How to Make Interactive Foliage for Games like a Pro? | UE 5
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- เผยแพร่เมื่อ 22 มิ.ย. 2024
- In this video I show you how to create Interactive Foliage for your Games in 4 easy to follow steps.
Free Blueprint Code down Below :)
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Follow Me On:
Instagram: / mridul_sarmah
Artstation: www.artstation.com/mridulsarmah
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Free Blueprint (Follow Along!): blueprintue.com/blueprint/71m...
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Music: freesfx.co.uk/Default.aspx
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PC Specs:
GPU: RTX 3070Ti
CPU: Core i7 12th Gen
RAM: 32 GB DDR4
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I remember being very impressed by this a couple of months back ! Thanks for the tutorial.
Thank you so much!
I saw this in our Facebook group. Excited to learn this technique. Thanks for sharing. Just subscribed
Thank you so much!
Great video. Check the sound quality of your voice, it's low. Please make more content.
Thank you. I will keep in mind about improving the audio quality from now on. :)
Isn't a skeletal mesh more expensive than other methods, like weight painting?
Yes it is. It is more expensive than doing it through a shader or any similar method. But you get that sweet physics effect when you interact with it which is not that feasible through shaders.