Song list in order: Majora's Mask - Title Demo Majora's Mask - Clock Town (Day 1) Majora's Mask - Milk Bar Majora's Mask - Astral Observatory Wii U System Music - Mii Maker - Mii Editor Wii U System Music - Friend List (Gamepad) Majora's Mask - Song of Healing Luigi's Mansion - Controls Luigi's Mansion - E. Gadd's Lab Luigi's Mansion - Training Majora's Mask - Mayor's House Council Room Majora's Mask - Staff Roll
Reminds me of when Grand Theft Auto San Andreas had a huge warp discovered that took you to the final mission. The catch was that not only was the set-up really annoying and finnicky (and you wouldn't find out you fucked it up until later) but it also only worked on the *Windows Store* version. Which was a PC port of a mobile port of a PC port of a PS2 game. Which is just as awful as you're imagining it.
Still better than the Saints row 2 pc port. Using keyboard to drive a car in that game is the most horrible thing ever because how overly sensitive the controls are.
instead of getting the PC port of the mobile port of a PC port just get the Pc port of the ps2 game you don't need to be a rocket scientist to get that, how did that flew under their radar?
The story of someone searching for power hoping to improve their time in termina with unforeseen consequences for themselves and the people around them and almost leading to total annihilation… sounds familiar.
As a casual player it's really impressive. I didn't know there was a debug menu. It reminds me of those classic games where the debug menu was often hidden in a level select code and left in by the devs for players to just have fun with. No Action Replay/Gameshark required.
In Mario games, whenever a new Glitch completely destroyed the game, the community would just create a new category, so the old routes could remain competitive.
Zelda games including this one do as well. Majora’s Mask has “No Major Glitches” which are the main subcategories for any% and 100%. Ocarina of Time any% has changed so much, that old routes are preserved as separate categories on the leaderboard (Glitchless any%, No Wrong Warp, Defeat Ganon) or more restrictive categories like GSR which aims to maintain a consistent route.
For just debug mode, srm, and each console; thats 16 extra subcategories for every main category which also, as alrdy mentioned, alrdy do that It wud be rly clunky at this pt, thats for sure
@@SylviaRustyFae while I agree that might be too many catagories. Not all glitch + console catagories are possible. Debug only works on WiiU (and that's why it was hated in the first place.)
@@TyroRNG As someone who originally heard about speedrunning when everyone was talking about the iQue and later became a veteran in RPG speedrunning communities, not segregating by console has always and will always make no sense.
Seriously. Even if it wasn't only possible on the worst version, this just sounds like the ACE Credits Warp in OoT in terms of how 'fun' it would be, both to run and to watch.
@@devonm042690 yeah once the novelty wears off OoT SRM any% runs are boring af. at least the previous route had you fight things instead of warping directly to the credits
>Ennopp achieves WR in basically every category >Leaves speedrunning to raise his family >WR is lowered via new tech, displacing Ennopp >Ennopp returns and reclaims WR >Ennopp leaves again We all agree the man is the undisputed king of MM speedrunning right?
@@teh_supar_hackr this sounds like every time Kaiba tries to one up the Pharaoh in the Yu-Gi-Oh anime. My popcorn machine 🅱️roke, anyone got any? I wanna watch this go down
(phils wife here) This video popped up on my recommended feed and i immediately remembered this as the absolute worst era I ever endured with Phil speedrunning bc he hated it so much. Everyone was always complaining (rightfully so lol) and I endured many many many hours of overhearing discord calls about this exact thing. It took over our lives for a bit. I clicked on the vid and what do you know - there’s Phil complaining allllll over again like it’s 2019 😂😂 thanks for the nostalgia and the amazing edit on this!!
@@JorgetePanete technically it would be phils' in this situation, since it isn't an action but rather the abstract subject so ya... You corrected someone and was still wrong 😂
@@JorgetePanete just to be crystal clear, because I know you are going to feign ignorance and not actually look it up but apostrophes denote possession when used in that fashion. Meaning Phil ' is / has = Phil's. It can also mean contractions by manner of omissions when used like isn't hasn't etc but! Since using it in proper English translates to Phil is wife / Phil has wife, here doesn't make sense nor is it proper English; so the actual way to use the apostrophe here is Phils', as it literally isn't a contraction nor is it an action denoting possession. Though you could argue being his wife makes her his possession I'd say that's both redundant and missing the entire point of the sentence since her being his wife isn't even the subject. It also isn't the medieval era. So yeah, I'm correcting you in a comment where you incorrectly tried to correct someone else. Which you know is annoying and cringe because you clearly took offense and resulted to personal attacks when I did the same to you, except the irony is you started it.
@@StephenBuergler The fact that I could theoretically beat the game faster than anyone using no outside exploits but have it "not count" because some nobodies in a discord said it doesn't is insanity.
@@JJAB91 The true insanity is someone who knows nothing about speedrunning and was never going to run this game thinking they deserved to be consulted about its rules.
@@10superpower the problem is it's a relatively huge community of decentralised unrelated people across the globe. So no one person or even one team of people running a speedrunning website can unilaterally decide something for the entire community. It has to be agreed upon by, essentially, a super majority. Not even just a regular majority. Otherwise the complaining and whining will be intolerable. It might seem like common sense to do this, but groups of humans don't have common sense, only individuals do
Or just require runs to be on original hardware. If a speedrun doesn't work on a real N64, you're not speedrunning MM anymore, you're exploiting glitches in an emulator.
I disagree. The purpose of a speed run is to beat the game as fast as possible, not as "fast as fun". Instead of making a separate category for debug runs, they should have made a separate category for non-debug runs. Like "debugless %". Nothing about the glitch violates the rules of an any percent run.
@@thomasmurrell9832 I find Triforce% to be a curiously polarizing category. Watching it is absolute ass, not necessarily because of TASBot's fault but simply because 500+ frame perfect inputs without any actual game progress are not entertaining. Yet I do enjoy seeing Triforce% as a testament to human ingenuity in regards to what ACE is capable of, between unlocking hidden content to being able to live patch external content into a running game.
@@PlutoDarknight I agree that ACE is a SUPER fascinating tool, but once it gets involved in actual speed runs, I just think that's just dumb. SOME of the stuff they did with it in Triforce% was actually pretty cool (the Arwing fight and that lost content fountain were both pretty dope), but then again, I think it was the misleading nature of the first batch of videos that covered it leaving a sour taste in my mouth. Looking at you, Swanky.
Honestly, if there ever is a vote, it needs to be not only public, but also explained in detail. That was just scummy behavior and those mods deserved to be removed. Especially because in 2 weeks time there could easily be another WR that is "invalidated" for not following the rules, even though the "rule" is just in their heads. And speedrunners need to understand a very crucial aspect to speedrunning - if you don't run the category, it doesn't affect you. There would be nothing wrong with 2+ people suddenly saying "I refuse to run with Debug Menu" and if enough people are insistent on it, it will either cause a Debug-Free category, or force a revision of rules check. And even better, that isn't forcing a rule change - it just limits the participation of the hated run and in turn reduces its impact on the speedrunning community for that game.
Ok, lets for sake of argument they do create a new category for the debug menu runs. They label it "meme%". And the debug menu is banned in every other category. Is that acceptable? Because if your answer isn't "yes", then your argument doesn't really carry weight. The entire point was to get rid of a thing that was killing the community SOLELY because it was being taken seriously as a representative of the community. People see it, associate it with the community, and then AVOID THE COMMUNITY as a result. That's a bad thing. Separating the community from that poisonous association was the entire point. De-legitimizing the concept of using the debug menu was the point.
Just so people @@dontmisunderstand6041 you, let me simplify all that: "Ok lets say hypothetically that your opinion is to not put debug in its own category, then you have no argument sir. Because putting it in its own category is the point. Otherwise everyone would avoid."
