Make ANY Cave you want in less than 20 minutes - Blender 3D

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  • เผยแพร่เมื่อ 19 ธ.ค. 2024

ความคิดเห็น • 136

  • @craggolly
    @craggolly 2 ปีที่แล้ว +288

    hopefully youll be able to afford a shirt some day

    • @mitrech
      @mitrech  2 ปีที่แล้ว +51

      We can only hope and pray for that.

    • @imamhassan5681
      @imamhassan5681 2 ปีที่แล้ว +5

      🤣🤣 You are so funny

    • @rccarsworld8216
      @rccarsworld8216 2 ปีที่แล้ว +3

      Boy u just said it 🤣🤣🤣🤣take it easy

    • @mkhulisimahlalela6182
      @mkhulisimahlalela6182 ปีที่แล้ว

      😂😂😂😂😂😂😂😂

    • @stefancarpenter2117
      @stefancarpenter2117 10 หลายเดือนก่อน +1

      I don't think he needs one~ Free the nipple!

  • @raamajz4268
    @raamajz4268 ปีที่แล้ว +16

    I can now make any 'F**kin cave'😂....thanks for this informative video

  • @SwiftOmega
    @SwiftOmega ปีที่แล้ว +45

    bro teaching me about caves while shirtless

  • @BraggsTippingPoint
    @BraggsTippingPoint 2 ปีที่แล้ว +45

    Pretty good video. I highly recommend going over your lighting and fog setup in detail and not timelapsing that part. Lighting and fog are critical aspects in any shot and effect the scene. Beginners want to know what settings you’re reaching for in these categories. Coming from a beginner, that’s what I would have liked to see :).

    • @mitrech
      @mitrech  2 ปีที่แล้ว +11

      I might do a whole separate video just for this, in this case!

    • @ciliaana3389
      @ciliaana3389 ปีที่แล้ว +1

      @@mitrech I'd love to!

    • @Jaimeal99
      @Jaimeal99 ปีที่แล้ว

      @@mitrech Pls do! Thank you in advance haha

  • @icedriver2207
    @icedriver2207 2 ปีที่แล้ว +20

    One thing that might save you some polygons. Anything that won't be in the camera just take your knife tool and cut it off and then delete that part. Even though the polygons aren't rendered they are still taking up memory.

  • @binyaminbass
    @binyaminbass 2 ปีที่แล้ว +16

    You just made a Blender tutorial without your shirt on...

    • @mitrech
      @mitrech  2 ปีที่แล้ว +4

      Yep, that's how I sit in my house.

  • @mrwitty331
    @mrwitty331 ปีที่แล้ว +1

    after watching this, I can't say anything but wonderful

  • @osmanbehluli7721
    @osmanbehluli7721 2 ปีที่แล้ว +11

    bro where's your shirt

  • @kevinsyz1201
    @kevinsyz1201 2 หลายเดือนก่อน

    thanks for teaching!

  • @shodan2002
    @shodan2002 ปีที่แล้ว +2

    Thanks didnt think id watch a shirtless dude give me blender advice i think he is there is a mirror back there lol

  • @irmey
    @irmey 2 ปีที่แล้ว +8

    Your tutorials are very nice and informative. Not too beginerish .😀 Nice pace for someone who know blender and wants to understand thought process and not watch which buttons to click. Good luck and keep creating. 🤘

    • @mitrech
      @mitrech  2 ปีที่แล้ว +1

      Thanks! That's exactly what I'm after. I'm not a big fan of step by step tutorials, it just takes out all the fun for me if I have to sit there and explain literally every single thing I click and why.

  • @Zaqariyah
    @Zaqariyah 11 หลายเดือนก่อน +1

    I have one question: why are you with naked torso?

  • @steev3d
    @steev3d ปีที่แล้ว +2

    Awesome video. I only have one question. Why no shirt?

  • @slappy_chimp
    @slappy_chimp หลายเดือนก่อน

    bro is a true caveman

  • @AFK_APPLE
    @AFK_APPLE 7 หลายเดือนก่อน

    In your case there is a circle that forms the cave. How to activate this circle? 0:58

  • @3dmockingbird
    @3dmockingbird 2 ปีที่แล้ว +3

    Where did you download the textures from?.. is that quixel bridge? 1:52

    • @CarlosMorales-bs4tw
      @CarlosMorales-bs4tw 9 หลายเดือนก่อน

      Yes it is, however their license allows you to use it in any software but you've to render it on unreal unless you pay them I think

  • @5thstate
    @5thstate ปีที่แล้ว +1

    Great video. But I'm quiet curious about the song used at 4:08

    • @mitrech
      @mitrech  ปีที่แล้ว +1

      Not sure, unfortunately. I just get random music from my Storyblocks subscription.

