Aircraft Carrier KILLER || Sea Power Gameplay - New Naval Simulation

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  • เผยแพร่เมื่อ 1 ก.พ. 2025

ความคิดเห็น • 803

  • @Wolfpack345
    @Wolfpack345  3 หลายเดือนก่อน +751

    Yes, this was a lucky hit and no you can not always sink a carrier with one missile in game. You can run this scenario 100 times in game and you will get 100 different outcomes. I played the mission again and the CV took 3 hits and still continued to fight the damage. The Damage model is quite robust and there are plenty of different outcomes depending on hit placement. You can however get lucky like I did in this video.

    • @battleship6177
      @battleship6177 3 หลายเดือนก่อน +17

      @FerroEquus-262 that would be "lucky" if the jet fuel was stored there. Plus since it's the forward hangar bay it would be contained to that bay (with the doors being closed) and most likely erupt out the #1 elevator and not penetrate the lower armoured decks.

    • @FinnishJager
      @FinnishJager 3 หลายเดือนก่อน +49

      In one of my tests of this mission the Americans kept shooting down my waves of missiles. The few that got through then just targeted the Ticonderoga! My Oscar was empty and the carrier laughed at me.

    • @tspencer227
      @tspencer227 3 หลายเดือนก่อน +14

      @FerroEquus-262 That's not where the jet fuel and munitions are stored.
      -former carrier sailor

    • @alexalbrecht5768
      @alexalbrecht5768 3 หลายเดือนก่อน +4

      @@tspencer227 just wait until they learn that there are dedicated munitions elevators that pull weapons from special magazines buried deep in the ship. WW2 taught many valuable lessons.

    • @mavor101
      @mavor101 3 หลายเดือนก่อน +3

      Current game balance gives missiles an extremely good chance to hit because players do not have a time on target tool right now and they will usually have their missiles all coming in spaced out across minutes. If they increased defenses to what is more similar to real life most players would never get any missiles through the net since CIWS and other missiles defense are *highly* sensitive to how well you stack your missile barrage together.

  • @DecidedlyNinja
    @DecidedlyNinja 3 หลายเดือนก่อน +1771

    Notice how the carrier's deck crew remained at their posts even when the ship was underwater. True American patriots!

    • @battleship6177
      @battleship6177 3 หลายเดือนก่อน +80

      It's always funny to me because I imagine myself on there thinking "we not gonna abandon ship? Ight I guess not"

    • @TheBelrick
      @TheBelrick 3 หลายเดือนก่อน +78

      IMHO the ultimate success of this game depends upon modding support. It will truly become legendary if opened up to the community. We can end up seeing planes sliding off of the deck and animated crews jumping ship etc.

    • @NoNamesLeft388
      @NoNamesLeft388 3 หลายเดือนก่อน +21

      @@TheBelrickWorkshop support will be in there on day one!

    • @keithbaker1951
      @keithbaker1951 3 หลายเดือนก่อน +5

      It's how a country wins wars! 😂

    • @sebastianthehotsaucedude5473
      @sebastianthehotsaucedude5473 3 หลายเดือนก่อน +3

      🇺🇲🇺🇲🚢🫡

  • @tbe0116
    @tbe0116 3 หลายเดือนก่อน +657

    The Oscar wasn’t designed to be frugal with its missiles. If you have a carrier group in range, you fire everything.

    • @cf3714
      @cf3714 3 หลายเดือนก่อน +13

      Pretty sure the first Oscars were limited by their fire control to how many missiles they could fire within a certain period.

    • @sheogorath979
      @sheogorath979 3 หลายเดือนก่อน +152

      ​@@cf3714 Shipwrecks are pretty autonomous, you could fire all 24 at a general directions and they'll pick and choose targets according to radar return and conduct evasive maneuvers by themselves

    • @alexeyshapovalov1353
      @alexeyshapovalov1353 3 หลายเดือนก่อน +90

      @@cf3714they could fire all missiles without limitations

    • @FlightLine4240
      @FlightLine4240 3 หลายเดือนก่อน +15

      @@sheogorath979that’s pretty nutty. Do you know if they had a form of datalink to avoid doubling up on targets?

    • @cf3714
      @cf3714 3 หลายเดือนก่อน +12

      @@alexeyshapovalov1353 You're all right. I was thinking of the Papa-class.

  • @BrownwaterSquid
    @BrownwaterSquid 3 หลายเดือนก่อน +197

    Fun fact: My dad was on the plane (P3C) to get the first ever images and solid data on the Oscar. Caught her off the coast of Okinawa someplace. I have a frame from the on-board camera reel that remains one of my most prized possessions. Glad these guys did the sub justice because damn it's a looker.

    • @Secretgeek2012
      @Secretgeek2012 3 หลายเดือนก่อน +2

      That's awesome! Thanks for sharing.

    • @thisherehandleIdospout
      @thisherehandleIdospout 3 หลายเดือนก่อน +7

      Don't suppose you might be allowed (and so inclined 😅) to share a picture of said frame with us unwashed plebs... would you?
      🥺

    • @BrownwaterSquid
      @BrownwaterSquid 3 หลายเดือนก่อน

      @@thisherehandleIdospout I'll have to dig it out, it's just a photo of her on the surface.

    • @ethansevilla1395
      @ethansevilla1395 3 หลายเดือนก่อน

      Was the Oscar’s sub called Arkhangelsk?