@@dontmisunderstand6041 @DlcEnergy I could swear that I replied to this already, but with the next reply below, I decided to post again as it seems to not have been saved. Please accept my apology if it somehow is still posted without me noticing it. There is two parts for my reply here. First is the actions of the moderators, the 'secret' vote that banned Debug Menu, and the reason is why I already stated: The community needs to be able to know the rules prior to attempting the speedruns. It isn't right for the moderators to have a secret rule that a speedrunner might "violate" while creating a new WR. Second, there is a very clear issue with line-veto on some parts of a game simply to allow a category to be named something that it is not. "Any%" along with "Glitchless%", "100%" and a few other such terms are easily and widely understood by people visiting any community with regard to the speedruns under those labels. In this situation, "Any%" still will be using the Debug Menu. And the simple reason is - it is the fastest. That is the purpose of "Any%". If they want to restrict something from the speedrun, it needs to be explained, and partially within the name of the category. "Any% No Debug" is a fine enough name for this, and they can so-called "retire" the "Any%" Category as being something uninteresting (aka just have no one running it) or if there are still participants, well speedrunners who don't want Debug can just... not use Debug. It isn't that difficult. "People avoiding the community" isn't an acceptable answer, there are already hundreds of different speedruns that take a lot of explanation or defining that a fresh face wouldn't instantly know. For example, the Pokemon Yellow Any% isn't ran the same way a TAS is, and that is because it is less than a second. It takes a corruption of data on loading a game, where the Trainer ID is a specific value. That isn't fun or interesting. But it IS still called "Any%". And then you have the "Any%" that shows up on Speedrun's website, and it shows real people who are able to complete the game in a little over a minute, but that is still with Save Corruption - which is why those who seek to avoid that category go into the "Any% No Save Corruption" category.
@@Kidneyjoe42 There is absolutely no reason why Debug should be "banned from the very beginning". And the mere concept of creating new categories is specifically because speedrunners already do avoid some categories and craft new restrictions to create a more "fun" or "appealing" run. Saying that people are scum simply because they allowed a different type of run, than what they enjoyed running, to exist is beyond reasonable expectation.
I was there watching EnNopp when he got that first run. I was sitting there thinking to myself "This is gonna crush the spirit of so many runners and viewers." I was completely convinced that nobody would want to run or watch that category anymore, just like ACE on OOT, but to my surprise, a good bit of viewers stuck around to watch, as did the runners.
@@HappyYummmy Says the guy that's probably never had a woman talk to him in his entire life. Leave you're moms' basement and touch some grass before shit talking someone that's probably double your age. Why are you even in this comment section if you don't understand how important of a hobby watching/doing speedruns is for some people. Then again, my comment wasn't all that deep. So maybe stop taking everything so serious and actually enjoy your life instead of trying to shit talk people you don't know
What I love the most about speedrunning is when someone discovers a new strat, they’ll often make a tutorial to teach other players how to do it, despite it being a competitive community. It really shows how passionate people are about the games and community.
I mean to be fair, what's the fun in having a competition when you're the only one who knows a technique that heavily increases your chances of winning?
@@nokimokiiOther people will pour over your footage and figure out what you're doing anyway so it's a temporary advantage that leads to most people thinking you're really ignoring the community aspect of it, given any game a large enough pool is using a communal pool of knowledge built over time for the sake and making the game beaten as fast as possible
In a community where honesty is so important, not showing how you achieve something is a good way to look like a cheater, too. So I think a lot of honest gamers are quick to prove that they actually did what they did!
Why didn't they just make a category split with their preference being the new default? Could even just go for something like "no Wii U exclusive glitches" to let people run on Wii U if they wanted but not force anyone to. And then make a new Wii U only category. This was definitely handled poorly, even if they had everyone's interests at heart.
Maybe speedrunners really did hate the wiiU virtual console that much, they'd rather conspire to take it out of the picture than run the risk of making other categories feel inferior.
As a viewer, the debug menu was the coolest thing ever for about two days. It was kind of amazing knowing the game was being beaten without beating all the dungeons for the first time. Even more amazing that it took 19 years to find a way to do it, and then only a few months to find a different, much better and more interesting way to do it.
I was playing majora’s mask on my n64 and the game crashed when I went to talk to the banker. I had just competed snowhead temple with the fairies and got the gilded sword. And some other heart pieces. I had to redo every thing!! And then while getting the final heart pieces, I realized with horror that I was missing one After an hour I discovered it was lost when the game crashed and I forgot to redo it. I now have ptsd whenever I talk to the banker.
I mean if your only going to allow high ranking officials to privately vote over what you can and can’t do it’s the textbook definition of a shadow government
Yeah, something like that decision is something that should be in the mod's realm. They saw the effects, they saw how it damaged the community, and with groups like 4chan who would totally bomb it to ensure the broken stuff stays just to make everybody's lives miserable, a private vote made much more sense It's a power that should be used _incredibly sparingly,_ but it's something that makes sense
@@Icalasari speed runners are a lot nicer than those who are on 4-Chan and such though I get your point it is incredibly unlikely any attacks would’ve happened
@@IcalasariI see your point but they handled that really badly, if you’re gonna bypass the usual procedures you can’t just suddenly @everyone and say the rules have been changed without providing proper information. Every time I’ve ever seen a “private vote” used to decide something rather than a community approach it’s because one guy in power didn’t like something and got his friends to gang up so he could claim it was voted on. I think it would’ve been much more successful if they revealed who was involved up front and provided a more convincing argument, the fact it was so secretive and wasn’t revealed until the choice was already done is very suspect and I would’ve complained too.
This was extremely interesting. There is just something about speedrunning old classic Nintendo games that is so interesting. Everyone knows them so well but there have this crazy long history that focuses on all these elements I never even knew were in the game! Thanks for making this
Pretty big L to ban debug menu. Not only was it a few members privately reverting a mechanic the community votes yes on but it goes against the core purpose of any% beating the game as fast as possible using any method inside the game.
why didn't the ban get immediately overturned when the mods were all replaced then? seems if people actually wanted the thing to be valid they would've changed it the moment they got in charge. imo I'd prefer just splitting the run category versus a complete ban as a compromise, but so it goes ┐(´ー`)┌
If people wanted to speedrun with the debug menu, they'd be doing it anyway. There is no authoritative force dictating which speedruns are allowed to exist.
@@dontmisunderstand6041to an extent there is. You can do it, but it'll be a personal thing at best. If you upload it to a board, it's gotta follow guidelines and rules
I recently found out that Donkey Kong 64 has a glitch like the one at 19:00 that unloads the object Chunky is holding and can fill the memory location with another one, latest video shows it briefly. As far as I can see, the only thing you can use it for is crashing the game though. Nothing interesting sadly 😅
Back in the day, you used a boulder dupe to create an insane amount of lag which let you moon kick from DK Isle to the top of the K Rool statue for the endgame. God I love that broken-ass game
@@smokyprogg ahaha that's awesome! Lag creates some of the best glitches in DK64. The running community never mentioned that when I was asking about that glitch!
This is the epitome of the Jurassic Park meme of concerning themselves with whether they could instead of concerning themselves with whether they should.
This is where my conflicts with any% speed runs always come in. I don’t want glitchless because some runs have some insane tech, and I love seeing games destroyed while playing with its rules, but it loses all the charm when it pretty much just becomes programming to say you beat the game.
I'm 99% sure GlitchesAndStuff didn't discover the hidden owl warp to great bay. Afaik, that was known long before he joined the glitch hunting community.
Textbox overflow is a thing in Pokémon too! IIRC it's not used in speedruns because there are faster tactics, but it's a very common glitch caused by moves with invalid indices - usually leading to bizarre side effects followed by a crash, but occasionally can permit precise save corruption. In Pokémon it's referred to as "Super Glitch" (because of its devastating effects and the fact that there are like 30 different glitch moves that have its properties), but it's the exact same principle!
