FFX PB07 AI-TAS beats World Record 3h04m14s

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  • เผยแพร่เมื่อ 5 ส.ค. 2022
  • Another world record breaking PB for the TAS (remember we cannot hold the record since it's a TAS).
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ความคิดเห็น • 9

  • @Taterzz
    @Taterzz ปีที่แล้ว +4

    this cutscene skipper is insane. 7 hours completely shot out of the run.

  • @Derekdoz
    @Derekdoz ปีที่แล้ว +5

    Gonna have to watch the movie here one of these nights. Congratulations on beating the record!

    • @TheUltimateRare
      @TheUltimateRare ปีที่แล้ว +1

      yeah i'm glad they have the AI's "brain" at the bottom left so we can tell what choices it's making and why it's doing "blank" this or "blank" that.

  • @PhilArmstead
    @PhilArmstead ปีที่แล้ว +1

    I've really enjoyed this. I have a question about the menu-ing though: does your bot sleep for a period after you open/transition menus or is it constantly checking some area of memory to see whether or not you have control and can select/confirm items?

    • @coderwilson
      @coderwilson  ปีที่แล้ว

      It reads the cursor position which is set to zero (the top element in the menu) and constantly tries to move it to the desired menu item. Then it reads the level of menu we are currently in (also in memory) and keeps pressing Confirm until the level changes (aka opens another menu).

    • @PhilArmstead
      @PhilArmstead ปีที่แล้ว

      @@coderwilson Interesting. Your video inspired me to try my hand at this myself (for another RPG) and I found difficulty when trying to select the first item in a menu; because the menu opens on index 0 and the program would press confirm immediately, not knowing there was an animation playing and a brief period of non-interactivity. I suppose some cases need the program to wait and watch for very specific outcomes to know if they've done their task but I was probably trying to make it too generic.

  • @TheUltimateRare
    @TheUltimateRare ปีที่แล้ว +2

    very good run. You guys made a good team to make this TAS so fast given that's the only way it would be impressive since it's a computer basically.

    • @coderwilson
      @coderwilson  ปีที่แล้ว +3

      At the time of this recording, it was almost all me, with some input/help from others who know the speedrun routes/strats. To put a number on it, it was more or less 95% my work, less than 5% other contributions. That has changed more recently, as others have been able to come in and refactor for best practices and other similar benefits.

    • @TheUltimateRare
      @TheUltimateRare ปีที่แล้ว

      @@coderwilson Okay. Nice.