    • @ayylmao1558
      @ayylmao1558 2 หลายเดือนก่อน

      @@BrownwaterSquid did you find it

  • @coopergoebel9943
    @coopergoebel9943 3 หลายเดือนก่อน +326

    Fun fact for any new viewer k 206 was wolfs primary sub in his cold waters epic mod Russian play through in which he sunk in excess of 500 thousand tons over the episodes

    • @tacticalcalebgaming7264
      @tacticalcalebgaming7264 3 หลายเดือนก่อน +1

      Yes

    • @TheBelrick
      @TheBelrick 3 หลายเดือนก่อน +14

      Im glad that they fixed the damage from granat hits. In a prior game he hit a carrier with 5 and the ship suffered practically no damage.

    • @FMJIRISH
      @FMJIRISH 3 หลายเดือนก่อน +9

      Epic mod is the very definition of Russian bias lol

    • @coopergoebel9943
      @coopergoebel9943 3 หลายเดือนก่อน +7

      @@FMJIRISH both of the main mods are in very interesting situations right now unfortunately

    • @yester8039
      @yester8039 3 หลายเดือนก่อน +10

      @@TheBelrick Its excesive now, only 1 hit not that low in the waterline, in the frontal part of the carrier should make major damage to the hangars and catapults, but not straight up sink it in seconds

  • @sovieticodiabetico6874
    @sovieticodiabetico6874 3 หลายเดือนก่อน +369

    My excitement is immesurable and my day is saved

    • @incorrectbeans
      @incorrectbeans 3 หลายเดือนก่อน +23

      Friendship ended with Cold Waters. Sea Power is my new best friend.

  • @pbdye1607
    @pbdye1607 3 หลายเดือนก่อน +79

    18:48: That wake homer just deciding it's not worth it.

  • @Midcon77
    @Midcon77 3 หลายเดือนก่อน +47

    The ONLY thing that would have made this better is to see the planes sliding off the deck as the carrier sunk. Great vid as always!

  • @mumblerinc.6660
    @mumblerinc.6660 3 หลายเดือนก่อน +139

    CIWS seems *very* unimpressive still: either they keep firing way, waaay high starting off, or they just don't fire at all.
    On another note, hoping the devs will add some random timer between when a ship is sunk and when lifeboats start spawning in around it. It'd look much more natural if they start popping up gradually at least no more than a minute after a ship has been destroyed.

    • @Spendingryan
      @Spendingryan 3 หลายเดือนก่อน +17

      My theories are, something simple like they forgot to turn on radars, or activate the Phalanx CIWS (happened in real life, OHP Frigate didn't have the CIWS turned on and the missile hit the ship) or it could be either its an old version of CIWS, older ones in the 80's or 90's probably look similar to the ones used today, but the ones used today have different names like Phalanx Block 2 or something, and can aim faster and react quicker, or maybe its because AEGIS does not exist yet so CIWS can't respond quickly with other weapons.

    • @Psytinker
      @Psytinker 3 หลายเดือนก่อน +28

      If it's Block 0, it stands for "Christ! It Won't Shoot!"

    • @Spendingryan
      @Spendingryan 3 หลายเดือนก่อน +5

      @@Psytinker lol, I wonder if anyone watching has any experience with this weapon, probably right?
      Might be biased but I still think the american Phalanx is the probably one of, if not the best bullet based CIWS, the Pantsir, or Kashtan or whatever they're called might have more barrels or bigger calibers, there's a Chinese one too that has a crazy amount of barrels, but it's the reaction and aim time that counts first.

    • @Psytinker
      @Psytinker 3 หลายเดือนก่อน +20

      @@Spendingryan Not allowing the sub to shoot is what counts first. If you're at a point you're using point defenses, you already failed. Using CIWC is your last prayer.

    • @stab74
      @stab74 3 หลายเดือนก่อน +17

      It didn't help that the AI fleet decided to go bow on to the missile attack so only HALF of the dual missile launchers could fire and NONE of the CIWS could. I haven't been too impressed with the AI of this game yet in the multiple vids I've watched.

  • @tubecrafter9980
    @tubecrafter9980 3 หลายเดือนก่อน +41

    3:26 The Lütjens class were Charles F Adams Class destroyers the Germans bought in the early sixty’s and delivered late sixty’s to early seventy’s.

    • @dominics.4474
      @dominics.4474 3 หลายเดือนก่อน +3

      my dad served on the Lütjens in the 90s

    • @schnellboothabicht
      @schnellboothabicht หลายเดือนก่อน +1

      And it would have been no wonder to find a lone german Lütjens in the atlantic as part of StanNavForLant .

  • @UrthmanOne
    @UrthmanOne 3 หลายเดือนก่อน +5

    This channel is my all-time favorite Military Sim Channel! Your commentary is excellent and informative. Thanks for all that you do! 😀

  • @TheKingHomer
    @TheKingHomer 3 หลายเดือนก่อน +47

    Finally a new Sea Power video :)

  • @catlowontour2641
    @catlowontour2641 3 หลายเดือนก่อน +15

    Holy hell the music choice is spot on for this behemoth, really gives that unsettlingly large aura

    • @discarding_sabot8253
      @discarding_sabot8253 3 หลายเดือนก่อน +4

      Isn't it the trumpet blast from the show Chernobyl? It sounds familiar (other than terrifying)

  • @kosmicvalkyrie
    @kosmicvalkyrie 3 หลายเดือนก่อน +5

    I'm really digging the sounds and weapon animations, adds so much atmosphere that was missing from cold waters. Just hearing the victor going to flank gave me shivers

