What's The BEST And WORST Special Design In Splatoon?

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  • เผยแพร่เมื่อ 11 ก.ค. 2024
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    So I wanted to do a bonus video in the special design series, going over every single one and ranking them, as well as going over how my opinions have changed over time and why since this series is around a year old now.
    Bonus Special Duration Chart: / 1510424653763735554
    Updated Kraken Idea Post: / 1514338473708179461
    Returning Specials Video: • CONCEPTS And PREDICTIO...
    Splatoon 3 Hybrid Specials Video: • How Splatoon 3 Should ...
    Special Design Playlist: • Splatoon Special Design
    Tweet I mentioned at the end: / 1499411867646627840
    Second Channel: / @procharavoddump
    My Discord Server: / discord
    Twitter: / prochara
    Twitch: / prochara
    Gear/Builds: sendou.ink/u/Chara
    I do coaching here: mfy.gg/@Chara
    Thumbnail By: / ho_rchata
    Outro By: / wkugo
    Art In Outro By: / pholooo
    If you want to get into competitive Splatoon, or just learn more about it, Inkademy is the central hub for all of it. discord.io/inkademy
    If you want another valuable resource for making gear, finding tournaments, and much more, check out sendou.ink
    #Splatoon2 #Splatoon3 #ProChara
    Music is from SMG
    Timestamps:
    Special Design Series - 0:00
    Good Design Some Missteps - 0:19
    Good Ideas Poor Execution - 4:07
    Bad Design But Savable - 7:08
    Bad Design - 10:24
    Horrible Idea Why - 12:48
    Great Design - 14:30
    Perfect Design - 16:29
    Indication For Splatoon 3 - 17:51
  • เกม

ความคิดเห็น • 176

  • @ProChara
    @ProChara  ปีที่แล้ว +128

    I was too generous nvm, Splatoon 1 is a 6.5 and Splatoon 2 is a 6. Also Echo can go a tier up I was too bias vs location stuff honestly.

    • @Amiral_VCZ
      @Amiral_VCZ ปีที่แล้ว +1

      I miss Sting Ray.
      :p

    • @slurpythedog2153
      @slurpythedog2153 ปีที่แล้ว +9

      i find it funny how these have dropped 2 entire numbers now. Splatoon 3 was that good

    • @tysonbright1521
      @tysonbright1521 ปีที่แล้ว +1

      @@Amiral_VCZsplatoon 1 killer wail is better

    • @tysonbright1521
      @tysonbright1521 ปีที่แล้ว +1

      @@Amiral_VCZ in my opinion

    • @PenguinXD4
      @PenguinXD4 8 หลายเดือนก่อน

      Personally I think S1 is a 5.5 and S2 is a 7

  • @calo1467
    @calo1467 2 ปีที่แล้ว +388

    Inkjet will probably go down as my personal favorite special in splatoon history. Hitting you're shots feels so satisfying and the respect you get for being one of the few people that are actually "good" with it is amazing. My only real gripe a have with the special is that, sometimes, using inkjet feels like trying to strike an ant with a tiny peeble.

    • @ghosto_o797
      @ghosto_o797 2 ปีที่แล้ว +48

      There should've been a "one-shot-sound" for inkjet, just like blasters, to make it even more satisfying.

    • @lunarkomet
      @lunarkomet 2 ปีที่แล้ว +1

      Unfortunately, it's the most uninspired and out of place they've ever come up with

    • @dav4224
      @dav4224 2 ปีที่แล้ว +18

      @@lunarkomet huh?

    • @jordanrichardson2367
      @jordanrichardson2367 2 ปีที่แล้ว

      @@lunarkomet if anything it’s satisfying for all of us…

    • @TelepathShield
      @TelepathShield 2 ปีที่แล้ว

      @@ghosto_o797 yes

  • @_hail_e
    @_hail_e 2 ปีที่แล้ว +170

    I have very fond memories of maining aerospray and spamming inkstrike into the enemy base.
    My 11 y/o self did not have any decency or chill, whatsoever

    • @zetto3093
      @zetto3093 2 ปีที่แล้ว +9

      In splatoon 1 I liked n-zap 89 good turfing main weapon, sprinkler even better turfing, and inkstrike I get it often with the main and sub and this allows for even more turfing

    • @boop53
      @boop53 ปีที่แล้ว +18

      when i first played splatoon 2, i sank to my knees when i realised the Krak-on splat roller did not have Kraken

    • @18rocksthegames78
      @18rocksthegames78 ปีที่แล้ว +1

      @@boop53 same bro

  • @MeatOfJustice
    @MeatOfJustice 2 ปีที่แล้ว +155

    It's funny how S2's tier distribution is perfectly mirrored if you ignore bombs since they're on both games.

