Autodesk Fusion 360: The HOLE Tutorial

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  • เผยแพร่เมื่อ 16 พ.ย. 2024

ความคิดเห็น • 30

  • @dennisjeske3629
    @dennisjeske3629 9 หลายเดือนก่อน +7

    Ahhh, the hole tutorial I've been searching for. Lots of folks showing the hole tool, the point tool and rectangle pattern for precise placement is the gold I have been looking for. Thanks!

  • @mbdulka
    @mbdulka 4 หลายเดือนก่อน +2

    The side reference feature solved my need in about 5 seconds -- much appreciated!

  • @boba1618
    @boba1618 ปีที่แล้ว +5

    You know I have always swore at the hole feature...obviously my ignorance on how to use it showed....thanks for this short but to the point video...!!

  • @gresev2588
    @gresev2588 9 หลายเดือนก่อน +2

    Great vid! Confused about something: How do you get the measurement references to show up when creating the points? Thank you for the video!

    • @fischer3d
      @fischer3d  9 หลายเดือนก่อน +2

      After you place your first point, under the sketch tools select Create>Rectangle Pattern. Select the point you just created and the measurement reference will pop up.

  • @acha5070
    @acha5070 9 หลายเดือนก่อน

    Thanks for the vid ! I just have a technical question, how to make a long countersunk ? To have a rail type setting with the flat head screw, to adjust the length of a fixation point ?
    Thank you !!!

  • @martslittlediyshop8670
    @martslittlediyshop8670 3 หลายเดือนก่อน +2

    Great video and nice tutorial, save a lot of clicking😀

  • @chrisbryan2539
    @chrisbryan2539 24 วันที่ผ่านมา

    If you wanted to move on of the holes in a direction, from the place you ended the video, would you be able to?

    • @fischer3d
      @fischer3d  19 วันที่ผ่านมา

      sorry for the delay. It depends. If it's a straight through hole with no threads you should be able to click on that feature and hit the "m" key and move it around. If it has threads, countersinks, etc.. the best way might be to right-click on the hole feature in the timeline at the bottom. From there you should be able to reposition the hole(s). You may need to deselect "modeled" threads first to give fusion some geometry to move around. Otherwise you could always try editing the sketch if you sketched in points to reference hole positions. If you move the point in the sketch, the hole will follow the new location of the sketch point.

  • @Amarok3011
    @Amarok3011 หลายเดือนก่อน

    Is there a way to select all the “points” in the pattern? Making a wall for a waterfall. So I have around 250 points to select for the holes to be.

    • @Amarok3011
      @Amarok3011 หลายเดือนก่อน

      I found out myself lol. I just did a window select for all my points I made in the sketch. Maybe should add that you can window select vs clicking every single point in the pattern.

  • @DaDavidVids
    @DaDavidVids 10 หลายเดือนก่อน +3

    Tutorial starts at 0:55.

  • @troyjordan4943
    @troyjordan4943 ปีที่แล้ว +1

    Does the multiple holes feature happen to work for rivets? I imagine you would just tell Fusion 360 to not create threads? Or would there be a better way to go about making holes for rivets?

    • @fischer3d
      @fischer3d  ปีที่แล้ว +1

      I think that's an option. You can keep the hole type as "simple" and tap type as "simple" for no threads and just make sure the depth was all the way through your material.

  • @missparadise879
    @missparadise879 2 หลายเดือนก่อน

    Super helpful, BUTTTT I can't figure out how to do this with 81 of them. I for it to work once but it was complicated and I can't remember how I did it.

  • @drconflict629
    @drconflict629 หลายเดือนก่อน

    How do choose the distance between the holes for the rectangular pattern though?

    • @fischer3d
      @fischer3d  หลายเดือนก่อน +1

      when you select the item to pattern, under the "Distribution" section of the flyout window it defaults to "extent" you can change that to "Spacing" then you can select how many and the distance between.

    • @drconflict629
      @drconflict629 หลายเดือนก่อน

      @@fischer3d Thanks!

  • @andresacha5307
    @andresacha5307 8 หลายเดือนก่อน

    great video! Could you explain how to add a pattern of holes in solid cone, pls?

    • @fischer3d
      @fischer3d  8 หลายเดือนก่อน +1

      here you go. th-cam.com/video/EjcsYoeABbA/w-d-xo.html

    • @andresacha5307
      @andresacha5307 8 หลายเดือนก่อน +1

      @@fischer3d thank you.very much!!! :D

  • @johnmcdonald3231
    @johnmcdonald3231 5 หลายเดือนก่อน

    I just tried the hole feature and had difficulties using it on a curved surface. I couldn't get it to place the hole 90 degrees, it wanted to follow the curve.

    • @fischer3d
      @fischer3d  5 หลายเดือนก่อน

      It's a bit cumbersome on curved surfaces. Maybe this will help? th-cam.com/video/EjcsYoeABbA/w-d-xo.html

  • @Rottensparrow
    @Rottensparrow 8 หลายเดือนก่อน

    How to delete these holes ???

  • @DNAMobileGaming
    @DNAMobileGaming 5 หลายเดือนก่อน

    HOLY!!!

  • @darrenstyle4283
    @darrenstyle4283 ปีที่แล้ว +2

    I'll only watch your videos if you learn the metric system and not use the out dated Imperial units of measure!

    • @fischer3d
      @fischer3d  ปีที่แล้ว +3

      haha. I know the metric system. Remember, there are those that use the metric system and those that landed to the moon.

    • @darrenstyle4283
      @darrenstyle4283 ปีที่แล้ว

      You went to the moon? Was it really made of cheese? Did you find a man in the moon?

    • @kallewirsch2263
      @kallewirsch2263 ปีที่แล้ว +1

      @@fischer3d
      You know that the internal computations in the computers were all done in metric and just for display purposes they were converted to imperial?

    • @justgamer8270
      @justgamer8270 ปีที่แล้ว

      @@fischer3d the idea of Nasa and going to the moon was originally from Germany who use the metric system