Shoutout to all the Swords and Sandals fans out there! Please be sure to Wishlist Oliver's newest game, GORGON SHIELD!! There's also a free Demo ► store.steampowered.com/app/2446920/Gorgon_Shield/
@@mauro27279 The SWF file will still be played if you can download it. But yeah, the hosted scene suffered a blow when they dropped support. Ironically, anyone who adopted Microsoft Silverlight is up a creek without a paddle. Microsoft even got sites like softopedia to drop their copies.
Losing Flash games felt like losing a part of the internet for me. I always played them when I was a kid since we couldn't afford shit and when I finally got my laptop there's no flash games anymore. So it's great to see them back again
You could always convert flash .swif files to ex to play them on windows offline. Anyone crying flash games died are either miss informed, didnt do basic research, ot failed to realize you could convert the games with a few clicks. People are just really stupid.
Which is even better news for me considering I want to go hard into things like engineering and computer science and whatnot and I would LOVE to make my own Flash game someday. Any advice? Any ideas? I'm all ears. 👂 I even know a little bit of coding considering I know how to use Stable Diffusion, so I think I'm off to a great start already. 👍
I'd dare to say not only for preservation, but also on real gaming innovation. Seriously, Proton in the Steam Deck showing the world how crappy process management, resource allocation and power handling under Windows really is should be proof enough. Besides that, OSS emulators already catched up with modern non-x86-based consoles in terms of performance is another example of its effectiveness. Now, Ruffle is just a cherry on top. So seriously, the sooner OSS is adopted as the gold-standard for software, the sooner we can start leaving bloated, useless, redundant and compromised systems behind.
@@qchtohere8636 Makes sense to me, sheer number of man hours spent means an OSS is going to dwarf what any company or government can pour into working on something.
Playing Flash games is the most magical moments to experience when it comes to surfing the web, so taking away the Flash Player is like leaving a hole in the Internet's heart for me (sure, Flashpoint and Y8 Browser restored the old games as a relic of the past). So, seeing the Flash Player now making a comeback is the kind of good news that I am glad to hear. It's time to put the missing piece back to where it belongs.
Dwarf Planet One dev here. Thanks for the kind words, Graeme! While I didn't mention it in the description, Mosa Lina was indeed an influence! In fact, the choice to make the background an abstract pattern instead of a "realistic" space background was directly lifted from ML, and I'm pretty sure the design of the guy was an unconscious copy as well. Anyway, glad you liked it so much! I went out of my way to make it the sort of game that could only have been made in Flash - aesthetically, but also technically. To see there's still people out there who appreciate that kind of thing warms my heart.
If you ever release the game to a platform with monetary interactions (steam, or similar) i’d pay good money for such a unique and interesting puzzle game!
we have a saying in the netherlands, called 'Roeien met de riemen die je hebt', translated it means 'rowing with the oars you have'. It essentially means doing the utmost with the tools you have available. Flash game devs are a testament to the positive side of that proverb. How, with a tool with clear limits you can unleash so much creativity.
TIL the Netherlanders have a phrase that has been a guiding ethic for my life. Thank you for this gift of knowledge, kind stranger: May you have many more upvotes! Edit: I grew up with Flash Games, and loved them for that same reason. They were my first Programming experience, and to say I'm glad they've returned is an understatement.
The miragine war background music at the start sent me BACK. Flash games was one of the things that made gaming fun for me. Just playing random games, it was so fun. I mean I still actively play stuff on flashpoint, but the feeling of just stumbling on a good game while going through a random game website was so fun. I doubt flash will ever go back to it's former glory, but man, those were some fun times
How fitting that Mike Welsh is the one leading the project of Ruffle. Flash games and animations, in so many people's minds including mine, were just intrinsically Newgrounds' bread and butter and what made the site into what it was. While I didn't full on grow up on the site as much as others did (I was too young to be the target audience age by the time the early and late 2000s came and went) I still have good memories here and there. This is to all the Newgrounds staff as they've grown older and continued to change alongside the site: Thank you. Thanks for making a site that in it's early days let so many creators express themselves in a way no other platform could, and now having a site where people care and helped in emulating our childhood. You all rock.
Like a Phoenix, adobe flash burn into ashes, just to reborn from those ashes and flight once again, in the open sky that is internet. I love how adobe flash is being saved, almost all my infancy on internet were flash games, and i love to see that those games aren't gonna die so easily.
@@DearFox well, I never developed game in flash so idk names of popular software to create flash games. But just after posting my comment I looked at wikipedia and it seems that there was number of aplications some from adobe (animate (formery flash professional), flash builder, scout). From what I understand animate was used primarly for animations and flash builder was actual ide? If I see correctly, even at the time there were some third party IDE's: FlashDevelop end PowerFlasher FDT and If I see correctly Haxe can be used to compile into SWF.
Im impressed at how much ruffle has improved in such a short time, not only does it run great in more lower end-ish hardware (like chromebooks) but it also has great compatibility
@@Josuh i think it's been a known fact for a while that the flash player standalone runs much worse than old browsers with the flash plugin, which is kinda hilarious if you think about it
Here's a secret schools don't want you to know: they can't block files. If you download games off of Github or somewhere else and run the .swf in Ruffle, you can plat games on your shitty Chromebook, and they can never delete the file if you put it in local storage, and they can't block Ruffle because Animation or CompSci will get pissed because now they can't view their creations
I've been playing games on Armor Games since 2018. Since then I've played every new release and countless classics. I was kinda sad when they announced that the games will be deleted, but made my peace with it. The games being brought back up really sparked my interest for these games again
I'm pretty sure Matt and gang weren't very sure of where to go next, other than the mobile stuff. I for one hope they continue the Steam route and go on to develop bigger games, they're too talented not to ever give us full-fledged long form games. And of course Flightless one day, people will never shut up about that one lol. But I do agree, I hope the site stays and evolves. Nitrome are literally as magical as Nintendo but indie and with none of the backwardsness
To point out that strike force heroes finally made it on steam using unity and honestly, replaying it on a new modern engine filled me so much with joy alongside them adding new side content that wasn't there in the original flash release.
