Cinematic Shot | Full VFX Course | Houdini & Nuke

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  • เผยแพร่เมื่อ 18 พ.ค. 2024
  • ► Project files :
    voxyde.com/courses/cinematic-...
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    Socials:
    / voxydevfx
    / razvan-ciobanu-6b0724174
    / voxyde
    Welcome to Cinematic Shot! We're going to be using Houdini to simulate all FX, Solaris to assemble the shot, Karma to render. And finally we composite everything in Nuke!
    ---- Vellum
    We’re going to simulate the cape flowing in the wind using Vellum. Learn how to control source geometry to better suit the simulation.
    ---- Ripple Solver
    Using the ripple solver we can fake wind blowing along the shirt. With this method we can very easily achieve fine details in wrinkles.
    --- Pyro & Dust
    The sandstorm is simulated using a very simple Pyro setup. Using only a few microsolvers we can achieve complex movement. Using this pyro simulation we can now push particles that become the dust layer.
    ---- Solaris
    After we have all FX we can assemble the shot in Solaris. Here we also create some custom materials, do a quick lighting setup and separate all render layers with each respective AOVs.
    ---- Nuke
    In the comp section we’ll bring all our renders together. We’ll go over best practices and some of my favorite nodes and workflows that I use on a daily basis.
    ----- Downloads
    This download contains the Houdini and Nuke project files. You can also grab the renders from the link provided in the zip archive!
    ► Chapters:
    00:00:00 - 00:14:45 : Overview & Setup
    00:14:45 - 00:38:18 : Cloth Simulation
    00:38:18 - 00:57:07 : Shirt Ripples
    00:57:07 - 01:25:58 : Smoke & Dust
    01:25:58 - 01:49:56 : Solaris Setup
    01:49:56 - 02:04:16 : Renders & AOVs
    02:04:16 - 02:26:52 : Nuke BG & Character
    02:26:52 - 02:48:27 : FG & Post Process
    02:48:27 - 03:18:35 : Blizzard comp
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