of beating Cynthia, and I was at a point where I was about to use the legendary I had caught before the league.
73 Mismagius with Calm Mind (Predictable spiritomb suckerpunch permitting that) can oneshot everything... assuming you outspeed them... i did not outspeed garchomp this time around (lost my save) so i had to try again as i got oneshot that way.
I agree, but only bcuz I had a veeerrryyy difficult time after training 5 hours In victory road/
just to get lucky with a quick attack from a bullshit Pokémon I never planned on using….
Beating garchomp that a way was satisfying…but stupid
Ya know, if they just brought back gen6 super training.. THIS WOULDNT BE SUCH A BIG PROBLEM!!!
That was a quick, easy, and not too grindy way to EV train.
@@supervegito2277 I could get behind that
Something that actually happened to me:
The opposing Garchomp used Poison Jab!
Palutena (what I nicknamed my Gardevoir) avoided the move in time with your shout!
💕
Palutena used Moonblast!
It’s super effective!
The opposing Garchomp fainted!
My biggest concern with the increased difficulties of the league was when I thought about less experienced players or kids play. Imagine being an 8 year old getting to the league and the get clapped by a near perfect competitive team
The league was very easy you can just 1 shot everyone with the right Pokemon. Like the first battle I just spammed flamethrower. Only comp was Cynthia
The older games were hard too. Kids back then were fine
I remember being a dumb lil kid but I cleared pokemon Yellow using only pikachu. passed through brock's gym with probably quick attack and potions and the slam attack in the future for this type of occasion. I don't think I could do that again. Don't underestimate kids! xd
@@itseezzee nah bro, the older games were pretty easy, easier than the bdsp elite four at least. The only 'difficult' part of the older games were the grinding. I say difficult because it was just tedious. Bdsp elite four is on another level
@@Foop6570 nah bro it was pretty easy I had a hard time on the og
Ah yes, the classic “nothing special about it but also nothing really wrong with it”
Here before people can beg for attention by saying first
Wow, ShortHax it's you, i ALWAYS SEE YOU
Lol xD
Lol
I think BDSP problem is that he is a remake made in the minimum details from a already inferior version
12:48 I never thought of trying walking with a Pokemon as big as Exeggutor. That's so funny lol
Beating the league in this game was extremely satisfying. That was the challenge I’ve longed for many years playing these games. It’s like my 23 years of experience with Pokémon was to be ready for this. Cynthia in this game made her original appearance seem very tame by comparison.
Honestly I've never understood how hard pokemon is when you can simply grind and overlevel. Cynthia in PWT B2W2 is something else, though
@@finnian3931 The point is to not have to grind and over level. I battled her with a team 3-5 levels below hers. I still beat her even though it took a few tries. Grinding and over-leveling just takes all the fun out of it. Winning with an under-leveled team makes the win all the more satisfying.
@@DeplorableLegend nahh she's not that hard tbh. Unless you're talking about nuzlockes, any fool can just spam full restores and revives and win the game. Especially with that dumb affection mechanic
Bruh she is not that hard, i just sweep her team with garchomp and couple of x items
@@crowzet0 yeah cos you used a garchomp and spammed x items lol
One gripe I have about BDSP that you did not get to: the inconsistency in watering berries. Sometimes it's one spot. Sometimes two. Sometimes it's multiple spots spread over a distance (Floaroma in front of the shop). Sometimes you have a patch where one side will water two, but then two more spots that are individual (just east of Pastoria). Sometimes it's all 4! And given that there is no indication of watering a sprouted or growing berry, you have to memorize every single spot and how they water.
My berries don't even grow, I checked time settings on my switch, everything is synchronized, but they just don't grow :(
Also to add to this you can't just water all berries by shifting over to the side like you could in originals. I used to stand at one end water, shuffle across and i'd still be watering so able to do all 4 in a patch without any "Berry was planted here wanna water?" "It's watered now" text.
Also i think the indication that you've watered something isn't distinct enough. I have to play with screen brightness very low due to bright screens being migraine triggers (i'm regularly around 1/8 brightness and at night/darker room I'm at lowest brightness) and because of this most of the time I can't actually tell if I watered it(unless I turn brightness up for a little while). The original tan colour to dark brown dirt was much more noticeable and made more sense if the ground had dried out.