  • @_tyrannus
    @_tyrannus 3 หลายเดือนก่อน +24

    The production value and skill in your Sea Power exceed all other gameplay I've found to scratch the itch until the game goes on sale.👌 One slight comment though - mild spoiler ahead - Granit ASMs should almost always be fired as a full salvo. A Charlie is not going ot be tasked on two carrier groups in one sortie, and gameplay-wise this is just a single mission as well, so there is no reason to spare. Since they coordinate on target selection, there is no risk of overkilling the largest radar signature like with less evolved ASMs. The more you launch, the fewer in the swarm have to expose themselves to long range SAMs by playing spotter on the way to the target. The Soviet taxpayer would just have to tighten his belt for a bit, but since this scenario involves blowing up a US carrier group, Granit price would be the least of his problems.😅

    • @mymanager3662
      @mymanager3662 3 หลายเดือนก่อน +1

      I agree. It was exceptionally lucky that only 8 missiles did the job here but leaves two more salvos. However if the first salvo doesn't succeed and maybe even gets entirely intercepted, you have gained little to nothing but wasted a bunch of missiles. The larger the group in one attack, the larger the percentage of missiles getting to a target
      With ASMs I would say 'overkill is underrated'

  • @forrestallison1879
    @forrestallison1879 3 หลายเดือนก่อน +56

    I feel like the AI in the game might be lacking. If they detected you and were on active, shouldn't they also have been launching tons of ASW aircraft? It's a carrier afer all, that's what they do and it's what you would have done.
    Ah I see, the AI is not done in that area. Too bad as sonobouys would have been the main countermeasure here, the engagement doesn't seem complete with them being able to fight back

    • @texoschannel4907
      @texoschannel4907 3 หลายเดือนก่อน

      It’s version 0.1 , it’s almost alpha :)

    • @jackwalters5506
      @jackwalters5506 2 หลายเดือนก่อน +1

      Surface fleets probably turn on active sonar periodically since being quiet isn't really a concern for them

  • @shockwave6213
    @shockwave6213 2 หลายเดือนก่อน +11

    17:04 Yeah, that missile trajectory puts it on course to punch right through the outer wall and absolutely smash everything in the open hangar bays and potentially any munitions rolling free outside their magazines. That shot placement could not have been any better.

    • @tacticalcalebgaming7264
      @tacticalcalebgaming7264 หลายเดือนก่อน

      I agree with you I got lucky with Cold Waters Dot mod.
      I place that missile like perfect midships so it was nice one shot kill but she was have internal explosion

  • @DocRoe92
    @DocRoe92 3 หลายเดือนก่อน +2

    Awesome video, thanks for uploading Wolfpack! One observation, it's a tad false being able to share a single tactical picture amongst three units whilst dived, but obviously it is a game at the end of the day! Looking forward to the next one!

  • @liljonrules5657
    @liljonrules5657 3 หลายเดือนก่อน +82

    It's so nice to see someone who actually knows how to play the game. Though I appreciate other channels that post Sea Power content, I've found I can't watch much as the players are often clearly clueless about how modern naval warfare works, and what's worse seem to make no attempt to learn and get better. So you just end up with a mess of a scenario that doesn't do much to show off the game.
    Also glad to hear the devs are working on helos dropping sonobuoys. Love the scenario but it's a rather broken if the US can't use ASW aircraft. Can't think of any situations where a carrier battle group wouldn't have plenty of ASW assets up and about.

    • @TheBelrick
      @TheBelrick 3 หลายเดือนก่อน +8

      Yep, less about being clueless and frankly just not intelligent enough. People think this is a grave insult, it really isn't . We are all inequal with different stats and traits.

    • @incorrectbeans
      @incorrectbeans 3 หลายเดือนก่อน +6

      you must be a lot of fun at parties

    • @subjectc7505
      @subjectc7505 3 หลายเดือนก่อน +14

      Everyone has a different skillset and can learn off screen. The "Clueless" are ones who just got into the art of naval combat and aren't gonna immediately catch on. I have a problem with how people play most games but it's entertaining watching them slowly get better and have a different style than everyone else.

    • @vito7428
      @vito7428 3 หลายเดือนก่อน

      ​​@@TheBelrickYou might be intelligent enough to understand naval warfare but certainly not emotionally intelligent enough to understand why some people might take offense to being told'Yeah you're just kinda too dumb honestly'

    • @vito7428
      @vito7428 3 หลายเดือนก่อน +4

      ​​@@subjectc7505It's almost as if...*gasp*people get better at things they do as they do more of it. Some people adapt faster while others take longer to learn. But clearly according to OP only actual 5 star admirals can play this game and make content about it. If you don't exactly know what to right off the bat,you really just shouldn't be allowed to play apparently

  • @Alexx120493
    @Alexx120493 3 หลายเดือนก่อน +34

    11:37 maybe just something for the devs: The 65/76 torpedo can only be fired from the two large upper torpedo tubes as they are 65cm in diameter. The four lower torpedo tubes are only 53cm in diameter

    • @marduk87
      @marduk87 3 หลายเดือนก่อน +1

      Thats what i thougth(i know nothing about subs) and i was very suprised when i saw the larger torpedoes being fired from the visualy smaller torpedo tubes.
      Certainly worth reporting to Sea Power devs!

    • @justicier10-7
      @justicier10-7 3 หลายเดือนก่อน +10

      No, they got it right, the two lower center tubes are the 650mm, the 533mm tubes surround the 650mm. This is the configuration of other russian subs as well

    • @Kwaj
      @Kwaj 3 หลายเดือนก่อน

      @@justicier10-7 No, they didn't get it right. Official schematics of the Victor-III show the largest torpedoes (65-76) in a separate torpedo room ABOVE the lower torpedo room housing the smaller caliber weapons (SET-65K, TEST-71MK, USET-80).

