Thats because the AI is dumbr as a shit. Black dragons on 1st attack instead of attacking the Titan on which they get bonus damage, the go for the Giants next them lol. And after the Ghost dragon got lucky with 2-3 agings, instead of focusing the aged Titan the AI attack everything else. My take is that Evil alignments require more brain and advanced knowledge, while the Good alignments are more beginner friendly, especially Castle and Tower.
So evil pretty much has to revolve around cheese (vamp lords, necromancy, demon farm, dracogeddon) while good can just yolo brute force with their units.
Also good generally has more expensive units. With archangels you spend 6 gems and 10k gold weekly. With bone drakes you spend 6k gold and 2 mercury weekly for example. Zealot is less expensive weekly than the lich. That why he won.
What a bizzare way to view things... This video is just for fun. You watched creatures fight in a vacuum basically. No strategy or synergy or spells involved, nothing. This is far from what the game actually is. Brawling does not decide what creature is good or bad, it is only a very small amount of the equation
The tier 4 was not played rationally by the evil. The worst thing that could happen, was to bring the vampire lords in the range of the crussaders and allow them to strike twice. It would have been easier to attack the pegas and regenerate faster.
Vampires are only good for farming skeletons, in a total battle they have little chance to recover . In this case, arch magi just out gun and ammo medusa and force evil to charge forward , the result will be the same if played by human .
@@HuyNguyen-jl7go I don t really agree. I attack ranged units and make use of their no enemy retaliation. Plus animate dead helps them a lot in fight against living creatures.
My bet was that good would win every tier except maybe T5 and T6, mostly because of minotaurs, liches and black knights (although manticores are terrible), and I think I wasn't far off. Rest of the tiers didn't even feel like a contest. This might showcase how balance seems to work. Necropolis is basically overpowered with necromancy, and both Dungeon and Inferno (even if Inferno is generally terrible) have some strong strategies that their counterparts lack. So one on one, Good has the better troops, but Evil might have the better strategies.
Thanks for the analysis. Agreed. Imo it also shows the learning curve of the original game. You start with the easier factions, and then proceed to those that require more of creative thinking :)
That was my expectation as well. I would be curious to see the same matchups but with actual players in control as the ai made a lot of pretty terrible moves especially in the t4 and t7 fights.
Darn, the trogs and giants pretty much carried their teams through the fight. I'm also surprised the black knights did so well against a coalition of cavalry and unicorns.
Susprised how close the level 1 fight was! I imagined between the centaurs' overall power, the pikes' survivability and the gremlins' ranged attack, that would be the easiest battle, but it turned out to be down to the wire! Great idea, can't wait for more matchups!
Keep in mind that Evil had quite a lot of luck with things like Ghost Dragon aging, Dread Knight double damage, Archdevil Bad Luck... and still got owned. Yeah, balance.
If fights were a match score it would be 6-1 but tier 5 would always get me out of trouble when playing those factions, I mean they could save whole battles , they overkill with pit lords minotaurs and horned demons being spawned another stack of horned demons
Centaurs rule! 😎 Tier 5 was quite a decisive victory for Evil, impressive! If Manticore's weren't crap, tier 6 might have been even 😅 Jeezus that was a lot of un-luck in the last battle! Fascinating that good still won relatively easily. Those archangels and Titans aren't to be messed with! (Unless aged, why didn't evil AI attack Titans while aged?! 😢)
Without watching, absolutely yes. In general lot of stronger units in Goods than Evil or Neutral:) especialy most important Level7 and Level6, Archangel, Titan, Gold dragon and Champion, Naga Q, War unicorn. Nobody can't beat that hah After watching I can say that except level5 Good totaly dominating, every fight was easy to predict who will win. Very fun to watch👍👍
Thanks for the comment. Yea, they are quite powerful. Seems like at least based on unit stats they are clearly intended to be the first factions to play with :)
Thanks for the comment. A good suggestion. Just to clarify, do you mean that in some cases, the slower units should go first, or just if the speed is tied? :)
This is more a measurement of how bad the AI is at this game. I don't think it's a fair comparision to run the unupgraded versions of the units as you wouldn't use certain units unupgraded like vampire lords. And if you're going to use unupgraded Medusa you kind of need an ammo cart as to not run out of ammo too fast.