  • @ShroomiusTheWise
    @ShroomiusTheWise ปีที่แล้ว +5

    "if any special is to return in Splatoon 3 stamp would be my #1 pick" *monkey paw curls*

  • @rubberchickensfoot8912
    @rubberchickensfoot8912 2 ปีที่แล้ว +117

    Idea to fix missiles, make it like inkstrike, you pick an area on the map from a top down perspective and any enemies in said area get missiled

    • @puplays
      @puplays 2 ปีที่แล้ว +3

      Yes

    • @GUSplatoon
      @GUSplatoon 2 ปีที่แล้ว +23

      I think missiles are fine. The special just needs to be more expensive across the board.

    • @chaosblow4838
      @chaosblow4838 2 ปีที่แล้ว +19

      that becomes almost as booyah bomb

    • @Zehmaskedman
      @Zehmaskedman 2 ปีที่แล้ว +11

      Seems kinda redundent

    • @gundamdude8351
      @gundamdude8351 2 ปีที่แล้ว +2

      I think splatoon 3 needs area missiles like a air strike based thing just choose a location from above perspective till the missile count has all been down to 0 after choosing a area. Maybe also a more defensive plays like missile turret has a utility would be cool

  • @darrinfix199
    @darrinfix199 2 ปีที่แล้ว +120

    a counter to baller I'd like to see is when you shoot it, it starts to fill with enemy ink slowing it down, then can explode in enemy ink if it's filled enough. the baller can still detonate at any time to stop from being taken out.

  • @octokraken6359
    @octokraken6359 2 ปีที่แล้ว +109

    I wonder how the s3 specials will be during launch? I’m so excited to see honestly.

  • @fiora2822
    @fiora2822 ปีที่แล้ว +3

    "It will work so well" you jinxed it for all of hs

  • @magic3734
    @magic3734 2 ปีที่แล้ว +10

    Stamp for S3

    • @p_ness453
      @p_ness453 2 ปีที่แล้ว +5

      YES I LOVE STAMP

  • @cousinparty7266
    @cousinparty7266 2 ปีที่แล้ว +28

    I noticed how the devs are getting better ever since September of 2018. A lot of the Kensa Collection and Sheldon Picks kits are better than the others, the special and sub design gets better, and they even reworked lots of maps that ended in success… most of them.

    • @cottonnball
      @cottonnball 2 ปีที่แล้ว

      I better see mahi mahi in splat 3.

    • @ObiAlmighty
      @ObiAlmighty ปีที่แล้ว +1

      @@cottonnball I HAVE GOOD NEWS

    • @cottonnball
      @cottonnball ปีที่แล้ว +2

      @@ObiAlmighty EEEEEK YESSSSS I'VE PLAYED ON IT AND TBH I'm a little disappointed with the changes BUT I STILL LOVE IY

  • @Splooshy88
    @Splooshy88 2 ปีที่แล้ว +3

    "A special to eat bombs"
    Vacuum special: Hey!

  • @Neon_Streets
    @Neon_Streets 2 ปีที่แล้ว +16

    If they do bring back splashdown for some reason I think a cool way to have more interaction would have it combo with the new squid roll/surge. If you’re moving normally it would function like it does already, but if you activate it while performing a squid roll you would launch yourself diagonally upwards in the direction you rolled at the cost of slower activation or longer air time so it isn’t complete bs.

  • @esmooth919
    @esmooth919 ปีที่แล้ว +7

    I personally like splashdown as a special, not because it's a panic button, but I find it very useful as a dive bomb maneuver, When combined with the super jump.

  • @zammich3649
    @zammich3649 2 ปีที่แล้ว +15

    Killer Wail is my favorite special of all time (perhaps because I don't use any of the small handful of weapons that have Stamp or Booyah). I can see it being a bit too powerful in its S1 iteration going forward, but I guess that's why we're getting the new Wail in S3.

  • @OlmiOP
    @OlmiOP ปีที่แล้ว +4

    "Stamp would work out so well in Splatoon 3"
    Well that aged poorly...