Nice video man, I think some of us have been really trying keep the game alive the last few years and videos like this really help explain it all. Majora’s Mask is a great speedrun and needs more attention! Well done 🤩
I remember tuning on twitch to watch these hundo runs and immediately quit bc I didn't like watching runners do nothing but play song of soaring, now I'm back to watch Ennop's runs
This reminds me of a glitch in Golden Eye that broke new ground in speedrunning but was panned by everyone because it requires you to stare at the ground for most of the run and it was just not entertaining to watch. I dunno if they still use that glitch.
i feel like instead of being banned debug menu shoulda been put in as a subcategory to the other categories. Just so that if people wanted to achieve the fastest times, they wouldnt be required to play on wii-u as it would be a niche subcategory
I really enjoyed this video and its explanations. Speedrun routes dying to painful tech or requirements is very sad to me, and it makes me happy that we can use community legislation and different categories to make sure everyone can still have fun running their favorite games. Now, just have to wait for SM64 to start allowing cutscene skip...
I get people didn't want the Wii U VC to remain competitive anymore, but banning it was a dick move - it's still a valid version of the game and if it results in faster times, it is still legitimate. If there's a board for SRM and NO SRM, why not boards for DEBUG MENU and NO DEBUG MENU?
If it being a valid version of the game kills the community that cares, what's the point in letting it be valid? "Let us kill you because it's unfair to stop us" is a horrible take.
@@JackieJKENVtuber You're ignoring the fact that the existence of a leaderboard where it was acceptable was the problem. Necessarily, to save the community there NEEDED to be a way to distance the community from that specific glitch. An easy and obvious way to tell observers "yeah anybody who takes this glitch seriously doesn't belong here".
@@dontmisunderstand6041 an easier way that preserves integrity is to relegate anyone that wants to play by those unfun rules to their own leaderboard: it will maintain the community that wants to have fun, it will maintain the part of the community that actually wants to do things faster and it will keep a fiasco about a private vote that bans that second group from actually taking place at all A leaderboard specifically for debug menu solves all the problems that happened and brings absolutely none, because anyone that doesn't want to compete with that leaderboard will just go for the main leaderboard instead
@@JackieJKENVtuber Necessarily, the solution has to insult and denigrate the category that allows it, in order to provide the separation between the legitimate community and the absolute joke that threatened to kill the community. The category being associated with speedrunning that game AT ALL is the problem. I suppose I could summarize the point with a simple question. Would you think it acceptable for the leaderboard in question to simply be titled "meme%"?
I cant even begin to fathom the sheer size of the galaxy brain you need to be able figure out how to buffer over flow into a debug menu using only a controller
It never ceases to amaze me on how much code of Nintendo's early games are entirely spaghetti. And on their modern games and hardware as well! Fun stuff.
At least they actually make good games. Unlike literally everything on Steam, other than ancient AAA games and garbage indie shovelware people rate Overwhelming Positive like brainless bots
Generally accepted coding practices weren't as universal as they are now. Proprietary software and no internet means programmers did what they thought was best and only consulted with the people they met regularly. Most games to this day take the "good enough" approach of making sure something works as intended then moving on.
I just can't get over how the real issue was that the Wii U version was so unpleasant for speedrunning, and while they'd go so far as to ban a specific glitch that was found to avoid having people run on the Wii U version...why not just ban the Wii U version? Or make that version its own category. The way it's presented here, that version is what everyone hated about it more than even the glitches being found on it.
I find it interesting that they would allow use of the debug menu in a speedrun, in general for most games even if you found an elaborate ingame way to bring up the console and input a noclip command, it'd be a "fun" category at best, as you're still using the console x) I'm sure they had long discussions about this, just surprised
Awesome video! Hindsight is 20/20. It’s easy to say “they should’ve done this” or “this was easy to avoid” but keep in mind, glitches can take a long time to fully reveal their capabilities.
I now weirdly want the Wii U Version to somehow be optimal again after all the strays the console in general got. It’s not the Wii U’s fault the N64 emulator Nintendo put on it was garbage.
Yep, reminds me of the Mew glitch for Pokemon Red/Blue. I'm still bemused by the fact that someone figured out something so convoluted. But, I guess such things are inevitable when you not only have thousands of people playing and replaying a particular game, but also hundreds of people dedicated to finding such glitches in that game.
Thank you for making videos that stay on topic and don't start off with a 10 minute history of the game and the company that makes it unless it's directly related to the topic at hand.
"And so Majora's Mask speedrunners all went out to buy a Wii U" There's something so funny to me about a bunch of people who dedicate themselves to Nintendo games not already owning a Wii U.
Oh my god. I knew about the darkness filter and the input latency, but I didn't know that the lag and load times were WORSE on Wii U. Sheesh....! Thank you for making this video. It was really fun learning about all of this information I'll never use!
you know, people say that if we lived forever, then we would get bored of everything a d want to die, yet there's crazy ppl that are fine playing the same game, doing the same thing, for a quarter or more of each day, for 20+ years. I think we'd be fine.
And then some gods argue over every event in the universe and have discussions for 100,000,000 years about a specific interaction between two atoms in a hamster's testical.
Great video! Both entertaining and informative. As a watcher I love when games are fun to watch even if they are slower, so I am always happy there's no major glitches category's.
11:13 I'm... abit confused by this. If GCN Majora's Mask wasn't allowed due to no emulation, why were the Wii VC and Wii U VC even allowed then? They were emulated too. Wii VC uses the exact same internal emulator as the Zelda Collectors Edition even.
ngl, I was expecting for the vote to be regarding Wii U D-pad mapping mods. Like, that's the ONLY reason Wii U was even used in the first place, so why not just let the D-pad fix mod be legal? All it would take is giving out a resource/tutorial on how to add the mod, since most runners seem to run on hacked Wiis anyway, plus Wii Hacking is easy to begin with (and technically free).
The fact that they banned the Debug Menu specifically so that the Wii U couldn't get world record is absolutely bonkers. This is why I love your speedrunning videos. I learn things I would never know otherwise.
@@blueyandicy If an edge is possible its worth going for or at least just make separate categories for it. I know Goldeneye 007 runners are forming a subsect using the new ports to get better times (even if some groups are against it)
Oh boy, I brought MM on my Wii U a few years ago and the inability to map the D-Pad to the C-buttons drove me a little crazy. You have to use the R-Stick instead, which leads to using the wrong item a lot. Such a strange choice!
It will always fascinate and boggle my mind how people can figure out how to manipulate code of the game without actually coding, but doing certain actons and procedures, its insane
i often think about gta 5 speedrunning with controversial techniques. in gta 5 if you fail a mission 3 times in a row in one section you can skip the section you failed. this means the fattest gta 5 speedrun is just 3 hours of dying over and over and over. so of course it was hated and thus it was made its own category that no one wants to play
First World countries seems to be very allergic to emulators for some reason. It's funny, because here in third world countries, it's pretty much not a concern for us. The contrast is huge
The best part is that *technically* they still ARE using emulators, just official ones that Nintendo released more than a decade ago. Very weird double standards they have.
@@JI0MB @artemis1993 @_boux i'm fairly sure it's because people using emulators on their personal pc's would introduce a lot of variety to how fast the games run, simply due to the differences in pc specs, and in games where the competition is so fierce mere seconds can make or break a WR run, that starts to matter a lot. not to mention general cheating is easier to do on a pc emulator than on a console copy. and while having to buy a specific console to play a specific version is not great, needing to have a pc with good specs would mean that the more money you can spend the faster of a time you can get, so if you happen to not have the money for a high end pc you'd be shit out of luck. of course with an N64 game it's not nearly as much of an issue due to not being nearly as resource intensive, but the difference still exists, and that difference is the reason why separate categories exist for the same game on different consoles, so it's probably easier to just ban emulators than to try regulating something so unwieldy. and with official emulators that only run on consoles which were all built (mostly) the same it's not an issue. TLDR: it introduces too many variables that depend fully on the pc setup of each individual player. i'm not an expert on speedruns or anything but this is my understanding on the situation, feel free to tell me if i got something wrong.
