Easiest way to create texture in Rhino7 (File in description)

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  • เผยแพร่เมื่อ 20 พ.ย. 2024

ความคิดเห็น • 32

  • @merohero9660
    @merohero9660 2 ปีที่แล้ว +11

    You make it simple ( Thanks alot ) it was deeply needed for a project ( in university) 😂

  • @AdiHaru
    @AdiHaru 2 ปีที่แล้ว +3

    Interesting approach to texturing! thank you for the great idea!!

  • @muhammadhaziqhasbullah8455
    @muhammadhaziqhasbullah8455 2 ปีที่แล้ว +1

    i was in the middle of project on modeling a midi player haha and your video help me so much. Very informative and straight forward!

    • @DuterqueStudio
      @DuterqueStudio  2 ปีที่แล้ว +1

      Thanks, Glad it helped you!
      If you have recommendation of other video topics that might be helpfull don't hesitate to let me know

    • @merohero9660
      @merohero9660 2 ปีที่แล้ว

      @@DuterqueStudio how to make the pepper mill in rhino ( useful for product designers)

  • @bkjets2023
    @bkjets2023 10 หลายเดือนก่อน +1

    Awesome tutorial. Thank you!

  • @masonorantes276
    @masonorantes276 ปีที่แล้ว +1

    Great video. Very advanced

  • @ghiffarydivareztagusman7003
    @ghiffarydivareztagusman7003 2 ปีที่แล้ว +1

    Thank you for this! Super cool video! A+++

  • @rbfd.tecnologia
    @rbfd.tecnologia 2 ปีที่แล้ว +1

    good tuctorial. congrats

  • @justincredible5406
    @justincredible5406 2 ปีที่แล้ว

    There is another way with displacement textures but this is a good modelling guide!

    • @DuterqueStudio
      @DuterqueStudio  2 ปีที่แล้ว

      Thanks, You can do texture with displacement but in this case you will end up with gaps between the side part and the groove edge

  • @merohero9660
    @merohero9660 2 ปีที่แล้ว +1

    It's amazing 😍

  • @simonmayer5083
    @simonmayer5083 ปีที่แล้ว +1

    hey! very nice video- excactly what I am looking for ... just one problem, after I cut the first group of helixes out of my shape, I get a error when I cut the second group out... boolean was no sucessful - can you guess why that is when the first section works well? thanks!

    • @DuterqueStudio
      @DuterqueStudio  ปีที่แล้ว +2

      It’s possible that your first boolean generated an open polysurface (if you select it, in the property tab you can see if it’s an open or close polysurface). If that’s the case it might be that the helixes boundaries are too close to the boundary of your shape, try scaling them up slightly and then again the first Boolean

    • @simonmayer5083
      @simonmayer5083 ปีที่แล้ว +1

      ​@@DuterqueStudio very nice thank you! I scaled them up and it actually worked!

  • @aminfarahani7854
    @aminfarahani7854 2 ปีที่แล้ว

    it is great, the shape is formed with a special method, we can use flow along the surface, but other directions don't been normal vector in this design method me.😍🤩❤🙏👊

  • @ftumchgtumch732
    @ftumchgtumch732 2 ปีที่แล้ว +2

    what are your render preview settings?

  • @DuterqueStudio
    @DuterqueStudio  2 ปีที่แล้ว

    🟢🟢🟢 What is the next texture you want to learn to do on rhino? 🟢🟢🟢

  • @jeweler7376
    @jeweler7376 ปีที่แล้ว

    Thank you dear man, you helped me a lot!I wish you all the best!!! My like and subscription are required!

  • @laxmanvaswani
    @laxmanvaswani 2 ปีที่แล้ว

    Very very nice sir

  • @jorgenunez5651
    @jorgenunez5651 5 หลายเดือนก่อน +1

    Use command Copy/in place instead of Ctrl C + Ctrl V to save ram

    • @DuterqueStudio
      @DuterqueStudio  5 หลายเดือนก่อน

      Yes, great tip 👍🏻

  • @hinduspl
    @hinduspl 6 หลายเดือนก่อน

    How do you make that xyz arrows show when you select your object? To have that posiblities to move them by dragging ? I dint see that one in my rhino. 07:45 for example

    • @DuterqueStudio
      @DuterqueStudio  6 หลายเดือนก่อน

      You need to click on “gumball” at the bottom of the window to toggle it(if you are on windows), and and at the top if you’re on mac

  • @razigar
    @razigar 2 ปีที่แล้ว +2

    best

  • @margauxgrkelzoaozlek6245
    @margauxgrkelzoaozlek6245 ปีที่แล้ว

    Bonjour, merci pour cette vidéo, j’ai besoin de faire exactement ce motif mais uniquement sur une face qui est courbée (je veux le faire sur la tranche des montures avant d’une paires de lunettes) comment faire pour placer le premier triangle et la courbe guide correctement ?

    • @DuterqueStudio
      @DuterqueStudio  ปีที่แล้ว

      Merci,
      c’est une surface courbe dans une dimensions ou deux dimensions? en une dimention tu peut faire les triangle extrudé de la meme maniere mais sur un plan (utilise linear array instead of polar array) et ensuite l’ensemble peut etre tordu avec un flow along curve.

  • @Mnogomer
    @Mnogomer 2 ปีที่แล้ว

    Using 3D Coat this will be in seconds. Anyway those models from 360, rhino, has bad wireframe... But 3D Coat you can retopo in minutes.

    • @DuterqueStudio
      @DuterqueStudio  2 ปีที่แล้ว +3

      3D Coat is a polygonal software, it's not intended for industrial design and manufacturing

    • @f.d.6667
      @f.d.6667 2 ปีที่แล้ว +6

      Um, Rhino is for design development, not for eye candy. Precise geometry is the point. That's why Rhino is a standard in architecture and industrial design, especially when it comes to parametric designs that are determined by math (Grashopper). After the designers, engineering and tool-making are taking over anyway and they will model the geometry usually from scratch anyway.