  • @dust_scout3308
    @dust_scout3308 2 ปีที่แล้ว +11

    Funnily enough in Splatoon 1, both Kraken and Bubbler could eat/defuse bombs by running over them so that they don't go off, but it was so niche, situational, and unreliable in the heat of the moment. So few opportunities to actually take advantage of that capability as far as I know. Granted, it's been too long I played Splatoon 1 and it may have been patched out or something, but it was there last I checked, but it was very obscure and not so helpful.
    Splatoon 2's another Splatoon special had this aspect too. Splashdown had that capability at least, but it was even more niche and situational due because of the startup time. And to an extent Booyah Bomb has that anti-bomb capability, but that more, "No you will not toss bombs here for two seconds" than full blown bomb defusing.
    All in all, Ultra Stamp did Bomb Defusing best and I hope more specials can more reliably deal with bomb spam.

  • @mollypercocets9190
    @mollypercocets9190 2 ปีที่แล้ว +5

    fizzy bomb rush would have been madlads

  • @Kneefoil
    @Kneefoil 2 ปีที่แล้ว +38

    Personally, I really don't like Booyah Bomb. With the range and control that it has, it shouldn't be usable as a panic button; it shouldn't have the armor. Splashdown, on the other hand, should've had similar armor so that it could've worked well as a panic button

    • @cottonnball
      @cottonnball 2 ปีที่แล้ว +18

      nah if booyah didn't have the armor I'd be way too vulnerable. you're up there for a pretty long time before it can charge especially if your teammates domt booyah so it's really easy to shoot it down

    • @DarkAngel1117_
      @DarkAngel1117_ ปีที่แล้ว

      plus u can still take down someone using the special if you shoot the armor enough, itll break, like ink armor

    • @generic_account8252
      @generic_account8252 ปีที่แล้ว

      Less armour and a bit if delay would be nice then give it a big for this so it's less of a pain button

  • @Magic_Ice
    @Magic_Ice 2 ปีที่แล้ว +5

    I like the Mario Galaxy music.

  • @sonicrunn3r895
    @sonicrunn3r895 2 ปีที่แล้ว +5

    Okay, I just thought about something.
    Tenta Missiles can lock on from far away, but considering it also locates from across the map, it should REALLY be able to be reduced in range by running cold blooded (bomb defence dx).

  • @sewat8960
    @sewat8960 2 ปีที่แล้ว +56

    look, i know inkzooka was over powered, but only three shots is a bit low imo.

    • @ED-gw9rg
      @ED-gw9rg 2 ปีที่แล้ว +12

      Both Inkzooka and Killer Wail were killing Specials, but how they were used was entirely different despite similar functions on the surface. (IE: Long range one-hit-kills.)
      Inkzooka's whole thing was "get the *woomy* outta my sightline!" and Killer Wail had it's niche of "Sightlines? We don't do that here." Both fill their own niches just fine without feeling uncounterable.
      I think it'd be okay for Inkzooka to be that lethal guarding Special Weapon, since nothing else overlaps with it's role of long-lasting, long-range glass cannon area denial. The number of shots you got was never really a problem imo.

    • @key81885
      @key81885 2 ปีที่แล้ว +8

      i disagree you could wipe the whole team with a good zooka user. especially the more straight maps like hammerhead. If you had 5 it would be a huge disruption and the whole team would probably be wiped

    • @ED-gw9rg
      @ED-gw9rg 2 ปีที่แล้ว +8

      @@key81885 The likelihood of a whole team being incompetent enough to die to a single Inkzooka is...Relatively high, actually, but most will know to scatter and/or take cover after seeing their first teammate die by Inkzooka. Competitive players will do everything in their power to not die to a Special, and Inkzooka has plenty of counters for how strong it is. (Also, dodging exists.)
      If there's spammable choke points, that's less of a Special problem and more of a map design problem.

    • @key81885
      @key81885 2 ปีที่แล้ว +1

      @@ED-gw9rg i agree but getting more then 3 shots would be unhealthy for the game

    • @ED-gw9rg
      @ED-gw9rg 2 ปีที่แล้ว +6

      @@key81885 I'd say 3-4 shots would be a good compromise, since Inkzooka's purpose is killing, painting long paths, and making shots count. Having 2 or less would feel bad without some good buffs to the shots, and more than 4 is just begging for a team wipe via spam.