    • @justicier10-7
      @justicier10-7 3 หลายเดือนก่อน +8

      @@Kwaj I'd be interested to see your source for the schematics. All the schematics I have seen have shown 533mm torpedos in the lower torpedo storage(sitting behind the sonar), and 650s sit on the floor of the top torpedo room, which loads straight into the lower middle two tubes, which are longer/larger, and the shorter/smaller two tubes for 533mm sitting on the top with the reloads hoisted up from the lower torpedo room.

    • @Kwaj
      @Kwaj 3 หลายเดือนก่อน +9

      @@justicier10-7 Upon further review, you're right. I just looked at the schematic and noticed that the larger torps are on the bottom set of tubes which are longer with respect to their placement in the hull.
      They got it right, I had it wrong.

  • @scottybrugmann8257
    @scottybrugmann8257 3 หลายเดือนก่อน +3

    Your Sea Power videos are the best, great editing and coments ,can wait for the next one .Thanks

  • @Directrix_Gazer
    @Directrix_Gazer 3 หลายเดือนก่อน +261

    The only issue I can see with this is that the omniscience of the player means that you can have multiple submarines, as well as submarines and surface ships, cooperate in ways that aren't possible in real life.

    • @bunuslippur2238
      @bunuslippur2238 3 หลายเดือนก่อน +117

      some omissions have to be made for the sake of gameplay.

    • @Bebecazancioc24
      @Bebecazancioc24 3 หลายเดือนก่อน +58

      Yeah, but it's still a game and i think it's way more better to control a task force made up of subs and warships then one sub or one warship like in cold waters...

    • @ralgith
      @ralgith 3 หลายเดือนก่อน +52

      This could be explained by having really good:
      1. ROE
      2. Standing Orders
      3. Mission Planning for coordinated operations

    • @Firewalker1988
      @Firewalker1988 3 หลายเดือนก่อน +50

      On the other hand the units are less autonomous than in real life - the admiral does not tell a single fighter when to turn radar on and off 😊 It's a game after all 🤷‍♂️

    • @KeithWaltonArmyStrong
      @KeithWaltonArmyStrong 3 หลายเดือนก่อน +1

      Also on the other hand I don't believe you can control torps cold waters style

  • @microcosmos9143
    @microcosmos9143 19 วันที่ผ่านมา

    Thanks for this!

  • @A123-d8o
    @A123-d8o 3 หลายเดือนก่อน +18

    fun fact; the granite missile can only be launched from under water for some reason and the kirov has to flood its VLS cells with seawater to do so.

    • @bruceyawen6160
      @bruceyawen6160 3 หลายเดือนก่อน +6

      Prolly the water is needed to absorb the shockwaves of the booster

    • @platiuscyndar9017
      @platiuscyndar9017 3 หลายเดือนก่อน +12

      The missile is designed for wet launch. That includes the fact the missile is designed around the water absorbing part of the heat and shockwave like bruce said to prevent damaging the VLS. It's something you can get away with when designing a sub missile.

    • @ГеоргийМурзич
      @ГеоргийМурзич 2 หลายเดือนก่อน

      Whut? No. How can you open a lid under water without flooding the launch tube?

    • @platiuscyndar9017
      @platiuscyndar9017 2 หลายเดือนก่อน +3

      @@ГеоргийМурзич that's why they... Flood... The launch tube?

    • @ГеоргийМурзич
      @ГеоргийМурзич 2 หลายเดือนก่อน

      @@platiuscyndar9017 What I meant is that it has nothing to do with the VLS damage prevention

  • @alexanderleach3365
    @alexanderleach3365 3 หลายเดือนก่อน +19

    The power of an Oscar-class SSGN.

  • @ChaosphereIX
    @ChaosphereIX 3 หลายเดือนก่อน +1

    Wolfpack, you are one of the best. Loved the vid thanks for the high production value. Immensely enjoyed

  • @SCMDR
    @SCMDR 3 หลายเดือนก่อน +2

    Wow you took my suggestion too heart. I love it keep up the good work.

  • @DaweSMF
    @DaweSMF 3 หลายเดือนก่อน +1

    Cool to see ships can now properly defend themselves against missiles. I like what i see and specialy how everything is modeled down to the point of opening hatches and small details like that, very cool. Did hear people say the graphics isnt very good but i think they are spoiled - did hear that from dude who runs simulations in DCS, the ships there are models made by enthusiast mod makers with infinite ammount of time and no need to look much into performance impact or overall detail balance so one model isnt crazy detailed nad second on the other side of spectrum. I think thats wher those voices come from.

  • @Lightning_aus
    @Lightning_aus 3 หลายเดือนก่อน +6

    18:47 - random torpedo says hi on the left of screen

    • @sawspitfire422
      @sawspitfire422 3 หลายเดือนก่อน

      Photobombed... phototorped?

    • @ackrazam
      @ackrazam 3 หลายเดือนก่อน

      "fk this sht im out"

  • @amtheagent6495
    @amtheagent6495 2 หลายเดือนก่อน

    3rd vid of yours I've watched today - Your knowledge of all the gear is impressive...

  • @Grayson203
    @Grayson203 3 หลายเดือนก่อน +1

    Been waiting for someone to play an Oscar, super stoked for this video!
    Keep up the fantastic work Wolfpack!! 🍻

  • @tshirtradical
    @tshirtradical 2 หลายเดือนก่อน

    This new series is awesome bro. Your videos are better than a lot of movies lol

  • @DeadBaron
    @DeadBaron 3 หลายเดือนก่อน +2

    Man I can't wait. I absolutely love how everything is better animated than Cold Waters was.

