How To Beat Fire King! Yugioh!

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  • เผยแพร่เมื่อ 7 ก.ค. 2024
  • Fire Kings hype is a raging inferno! It's time for the spicy side deck tech options that will bring the heat to your next match!
    Even with the support from Phantom Nightmare, it won't be enough to keep us from putting out the fire!
    Music by Karl Casey @ White Bat Audio
    Fire Background from Greetz patrick
    #yugioh #yugiohtcg #fireking

ความคิดเห็น • 45

  • @VengefulShad0wz
    @VengefulShad0wz  5 หลายเดือนก่อน +2

    Remember to Support The Channel, and Drop that Sub!
    - other cards to beat fire king -
    -Super Polymerization
    -Silent Graveyard!

  • @four-en-tee
    @four-en-tee 5 หลายเดือนก่อน +3

    - Abyss Dweller will see play in decks that can make it for sure. Tearlaments is unironically better at stopping Fire Kings than Exosisters even after all the nerfs, its so funni.
    - Gravekeeper's Inscription, while a good going first card, will still need to be seen in the opening hand. It also doesn't stop Runick, and this is because it doesn't stop cards in the GY from returning to the hand, deck or extra deck. This card is mid af, it doesn't cover enough match ups.
    - Soul Drain has the same problems as Gravekeeper's Inscription: it needs to be seen in the hand, and it doesn't stop Runick. This isn't Tear format, there's still gonna be a lot of other viable decks this format even if they aren't the best deck in the room. It also loses to Pankratops, which is at 2 now.
    - Cosmic Cyclone might have some potential, banishing is always good and you can still side Feather Duster and/or Lightning Storm if you need it for other backrow-heavy match ups.
    - Anti-Spell is a very good option this format, though personally, i'd also experiment with PSY-Framegear Delta if you're looking for hand traps since it'll also stop Runick Fountain along with cards like Spright Starter, Branded Fusion (assuming Lost isn't on the board), and other sorts of starters/extenders. It also loses to Pankratops.
    - Secret Village is way too high-risk. I get where you're going with this, but Fire Kings can still just flood their board with monsters, make Knightmare Phoenix, and then pop it. It also leaves you open to being Evenly Matched, so if they can do both that turn, they can play through the Diabellstar negate. It also loses to Pankratops.
    - Summon Limit is great, but if you're going that route, you should just play a Shaddoll Tear deck and make Winda. It also (say it with me) loses to Pankratops.
    - I still don't get why Macro Kosmos and Dimensional Fissure aren't that common in Kashtira decks. Could be due to hand trap interactions since you cant send to GY for cost. I do think Kash will be tier 2 this meta along with Floow. Pankratops does throw a wrench in this though.
    - Shared Ride is pretty funny, and spell negation is hard to counter (unless you're main decking Delta). Maxx "C" is a broken card, and according to my comments, so is Pot of Greed. Any net gain of cards will be pretty good, and there's nothing stopping Fire Kings from side decking it as well. I do think that Shared Ride will get banned this format if it sees enough play due to the TCG's stance on Maxx "C", it is without a doubt a going first side deck staple in formats like this.
    - My Body As A Shield is such a funny tech card consideration, but it doesn't cover any other match-ups besides Fire King and we're not in a tier 0 format.
    - As you mentioned, Fire King could hypothetically play around Big Burn, and you still have to draw the damn thing which can clog your opening hand if you draw too many. It also doesn't cover a whole lot of other big match ups I figure. It does stop Runick though, I'll give you that, but modern Runick decks (because stun is aids) often play other packages that don't have anything to do with the GY. My Silent Magician variant for example runs Dogmatika packages as well as Iris Swordsoul and the Fallen of Albaz for negation and non-destruction removal since they can be special summoned off of Incredible Ecclesia (Albaz is a walking Super Poly and gets over most protections, so he's my out to cards like Naturia Beast). Also Pankratops.