@@raid3n200 if you change your system time (like to catch Rotom/Drifloon) it locks all events like trees and berries for 24 hours. Also make sure to water your berries.
I'm not even convinced watering them after they sprouted actually works. They made the dirt so dark and the indication that they have been watered/need watering is hardly there I don't even know if watering them a 2nd time is even a mechanic anymore! And yes I hate that the watering is inconsistent, and I miss being able to move my character left and right as watering.
thankfully i'll never have to use berries again: i got a Milotic!
I never understood why difficulty selection was never brought back after B2W2. Before I played the game, I was under the assumption that the league difficulty spike would be a post-game challenge. Especially after how much of a joke all the pre-E4 battles were. It just doesn’t make sense with the pacing of the rest of the game, and while I didn’t have much of an issue, I can only imagine younger players. When I was a kid, I would typically only use my starter with a horrible move selection, and I really don’t think it’s friendly to beginner players, like you said. It would make much more sense to A) have a difficulty selection at the beginning of the game for veteran players or B) save challenges like perfect competitive teams for the post-game. Also, I wholeheartedly agree on the rest of your points. Everything you said with the addition of TMs breaking were similar critiques that I cited as I went through the game.
Ultra sun n moon was the most difficult Pokémon games an no other main games can compare.
Well only black 2 had the harder mode unlocked after beating the game, white 2 you had to have a beaten copy of black 2
Tbh I disagree that the power spike doesnt make sense. The entire lore is about how the elite 4 is the best of the best. And I think making them as hard as they did really nails the message home that just because you had easy sailing up until a certain point means you wont face challenges again. if anything it really makes you modest. And it makes sense in lore too, as the Elite 4 and champ are meant to be the best 5 trainers in all of sinnoh, and the gym leaders are basically "regional champs" at best. If you sweapt your regional league in soccer, you would most likely not stand a chance against a champions league team, before you planned ahead and trained more
@@r00kie36 Separating lore from game design shouldn't be this hard to grasp. You know how many games have you slaying a God as the final boss? You shouldn't have to be a God to achive this feat. And having a random jump in difficulty isn't good from a game design perspective. And you're lore is also wrong anyways because it's been said many times thay Gym leaders scale and use more or less Pokémon depending on how many badges you have so that they are always a challenge. This is just terrible game design no matter how you cut it.
its funny cause the first time I played pokemon I found a snorlax in fr/lg and then discoverd the sheer power of belly drum and sweeped lol
15:11 Also glad you said this because I would have a mixture of statues and decorations and it could have been a beautiful house if they did that they would need more base expansions but it would have been possible.
The Cynthia fight was absolutely brutal. I got her down to her Garchomp and had to just spam revives switching between Starraptor and Luxray just to get enough intimidate's off to survive 1 hit
Bru it was the same for me but I was using my gayrodos and staraptor
Doesn't togakiss is a perfect counter to garchomp? Being Flying Fairy type?
@@tinahalder8416 it has poison jab for coverage
@@squishyrage2473 bro wtf, Garchomp with poison Jab? Tf
@@tinahalder8416 lol I thought Togekiss would be perfect against Cynthia’s Garchomp but nope. He outspeeds Togekiss and one hits it with poison jab.
I lost to Cynthia 5 times before I got tired of it and had to grind my Togekiss to level 76 just to survive poison jab. After that Dazzling gleam saved me. But still. Some bs.
I remembered playing in Pearl where I tagged up with Riley, where he mysteriously disappeared while I was battling the Galactic Grunts.
Also, the 7% chain break in the Pokeradar is so annoying that imagine being so close to the 40 mark and the chain breaks for no reason.
And lastly, while you were Biking under the log used to cross a particular spot, your following Pokemon appears ON TOP of the log.
Last problem comes up
Me: "Boy, remember when people were worried Cynthia is going the be easy in remakes? Oh my how the turns have tabled."
Yeah but if your main audience can’t beat the game then we have a problem
@@goochiethanos
As a metroid fan I have only one response: "what's this easy game you're talking about? Is this some sort of pokémon joke, my game doesn't allow anything easier than normal mode, for me to understand?"
But in all seriousness
You've got a point.
