Thanks so much for watching. Let me know your thoughts on BioShock Infinite, your memories with the game and if you'd want to see another BioShock game.
Hey, Maybe next for video games you could do Nintendo 64 Banjo Kazooie 1998, Nintendo 64 Mickey Mouse Speedway USA 2000 and Nintendo 64 Super Smash Bros 1999, thank you and great work you're doing.
I really love the Bioshock franchise, all three of them were great. But I would love for them to create different games within the genre I hate getting never ending sequels to games. Like "Prey" is amazing so is "Atomic Heart".
You give Ken Levine way too much credit in this video. It's not like he had some master plan for the game that just couldn't be accomplished. He came up with and scrapped dozens of ideas. When 2K finally put their foot down he didn't even have a basic concept for the game. He'd also been over promising and under delivering since the first game. A couple years before Bioshock came out I was reading an interview with him where he talked about a massive labyrinthian city and enemies that would retreat when injured only to return later with backup. I waited for that game for years, and while I love Bioshock it was still disappointing compared to the original concept Ken Levine talked about.
I actually only played the bioshock trilogy for the first time these last few months on the switch 3 game collection. I know I'm wildly behind the times but I somehow hadn't been spoiled on any of the games and I absolutely loved the games. I was in it mainly for the story and wonderful world building. Every game has me walking around to every nook and cranny looking for posters to read, NPCs to listen to ramble, and other such things just to sink into the world
same, got the switch collection on sale for like like 30$ or something a few months back from the AUS/NZ eshop - i played the first one and i heard you can play in finite then 2 then the infinite dlc and i heard 2 was meh and infinite's the one i was lookin forward too most cuz i half remember playing atleast some of bioshock in college when it fiiirst came out on 360 - im only a few hours into infinite but loving it, cant imagine it couldve been even better etc, but im the same, im spending ages just soaking in the world and will prob take twice as long to finish the actual story haha
you guys are lucky, the bioshock infinite demos/ old gameplay videos were my introduction to the series those were the selling point for me, i never really cared about the series before those trailers but only for the actual game to not really resemble what you got. ig maybe only with certain scenes i guess if i remember right. Games are old now so eh
I didn't watch trailers or demos back then. The internet wasn't where it is today & neither was gaming. I saw stuff in game informer magazine, lol! Or I'd hear about it at gamestop. If it was nowadays we'd all have gotten 5 trailers, a demo & leaked gameplay. I for one miss that time, & I loved bioshock infinite.
@@thepointlessstruggle7194 we kinda did and it kinda was and you mustve not had been there yourself so you must think no one was there?tf? it really wasnt THAT long ago even though it was in internet time it really was, but we did get teasers and trailers and people were using the internet normally around 2012 seeing that bioshock is a 2013 game. Just because maybe this all seems new to you it doesnt mean its not new... where tf are these thoughts seriously? pisses me off
Bioshock Infinite is one of my all-time favorite single-player games. I thought in many ways it was a timeless masterpiece. I never got sucked into the negativity online about it and just tried it without knowing anything about it or BioShock. I ended up loving it so much that I checked out the previous games which introduced me to this beautiful series.
It's strange Infinite's world completely sucked me in, it makes me feel like I could use my imagination to make something as grand and awesome as it and yet I have yet to finish Infinite. Maybe this vid is the push I need to hop back in and explore the world more.
You can absolutely tell it was massively cut back, even if you went in blind. Just mechanics like the tears and the skyline system, you can tell they were meant to be more a part of the gameplay loop.
i just played it and everything felt so goddamn empty, its sad , bioshock 1& 2 are miles ahead imo ... the dimensions are just completly off, in the end i just wanted infinite to be finally over. the constant backtracking of areas all looking the same felt really tedious. no horror atmosphere or sense of dread... i feel sorry for the devs
Another classic tale of either being, overly ambitious or not having enough time to meet a promise. It's up to the individual fan to choose, whether it was a complete letdown or a unique step in the right direction, that failed to follow through, on said direction.
Bioshock Infinite is like a playable novel to me, that’s just how I’ve come to see it, amazing story and in todays gaming landscape we could use more original story driven single player games
I’m absolutely loving this burst in Bioshock content I feel it’s been really blowing up recently I’ve never seen or heard so much about bioshock for a long time
I don't think Ken Levine is blameless in this. He has a long track record of over promising and outright lying about his games. He helped promote this game and could have been more honest about what was going on behind the scenes.