@@kaisumisuNot at all. You do realize people run P.C games...right? There's this one weird trick they do to circumvent everything you mention: cap the frame rate. Anything related to performance stems from framerate. I'm...too high to finish this explanation. If you want an example check out the GTA V speedrun for the simon car glitch.
@@blueyandicy i guess that would circumvent it yeah 👍 i do know people run pc games, but i did kind of assume that there would be more that goes into it than just framerate alone
I disagree with the decision to ban the debug menu. It can be accessed via gameplay and is no harder to execute than any other glitch. I understand it may make the game subjectively less "fun", but, the point of a speedrun is to compete to see who can complete a game the fastest. Casual runs and other categories exist for a reason. They could have just made "debugless %" instead of ruining the integrity of the "any %" category with arbitrary rules that aren't originally part of the game.
Twitter was not very happy when I made that announcement saying Wii U was banned KEKW. Probably the darkest time for the community for sure. Great video!
It seems like the only possible choice, when given the full context; like, every part of that decision i mean It makes the most sense to have the vote be private, so that those who were actually there, for when the WiiU was allowed and competin for things, can chime in on why they think things shud go one way or another and to trust their input The public of the speedrunnin community will include many ppl who simply werent there or werent competin on the WiiU then who dont even know the full ramifications of their decision... And who are ofc gonna be more likely to think that allowin smth that will make speedrunnin better times in theory easier; its only reasonable that many of them may indeed vote in favour of it even if they may find after a few wks of speedrunnin... they massively regret their decisions
Honestly i don't think they gave a fuck otherwise it would be unbanned after the mod team was replaced. The only concern was that it was a private vote
@@JohnnyYeTaecanUktenayeah, that was the main deal with the whole thing. Since then we’ve done a lot to improve the way we go about voting for important things
@@SylviaRustyFae You don't make it a private vote, you make it a public vote that has the requirement that you're a runner of the game with a time on the leaderboard. Real simple solution.
I have an idea for a video, or at least something I would enjoy watching. I'm more so a casual viewer of speedrunning, but I do play retro games and doing some of the glitches, even if poorly and inconsistently can be fun. Would you ever do a video on easy but cool glitches people can do for fun? Like flying in Lake Hylia by clipping into the Gerudo Valley tent while on Epona in Ocarina of Time. Completely useless, but a cool novelty. Something like "Top 10 fun glitches YOU can do!" Preferrably on N64, but if it does well it could be a series. Anyway thanks for your time.
Agreed! For example, my siblings and I were always going for that Mario Kart 64 Rainbow Road skip off the first big hill and it wasn't terribly hard and it was fun. Maybe that's a bit of a baby league example, but it's often fun to participate and dip one's toes in.
If you want a SUPER easy glitched run to learn, you can easily learn to do A Link to the Past Any% in about 3 minutes. If you have gamer friends it's a neat one to show off. :)
It’s sick that i started to watch majin Phil a year ago and now realizing how important he is to the speed runner community and more: i literally waych all his vods now😭
Song list in order:
Majora's Mask - Title Demo
Majora's Mask - Clock Town (Day 1)
Majora's Mask - Milk Bar
Majora's Mask - Astral Observatory
Wii U System Music - Mii Maker - Mii Editor
Wii U System Music - Friend List (Gamepad)
Majora's Mask - Song of Healing
Luigi's Mansion - Controls
Luigi's Mansion - E. Gadd's Lab
Luigi's Mansion - Training
Majora's Mask - Mayor's House Council Room
Majora's Mask - Staff Roll
Thank you
Thanks!
Just saying missed opportunity here
wii u dev kit v4 owner here. i can help i wonder
Liked comment and video before watching, just because you listed the music. Love when people do this
i love hearing names like "mrcheeze" and "popesquidward" spoken in a serious informative tone
I remember hearing "TomatoAnus" said out loud multiple times at early GDQs. Ah, the good old days.
My name Mistah Cheeze!
I hate it lol
@@thelivingend127then don't watch the video
I feel kinda jealous I didn't come up with the name "popesquidward" first, it's so damn good
Reminds me of when Grand Theft Auto San Andreas had a huge warp discovered that took you to the final mission. The catch was that not only was the set-up really annoying and finnicky (and you wouldn't find out you fucked it up until later) but it also only worked on the *Windows Store* version. Which was a PC port of a mobile port of a PC port of a PS2 game. Which is just as awful as you're imagining it.
With the same time and effort you can dig a tunnel from your bedroom to a bank vault.
Still better than the Saints row 2 pc port. Using keyboard to drive a car in that game is the most horrible thing ever because how overly sensitive the controls are.
instead of getting the PC port of the mobile port of a PC port
just get the Pc port of the ps2 game
you don't need to be a rocket scientist to get that, how did that flew under their radar?
@@KarmicID it's rockstar, what do you expect?
Forget the Japanese Wii U virtual console, this takes the cake for the most outlandishly stupid version to run something on
The story of someone searching for power hoping to improve their time in termina with unforeseen consequences for themselves and the people around them and almost leading to total annihilation… sounds familiar.
A finger of the monkey's paw curls.
@carolbells2593Skull Kid and the plot of Majora’s Mask.
" Your Scientists Were So Preoccupied With Whether Or Not They Could, They Didn’t Stop To Think If They Should"
@@OnionChoppingNinja Scientific progress is largely inevitable. Someone would eventually.
@@phantom-ri2tg woosh....
The irony of Majora’s Mask having the most cursed speedrun techniques is truly something.
As a casual player it's really impressive. I didn't know there was a debug menu. It reminds me of those classic games where the debug menu was often hidden in a level select code and left in by the devs for players to just have fun with. No Action Replay/Gameshark required.
Its more poetic than ironic
Apt
You... Do know what ironic means? Cuz this is anything but ironic, I'd say it's very fitting
@@EddieB-ready in general whenever somebody says something is "ironic" its not used correctly at all.
In Mario games, whenever a new Glitch completely destroyed the game, the community would just create a new category, so the old routes could remain competitive.
Zelda games including this one do as well. Majora’s Mask has “No Major Glitches” which are the main subcategories for any% and 100%.
Ocarina of Time any% has changed so much, that old routes are preserved as separate categories on the leaderboard (Glitchless any%, No Wrong Warp, Defeat Ganon) or more restrictive categories like GSR which aims to maintain a consistent route.
For just debug mode, srm, and each console; thats 16 extra subcategories for every main category which also, as alrdy mentioned, alrdy do that
It wud be rly clunky at this pt, thats for sure
@@SylviaRustyFae while I agree that might be too many catagories. Not all glitch + console catagories are possible. Debug only works on WiiU (and that's why it was hated in the first place.)
@@TyroRNG Ok yeah, i exaggerated a slight bit cuz i forgot to exclude those three categories
@@TyroRNG As someone who originally heard about speedrunning when everyone was talking about the iQue and later became a veteran in RPG speedrunning communities, not segregating by console has always and will always make no sense.
Honestly, if a glitch is found that takes all the fun out of the game, it needs a seperated category to spare most runners the pain.
Seriously. Even if it wasn't only possible on the worst version, this just sounds like the ACE Credits Warp in OoT in terms of how 'fun' it would be, both to run and to watch.
It boggles the mind how long it took for them to come to this conclusion. Seems like a no-brainer
@@Pabmyster You're vastly overestimating the capacity of most speedrunners.
@@devonm042690 yeah once the novelty wears off OoT SRM any% runs are boring af. at least the previous route had you fight things instead of warping directly to the credits
the pain%
>Ennopp achieves WR in basically every category
>Leaves speedrunning to raise his family
>WR is lowered via new tech, displacing Ennopp
>Ennopp returns and reclaims WR
>Ennopp leaves again
We all agree the man is the undisputed king of MM speedrunning right?