I'm only 2 Seconds into the video and going like "NO! God please no! NOOOOO!!! We finally had it! Keep punching it!!!!11!1!" But I'm glad old games will not be forgotten.
@@KryptLynx I mean, technically HTML5 (modern JavaScript mostly, it's a bit of a marketing term) has everything you need (Ruffle literally works in the browser by converting SWF / Flash files to HTML5 / JavaScript), but it's possible there's no framework/engine (with some kinda integrated editor cos Flash isn't just ActionScript, it's also the drawing part: you can draw something, click on it to add logic and you're done, while in Flash you need to draw everything in something like GIMP/Photoshop, then point to the image in JS, explicitly render it, add a game loop etc. etc. - with big enough games the difference is minuscule, it's not really harder, just different, but Flash is very handy for quick&dirty little projects/games) that makes creating games as easy
This is just wonderful. I hope kids in the future will also experience the true crateative freedom of flash games and an internet where people together decide what is popular and not some algorithms
OMG You are right. I made a reverse minesweeper flash game with heavy use of AS3 9 years ago and I can finally play it again :D. Indeed not everything seems to work for example 3D rotation is still not implemented. But it's playable :D
I had a dream of making a flash game, or just a simple browser game since i watched your original video on preserving these games. I wanted to be a part of this great community i believed i missed (even tho i had no way of knowing it prior to that video). I even began work with my friend on a small game, i finally got motivation to begin my BIG DREAM!!! MAKING GAMES!!! YES!!! FINALLY!!! I GOT A CREATIVE IDEA, A VISION, A PASSION... A!... A!... burnout ive over done, coding was too much for me, i pushed myself into work even if i didnt want to, i i began procrastinating, it all lead to self hatred and i trashed the hole game... For those who care, it was going to be a platformer, the twist was going to be, you could spawn platforms anywhere. Every level would have some sort of twist, one maybe had a limited amount of them, other would let you build slopes and mixed with enemies that make explosions you could turn the game into 2D quake. Lots of ideas... no idea how to code... broken dreams once more... fuck this life. I plan on some day posting my concept arts for the game but i need a mental break over all in life... so not yet.
I should mention that friv (old friv) (my favorite flash site) is BACK WOOOOOOOOOOOO BABY EDIT I'M HAPPY THAT OTHER PEOPLE KNOW FRIV IT WAS MY FAVORITE CHILDHOOD SITE
Man being able to live in those moments was amazing kids nowadays don’t get to experience flash games like we did there is a few maybe that found out but it’s completely different and there just such a big history with older games it’s insane to think about
Love the fact that the opening song to a video about flash is Age of War. Damn going straight into Swords and Sandals... holy shit flash embossed me more then I remember.
Oh my GOD i love how you put Glorious Morning as the background music! it's the song used in Age of war and Age of War 2 (although AoW2 uses Glorious Morning II i think)
Thank you soo much!! I recognized the music right away but couldn't remember the name of the game it was from. I played the crap out of age of war 1 and 2 as a kid and really wanted to find the name again
Adobe ending Flash was possibly due to Adobe wanting to force their new software on their subscription system. Unfortunately we'll never get back the many flash animations and games on the discontinued site StickDeath. Honestly Adobe should have seen this coming because if they had stopped updating Flash but kept it available then we wouldn't have these other alternative players. I'll admit there's a stand alone running executable of Flash player I was only able to find through "adult furry" sites. The downside is that all flash files have to be downloaded, which said site also allows. That's pointless now thanks to what is out there now. But at the time there was a desire.
though adobe isnt the best in pro consumer actions. *as far as im aware*, the motivation for cutting flash was more so due to not wanting to keep up with security updates for flash anymore
Adobe's motivation was cutting costs. They already charged for a subscription on Flash since Creative Cloud was a thing, but that's for their authoring environment - not the player software. Adobe's long term goal was, as far as they had one (Flash platform development was *very* chaotic and nobody was planning anything), for this thing to slowly merge into web standards. That's why AS3 was based on ES4 - a proposed upgrade to JavaScript that didn't pan out, but is basically all of the difference between AS3 and pre-HTML5 JavaScript. When Apple started calling their bluff on security and performance Adobe panicked and started throwing documentation over the wall. The problem with this approach is that Flash Player was and is a total and complete mess. I cannot begin to enumerate how many times we've (as in, the Ruffle team) tried implementing what Adobe's official documentation says, only to realize that Flash Player does something different and games break if you follow the spec. Or how much shit is just not documented, or is documented in a bunch of blog posts that don't exist anymore, etc. Nevertheless people figured this out anyway. In fact, it's been figured out multiple times, between Gnash, Shumway, that Google SWF converter, Lightspark, and probably at least one other project I'm forgetting about. The *real* anticonsumer bullshit from Adobe is when they tried to charge a revshare for cross-compiled 3D engine code in Flash Player. As far as I can tell Adobe either saw dollar signs or shit their pants from Unity announcing Flash export, and decided they were going to lock out specific combinations of APIs unless you agreed to pay a percentage of your revenue to Adobe. It pissed off the whole community and drove a lot of Flash developers to Unity (who would then, a decade later, shit their pants and decide to charge install fees because time is a flat circle). Adobe rolled it back, but not without being extremely petty and cancelling FP.Next / AS4 development, which would have possibly modernized Flash Player, or at least kept it relevant on desktop for a few more years.
