I feel like something that delays this train of thought is the fact that most people start learning splatoon in open queue. You might start off thinking about aim, then when thinking about positioning, your best spots might be sacrificed if you really need someone covering the left flank. Even if you're not necessarily the most qualified for that position, we usually learn to prioritize what's best for your team before what's best for your weapon. The ability to do both starts opening back up at higher level gameplay and remains open when you find your own team, but I feel like there's certain stages in development where we might forget this step.
"Should I have even been standing there in the first place?" My aim isn't great, but I've gotten better at knowing when the problem is my aim vs my decisions
Splatling has been my main for 3 years, and I win the most games with it not because of my aim, but because of my knowledge of the weapon and the best positions for it. If I have no one challenging me the entire game, I basically have free rein over my team's side (Keeping paint up and looking for flankers). My weak point is blasters and other players who do know those spots and lob bombs and poke until I do have to move or die. Then I can't return to that spot easily and often in solo-que, my teammates go in before I respawn and the feeding cycle starts. When there is an enemy hydra and charger, sometimes the dominate a game and no one can move. Also the enemy gets used to how you play after 1 or 2 minutes. They often don't expect changes in position, like how I can be aggresive and flank. Not often do they see that coming.
Brushes can move through them quickly, but also have short range, so it's a bit debatable if they're actually good on grates. Besides, brushes rely a lot on sharking, which is impossible on grates.
I think this is one of the harder aspects to learn. And it really comes down to observation (to know where to stand/be) and a lot of practice to ingrain it in your brain. And then of course. . .learning how to flex those positions when its needed.
its funny, just yesterday i watched your vids from when the game first came out on frontline and backline positioning. rly curious to see the difference between the two!
'Plat' or 'platform' is usually the front 'staging area' between spawn and mid where the objective starts. For example Inkblots 'plat' is the big open space around the tree. Museum's plat is the area that your side's spinner is on. Some are easier than others to keep control of . . .but you should always aim to keep control of your plat.
not sure if u've ever done a presentation, but if i didn't know the title of this video and the audio was off.... i'd assume you just wanted to show us 2 quick matches.
Clearly the umami pit on your side is the best position to take when pushing
I'm certain!
I straight up forget that pit exists so often
@@EclipseAtDusk my teammates keep dying to fights there...
That pit is the sole reason why i hate that map. Such a waste of space for no reason
really depends on the opponents positioning and your weapon
I feel like something that delays this train of thought is the fact that most people start learning splatoon in open queue. You might start off thinking about aim, then when thinking about positioning, your best spots might be sacrificed if you really need someone covering the left flank. Even if you're not necessarily the most qualified for that position, we usually learn to prioritize what's best for your team before what's best for your weapon. The ability to do both starts opening back up at higher level gameplay and remains open when you find your own team, but I feel like there's certain stages in development where we might forget this step.
:0 i feel like that's where I am
"Should I have even been standing there in the first place?" My aim isn't great, but I've gotten better at knowing when the problem is my aim vs my decisions
Splatling has been my main for 3 years, and I win the most games with it not because of my aim, but because of my knowledge of the weapon and the best positions for it. If I have no one challenging me the entire game, I basically have free rein over my team's side (Keeping paint up and looking for flankers).
My weak point is blasters and other players who do know those spots and lob bombs and poke until I do have to move or die. Then I can't return to that spot easily and often in solo-que, my teammates go in before I respawn and the feeding cycle starts.
When there is an enemy hydra and charger, sometimes the dominate a game and no one can move.
Also the enemy gets used to how you play after 1 or 2 minutes. They often don't expect changes in position, like how I can be aggresive and flank. Not often do they see that coming.
you forgot about brushes on grates!
but yeah the blasters are annoying
Brushes can move through them quickly, but also have short range, so it's a bit debatable if they're actually good on grates.
Besides, brushes rely a lot on sharking, which is impossible on grates.
Not my favorite eliter spot
Where's your favorite
@@swagsheep5694 The Brinewater flank, obviously
I think this is one of the harder aspects to learn. And it really comes down to observation (to know where to stand/be) and a lot of practice to ingrain it in your brain. And then of course. . .learning how to flex those positions when its needed.
This is literally just what the "Luck" arc of Blue Lock taught me
its funny, just yesterday i watched your vids from when the game first came out on frontline and backline positioning. rly curious to see the difference between the two!
2:41 sick inkjet flick btw
Counterpoint: the roller player liked what the gear looked like and didn't have the chunks available to replace the main ability
1:39 what is "plat"?
short for platform
'Plat' or 'platform' is usually the front 'staging area' between spawn and mid where the objective starts. For example Inkblots 'plat' is the big open space around the tree. Museum's plat is the area that your side's spinner is on. Some are easier than others to keep control of . . .but you should always aim to keep control of your plat.
right there 😎(on the thumbnail, i play e-liter)
good video, you could probably just print the questions asked in the video into a document and hand it out to struggling players like a cheatsheet
Me with V-Sploosh: 🤔🤔🤔
not sure if u've ever done a presentation, but if i didn't know the title of this video and the audio was off.... i'd assume you just wanted to show us 2 quick matches.
VSPLOOSH GOOD
NO, VSPLOOSH BAD, BAD TEAMMATE, NO SPLOOSH
@@ThePoodle VSPLOOSH GOOD ZOOKA WISHES IT COULD BE AS GOOD
Where's the relationship advice
Fourth or third?
unrelated but I lost 134 points in x rank yesterday 💀
Rip bro 💀
Hi🤗
Why do you sound more like ben shapiro now
First?
Yup, but may I ask who requested for the information on who made the first comment in the first place?