SEA POWER Dance of the Vampires || New Naval Simulation

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  • เผยแพร่เมื่อ 24 ก.ย. 2024
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    Brought to you by the lead designer of Cold Waters, Sea Power lets you control NATO and Warsaw Pact forces in a modern naval conflict. Whether it's gunning it out with Boghammars in a surface duel, fighting off aerial attackers armed with long-range missiles, or hunting for enemy submarines with aircraft and surface ships, advanced weaponry and sensors are at your disposal. Can you successfully hide your forces while detecting and tracking theirs? It is up to you to play an advanced game of cat and mouse on the high seas, to seize the initiative and attack with the advantage of surprise on your side.

ความคิดเห็น • 947

  • @Stealth17Gaming
    @Stealth17Gaming 23 ชั่วโมงที่ผ่านมา +444

    Man that intro. Beautiful cinematic!

    • @Wolfpack345
      @Wolfpack345  23 ชั่วโมงที่ผ่านมา +100

      I can give you the mission if you would like to play through it!

    • @IAm18PercentCarbon
      @IAm18PercentCarbon 20 ชั่วโมงที่ผ่านมา +28

      @@Wolfpack345 You should _absolutely_ share these missions, they look great. This one was a freaking thriller! I think I didn't breathe from 22:00 to 23:00.
      I hope you curate a Wolfpack Mission Pack at some point for this, since you're clearly digging the mechanics of it and these scenarios are great.

    • @mikemontgomery2654
      @mikemontgomery2654 18 ชั่วโมงที่ผ่านมา +2

      Did you figure out the bug that wouldn’t allow carrier aircraft to land?

    • @Oikos1602
      @Oikos1602 18 ชั่วโมงที่ผ่านมา

      That should be the norm!​@@Wolfpack345

    • @jonathanstrong4812
      @jonathanstrong4812 16 ชั่วโมงที่ผ่านมา

      yes indeed!

  • @Henoik
    @Henoik วันที่ผ่านมา +765

    Ahahah fun fact: The naval signal flags on the USS Nimitz spell out "Fuck Yeah"

    • @Secretgeek2012
      @Secretgeek2012 23 ชั่วโมงที่ผ่านมา +26

      Ha! That's brilliant! 😂

    • @zeepheru
      @zeepheru 22 ชั่วโมงที่ผ่านมา +33

      I think they do on all the ships ingame with signal flags, which is a really cool little easter egg

    • @thehuninthesungames9244
      @thehuninthesungames9244 21 ชั่วโมงที่ผ่านมา +26

      I have a naval ensign meanings banner on my door and translated the flags on a few ships, they all say fuck yeah XD

    • @screamingeagles2670
      @screamingeagles2670 21 ชั่วโมงที่ผ่านมา +12

      Murica Raaah

    • @ViperPilot16
      @ViperPilot16 21 ชั่วโมงที่ผ่านมา +13

      Murica fuck yeah

  • @user-mn2mw1og8u
    @user-mn2mw1og8u 23 ชั่วโมงที่ผ่านมา +827

    I must say, it's DEEPLY funny to me watching other youtubers fumble through sea power, missing elements of the gameplay and mechanics, and then coming over here to watch you create the nightmare scenario for yourself because you're bored of the premade scenarios

    • @rexxmen
      @rexxmen 21 ชั่วโมงที่ผ่านมา +105

      I don't think he's necessarily bored with the pre-made ones. The Devs specifically asked Content Creators to not show all of the scenarios and to make their own instead so that they aren't all spoiled for the consumer

    • @user-mn2mw1og8u
      @user-mn2mw1og8u 21 ชั่วโมงที่ผ่านมา +38

      @@rexxmen oh! That's wise on their part, but the contrast is still funny

    • @rainonwires
      @rainonwires 19 ชั่วโมงที่ผ่านมา +2

      Yeah I thought the same thing lol. Do you have access?

    • @user-mn2mw1og8u
      @user-mn2mw1og8u 19 ชั่วโมงที่ผ่านมา +3

      @@rainonwires no, I'm just enjoying watching and learning

    • @vincentyang1642
      @vincentyang1642 18 ชั่วโมงที่ผ่านมา +9

      Isn't the title one of the chapter names from Red Storm Rising by Tom Clancy?

  • @cammmwow
    @cammmwow 23 ชั่วโมงที่ผ่านมา +340

    Microprose is killing it with marketing. Giving all the relevant creators a great demo to show with nearly 2 months of time to build anticipation and fix bugs that the outspoken sim community will bitch about. Genius.

    • @TheBelrick
      @TheBelrick 19 ชั่วโมงที่ผ่านมา

      Deeply flawed design to not have the nimitz sink from just a couple of those impacts let alone 5?

    • @FaceofDanger
      @FaceofDanger 18 ชั่วโมงที่ผ่านมา +9

      ​@@TheBelrickMissile strikes to the top deck wouldn't necessarily do fatal damage, I think.

    • @TheWizardGamez
      @TheWizardGamez 18 ชั่วโมงที่ผ่านมา +11

      @@TheBelrick
      1. all above the waterline
      2. Chuck Hill estimates at 1 pound of TNT per ton of ship. The nimitz runs at 97 THOUSAND tons. Modern Kh-22s have TNT equivalent of ~1104 lbs. meaning that 5 of these is 5520 lbs of TNT to blow a big enough hole(or big enough holes) to sink the ship at any speed.
      if they were sea skimming or even just hit the bow or an ammo-belt, or anything like that, yeah, it shouldve sunk. but blowing a hole in the top of a ship isnt going to sink it, proof of that is that every cargo ship literally has massive holes on the top of them, more often then not, fire or other secondary effects are what takes out such a volumous.

    • @superfamilyallosauridae6505
      @superfamilyallosauridae6505 17 ชั่วโมงที่ผ่านมา +5

      @@TheBelrick American cold war-present supercarriers are extremely difficult vessels to sink, as opposed to knock out of operation, and nobody even knows what that looks like except the USN, as USN is the only organization to ever sink one of these supercarriers.
      They're so difficult to sink even without crews conducting damage control that, often, after live fire exercises on carriers or supercarriers used as targets, to actually be sunk demolition teams have to board and destroy specific parts of the vessels to get them to actually sink.
      With a live crew and damage control? Literally nobody knows how many missiles it takes to sink a supercarriers.
      Administratively, you could probably do it with a bunch of heavy torpedoes or quickstrike bombs. In combat, if you win undersea, perhaps. But it won't be easy.

    • @TheBelrick
      @TheBelrick 16 ชั่วโมงที่ผ่านมา +1

      @@superfamilyallosauridae6505 Think about it, 1 ton of modern RDX explosive travelling upwards of mach 4.6.
      You and the devs are dreaming
      Not to mention the damages internally, internal fires. None of which was modelled.
      And the ship was hit by 5? of them.
      ggwp.

