Daaaaaaamn Skippy! This is exactly the tutorial style I need, no joking around or cutesy music. Straight forward and detailed and easy going. Very clear instruction! Thank you!
You are welcome, very happy to hear that you are enjoying my tutorials. I do try to keep the music to the background as well. I have many more on the way. If you have any questions about sculpting, put them here in the comments and I will try to make a video for it!
@@Original-Werks I believe my relatively simple Procreated Arched Girder Alpha will work just as it should... except... I just today updated to Nomad 1.68! WOW now every tool is in a new place or hidden away altogether ...hope I can find a good 1.68 NOOB Starter Tutorial now. Cheers! and thank you Lincoln.
No problem. I have started to go through the new tools, the new video for Thursday (Spider) will have a lot of information about the new scene menu changes. My video from Monday, the Beetle has some info as well.
It is possible to do this, not sure how well it would work. I would recommend some clearance in the threads, about half a millimeter. Check out this newer video showcasing how to use the spiral tool, it makes a coil in seconds and can easily be adjusted th-cam.com/video/uN1VFfku1V4/w-d-xo.html
Hi, Thank you for your great tutorial! I tried to make the bolt by cutting a 'spiral tube - tube tool' from a cylinder (instead of duplicating torus). everything works fine up until I select the cylinder and spiral and try to perform voxel re-mesh. voxel re-mesh also works fine but it somehow changes the material of of the cylinder to something darker and when I try to paint the bolt, it looks like there is a dark underlay. for example it changes the blue to dark blue ... . this only happens when I cut a cylinder with spiral. I tried to cut a cube with spiral and it works fine without any issue. do you know what might be the reason? Thank you!
I will try it and see what happens. It might just be a bug right now. Also, upgrade to the new version 1.8. Just came out today, that might take care of it.
Great video only thing i would suggest is to use PNG not JPEG, since png is a lossless format with less compression it will give you nicer looking alphas in the end.
I have saved identical alphas in both PNG and JPEG files. The alphas when used look identical on the model when I pull texture up. The look of the alpha in either format will look better if you increase the size of the model and increase resolution to around a million or more pixels. I normally recommend using JPEG since it opens up using photos as alphas as well. Really comes down to your choice, they both work well.
I only use PNG for the transparent background if I need it. I have tried back to back files at the same size with different formats, they appeared the same. Really comes down to preference.
If you are talking about the grid in Procreate. When you open the drawing guide, at the top of the screen there is a rainbow colored bar. Drag the white dot to a contrasting color as needed. Not sure why I edited that out, my mistake. If you need help with something else let me know.
That is true. Nomad sculpt has so many ways to do the same thing. This program is constantly evolving as well, so some of my older videos can be outdated for techniques.
Daaaaaaamn Skippy! This is exactly the tutorial style I need, no joking around or cutesy music. Straight forward and detailed and easy going. Very clear instruction! Thank you!
You are welcome, very happy to hear that you are enjoying my tutorials. I do try to keep the music to the background as well. I have many more on the way. If you have any questions about sculpting, put them here in the comments and I will try to make a video for it!
@@Original-Werks I believe my relatively simple Procreated Arched Girder Alpha will work just as it should... except... I just today updated to Nomad 1.68! WOW now every tool is in a new place or hidden away altogether ...hope I can find a good 1.68 NOOB Starter Tutorial now. Cheers! and thank you Lincoln.
No problem. I have started to go through the new tools, the new video for Thursday (Spider) will have a lot of information about the new scene menu changes. My video from Monday, the Beetle has some info as well.
I just got SO excited learning about how to use alphas! The things I can do! :D
Happy to hear that it helped, Enjoy!
Thank you it is very helpful for people that have no 3d background 👍
Glad it was helpful!
I loved how you made coil !! So nifty
Thank you! 😊
that was fun to watch! thanks for the cool project, and for explaining it well.
Glad it was helpful!
I’d love to see more like this one and the gear vid you recently did!
Great tutorial images were clean and descriptive. Thanks
Glad it was helpful!
excellent content, thank you so much for sharing your knowlegde in such an perfect, clear ans straight forward way.👍
Thank You very much, I appreciate that!
I really like the clear explanations!
Thank You!
Great video! Thanks!
Glad you liked it!
So good. Subbed.
Much appreciated!
👍👍
Thank You!
Great video! Thank you.
Do you think we can do the female and make them work as a functional bolt and nut?
It is possible to do this, not sure how well it would work. I would recommend some clearance in the threads, about half a millimeter. Check out this newer video showcasing how to use the spiral tool, it makes a coil in seconds and can easily be adjusted th-cam.com/video/uN1VFfku1V4/w-d-xo.html
Hi, Thank you for your great tutorial! I tried to make the bolt by cutting a 'spiral tube - tube tool' from a cylinder (instead of duplicating torus). everything works fine up until I select the cylinder and spiral and try to perform voxel re-mesh. voxel re-mesh also works fine but it somehow changes the material of of the cylinder to something darker and when I try to paint the bolt, it looks like there is a dark underlay. for example it changes the blue to dark blue ... . this only happens when I cut a cylinder with spiral. I tried to cut a cube with spiral and it works fine without any issue. do you know what might be the reason? Thank you!
I will try it and see what happens. It might just be a bug right now. Also, upgrade to the new version 1.8. Just came out today, that might take care of it.
@@Original-Werks Thank you! I watched your boolean video and tied it. it fixed the issue! Thank you again!
No Problem, Enjoy!
Great job man. Kept it idiot proof.
Thank you, trying to keep these videos as short and clear as I can.
How would I go about making the internal thread? Would I have to remake it with the same measurements?
Just copy the thread portion you made and use it to voxel remove from the nut
Great video only thing i would suggest is to use PNG not JPEG, since png is a lossless format with less compression it will give you nicer looking alphas in the end.
I have saved identical alphas in both PNG and JPEG files. The alphas when used look identical on the model when I pull texture up. The look of the alpha in either format will look better if you increase the size of the model and increase resolution to around a million or more pixels. I normally recommend using JPEG since it opens up using photos as alphas as well. Really comes down to your choice, they both work well.
I wondered about png. too.
I only use PNG for the transparent background if I need it. I have tried back to back files at the same size with different formats, they appeared the same. Really comes down to preference.
I’m not sure how you got the guid to be white. Mine is black.
If you are talking about the grid in Procreate. When you open the drawing guide, at the top of the screen there is a rainbow colored bar. Drag the white dot to a contrasting color as needed. Not sure why I edited that out, my mistake. If you need help with something else let me know.
or just use a cylinder with lower topology ?
That is true. Nomad sculpt has so many ways to do the same thing. This program is constantly evolving as well, so some of my older videos can be outdated for techniques.