    - Droll is not a side deck staple this format, it is a main deck staple. Its honestly better than Ash this format. While Arvata is a problem this format, its still worth running for other match ups.
    - Ash is arguably a side deck staple (although if you have room for it, i don't see an issue with main decking it). Stopping GY interactions is just more important this format I think, but it does impact other decks (especially Runick, negating the GY shuffle can be devastating).
    - Nib is really good. I'm not running it because I hate whenever i do run into someone who can play through Nib (which isn't hard if you build your deck in a way to do so). One of my friends is a HERO main (she abstains from running D-HEROs because she's a Jaden fanboy), and even she can recover really well from getting hit by Nibiru. If HEROs can play through Nib, you can bet your ass that a lot of other decks will if they're prepared to run into it. Evenly is just a better Nib. Also Arvata stops Nib.
    - I don't have a lot of experience with Phantazmay, but i suppose its a good card that'll allow you to play through boards if you're forced to go second. I'd hate to draw this going first though, its definitely a side deck card for me. That being said, Arvata could always hit the board before they go into links.
    - If you're just trying to stop a starter, Imperm sounds fine since you really could just normal summon Arvata and then just do whatever. Its not very likely, but it can happen and when it does you'll really wish that you opened Imperm.
    - Ghost Belle is alright, but its an objectively worse Dimension Shifter. Also Arvata.
    - Dimension Shifter is a good card, and both Floow and Kashtira will be tier 2 this format.
    - If your goal is to just hit Ponix to stop their mid-late game grind, then I guess Crow is good? It also does slightly hinder Runick draws, but a Runick draw 2 is still a better Pot of Avarice. Other than that, idk what else you'd hit and it doesn't counter Floow or Kashtira. Also Arvata.
    - I could see Soul Release being played against Fire Kings specifically, and it does have some overlap with other decks. You could always just make the funni monke though to negate it.
    - Thrust is an auto-include if you're not poor. Thrust into Talents can thin the deck by 3 cards, or it can take control of a monster, or it can rip a card out of the hand.
    - Evenly Matched is a good card, and it plays around Delta, Arvata and a bunch of other shenanigans. It loses to the Diabellstar negate since its the first action that has to be done on your turn typically, but if you can Cosmic the trap, then you're good.
    Cards not mentioned worth considering:
    - El Shaddoll Winda to just win the game turn 1. There's a case to be made that Shaddoll could be rogue or even tier 2 this format, its compatible with Tearlaments.
    - Pankratops to apply backrow pressure. Its a free special summon, so there's no risk in trying. The Sinful Spoils negate pops Pankratops anyways if you need to Evenly. Also doesn't lose to EEV, but it does lose to Runick and Floow. It does mean though that you'd have to choose it over Fenrir, and some decks would rather have the deck thinning and banish effect.
    - On a related note, where is Fenrir?
    - Ultimate Slayer w/ Trouble Sunny package. The only con is that you have to run a single garnet in your deck (that and you have to play a vtuber in your deck).
    - Psy-Framegear Delta to stop Island search. It genuinely baffles me how this card doesn't see more play.
    - If you're a based Runick gamer like me, consider playing a Dogmatika package for additional draws and deck thinning (or even just to bait negates). It does mean you may lose out on a lot of the heavy extra deck lines like Crimson Dragon which players like Joshua Schmidt are running, but that can be evened out with a strong main deck design ethos. Knowing when its appropriate to run 2-ofs instead of 3-ofs can go a long way to ensure a flexible main deck. Runick without a doubt is a very cheap meta deck this format.