  • @kennethschlegel870
    @kennethschlegel870 วันที่ผ่านมา +684

    Only 6 minutes in so far but I just had to say EXCELLENT use of EMCON, I served in the Navy 8 years and have been climbing the walls watching the other creators flipping all their radars on as soon as they get in a mission and then wondering where all the missiles are coming from.

    • @tomdrv9901
      @tomdrv9901 23 ชั่วโมงที่ผ่านมา +73

      Yep! Although I'm not sure about activating the Leahy's radar even briefly. Just as a quick sweep on the hawkeye was enough to detect the air contact north, the Leahy's sweep might've been triangulated.
      The Hawkeyes have totally superior coverage to the ships so the ships don't need to radiate. I don't think using the Leahy's radar gave any utility for the risk.

    • @Fighterpilot555
      @Fighterpilot555 23 ชั่วโมงที่ผ่านมา +33

      Someone put it to words. Thank you for using the words I couldn't.

    • @Watchyourselvez
      @Watchyourselvez 23 ชั่วโมงที่ผ่านมา +18

      Thank you! I have been tearing my hair out while watching the other tubers

    • @kennethschlegel870
      @kennethschlegel870 23 ชั่วโมงที่ผ่านมา +29

      @@Watchyourselvez it's going to be a steep learning curve for many when they get their hands on the game.

    • @bradleynugent4991
      @bradleynugent4991 23 ชั่วโมงที่ผ่านมา +39

      i served as a SONAR tech on US Navy nuclear subs and the easiest way for us to classify surface ships from warships (if they are too far away for a turn count) is our ESM mast or from them banging away on active SONAR

  • @sarkhan_guy
    @sarkhan_guy วันที่ผ่านมา +261

    Recreating Dance of the Vampires, easily my favorite chapter of Red Storm Rising, was my first thought when I saw the release announcement trailer.
    Glad to see someone doing exactly that.

    • @psychlone924
      @psychlone924 วันที่ผ่านมา +2

      Also my first thought

    • @kevintang2605
      @kevintang2605 วันที่ผ่านมา +9

      I would like a recreation of Chapter 35: Time on Target. That's my favorite video from the FIXEDIT channel.

    • @quelin1
      @quelin1 วันที่ผ่านมา

      You are in for a treat, a guy named FixEdit did it in DCS a couple years ago th-cam.com/video/zo8FhChnyq0/w-d-xo.html

    • @fellwind
      @fellwind 23 ชั่วโมงที่ผ่านมา +6

      I feel like most of the Red Storm rising stuff will be recreated and I'm totally there for it.

    • @michaelkavanagh4972
      @michaelkavanagh4972 22 ชั่วโมงที่ผ่านมา +2

      I was about to comment the same thing; Vampires is also my favourite chapter.

  • @R2D2589
    @R2D2589 วันที่ผ่านมา +249

    Hell yes it’s this chapter! First ever Tom Clancy book for me is Red Storm Rising and I’m loving every page of it!

    • @THX-1138.
      @THX-1138. วันที่ผ่านมา +9

      One of the best chapters in the book. Brutal

    • @Applecompuser
      @Applecompuser วันที่ผ่านมา +8

      I happened to read that book when their was a coup in the Soviet Union. Good book. When I put the tv on, I thought at first, I was dreaming and staying up too late reading it. lol

    • @TheHorzabora
      @TheHorzabora วันที่ผ่านมา +2

      Such a great book! Glad other people recognised the scene :-)

    • @foggyh1425
      @foggyh1425 วันที่ผ่านมา +20

      Red Storm Rising should be made into a HBO miniseries

    • @Yaivenov
      @Yaivenov 23 ชั่วโมงที่ผ่านมา +4

      ​@@ApplecompuserI love those surreal moments when it feels like the universe is giggling as it plays a practical joke on you. 😂

  • @chack321
    @chack321 22 ชั่วโมงที่ผ่านมา +188

    "How's Nimitz doin'"
    *Camera switches to Carrier on fire from stem to stern*
    peak comedy

    • @Wolfpack345
      @Wolfpack345  22 ชั่วโมงที่ผ่านมา +36

      I try

  • @kilianortmann9979
    @kilianortmann9979 22 ชั่วโมงที่ผ่านมา +86

    This mission shows perfectly why the Tomcat had to meet the exact design specifications that would make it the defender of the fleet.
    You showcased its speed, the power of the AWG-9 radar system and the Phoenix missile and still the Backfires got some of their missiles of. The long loiter time was a key puzzle piece to the Tomcats mission, it needs to be on station already to beat the range and speed of the most advanced Soviet bomber/missile combinations.

    • @sawyerawr5783
      @sawyerawr5783 19 ชั่วโมงที่ผ่านมา +4

      that, or the Hawkeye needs to be much further out. but even then you want the Toms out as far as you can get em.

    • @kilianortmann9979
      @kilianortmann9979 18 ชั่วโมงที่ผ่านมา

      @@sawyerawr5783 Yeah, that would almost certainly put the Hawkeyes into harms way, before the Tomcats could react.

    • @Ushio01
      @Ushio01 18 ชั่วโมงที่ผ่านมา +1

      The Phoenix was garbage though and failed to live up to it's mission. 3 fired in 1999 during the Iraq no fly zone all missed and back in the mid 80's out of 20 test firings against target drones doing 200knots on a straight trajectory only 1 hit.

    • @Nyx_2142
      @Nyx_2142 12 ชั่วโมงที่ผ่านมา +7

      @@Ushio01 Nice cherrypicking you have there, bud. If you are gonna run to Wikipedia to pretend to be an expert, you know there is a section just below that about Iran's usage of it and claiming nearly 80 air-to-air victories using the AIM-54, right? Or did you get a stiffy at the idea of being a contrarian and forget to read the rest once you found what you wanted?

    • @skyhager5953
      @skyhager5953 11 ชั่วโมงที่ผ่านมา

      ​@Ushio01 AIM-54s were used to great effect in the Iran-Iraq war, mainly against fighters. Considering it was designed to be used as an intercept weapon against much larger targets than MiG-21s, I'd say it performed quite well.

  • @adamtruong1759
    @adamtruong1759 วันที่ผ่านมา +104

    Nimitz is a champ for eating all those anti-ship missiles, living all of them, and still being able to recover aircraft. I also find it interesting that the escort ships really couldn't do anything to stop it, although it seems like the "first aegis cruiser" was just in a bad position to repel the strike.

    • @Wolfpack345
      @Wolfpack345  วันที่ผ่านมา +55

      I guess I could have had her behind but I am not sure it would have helped much. Tico was ripping missiles as fast as they were loaded.

    • @XMysticHerox
      @XMysticHerox วันที่ผ่านมา +29

      I am a bit surprised seemingly not a single one was intercepted. I mean he fired like two dozen abms at them plus jamming.