It had nothing to do with Adobe wanting to make it subscription-based. Flash was (and still is) completely riddled with bugs and exploitable security vulnerabilities. This, in addition to Flash is a huge battery drain on mobile devices, they decided it was no longer worth the time and money spent trying to fix it, so they just killed the entire software. That's why I think bringing it back is a foolish idea. It's it really worth opening your computer up to attack just to play these old browser games?
Flash never died for me. I have been playing Flash games constantly even after Adobe pulled the plug. One of the methods of course being Flashpoint. I love that project so much that I have to this date curated a bunch of games and preserved several titles as well that nobody else submitted before I did. Every update to Flashpoint brings a huge smile to my face as I dive into all the changes. It also helps to see what a fair amount of my favorite Flash games are finding their way onto Steam nowadays too.
As a kid, I always loved flash games, but now that I'm a recent game developer graduate, I've gotta ask. What resources or guides would you recommend someone like me look up for Flash or Ruffle coding, in order to make games?
ActionScript you mean, it’s a bit of a learning curve but there are tutorials from 2008 that can help. Some people even made tutorials on making Flash games, that run on Flash.
My favorite flash games in my childhood were the 👖 Fancy Pants Adventure saga, 🐌 Snail Bob saga, 🦋 Nelly 1 and 2 (the cool gothic game. Though, the 2nd feels like a fever dream for me as I can't seem to find a trace of it anywhere),💡 various enigm based games like escape games, and 🌵 Cactus MacCoy. Oh God do I miss those times.
I remember using inspect element in high school to download the .swf (shockwave flash) file so I could play these flash games on the go anywhere without internet, what a time to be alive
Hearing the menu of Sword and Sandals being used on a video so recent, damn, it's fell like a true victory Eddit: Whiskeybarrel Studio is a goty of man, my guy literal just make the same formula from flash and adapt it to new tool's, and what is more, he keep going with Sword and Sandal's francish, I LOVE HIM AAAAAAAAAAAAAAAARGH
1:21 yo i just wanna point out that my friend Pedro showed up for "enhancing and repackaging for steam" but the steam version is 100% a completely different game. I love both of them, but theyre vastly different
Super nice seeing Flash make a return in any form like this; both the raw games themselves and full on ground-up revivals. Heck, I myself am putting together a ground-up remake of Snailiad, a personal favorite of mine
more like adobe: **unplugs flash** commmunity: **plugs flash back in, this time into a reserve generator powered source** flash: **happy software platform noises**
Glad this was preserved tbh. I still quite like some old flash games I've played before and went to them occasionally when they came to mind. Flash dying was a sad moment due to all the nostalgia...
Keep in mind, the reason it took 4 years was because we weren't expecting it to go, and we had over two decades worth of content to sift through. Bloons Tower Defence, flash animations, Sift Heads, Strike Force Heroes, there was a stupendous amount. It was 'the' premier browser option for anything. Shocked it took only 4 years.
I'm glad to see that Flash content is being preserved. I just hope that there will be viable ways to play them offline in a offline flash player for emulation purposes. As well as seeing more flash content that has been abandoned get preserved in some fashion, like those old Miniclip games or LEGO browser games. Many of which I couldn't track down in the archives and some I couldn't get working like Stinkoman 20X6 with missing files needed to render levels and cutscenes. If this can be resolved with Flashpoint and the like, I will probably look into it, assuming I can still access the files.
@@thejunecooperative Would be nice to play Junkbot offline outside of Flashpoint. I haven't been able to do that since it's powered by Shockwave and cannot be played via a flash player like Clean Flash or Ruffle. Wish I knew what player Flashpoint uses for that particular format.
I should also clarify that I could’ve seen each of these groups working individually on an emulator, but all of these big sites/big programmers coming together is just wonderful
Hold the phone, Ruffle was an open source flash emulator developed in direct response to the 2020 death of Flash this entire time?!?! I spent the past 3 years thinking it was some weird glitch thing where for some reason Flash just works despite being dead this whole time! Dang... well, speaks volumes to how amazing Ruffle is that I only ever felt it was just an extra loading screen for this long.
Flash had a totem of undying, Every year, I play madness combat project nexus on my PC to check on flash, in 2021-2022, the game freezes when you beat a level, 2023 fixed UI and bugs, and 2024 made it actually playable with little to no problems, still UI issues, but it's getting better! Anyways finally Gorgon Shield is getting known, Whiskeybarrel and other collabs including you are going to make the best game, no joke, it's amazing.
2:10 I don't remember how, but I paused at that point, and saw the material sniper game. I checked it, and it's truly an amazing game. Nice to be able to see an amazing game from long time ago
its sad tho that most of the classic neopets games are still lost to time. That was a treasure trove of flash games for younger me and nick/viacom will never ask neopets to bring them back.
My childhood was full of flash games i was heartbroken when like with its dead games like Dungeon blitz And others games Dissapearing rlly killed me inside this is just a treat for the ppl who played flash games in our childhood
Face it... We were molded by the flash generation... So losing it, was like to lose a piece of your soul, you identity, your roots... Safe to say, this brought a tear to my eye... Sadly however, there are alot of OG flash entertainment that we will never see again... And that, twists my nutsack...