This 7 lvl unit fight was very unlucky for good and they still won , unluck happend very often , ghost dragons have aged 3 or 4 units , when they have aged titans i was like oh shit here we go again they have chagnged hp to gigants lvl , but these bone dragons didnt attack titan on that round where they have powerstack of 29 units , unlucky for evil the good won again , about other fight they were like i expected, only 4 lvl units were close but IA played better for good units Still at end of fights good won 6-1
There is of course the question of good and evil which is better at gathering resources and taking camps on the map, has better movement, special skills, better able to make use of artifacts, etc. Zerglings lose to Zealots in even numbers in Sc2 is a no brainer. Same here in HOMM.
There is so much wrong in these fights lol. ranged troops are completely ignored by one side even though they are placed together so a single stack can block them wich made the tier 5 fight the most boring thing in the world as the lich stacks just annihalate everything of the opponents range troops as well as super djinies not preparing to block them but giving luck to a fckn treant stack. the other side prioritizes the clumped range units so its almost always an auto win. also ranged troops arent protected properly. this is basically a stat check wich has nothing to do with the strength of a unit because for example pikemen have the best stats but are worse then centaurs as they are faster as well as skeletons as they are more accessable so they will outnumber them....wich btw is also a point why the tier1 fight was over before it began. Edit justwatched tier 6...clown fiesta. sending all fast evil troops into naga queens and letting the black knights and dread knights run just in front of everything so they would have been open to be first striked...also sending them into naga queens who cant be cursed so their ability wich costs them stats is wasted....so another stat check with 0 strategy.
Thanks for the comment. You are absolutely right. This is what one gets when trying to add the unit numbers as quickly as possible. My bad :)@@MeteodoR
Noooo, you did not put the archers next to each other, nooooo. My brain hurts. Still, can't say I'm surpised that good won the majority of battles. The evil side could've won tier 4 if the vampire lords had better targeting, but that was about it. Level 1: halbediers (highest damage + hp + def) AND centaurs (highest attack + damage + HP) AND master gremlins (ranged attack) are the best level 1 units. No contest here Level 2: marksmen better than gogs. gargoyles, harpies and dwarves ok. zombies and walking dead the worst units in the game for their level (ignoring peasants) Level 3: elves (good) + golems (good) + griffons (ok) vs evil eyes (good) + cerberi (ok) + wraiths (trash). You do the math Level 4: this should've been closer. It's crusarders (good) + magi (good) + pegasi (ok) vs vampires (good) + demons (good) + medusa (ok). The AI screwed it up Level 5: dendroids (good) + zealots (ok) + genies (meh) vs minotaurs (good) + pit lords (good) + liches (good). No wonder who won Level 6: nagas (good) + champions (good) + unicorns (good) vs dread knights (good) + efreeti (ok) + scorpicores (weak). Also no wonder who won Level 7: titans (good) + angels (good) + dragons (good) vs black dragons (good) + devils (ok) + ghost dragons (weak). Again, no wonder who won When I say that a unit is "good" or "ok" and so on, it is in the context of this tournament. So it is knowing that there's no spells or hero abilities and neither advanced tactics. In the full actual game, some rankings change. Except for the walking dead and zombies. They're the worst in all contexts.
@@qualityoldhomm-rd3yu Yeah, it was consistent in that, indeed. But it was such an obvious thing, that they'll be too easy to block, that I'd hoped the rules will be uhm... upgraded :)
Yeah aren't Angels supposed to be giving moral? There were many unluck procs, but no morale procs? Guess it wouldn't matter that much cause Good still won, but if Angel morale was working it would've been way worse.
@@davehollis5816 The morale was set to be neutral for all armies but not negated fully (good faction +1 morale item, evil factions +2 morale from the items). Thus, the Minotaur and Angel Morale depended only from RNG :) Thanks for the comment.
This isn't how game works tho. By the time someone affords to get titans or angels there will already be a guy with 20-30 ghost dragons/devils. Also no way in hell someone is gonna waste his vampire lords that way. Also who walks with so little skeletons around? :P
I felt sorry for the evil tier 2, so pathetic. Griffins rule as ever, many times all you need in a game is a big stack of royal griffins. Got great value from them ghost dragons (normally a dreadful unit).
just look at how many titans have left at the end....30+, and only managed to make one shot in the entire game, bet evil will die sooner if let titans to shoot more.
are you sure your game isnt bugged. the amount of old age procs, double strike procs, misfortunes, and lack of blinds in the final two tiers was the most lopsided bugged looking fights i have ever seen. age is 5% and it just casually ages 3 different stacks in 4 attacks. and every other attack is misfortune.
Thanks for the comment. Well, agreed that RNG plays a role here and small advantages can begin to cascade quite soon :) How would you approach this kind of test?