I think the biggest problem with the plane shifting is that, its mechanics are overly vague, doesn’t get explained all too well at all, and doesn’t mesh with the rest of the story and its themes. I do think it could of worked if they had the time to flesh everything out and come up with a cohesive narrative that strung the parts and pieces of the story together, but as is you mainly just hop to slightly different versions of Columbia.
My favorite game ever!!! Far exceeds the first one for me. Just recently my mom watched me played it through my millionth time and told me how beautiful it was, that was special for me!
This is truly a brilliant series overall I think! I doubt we’ll see the 4th game anytime soon but my memories of the first 3 games will always live on. A movie is in the works too apparently but who knows when that’ll come out too?
@@CyberKid-fm4li what hype? all focus was on Gears of War and Call of Duty. For me I love infinite because it felt different, and like bioshock 1 it made me feel tiny. I miss that feeling since only Minera's den only made me feel that small. (Tbh I like that dlc better then Bioshock 2 itself. Infinite, 1, and Miervas den were the best experience)
Ken Levines new game Judas will be a spiritual sucsessor to bioshock and prey (2017) is a spiritual sucsessor to system shock just like bioshock was one and even atomic heart is inspired from bioshock. So you can look at these games, to get more bioshock-like games.
Great vid dude. the point about how the 2010 'Demo' was actually just 'concept art' and so on was very poignant. That 2010 trailer came out when I was in middle school, when I had no idea what game development was actually like and I genuinely thought that something of that caliber would run on my PS3 LOL. The game when it came out was a big eye opener for me.
I remember watching that demo and still being in love with the final product. But for me Bioshock was always about the story. The story is just incredible and unmatched by any game to this day. Ken Levine is a genius and I can't wait to play his new game no matter when it comes out.
The biggest problem i have with infinite is that you can't save when you want/need to. I keep getting sent back several missions because of it, and so i can't finish the game.
The first time I played the game back around its release window, I ended up leaving the game running all night and day while I slept and went to work before finally playing it again because I didn't want to replay significant portions due to the odd saving.
I played and completed this game pretty recently, it was the first time in a long time I pulled an all nighter to complete a game. The story and gameplay were so enthralling to me
I was like 15 or 16 when this came out and being a big fan of the games already out of pure accident and just loving every minute of this game. I didn't fully understand the story until I replayed it years later and just recently platinumed 1 and 2 and working on 1999 mode without dying solely because I love these games especially this one.
That first E3 demo was everything I ever wanted in a game. I mus0t've watched it a hundred times in the years waiting for the release. I still loved the final product, but that demo was the greatest tease of all time. Wouldn't classify it as Cyberpunk levels of disappointment, but it was a bit of a bummer that the game didnt live up to those lofty expectations. Really wish they'd try to develop that demo version with today's tech.
I was skeptical when I first started it, and as I played it I could tell the plasmid equivalents got a nerf to what they could do or they were expecting... However, the narrative being more interactive rather than through discs as you pickup I think helped it in the long run and helped the characters stand out. It kept intrigue going on and kept the pacing on point (save for maybe a couple narrative jumps, looking at you random portal in a basement). All told it stood out in ways people weren't expecting it to, so I highly appreciate it for what it was. Maybe not what was advertised, but still a solid product in its own. If ever there was a game that could warrant a solid directors cut, infinite would be a great one.
This is some interesting context. Articles and documentaries has come out that blamed Ken Levine's supposed inability to manage a team as the reason for Infinite's cuts, rather than giving him too much creative range. Maybe it was a bit of both, but I'd like to believe there were two sides to the story regardless. Thanks for the video.
I was and still am disappointed that we didn’t get the game we were shown. But I’ve been playing Infinite lately and it’s still loads of fun. Gunplay feels good, and the art style makes it feel like a timeless classic.
I replayed infinite for the first time a few weeks ago, and I found myself as deeply sucked in, as I was when it came out. All 3 games drew me in, and I played them with absolute enjoyment. They may not have been what they could have been, but they were everything I wanted to be immersed into a world that captivated, and enthralled me. Still one of the best series ever done in gaming history.
Personally, Bioshock Infinite is a massive guilty pleasure of mine. The story and writing are nonsense, but I absolutely love both the gunplay and the “Mary Poppins on Crack” vibe of Columbia and it’s inhabitants.