Yes, and if anyone dethrones Ennopp, the true speedrunning king will rise in 1/2 a nano second
@@teh_supar_hackr this sounds like every time Kaiba tries to one up the Pharaoh in the Yu-Gi-Oh anime.
My popcorn machine 🅱️roke, anyone got any? I wanna watch this go down
@Ontos1717W raggen
@@thomasmurrell9832
I've got a popcorn machine and several bags of movie theater extra buttery microwave popcorn which one do you want?
I love Ennop but I feel like he helped kill the game’s speed running community by leaving.
(phils wife here) This video popped up on my recommended feed and i immediately remembered this as the absolute worst era I ever endured with Phil speedrunning bc he hated it so much. Everyone was always complaining (rightfully so lol) and I endured many many many hours of overhearing discord calls about this exact thing. It took over our lives for a bit. I clicked on the vid and what do you know - there’s Phil complaining allllll over again like it’s 2019 😂😂 thanks for the nostalgia and the amazing edit on this!!
Phil's*
@@JorgetePanete technically it would be phils' in this situation, since it isn't an action but rather the abstract subject so ya... You corrected someone and was still wrong 😂
@@darkerdaemon7794 1: his name is Phil
2: the wife of Phil -> Phil's
3: stop taking drugs
@@JorgetePanete how about you actually look up the meaning of ' and try telling me that again? Lmfao, you need to lay off the drugs.
@@JorgetePanete just to be crystal clear, because I know you are going to feign ignorance and not actually look it up but apostrophes denote possession when used in that fashion. Meaning Phil ' is / has = Phil's. It can also mean contractions by manner of omissions when used like isn't hasn't etc but! Since using it in proper English translates to Phil is wife / Phil has wife, here doesn't make sense nor is it proper English; so the actual way to use the apostrophe here is Phils', as it literally isn't a contraction nor is it an action denoting possession. Though you could argue being his wife makes her his possession I'd say that's both redundant and missing the entire point of the sentence since her being his wife isn't even the subject. It also isn't the medieval era. So yeah, I'm correcting you in a comment where you incorrectly tried to correct someone else. Which you know is annoying and cringe because you clearly took offense and resulted to personal attacks when I did the same to you, except the irony is you started it.
“Congrats on playing song of soaring” -ZFG
A true gem, that one
I feel like I'm missing out on something good
@@sinjai1337There's a couple layers to it. ZFG's dry humor of congratulating him is most of it
I always knew the shadow wizards were out there pulling the strings. We aren't even safe in our speedruns.
Shadow Wizard Rupee Gang. We love travelling through time.
They made a decision that was for the good of everyone and then faced the consequences.
@@StephenBuergler The fact that I could theoretically beat the game faster than anyone using no outside exploits but have it "not count" because some nobodies in a discord said it doesn't is insanity.
@@JJAB91 The true insanity is someone who knows nothing about speedrunning and was never going to run this game thinking they deserved to be consulted about its rules.
@@Kidneyjoe42 Found the discord moderator.
This sounds like a bunch of drama that could've easily been avoided by banning or making a separate category for debug runs
They did ban the debug menu, if you watched the video. It didn't go over well. Lol
@aDudeNamedMike They waited too long to ban it. It wasn't one run or two runs to remove, it was several. That level of mess never goes over well.
@@10superpower the problem is it's a relatively huge community of decentralised unrelated people across the globe. So no one person or even one team of people running a speedrunning website can unilaterally decide something for the entire community. It has to be agreed upon by, essentially, a super majority. Not even just a regular majority.
Otherwise the complaining and whining will be intolerable.
It might seem like common sense to do this, but groups of humans don't have common sense, only individuals do
Or just require runs to be on original hardware.
If a speedrun doesn't work on a real N64, you're not speedrunning MM anymore, you're exploiting glitches in an emulator.
I disagree. The purpose of a speed run is to beat the game as fast as possible, not as "fast as fun". Instead of making a separate category for debug runs, they should have made a separate category for non-debug runs. Like "debugless %". Nothing about the glitch violates the rules of an any percent run.
As soon as a speedrun becomes a menu run it always sucks.
Either that or ACE gets involved. It's why I HATED that Triforce% run of OoT.
@@thomasmurrell9832 I find Triforce% to be a curiously polarizing category. Watching it is absolute ass, not necessarily because of TASBot's fault but simply because 500+ frame perfect inputs without any actual game progress are not entertaining. Yet I do enjoy seeing Triforce% as a testament to human ingenuity in regards to what ACE is capable of, between unlocking hidden content to being able to live patch external content into a running game.
@@PlutoDarknight I agree that ACE is a SUPER fascinating tool, but once it gets involved in actual speed runs, I just think that's just dumb. SOME of the stuff they did with it in Triforce% was actually pretty cool (the Arwing fight and that lost content fountain were both pretty dope), but then again, I think it was the misleading nature of the first batch of videos that covered it leaving a sour taste in my mouth.
Looking at you, Swanky.
The whole "shadow government" debacle really goes against the entire spirit of community that speedrunning was built upon
The fact that a separate WiiU VC/Debug category wasn't added is so confusing to me.
It was, there was a wii u category. People just hated that it was faster than the original hardware and banned the debug menu out of spite.
Honestly, if there ever is a vote, it needs to be not only public, but also explained in detail. That was just scummy behavior and those mods deserved to be removed. Especially because in 2 weeks time there could easily be another WR that is "invalidated" for not following the rules, even though the "rule" is just in their heads.
And speedrunners need to understand a very crucial aspect to speedrunning - if you don't run the category, it doesn't affect you. There would be nothing wrong with 2+ people suddenly saying "I refuse to run with Debug Menu" and if enough people are insistent on it, it will either cause a Debug-Free category, or force a revision of rules check. And even better, that isn't forcing a rule change - it just limits the participation of the hated run and in turn reduces its impact on the speedrunning community for that game.
Ok, lets for sake of argument they do create a new category for the debug menu runs. They label it "meme%". And the debug menu is banned in every other category. Is that acceptable? Because if your answer isn't "yes", then your argument doesn't really carry weight. The entire point was to get rid of a thing that was killing the community SOLELY because it was being taken seriously as a representative of the community. People see it, associate it with the community, and then AVOID THE COMMUNITY as a result. That's a bad thing. Separating the community from that poisonous association was the entire point. De-legitimizing the concept of using the debug menu was the point.
Just so people @@dontmisunderstand6041 you, let me simplify all that: "Ok lets say hypothetically that your opinion is to not put debug in its own category, then you have no argument sir. Because putting it in its own category is the point. Otherwise everyone would avoid."
The only people who were scum in that situation were the ones defending something that should have been banned from the very beginning.
@@dontmisunderstand6041 @DlcEnergy
I could swear that I replied to this already, but with the next reply below, I decided to post again as it seems to not have been saved. Please accept my apology if it somehow is still posted without me noticing it.
There is two parts for my reply here. First is the actions of the moderators, the 'secret' vote that banned Debug Menu, and the reason is why I already stated: The community needs to be able to know the rules prior to attempting the speedruns. It isn't right for the moderators to have a secret rule that a speedrunner might "violate" while creating a new WR.
Second, there is a very clear issue with line-veto on some parts of a game simply to allow a category to be named something that it is not. "Any%" along with "Glitchless%", "100%" and a few other such terms are easily and widely understood by people visiting any community with regard to the speedruns under those labels. In this situation, "Any%" still will be using the Debug Menu. And the simple reason is - it is the fastest. That is the purpose of "Any%". If they want to restrict something from the speedrun, it needs to be explained, and partially within the name of the category. "Any% No Debug" is a fine enough name for this, and they can so-called "retire" the "Any%" Category as being something uninteresting (aka just have no one running it) or if there are still participants, well speedrunners who don't want Debug can just... not use Debug. It isn't that difficult.