  • @Bananaiss1ck
    @Bananaiss1ck ปีที่แล้ว +3

    How to save missiles: they do less damage the farther you are from the target.

  • @springlink3188
    @springlink3188 2 ปีที่แล้ว +5

    You gave me an idea to fix bubbler, bubble blower, and baller.
    You use bubble blower to make a shield around you. Activation slightly faster than baller. Has a lot of hp and is very big. If the opponent shoots at it, it shrinks, and if teammates shoot at it, it expands. If teammates shoot at it enough, it explodes. The user can shoot outside the bubble. If other teammates walk into the bubble, they get smaller bubbles to protect them that work the same way. When it ends, it just pops, no explosion.

  • @NC7_spl
    @NC7_spl 2 ปีที่แล้ว +9

    I think keeping armor the same functionally, while making it only chain to teammates within a radius around you (when activated) could be good

  • @Luke-pv8gr
    @Luke-pv8gr 2 ปีที่แล้ว +5

    I had an idea for splashdown where you woukd have armor scaling to your current hp= full health-100 armor health
    75-99 health-50 armor health
    51-74 health-25 armor points
    Below half gives none
    If you are low on health you cant panic it but if you use it well placed on full healthyou will probably live

  • @Blumoon09
    @Blumoon09 2 ปีที่แล้ว +4

    Idea: in 3, we could get splat net 3 with a a proto type page. This would make weapons more balanced at launch. And would allow people to give opinions on how to balance the weapon or special. It's a free way to balance a game while also seeing what buffs and nerfs are more effective. If there's no way to balance it *cough* sting ray *cough* then it could be removed with a reason. I would ask want to see a trash bin behind Sheldon's shop that has these weapons to see why it didn't get in

  • @jcplays5831
    @jcplays5831 ปีที่แล้ว +1

    I remember when tenta missiles were an underrated special- good days.

  • @gamma_centauri
    @gamma_centauri 2 ปีที่แล้ว +2

    Kinda off topic, but just recently thought of a new special idea for Splat 3: Manta Rain.
    Basically, a throwable deploy (like Ink Storm) and a manta ray machine spawns and flies over in the direction it was deployed, raining ink down. The difference is that the space it covers is much narrower and it moves much faster (meaning it lasts shorter, about half as much time as ink storm currently). The difference is that it deals damage twice as fast.

  • @SpiffSupporter
    @SpiffSupporter ปีที่แล้ว +2

    Inkstrike will always be my favorite because it’s basically just a nuke

  • @cdedesu
    @cdedesu ปีที่แล้ว +1

    Idk why but explosher with echolocator and splat bomb sounds sorta funky

  • @benjamingough9908
    @benjamingough9908 2 ปีที่แล้ว +3

    Hi ProChara, the Baller is not that bad of a weapon in Splatoon 2, at least in my experience. I hope it comes back in Splatoon 3 because it's my favorite weapon and I used it a lot in online battles.

  • @snailhero
    @snailhero 2 ปีที่แล้ว +3

    the best specials are the ones I like and the worst ones are the ones I don't like

  • @hatb0x717
    @hatb0x717 2 ปีที่แล้ว +1

    another cool thing about stamp is how it works differently with the different weapons its on. sploosh and l3 are light weapons, so stamp swims faster with them, so swim to hammer jump is better. tent, however, is slow, so it cant do suprise swim ups as well, but it can launch shield before hand and use the shield to cover its approach.

  • @meta9492
    @meta9492 2 ปีที่แล้ว +3

    yo if we don’t get splash wall, ink mine, point sensor, toxic mist/disruptor or torpedo rush in splatoon 3 the wait wasn’t worth it.

    • @darrinfix199
      @darrinfix199 2 ปีที่แล้ว

      toxic mist rush could be a scary one. create a cloud around the other player(s) that could completely take their ink & movement ability away. Just shooting squids/octopi in a barrel.

  • @icyflame716
    @icyflame716 2 ปีที่แล้ว +7

    So there is one void left with ray being well.. ray. How would you make a complex (self controlled) backline special? Cause we do ‘t really have many seeing booyah bomb and bomrushes are more midline.
    I’m excited for the new whail but it’s just something you throw down

    • @iknowwhereyoulive618
      @iknowwhereyoulive618 2 ปีที่แล้ว +1

      you dont lmao
      in all honesty i really dont know how they could do it, unless they make a turret special of some kind. and then again most of the backlines are essentially turrets already. the frontline complex specials are pretty much all for getting in on people and dealing with backlines, but those are problems backlines dont have, they don't have to get in on people with longer range usually. the entire concept of the ray was to give them the ability to hit areas not in their sight lines, their main weakness since they play so far back, but the new whail already takes that idea so tbh i don't know what design space is left for a complex backline special. maybe im not creative enough.