    • @bravefarkas1254
      @bravefarkas1254 2 หลายเดือนก่อน

      Hey man, im late to the party but did you figure out what song he used ?

  • @_Kiwyy_
    @_Kiwyy_ ปีที่แล้ว

    Love your usage of the word "fucking"😂

  • @itsblkworld
    @itsblkworld 2 ปีที่แล้ว +3

    Honestly you can set your render setting to Cycles Experimental before exporting Megascans texture to blender. That'll export the displacement as well, so you don't need more modifier to work with. Just subdivide your mesh and set to Displacement and Bumb in material settings.

    • @mitrech
      @mitrech  2 ปีที่แล้ว +3

      I don't enjoy working with the displacement inside the shader. I much rather prefer the displacement modifier, since I can view it instantly in the object mode and I don't need to switch to the rendered view to see how it's looking.

    • @alexvith
      @alexvith 2 ปีที่แล้ว +1

      The problem with shader displacement is that it's quite hard to control and check for, the settings in the adaptive subdivision are sometimes confusing (especially for beginners) and they work in tandem with the subdivision settings in the render panel, plus you always have to go and change the displacement method in the material panel from bump to displacement, which is pretty tedious after a while. Displacing with a modifier may be more archaic but you have more control and can actually finalize the displaced shape by applying the modifier (which you can't do in the shader one as far as I know).

  • @SUBliminal78
    @SUBliminal78 ปีที่แล้ว +2

    pls help when i use the displace it gets out of shape and rlly weird And makes the shape into spikes

    • @mitrech
      @mitrech  ปีที่แล้ว

      That’s probably due to not having enough geometry on that mesh. You need a subdivision modifier above the displacement modifier and increase those subdivisions up a lot (level 5 or 6) in order to get sharp details.
      Make sure to change both numbers in the subdivision - both viewport & render.

    • @SUBliminal78
      @SUBliminal78 ปีที่แล้ว

      @@mitrech thanks it works now

  • @aXelRedfield
    @aXelRedfield 2 ปีที่แล้ว +5

    why is bro mad at the fucking caves 💀

  • @screamsso2790
    @screamsso2790 2 ปีที่แล้ว +2

    Great videos, love this format of videos, good job !

    • @mitrech
      @mitrech  2 ปีที่แล้ว

      Appreciate it!

  • @dreddd7980
    @dreddd7980 ปีที่แล้ว +1

    Hey man very nice and useful tutorial! Can you tell me what node you add at 2:09 after you add after the mix node? Thanks

    • @mitrech
      @mitrech  ปีที่แล้ว +1

      That’s just an AO texture. Mixing it with the Albedo, using a multiply blending mode, helps you get more depth in your textures.
      Most textures come with an AO map. But it’s definitely not a necessity, just a nice extra step.

    • @dreddd7980
      @dreddd7980 ปีที่แล้ว

      @@mitrech thankss ❤️ helped me alot

  • @ThomasPOV
    @ThomasPOV ปีที่แล้ว +1

    Hello,
    How do you get different colors on your objects ?

    • @mitrech
      @mitrech  ปีที่แล้ว

      You mean in the viewport? Next to the render shading mode, on the top right, there's a dropdown button where you can set the color to random.

    • @ThomasPOV
      @ThomasPOV ปีที่แล้ว

      @@mitrech yes, thank you so much !

  • @kendarr
    @kendarr 2 ปีที่แล้ว +1

    Damn nice, love it

  • @kendarr
    @kendarr 2 ปีที่แล้ว +5

    Is the shirtless thing on purpose to call comments?, it worked lol, I'm still watching.

    • @mitrech
      @mitrech  2 ปีที่แล้ว +6

      Nah, but people seem to trip on that one thing 😀. I just rarely wear a shirt when I'm home, nothing else 🤷‍♂

    • @kendarr
      @kendarr 2 ปีที่แล้ว +3

      @@mitrech Well Mr shirtless, I enjoyed the video, and I'm sure a lot of people will comment on that, could be interesting to draw attention lol. Great video btw, I'll try it out in a VFX scene later this week, thanks!