@@black97_0 the Pokémon creators said the game wasn’t meant for kids, but that doesn’t stop the fact that kids still play it.
@@goochiethanos to be fair, the same goes for games like Metroid if we're sticking with Nintendo games, or COD if we branch out to other companies
So why do you mostly see only pokémon community cry out when the game is too easy, or too hard?
This isn't me dumping on the pokémon fan base. I'm putting up a question, and I'm expecting an answer, if one exists.
@@black97_0 because Pokémon is a strategy game
Well this explains why I struggled with the Elite 4 and Cynthia. I just thought I had underlevelled and so kept going until the right amount of luck and skill combined for me to get through each fight
What is even more infuriating about pokemon that follow you is that the NPC's like Cheryl or Riley follow you absolutely perfectly. they move at a consistent speed and just teleport behind you when ever you walk into them, they knew how to do this correctly IN THE GAME ITSELF and specifically chose the worst version of it. Also, this game has more glitches than red and blue.
I'm glad to say that I only encountered 1 minor bug. And it happened when my clefable teleported on a bridge above me
The one bug I’ve found is when I teleported on top of a bridge on Route 215 when I was trying to go forward
The bugs are so bad I lost my mew from a bug. I was just putting it into my box. The game glitch and instead of putting the mew in the box to e Pokemon I had under mew in my party got put into the box and basically made the mew turn into that Pokemon. I looked up videos about it but it's not the one with the menu that's inside of a battle that lets you do it. I was just inside the pokesenter wean it happened.
I have a growing list documented for my memories sake on my switch. Some highlights include the magical disappearing Riley, Pokémon getting stuck on hidden items in the ground, in game trades reregistering Pokémon in your dex regardless of whether or not you have them already, Pokémon entombing you inside the rocks in amity square and not disappearing when you try to escape, and a weird one where all the people in the underground were duplicated and in some cases halfway through walls. Plus there’s the ones everyone knows about like the speed running menu skip, the duplication glitch, surfing on air, and the puzzle skip for Candice’s gym. Also the move drill run sometimes points in the wrong direction randomly.
The speedrun is down to 17 minutes, that’s how buggy these games are
I got swept by Cynthia for like 15 consecutive attempts, took a 3 month break and finally came back with a team of level 70-75s with the best move sets I could get for said mon’s. It felt so damn good to completely decimate her after the immense frustration she caused me.
ESPECIALLY Her Milotic like goodness…
Ngl you guys are just bad I swept second try 💀
@@luisperazav106 I played the original diamond as a kid and so I expected that version of Cynthia not full EVs and perfect natures, abilities and held items lmao I don’t play competitive so it threw me off.
@@luisperazav106 then do a Pokemon Nuzlocke of this game where you can only heal at the Pokemon Center nowhere else and see if you're really that good because a lot of people don't want a Dark Souls version of Pokemon if you like it that way that's good on you go play Dark Souls or do a extreme Pokemon Nuzlocke
@@luisperazav106 you’re pretty bad. I swept her on the first try
My biggest problem is the 7% chain break chance on the pokeradar. Yeah, 1 in 20 chance to make it to a 40 chain is not the worst in the world in theory, but once you start getting a little unlucky it is completely exhausting. I've broken over 100 chains, and the chaining takes a long time! I've hit a 30 chain more than 10 times with my record being 36 (twice) and eventually I just decided to give in. If I'm going to method hunt, I'm going to hunt where I can at least get results like Platinum radar, Horde hunt, Dex Nav, Friend Safari.
I dont mind getting unlucky. I've shiny hunted for years and have absolutely had my fair share of unlucky hunts, like 5 consecutive 50% spearows in heartgold, but going into them you have to expect it because its full odds and it happens sometimes. But radar is not and is just not worth the time in BDSP
I don’t like this either. I was up to a 15 chain on larvitar and the radar literally stopped
Longest chain I got was 38 and that took two hours. Saw a streamer go 12 hours before getting a 40 chain. It’s only a 7% chance to break but it feels like 20% at this point
@@GucciRooster the problem is that you have to hit the 7% 40 consecutive times so realistically, it’ll break 95% of the time
dumbest thing ever. I hate that its 7% its ridiculous lol. not all of us have time to shiny hunt and stack chains 24 hours a day. this is where they messed up for casual gamers. Pokemon lets go was better code for shiny hunting than this. they were still rare, but obtainable and it wasn't torture.