  • @GamerGram99YT
    @GamerGram99YT 2 ปีที่แล้ว +7

    Ok, I kinda want to say baller is bad but salvageable. You can just make it shred-able, and the less HP it has, the less of a powerful explosion it has.

  • @turtleyoutubeaccount
    @turtleyoutubeaccount ปีที่แล้ว

    “Stamp blocks shots from a specific angle” NOT ANYMORE AHHAHAhahhahha… ha

  • @greenberrygk
    @greenberrygk ปีที่แล้ว +1

    Missiles would be great as long as it stayed in one game. I was okay with dealing with missiles in S2, but having to deal with it for another 5 years is something which I don’t know if I can handle.

  • @niklasneighbor6726
    @niklasneighbor6726 ปีที่แล้ว +1

    tbh, i miss the splat 1 specials. i want an event where we get to use splat 1 specials in their original form.

  • @pelican7235
    @pelican7235 ปีที่แล้ว

    ive always thought that splashdown should be a chase tool. imagine if it had a little longer of start up but could angled a little but (reticle showing where to thats visible by the enemy akin to tenta missle reticles but big)

  • @syweb2
    @syweb2 ปีที่แล้ว

    Great video, but I don't think Bubble Blower was covered in the Invincibility Specials episode.

  • @vrek_
    @vrek_ 2 ปีที่แล้ว

    honestly id love to see some sort of mix between the tenta missles and inkstrike from s1. like you shoot one very small tornado per player. it acts like a missle but when it lands it acts like a mini inkstrike. it would be a great way to change tenta missles while making it a better special imo
    edit: saw someone else already gave that idea, so my bad. didnt see it when i wrote the comment but yeah i didnt mean to copy anyone who also had that idea

  • @salsatuna177
    @salsatuna177 2 ปีที่แล้ว

    with the concept of cancelling specials i wonder if vacuum can suck up ink from things like trizooka or crab shots

  • @Galactc9283
    @Galactc9283 2 ปีที่แล้ว +7

    I think crab tank is supposed to be kraken merged with baller and how Nintendo seems to want to design it

    • @ProChara
      @ProChara  2 ปีที่แล้ว +7

      Idk if id say kraken merged with baller, the firing mode seems to be its own thing with the mech movement based on baller, either way its cool.

    • @Javacado15
      @Javacado15 2 ปีที่แล้ว

      The explosive shot reminds me of inkjet shots so maybe jet merged with baller?

  • @iexist9966
    @iexist9966 2 ปีที่แล้ว +4

    Inkjet's so hard 😭

    • @avocadoast
      @avocadoast 2 ปีที่แล้ว

      If you have octo expansion there are levels specifically made for inkjet that are great practice!

  • @exkuhpid
    @exkuhpid 2 ปีที่แล้ว +1

    Dang, it's been a year already?

  • @jasp4608
    @jasp4608 2 ปีที่แล้ว

    To salvage ray they could make it like Sova's ultimate from valorant where its individual shots that go through walls and are only 1 hit

  • @torturemaster5308
    @torturemaster5308 ปีที่แล้ว +1

    tenta missles are my nightmare

  • @scarrdburn7930
    @scarrdburn7930 2 ปีที่แล้ว +1

    A little bit irrelevant to the video but I just found your fanmade kensa and sheldon's picks weapons and I was wondering what website you used to make those

    • @ProChara
      @ProChara  2 ปีที่แล้ว

      A friend made them their twitters in the description of that video.

  • @outzymes3636
    @outzymes3636 2 ปีที่แล้ว

    7:57 proflogamer9 really grinds my gears .

  • @Nrrbiii
    @Nrrbiii ปีที่แล้ว

    17:20 what a fuckn play, holy shit, WP

  • @AtomBacon
    @AtomBacon ปีที่แล้ว

    Whenever I see stamp in action i feel inclined to hum the hammer music from smash bros.

  • @boop53
    @boop53 ปีที่แล้ว

    9:41 reef slider seems to be exactly this!