Long live Flash games. Flash and Adobe CS5 are still installed on my computer. My Windows 10 computer at work was whining about Flash, shame I couldn't keep it. lol
ok, the survivalist part reminded me SO much of stickdeath's flash games. Especially one in particular where you had to click on some arrow buttons (dragon's lair style) with the right timing to make the character do some crazy actions. Of course those games were adult games with all the violence, swearing and all that was in there. I have no idea what gave me the idea of going on that website, but being a 90's kid, let's just say that warnings about violence and gore before entering a website didn't stop me from going lol (guess I probably made it easy for viruses to infect our computer...). As a side note, I miss xiaoxiao stick fights animations XD
I LOVED Chaos Faction 2 when I was a kid, I used to use FlashPoint (I still do until I made the switch), but I think I might use Ruffle now. Welp, time to rebeat the entire game again :D
This is amazing! For us 90’s kids, before there was Steam there were flash games. Free to play, tons of replayability, and loads of options. Such a nostalgic era of gaming 🥰
Shoutout to all the Swords and Sandals fans out there! Please be sure to Wishlist Oliver's newest game, GORGON SHIELD!!
There's also a free Demo ► store.steampowered.com/app/2446920/Gorgon_Shield/
flash never died
I love waterflame songs!
What is the name of the first background music you used in this video? I'd been looking for it for ages now
use , to get 2500 agility spend points dont go over 400 strenght your golden
Swords And Sandals was my childhood
"Good News! We are not going to die! We are going to live forever"
"I didnt say that, i just said were not filled with tumors"
This couldn't have been more perfect date of writing this comment than ever.
So we're fine, as long as no one shuts down the internet.
@@gwainexe9065 Question.
@@gwainexe9065DR ADAMS, GO!
Adobe: I Thought You were dead
Flash: My death was... Greatly exaggerated
They never killed it, just put it into protective services. It's now named "Adobe Animate".
@@timsievers2067
I think they meant like flash games and other things besides animations
Well memed my friend. Reddit Gold goes out to you. Upvoted.
@@mauro27279 The SWF file will still be played if you can download it. But yeah, the hosted scene suffered a blow when they dropped support. Ironically, anyone who adopted Microsoft Silverlight is up a creek without a paddle. Microsoft even got sites like softopedia to drop their copies.
@@timsievers2067 Yeah, but the Web Player itself absolutely was killed. Not a problem now that Ruffle's here though.
Losing Flash games felt like losing a part of the internet for me. I always played them when I was a kid since we couldn't afford shit and when I finally got my laptop there's no flash games anymore. So it's great to see them back again
Had flash not existed, i wouldnt be introduced to lots of other franchises.
You could always convert flash .swif files to ex to play them on windows offline. Anyone crying flash games died are either miss informed, didnt do basic research, ot failed to realize you could convert the games with a few clicks. People are just really stupid.
fr
I feel so sad for every single ipad kid out there growing up without Fancy Pants
Which is even better news for me considering I want to go hard into things like engineering and computer science and whatnot and I would LOVE to make my own Flash game someday. Any advice? Any ideas? I'm all ears. 👂
I even know a little bit of coding considering I know how to use Stable Diffusion, so I think I'm off to a great start already. 👍
open-source community-led emulation has always been the leading force in game preservation. I'm glad to see it bring flash back into the fold as well.
I'd dare to say not only for preservation, but also on real gaming innovation.
Seriously, Proton in the Steam Deck showing the world how crappy process management, resource allocation and power handling under Windows really is should be proof enough.
Besides that, OSS emulators already catched up with modern non-x86-based consoles in terms of performance is another example of its effectiveness.
Now, Ruffle is just a cherry on top.
So seriously, the sooner OSS is adopted as the gold-standard for software, the sooner we can start leaving bloated, useless, redundant and compromised systems behind.
@@qchtohere8636 you're absolutely right tbh
@@qchtohere8636 Makes sense to me, sheer number of man hours spent means an OSS is going to dwarf what any company or government can pour into working on something.
ugh
@@qchtohere8636 so we should hail our communist Linux penguin overlords, then...
Playing Flash games is the most magical moments to experience when it comes to surfing the web, so taking away the Flash Player is like leaving a hole in the Internet's heart for me (sure, Flashpoint and Y8 Browser restored the old games as a relic of the past). So, seeing the Flash Player now making a comeback is the kind of good news that I am glad to hear. It's time to put the missing piece back to where it belongs.
it is truely amazing
@@catkook543 every sploder game is on flashpoint
@@dreaming- Oh really?
in that case, thats exciting news
Dwarf Planet One dev here. Thanks for the kind words, Graeme!
While I didn't mention it in the description, Mosa Lina was indeed an influence! In fact, the choice to make the background an abstract pattern instead of a "realistic" space background was directly lifted from ML, and I'm pretty sure the design of the guy was an unconscious copy as well.
Anyway, glad you liked it so much! I went out of my way to make it the sort of game that could only have been made in Flash - aesthetically, but also technically. To see there's still people out there who appreciate that kind of thing warms my heart.
Thanks mate. Well done, and appreciated :)
Have you considered porting your old Flash games to the newer html5 technologies?
Congrats to you on your accomplishment.
If you ever release the game to a platform with monetary interactions (steam, or similar) i’d pay good money for such a unique and interesting puzzle game!
Adobe: Flash will be canceled in 2020-
Everyone: N o.
More like ''No, fuck off"
"I disagree."
"How about *N O*"
Sonny from I, Robot.