  • @reed_4_ever
    @reed_4_ever ปีที่แล้ว +1

    bro is nacked 💀💀

  • @musicbystripes
    @musicbystripes 3 หลายเดือนก่อน

    what blender addon did you use for the environment and lighting?

    • @mitrech
      @mitrech  3 หลายเดือนก่อน

      It's called "Physical Starlight and Atmosphere".

    • @musicbystripes
      @musicbystripes 3 หลายเดือนก่อน

      @@mitrech thanks

  • @tristanedmunds5934
    @tristanedmunds5934 4 หลายเดือนก่อน

    i love you big boy , i see an opportunity !

  • @alpersevdin9296
    @alpersevdin9296 3 หลายเดือนก่อน

    I dont understand when i use Displacement modifier, your mesh displacing clean whereas i make the same thing it becomes jaggered (stretching) even when i increase the polygons. Can someone help me with it?

    • @mitrech
      @mitrech  3 หลายเดือนก่อน

      Make sure to set your displacement modifier to work on the UV, and also make sure the UVs are still fine after manipulating / sculpting the mesh. Based on how much you alter the mesh, you might need to re-unwrap your mesh before applying any displacement.

    • @alpersevdin9296
      @alpersevdin9296 3 หลายเดือนก่อน

      @@mitrech It is little strange; ıt is already set for UV and pretty much everythıng set like you said. Is that maybe my mesh is not planar object? Does this only work best for planar object? Thanks for the reply btw.

  • @rakeshmani8787
    @rakeshmani8787 8 หลายเดือนก่อน

    when ever i extrude in it displace modifier not apply properly extuded part get stritchy feeling how can solve

  • @dutta_div
    @dutta_div 2 ปีที่แล้ว +1

    Where to find the background music

    • @mitrech
      @mitrech  2 ปีที่แล้ว +1

      I'm using StoryBlocks to get all my music and make sure it's not copyrighted, so I don't really know where to direct you for that.

  • @NeroForte_
    @NeroForte_ 4 หลายเดือนก่อน

    i once used a cube removed the caps and had a hollow cube and sculpted that

  • @jackjeffcott9555
    @jackjeffcott9555 2 ปีที่แล้ว +2

    What jobs can doing stuff like this get you? Is it concept art?

    • @mitrech
      @mitrech  2 ปีที่แล้ว +5

      With just the stuff I showed in this video? I'd say any kind of job that requires some sort of still imagery - maybe creating movie posters, album covers, prints, etc.
      You get the idea :)

  • @girtsabolins2976
    @girtsabolins2976 2 ปีที่แล้ว +1

    Hello! You used light to be the sky, the sun. I can't read what color you used in the world properties tool. see 1.40 Is this a paid add-on? I added the uv sphere but the color sky texture but the light is way too much. It covers objects and becomes a very powerful light.

    • @mitrech
      @mitrech  2 ปีที่แล้ว

      That's a simple Sun lamp that does the lighting. The parameters on the right you see me changing are just a skybox thing, nothing to do with the lighting itself.
      There is no right or wrong value for your light, just try a whole range of different values and see what looks best for your particular scene. Following my exact values won't guarantee anything since the scenes can be different and other factors, such as the brightness of the textures you use, density of volumetrics - all of those will influence the amount of light you need.

  • @biwo
    @biwo ปีที่แล้ว

    Great video

  • @nimarunimu6291
    @nimarunimu6291 ปีที่แล้ว +2

    sorry I'm a bit lost by the first part... how did you get such a clean "ceiling" to your cave??

    • @Miguel.R.Santos.Design
      @Miguel.R.Santos.Design 2 หลายเดือนก่อน

      He started with one continues shape at 0:58. With the textures added, it all flows as one

  • @3dmockingbird
    @3dmockingbird 2 ปีที่แล้ว +4

    I always thought using quixel bridge asset’s was only possible with unreal engine.

    • @mitrech
      @mitrech  2 ปีที่แล้ว +2

      That's what they want you to believe...
      Jokes aside, you can log into Bridge with an Epic account and then you're able to download assets locally onto your computer.
      As far as I know there's even a Blender addon that you can use to automatically import stuff from Quixel. I'm not using it, so I can't give any advice on it, but just a heads up so you know about it.