    • @pigs2001
      @pigs2001 วันที่ผ่านมา +27

      Yeah no way it should be able to recover anything after those hits on the rear deck

    • @adamtruong1759
      @adamtruong1759 วันที่ผ่านมา +11

      I think the only anti-ship missile that was intercepted was by Tico at 22:29 in the mini-map

    • @coenogo
      @coenogo วันที่ผ่านมา +7

      @@pigs2001 You'd be to see several decks down with the holes that would have left in the deck

  • @carson1223
    @carson1223 วันที่ผ่านมา +95

    I think it's possible you may have been jamming out your interceptor missiles. At 21:06 Rampage 2 is given an order to jam a point very close to itself, and as it keeps moving the jam cone starts turning back to where it was, starting to aim toward your strike group as you switch away.

    • @Wolfpack345
      @Wolfpack345  วันที่ผ่านมา +59

      I thought the same thing however, there is an icon that appears when somehting is being jammed. A tiny sun. It looks like my missiles were not being jammed but the hostile contacts were.

    • @tomdrv9901
      @tomdrv9901 21 ชั่วโมงที่ผ่านมา +22

      @@Wolfpack345 I'm pretty sure AS-6s use intertial navigation towards a preset killbox before activating their seeker in the terminal phase. So I'm not sure the jammers would have helped anyway?

    • @dfinlen
      @dfinlen 18 ชั่วโมงที่ผ่านมา

      ​@@tomdrv9901yeah I was wondering about the same thing, makes sence.

    • @mavor101
      @mavor101 15 ชั่วโมงที่ผ่านมา +1

      @@tomdrv9901 Yea it makes sense - ships just don't move fast enough for you to need anything but IOG most of the way.

  • @probrothetenth_787
    @probrothetenth_787 วันที่ผ่านมา +89

    I swear the intro was deserving of some sort of award it was amazing! I really hope you keep it up with the narrative aspect and cinematic shots you have been adding to your videos as it makes the videos more entertaining and it just stands out when compared to regular videos. Great video as always and keep producing this PEAK!

  • @Kyle-b5x2k
    @Kyle-b5x2k 22 ชั่วโมงที่ผ่านมา +52

    Former EW here. One sweep of your radar is enough to get your location of the soviets have more than one platform intercepting it. In other words you may as well leave the ship air search on. Assuming this game is accurate at all with regards to electronic warfare. An Oscar doing a BOL on you would be a nasty surprise and they could do that with 1 sweep if they know they're within their range.

    • @Persian-Immortal
      @Persian-Immortal 17 ชั่วโมงที่ผ่านมา

      I thought so, too! USS Nimitz is a tough lady!
      God bless her and all who sail on her.

    • @catfunt5583
      @catfunt5583 13 ชั่วโมงที่ผ่านมา +1

      I think the point is to not continue to broadcast your location. Also idk how the AI treats it, but the longer the enemy broadcast, the more info the EWO can deduce, such as range and type. Remember computers were as advanced in the 80s so instant computer identification isn’t a thing in this game

    • @alnotz
      @alnotz 11 ชั่วโมงที่ผ่านมา

      Great to have an EW guy here. Could you please tell a few thing about Tu-22PP or Tu-16PP supposed to covert the strike? Also recce Tu-95 have a surface search radar, satellite link and mid course link (to my best knowledge). Priority is to get them first, that greatly reduces launch range for the bombers and i guess missile accuracy as well if they have to use their own radar, and being jammed

    • @Cg23sailor
      @Cg23sailor 9 ชั่วโมงที่ผ่านมา +9

      Also a former EW.
      He needs to rely upon his Hawkeyes and stay in EMCON prior to engaging the enemy, but once engaged he needed to light everything off and keep it lit off. trying to play around going in and out of EMCON after the enemy already has found him, is just handicapping himself.

    • @Cg23sailor
      @Cg23sailor 9 ชั่วโมงที่ผ่านมา

      @@alnotz Yeah, you want to get the guy with the Big Bulge before he can find your fleet and pass on the targeting info to the Spear-chuckers. Which I believe he did as I don't recall seeing any ESM intercept on the Bear. I think the Bear was also in EMCON and relying upon ESM himself Lighting off that SPS-49 and SPS-48E on Leahy allowed them to FIX the CVBG location.
      But once the enemy finds you, there is no point trying to play games going in and out of EMCON. Light it all off at that point. It is worse than useless trying to play EMCON games at that point unless you suspect an Antiradiation missile attack.
      Former EW myself. Served on Halsey, a sister ship to Leahy seen in game.
      The modeling was not showing the SLQ-32 antennas on Leahy for some reason.

  • @shrinermonkey1
    @shrinermonkey1 วันที่ผ่านมา +57

    I think the problem with these scenarios is the carriers have zero aircraft airborne at the start of the mission so close to the engagement zone. In reality she would have surveillance, countermeasure, and CAP airborne 24/7 at extreme range to provide a large bubble of air defense. Those bombers were able to get so close because you had to scramble all those aircraft and didn't have time to establish a long range defensive bubble in time.

    • @Secretgeek2012
      @Secretgeek2012 23 ชั่วโมงที่ผ่านมา +6

      I imagine a mission creator could delay the start of an attack to allow the player time to set things up like that?

    • @Tobascodagama
      @Tobascodagama 23 ชั่วโมงที่ผ่านมา +5

      @@Secretgeek2012 Or maybe start the mission with a standard CAP already airborne with partial fuel? But I haven't seen the editor (obviously), so I don't know if that's possible or would cause other scripting issues like the pre-launched aircraft not being correctly associated with the carrier.

    • @Wolfpack345
      @Wolfpack345  22 ชั่วโมงที่ผ่านมา +81

      You can start with aircraft already airborne. Like with the Hawkeyes. I just wanted to show off the flight deck operations

    • @mavor101
      @mavor101 15 ชั่วโมงที่ผ่านมา +1

      Yea, and accurately modeling *how* the soviet force knows about the carrier group position enough to already have bombers 400 nm away on a direct intercept course is important as well. In this era, were soviet spy satellites good enough to find and track a carrier group like this? Would have been more realistic if there was a stealthy soviet sub shadowing the carrier group.
      Honestly though, a scenario like this it would make sense to have at least one or two subs in the general AO, as well as having at least one hawkeye already ~100-200 nm out from the carrier group... the scenario would *start* with the hawkeye detecting one of the bears, and you would assume either a soviet sub or satellite were responsible for getting the initial rough intercept course for the bomber groups.

    • @Secretgeek2012
      @Secretgeek2012 13 ชั่วโมงที่ผ่านมา +1

      @@Wolfpack345 The over-the-shoulder shot of the Tomcat taking off was epic. 😁

  • @SMJ495
    @SMJ495 21 ชั่วโมงที่ผ่านมา +16

    The fact that they have randomization tools in the mission editor is so awesome. This guy was clearly designed by folks wanting to make their dream game that they could fuck around with for many years to come and it shows in every aspect from the engine, to the animation detail, to the quality of life features. I’m looking forward to throwing my money at these devs!