First game is a masterpiece, the second game is one as well (imo, never understood the hatred it gets), as for Infinite, wow, I LOVE the gameplay and the worldbuilding, I LOVED most of the story, but the ending and the "twist" kills it for me.
I think the disappearance of E3 kinda blessing in disguised. Many games suffered from this because they had to make mock up to the event which you know that too cost money and time.
I followed this game since the first "demo." While the final cut wasn't what I expected, it was still a great experience and story, and has become one of my all-time favorite games. If there's anything Infinite taught me, somewhere in the multiverse, that demo did become a full-fledged game.
Man, it's crazy seeing clips of what Infinite was supposed to be. The first time I played it, i'd never seen the trailers - or whatever you want to call them - for it and found the lore interesting, but found it annoying that the game was feeling like a giant escort mission, but with the plauer character being the less useful escorted character. It felt, to me, like it was supposed to be much more cinematic, and a multiplayer campaign game, that had you follow the main character as the second player, in a single player game.
What about the second demo? Everyone talks about this one but the other one was not as impossible as this one and it had way cooler stuff that I thought was gonna be in it, like big vertical levels.
With the major advancements of technology now and how they're remaking/remastering games like crazy, they could theoretically remake Infinite in line of what the "demo" showed us and just market it as another parallel universe that both does and doesn't tie into the Bioshock universe/lore.
I want to enjoy this game, I really do. But the first time I played it was while I was extremely sick and feverish and now, I can’t play it without feeling like I’m having a fever dream. Incredible game though
Bioshock games are a great classic series and still is. Technologies were different than compare to today. The new Bioshock would have the proper technologies to make all the things now they couldn’t do before. All games were held back by technologies at the time. Looking forward the power of the new Bioshock will be able to do now
The fact that they returned to a weapon wheel in the DLC's was for me a clear indicator just how much of a bad decision limiting a game like Bioshock was to just 2 weapons. Also the bloated amount of guns was such a bad choice. The story was serviceable enough and imo on par with bioshock 2, but the move towards the more generic CoD style loadouts where you only have 3 perks and 2 weapon limits really turned me off in future replays. Finally the lack of ways to refuel your salts also hindered experimentation even more
The 2nd game was my favorite, and I was *so* excited for infinite. It was the first time I had ever paid attention to pre-release marketing and previews etc. as a kid, and was SO disappointed. I will say it was still a pretty fun game, if not with some questionable "the oppressed are just as bad for fighting back" story beats.
Holding out for a huge 2k leak one day which will have the beta(s) of bioshock infinite. I’ve never cared for beta’s before but bioshock opened me up to a whole new world of unreleased content and how things could’ve been different.
The beta in that way does not exist. If you ever got the playable leak it would be bunch of random assets and a weapon or 2. This trailer was prerendered. All the scarpped content that was actualy made is unfinished stuff and voice acting
I came into Bioshock Infinite completely blind, I have already played Bioshock 1 and 2 beforehand to get the full experience, and I guess because I have no expectations, I can say this is one of the best fps experiences I have ever had
After playing Bioshock 1 & 2, Infinite was a breath of fresh disappointment. Nothing mattered but gunplay. It was just Call of Duty with cool rollercoaster segments and a La Croixesque fart of superpowers that don't really help,I think I used Possession and Bucking Bronco all game and had exactly no problems. They really cucked themselves in the foot by downgrading the usefulness and variety of those tears. I wanted to uppercut someone with a subway train, man.
I watched the demo video for BioShock Infinite and I got to admit when the game came out I didn't think much once I got 1-2 hours into BioShock Infinite it's just a good game on it's own merits.
I played it on xbox 360 so my expectations were within reality. Just like i expected pop in textures in GTA 5 but the tricks the game did to pull off next gen is the same as Infinite's portals without loading. screens. I loved this game. Also that damn jumpscare!!
Another masterpiece, Jordan. You have such a clear voice, it makes your videos refreshing whereas other creators love to list information as a lecture.
I love Bioshock Infinite . I feel like it would make a stellar remake . Think RE4 Remake but Bioshock Bioshock deserves a remake. Love the original but imagine if they made a remake like some of the other amazing remakes.
It's wild, I thoroughly enjoyed the Bioshock we were given but I feel like I would have enjoy the version they were marketing to us even more. The mechanics and the fighting looks a lot more fluid than what we were initially given. All in all still a pretty amazing game!
