The Worst Competitive CS:GO Map Ever
ฝัง
- เผยแพร่เมื่อ 14 มิ.ย. 2024
- It was official and part of the map pool so it counts
FOLLOW MY TWITTER TO VALIDATE ME - / dez0lance
Music:
SimCity 2000 (SEGASaturn) Dancing Megalopolis
Alone in the Dark- Track05
intro - 0:00
The Worst - 0:48
Trivia - 1:16
Modern Rework - 2:19
Why its bad - 3:09
Redemption - 5:27
Design Lessons - 6:35
Hope for the best - 8:13
#counterstrike #counterstrikegame #fps #csgo #gameplay #counterstrike16 #counterstrikesource - เกม
OG CSGO vertigo gives me childhood flashbacks, that ladder was pure hell
Vertigo definitely went from the worst map in the competitive map pool to being one of my favorites.
Hahahahah Negev go brrrrrrrrrrrrrrrr.
*Gets one shot AWPed*
its still terrible
@@christiansmemefactory1513 skill issue
@@dr_birb
1. You're under 20, stop copying everything you see from the internet, it's not a witty remark.
2. It's a terrible map and my skill level isn't a determining factor in that judgement.
@@christiansmemefactory1513 i salute you
The fact that you had to boost just to use the ladder as Ts just says it all
if ur not a noob u could make the jump urself
@@AIessa ermmm what the flipperd😳
Since Alessa won't explain the jump and just take his time to behave like an ass, I'm gonna tell you how to take the ladder on T spawn on CS 1.6.
The ladder in cuestion is next to T spawn and it is a little higher than the standard jump height of the player so it's true that you could boost a player up there, but it is a pretty disadvantageous play since it is closer for the CTs to camp said ladder.
Although if you played the map slowly and with patience you could take the ladder with no problems, and pretty much without making a single sound.
On the same room, to the right of the ladder, there is another one on the ground that you can climb on to and from there you can jump-strafe and take the ladder pretty easily if you have consistant strafing skills. It is not a difficult jump and you can do it yourself without the need of a teammate.
I'm commenting this because I just love Cs 1.6 and Vertigo was one of my favorite maps for playing hide and seek with friends, with a little less gravity you could hide on the most ridiculous places.
we got mr onehop ova here@@AIessa
I still wonder why they deleted one of my favourites (Italy) to the competitive pool but kept Vertigo. Valve, wtf?!
It appears that demolition maps are catered toward the competitive demographic. Hostage rescue maps have slowly been phased out of the CS mindset. You think of competitive CS, you think of DE maps generally. I'd love for hostage recue to make a come back. Office was my first love! Then later Italy. That was always CS to me.
Because hostage is crap, I'd rather seriously play a bad demolition map than seriously play a good hostage map.
because Hostage rescue mode is slowly going to verge of extinction
because italy is one of must T sided maps ever and only rivaled with milita (at least in causal)
unfortunately, this would be because all Hostage maps (aside from maybe Insertion 2) are inherently T-sided. The weapons in the game are balanced, stat and economy wise, to give the T's stronger, cheaper weapons to counter the CT's stronger positions and allow the T's to actually have a chance at advancing up to the bombsites. When you flip the script, and have the T's have a stronger position *and* the stronger, cheaper weapons, the CT's now have no real advantage. Couple this with how the Hostages are commonly closer to each other and easier to defend than traditional Bomb Sites, it means the T's have less work to actually defend their objectives.
I mentioned Insertion 2 as potentially not T sided, because the open ended nature of how the CT's can approach, and how the Hostages are always in two different buildings, somewhat negates the T's new advantages they glean from their defensive positions.
and the final nail in the coffin would be the community. We all know how hard it is to get the community to accept new Defuse maps in the Active Duty pool, so trying to make the community accept a whole other game mode with different balance and objectives is a headache that Valve clearly aren't up for suffering through.
I was so good at the original csgo vertigo man. I could maneuver that drop so well and reverse ladder strafe boost consistently as well. 😭
sup lolyou
of course you are a movement legend
Haha sending all those bots off the edge got me. I've always wondered with the abandoned maps like aztec and dust one if they didn't try enough versions of them to make them work. Vertigo is a map they got to work. Such a bizarre layout that's very unconventional and has become a fan favorite. Likely due to their trial and error phase around making it the best it can be. I think with enough trial and error and experimentation Valve could get those abandoned maps back into the zeitgeist. They might not play like the original, but I'd love to see the attempts.
whats a zeitgist
I think Aztec is too CT-sided and can't be easily saved. If you change it too much, then it is not Aztec anymore. I think dust is somewhat okay if they tried enough.
Dust II and Ancient practically are continuations though if you think about what would need to be changed to fix the originals
@@lazyboygamech sick buddy. whats a zeitgeist?
@@sukhoiboy4140 you can literally fucking google it
Old Vertigo will always be remembered as the map for rank boosters as that was the only usage it got. Plenty of overwatch cases showcased how vile the situation of the map was.