    • @Winchester1979
      @Winchester1979 7 ชั่วโมงที่ผ่านมา

      Depending on what the mod tools and support there ends up looking like, this might actually end up a true successor to the Harpoon II game. Computer Harpoon II was a naval strategy game from the mid 90s that ran exclusively on DOS, and had only map visualization. Because the units were just records in a database with no 3D models or anything, and the game came with a database editor that allowed you to change everything about a unit, people would create their own "accurized" databases or themed databases for the game, with additional weapons, ships, aircraft and sensors to allow for play in alternate settings.
      None of the naval strategy games with a wide release since then - Jane's Fleet Command, Command: Modern Air and Naval Operations, or Command: Modern Operations - have had the "user editability" to allow corrections or additions out of the box - JFC eventually got mod tools developed by third parties who had to deconstruct the data storage formats without help; and C:MO's devs have also locked down their database and thinks you should submit corrections to them instead of allowing tinkering. (Which is kind of rich since the guy who runs their unit database is an ex Harpoon II modder).
      If we get to backfill all the stuff that's "missing" from the game ourselves, this will take off like a *rocket*.

  • @CmoreChap
    @CmoreChap วันที่ผ่านมา +42

    "Vampire!" oh that sets off memories of playing Harpoon 1 & 2.

    • @cdw7458
      @cdw7458 12 ชั่วโมงที่ผ่านมา +1

      Harpoon still the best.

    • @dfgiuy22
      @dfgiuy22 8 ชั่วโมงที่ผ่านมา

      ​@@cdw7458100%

  • @SafetyRabbit
    @SafetyRabbit 22 ชั่วโมงที่ผ่านมา +29

    When the bridge crew say “helm aye” I misheard that as “oh my”. Now I cannot un-hear it. Just the sassiest bridge crew: “New course, oh my!”

    • @katrinapaton5283
      @katrinapaton5283 13 ชั่วโมงที่ผ่านมา +2

      Oh, is THAT what theyre saying? I've heard "Oh my!" from the outset. Now I just have to figure out what the Ruskies are talking about when discussing their taxes.

    • @vfrhawk7633
      @vfrhawk7633 6 ชั่วโมงที่ผ่านมา +2

      For some reason I was hearing it as "No lie" and was wondering what they were on about!

    • @jackeyboy6538
      @jackeyboy6538 4 ชั่วโมงที่ผ่านมา +2

      @@vfrhawk7633course set to 225 no lie, fr fr no cap

    • @AtomickPhoenix
      @AtomickPhoenix 3 ชั่วโมงที่ผ่านมา +1

      This entire chain is fantastically funny thank you guys for the laugh XD

  • @Lorijenken
    @Lorijenken วันที่ผ่านมา +192

    "I wanna launch 4 F14 tomcats"
    my brain: HIGHWAAAAY to DANGER ZOOOoOOne!!

    • @aplaceinthesky82
      @aplaceinthesky82 19 ชั่วโมงที่ผ่านมา +4

      I want to lunch 4 Tomcat: the hell I'm gonna do it from a damn map I'm going to the damn cockpit(jump into DCS )🤣

  • @mashinenbratwurstgewehr-42
    @mashinenbratwurstgewehr-42 วันที่ผ่านมา +56

    like i cant get over how this intro was made by one guy... this is unbeliveable

    • @Wolfpack345
      @Wolfpack345  วันที่ผ่านมา +20

      Haha thank you!

    • @nico9254
      @nico9254 วันที่ผ่านมา

      @@Wolfpack345 Maybe the work done by Fixedit helped you a little bit ?

  • @cakeadventure8412
    @cakeadventure8412 วันที่ผ่านมา +35

    I wanted to let you know that with all the content coming out regarding this game, your videos are by far the best. A lot of creators haven't matched your level of competency and video structure. For that, i thank you haha and i look forward to all your future videos!

  • @Rasmorak
    @Rasmorak วันที่ผ่านมา +42

    I would have kept the air search radars on from the Hawkeyes. They already know there's something out there and a general idea of the location. Cycling the Hawkeye radar does nothing for you except blinding yourself, when you're in the sky.

    • @No_Fuse8771
      @No_Fuse8771 21 ชั่วโมงที่ผ่านมา

      Not how it works in reality. They take turns turning on and off in sequence. That's to triangulate and keep jammers/ attack confused as the location. Growlers and Prowlers should have already been in the air, two minimum, the rest launched before the cats. 18s in this time would have been used up close and 14s for running out to long range intercept. Wolf knows that so I'm not sure why he did it this way other than a challenge. I also never saw a phalanx, or "CIWS, sea wiz" going off. The eye in sky is not left on in war time, passive radar is not that accurate and just gives general location, speed, and alt. Having the eye on is pinpointing it's location. That's why the call bulldog is made when a weapon system goes active with it's own radar for pinpoint accuracy around 10 miles. Actual tactics and numbers are incorrect but close. I don't want to see the inside of a jail. Side note, Growlers are newer, much faster and way better than a Prowler but not as sexy IMO. Growler's were not made in this time frame.

  • @samuelsexton7375
    @samuelsexton7375 18 ชั่วโมงที่ผ่านมา +11

    My father served aboard CVN-68, and I sent him this video; the first words out of his mouth were "Oh dear God what am I about to watch"
    Needless to say he loved the video!

    • @eypandabear7483
      @eypandabear7483 8 ชั่วโมงที่ผ่านมา +2

      How did he like rest of it?

    • @samuelsexton7375
      @samuelsexton7375 5 ชั่วโมงที่ผ่านมา +2

      @@eypandabear7483 Oh he loved it! He winced every time Nimitz was hit but overall he had an amazing time watching the vid!

  • @MrRedScorpion1
    @MrRedScorpion1 23 ชั่วโมงที่ผ่านมา +20

    That's kick ass. VF 41 Black Aces was the first squadron I served with. Also the Jolly Rodgers squadron is now VF 103 because VF 84 was decommissioned.

    • @jonathanstrong4812
      @jonathanstrong4812 16 ชั่วโมงที่ผ่านมา

      What kind of United-States-Navy's naval aircraft did the USSes Coral-Sea and John F Kennedy had back in 1988? what was the name of their Air-Groups? The reason being i'm using both NATO-naval-forces in a fictional Third-World-War|sci-fi kidnapped by something which who had grabbed the entire-lot I got a idea by watching The Final-Countdown However i wasn't going to send them to 7TH Of December 1941 E.T. Phone Home would you imagine? I was going to use three of the re-vitalized Iowas along-with the two different batchs of Ticonderogas one would be the five CG-47-to-CG-51 Along-with the ones which was equipped with the MK-41 VLSs Also i'm pushing a early appearance of the DDG-51S which who was not even having been commissioned until the Cold-War's conclusion What do you think about this? Please reply Thank-you

    • @WestrnPhlyr2000
      @WestrnPhlyr2000 6 นาทีที่ผ่านมา

      Are they called the Jolly Rogers with the livery? I grew up as a Navy brat and lived for a long time just a mile or so from Oceana NAS in Virginia Beach and remember, fondly, seeing all the planes fly over to land. My brother and I would try and figure out what squadron they were with as they flew over. I remember the Tomcatter's, the Black Aces, The Jolly Rogers but I have to say my favorite, especially when the Tomcat had the full color livery was the Pukin Dogs...there was something about that blue and black tail on the Tomcat that was just beautiful.