  • @Clepto_and_Co
    @Clepto_and_Co ปีที่แล้ว

    I kinda wish we could have seen a torpedo bomb rush, but at the same time glad we didn't

  • @novantric
    @novantric 2 ปีที่แล้ว

    Hey chara, great video! But I have a question/comment unrelated to it, if you don't mind.
    If I remember correctly, the Wii U gamepad and Splatoon 1 had a lower motion input delay than the switch does.
    But I also just remembered that in order to play the demo, and presumably the full game, of switch sports, you need to update your joycon (I don't think there's one for pro controllers).
    My main point is that with this update I remember some people finding motion was being read more accurately than before.
    Would you be able to test this to see if it's true? And if so, who knows, it might be an interesting little video for ya.
    Thanks, and have a good one :)

  • @ChargedBonsai98
    @ChargedBonsai98 2 ปีที่แล้ว +1

    I feel like armor can be saved. It could work if the armor only went to people nearby and maybe it was a bit shorter.

  • @scribblecloud
    @scribblecloud 2 ปีที่แล้ว

    this dude is making these sound much stronger than they are- is that just me-

  • @spore4ever91
    @spore4ever91 ปีที่แล้ว

    As someone who didn’t really play through ink armor meta, what if ink armor was applied after a splashdown, to teammates caught in the radius? Make it a defensive button to deny a special and turn the tide of a fight. Would that be broken?

  • @4headdan
    @4headdan 2 ปีที่แล้ว

    maybe tenta missiles could be revamped to a team special? you can tenta miscle one enemy and one teammate each. The enemy gets 5 miscles sent at them. The teammate gets some sent too plus other pluses (extr special points or ability boosts like LDE). The concept could be extremely cool but would need to be throughout carefully to not be broken.

  • @nathanblackburn1193
    @nathanblackburn1193 2 ปีที่แล้ว

    I wonder if Booyah Bomb and Ultra Stamp will just get straight ported into Splatoon 3 seeing as they had such limited distribution in Splatoon 2?

  • @willc7076
    @willc7076 2 ปีที่แล้ว +2

    I actually think stamp lasts too long. This is just my opinion, but they should lower the duration a smidge. Then again, you could argue that they can end the special earlier by throwing it sooo idk?

  • @bestevie311
    @bestevie311 2 ปีที่แล้ว

    What if they combined inkstrike and missiles into like a tactical missile from modern warfare that you can control?

  • @samwich8848
    @samwich8848 2 ปีที่แล้ว

    I think i have a way to reduce special spam as a whole if it becomes meta in Splatoon 3. What if every single time you use a special, the points for special increases temporarily. Could be every single time until you kill an enemy with a main/sub weapon.

  • @MossyBag
    @MossyBag 2 ปีที่แล้ว

    Inkjet was so fun on Octo expansion

  • @nimroddafny7125
    @nimroddafny7125 2 ปีที่แล้ว +3

    Despite the video stating the opposite I feel like it just further convinced me of a very unpopular opinion. Sting Ray is salvageable. In its current state its sole redeeming quality is its difficulty and beyond that it is easily the most unhealthy special in either game. That being said the main problem with it is the main problem with a lot of other specials- Infinite range is DUMB. Being able to apply pressure throughout the entire stage regardless of positioning so effortlessly is not something that should be possible. If you want Sting Ray to not be cancer take away its infinite range. If you're still worried about not being able to find a sweet spot between overwhelming long range pressure and high vulnerability give it falloff damage.

  • @jamespilgrim3774
    @jamespilgrim3774 ปีที่แล้ว +2

    Make the missiles destroyable?

  • @Sharkkid18
    @Sharkkid18 2 ปีที่แล้ว

    Hi, I have a question how do splatfests work? Like do they just come randomly or do they come on holidays or something like that?

    • @j.6267
      @j.6267 2 ปีที่แล้ว +3

      They used to happen once every month during the lifespan of 1 and 2

    • @catsinwonderland7473
      @catsinwonderland7473 2 ปีที่แล้ว

      They’re special in-game events. Some splatfests are themed to upcoming holidays (at least in the USA server) but mostly just regular divisive stuff (cake vs ice cream for example) every month or two. Other changes are the Turf War maps being set during nighttime and the token Inkopolis starlets performing live music in front of the battle pavilion. The longest ones last 2 days and the shortest is 6 hours.