  • @bobdadnaila7708
    @bobdadnaila7708 2 หลายเดือนก่อน

    Towed sonar array,
    typically used for listening either above or below (buoyancy controlled) the thermocline
    A sub above the thermocline cannot "hear" clearly what is below the thermocline unless it "dips" it's towed array below and vise virsa if the sub is below the thermocline.
    Also, a towed array that is cabled out enough directly behind the sub help it hear what's in it's baffles as subs can't hear through their own prop wash very well.

  • @captainjonna1034
    @captainjonna1034 3 หลายเดือนก่อน

    This game looks like such a straight up expansion and upgrade from cold waters, it seems even more in depth, it has animations and actual rendered towed array's......and....and we can control more than one vessel which is huge, amongst many other great selling points i've seen thanks to your content wolfpack and another youtuber known as : Stealth17 Gaming and the devs being kind and smart enough to let you gents showcase this to us early, i've only seen one or two vids so far of sea power and i'm hands down already sold, game seems to have a really bright and expansive future ahead of it.....can't wait, great video Wolfpack as usual, 🙂

  • @Fighterpilot555
    @Fighterpilot555 3 หลายเดือนก่อน +5

    NATO reporting name of the Granit is "Shipwreck"... like. Yeah dude!

  • @MrTastyM7
    @MrTastyM7 3 หลายเดือนก่อน

    You really know how to get some cinematic shots, got goosebumps at 8:20-8:30

  • @Sky_Burger88
    @Sky_Burger88 2 หลายเดือนก่อน +1

    One thing that should be simulated here, American ASW ships have the ability to use a dipping sonar. This sonar can go deep below the layer. American ASW can place their sensors both above and below the layer at the same time. This gives ASW ships one advantage over submarines.

  • @ComRed_October
    @ComRed_October 3 หลายเดือนก่อน

    all these scenarios are soo sick, keep up making videos of this game!

  • @alanhouk1427
    @alanhouk1427 3 หลายเดือนก่อน +1

    Woohoo! The Oscar and The Typhoon are my favorite non-american subs! There is just something about that giant rudder/propeller system that I love

  • @Alaninbroomfield
    @Alaninbroomfield หลายเดือนก่อน

    I find it interesting how FEW torpedoes and naval missiles have been fired in anger against other ships since WWII. Eventually, one day, another major naval battle will happen, and that will be interesting to learn from.

  • @navydave9667
    @navydave9667 หลายเดือนก่อน

    It's interesting, because the same ship, USS America CV-66, was used as a weapons test platform. It absorbed an incredible amount of ordnance of many different types, ASCMs, PGMs, torpedoes, over several days, and she would not sink. EOD had to embark her and lay enormous charges inside her in order to sink her.

  • @Mc.Garnagle
    @Mc.Garnagle 2 หลายเดือนก่อน +1

    18:00 Yikes. I served on the USS Ronald Reagan during my time in the Navy. The Devs have done a great job because this was honestly a little painful to watch.

  • @Bellator151
    @Bellator151 3 หลายเดือนก่อน

    great showcase thanks to your editing & gameplay skills!

  • @GG_Allin_Dulles
    @GG_Allin_Dulles 2 หลายเดือนก่อน +1

    people talk a lot of trash about the soviet navy but the full granit salvo is probably the least surface combatant-friendly thing a radar operator could have picked up on either side of the cold war

  • @omgitsbees
    @omgitsbees 3 หลายเดือนก่อน

    The water effect as it consumes the boat, looks great, its very realistic looking.

  • @battleship6177
    @battleship6177 3 หลายเดือนก่อน +22

    17:30 the hit to the forward hangar like that wouldnt have sunk the carrier that easily, not only was none of the vitals hit but also with the ship at battlestations the hangar doors would be closed off and contained to that hangar. the brunt of the damage would be absorbed by the initial hit, and a bunch of damage would occur in the forward hangar bay and any aircraft in the area, but after that the situation would be quite managable especially with USN damage control standards.
    I would say a large hole would be made above the waterline there, probably extending to the EL1 there and raising the armoured flight deck in that general area, making it unusable. The forward catapults will most likely be knocked out but after the fires are put out the Carrier would still be able to do partial flight ops with cats 3 and 4.

    • @packr72
      @packr72 3 หลายเดือนก่อน +13

      People underestimate how hard it is to sink an aircraft carrier, especially an American one designed after WW2. Even pre war Carriers like the Hornet took a crazy amount of ordinance to sink it.

    • @battleship6177
      @battleship6177 3 หลายเดือนก่อน +4

      @packr72 yes, its insane how survivable the Yorktown class was.

    • @roberthavran2522
      @roberthavran2522 3 หลายเดือนก่อน +13

      ​@@battleship6177 Sir that is a very heavy warhead detonating in an enclosed space. 750kg is no joke that is more than 3times the explosive mass of a harpoon warhead or more than a quarter of a ton heavier than Iskander ballistic missiles warhead. In an enclosed space the shockwave will keep bouncing off the walls until something breaks, the hangar doors would certainly split open at these insane pressures. Super carriers could survive multiple harpoon like warhead but 750kg is way too big for any floating objects to survive.