"People avoiding the community" isn't an acceptable answer, there are already hundreds of different speedruns that take a lot of explanation or defining that a fresh face wouldn't instantly know. For example, the Pokemon Yellow Any% isn't ran the same way a TAS is, and that is because it is less than a second. It takes a corruption of data on loading a game, where the Trainer ID is a specific value. That isn't fun or interesting. But it IS still called "Any%". And then you have the "Any%" that shows up on Speedrun's website, and it shows real people who are able to complete the game in a little over a minute, but that is still with Save Corruption - which is why those who seek to avoid that category go into the "Any% No Save Corruption" category.
@@Kidneyjoe42 There is absolutely no reason why Debug should be "banned from the very beginning". And the mere concept of creating new categories is specifically because speedrunners already do avoid some categories and craft new restrictions to create a more "fun" or "appealing" run. Saying that people are scum simply because they allowed a different type of run, than what they enjoyed running, to exist is beyond reasonable expectation.
I was there watching EnNopp when he got that first run. I was sitting there thinking to myself "This is gonna crush the spirit of so many runners and viewers." I was completely convinced that nobody would want to run or watch that category anymore, just like ACE on OOT, but to my surprise, a good bit of viewers stuck around to watch, as did the runners.
it's just a game, not that deep go get a girlfriend or something
@@HappyYummmy It's just a youtube comment, not that deep; go get a boyfriend or something
@@HappyYummmy Says the guy that's probably never had a woman talk to him in his entire life. Leave you're moms' basement and touch some grass before shit talking someone that's probably double your age.
Why are you even in this comment section if you don't understand how important of a hobby watching/doing speedruns is for some people. Then again, my comment wasn't all that deep. So maybe stop taking everything so serious and actually enjoy your life instead of trying to shit talk people you don't know
The purpose of these runs is to end the run. Gtfo with this private vote to disable a valid speedrunning method.
@@420......... Its still allowed in Unrestricted; its just not allowed in No Major Glitches
Also, why hasnt the community pushed to unban it then?
HMS Cutscene Skip is probably my favourite vessel of the royal navy
What I love the most about speedrunning is when someone discovers a new strat, they’ll often make a tutorial to teach other players how to do it, despite it being a competitive community. It really shows how passionate people are about the games and community.
I mean to be fair, what's the fun in having a competition when you're the only one who knows a technique that heavily increases your chances of winning?
@@nokimokiiOther people will pour over your footage and figure out what you're doing anyway so it's a temporary advantage that leads to most people thinking you're really ignoring the community aspect of it, given any game a large enough pool is using a communal pool of knowledge built over time for the sake and making the game beaten as fast as possible
In a community where honesty is so important, not showing how you achieve something is a good way to look like a cheater, too. So I think a lot of honest gamers are quick to prove that they actually did what they did!
Why didn't they just make a category split with their preference being the new default? Could even just go for something like "no Wii U exclusive glitches" to let people run on Wii U if they wanted but not force anyone to. And then make a new Wii U only category. This was definitely handled poorly, even if they had everyone's interests at heart.
Maybe speedrunners really did hate the wiiU virtual console that much, they'd rather conspire to take it out of the picture than run the risk of making other categories feel inferior.
@@bungeetoonsWii U emulator is really bad with various graphical bugs and full of input lag.
No offense, but this sounds like a bunch of the people who won the record wanted to be banned so no one else could beat the records.
so for short Speedrunners found a glitch so boring that they had to find a better glitch to save themselves
Having to play the song 8000 times feels like a setup for one of those low% “the speedrun where you stare at a wall for 36 hours” videos.
Speedrunners are a very... _Special_ community...
really enjoyed this!
Glad you enjoyed it a lot! I bet those were fun memories to revisit lol
I like watching your randomizer videos. Wouldn't mind watching you speed run majora's mask in the future
Hell yeah
As a viewer, the debug menu was the coolest thing ever for about two days. It was kind of amazing knowing the game was being beaten without beating all the dungeons for the first time. Even more amazing that it took 19 years to find a way to do it, and then only a few months to find a different, much better and more interesting way to do it.
I was playing majora’s mask on my n64 and the game crashed when I went to talk to the banker. I had just competed snowhead temple with the fairies and got the gilded sword. And some other heart pieces. I had to redo every thing!! And then while getting the final heart pieces, I realized with horror that I was missing one After an hour I discovered it was lost when the game crashed and I forgot to redo it. I now have ptsd whenever I talk to the banker.
Oh man feel sorry for you 😆 what a horrible night to have a buggy banker
at least you can take solace in the fact that you are stealing the banker when you withdraw money in a new loop.
the shadow government.....
fuck i love how insane speedrunning communities' get
I mean if your only going to allow high ranking officials to privately vote over what you can and can’t do it’s the textbook definition of a shadow government
To be fair, "a private vote among select community members selected by the mods" is pretty retarded.
Yeah, something like that decision is something that should be in the mod's realm. They saw the effects, they saw how it damaged the community, and with groups like 4chan who would totally bomb it to ensure the broken stuff stays just to make everybody's lives miserable, a private vote made much more sense
It's a power that should be used _incredibly sparingly,_ but it's something that makes sense
@@Icalasari speed runners are a lot nicer than those who are on 4-Chan and such though I get your point it is incredibly unlikely any attacks would’ve happened
@@IcalasariI see your point but they handled that really badly, if you’re gonna bypass the usual procedures you can’t just suddenly @everyone and say the rules have been changed without providing proper information. Every time I’ve ever seen a “private vote” used to decide something rather than a community approach it’s because one guy in power didn’t like something and got his friends to gang up so he could claim it was voted on.
I think it would’ve been much more successful if they revealed who was involved up front and provided a more convincing argument, the fact it was so secretive and wasn’t revealed until the choice was already done is very suspect and I would’ve complained too.
Bros abusing warp index like theyre trying to discover a new element in the periodic table
"Shadow Government" did the usual CEO strategy - make a controversial decision, pin it on someone, they quit and are replaced, the decision stays.
"Majora's Mask Speedrunning Shadow Government Controversy" might be the funniest phrase I've ever heard
This was extremely interesting. There is just something about speedrunning old classic Nintendo games that is so interesting. Everyone knows them so well but there have this crazy long history that focuses on all these elements I never even knew were in the game! Thanks for making this
Pretty big L to ban debug menu. Not only was it a few members privately reverting a mechanic the community votes yes on but it goes against the core purpose of any% beating the game as fast as possible using any method inside the game.
why didn't the ban get immediately overturned when the mods were all replaced then? seems if people actually wanted the thing to be valid they would've changed it the moment they got in charge.
imo I'd prefer just splitting the run category versus a complete ban as a compromise, but so it goes ┐(´ー`)┌
If people wanted to speedrun with the debug menu, they'd be doing it anyway. There is no authoritative force dictating which speedruns are allowed to exist.
@@dontmisunderstand6041to an extent there is. You can do it, but it'll be a personal thing at best. If you upload it to a board, it's gotta follow guidelines and rules
I recently found out that Donkey Kong 64 has a glitch like the one at 19:00 that unloads the object Chunky is holding and can fill the memory location with another one, latest video shows it briefly.
As far as I can see, the only thing you can use it for is crashing the game though. Nothing interesting sadly 😅
Back in the day, you used a boulder dupe to create an insane amount of lag which let you moon kick from DK Isle to the top of the K Rool statue for the endgame. God I love that broken-ass game
@@smokyprogg ahaha that's awesome! Lag creates some of the best glitches in DK64. The running community never mentioned that when I was asking about that glitch!
For now
you could do nothing and dk 64 would crash. hell it'd crash before you even turned on the console
@@depotheose7890for reals. So many things in speedruns were a trick forgotten by people but it was actually a key to ACE.
Majora's Mask is my favorite game of all time, and speedrunning history is so fascinating. Both in one video is amazing. Thanks for such a good video!
Another example of why im glad that glitchless runs are a thing
Love the format of the video breaking down the finds that lead to the titular glitch. Makes the storytelling flow so well. Great job!
beautiful video, idk if i'm sensible rn or what, but i tear up a bit at the end with the music and the new day phrase. thanks for the hard work!