Oh man... I used to LOVE to play on Vertigo so much back in the days... I think I've played over 100 matches on it at least. Yeah, the map had exploits, but you could counter-exploit them - it became a tradition for me to just wait 20 seconds in the round to kill any CTs that are trying to push us from the back. And also there were no need to push mid or B short - just use your friend and do the boost directly into B short!!
Also, what about making video about Cobblestone? That's used to be my favorite map ever, but I, obviously, couldn't play on it since they have removed it from ranked
i actually love modern vertigo
Dont call assault bad !!!!!
...its....different or...special xD
its better than militia?
I played a lot of assault back then. We were all so bad it didn’t matter if the map was bad.
Assault was awful but it was so amazing, I have a clip on my channel of me hitting two deag wallbangs in 1 round lmao
since italy got one of the best overhauls for cs2 im holding out hope that we'll see maps like militia and assault get cleaned up. assault especially will likely never be balanced but it'd be nice to see it get a visual makeover and some new changes
Assault and Militia werent balanced, but never as bad as office. And office has been in the pool for years and got remastered. As long as they hold onto that map, nobody can ever convince me, that the other maps don't come back because they are ''unbalanced''.
One thing that ill miss the most from old csgo maps like this is the ct heli flying away after they spawn..
Gives you an idea on how they arrived to the spawn in the first place
I remember playing the first CSGO Vertigo back in 2012 with my Brother, Dad and his co-workers during their lunch time. I was so young yet i knew it was the worse map on the game. That ladder by the bombsite was the worst.
I kept playing the game since release, but i only gave Vertigo another shot in 2020 after many updates to the remake.
Another great vid . Great Work Dezolance!
Old vertigo with the way to strafe from top floor into other teams spawn was goated
I won't accept cs assault slander anymore in my life I've had ENOUGH
Modern vertigo is one of my favorite maps in csgo, if not my favorite. These days i basically only queue vertigo and nuke.
Great video, forgot just how broken the old versions were lol
I have countless good memories on the old vertigo. Loved it
where did you find the csgo development pictures of vertigo?
can’t wait to see ohne fuming after reading the title and thumbnail lmao
Love your videos:)
you missed the self boost above the door to the ladder room lol
Pre 2017 Vertigo was like how it would really be to have a 5vs5 fight in a skyscraper under construction, absolute chaos. It was fun as a 10vs10 bullshitting match
I really want a competitively viable cobblestone, and not just for the Dlore drops. I just love the map! And they should bring Season back, that map was so underrated during the older operations.
the season remake was amazing though!
I loved old vertigo :D
about 400+ matches on this map
It was broken, but really fun to play imho
The only good thing about the old CSGO Vertigo is it was awesome for a deathmatch map. It was hella fun.
Despite how much it hurts my brain to play, I still think Cobble is worse than Vertigo
You remind me alot of war owl and i love it
Imo Vertigo is the worst map currently in the active duty pool.
Shoutout to all my Vertigo Friends back in the days
I agree. I will never understand how vertigo got chosen over cobble. Vertigo is just such a dogshit map
Worst map is Mirage without question. It's stacked to favor the CT side and unless you got a team of T's who know all the smokes on the map it tends to favor the team that plays CT first. Between the poor B site layout and the stairs at connector that make it easy to get picked off from catwalk, it makes for a boring map that only favors people who camp with AWPs
When did they changed ancient?
We need more videos from you
Did you made any your maps? :0
jezz old vertigo was a mess but the new one is funny to play af
I remember that headshot icon update it was cancer af
I digress about Aztec. It could've been easily rebalanced and there are also proposed maps on the workshop for rebalansing Aztec.
Vertigo may have been garbo in the past but clearly not as garbo as aztec and assault...
look the new vertigo is far far better, but compared to every other map the strat depth is shallow and with cs2 its only getting shallower. T side under the ramp smoke is gone and the Ct smoke has no gaps to play around. its going to be a snooze fest
100% agree, vertigo has the least variety in strats and it'll only get worse
best thing to do on vertigo is to rush ab (no matter which side) with negev. usually braindead way to get 2-3 kills min in casual and very fun
Hey i have a question. in cs1.6 when we want to create a server we can see the maps but how they make to be like officials? did valve contract them?
New Tuscan is literally like the best map in the game, and it has a fkn 10min queue time.
as long as Tuscan is not in the competitive map pool, no one wants to play it
Tuscan should be added over vertigo, ancient, or Anubis
@@dylanc9173 I think new Vertigo is prolly too strong to axe from Active.
But between Anubis and Ancient... I'd get rid of Ancient.
@@purplesky135 Sad but true.
yay , new video :D
As being a vertiglobal this hurts me :c
0:31 I will never not be mad
I like Vertigo we have right now. Though my love is Inferno
Lessons:
- For every encounter in cs it should be near equally likely to have a chance against each 2 player
- cs should have compitive maps, nostalgic maps, casual maps and experimental maps,(and i really hope will be a story or mission maps (there are few in workshop and there are awesome ))
- DeZolance is one of the most entreating cs youtuber
- Map be realistic enough
- Be counterstrikeousih feel
new vertigo is great
I love playing Vertigo, but I hate watching it. There a single most important spot: Ramp. You have Ramp, game over.