    • @3dmockingbird
      @3dmockingbird 2 ปีที่แล้ว

      @@mitrech wow, that opens up a new realm of possibilities.. that means I no longer need my poligon subscription. Before now.. I was paying 28$ per month to get photo-scanned assets and materials for blender. This is a huge life saver

    • @mitrech
      @mitrech  2 ปีที่แล้ว +2

      ​@@3dmockingbird Well things are a bit more complex that that.
      I mean, you can indeed get all those Quixel assets for free using the method I mentioned above, but as long as you're not using them inside Unreal Engine, you're not allowed to use these commercially unless you actually pay for the license.
      But for personal work, yeah, you can go nuts with those Quixel assets without thinking about it.

    • @3dmockingbird
      @3dmockingbird 2 ปีที่แล้ว +1

      @@mitrech Alright.. thanks.. I understand

  • @DiegoSilva-bp9if
    @DiegoSilva-bp9if 2 ปีที่แล้ว +1

    good tutorial, man.👍

  • @kashishyadav6932
    @kashishyadav6932 2 ปีที่แล้ว +1

    Can we use quixel bridge free for Blender?

    • @mitrech
      @mitrech  2 ปีที่แล้ว +1

      Yep. Just make sure you're using an Epic account.

    • @kashishyadav6932
      @kashishyadav6932 2 ปีที่แล้ว

      @@mitrech thanks🥺🤟

    • @STONEY3277
      @STONEY3277 ปีที่แล้ว

      @@mitrech Thank you sir............

  • @schizoscope8703
    @schizoscope8703 7 หลายเดือนก่อน

    What about gamedevelopment? How can I use it? There is to many polygons. Cann someone tell, how make it usefull fore anything but not a render shot?

  • @ahmedshakib3883
    @ahmedshakib3883 2 ปีที่แล้ว +2

    I have a question , is it necessary to by bare chested to make this video?. Nice video though.

    • @mitrech
      @mitrech  2 ปีที่แล้ว +2

      Haha thanks! Well that's just how I sit in my house. I rarely wear a shirt when I'm home 🤷‍♂

    • @idontcare-sb7zs
      @idontcare-sb7zs 2 ปีที่แล้ว +3

      @@mitrech keep it that way, its kinda funny being tutored by a shirtless dude chilling at home

    • @mitrech
      @mitrech  2 ปีที่แล้ว +2

      @@idontcare-sb7zs Haha, that might be something. But whatever I'm wearing when I press REC though. This is a Blender channel, you guys don't care what I wear as long as I'm giving away nice info.

  • @supercalifragilisticex
    @supercalifragilisticex ปีที่แล้ว +2

    What are ur pc specs?

  • @WHITEGHOSTFN
    @WHITEGHOSTFN ปีที่แล้ว +1

    Which HDRI did u use in this

    • @mitrech
      @mitrech  ปีที่แล้ว

      I looked through the final file in my computer cause I can't remember otherwise, but seems like it's a sun light with two area lights - one for stronger light coming from the front and another subtle one from the back of the camera.

  • @ABMultimediaDesigner
    @ABMultimediaDesigner ปีที่แล้ว +1

    is this done in cycles or eevee? if its eevee, is these tips the best way for realism environments?

    • @mitrech
      @mitrech  ปีที่แล้ว

      Hey! This is all in Cycles, as all my other videos.

  • @lucianosantos6527
    @lucianosantos6527 11 หลายเดือนก่อน

    Show tóp 👌👏👏 você 🫵 é fera 👏👏👏

  • @willschwarz_
    @willschwarz_ หลายเดือนก่อน

    PLEASE TELL ME WHAT SONG YOU USE IN THIS

  • @motionbymanish
    @motionbymanish 10 หลายเดือนก่อน

    What textures were used on stairs?

  • @storeboughtrocketgames2560
    @storeboughtrocketgames2560 8 หลายเดือนก่อน +1

    The title of this video should actually be "Make any cave you want in less than 20 minutes... unless you have to slow down the video, or pause, or rewind bcz I go over things so fast you can't even see what I'm actually doing."

    • @stripesfilmszm
      @stripesfilmszm 5 หลายเดือนก่อน

      Step 1 block out
      Step 2 sculpting and lighting
      Step 3 displacement and material.
      What's complicated about that?😒

  • @Top1089
    @Top1089 ปีที่แล้ว

    Thanks

  • @MrBrownielicious
    @MrBrownielicious ปีที่แล้ว

    Great stuff! Would be incredible if youd go over a wee bit what subdivisions etc you use, i think a lot of people get stuck on the sculpting *Totally not me, ehrm*
    But amazing content!