This is the epitome of the Jurassic Park meme of concerning themselves with whether they could instead of concerning themselves with whether they should.
melted down my wii u in solidarity with my fallen community
o7
This is where my conflicts with any% speed runs always come in. I don’t want glitchless because some runs have some insane tech, and I love seeing games destroyed while playing with its rules, but it loses all the charm when it pretty much just becomes programming to say you beat the game.
"No major glitches" largely describes what I'd like to see in every speedrun. It doesn't have to be as-intended, but at least play the game.
These are too rare for me to dismiss any% completely, considering that in like 80% of all other speedruns it's just cooler
glitchless vs glitched speedruns should always have both categories.
I'm 99% sure GlitchesAndStuff didn't discover the hidden owl warp to great bay.
Afaik, that was known long before he joined the glitch hunting community.
this always felt to me like doing a source game speedrun then just opening the console and loading the ending map
Lmao accurate
Moral of the story? Don’t vote on life changing things without consulting the people, or else they’ll throw you in the trash compactor
Textbox overflow is a thing in Pokémon too! IIRC it's not used in speedruns because there are faster tactics, but it's a very common glitch caused by moves with invalid indices - usually leading to bizarre side effects followed by a crash, but occasionally can permit precise save corruption. In Pokémon it's referred to as "Super Glitch" (because of its devastating effects and the fact that there are like 30 different glitch moves that have its properties), but it's the exact same principle!
Nice video man, I think some of us have been really trying keep the game alive the last few years and videos like this really help explain it all. Majora’s Mask is a great speedrun and needs more attention! Well done 🤩
I love that this video is almost entirely shade for the Wii U, with some Majoras Mask speedrunning commentary as well.
I remember tuning on twitch to watch these hundo runs and immediately quit bc I didn't like watching runners do nothing but play song of soaring, now I'm back to watch Ennop's runs
14:11 lol at "walking straight is one of the hardest strats in this game"
crit wiggle
Wii U era was literally the "dark ages" due to that stupid filter over VC releases
This reminds me of a glitch in Golden Eye that broke new ground in speedrunning but was panned by everyone because it requires you to stare at the ground for most of the run and it was just not entertaining to watch. I dunno if they still use that glitch.
Yeah they still look down (or up at the sky) for runs to save lag
i feel like instead of being banned debug menu shoulda been put in as a subcategory to the other categories. Just so that if people wanted to achieve the fastest times, they wouldnt be required to play on wii-u as it would be a niche subcategory
I really enjoyed this video and its explanations. Speedrun routes dying to painful tech or requirements is very sad to me, and it makes me happy that we can use community legislation and different categories to make sure everyone can still have fun running their favorite games. Now, just have to wait for SM64 to start allowing cutscene skip...
I get people didn't want the Wii U VC to remain competitive anymore, but banning it was a dick move - it's still a valid version of the game and if it results in faster times, it is still legitimate. If there's a board for SRM and NO SRM, why not boards for DEBUG MENU and NO DEBUG MENU?
If it being a valid version of the game kills the community that cares, what's the point in letting it be valid? "Let us kill you because it's unfair to stop us" is a horrible take.
@@dontmisunderstand6041 >casually ignores the obvious solution to have a leaderboard where it is not banned
@@JackieJKENVtuber You're ignoring the fact that the existence of a leaderboard where it was acceptable was the problem. Necessarily, to save the community there NEEDED to be a way to distance the community from that specific glitch. An easy and obvious way to tell observers "yeah anybody who takes this glitch seriously doesn't belong here".
@@dontmisunderstand6041 an easier way that preserves integrity is to relegate anyone that wants to play by those unfun rules to their own leaderboard: it will maintain the community that wants to have fun, it will maintain the part of the community that actually wants to do things faster and it will keep a fiasco about a private vote that bans that second group from actually taking place at all
A leaderboard specifically for debug menu solves all the problems that happened and brings absolutely none, because anyone that doesn't want to compete with that leaderboard will just go for the main leaderboard instead
@@JackieJKENVtuber Necessarily, the solution has to insult and denigrate the category that allows it, in order to provide the separation between the legitimate community and the absolute joke that threatened to kill the community. The category being associated with speedrunning that game AT ALL is the problem.
I suppose I could summarize the point with a simple question. Would you think it acceptable for the leaderboard in question to simply be titled "meme%"?
I cant even begin to fathom the sheer size of the galaxy brain you need to be able figure out how to buffer over flow into a debug menu using only a controller
Imagine a port being so bad that a speed runner who makes a living off of showcasing precise inputs cannot even walk in a straight line.
It never ceases to amaze me on how much code of Nintendo's early games are entirely spaghetti. And on their modern games and hardware as well! Fun stuff.
At least they actually make good games. Unlike literally everything on Steam, other than ancient AAA games and garbage indie shovelware people rate Overwhelming Positive like brainless bots
Can't forget Majora only had one year of development, so having spaghetti code is unsurprising
Generally accepted coding practices weren't as universal as they are now. Proprietary software and no internet means programmers did what they thought was best and only consulted with the people they met regularly. Most games to this day take the "good enough" approach of making sure something works as intended then moving on.
The real insider secret is all code is spaghetti code, some just works for some reason
@@fabriciolamana4106 the N64 was also the first console where they didn't write in assembly code so they probably kept a lot of habits.
I just can't get over how the real issue was that the Wii U version was so unpleasant for speedrunning, and while they'd go so far as to ban a specific glitch that was found to avoid having people run on the Wii U version...why not just ban the Wii U version? Or make that version its own category. The way it's presented here, that version is what everyone hated about it more than even the glitches being found on it.
I love how a game breaking glitch almost ruined the game and a even MORE game breaking glitch saved it. that's Irony.
Good to see my man @majinphil getting some recognition! 😊
16:45 "...where at 2:30am, aliens descend onto Romani Ranch." God this game was SO WEIRD 😂
I find it interesting that they would allow use of the debug menu in a speedrun, in general for most games even if you found an elaborate ingame way to bring up the console and input a noclip command, it'd be a "fun" category at best, as you're still using the console x) I'm sure they had long discussions about this, just surprised
Awesome video! Hindsight is 20/20. It’s easy to say “they should’ve done this” or “this was easy to avoid” but keep in mind, glitches can take a long time to fully reveal their capabilities.
I now weirdly want the Wii U Version to somehow be optimal again after all the strays the console in general got. It’s not the Wii U’s fault the N64 emulator Nintendo put on it was garbage.
The debug menu should have been its own category and banned out of the others.
It's unbelievable that people can actually figure out these insanely complicated glitches. 🤯
Yep, reminds me of the Mew glitch for Pokemon Red/Blue. I'm still bemused by the fact that someone figured out something so convoluted. But, I guess such things are inevitable when you not only have thousands of people playing and replaying a particular game, but also hundreds of people dedicated to finding such glitches in that game.
20:32 Hey look it's me! Great video!
WHOOSH!
At this point its no longer speed running and more like Glitchrunning.
Thank you for making videos that stay on topic and don't start off with a 10 minute history of the game and the company that makes it unless it's directly related to the topic at hand.
0:10 "...except for Twilight Princess."
Calling us out like that lol. Savage.
I was not expecting "shadow government" to come up during a speed running video, that was hilarious
"And so Majora's Mask speedrunners all went out to buy a Wii U"
There's something so funny to me about a bunch of people who dedicate themselves to Nintendo games not already owning a Wii U.
Why would anybody own a Wii U on purpose?
@@dontmisunderstand6041cause until switch it has loads of exclusives
@@TimothyGod Emulators though...
Oh my god. I knew about the darkness filter and the input latency, but I didn't know that the lag and load times were WORSE on Wii U. Sheesh....!
Thank you for making this video. It was really fun learning about all of this information I'll never use!
you know, people say that if we lived forever, then we would get bored of everything a d want to die, yet there's crazy ppl that are fine playing the same game, doing the same thing, for a quarter or more of each day, for 20+ years. I think we'd be fine.