    • @battleship6177
      @battleship6177 3 หลายเดือนก่อน +6

      @roberthavran2522 wrong??? Literally look up irl examples of much bigger ordanance dropped on ships from World War 2, the Formidable and/or Illustrious survived several 1000kg bombs from German aircraft, or the much larger guided bombs that hit Warspite and so on so forth. With the modern technology of those days and how the ships were built then, the 750kg warhead would be survivable. No doubt do heavy damage but for a Super Carrier it will survive, and no those shock waves aren't going through the giant blast doors in the hangar bay or for the elevators.

    • @roberthavran2522
      @roberthavran2522 3 หลายเดือนก่อน +19

      @@battleship6177 In the case of Warspite Fritz X hit the funnel and overpenetrated the hull and exlpoded deep under Warspite which is likely what saved it. Look up what happened to Roma when a Fritz X detonated inside the ship not outside. I don't know about the attack on HMS Illustrious but a quick Google search says that it was hit by several 1000 POUNDS AP bombs not 1000 KG bombs. 1000 pounds equals 453kg and that's the entire mass of the bomb not the mass of the explosive charge. One more Google search later I found the German 500kg armor piercing bomb that likely was used, it's the PD 500 which has an explosive mass of only 32 kg! The P-700 has 23 times more explosive mass! Your argument is irrelevant since your examples are either overpenetration or significantly lighter warhead.

  • @Arks1103
    @Arks1103 3 หลายเดือนก่อน

    The Oscar firing such heavy missiles is so amazing, looks so great, however, that plume could be noticed from the moon i guess.

  • @Lankygit01
    @Lankygit01 3 หลายเดือนก่อน

    i love how even when sinking, the aircraft and deck crew stayed where they were

  • @ThatNiceDutchGuy
    @ThatNiceDutchGuy 3 หลายเดือนก่อน +6

    18:47 top left. Some torpedo came by.

  • @alvaropindado1804
    @alvaropindado1804 3 หลายเดือนก่อน +3

    I discovered this channel 2 weeks ago and I'm binging on every video like its the last one I'll ever see. Amazing content

    • @Wolfpack345
      @Wolfpack345  3 หลายเดือนก่อน +1

      Welcome to the channel!

  • @_fruitnveg
    @_fruitnveg 3 หลายเดือนก่อน +1

    Deck crew staying stalwartly in position as the ship goes down o7

  • @joe-nf8go
    @joe-nf8go 3 หลายเดือนก่อน

    Awesome vid. Lovely cinematography

  • @YurNikolaev
    @YurNikolaev 3 หลายเดือนก่อน +2

    Could you please tell the depth, distance etc in normal metric units? What is 700 feet? Is it deep or not? I have no idea how many square gallons per pound is it.

    • @mathijeba5375
      @mathijeba5375 3 หลายเดือนก่อน

      700 feet is pretty deep to receive any signal from surface combatants

    • @mgpreacher7773
      @mgpreacher7773 3 หลายเดือนก่อน

      700 feet = 213.36m

  • @GutkowskiMarek
    @GutkowskiMarek 3 หลายเดือนก่อน +1

    Ok... Question. How do those submerged submarines talk to each other?
    You can radio a submarine, it involves an antenna that is kilometers long, the data transfer is about a bit per second or thereabout, but the sub will hear you.
    The sub can radio back if it extends a radio buoy.
    Don't see any of that here.

    • @cideltacommand7169
      @cideltacommand7169 3 หลายเดือนก่อน

      It could literally be hydrophones at short range, or small active pings in Morse code(not with the bow array)

  • @timdehoogh8441
    @timdehoogh8441 3 หลายเดือนก่อน

    As I watch the Carrier sinking I noticed that none of the planes that were on the deck did not fall off through out the engagement the carrier didn't put up any fighters or bombers I think the S3 Viking is considered an anti submarine hunter

  • @OGDabster
    @OGDabster 2 หลายเดือนก่อน

    this seems like this game has borderline classified stuff in it haha, as an EW I am very intrigued about all the radar hits you were getting in the game like the SPQ 9, so far looks like a really cool game that I will probably be getting my hands on eventually.

  • @harrison6082
    @harrison6082 2 หลายเดือนก่อน

    I love the soundtrack played in the background

  • @du_bistboss
    @du_bistboss 2 หลายเดือนก่อน

    14:34 Amazing shooting sequence! How Can you switch to follow the missile without clicking via mouse on it and choose which between the different missiles?

  • @Karyovin
    @Karyovin 3 หลายเดือนก่อน

    Sounds similar to what happened to the USS Langley Battle Group and the Carrier itself in the book: The Sixth Battle
    After mauling the Kiev, Novorossiysk and Kuznetsov BGs with Harpoons, HARMs and Skippers (Real Hard Hitters) they got hit and badly worn down by Granits, Backfires and a wake homer finished the Langley off.
    Her Air wing did mostly evac to South Africa to continue the fight.

  • @TheHighlander5555
    @TheHighlander5555 3 หลายเดือนก่อน +4

    Sad to see an American carrier get sunk. Awesome to see the USS Scott (DDG 995) in action, it's my favorite ship.

    • @Cpt_Flatbird
      @Cpt_Flatbird 3 หลายเดือนก่อน

      Curious, why that one in particular ?

    • @joeblow8379
      @joeblow8379 3 หลายเดือนก่อน +1

      In real life there would an escort so this game is very fictionalized. They even gave Russia a fake aircraft carrier that never even existed (never built). The Orel

    • @TheHighlander5555
      @TheHighlander5555 3 หลายเดือนก่อน +1

      @@Cpt_Flatbird It has my name.

  • @Hansiwansi
    @Hansiwansi 3 หลายเดือนก่อน

    Sio many scenarios you can do! I love aircarrier missions too! Awesome to see how the airplanes start!

