Raspberry Bubbles Tutorial - Part 2 - Lighting Shading Rendering in Blender + post in After Effects
ฝัง
- เผยแพร่เมื่อ 2 ส.ค. 2024
- In this video I'll be showing you how I setup the lighting, shaders and rendering settings in Blender. Then we'll jump into Adobe After Effects for some grading and post production.
Intro and adding Cd attribute to vellum spheres: 0:00
Overview in Blender: 2:05
Lighting using HDRI: 2:31
Explaining material override: 3:33
HDRI settings: 4:20
Talking about Photographer Addon: 4:40
Big sphere material: 6:59
Bubbles shader: 9:15
Liquid shader: 11:50
Render Settings: 12:43
Post in After Effects: 14:54
Outro: 19:13
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Crazy cool!!!.I love both Blender and houdini.And this is a great lessons.Thank you!
I am really glad you like it! Houdini and Blender are a great combo :)
Great!!! I just discover your channel!!! I love it!!!
Awesome work man, just discovered your channel. Hope you'll make more tutorials soon!
Thank you so much Dan - yeah, will definitely keep adding to the channel
Thank you for the tutorial
It's a pleasure!
thank you
This is great!
I'm like a year late, but have you been able to export custom attributes from Houdini and read them in Blender?
Yeah, since I posted the tutorial, Entagma posted a video about how to hack it and get other attributes over :) Take a look - th-cam.com/video/1h15stU-TaE/w-d-xo.html
@@K1FFVFX Ah, thanks so much!