  • @MondoChow777
    @MondoChow777 วันที่ผ่านมา +60

    They've basically built a platform that could take us from the cold war era into the modern era of war fighting. Cant wait for that DLC or sequel already. In the mean time i bet modders will be all over modern era equipment.

    • @CharliMorganMusic
      @CharliMorganMusic วันที่ผ่านมา +2

      I want a battleship that's just railguns :P

    • @XMysticHerox
      @XMysticHerox วันที่ผ่านมา +5

      @@CharliMorganMusic Something like a Zumwalt with railguns could be fun and a little more realistic in a near future scenario.

    • @mckitsune7600
      @mckitsune7600 วันที่ผ่านมา +8

      looking at how the iowas work we could get a decent ww2 mod out the game in the future witch would be nice after war on the sea failure

    • @ghostdog688
      @ghostdog688 23 ชั่วโมงที่ผ่านมา +12

      The DotMod team from Cold Waters are very eagerly awaiting to see what the game will offer on launch day and are looking forward to seeing what they can do to improve the fleet library.

    • @CC-2062
      @CC-2062 23 ชั่วโมงที่ผ่านมา +1

      If the game has workshop support im sure the community will cook up some nice mods

  • @canadiankrispybacon1450
    @canadiankrispybacon1450 22 ชั่วโมงที่ผ่านมา +12

    This is basically Fleet Command on steroids, which in its day, 25 years ago…was an amazing game…so glad they did this, worth the wait…the UI appears easier to navigate. The attention to detail, magnificent! Can’t wait to get into this.

  • @Secretgeek2012
    @Secretgeek2012 23 ชั่วโมงที่ผ่านมา +10

    I've no background in any of this stuff but I've still found myself yelling at my screen when other YT'rs set their CAP at 10K feet. Such a relief to see someone so out properly! With the added bonus of excellent an production! 😊

    • @rawnukles
      @rawnukles 20 ชั่วโมงที่ผ่านมา +1

      Other TH-camrs playing Sea Power:
      Sir we've identified the hostile missiles boats, permission to fire? Hold. Sire they are in range to fire on us. Hold. Sir they are approaching minimum range for our missiles. Hold. Sir they are firing all their missiles at us. Please I beg of you ? Can we fire our sea skimming mach 2 anti ship missiles that we have hot and ready to go ?
      Fire the antisubmarine missiles !
      Shaking my head

  • @MrBeej72
    @MrBeej72 23 ชั่วโมงที่ผ่านมา +10

    That was AWESOME. Thank you Wolfpack for recreating one of my favourite books and one of the most exciting chapters in the book. Tom Clancy is smiling down on you.

  • @lifehouse51100
    @lifehouse51100 วันที่ผ่านมา +16

    the intro made me immediatly pause everything, grabed some snacks, drinks and get confy to watch today episode !

  • @itsShiftyYT
    @itsShiftyYT 22 ชั่วโมงที่ผ่านมา +15

    FIXEDEDITS has a really good narration of this chapter utilizing Cold Waters and DCS. Loved to see this.

    • @dfinlen
      @dfinlen 18 ชั่วโมงที่ผ่านมา +1

      That video is bone chilling. Loved it.

    • @strawberrydragon1
      @strawberrydragon1 14 ชั่วโมงที่ผ่านมา

      I knew someone else would mention him! I hope this game will help him in his work tbh

  • @flyingcanuck03
    @flyingcanuck03 19 ชั่วโมงที่ผ่านมา +7

    The attention to historical detail the devs have is amazing. One of the things I’m most excited for is being able to set up small but hyper-specific scenarios to make cool visual aids for videos explaining how naval combat and naval aviation works.

    • @RedHandCommando
      @RedHandCommando 6 ชั่วโมงที่ผ่านมา

      The bombers never launched half their missiles. Shot 1 each and said the others were not in range despite being the same missiles

  • @rodolfohernandez3303
    @rodolfohernandez3303 23 ชั่วโมงที่ผ่านมา +11

    We just need someone calling in the radio "VAMPIRE, VAMPIRE"

  • @SprikSprak
    @SprikSprak 20 ชั่วโมงที่ผ่านมา +6

    The attention to detail in this is incredible - flaps and rudder control showing, missiles climbing for longer range, bailing out crews and model damage, not to mention flares and evasive maneovres. Heck the radars even stop when not engaged. I'm so glad a milsim is being made that has a modern interface but preserves the crunchy detail of the grognard tabletop esque ones.

    • @martinleidel
      @martinleidel 11 ชั่วโมงที่ผ่านมา +2

      Thank you! Yes that's one reason it took us a while. ;)

    • @STRYKER1467
      @STRYKER1467 7 ชั่วโมงที่ผ่านมา

      Yes detail is great you can even look in your hangar thats really nice, but the AIM-54 turns like an AIM-9X thats not correct :D

  • @ryanhampson673
    @ryanhampson673 21 ชั่วโมงที่ผ่านมา +7

    Oh man, Red Storm Rising is an AMAZING book. Tom Clancy did so much research for his novels it’s wild how he got all the info. This scene in the book is great. Another favorite part of mine happens in Germany. The Russians are pushing into West Germany and the US drops airborne troops in front to try to slow the advance. Paratroopers take up positions a long a valley and are in the trees on either side of the valley. The Russians had more tanks but the US equipped every soldier with a LAW rocket (Light Anti-armor Weapon) as the Russian tanks enter the forest the scene just describes hundreds of smoke trails coming out of the wood line and all the troops open up with rockets at once. Again, excellent war novel.

    • @malusignatius
      @malusignatius 19 ชั่วโมงที่ผ่านมา +2

      Larry Bond never gets enough credit for the work he did on that book.

    • @Raptureo0o
      @Raptureo0o 10 ชั่วโมงที่ผ่านมา +1

      From Which book ist the Airborne with LAW part ? canz remember it to be a Part of Red Strom
      Greetings

    • @dfgiuy22
      @dfgiuy22 8 ชั่วโมงที่ผ่านมา

      ​@@Raptureo0ounless its on a different draft. I don't remember that either. I remember the us tankers falling back fighting then tge offence later after the major resupply came in.
      Also Iceland, that would be sick doing a soviet defence to an attacking us carrier group!