Titans casually walking around, destroying everyone without retaliation while others distracted with their own pair 😂
True. It seems Titan AI was a bit brighter than others :) Thanks for the comment.
Thats because the AI is dumbr as a shit. Black dragons on 1st attack instead of attacking the Titan on which they get bonus damage, the go for the Giants next them lol. And after the Ghost dragon got lucky with 2-3 agings, instead of focusing the aged Titan the AI attack everything else. My take is that Evil alignments require more brain and advanced knowledge, while the Good alignments are more beginner friendly, especially Castle and Tower.
Agreed about the AI. I also agree that the good towns are more beginner friendly, especially castle :) Thanks for the comment.@@stambe8605
So evil pretty much has to revolve around cheese (vamp lords, necromancy, demon farm, dracogeddon) while good can just yolo brute force with their units.
That seems to be the case. :) Thanks for the comment.
Gdi vs Nod in a ntshell
Also good generally has more expensive units. With archangels you spend 6 gems and 10k gold weekly. With bone drakes you spend 6k gold and 2 mercury weekly for example. Zealot is less expensive weekly than the lich. That why he won.
What a bizzare way to view things... This video is just for fun. You watched creatures fight in a vacuum basically. No strategy or synergy or spells involved, nothing. This is far from what the game actually is. Brawling does not decide what creature is good or bad, it is only a very small amount of the equation
The tier 4 was not played rationally by the evil. The worst thing that could happen, was to bring the vampire lords in the range of the crussaders and allow them to strike twice. It would have been easier to attack the pegas and regenerate faster.
Thanks for the comment. Fully agreed on that. The AI does not always do things optimally :)
Vampires are only good for farming skeletons, in a total battle they have little chance to recover . In this case, arch magi just out gun and ammo medusa and force evil to charge forward , the result will be the same if played by human .
@@HuyNguyen-jl7go I don t really agree. I attack ranged units and make use of their no enemy retaliation. Plus animate dead helps them a lot in fight against living creatures.
@@Ivanhoe06 mind you that Magi have no melee penality ....
@@qualityoldhomm-rd3yu they dont, its basically just to attack asap
Mythologically speaking, in level 4 it's basically mother vs son (Medusa vs Pegasi)
Thanks for the interesting info. Family feuds are always the worst :)
My bet was that good would win every tier except maybe T5 and T6, mostly because of minotaurs, liches and black knights (although manticores are terrible), and I think I wasn't far off. Rest of the tiers didn't even feel like a contest.
This might showcase how balance seems to work. Necropolis is basically overpowered with necromancy, and both Dungeon and Inferno (even if Inferno is generally terrible) have some strong strategies that their counterparts lack. So one on one, Good has the better troops, but Evil might have the better strategies.
Thanks for the analysis. Agreed. Imo it also shows the learning curve of the original game. You start with the easier factions, and then proceed to those that require more of creative thinking :)
That was my expectation as well. I would be curious to see the same matchups but with actual players in control as the ai made a lot of pretty terrible moves especially in the t4 and t7 fights.
One of the most exciting videos are ever seen!
Thank You very much! :)
Darn, the trogs and giants pretty much carried their teams through the fight. I'm also surprised the black knights did so well against a coalition of cavalry and unicorns.
Thanks for the comment. Yea, some rather surprising units showed their heroic side in the battle :)
No that were titans gigants were alredy dead when they get aged and lost half max HP , from 150 they get ubgraded to 75 per unit
don't forget about OP nagas
Susprised how close the level 1 fight was! I imagined between the centaurs' overall power, the pikes' survivability and the gremlins' ranged attack, that would be the easiest battle, but it turned out to be down to the wire! Great idea, can't wait for more matchups!
Thank You! I have to confess that it was an audience proposed tournament / test :)
They won with 700 remaining, not down to the wire at all
Wasn't close at all imo. Results was predictable
In Tier 1, evil outnumbered good. And the gremlins are incredibly weak.
@@blackthorne3004 No weaker than the imps.
It was painful watching all that misfortune in the last battle. Good still won tho
Yea, evil got lucky :) Thanks for the comment.
@@qualityoldhomm-rd3yu It's cause of devils, they decrease ennemy luck by 1 (2 for archdevils in HotA)
And the ghost dragons aging everyone too
Pretty good idea bro, nice video!
Thank You! :)
Keep in mind that Evil had quite a lot of luck with things like Ghost Dragon aging, Dread Knight double damage, Archdevil Bad Luck... and still got owned.
Yeah, balance.