"Nope. Don't even try"
we have a saying in the netherlands, called 'Roeien met de riemen die je hebt', translated it means 'rowing with the oars you have'. It essentially means doing the utmost with the tools you have available. Flash game devs are a testament to the positive side of that proverb. How, with a tool with clear limits you can unleash so much creativity.
TIL the Netherlanders have a phrase that has been a guiding ethic for my life. Thank you for this gift of knowledge, kind stranger: May you have many more upvotes!
Edit: I grew up with Flash Games, and loved them for that same reason. They were my first Programming experience, and to say I'm glad they've returned is an understatement.
Gekolonizeerd !
@@CurtisRooney"play the hand you are dealt", "bird in the hand is worth two in the bush", we have similiar sayings
Internet: I thought you were dead!
Flash: heh, only in a flash.
**insert Megamind meme quote**
The miragine war background music at the start sent me BACK. Flash games was one of the things that made gaming fun for me. Just playing random games, it was so fun. I mean I still actively play stuff on flashpoint, but the feeling of just stumbling on a good game while going through a random game website was so fun. I doubt flash will ever go back to it's former glory, but man, those were some fun times
Adoble flash was so good, that heaven itself didn't managed to handle it's power, to the point where they brought it back to us
Flashs death was probably a blessing in disguise then
God tried to take Flash, Tank Man then proceeded to crash his tank on top of God and drive away with Flash back to the land of the living
by that rule, is Ruffle the Messiah?
@@sinnombre__ New Flash Testament
WE'RE BACK BABY!!!!!!!!!!!!!!!!!!
We never left we always come back
We never left we always come back
We never left our death was merely a facade
@@Lazy1700swhat did you say?
@@Walter-The-Cati couldn't hear him either
Maybe that lost spore game can be found
Which one
@ajxx9987 I think it was a creature creator game that couldn't be played because of the swf file. Something like that idk
It’s on steam
@@kingmalik9563brother i dont think hes talking about the one made by EA
Maybe that game where you own a gas station with yellow cars crashing into eachother
How fitting that Mike Welsh is the one leading the project of Ruffle. Flash games and animations, in so many people's minds including mine, were just intrinsically Newgrounds' bread and butter and what made the site into what it was. While I didn't full on grow up on the site as much as others did (I was too young to be the target audience age by the time the early and late 2000s came and went) I still have good memories here and there.
This is to all the Newgrounds staff as they've grown older and continued to change alongside the site: Thank you. Thanks for making a site that in it's early days let so many creators express themselves in a way no other platform could, and now having a site where people care and helped in emulating our childhood. You all rock.
Like a Phoenix, adobe flash burn into ashes, just to reborn from those ashes and flight once again, in the open sky that is internet.
I love how adobe flash is being saved, almost all my infancy on internet were flash games, and i love to see that those games aren't gonna die so easily.
same, almost brings a tear to my eye. we eatin good today boys
I remember pulling up Super smash flash 2 and seeing flash wasn't supported anymore. Thank God ruffle is here
there's a downloadable version- in fact it's been getting consistent updates for a while
@@headphonesaxolotl
I was a dumb ass at that time and only learned to trust downloads now. That's why I didn't download
@@DriverOfTheBlades2.0lol rip
I hope that the community will eventually create its own free editor for animation and creating Flash games :)
I wonder if any such software exists already
I was actually just wondering in what software are these new games created
@@Daniel_VolumeDown Adobe Flash - Adobe Animate ?
@@DearFox well, I never developed game in flash so idk names of popular software to create flash games. But just after posting my comment I looked at wikipedia and it seems that there was number of aplications some from adobe (animate (formery flash professional), flash builder, scout). From what I understand animate was used primarly for animations and flash builder was actual ide?
If I see correctly, even at the time there were some third party IDE's: FlashDevelop end PowerFlasher FDT and If I see correctly Haxe can be used to compile into SWF.
Many such software are on Wikipedia
Im impressed at how much ruffle has improved in such a short time, not only does it run great in more lower end-ish hardware (like chromebooks) but it also has great compatibility
The fact that sometimes it runs better than some of the actual Flash Player executables is wild
@@Josuh i think it's been a known fact for a while that the flash player standalone runs much worse than old browsers with the flash plugin, which is kinda hilarious if you think about it
Here's a secret schools don't want you to know: they can't block files. If you download games off of Github or somewhere else and run the .swf in Ruffle, you can plat games on your shitty Chromebook, and they can never delete the file if you put it in local storage, and they can't block Ruffle because Animation or CompSci will get pissed because now they can't view their creations
I've been playing games on Armor Games since 2018. Since then I've played every new release and countless classics. I was kinda sad when they announced that the games will be deleted, but made my peace with it. The games being brought back up really sparked my interest for these games again
Oh man aren't those the same that have Crash the Castle? Certified classic
Ahhh i remember that and sonny 1,sonny 2 and i think waiting for sonny 3........i heard sonny 3 was cancelled really break my heart.....
I hope Nitrome makes a comeback, that Flash game website defined my childhood.
Fat cat forever
Good shit
The creator is porting their games to html5
I'm pretty sure Matt and gang weren't very sure of where to go next, other than the mobile stuff. I for one hope they continue the Steam route and go on to develop bigger games, they're too talented not to ever give us full-fledged long form games. And of course Flightless one day, people will never shut up about that one lol. But I do agree, I hope the site stays and evolves. Nitrome are literally as magical as Nintendo but indie and with none of the backwardsness
To point out that strike force heroes finally made it on steam using unity and honestly, replaying it on a new modern engine filled me so much with joy
alongside them adding new side content that wasn't there in the original flash release.
The strike force heroes series were some of the best flash games to ever come out, so glad they made it to steam.