And then some gods argue over every event in the universe and have discussions for 100,000,000 years about a specific interaction between two atoms in a hamster's testical.
Great video! Both entertaining and informative.
As a watcher I love when games are fun to watch even if they are slower, so I am always happy there's no major glitches category's.
11:13
I'm... abit confused by this. If GCN Majora's Mask wasn't allowed due to no emulation, why were the Wii VC and Wii U VC even allowed then? They were emulated too. Wii VC uses the exact same internal emulator as the Zelda Collectors Edition even.
Gamecube is allowed. Emulators that weren’t official releases of the game were banned, although now they are allowed up to a certain time
if you listen to the part you linked, he says it wasn't usable because the debug menu isn't in the port
@@maxb2000 alright dick I was sleep deprived when i posted that, sorry for being human
I love that the most obvious solution of....making the wii u it's own category...was apparently never considered...
ngl, I was expecting for the vote to be regarding Wii U D-pad mapping mods. Like, that's the ONLY reason Wii U was even used in the first place, so why not just let the D-pad fix mod be legal? All it would take is giving out a resource/tutorial on how to add the mod, since most runners seem to run on hacked Wiis anyway, plus Wii Hacking is easy to begin with (and technically free).
The fact that they banned the Debug Menu specifically so that the Wii U couldn't get world record is absolutely bonkers. This is why I love your speedrunning videos. I learn things I would never know otherwise.
beautiful video and awesome history lesson! more please
Great video. So many interesting bits in here
I almost forgot Index Warping became a thing
it's weird how i have zero interest in speedruns yet i find this enthralling
Someone should just set an unofficial WR with Debug Menu out of spite lol
deadass cause like this is an a-hole move
@@blueyandicy If an edge is possible its worth going for or at least just make separate categories for it. I know Goldeneye 007 runners are forming a subsect using the new ports to get better times (even if some groups are against it)
So glad to see a video on what stopped me running my favorite game.
MajiPhil's SGDQ 2019 100% run was amazing and still is.
Oh boy, I brought MM on my Wii U a few years ago and the inability to map the D-Pad to the C-buttons drove me a little crazy. You have to use the R-Stick instead, which leads to using the wrong item a lot. Such a strange choice!
21:58 isnt that basicly you saying " well uh i dont like it, so im banning it for everyone now" when i was working hard on those speedruns
It will always fascinate and boggle my mind how people can figure out how to manipulate code of the game without actually coding, but doing certain actons and procedures, its insane
Shadow Money Speedrun Gang.
We looove banning debug menus.
1:49
Describe the Fire Sanctuary Bird Statues:
OK
i often think about gta 5 speedrunning with controversial techniques. in gta 5 if you fail a mission 3 times in a row in one section you can skip the section you failed. this means the fattest gta 5 speedrun is just 3 hours of dying over and over and over. so of course it was hated and thus it was made its own category that no one wants to play
Its kinda nuts how after all these glitches, all the time spent learning how to break the game, glitchless (or NMG, whatever) is on the rise.
My understanding is that most of these glitches work on emulators, so they'd let their own game die instead of accepting runs on emulator?
First World countries seems to be very allergic to emulators for some reason. It's funny, because here in third world countries, it's pretty much not a concern for us. The contrast is huge
The best part is that *technically* they still ARE using emulators, just official ones that Nintendo released more than a decade ago. Very weird double standards they have.
@@JI0MB @artemis1993 @_boux i'm fairly sure it's because people using emulators on their personal pc's would introduce a lot of variety to how fast the games run, simply due to the differences in pc specs, and in games where the competition is so fierce mere seconds can make or break a WR run, that starts to matter a lot.
not to mention general cheating is easier to do on a pc emulator than on a console copy.
and while having to buy a specific console to play a specific version is not great, needing to have a pc with good specs would mean that the more money you can spend the faster of a time you can get, so if you happen to not have the money for a high end pc you'd be shit out of luck.
of course with an N64 game it's not nearly as much of an issue due to not being nearly as resource intensive, but the difference still exists, and that difference is the reason why separate categories exist for the same game on different consoles, so it's probably easier to just ban emulators than to try regulating something so unwieldy. and with official emulators that only run on consoles which were all built (mostly) the same it's not an issue.
TLDR: it introduces too many variables that depend fully on the pc setup of each individual player.
i'm not an expert on speedruns or anything but this is my understanding on the situation, feel free to tell me if i got something wrong.
@@kaisumisuNot at all. You do realize people run P.C games...right? There's this one weird trick they do to circumvent everything you mention: cap the frame rate. Anything related to performance stems from framerate. I'm...too high to finish this explanation. If you want an example check out the GTA V speedrun for the simon car glitch.
@@blueyandicy i guess that would circumvent it yeah 👍 i do know people run pc games, but i did kind of assume that there would be more that goes into it than just framerate alone
I disagree with the decision to ban the debug menu. It can be accessed via gameplay and is no harder to execute than any other glitch. I understand it may make the game subjectively less "fun", but, the point of a speedrun is to compete to see who can complete a game the fastest. Casual runs and other categories exist for a reason.
They could have just made "debugless %" instead of ruining the integrity of the "any %" category with arbitrary rules that aren't originally part of the game.
Twitter was not very happy when I made that announcement saying Wii U was banned KEKW. Probably the darkest time for the community for sure. Great video!
It seems like the only possible choice, when given the full context; like, every part of that decision i mean
It makes the most sense to have the vote be private, so that those who were actually there, for when the WiiU was allowed and competin for things, can chime in on why they think things shud go one way or another and to trust their input
The public of the speedrunnin community will include many ppl who simply werent there or werent competin on the WiiU then who dont even know the full ramifications of their decision...
And who are ofc gonna be more likely to think that allowin smth that will make speedrunnin better times in theory easier; its only reasonable that many of them may indeed vote in favour of it even if they may find after a few wks of speedrunnin... they massively regret their decisions
Honestly i don't think they gave a fuck otherwise it would be unbanned after the mod team was replaced. The only concern was that it was a private vote
@@JohnnyYeTaecanUktenayeah, that was the main deal with the whole thing. Since then we’ve done a lot to improve the way we go about voting for important things
as a complete outsider who just happens to like MM, are you able to elaborate on why it was banned entirely and not made into it's own category?
@@SylviaRustyFae You don't make it a private vote, you make it a public vote that has the requirement that you're a runner of the game with a time on the leaderboard.
Real simple solution.
“Given the opportunity, players will optimize the fun out of a game” - Soren Johnson
My man, that's the entire point of a speedrun, that quote can't be applied here since speedruns aren't meant to be "fun"
I have an idea for a video, or at least something I would enjoy watching. I'm more so a casual viewer of speedrunning, but I do play retro games and doing some of the glitches, even if poorly and inconsistently can be fun. Would you ever do a video on easy but cool glitches people can do for fun? Like flying in Lake Hylia by clipping into the Gerudo Valley tent while on Epona in Ocarina of Time. Completely useless, but a cool novelty. Something like "Top 10 fun glitches YOU can do!"
Preferrably on N64, but if it does well it could be a series. Anyway thanks for your time.
The burning stick 420% glitch with the bottle ocarina is cool too. Stuff like that.
Agreed! For example, my siblings and I were always going for that Mario Kart 64 Rainbow Road skip off the first big hill and it wasn't terribly hard and it was fun. Maybe that's a bit of a baby league example, but it's often fun to participate and dip one's toes in.
If you want a SUPER easy glitched run to learn, you can easily learn to do A Link to the Past Any% in about 3 minutes. If you have gamer friends it's a neat one to show off. :)
It’s sick that i started to watch majin Phil a year ago and now realizing how important he is to the speed runner community and more: i literally waych all his vods now😭
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I can't believe the wii u is so bad that it got people whose favorite hobby is repeating the same action over and over again to give up