  • @KibuFox
    @KibuFox 20 ชั่วโมงที่ผ่านมา +6

    "We have located the enemy battle force. Dasvidaniya Rodina." - Unknown Soviet Bear Recon Pilot.

  • @Heldermaior
    @Heldermaior 22 ชั่วโมงที่ผ่านมา +4

    Man... This reminds me of that hellish Harpoon 3 mission where you need to take your 3 carriers and escorts into range to support attacks into Northern Europe. And the wave of soviet aircraft is just insane. My best result got one carrier limping, one had to be scuttled, one destroyed... And no air wing left. The carnage was tremendous.

  • @jamesmaclennan4525
    @jamesmaclennan4525 วันที่ผ่านมา +8

    Ok have to admit it I had "Danger Zone" Echoing in my head all through this.

  • @FerroEquus-262
    @FerroEquus-262 วันที่ผ่านมา +8

    Just when I have to go back to work Wolfpack uploads a new Sea Power vid.

  • @kpcaptrauma
    @kpcaptrauma วันที่ผ่านมา +6

    That's the modern US ship design doctrine working as intended. She took hits and stayed in the fight. God speed CVN-68

  • @matrix3509
    @matrix3509 17 ชั่วโมงที่ผ่านมา +4

    Its probably not that feasible, but I'd absolutely love to see all the different colored shirts running around doing their jobs on the deck of the carriers. It doesn't have to be that detailed, just something to making the carrier come more alive.

  • @Myuutsuu85
    @Myuutsuu85 19 ชั่วโมงที่ผ่านมา +2

    That turn and climb at 13:17 was beautiful.
    And then, at 17:00 the simultaneous release of the AIM-54, that was a sight as well.

  • @taylorlance2737
    @taylorlance2737 วันที่ผ่านมา +9

    This scenario bring a Sum of All Fears vibe to the function that people should really get onboard with[its not their fault tho the game needs more marketing, i never wouldve found this game if it wasnt for a friend of mine sadly, and im super excited to play omfg]

    • @dfgiuy22
      @dfgiuy22 8 ชั่วโมงที่ผ่านมา +1

      Wrong book, red storm rising bro :)

    • @taylorlance2737
      @taylorlance2737 6 ชั่วโมงที่ผ่านมา +1

      @@dfgiuy22 my apologies bro, was just thinking about that one scene from stated movie, but yes, dance of the vampires is likely my favorite chapter:)

  • @fidem15893
    @fidem15893 23 ชั่วโมงที่ผ่านมา +3

    Beautiful rendition of the Tom Clancy's novel. Can he rest in peace, for me he was the creator of the techno thriller and many will remember him forever.

  • @el-rufio2464
    @el-rufio2464 21 ชั่วโมงที่ผ่านมา +2

    Genuinely did a little jig when I saw the notification, I love watching everyone who has been given access to the game but with your added narrative immersion and just overall skill in how you play I actually cannot get enough, already looking forward to more!

  • @personmcperson9313
    @personmcperson9313 16 ชั่วโมงที่ผ่านมา +2

    Every one of these Sea Power videos is gold. They keep toping the last one and the game looks amazing.

  • @ndfgaming6824
    @ndfgaming6824 วันที่ผ่านมา +7

    Red storm rising has to be my favorite fiction book

  • @Kilo3Cav19K
    @Kilo3Cav19K วันที่ผ่านมา +5

    Rip Tom Clancy. He would be rolling in his grave for what they did to Rainbow Six making it a Hero Shooter.

  • @Survivor00
    @Survivor00 วันที่ผ่านมา +6

    Dance of the Vampires was such a good chapter.

  • @andrewruss5824
    @andrewruss5824 18 ชั่วโมงที่ผ่านมา +1

    you play this so much better compared to the other youtubers at the time, I appreciate you using your aircraft to their full extent and by launching AWACS first and using their radar instead of ships, setting your planes to go high, and not setting everything to weapons free immediately

  • @t0d_d
    @t0d_d วันที่ผ่านมา +6

    Wolfpack back on the stove cooking some good fucking food here

  • @FireMissionAlpha
    @FireMissionAlpha 21 ชั่วโมงที่ผ่านมา +2

    100% confident that this is the best video you’ve ever made. Gripped from start to finish.

  • @danielross7983
    @danielross7983 วันที่ผ่านมา +12

    Can the Vikings be configured as Tankers to refuel the CAP? Also... can you send helos to pick up bailed out crews?

  • @ryanboyer5934
    @ryanboyer5934 วันที่ผ่านมา +4

    The most minor of nitpicking, the long range surface to air missiles that were fired are Standard - 2 (SM-2) and not Sea Sparrow (RIM-2).

    • @TexanHuman
      @TexanHuman 23 ชั่วโมงที่ผ่านมา +4

      Even more nitpicky, the RIM-2 was the terrier, the Sparrow is the RIM-7

    • @ryanboyer5934
      @ryanboyer5934 23 ชั่วโมงที่ผ่านมา

      @@TexanHuman That is a very good catch.

    • @TexanHuman
      @TexanHuman 20 ชั่วโมงที่ผ่านมา

      @@ryanboyer5934 I am sorry for being such a “well actually” type jerk lol

    • @ryanboyer5934
      @ryanboyer5934 17 ชั่วโมงที่ผ่านมา

      @@TexanHuman not at all. Facts are facts.

  • @JakeB8494
    @JakeB8494 11 ชั่วโมงที่ผ่านมา +2

    Watching a ton of other TH-camrs who got Sea Power bumble through the missions with their radars on the entire time is painful. Happy to see you know how modern naval warfare works :)

    • @JerryTheDinoKnight07
      @JerryTheDinoKnight07 5 ชั่วโมงที่ผ่านมา

      except he cant seem to find the ´on´ button on his 20 mm CIWS
      hehehe

  • @mikeabberton
    @mikeabberton 22 ชั่วโมงที่ผ่านมา +7

    I do not know how the AS-4 missiles are modeled in game, but the real missile uses inertial guidance to get close to the target and the RADAR is only for terminal guidance. So in theory, the Prowlers would likely have minimal effect in the transition phase of missile's flight. Maybe they might have an effect on terminal guidance, but that would probably be hard to coordinate.

    • @alnotz
      @alnotz 11 ชั่วโมงที่ผ่านมา

      A very good point, I suppose jamming those is no avail, especially if guided by a Tu-95 or Tu-16 recon variant in mid course. In terminal phase... well. I have no information on what kind of radar they have and never heard about jamming those. Plus, all these missiles had "flock mentality" like SSN variants, so that they were in link with each other.