@@saltire_2825 I really wish Juice-Tin would revisit Raze in the same way SFH did
Raze needs to also be back
thank you so much for playing & talking about windowz xp 2012, very happy to hear you enjoyed it - especially the flash folder
It was nostalgic in so many ways. I definitely had a soft spot for it! Seeing your Flash dump folder has rekindked my desire to revisit my own 😂😂
I'm only 2 Seconds into the video and going like
"NO! God please no! NOOOOO!!! We finally had it! Keep punching it!!!!11!1!"
But I'm glad old games will not be forgotten.
There never was a replacement in games niche, in all those years. And if there is no new hero, we have no choice but to resurrect the old one.
@@KryptLynx I mean, technically HTML5 (modern JavaScript mostly, it's a bit of a marketing term) has everything you need (Ruffle literally works in the browser by converting SWF / Flash files to HTML5 / JavaScript), but it's possible there's no framework/engine (with some kinda integrated editor cos Flash isn't just ActionScript, it's also the drawing part: you can draw something, click on it to add logic and you're done, while in Flash you need to draw everything in something like GIMP/Photoshop, then point to the image in JS, explicitly render it, add a game loop etc. etc. - with big enough games the difference is minuscule, it's not really harder, just different, but Flash is very handy for quick&dirty little projects/games) that makes creating games as easy
Thanks to Ruffle, Neopets is saved with over 100 of their games being playable after 3 years!
This is just wonderful. I hope kids in the future will also experience the true crateative freedom of flash games and an internet where people together decide what is popular and not some algorithms
OMG You are right. I made a reverse minesweeper flash game with heavy use of AS3 9 years ago and I can finally play it again :D. Indeed not everything seems to work for example 3D rotation is still not implemented. But it's playable :D
I had a dream of making a flash game, or just a simple browser game since i watched your original video on preserving these games. I wanted to be a part of this great community i believed i missed (even tho i had no way of knowing it prior to that video). I even began work with my friend on a small game, i finally got motivation to begin my BIG DREAM!!! MAKING GAMES!!!
YES!!! FINALLY!!!
I GOT A CREATIVE IDEA, A VISION, A PASSION... A!... A!...
burnout
ive over done, coding was too much for me, i pushed myself into work even if i didnt want to, i i began procrastinating, it all lead to self hatred and i trashed the hole game...
For those who care, it was going to be a platformer, the twist was going to be, you could spawn platforms anywhere. Every level would have some sort of twist, one maybe had a limited amount of them, other would let you build slopes and mixed with enemies that make explosions you could turn the game into 2D quake. Lots of ideas... no idea how to code... broken dreams once more... fuck this life.
I plan on some day posting my concept arts for the game but i need a mental break over all in life... so not yet.
I should mention that friv (old friv) (my favorite flash site) is BACK WOOOOOOOOOOOO
BABY
EDIT
I'M HAPPY THAT OTHER PEOPLE KNOW FRIV IT WAS MY FAVORITE CHILDHOOD SITE
HELL YEAH FRIV GANG
Lets fucking go
There's also SheezyArt! That supports flash content too!
YEAAAA i love old friv so much
WAIT ON GOD? HOLD ON-
Man being able to live in those moments was amazing kids nowadays don’t get to experience flash games like we did there is a few maybe that found out but it’s completely different and there just such a big history with older games it’s insane to think about
Love the fact that the opening song to a video about flash is Age of War. Damn going straight into Swords and Sandals... holy shit flash embossed me more then I remember.
Playing Flash games will always be my childhood
Oh my GOD i love how you put Glorious Morning as the background music! it's the song used in Age of war and Age of War 2 (although AoW2 uses Glorious Morning II i think)
Thank you soo much!! I recognized the music right away but couldn't remember the name of the game it was from. I played the crap out of age of war 1 and 2 as a kid and really wanted to find the name again
@@hustla818 yeah man the music is by Waterflame, he also made "Field of Memories", the song used for Stick War's ambush levels
@frostytheiceberg1127 thanks for the info. I actually looked up age of war on the Google play store and both 1 and 2 are on there for free
I love the "age of war" theme playing in the background - nostalgia at it's peak
My game is in a 2 left thumbs video, My life is now complete.
me too,.,.,.,.
Amazing! That could mean, that there could be new flash games from series that had to end because of the ending support.
Adobe ending Flash was possibly due to Adobe wanting to force their new software on their subscription system.
Unfortunately we'll never get back the many flash animations and games on the discontinued site StickDeath.
Honestly Adobe should have seen this coming because if they had stopped updating Flash but kept it available then we wouldn't have these other alternative players.
I'll admit there's a stand alone running executable of Flash player I was only able to find through "adult furry" sites. The downside is that all flash files have to be downloaded, which said site also allows.
That's pointless now thanks to what is out there now. But at the time there was a desire.
though adobe isnt the best in pro consumer actions.
*as far as im aware*, the motivation for cutting flash was more so due to not wanting to keep up with security updates for flash anymore
Adobe's motivation was cutting costs. They already charged for a subscription on Flash since Creative Cloud was a thing, but that's for their authoring environment - not the player software. Adobe's long term goal was, as far as they had one (Flash platform development was *very* chaotic and nobody was planning anything), for this thing to slowly merge into web standards. That's why AS3 was based on ES4 - a proposed upgrade to JavaScript that didn't pan out, but is basically all of the difference between AS3 and pre-HTML5 JavaScript. When Apple started calling their bluff on security and performance Adobe panicked and started throwing documentation over the wall.