  • @Peter-wt8vt
    @Peter-wt8vt ปีที่แล้ว

    Splashdown is my fave special,because i like simple specials.Its quick,is strong,and nice to use.

  • @loganbaker007
    @loganbaker007 2 ปีที่แล้ว

    I’d love to see an inkjet Mk II in splatoon 3

  • @vanilla8956
    @vanilla8956 2 ปีที่แล้ว +1

    Honestly I hate stamp and whenever I use it I just want to throw it instantly so my controls will stop being an awkward clunky mess and I can see in front of me again. I guess the bomb eating thing is cool for very coordinated meta play if you're in that niche.

  • @poke4074
    @poke4074 2 ปีที่แล้ว

    What if the Kraken had HP and you can also go in Humanoid form and stomp on your enemies

  • @lukejohnson29
    @lukejohnson29 ปีที่แล้ว +1

    And then, they broke stamp in 3. Yay.

  • @PygmentSplat
    @PygmentSplat 2 ปีที่แล้ว

    Wonder what would happen if an Ultra Stamp fought a Zooka

  • @whatTFisThis
    @whatTFisThis ปีที่แล้ว

    Sting Ray is also ridiculously hard to control and aim with

  • @squiffurthewolf6276
    @squiffurthewolf6276 2 ปีที่แล้ว

    I wonder if chara is nervous about whether or not they changed tenta missles at all for splatoon 3 because we already saw that missles r probably in the game from screen shots and the oled trailer

    • @ProChara
      @ProChara  2 ปีที่แล้ว +2

      Not at all, I used to think they were in but its become clear that the OLED and first trailer (oled footage is older) were just an old version and the missiles were never intended to be there, especially since inkjet marker was also a placeholder.

  • @phase623
    @phase623 ปีที่แล้ว

    inkjet from the few times ive used it has always felt underwhelming
    im getting rid of the weapon i had for a weapon that (imo) is worse in most cases, and now im up a little
    when there are things like tank and missiles, just having a little boost at the cost of subs and the weapon you're used to just feels bland

  • @OctoSquid503
    @OctoSquid503 2 ปีที่แล้ว +5

    Pretty sure both Tenta Missiles and an Inkjet recall icon have been spotted in Splatoon 3 trailers

    • @cousinparty7266
      @cousinparty7266 2 ปีที่แล้ว

      Yes but they haven’t been confirmed. Also this could be a beta version of the game.

  • @not_spookeez
    @not_spookeez 2 ปีที่แล้ว

    I really agree with this tear list

  • @JArt872
    @JArt872 ปีที่แล้ว

    Bomb Rush can be fixed, just make the Sub Weapon Throws not use up ink up to 10 times without being in a time limit

  • @Kahmie
    @Kahmie 2 ปีที่แล้ว +1

    Displacement specials should require skill

  • @Cicadacakes
    @Cicadacakes 2 ปีที่แล้ว

    I also want to see kraken again in s3.. but isn't the crab just that? I mean, the baller is s2's kraken and the crab basically pretty much is baller but it shoots. Also, for the missiles, I would allow a maximum of two lock-ons and the area circle should instead be a reticle and you hit the ZR button to lock onto the two you want to disrupt. this can still get those times where two teammates accidentally kill each other, or you can just send them towards anchors.

    • @ProChara
      @ProChara  2 ปีที่แล้ว +1

      Crab more fights people at range with shots while kraken would be something to get up close. So I think they do different things.

  • @WyGuy49
    @WyGuy49 2 ปีที่แล้ว

    I love the special design series

  • @funchipin4960
    @funchipin4960 ปีที่แล้ว

    what if tenta missiles could only target 2-3 people rather than as many people as possible