@@spencerwick7565 exactly
I'm amazed that I haven't seen any comments on how Mikey said these were the buggiest Pokémon games in over ten years now that we've gotten Scarlet and Violet
I only have a few issues with BDSP.
1. They butchered the Spear Pillar cutscene. Seeing the lake trio appear as colored lights against the night sky in the originals still sends chills down my spine to this day. The cutscene in BDSP is severely underwhelming.
2. I didn't know it was possible for Spiritomb to be any harder to get, but they did it.
3. Mindy.
4. No dusknoir
Dusjnoir is an amazing pokemon I used in sword. now all I can use is dusclops with the choice band 😥
Too faithfull if you ask me, most remakes added someting new to the mix that made them more like their own games (like ORAS with megaevolution) so if I wanted to play Sinnoh with Sinnoh Mechanics I´d get my 3DS and play there.
That´s what personally made me not get them(respect if you did btw, not a hater)
Hah. Mindy, I trolled her back because I gave her a medicham with No good ivs and removed every move except fake out. (Seriously everstone haunter trade is evil and she knows it)
@@641mamaluigi Plot twist - you just did Mindy the biggest favor you could have done...
The key thing to realise is that Medicham, while mediocre in battle, is AWESOME at Contests - while Haunter would probably be one of the weakest you can get for them...
So in other words Mindy, having tried and failed with her beloved Haunter that refused to evolve, becomes frustrated and tries to trade to get a Medicham to finally beat Fantina/Johanna...
You ironically gave this Medicham the best chance pollible of winning, as no IVs would mean "aww, so sweet and cute" and it doesn't need to use moves there as long as it is dressed up
Of course I know nothing about contests - but it is fun ;)
@@איתןשי sure.
“Greetings Pokefans Chad Mikey here”
@@kimynako8046 Amogus
Giga Chad Youngster Mikey
7ASMR🔞-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------🌹 Shake-Body.com/angelina?Young-Girls 💕 Special Edition For You Live-HDRcam✰[ S€XY TOY Christmes ]💜
Gaze: "Amazed"
Lips: "Sensual"
Smile: "Sweeter"
Body: "Colder"
Жизнь, как красивая мелодия, только песни перепутались.
#однако #я #люблю #таких #рыбаков #垃圾
Thank you for giving voice to the concerns about the League difficulty spike. I do not agree with difficulty settings not being included because "people can impose more difficulty," but the fact remains that while older fans can think to research both the game itself (i.e: EVs and IVs) and ways to tailor the experience to suit them, young kids are unlikely to do the same.
EDIT: One more point I'd like to add: It isn't only young kids who are going be caught off-guard by this difficulty spike. You can have played multiple Pokemon games and still not be aware of things like the EV and IV system (especially since things like the Judge NPC are often locked to the post-game for some reason).
and ignored if you're anything like me. I'm a casual player who mainly just plays because I enjoy the characters.
I’ve would’ve been dead if I didn’t spam X items on my Garchomp.
I think it’s unfair
To many players
I expect trouble when preparing for the elite 4 but not of this magnitude
The elite 4 in bdsp is competitive lvl
I’m a casual Pokémon gamer
I don’t have the mindset of a competitive person like oh I want a certain nature or oh I can use a item like the burn orb to be more powerful
@@LuriQeciri same here. I definitely was prepared for the elite four and for Cynthia to be difficult, because... I played platinum.
I recorded what I did, so I'd never forget that moment.
Volkner was ez the elite is very hard and i cant heal between
i think the difficulty levels built into the games makes so much sense. especially with the popularity of challenges, just build in the no items in battle feature, or getting locked into gyms until you either wipe or win. would be nice
Actually pokemon company in Japan has stated that they hate pokemon challenges - especially nuzlockes. Even foreign pokemon offices don't understand why they hate these so much but here you go.
With all of the items that NPCs hold now, having a pre-League move tutor for Knock Off would’ve been great, especially for Weavile.
Lol laughs in Drapion
@@raphaelasholder too bad Night Slash is better for it because of Sniper.