The problem with this approach is that Flash Player was and is a total and complete mess. I cannot begin to enumerate how many times we've (as in, the Ruffle team) tried implementing what Adobe's official documentation says, only to realize that Flash Player does something different and games break if you follow the spec. Or how much shit is just not documented, or is documented in a bunch of blog posts that don't exist anymore, etc. Nevertheless people figured this out anyway. In fact, it's been figured out multiple times, between Gnash, Shumway, that Google SWF converter, Lightspark, and probably at least one other project I'm forgetting about.
The *real* anticonsumer bullshit from Adobe is when they tried to charge a revshare for cross-compiled 3D engine code in Flash Player. As far as I can tell Adobe either saw dollar signs or shit their pants from Unity announcing Flash export, and decided they were going to lock out specific combinations of APIs unless you agreed to pay a percentage of your revenue to Adobe. It pissed off the whole community and drove a lot of Flash developers to Unity (who would then, a decade later, shit their pants and decide to charge install fees because time is a flat circle). Adobe rolled it back, but not without being extremely petty and cancelling FP.Next / AS4 development, which would have possibly modernized Flash Player, or at least kept it relevant on desktop for a few more years.
It had nothing to do with Adobe wanting to make it subscription-based. Flash was (and still is) completely riddled with bugs and exploitable security vulnerabilities. This, in addition to Flash is a huge battery drain on mobile devices, they decided it was no longer worth the time and money spent trying to fix it, so they just killed the entire software. That's why I think bringing it back is a foolish idea. It's it really worth opening your computer up to attack just to play these old browser games?
Thank goodness I'm tired of not having enough games to play Flash games were my childhood and I'm happy to see this video
Welcome back flash games you have been sorely missed
Flash never died for me. I have been playing Flash games constantly even after Adobe pulled the plug. One of the methods of course being Flashpoint. I love that project so much that I have to this date curated a bunch of games and preserved several titles as well that nobody else submitted before I did.
Every update to Flashpoint brings a huge smile to my face as I dive into all the changes. It also helps to see what a fair amount of my favorite Flash games are finding their way onto Steam nowadays too.
As a kid, I always loved flash games, but now that I'm a recent game developer graduate, I've gotta ask.
What resources or guides would you recommend someone like me look up for Flash or Ruffle coding, in order to make games?
I too am interested in this.
ActionScript you mean, it’s a bit of a learning curve but there are tutorials from 2008 that can help. Some people even made tutorials on making Flash games, that run on Flash.
@@nucleartaco04 thanks hun
My favorite flash games in my childhood were the 👖 Fancy Pants Adventure saga, 🐌 Snail Bob saga, 🦋 Nelly 1 and 2 (the cool gothic game. Though, the 2nd feels like a fever dream for me as I can't seem to find a trace of it anywhere),💡 various enigm based games like escape games, and 🌵 Cactus MacCoy. Oh God do I miss those times.
Fun fact: The jackbox party pack is technically a flash game.
I remember using inspect element in high school to download the .swf (shockwave flash) file so I could play these flash games on the go anywhere without internet, what a time to be alive
Hearing the menu of Sword and Sandals being used on a video so recent, damn, it's fell like a true victory
Eddit: Whiskeybarrel Studio is a goty of man, my guy literal just make the same formula from flash and adapt it to new tool's, and what is more, he keep going with Sword and Sandal's francish, I LOVE HIM AAAAAAAAAAAAAAAARGH
"goty of man" is an amazing expression lmaoo
@@generallyunimportant jajaja it's some thing that come at my mind while remember the old time's with flash
1:21 yo i just wanna point out that my friend Pedro showed up for "enhancing and repackaging for steam" but the steam version is 100% a completely different game. I love both of them, but theyre vastly different
Super nice seeing Flash make a return in any form like this; both the raw games themselves and full on ground-up revivals. Heck, I myself am putting together a ground-up remake of Snailiad, a personal favorite of mine
Adobe: "we are going to unplug you"
Flash: **grabs Adobe's hand** "Nuh uh"
more like
adobe: **unplugs flash**
commmunity: **plugs flash back in, this time into a reserve generator powered source**
flash: **happy software platform noises**
Glad this was preserved tbh. I still quite like some old flash games I've played before and went to them occasionally when they came to mind. Flash dying was a sad moment due to all the nostalgia...
WE ARE SO BACK AND NOW I CAN REVISIT MY OLD CHILDHOOD GAMES ONLINE
Keep in mind, the reason it took 4 years was because we weren't expecting it to go, and we had over two decades worth of content to sift through. Bloons Tower Defence, flash animations, Sift Heads, Strike Force Heroes, there was a stupendous amount. It was 'the' premier browser option for anything.
Shocked it took only 4 years.
0:44 4:59 5:37 Holy shit, I'm becoming famous!
Modern publishers are green with envy over how much influence Flash has had on the internet. We will never let it die.
*Damn i Hope The Mechanical Commando series works with ruffle*
All I need now is stick page to finally raise my child properly
try flashpoint, it's like 2.5/2.6 gb worth of storage but it's really useful
Eh, crazyjay and the other guys dont really care about it anymore since like, 2015
You gotta show your kid the Slush Invaders animation at the very least
I'm glad to see that Flash content is being preserved. I just hope that there will be viable ways to play them offline in a offline flash player for emulation purposes. As well as seeing more flash content that has been abandoned get preserved in some fashion, like those old Miniclip games or LEGO browser games. Many of which I couldn't track down in the archives and some I couldn't get working like Stinkoman 20X6 with missing files needed to render levels and cutscenes.