  • @BlizzBobm
    @BlizzBobm 2 ปีที่แล้ว

    I know this ain't the time buuuut if I were to change the specials here what I would do.
    Tenta missles: instead of being like how it is I would change it as if it were area denial tool you still fire rockets (20) exept it all storms the middle and if an enemy crosses the special 5 rockets will go after them if the middle is big then there will be 2 points of rocket each point having 10 rockets.
    Stingray: more like the killer wail but it's small and you shoot it twice
    Inkjet: change the rocket into a minigun with a arc and after it ends instead of going back ro the original spot you the jet fails and you fall down and explodes covering a small area
    Splashdown: smaller radius and 200 point at the least of and you use it three time ever time the radius become smaller but higher
    Ink armor: it's basically the same but you can use it for 10 seconds (invisibility for 3 seconds if active) and you can toggle it on and off (if you toggle it you use time let's say 3 seconds then you have 7 seconds left on it)
    Bomb rush: the same can't do much
    Ink storm: almost like the tentacle missle
    Fire out 3 storms to 3 locations of Choice each storm will be small and stay in place doing small damage if a player goes across it and the player that used ir has special power up it will last loner bigger radius and will have thunder that does 50 damage
    Baller: it stays the same but you can jump higher go faster and dash forward to insta kill enemy's however you if it breaks you die and each layer take only 2 hits to break.
    Bubble blower: instead pull out a revolver that shoots once (twice with two special power up) fire the the bullet to anywhere on the map and where it land 3 bubbles will pop from which are invincible and pop after 10 seconds
    Booyah bomb: after charging up a you can move around in the air going anywhere (if you go to close to enemy spawn the booyahs bomb team affiliation will change and instantly explode) enemy that enter the booyah bombs radius and laser will shoot them like the sting ray after the special end the player with throw the booyah bomb under them making a minor radius.
    Ultra stamp: tbh I would remove and put it in s3 like he said.

    • @BlizzBobm
      @BlizzBobm 2 ปีที่แล้ว

      To clarify when I say special power up I mean spu main ability

  • @tysonbright1521
    @tysonbright1521 ปีที่แล้ว

    my favorite special is the killer wail in splatoon 1

  • @tobiasrung506
    @tobiasrung506 ปีที่แล้ว

    Personally i think that missiles are in the perfect design, yeah maybe it has the infinite range and many missiles and locks on to 5 people max BUT they’re not to hard to dodge aswell

  • @Astr092
    @Astr092 2 ปีที่แล้ว

    Hey chara i just got my account back love your vids, you deserve way more subs. Id also love to play with yous sometime.

  • @PietroIlGrande7
    @PietroIlGrande7 2 ปีที่แล้ว

    princess wail😳

  • @MidX4
    @MidX4 2 ปีที่แล้ว +3

    I chara

  • @inklingplush7592
    @inklingplush7592 2 ปีที่แล้ว +2

    personally i’d like if missiles was just random, you don’t know who you’re hitting, or how many you’re hitting, or where they are.

  • @That_One_Gaming_Guy
    @That_One_Gaming_Guy 2 ปีที่แล้ว

    Using both games special in a match, oddly Inkstrike would be a decent counter to Stingray as Ray's delayed movement would allow Inkstrike to land a hit
    Well in theory that is

  • @paste_k
    @paste_k ปีที่แล้ว

    Watching this video after splatoon 3 specials gets revealed, everything is fine exept the FU[Woomy] MISSILES WHY

  • @Avaitor_YT
    @Avaitor_YT ปีที่แล้ว

    There we have it baller is underrated

  • @RH-cc4of
    @RH-cc4of 2 ปีที่แล้ว +1

    Splashdown should have special power up increase it’s speed not size

  • @Thewaterspirit57
    @Thewaterspirit57 2 ปีที่แล้ว

    Also Kranken should 100% come back, but better. Like… make it so instead you have 3x the health rather than invincibility, you do 40 damage when you jump, and you swim faster with more swim speed up in kraken compared to normal squid/octo

  • @Aureus07
    @Aureus07 ปีที่แล้ว

    9:20 that aged horribly

  • @scribblecloud
    @scribblecloud 2 ปีที่แล้ว

    i dont get how ink armor is overpowered, i can count how many times it helped me not die on one hand... with all my fingers having been amputated

    • @ProChara
      @ProChara  2 ปีที่แล้ว +1

      Every single player on the team regardless of position gets extra HP, even if it only blocks the Minimum damage that is 120 extra health for 6 seconds. This isn't taking into account Cha inability with other specials or how it breaks 1 shot weapons and its already breaking the game.

  • @123silverslash
    @123silverslash ปีที่แล้ว

    I think you were a bit hard on the very concept of sting ray. It had a good idea, and then executed it really poorly. If Sting Ray was changed to be, like, a one time sniper shot that went through cover without giving vision, it could have been balanced, rather than the extended dps beam we ended up getting.

  • @vi.yourbae
    @vi.yourbae ปีที่แล้ว

    i like missles bcs I have skill issue and ye