When I first started playing Pokemon my starter "Infernape" was so over leveled not many trainers and Pokemon could take it down
Same
That’s why I hate the new exp mechanic, it makes the game way too easy, might as well just hand you the win
Yup I basically used a whole different team for just normal fights and stuff which kinda fun but wanted to use my first time fully
How much did you grind? I didn't have that problem at all?
Yeah same, couldnt use my starter almost everytime bcause of the lvl and sometimes had to put him into the box
I absolutely loved the E4 difficulty, but when it was over I had the same thought. Beginners and kids are going to get curbstomped outta nowhere left to wonder what the heck just happened and there's no easy cheese strat like the Zoroark Ultra Necrozma thing. A difficulty setting would have been nice but it and the other things mentioned had one unbeatable impediment of their own.
Laziness.
Eh im 14 I found the league pretty easy. If you know basic type machups it's really easy. The only thing that I think would catch people offguard is milotic with flame orb marvel scale and garchomp yache berry. Other than that everything is a pushover.
Not really, pokemon is one of the games where even if there is a difficult opponent, it’s not that difficult. The fact the main solution to any obstacle, is to just basically grind, makes it an easier challenge. Cynthia sweeps the team? They would just grind, they wouldn’t need to utilize any new strategies that they couldn’t come up with
@@williamnguyen8663 Ye but with the grand underground, you don't really need to grind which makes teambuilding way easier. Considering you can get many ice types there, its easy to find a check for the chomp and its easy to find multiple counters for her team. I agree though, grinding doesn't make it hard but sometimes you can use strategies by bringing different pokemon. There's no rule that makes you use the same 6.
When I wanted to beat Cynthia, I brought in old team members from other games that were level 100 bc it was too hard for my play through team 😢
She was brutal.😢I had to cheese her with Misdreavus' perish song. Somehow I random zubat I found and evolved into a Crobat had great stats, enough to tank her powerful pokemon's attacks
@@BubblesChika it made my want to cry
@@BubblesChika you think that’s difficult, I had to bring in my competitive team from my sun and moon game through Pokémon Home just to beat Cynthia’s Garchomp and I still almost lost because I only had my one hp FAIRY type Arceus with only one physical move left and I won but I also lost because of Garchomp’s rough skin ability and I straight up almost threw my switch into the solid steel wall
I had to beat her using overleveling and a team similar to Cynthia’s herself. Garchomp, roserade, and togekiss being the big ones. And I still didn’t win. So I brought In a weavile so I could kill her garchomp, not knowing it was faster because of ev and iv. I had to get my weqvile to lvl 95 to Ohko the garchomp to win.
I had to sacrifice pokemon just to make Cynthia challenging
My biggest problem with BDSP is the removal of post-gen 4 held items. Why can we have the Fairy type but not the Eviolite?
I really feel like the balance of new and faitful is really bad in this games.
And post-gen 4 Pokémon. Why Dialga, Palkia & Giratina but not Xernias, Yvavultal & Zygarde?
@@omarmendez0402 Well Dialga and Palkia are the games legendary mons so of course their gonna be in the game
@@omarmendez0402 Not having post-gen 4 Pokémon makes sense though, so it doesn't bother me that much, even if I would have loved to explore the Sinnoh region with my favorite Pokémon: Chandelure!
Dude seeing Tiny Rayquaza following you around is low-key amazing I love it
Someone fixed Wailord's avatar to scale so its just this giant thing on screen and its one of my favorite hacks
@@Sheenifier whoever made that Possible is a legend
This was the most difficult Elite 4 and Champion ever. I had to revive my way through Cynthia until she had no moves left.
I literally revived my way through my first Pokémon games league it was the let’s go pikachu league
@@camostrike4395 You must have never played a Pokémon game before because the elite 4 league on Let's go Pikachu is extremely easy especially for me.
@@Pokéfan1388 let’s go pikachu was my first ever Pokémon game
@@camostrike4395 Still I've done better when I first played my first Pokémon game. You just have to know the basics first and the game can be easy.
@@Pokéfan1388 u need to work on ur tone
13:20 use pkmn rumble WAS the ultimate solution CONSIDERING the remakes only use the kanto-sinnoh Pokédex which was covered