If this can be resolved with Flashpoint and the like, I will probably look into it, assuming I can still access the files.
Flashpoint has been all about archiving stuff so definitely go give it a try if you're looking for something abandoned
@@thejunecooperative Would be nice to play Junkbot offline outside of Flashpoint. I haven't been able to do that since it's powered by Shockwave and cannot be played via a flash player like Clean Flash or Ruffle. Wish I knew what player Flashpoint uses for that particular format.
The biggest problem with Adobe products is that Adobe is in control of their products.
This is wild! hope this will bring flash games back to neopets again. as some of my favorite games don't work as of result.
1:22 3:10 EPIC BATTLE FANTASY SPOTTED
5:11 that guy in a orange shirt and blue pants is Kevin Spencer
aye, Ruffle finally has AS3? nice!
Ruffle has, and is doing AMAZING work
Newgrounds, Kongregate, and FUCKING DINNERBONE?!? coming together to preserve Flash games is something I never could’ve predicted 5-7 years ago.
I should also clarify that I could’ve seen each of these groups working individually on an emulator, but all of these big sites/big programmers coming together is just wonderful
Hold the phone, Ruffle was an open source flash emulator developed in direct response to the 2020 death of Flash this entire time?!?! I spent the past 3 years thinking it was some weird glitch thing where for some reason Flash just works despite being dead this whole time! Dang... well, speaks volumes to how amazing Ruffle is that I only ever felt it was just an extra loading screen for this long.
Eye’m not ignoring the Age of War music in the background.
Flash had a totem of undying, Every year, I play madness combat project nexus on my PC to check on flash, in 2021-2022, the game freezes when you beat a level, 2023 fixed UI and bugs, and 2024 made it actually playable with little to no problems, still UI issues, but it's getting better!
Anyways finally Gorgon Shield is getting known, Whiskeybarrel and other collabs including you are going to make the best game, no joke, it's amazing.
0:49 finally I can kill fire in the hole
“NOW, WE ARE ONE, IN EVER LASTING PEACE….” - Radiohead
Omg we’re bringing back history!
We are literally so back
WE'RE SO FUCKING BACK
2:10 I don't remember how, but I paused at that point, and saw the material sniper game. I checked it, and it's truly an amazing game. Nice to be able to see an amazing game from long time ago
its sad tho that most of the classic neopets games are still lost to time. That was a treasure trove of flash games for younger me and nick/viacom will never ask neopets to bring them back.
My childhood was full of flash games i was heartbroken when like with its dead games like
Dungeon blitz
And others games
Dissapearing rlly killed me inside
this is just a treat for the ppl who played flash games in our childhood
This is just about the very best news ever!!!!!
Man those last few games were truly amazing
LIKE THE MIGHTY PHOENIX
Just when i accepted that flash wasn't going to be the same this popped up, FLASH IS GOING TO LIVE FOREVER
Huh, I found two four-leafed clovers today, the effect might start working
Glorious Morning just took all my attention the whole video, all i can do is guess what the guy is saying.
The song is too epic.
Html games never felt the same as flash games. This news makes me smile
there is powder game which i believe was java based
i thought that was pretty fun when i was younger
@@catkook543iirc there is an html+js port of powder game 2 available on the same website (I believe by the same developer) .
HTML games always felt oddly clunky to me.
Like, I know its *technically* a better engine and all that, but it feels like its missing SOMETHING
there's something just beautiful about a 14 year old making flash animations in the style that 14 year olds would nearly 2 decades ago
Face it...
We were molded by the flash generation...
So losing it, was like to lose a piece of your soul, you identity, your roots...
Safe to say, this brought a tear to my eye...
Sadly however, there are alot of OG flash entertainment that we will never see again...
And that, twists my nutsack...
Long live Flash games.
Flash and Adobe CS5 are still installed on my computer.
My Windows 10 computer at work was whining about Flash, shame I couldn't keep it. lol
is there a way to create flash games?
You still could've played flash with Ruffle afterwards, so it was still alive.
You also have that program where you can play downloaded flash files.
man that background music brings back so many memories
Could this mean that night of the reanimated could be recovered from being Lost media
Thank you community for giving the middle finger to adobe
Even if Ruffle isn't a thing, there's always Flashpoint Archive
I am still disappointed that "Ruffle" was not called "Rash."
ok, the survivalist part reminded me SO much of stickdeath's flash games. Especially one in particular where you had to click on some arrow buttons (dragon's lair style) with the right timing to make the character do some crazy actions. Of course those games were adult games with all the violence, swearing and all that was in there. I have no idea what gave me the idea of going on that website, but being a 90's kid, let's just say that warnings about violence and gore before entering a website didn't stop me from going lol (guess I probably made it easy for viruses to infect our computer...). As a side note, I miss xiaoxiao stick fights animations XD
I LOVED Chaos Faction 2 when I was a kid, I used to use FlashPoint (I still do until I made the switch), but I think I might use Ruffle now. Welp, time to rebeat the entire game again :D
My God! I can speedrun Chaos Faction 2. I loved that so much.
This is amazing! For us 90’s kids, before there was Steam there were flash games. Free to play, tons of replayability, and loads of options. Such a nostalgic era of gaming 🥰
Age of war music was a great touch to the video!
It's back. I cannot believe it. I genuinely gonna cry
Bro pulled a "i always come back" bruh
4:48 damn that family guy game is wild
As said by The Soundtrack of Strike Force Heroes: A Hero Emerges
As a 2000s kid, this is the best new I’ve ever heard!
"Flash games are dead"
"Dear GOD"
*"There's more"*
-NO- *_"YES!"_*