  • @chugly11
    @chugly11 15 ชั่วโมงที่ผ่านมา +2

    The atmosphere and cinematography for a regular video of gameplay is top shelf. This video is like watching a movie. This game is everything we need for modern naval sim. WHY is it not November yet. Maverick had a banner day up there with all those splashes.
    Every video makes the need for this game grow exponentially. You're on fire with these. 🍻

  • @nielsgaming4929
    @nielsgaming4929 วันที่ผ่านมา +5

    Hell yeah aircraft carrier gameplay

  • @anroidanicver6783
    @anroidanicver6783 11 ชั่วโมงที่ผ่านมา +1

    The sound edits and cinematic edits add so much value to this video. I love this!

  • @sangay9361
    @sangay9361 วันที่ผ่านมา +2

    Thank you for these videos, I'm pretty convinced I need this game now

  • @TheFatalT
    @TheFatalT 16 ชั่วโมงที่ผ่านมา +1

    Dance of the Vampires was one of the best parts of Red Storm Rising, and this really brought it to life.
    Definitely getting this game.

  • @ramal5708
    @ramal5708 วันที่ผ่านมา +49

    Tom Clancy's Red Storm Rising vibes

    • @Panchoproductions2069
      @Panchoproductions2069 วันที่ผ่านมา +8

      R u restarded

    • @Alucard-gt1zf
      @Alucard-gt1zf วันที่ผ่านมา +5

      Go look at the book, then look at the names of the chapters and come back when you realised the problem here

    • @RollingSherman505
      @RollingSherman505 วันที่ผ่านมา +1

      I love Red Storm Rising. I read it at least ever year or two. Such an amazing book. This game is going to allow some really cool missions to be built around it.

  • @Terminus316
    @Terminus316 20 ชั่วโมงที่ผ่านมา +1

    I’m so glad you decided to do this mission, this battle is exactly what came to mind when I read the tagline of Sea Power!

  • @sharkbait-kw
    @sharkbait-kw 23 ชั่วโมงที่ผ่านมา +3

    Good stuff! I thought you were going to lose the Nimitz. It'd be interesting to play the Soviet side for this scenario.

  • @blnematode1267
    @blnematode1267 4 ชั่วโมงที่ผ่านมา +1

    Wolfpack you have created the classic scenario. Bravo! This game takes me back to the computer game Harpoon and the tabletop minis game upon which it was based. These games were about 30 years ago. So to me Sea Power feels like a long-awaited spiritual successor but of course it’s not. Fun fact, Tom Clancy validated some of his ideas for Red Storm and Red October in discussions with the creator of Harpoon so while Clancy was not a gamer he clearly saw the value in naval simulations to better understand the real world. Which to me is a hallmark of a great game.

  • @saschawagner5167
    @saschawagner5167 23 ชั่วโมงที่ผ่านมา +3

    Reminds me of the old Harpoon game. 2 sure win sitations. Nato had an CVN (or more impotant f-14 with phoenix missles that had the range to splat down incoming missle salvos) or the sowjets had a critical mass of Tu-22 that cant be interceped by the mix of speed an weapon standoff range. AI behaved strange thogh not salvoing when they had the chance and not sprinting in on afterburner low.

    • @bartynz8486
      @bartynz8486 22 ชั่วโมงที่ผ่านมา +1

      Yeah I'd have big concerns about buying this game if the AI does stupid stuff all the time. No better than Harpoon when the Tu-16's dogfight (with their tail guns) fighters rather than head for home.

  • @kilroyrip2979
    @kilroyrip2979 19 ชั่วโมงที่ผ่านมา +1

    My nostalgia overflows with your tribute to Red Storm Rising and by seeing the Jolly Roger's F-14s. You display Sea Power better than anyone else on TH-cam, so keep it comin'

  • @aceca5147
    @aceca5147 วันที่ผ่านมา +2

    It'd be good to see you complete subscriber generated missions in the future

  • @sleepydan4152
    @sleepydan4152 20 ชั่วโมงที่ผ่านมา +1

    Too cool! That chapter of Red Storm Rising is probably one of my favorites all time of any military thriller/war novel I've ever read. Great job with the intro.

  • @rothgartheviking858
    @rothgartheviking858 16 ชั่วโมงที่ผ่านมา +2

    Dude your channel is so good. I literally look forward to each video. The effort that you put into each video really comes through.

  • @daantjuhh998
    @daantjuhh998 23 ชั่วโมงที่ผ่านมา +2

    What a video and what a intro! Really impressive, loved every second. Can't wait for this game to release in early acces!

  • @subvet3668
    @subvet3668 18 ชั่วโมงที่ผ่านมา +1

    Thanks for the great closeup of the Tomcat launch. Seeing the engine spool up like that was great. Detail in the models is fantastic.

  • @gvii
    @gvii 18 ชั่วโมงที่ผ่านมา +1

    Geez, the unit models are darn pretty. I love how the camera can follow right from the hangar deck. Good stuff.

  • @TheGerudan
    @TheGerudan 8 ชั่วโมงที่ผ่านมา +2

    Oh, the Nimitz! There better be one scenario in which we have to sail her through a storm and then can attack the Kido Butai!

  • @subvet3668
    @subvet3668 18 ชั่วโมงที่ผ่านมา +1

    I love the time period they chose for the great variation of aircraft. Love the classic F14, A6 Intruder, A7 Corsair and the Prowlers, S3 Viking ASW along with so many others.

  • @infernosgaming8942
    @infernosgaming8942 21 ชั่วโมงที่ผ่านมา +1

    I think with those EWar planes you wanna keep them as close to over the fleet as possible. Most Soviet ASMs used high-altitude, high-speed flight patterns that didn't actually turn on their radars until they were going terminal.

  • @Caktusdud.
    @Caktusdud. 20 ชั่วโมงที่ผ่านมา +1

    That was a fun episode. I think a scenario could be made where due to the damage sustained to USS Nimitz not only have the Soviets stepped up their attacks but as a result she and her task group are in trouble. One of her sisters has been sent with a larger escort to race up and rescue her.
    Break through a small force that stands between the two.
    Send aircraft to help relieve Nimitz from the enemy.
    Rendezvous with the carrier and cover her retreat.
    I don't think its possible to do all in one mission. But as a small set of missions that would be cool. But thats just me.

    • @SecuR0M
      @SecuR0M 14 ชั่วโมงที่ผ่านมา

      It would be cool if campaign settings carry over damage from previous scenarios tbh. Then you could chop them up.

  • @shawnp6653
    @shawnp6653 21 ชั่วโมงที่ผ่านมา

    Man, you opening productions just get better and better Wolf. Thanks for sharing.

  • @JLBeaugh
    @JLBeaugh 19 ชั่วโมงที่ผ่านมา +1

    Can't wait to play this game... This game so reminds me of Harpoon very late 80's and early 90's... spent loads of time on it. Glad to see a spiritual successor..

  • @NEO-Easty
    @NEO-Easty 9 ชั่วโมงที่ผ่านมา

    Truely one of the best videos i have seen in a long time and you have convinced me that Sea power will one masterpiece of a naval warfare game

  • @sean8579
    @sean8579 5 ชั่วโมงที่ผ่านมา

    My buddy and I were litterally just talking about this scenario from the book less than a week ago. Wolfpack always delivers. Great video!