Well necromancer is alone stronger than all the other factions combined
Agreed on that. Then again, imo in campaigns evil factions would benefit from Necromancy and Demon farming :) Thanks for the comment.
The tier 6 did not favor evil in terms of "luck" Evil did the classic AI move in range for everyone to attack them first
gotta say, for the most hated Tier 7 creature, the Ghost Dragons are PULLING WEIGHT right here
Yea, quite lucky for them :) Thanks for the comment.
Very good! Is there gonna be a Good vs Neutral, Evil vs Neutral episode also?
Those are on to To-Do list :) Thanks for the comment.
Awesome stuff mate! :)
Thank You! :D
If fights were a match score it would be 6-1 but tier 5 would always get me out of trouble when playing those factions, I mean they could save whole battles , they overkill with pit lords minotaurs and horned demons being spawned another stack of horned demons
Thanks for the comment. Yea, in the "city growth tournament" evil towns fared quite well :)
Centaurs rule! 😎
Tier 5 was quite a decisive victory for Evil, impressive!
If Manticore's weren't crap, tier 6 might have been even 😅
Jeezus that was a lot of un-luck in the last battle! Fascinating that good still won relatively easily. Those archangels and Titans aren't to be messed with! (Unless aged, why didn't evil AI attack Titans while aged?! 😢)
Thanks for the comment. Agreed on that. I was a bit surprised that evil did not score more victories :) And fully agreed on the AAs and Titans.
When the titans aged, it was too late.
@@Winnetou17 Indeed, but they still had a big bone dragon stack that would have killed of several Titans
@@qkhuve True, they could've done better, but they couldn't have won at that point.
@@Winnetou17 Agreed on that :)
WoG units balance upgrades every Inferno unit, some Citadel units and dwongrades Conflux units. But another good and interesting video!
Thank You! I think I need to try out WoG at some point :)
It's Stronghold, not Citadel.
@@crossmodulation9730 Nope. Why do you correct someone, when you do not have the knowledge?
@@Jutrzen Knowledge of what?
@@crossmodulation9730 So you're trolling? Ok, goodbye.
lul that tier 7 fight good side had extremely bad RNG (10+ bad luck strikes, 3 agings from ghosties) and they still won by a country mile.
Yea, quite impressive :) Thanks for the comment.
what if evil starts?
Thanks for the good question. That needs to be tested out at some point :)
@@qualityoldhomm-rd3yu absolutely!
Without watching, absolutely yes. In general lot of stronger units in Goods than Evil or Neutral:) especialy most important Level7 and Level6, Archangel, Titan, Gold dragon and Champion, Naga Q, War unicorn. Nobody can't beat that hah
After watching I can say that except level5 Good totaly dominating, every fight was easy to predict who will win. Very fun to watch👍👍
Thanks for the comment. Yea, they are quite powerful. Seems like at least based on unit stats they are clearly intended to be the first factions to play with :)
It's times like these that we need to remember that Evil will always triumph, because Good is dumb.
Thanks for the comment. Let's see how they will fare vs. Neutrals :)
One mistake in this video is that many Good units are much more expensive. You could have the stack sizes adjusted to price.
Thanks for the comment. A good point. I will add that cost efficiency test to To-Do list :)
@@qualityoldhomm-rd3yu thanks! Good videos!
To make it fair.
You need 2 rounds .So evry one can make the first move
Thanks for the comment. A good suggestion. Just to clarify, do you mean that in some cases, the slower units should go first, or just if the speed is tied? :)
the archdevils and archangels had their epic duel
Indeed :) Thanks for the comment.
This is more a measurement of how bad the AI is at this game. I don't think it's a fair comparision to run the unupgraded versions of the units as you wouldn't use certain units unupgraded like vampire lords. And if you're going to use unupgraded Medusa you kind of need an ammo cart as to not run out of ammo too fast.
Thanks for the comment. Yea, it would have been different with human players. Then again the lack of AI's intelligence there affected both sides :)
where is morale boost given by angels?
Thanks for the question. I guess the RNG did not favor it. (Both sides had ring of suppression) :)
ghosters countered it
This 7 lvl unit fight was very unlucky for good and they still won , unluck happend very often , ghost dragons have aged 3 or 4 units , when they have aged titans i was like oh shit here we go again they have chagnged hp to gigants lvl , but these bone dragons didnt attack titan on that round where they have powerstack of 29 units , unlucky for evil the good won again , about other fight they were like i expected, only 4 lvl units were close but IA played better for good units
Still at end of fights good won 6-1
Thanks for the comment. Agreed. I was thinking that lvl 4 might be taken by evil but I was wrong there :)
What does bad luck do?