  • @TableFlipFoundry
    @TableFlipFoundry 8 หลายเดือนก่อน

    You skipped a hell of a lot of info between Quixel and Blender.

  • @Saravana-z6e
    @Saravana-z6e หลายเดือนก่อน +1

    pls upload without timelapse

  • @gonzalomedel2521
    @gonzalomedel2521 5 หลายเดือนก่อน

    the transparent shirt

  • @jasminecaulden1089
    @jasminecaulden1089 ปีที่แล้ว +4

    Watching the timelapse is really hard on my eyes, not to mention I can't follow what you're doing. As a beginner I would not be able to follow this video, which is a shame, since the result looks really good.

    • @mitrech
      @mitrech  ปีที่แล้ว

      Hey Jasmine! I appreciate your feedback, however the majority of videos you'll find on this channel are not designed towards blender beginners - at least not for step-by-step guides.
      I do plan on making some step-by-step tutorials from time to time here and there when the time allows, but my main target audience is not the beginners, so that's not going to be an often occurrence.

    • @jasminecaulden1089
      @jasminecaulden1089 ปีที่แล้ว

      @@mitrech Thanks for your reply.

    • @WeirdBrainGoo
      @WeirdBrainGoo ปีที่แล้ว

      @@mitrech It could be a good idea to add "intermediate" or "advanced" to the title, so beginners know what to expect.

  • @bruceholroyd7063
    @bruceholroyd7063 ปีที่แล้ว

    How much does this program cost?

  • @Zip_kong
    @Zip_kong 4 หลายเดือนก่อน

    trying to learn blender for the first time... im now more confused lol

  • @legodragon2363
    @legodragon2363 11 วันที่ผ่านมา

    where is his clothing?

  • @Gr3nMaster
    @Gr3nMaster หลายเดือนก่อน

    This is the Blender equivalent to
    Step 1: Draw a basic sketch
    Step 2: Finish the fucking drawing

  • @MTOcreations
    @MTOcreations 2 ปีที่แล้ว +2

    🔥

    • @mitrech
      @mitrech  2 ปีที่แล้ว +1

      Man you're always around here! Don't think your support goes unnoticed.

    • @MTOcreations
      @MTOcreations 2 ปีที่แล้ว +1

      @@mitrech love your content bro. very inspiring 💪🏼🙏🏼

    • @MTOcreations
      @MTOcreations 2 ปีที่แล้ว

      @MarcosAVB 👋🏼hello there

  • @antonioo5871
    @antonioo5871 2 ปีที่แล้ว +3

    God i thought you would just use Stable diffusion, I'm so sick of all these ai art generators, like there is no joy in that. Keep up the great work👏

    • @mitrech
      @mitrech  2 ปีที่แล้ว +4

      There will be no AI art stuff on my channel as long as I live 😆.
      I've got a previous video where I used Midjourney to generate an image which then I recreated in Blender manually, that's pretty much the whole extent I'll bring AI into discussion.
      Also, thank you for the kind words!

  • @SUBliminal78
    @SUBliminal78 2 ปีที่แล้ว

    its good but the video is way to fast I cant keep up man pls make a slower version :(
    +

  • @octaviotastico
    @octaviotastico ปีที่แล้ว +1

    Blud making a TUTORIAL without a shirt 💀

  • @Grindor-FR
    @Grindor-FR 4 หลายเดือนก่อน

    This goes way too fast for me

  • @artes-
    @artes- 2 ปีที่แล้ว +1

    🌟🌟🌟🌟🌟

  • @Hiro-vu2ek
    @Hiro-vu2ek 2 ปีที่แล้ว

    It violates the rules Final rendering must be Unreal Engine

    • @kendarr
      @kendarr 2 ปีที่แล้ว

      Ham? The license for quixel? You can't use it for comercial, this ain't comercial

    • @Hiro-vu2ek
      @Hiro-vu2ek 2 ปีที่แล้ว

      @@kendarr
      According to the terms of use, it seems that personal use is not allowed...:(

  • @nanshire2278
    @nanshire2278 5 หลายเดือนก่อน

    Why do you keep swearing?

  • @MerpoBot
    @MerpoBot ปีที่แล้ว +4

    I couldn’t get past the no shirt and mirror thing going on. Just not professional and strange. And the swearing is unnecessary.

    • @mitrech
      @mitrech  ปีที่แล้ว +1

      It's not supposed to be everyone's cup of tea. No worries.