  • @jacobflack7747
    @jacobflack7747 4 หลายเดือนก่อน +1

    I have been waiting YEARS to see people talk about Big Burn

  • @speak2ryan
    @speak2ryan 5 หลายเดือนก่อน +2

    This is helpful. Feels like there's not many "wrong" ways to side right now which is nice. I'm gonna try out 3 anti spell as a going first side deck choice in my scareclaw deck

    • @VengefulShad0wz
      @VengefulShad0wz  5 หลายเดือนก่อน

      OCG was really seeming to love their Anti Spell for a few weeks.
      Especially when you are running a deck that can really pop off turn 1 like your scareclaw!

  • @ViperineHero
    @ViperineHero 5 หลายเดือนก่อน

    banger vid

  • @JarateCo1
    @JarateCo1 5 หลายเดือนก่อน +1

    Ash on the Island, Arvata or Snake-Eye Ash.

  • @AndrewUdal
    @AndrewUdal 5 หลายเดือนก่อน +1

    Fire King player here, although cards like abyss Dweller and gravekeepers inscription sound good on paper, they actually don’t achieve much other than shutting down some of the fire king stuff. We can still otk through it and all the snake-eyes cards except populus and flamberge don’t trigger in grave so that engine isn’t really effected. Abyss dweller will be met by flamberge into spell/trap and inscription will be met with building a full board and preparing resources so that once we are no longer locked out of grave (or haven’t otk’d yet) we just play on your turn.
    Secondly, anti-spell is ok but not exactly game ending. Fire king can play through it and snake-eyes doesn’t care about it at all except for some searches but you can just chain wanted so not that big. It’s good, but you can easily get punished which is why OCG players are starting to slowly move away from it.
    Thirdly, most hands if played correctly play through droll so it’s another card that isn’t an auto win however it’s still a good card to have since from what I’ve seen, a lot of players don’t know how to play around it.
    Shifter, Macro and Fissure are…. Yea.. good against the deck. Very very hard to play through, which is why I plan to side 3 lancea 😅

    • @VengefulShad0wz
      @VengefulShad0wz  5 หลายเดือนก่อน

      Thank you for the input from the Fire King Perspective!
      Are there any cards that were not mentioned or strats you think players should know about while playing against the Fire King Matchup?

    • @AndrewUdal
      @AndrewUdal 5 หลายเดือนก่อน +1

      ⁠@@VengefulShad0wzI’d say not fully that I know of, although I would say that crow is better than ghost belle since belle can be chain blocked, whereas crow can’t, also a lot of lists are only playing 1 garunix and ponix (which I believe is incorrect anyways) so crowing a garunix could remove a major part of the grind game and disruption. Really the match up comes to foresight and understanding where to hand trap (which your video was accurate about). It’s tough since the deck when played optimally plays through almost everything, but ultimately it comes down to patience and a good balance of well time disruption and making sure your resources are kept since fire king WILL outgrind you if you don’t keep track of your resources.

    • @VengefulShad0wz
      @VengefulShad0wz  5 หลายเดือนก่อน

      @@AndrewUdal Both are VERY good points to know when playing against the deck for sure. I appreciate the insight!
      How do you feel this deck compares to Pure Snake-Eye?

    • @AndrewUdal
      @AndrewUdal 5 หลายเดือนก่อน +1

      @@VengefulShad0wz personally i believe fire king snake-eye is better than pure snake-eye, for the reason that, the decks work really well together and benefit each other, but also it makes it harder to interact since you either stop the fire king stuff or the snake-eyes, hard to stop both, whereas just snake-eyes is easier to hand trap. Also fire king snake-eye just puts more disruption whilst being able to manage resources better. Finally fire king can still trigger under shifter whereas snake-eyes can’t, so if you play something like lancea you can set up for opponents turn to play whereas snake-eyes doesn’t give you any of that so thats cards hurt even more.

    • @21SHINOABURAME
      @21SHINOABURAME 5 หลายเดือนก่อน

      Bro is glazing

  • @rynoman30
    @rynoman30 5 หลายเดือนก่อน +1

    Evenly matched is also bad, it doesn’t get enough value and fire kings will still have a board after it resolves

  • @garlandwest1115
    @garlandwest1115 5 หลายเดือนก่อน

    Pretty much everything you said I'm playing against them

  • @bigguccikaisee8033
    @bigguccikaisee8033 4 หลายเดือนก่อน +1

    Bro you mentioned gravity collapse. It's so good with crimson king deck

    • @VengefulShad0wz
      @VengefulShad0wz  4 หลายเดือนก่อน +1

      Gravity Collapse is SLEPT ON!
      Instantly shut down a turn? Sounds great!

    • @bigguccikaisee8033
      @bigguccikaisee8033 4 หลายเดือนก่อน

      Instantly. Scarred red dragon as tribute bring back rda. While super nova on field. And I've only been playing Yu-Gi-Oh to weeks

  • @reganl8366
    @reganl8366 5 หลายเดือนก่อน +1

    I feel like nib shouldn’t be your main focus because they can easily just put up the negate before committing all five of their summons

  • @ArtisticCountryBoy94
    @ArtisticCountryBoy94 5 หลายเดือนก่อน +1

    Silent graveyard!

    • @VengefulShad0wz
      @VengefulShad0wz  5 หลายเดือนก่อน +1

      Will be adding this to the Pinned Comments!
      A great card!

  • @ZEROTURBO1092
    @ZEROTURBO1092 5 หลายเดือนก่อน +1

    Would Stardust Dragon be good vs Fire King?