Thanks for the question. I think the unit does only half damage in that case :)
"Tier 7: Tita... uhm Good Wins!" Haha.😂
Well put! :D It was indeed rather a Titan show. Thanks for the comment.
@@qualityoldhomm-rd3yu Titans are awesome. To compensate for this, the giants are quite weak.
@@blackthorne3004 Indeed. In my How Good Is series, I have tested this. Link below, if you are interested :)
th-cam.com/video/GA3PgLRHN_A/w-d-xo.html
Are Titans really good creatures, guess so
There is of course the question of good and evil which is better at gathering resources and taking camps on the map, has better movement, special skills, better able to make use of artifacts, etc.
Zerglings lose to Zealots in even numbers in Sc2 is a no brainer. Same here in HOMM.
Thanks for the comment. Agreed on that :)
Amazing video
Thank You very much! :)
There is so much wrong in these fights lol. ranged troops are completely ignored by one side even though they are placed together so a single stack can block them wich made the tier 5 fight the most boring thing in the world as the lich stacks just annihalate everything of the opponents range troops as well as super djinies not preparing to block them but giving luck to a fckn treant stack. the other side prioritizes the clumped range units so its almost always an auto win. also ranged troops arent protected properly. this is basically a stat check wich has nothing to do with the strength of a unit because for example pikemen have the best stats but are worse then centaurs as they are faster as well as skeletons as they are more accessable so they will outnumber them....wich btw is also a point why the tier1 fight was over before it began. Edit justwatched tier 6...clown fiesta. sending all fast evil troops into naga queens and letting the black knights and dread knights run just in front of everything so they would have been open to be first striked...also sending them into naga queens who cant be cursed so their ability wich costs them stats is wasted....so another stat check with 0 strategy.
Thanks for the comment. Yea, the AI could use a bit more computing power here :)
There should be more Treants and Ents
Thanks for the comment. You mean that the number was too small for Dendroid Soldiers and Guards? :)
well, thanks to a special building, there are 8 of them instead of 6, so there should be 160 spars and ents.
Thanks for the comment. You are absolutely right. This is what one gets when trying to add the unit numbers as quickly as possible. My bad :)@@MeteodoR
Because good always triumphs over evil.
Well...
Except when they meet a minotaur.
Haha :D Indeed. Thanks for the comment.
Noooo, you did not put the archers next to each other, nooooo. My brain hurts.
Still, can't say I'm surpised that good won the majority of battles. The evil side could've won tier 4 if the vampire lords had better targeting, but that was about it.
Level 1: halbediers (highest damage + hp + def) AND centaurs (highest attack + damage + HP) AND master gremlins (ranged attack) are the best level 1 units. No contest here
Level 2: marksmen better than gogs. gargoyles, harpies and dwarves ok. zombies and walking dead the worst units in the game for their level (ignoring peasants)
Level 3: elves (good) + golems (good) + griffons (ok) vs evil eyes (good) + cerberi (ok) + wraiths (trash). You do the math
Level 4: this should've been closer. It's crusarders (good) + magi (good) + pegasi (ok) vs vampires (good) + demons (good) + medusa (ok). The AI screwed it up
Level 5: dendroids (good) + zealots (ok) + genies (meh) vs minotaurs (good) + pit lords (good) + liches (good). No wonder who won
Level 6: nagas (good) + champions (good) + unicorns (good) vs dread knights (good) + efreeti (ok) + scorpicores (weak). Also no wonder who won
Level 7: titans (good) + angels (good) + dragons (good) vs black dragons (good) + devils (ok) + ghost dragons (weak). Again, no wonder who won
When I say that a unit is "good" or "ok" and so on, it is in the context of this tournament. So it is knowing that there's no spells or hero abilities and neither advanced tactics. In the full actual game, some rankings change. Except for the walking dead and zombies. They're the worst in all contexts.
Thanks for the good analysis. Agreed with that. The units were positioned according to the same "formula" for every battle :)
@@qualityoldhomm-rd3yu Yeah, it was consistent in that, indeed. But it was such an obvious thing, that they'll be too easy to block, that I'd hoped the rules will be uhm... upgraded :)
@@Winnetou17 :D A good point. Let's see if I remember that for the next tournament.
@@qualityoldhomm-rd3yu Thanks! Keep it up!
I mean the amount of lucky shots for tier 7s really makes it skewed.