5:01 Angry VideoGame Nerd moment
nice vid
Nice vid
Many maps werent very competitive, then why is Office STILL in the current pool and has been for years, despite being THE most unbalanced hostage maps? They really need to bring back Militia and Assault, even if overhauled a bit. And Agency. God i miss the map already.
Man is going to get flamed by ohne on stream
Man forgot about Aztec
Idk, i still love old vertigo with that many problems, it just has its own vibe, back when cs was far more simple.
Its like a "what if half life 2 had a skycraper"
Maybe im a too big fan of half life 2 and its aesthetics, map design and textures😂
VertiGOAT
Vertigo went from being the worst competitive map because of how wild and unbalanced it was to being the worst because of how straightforward, boring and formulaic it is. Even if you like Vertigo, everyone agrees it's the worst map to watch because it is so stale. A ramp simulator anyone?
Every round plays so similar to the next, it's too linear. There's so little room for flair, skill, or variety in strategy compared to every other map. The map design kills fast rotates, utility is required for a checklist of sequential area takes, it is less a CS map, more a series of boring puzzles and gimmicks to be solved through utility. Each "checkpoint" just long enough for someone to fall back and another set of utility be thrown without risk. It is the only current competitive CS map with what I call "the valorant problem" - where CT rotates are STILL faster than T rotates after T's have forced them back - THIS SHOULD NEVER HAPPEN! And even if CT's are pushed back entirely, there are still multiple nadesets (again, without risk) that can deny bomb plants! Only northern European autists enjoy this map, because they think learning lineups for grenades and boosts against randoms that never bothered makes them good players because the map design lets them fall back and play like cowards, never having to actually think about a decision between map control and self-preservation because the map is so limited they can't be caught off guard, aggro flanks/lurks are harder than any other map, never taking risks, having all the time in the world to throw the same utility every single round when they would get destroyed by an actual team on this map and randomers on any other. Fuck Vertigo.
The only good thing about Vertigo is that clearly valve learned a lot about what NOT to do considering the over investment of time and resources that went into trying to make Vertigo playable. Consider how many YEARS of changes went into Vertigo vs the few changes Ancient has had, or how new Anubis is and how well it plays.
-Vertigo +literally anything else for first season of cs2 please. dust2, old cache, a reworked cobble or train, tweaked tuscan or something new entirely. As a boomer who once had a soft spot for Vertigo in 1.1, rushing the ladder, multi-killing people in spawn still buying - valve please, let Vertigo die.
Imo train doesn't need a rework, it's good as-is
LETS GO ITALY!!!
i fucking love vertigo
There is no such thing as "skill" "in online gaming. Only faster Internet and a good computer.
Did you just say tamagotchi wtf
Yep, Vertigo absolutely stinks, lol.
Shame though, considering how the map's atmosphere is a cool idea.
w vid
thankfully it’s being removed from the competitive map pool
Ohnepixel Aware
I miss dust, it deserved better..
vertigo to me is like a good map for like a showmatch or an exhibition game or a pug game its not that competitive in my eyes
bring back assault that what i really dream about !!!!
wait until ohnepixel sees this
Or they will just not fucking exist 8:14
aztec
ohne fans here
assault overhaul get hype
Canals was the best mast every I got my global on that map
Vertigo now is better than Dust2
Ohnepixle ain’t gonna like this one chief
Sounds like a skill issue 💅
bad, maybe. Fun? yes its very fun imo
0:55 this is a lie
I think its one of the best :(
dont show this vid to ohnepixel
It maybe a dogshit map in csgo. But in l4d2😎
ohnepixel is FURIOUS
As the only actual pro player without hacks I can only say that there are no bad maps or weapons. Just bad players. 😊
Modern vertigo is one of the better maps in rotation imo. One of my favorites. Great map
L take removing half the comp maps was the worst update they ever did To go
skill issue
Skill issue
Mirage??
its really well balanced, lots of strategy depth and has been this way for a very long time
true , thtas why mirage >>>>@@un7ucky
Best map
v
even the current vertigo is bad, it should just be removed and replaced with a fan favorite operation map, like de_season or de_seaside
Seaside is a bad map ;-;
@@steverho3280 wrong. you think it is bad because you get dunked on when you play because you are too lazy to practice it?? get educated, dumb kid
Hating vertigo is the biggest red flag in competitive CSGO. Angles are fair, timings are fair, utility is fair, etc. If you don’t like Vertigo, you’re probably just bad and need RNG maps like Dust.
Sorry low ELO newbs: you have bad aim and game sense.
Dust 2 is the most cancer map ever created and i refuse to play it
Vertigos "fairness" is why it is so bad. Every round is the same, it's too linear. There's no room for flair, skill, or variety in strategy. The map design kills fast rotates, utility is required for a checklist of sequential map takes, it is not a CS map, just a series of boring puzzles and gimmicks to be solved through utility. Only northern European autists enjoy this map, because they think learning lineups for grenades and boosts against randoms that never bothered makes them good players, when they would get destroyed by an actual team. Fuck vertigo and fuck you.
Vertigo is too simple now. Strats are dead.
i fuckin luv anubis and ancient ngl and i hated them at first, well at least ancient
i fucking love vertigo