  • @farisshaikh1026
    @farisshaikh1026 3 หลายเดือนก่อน +1

    its interesting to see how different players tackle the same scenarios.

  • @edbrook7088
    @edbrook7088 3 หลายเดือนก่อน

    I know you did a Red October scenario, but what about one from the perspective of the bomber (the SSBN)? Or just a general "you're a bomber and you have to escape enemies hunting you" thing? Maybe you have to get to the point where you launch your missiles.

    • @cideltacommand7169
      @cideltacommand7169 3 หลายเดือนก่อน

      The boomer, not bomber.

    • @edbrook7088
      @edbrook7088 3 หลายเดือนก่อน

      @@cideltacommand7169 boomer is american, bomber is british

  • @D64nz
    @D64nz 2 หลายเดือนก่อน

    NGL - I'm so jealous that so many YTr's got to play this early, but I'm sure it gives a high level of feedback for the game. Still, 3 more days until release! I'm really looking forward to it.

  • @sharker2003
    @sharker2003 3 หลายเดือนก่อน

    Great video! Question: Does it have a replay / VCR feature that let's you cut around to get all those great dramatic shots? I loved that feature in the old Aces series when I was a kid and wish that more of a feature in modern games.

  • @MarvinBoydCo
    @MarvinBoydCo 3 หลายเดือนก่อน

    cannot express how much I cannot wait to play this game

  • @st0mper121
    @st0mper121 หลายเดือนก่อน

    looks good but i do not know enough about naval combat. Will the game teach or do you already need to know?

  • @wally4395
    @wally4395 3 หลายเดือนก่อน

    Thanks for a great episode. Really enjoyed.

  • @Elmer_Buckwhistle
    @Elmer_Buckwhistle 2 หลายเดือนก่อน

    One would think that you would make a new game historically accurate. The aircraft carrier seen here ( CV-66) was decommissioned in 2004 and sank in tests in 2005. It did not have the defensive capabilities of a carrier in 2024, literally two decades later.

    • @lodickasvlajeckou
      @lodickasvlajeckou 2 หลายเดือนก่อน +3

      What are you even on??? This game takes place in the 1980s

  • @M3dicayne
    @M3dicayne 2 หลายเดือนก่อน +1

    8:59 - "...Part of me is wondering if we are detected." - Russian submarines are detected once leaving port in Russia. An American submarine sonar officer once said, "Finding a Russian submarine is like trying to find a Cadillac from the 60's just by hearing. With it having a broken exhaust and dozens of cans, mounted with metal chains to the back of the car".

    • @ГеоргийМурзич
      @ГеоргийМурзич 2 หลายเดือนก่อน

      Which sub was he talking about?

    • @M3dicayne
      @M3dicayne 2 หลายเดือนก่อน

      @ГеоргийМурзич all of them😄

    • @lodickasvlajeckou
      @lodickasvlajeckou 2 หลายเดือนก่อน +2

      I don’t really know who exactly said that, but when sub is on surface it is easy to detect but I would like to see some proof of your claim that they can be heard non stop, because I have proof otherwise, when the Indian- Pakistani war began in 1971 US sent task force 74 with USS enterprise so scare India and USSR sent bunch of nuclear submarines and ships and one soviet submarine has within 10km which means that it could have fired its torpedoes before being detected

    • @M3dicayne
      @M3dicayne 2 หลายเดือนก่อน

      @@lodickasvlajeckou that is no prove and even if, we'd never known as something like that is classified information. Most likely was the situation that the US didn't want to sink the sub and start a war. No secret on the other hand is the devastating state of Russian equipment and lack of maintenance. So yeah, it definitely seems reasonable to me, as a German, that an US sonar officer would be able to find each and every Russian sub. The Typhoon class vessels as well as the Dolgorukiy class of subs are as massive as they can be. It seems pretty funny to even think they ever even had the task to stay hidden. How could they? Most likely is each of them are spotted thousands of kilometers away.

  • @LethinGabbins
    @LethinGabbins 3 หลายเดือนก่อน

    But does the k206 come with a soft serve ice cream dispenser?!
    Great vids. Love your work. Keep it up!!!

  • @SergeantReckless66
    @SergeantReckless66 2 หลายเดือนก่อน

    I am new to this, what are you towing behind the subs?

  • @vedymin1
    @vedymin1 3 หลายเดือนก่อน

    Im wondering, are the wake homers affected by the sea state ? Would the wake dissipate quicker ?

  • @Fastbikkel
    @Fastbikkel 3 หลายเดือนก่อน +2

    I've always wondered if and how friendly submarines operate in team in a succesful way. I mean, communication between each other is limited more than for forces above water.
    I used to play 688i and SC:Akula later on. Man i was a huge fan of that. Too bad i cant get the latter working on windows 10. I had a modded install that kicked a.

    • @cideltacommand7169
      @cideltacommand7169 3 หลายเดือนก่อน

      Could just be a hydrophone, literally.

  • @Rustlet101
    @Rustlet101 3 หลายเดือนก่อน

    Where Can i find the sea power soundtrack? Its banging🤘

  • @ackrazam
    @ackrazam 3 หลายเดือนก่อน

    Would you do some naval mine warfare gameplay? I've been always interest about it :)

  • @JClark2600
    @JClark2600 3 หลายเดือนก่อน +1

    Old SSGN soviet ships could only launch a handful of these missiles at a time. It took some amount of time to get the fire control to switch missile banks. I really want to get my hands on the game so I can mod it to realistic systems. The game does a good job over all but some of the details like what types of torps a German sub would carry and shot along with this Soviet fire control system, they need an update patch. Yes I know it's a game but as a game dev you never want your game to end up like World of Warships.