Thanks for the comment. Still quite impressive that Titans... I mean good managed to win that :)
griffins and royal griffins Op as shit with all the retaliations
Fully agreed on that :) Thanks for the comment.
Tier 4 was bs, vampire should carry it. Tier 5 was also interesting, Pit Lords ability should also carry the match even more, but no ability was used
Thanks for the comment. AI control always have issues but imo the VLs are ganged quite often :)
Despite devilish unluckiness good fractions did it. Surprised!
Yeah aren't Angels supposed to be giving moral? There were many unluck procs, but no morale procs?
Guess it wouldn't matter that much cause Good still won, but if Angel morale was working it would've been way worse.
@@davehollis5816 actually there is more dismoral factors, than +1 from angels: having 3 fractions in one team, bone and ghost dragons dismoral
Yea, the results were quite clear :) Thanks for the comment.
@@davehollis5816 The morale was set to be neutral for all armies but not negated fully (good faction +1 morale item, evil factions +2 morale from the items). Thus, the Minotaur and Angel Morale depended only from RNG :) Thanks for the comment.
@@azdsav Thanks for the comment. Agreed. Both sides bad morale was neutralized by artifacts. So the morale buffs of units is solely based on RNG :)
This isn't how game works tho. By the time someone affords to get titans or angels there will already be a guy with 20-30 ghost dragons/devils. Also no way in hell someone is gonna waste his vampire lords that way. Also who walks with so little skeletons around? :P
Thanks for the comment. Well, these tests are always a simplification :)
Titans OP :D
Clearly :D Thanks for the comment.
I felt sorry for the evil tier 2, so pathetic. Griffins rule as ever, many times all you need in a game is a big stack of royal griffins. Got great value from them ghost dragons (normally a dreadful unit).
Thanks for the comment. Agreed, Griffins are really good and you can get a lot of them :)
They stronger untill necronancer didn't find clothes of undead king
True :) Thanks for the comment.
прикольная битва добра со злом )))
Thank You! :)
Titanu - always the last standing!
Yea, they did quite well in this testing :) Thanks for the comment.
Would imagine that undead would be neutral since most of their units are dead and do not have free will.
True. I guess necromancy is considered evil magic here :) Thanks for the comment.
They are neutral evil. True neutral is fortress
@@WW-1995 Thanks for the comment. Agreed on that :)
Bit fair if you let 40 Arcnangels fight against 40 of the Bone dragons... they are much cheaper.
Thanks for the comment. Well, that is why we are having a cost efficiency now :)
good video
Thank You! :)
just look at how many titans have left at the end....30+, and only managed to make one shot in the entire game, bet evil will die sooner if let titans to shoot more.
Might be :) Thanks for the comment.
The Demons are the best T7 unit out there
Thanks for the comment. That no retaliation is really nice :)
It's bad to be bad (at least in homm3).
Agreed on that :) Thanks for the comment.
LoL
Evil could have lost but still has cooler abilities
Indeed it does :) Thanks for the comment.
are you sure your game isnt bugged. the amount of old age procs, double strike procs, misfortunes, and lack of blinds in the final two tiers was the most lopsided bugged looking fights i have ever seen. age is 5% and it just casually ages 3 different stacks in 4 attacks. and every other attack is misfortune.
Thanks for the comment. Well, the RNG works kind of that way. The game only hass homm3 from gog with hota. :)
have you ever heard of statistics? Do you even know HOMM is a game of random? guess we'll never know
Thanks for the comment. Well, agreed that RNG plays a role here and small advantages can begin to cascade quite soon :) How would you approach this kind of test?
Надо ещё нейтралов с плохими, и хорошими сразить
Thanks for the comment. :) Those videos are already made. You can check them out from here:
th-cam.com/play/PL8Fo_VliavT_ch2PhNo5VOPpdHJy2E4Ar.html
Couldn't fight it worse...
Thanks for the comment. Yea, the AI is not the brightest but it is the same for both sides :)
Lol Evil went all hard on tier 5
Agreed on that :) Thanks for the comment.
Явно что-то напутано с приростом существ
Thanks for the comment. Yea, it is not quite balanced in terms of multiplayer :)
Lol dont attack the aged titans, ye, very smart lol.
Indeed. Perhaps they were well raised and thus respected the elderly? :) Thanks for the comment.
@@qualityoldhomm-rd3yu Hahaha, of course, those cute Bone Dragons came all from Bologna and Harvard ;)
No because Necropolis is op
Thanks for the comment. That is one way to put it :)