    • @VengefulShad0wz
      @VengefulShad0wz  5 หลายเดือนก่อน

      It will get a Negate and Destroy every turn which can be really nice but some of the monsters you would be wanting to negate also are decent in the GY. But that negated effect may really put in some work.
      Just try to keep it safe from battling their boss monsters and it should get good mileage.

  • @anthonyw3828
    @anthonyw3828 5 หลายเดือนก่อน +1

    And with soul release you can remove your shifter to play another one.

    • @VengefulShad0wz
      @VengefulShad0wz  5 หลายเดือนก่อน +1

      YOOOOOOOOOOOOOO
      THIS IS THE 2000 IQ MOVE RIGHT HERE!!

    • @four-en-tee
      @four-en-tee 5 หลายเดือนก่อน +1

      Good god, lmao

  • @cbgg1585
    @cbgg1585 5 หลายเดือนก่อน +1

    This entire list epitomizes why I haven’t given up on Exosister. Sure, they are rogue now, but who is to say Konami won’t suddenly make them busted with some sort of insane support? As we saw with Gate Guardian, Konami can choose when to make an archetype $hit and when to make another archetype busted like Dragon Rulers back in the day.
    Exosister is going under the radar imo. A lot of tier lists on TH-cam have them as a “C” grade or below in terms of their potential and impact in the upcoming format.

    • @VengefulShad0wz
      @VengefulShad0wz  5 หลายเดือนก่อน

      A lot of the anti meta decks normally get labeled a lower tier than they are.
      It's really hard to see, especially on paper, just how impactful a deck like exosister has on a format until you are in the game.
      It's kind of like Runick where testing hands is cool, but you don't quite know HOW oppressive it is until your opponent loses half their resources due to the top deck banishes - which is hard to reflect in a playtest.
      That being said I do think Exosisters is a fan favorite/Konami favorite and will probably get more support in the future, and honestly is a modern control deck so it will even be playable through many future formats as well.

    • @Destrudo5359
      @Destrudo5359 4 หลายเดือนก่อน

      exo sucks

  • @nazimuddin7408
    @nazimuddin7408 5 หลายเดือนก่อน

    How about solemn strike?

    • @VengefulShad0wz
      @VengefulShad0wz  5 หลายเดือนก่อน

      I could be useful against the extra deck monsters, but I'm pretty sure the fact it destroys the monster may actually harm you more than help.

  • @DonMarzzoni
    @DonMarzzoni 5 หลายเดือนก่อน +2

    Shifter 😅😅😅

  • @Sparkman91
    @Sparkman91 5 หลายเดือนก่อน +5

    You can't ash Garunix

    • @reganl8366
      @reganl8366 5 หลายเดือนก่อน +2

      I had this ruled at locals, and everyone was confused. One guy searched it up and yes, ash does not work there.

    • @AndrewUdal
      @AndrewUdal 5 หลายเดือนก่อน +2

      Think they mean on it’s summon to destroy from deck

    • @21SHINOABURAME
      @21SHINOABURAME 5 หลายเดือนก่อน +1

      ​@@AndrewUdal you cannot ash destruction from deck

    • @AndrewUdal
      @AndrewUdal 5 หลายเดือนก่อน

      @@21SHINOABURAME oh damn you’re right, ash says send yea that’s actually kindof cool.

  • @thekittenfreakify
    @thekittenfreakify 5 หลายเดือนก่อน

    How to win vs fire kings
    Play hero
    Turbo out dark law
    ???
    Profit

    • @VengefulShad0wz
      @VengefulShad0wz  5 หลายเดือนก่อน

      Seems Viable!

    • @thekittenfreakify
      @thekittenfreakify 5 หลายเดือนก่อน +1

      One of yhe vest rogue decks since 2004

    • @VengefulShad0wz
      @VengefulShad0wz  5 หลายเดือนก่อน

      @@thekittenfreakify Easily!!!

    • @four-en-tee
      @four-en-tee 5 หลายเดือนก่อน +1

      Dark Angel also applies

    • @VengefulShad0wz
      @VengefulShad0wz  5 หลายเดือนก่อน

      @@four-en-tee HERO Players Rejoice!!!!

  • @rynoman30
    @rynoman30 5 หลายเดือนก่อน

    Nib is horrible against any competent fire kings player after princess comes out