    • @joeblow8379
      @joeblow8379 3 หลายเดือนก่อน +1

      They also gave Russia a FAKE aircraft carrier in this game. The Orel was never even built

    • @lodickasvlajeckou
      @lodickasvlajeckou 2 หลายเดือนก่อน +2

      I don’t know where you get your info, but from all I could find every soviet SSGN could launch all of it missiles, only the older ones had less missiles in total but they could still launch all of them.
      Plus this is a Oscar class sub which were new so I don’t know what you mean with old and could easily launch it’s missiles, even if you look at the missiles complexity it would have sucked if they couldn’t launch all of them.
      Otherwise nice intent of wanting to mod some things yourself

  • @RoryV7
    @RoryV7 3 หลายเดือนก่อน

    I like all the details in all the little animations. 👍

  • @testme625
    @testme625 3 หลายเดือนก่อน

    HE'S BACK WITH MORE SEA POWER!!!!!!!

  • @Lfcsweden-n5m
    @Lfcsweden-n5m 3 หลายเดือนก่อน +5

    This game must get a multiplayer function in the future, that would be sick!!

  • @Depriest42
    @Depriest42 3 หลายเดือนก่อน

    Got to hand it to em, the soviets submarine fleets definitely had a nice aesthetic.

  • @zyhgar25
    @zyhgar25 3 หลายเดือนก่อน

    Any showcase of the vyugas? Love those things in cold waters.

  • @danielmills7972
    @danielmills7972 หลายเดือนก่อน

    I know this is 2 months old, but this one might be worth a revisit with their AI updates in place.

  • @Lochlyn-k2y
    @Lochlyn-k2y 3 หลายเดือนก่อน

    @wolfpack345 great vid! I think it would be a really interesting vid if you were to recreate the Gulf of Tonkin incident that sparked off the Vietnam war.

  • @3dwrecker_4660
    @3dwrecker_4660 3 หลายเดือนก่อน +1

    Can we get a Cold waters 1968 campaign with the guppy 2?

  • @M4st3rM4rc3l
    @M4st3rM4rc3l หลายเดือนก่อน +1

    Hey whats the name of this mission? I want to play it myself, thanks.

  • @cliptimechaos6920
    @cliptimechaos6920 3 หลายเดือนก่อน

    @Wolfpack345 what is the music in the beginning of the video?

  • @Dabocado
    @Dabocado 3 หลายเดือนก่อน

    I tried to watch this 7 times and fell asleep each time.

  • @danielroberts652
    @danielroberts652 3 หลายเดือนก่อน

    Odd that the masts can’t be raised in rough seas. Typically you would be worried about the current pushing against the mast bending it (usually a speed limit or something), not the waves slapping against it. Sure they’re less effective but you’d still be just fine to raise it.

  • @jacobh.3546
    @jacobh.3546 3 หลายเดือนก่อน

    Mom! There's a new Wolfpack345 video!!

  • @nickhalman93
    @nickhalman93 หลายเดือนก่อน

    @ Wolfpack345 can you please do a cold water series on the Typhoon Class! 🙏

  • @blakeneyadams9906
    @blakeneyadams9906 2 หลายเดือนก่อน

    Awesome video!!

  • @unwantedvoid1678
    @unwantedvoid1678 2 หลายเดือนก่อน

    The idea was never about sinking the carrier or other ships in the CSG via conventional weapons. All Antey (or Oscar 2) subs were armed with the nuclear warheads. So, there was no need to make it pass all or most of the rockets through the CSG missile defense systems. Just one of it.

  • @Jacob_Crowthorne
    @Jacob_Crowthorne 2 หลายเดือนก่อน +1

    Whoa! Are they really that vulnerable?!!

  • @DoctorUmbraTV
    @DoctorUmbraTV 3 หลายเดือนก่อน

    Strange how the CWIS in the ships didn't go off. Is it modeled???

  • @drticcz111
    @drticcz111 3 หลายเดือนก่อน

    Dedicated AC killer :D i remember killing ACs in cold waters with akula by sailing at crush debth making the torpedos implode before reaching me :D. But yeah i had to pop up slightly to fire my own, tho they managed to keep the cable after so noice :)

  • @masswolf
    @masswolf 3 หลายเดือนก่อน +11

    I know it’s just a game but it breaks my heart to see an American carrier go down. My brother was on the USS Kitty Hawk.

    • @parislikesliners
      @parislikesliners 3 หลายเดือนก่อน +1

      I thank him for his service!

    • @Wrahns
      @Wrahns 3 หลายเดือนก่อน +9

      Imagine how others must feel when they see other countries assets getting destroyed in games by the US. Humbling, isnt it? Sorry for your loss. And thank you for his service.

    • @alphana7055
      @alphana7055 3 หลายเดือนก่อน

      ​@@parislikesliners His service of murdering poor people for Israel?

  • @varanzmaj
    @varanzmaj 3 หลายเดือนก่อน +1

    In a real life scenario, how would those submarines communicate with each other in order to perform a coordinated attack like that? I don't think it would be possible, unless they were able to surface right?

    • @mathijeba5375
      @mathijeba5375 3 หลายเดือนก่อน +1

      Yes, they mostly have their plans set out in advance

  • @TurbineFlyer
    @TurbineFlyer 3 หลายเดือนก่อน +1

    Does this have a campaign mode like cold waters?