Was having issues with the third combo not playing. Turns out my second animation was running longer than 2 seconds preventing the third to start in the allotted time. I just increased the play rate of second anim montage. Easy fix but i thought someone might come across this. Stumped me for a little bit. Thanks for the tutorial!
Thank you this is what i was waiting for. And i will look into the course. Will there be a tutorial in the course based on picking up different weapons?
yeah, when its fully done I will make a showcase and it will show all the different features, you will be able to pick up and use different types of weapons and sheath or unsheath them, like a two handed sword or just a normal sword
@@UnrealUniversityawesome I registered for your course as well as the inventory course. Is there an order to which one to start first or it doesnt matter? Thank you
Do you think this method is better than using the Sequence node like you did on the Melee Combat Udemy course? Also, would you say the new course complements or replaces the old one entirely?
The old method works, I just prefer this method. I think if you follow it, you're less likely to make a mistake, and since you've taken both, it gives you knowledge of how to do it in different ways. The new course entirely replaces the old one, although there are some things in the old one that are not in the new, and we code things differently
Thank you man. could please make main menu and saving and loading system based in your course "How To Create A First Person Shooter In Unreal Engine 5 " in Udemy
May I ask you to make a tutorial describing how to character blueprint that can change 4 different weapons and each weapon has a different attack combo per weapon?
No there nothing wrong with using it, for this video I made it in my character in the series I do it in component because there are multiple different types of attacks the player can do it's up to you
Hi! I have your course on Udemy, "How To Make A Melee Combat System In Unreal Engine 5." I've already completed it. Will this new course of yours be available on Udemy as well?
@@Dev-gq5hn No, I would say you would need to have some experience or be at an intermediate level, like for my inventory system course, although I do show everything step by step it just be hard to understand if your complete beginner
Would you happen to know if it’s possible to put/import my physical cube invention/asset (a LEGO-like ‘brick’) into Unreal Engine and work with it there? Would love to find an answer to this…totally new to this, and found your video here. …Also….Would you ever be interested in connecting, and, perhaps, using it to create a game with/around (if that’s possible/feasible)? Thank you! -Howie
hi nice video. Can u make a tutorial wheere u explain how to make that an AI player can hear your voice and Understand what u say? (There are some games that do this thing like "phasmophobia"). Please bro i really need this
@@skateboardingfather6629 bruh, I literally just asked to make a feature of the ENTIRE game which 1 I already created and only this one feature is missing (took me months and months to create it) and 2 it's a feature I can't find anywhere. I looked everywhere for tutorials but nothing. So what do you say, do you want to tell me how to do it?
Thank you for this tutorial, seems like a good place to start as a beginner. I'll check out the full course as well!
thanks for this! adding to my learning playlist
Great tutorial! For some reason just does the first attack in the combo and allows me to move again
Was having issues with the third combo not playing.
Turns out my second animation was running longer than 2 seconds preventing the third to start in the allotted time. I just increased the play rate of second anim montage.
Easy fix but i thought someone might come across this. Stumped me for a little bit.
Thanks for the tutorial!
Thank you this is what i was waiting for. And i will look into the course. Will there be a tutorial in the course based on picking up different weapons?
yeah, when its fully done I will make a showcase and it will show all the different features, you will be able to pick up and use different types of weapons and sheath or unsheath them, like a two handed sword or just a normal sword
@@UnrealUniversityawesome I registered for your course as well as the inventory course. Is there an order to which one to start first or it doesnt matter? Thank you
@@Jack_Danyo does not matter but I would start with the inventory as it's finished and then I would do the combat one
Do you think this method is better than using the Sequence node like you did on the Melee Combat Udemy course?
Also, would you say the new course complements or replaces the old one entirely?
The old method works, I just prefer this method. I think if you follow it, you're less likely to make a mistake, and since you've taken both, it gives you knowledge of how to do it in different ways. The new course entirely replaces the old one, although there are some things in the old one that are not in the new, and we code things differently
Thank you man. could please make main menu and saving and loading system based in your course "How To Create A First Person Shooter In Unreal Engine 5 " in Udemy
May I ask you to make a tutorial describing how to character blueprint that can change 4 different weapons and each weapon has a different attack combo per weapon?
Could I use an Actor component for Combo system? This way can attach it to enemies too?
Yes you could
@@UnrealUniversity but...?
No there nothing wrong with using it, for this video I made it in my character in the series I do it in component because there are multiple different types of attacks the player can do it's up to you
Hi! I have your course on Udemy, "How To Make A Melee Combat System In Unreal Engine 5." I've already completed it. Will this new course of yours be available on Udemy as well?
In another video I asked the same question. He said he wouldn't but I hope he changes his mind.
@@mandolorian9893 =/
apolgoies it will come to udemy just a bit later
For beginner?
@@Dev-gq5hn No, I would say you would need to have some experience or be at an intermediate level, like for my inventory system course, although I do show everything step by step it just be hard to understand if your complete beginner
NICE BRO
Is it possible to use this method with motion maching overlay?
I have not tried although would assume it should be possible
@@UnrealUniversity I also assume) I just have to figure out how to do it))
Where can I get Lion Claw attack animation of the boss? :)
I'll try later
What attack animations are you using?
they were removed from the marketplace but they by a guy named frank
"Hey, thanks! But my third animation is different. Is that correct?
yes, the animations i use in the video are different
my combo did not reset i did exactly som like you
Would you happen to know if it’s possible to put/import my physical cube invention/asset (a LEGO-like ‘brick’) into Unreal Engine and work with it there?
Would love to find an answer to this…totally new to this, and found your video here.
…Also….Would you ever be interested in connecting, and, perhaps, using it to create a game with/around (if that’s possible/feasible)?
Thank you!
-Howie
I thought the full course was free to those who purchased the old melee course?
yes it is, email me if you have it I was just planning to do the email when its fully finished
@@UnrealUniversity Nice , just when i went on it said i had to pay.I will wait until you finish incase anything needs to be altered.👍
Audio volume too low
must be your sound its fine for me
@@TwiggyM1 Nope, I cranked the volume all the way up. It's barely audible.
Put it on a higher volume mine seems to be fine although maybe it is low
@@UnrealUniversity Sorry, if I was being rude. With the help of subtitles I watched the whole tutorial. It's really great. Thanks...
@@SudevNadar no worries I want as many people to be able to have a good experience with the video
hi nice video. Can u make a tutorial wheere u explain how to make that an AI player can hear your voice and Understand what u say? (There are some games that do this thing like "phasmophobia"). Please bro i really need this
🤦 why don’t you ask him to make the game for you too.
@@skateboardingfather6629 bruh, I literally just asked to make a feature of the ENTIRE game which 1 I already created and only this one feature is missing (took me months and months to create it) and 2 it's a feature I can't find anywhere. I looked everywhere for tutorials but nothing. So what do you say, do you want to tell me how to do it?