  • @aaronmcx
    @aaronmcx 22 ชั่วโมงที่ผ่านมา +1

    Ok if someone else has said this, sorry... But the intro gave me Red Storm Rising (novel) vibes like nothing else ever has. If you've read the book, you know what I mean. And yes, I got to the part where he said he made it off of that chapter and I feel like a moron. BUT it's still amazing to see it come to life.

  • @ТимофейОстрогляд
    @ТимофейОстрогляд วันที่ผ่านมา

    My favorite chapter of my favorite book, reading it for the first time kept me on edge through the entire thing. Thank you Wolfpack! You always deliver

  • @simon26westlands
    @simon26westlands 5 ชั่วโมงที่ผ่านมา

    Great to see the Tomcat squadrons accurately portrayed, loved watching the Jolly Rogers scramble and climb to let off their Pheonix missilies exactly as they were made to do.

  • @theobouvier1637
    @theobouvier1637 21 ชั่วโมงที่ผ่านมา +1

    That battle is precisely why we need the French Navy in SeaPower too...
    Never forget that, beyond the US taking all the spotlight as always, Foch was there for the Dance too...

  • @ravennightingale1260
    @ravennightingale1260 วันที่ผ่านมา +2

    Hell yeah, this is incredible. So excited for this game.

  • @ginks72
    @ginks72 5 ชั่วโมงที่ผ่านมา +1

    THIS is the game Ive been waiting for...its Combat Operations but with visuals LOVE IT !!!!🤩

  • @MrJohnycomelately21
    @MrJohnycomelately21 22 ชั่วโมงที่ผ่านมา +1

    Careful Wolfpack, you're sailing straight into the DANGERZONE!!

  • @shawnc5188
    @shawnc5188 วันที่ผ่านมา +2

    Tomcats could carry 6x Phoenix. They couldn’t return to land on a carrier with that load, but if it’s a shooting war and BARCAP against expected incoming supersonic vampires, that would be the logical loadout.

  • @bimmerbomber2002
    @bimmerbomber2002 12 ชั่วโมงที่ผ่านมา +2

    I'm concerned about this game's lack of aircraft management/mission options.
    One of the greatest weaknesses of War on the Sea was the complete lack of tools to manage aircraft in the game. At some point, they added a CAP function and a very rudimentary ability to automate aircraft, but it still didn't help the fact that using aircraft in that game, one of your most powerful assets, because a very big headache. It was very easy to get task-saturated. It led to the game feeling better with fewer units at your disposal.
    Now, there's nothing wrong with playing with a smaller number of units at your command, the game certainly seems fun with 2-4 ships. But if Sea Power ends up being anything like War on the Sea, then it's going to be best experienced at that 2-4 ship limit, and anything extra will begin to degrade the player's ability to command and control.
    Sea Power does seem to have more automation with regards to warships than WotS, and there does seem to be a degree of AI in the aircraft as well. But if a player wants to indulge in some CVBG gameplay, or any larger, more complex scenarios, then this game is desperately going to need some kind of aircraft mission editor or manager, or else gameplay is going to suffer.
    This issue becomes even more apparent with time compression, and the dramatic differences at which aircraft and ships move. Traveling 800 miles to accomplish an objective is all well and good, I actually like scenarios that have some down-time and suspense. But after you spend 15 minutes setting up an ASW patrol, AEW, BARCAP, and whatever else you think you might need, tapping time compression and watching your aircraft vanish over a different continent and then have everything RTB for fuel a couple seconds later, only to have moved 50 miles, and then have to spend 15 minutes setting it all up again, wash rinse repeat, is going to get super tedious.

  • @JH-kj4id
    @JH-kj4id 22 ชั่วโมงที่ผ่านมา

    Great video of one of the best scenes in one of the best military fiction books ever. Keep the videos coming! Until we can play ourselves, we’re living vicariously through your channel.

  • @ericjustice5742
    @ericjustice5742 17 ชั่วโมงที่ผ่านมา +1

    Whoever the skipper of the Ticonderoga is in serious trouble. As the ADC, it's his job to protect the carrier and he didn't do it. I smell a change of command tomorrow. However, I do love the American Naval Damage Control working as intended on the Nimitz.

    • @adamtruong1759
      @adamtruong1759 16 ชั่วโมงที่ผ่านมา

      His ship was the only one to intercept a missile, so he can build up something that resembles a defense.

  • @ScarredSanctity
    @ScarredSanctity 3 ชั่วโมงที่ผ่านมา

    Wolfpack coming back with something sick. Love that you and stealth17 are collaborating with each other!

  • @__pizzaWT
    @__pizzaWT 23 ชั่วโมงที่ผ่านมา +1

    You do such an amazing job setting the mood with the video intros ❤

  • @Sgt.Chuck.E.Cheese
    @Sgt.Chuck.E.Cheese 21 ชั่วโมงที่ผ่านมา

    Love Tom Clancy and love this video
    The shot of the tomcats climbing is brilliant, and everything you showed just makes me want the game more and more

  • @Ecl1pse1388
    @Ecl1pse1388 21 ชั่วโมงที่ผ่านมา +2

    carrier ops are just so sexy, and the F-14... beautiful. Also, fast eagle 10 needs extra rations

  • @jamesturner9651
    @jamesturner9651 22 ชั่วโมงที่ผ่านมา

    Been waiting for more Wolfpack videos cause he's the only one so far I've seen playing this well

  • @jthaberern3959
    @jthaberern3959 วันที่ผ่านมา

    Wolfpack your really cooking with these intros and scenarios in Sea Power, run with it man your really crushing it

  • @idv1328
    @idv1328 22 ชั่วโมงที่ผ่านมา +1

    The BEST part of the BEST book of the 90’s. Red Storm Rising

  • @newqlar
    @newqlar 17 ชั่วโมงที่ผ่านมา +1

    I appreciate the wink to one of Tom Clancy’s greatest book and you use of one of its chapter titles ;-) RED STORM RISING IS AWESOME!!!!

  • @foreverpinkf.7603
    @foreverpinkf.7603 23 ชั่วโมงที่ผ่านมา +1

    Red Storm Rising! That was intense. Better entertainment than most out of Hollywood today.

    • @Wolfpack345
      @Wolfpack345  23 ชั่วโมงที่ผ่านมา +2

      Thanks!

  • @Boslandschap1
    @Boslandschap1 8 ชั่วโมงที่ผ่านมา

    What a unique and amazing game. I know very little of modern marine warfare, and through these videos I am able to understand what principles are at play and what solutions and materials are used to address these principles. Incredibly interesting for me.
    I probably won't be playing this myself, but for sure would love to see (much!) more of this, keep those videos coming sailor! (as far as I'm concerned...)
    In any case, thanks for showcasing this amazing game.