I’m a big fan of all three games. I bought a 360 back in the day purely to play the first. It was summer vacation and the holographic sleeve said “only on xbox360” then the second came out, more limited in scope, more fleshed out so it felt fresh and updated, while less magical and unknown. The second to me is still a huge favorite of mine (I have a bioshock tattoo thanks to the first two games) the third game felt like it was going to be a huge open game..but while I enjoyed the game as a whole, gunplay was solid, environment was cool, and being around regular people initially were cool. However..the game felt neutered as you say, the game wasn’t as expensive as I thought it would be, the game quickly bottle necked as you played. The story and world building was still great, even after playing the remaster recently (as well as the DLC) but it ultimately wasn’t what I expected. For better or worse..
I actually think the final game looked better than the demo. Much more colorful and atmospheric. Maybe less features, but still massively better looking.
I was wary of Infinite from the moment I learned it wasn't set in Rapture. Plasmids were core to the game's identity, but they also weren't possible outside Rapture due to the source of Adam. When the game actually came out and I heard about the multiverse shenanigans in the story I knew I wasn't interested. Eventually I bought the trilogy on the Switch thanks to a sale that dropped the bundle price to just $10. Infinite mostly proved to be everything I expected. The story was a bit of a mess thanks to the multiverse plotline. Vigors felt like a cheap knockoff of plasmids. Which is fitting because that's what they are in universe, but that still hurts the gameplay. Really the most succinct description I have for Infinite is that somebody gave a dev team a list of things that make up a Bioshock game. Metanarrative twist, superpowers, weapon upgrades, etc. The end result is similar to Bioshock but feels somewhat hollow. The one thing I didn't expect, and that I don't think people paid enough attention to, was how incredible Elizabeth is. Yes her quips while picking locks get annoying. But outside her role as a gameplay mechanic, Elizabeth is one of the greatest NPCs I've ever encountered. The awe on her face as she explores the world, the way she focuses on different things at random across different playthroughs, the absolutely massive library of lines she has compared to other characters. Elizabeth made the game so much more immersive. Too bad Burial At Sea butchered her character.
I played Bioshock Infinite at a young age, so I had no expectations at all which made me notice that most of my favorite games are games I played without expecting anything from them. That's the true secret, don't expect anything.
Amazing essay. Well articulated. Love the game. Will always have a place in my heart. But it was set up to fail......one of the few games I would love to see a remake on modern hardware. To try and right the wrongs of the past. But Judas should be a dope spiritual successor.
Hey, Maybe next for video games you could do Nintendo 64 Banjo Kazooie 1998, Nintendo 64 Mickey Mouse Speedway USA 2000 and Nintendo 64 Super Smash Bros 1999, thank you and great work you're doing.
My greatest issue with Infinite has less to do with the technical aspects and more the plot. I found the one that was outlined to us- Columbia as built by the US government, that neither the Founders or Vox were ‘good’, that Comstock was a politician- not a prophet, to be infinitely more interesting then the plot line we got.
Thanks so much for watching. Let me know your thoughts on BioShock Infinite, your memories with the game and if you'd want to see another BioShock game.
Hey, Maybe next for video games you could do Nintendo 64 Banjo Kazooie 1998, Nintendo 64 Mickey Mouse Speedway USA 2000 and Nintendo 64 Super Smash Bros 1999, thank you and great work you're doing.
I really love the Bioshock franchise, all three of them were great. But I would love for them to create different games within the genre I hate getting never ending sequels to games. Like "Prey" is amazing so is "Atomic Heart".
The first is the best!
You give Ken Levine way too much credit in this video. It's not like he had some master plan for the game that just couldn't be accomplished. He came up with and scrapped dozens of ideas. When 2K finally put their foot down he didn't even have a basic concept for the game.
He'd also been over promising and under delivering since the first game. A couple years before Bioshock came out I was reading an interview with him where he talked about a massive labyrinthian city and enemies that would retreat when injured only to return later with backup. I waited for that game for years, and while I love Bioshock it was still disappointing compared to the original concept Ken Levine talked about.
Its 2024 now. Maybe technology has advanced enough that we can get the BioShock Infinite from the 2010 and 2011 presentations.
I actually only played the bioshock trilogy for the first time these last few months on the switch 3 game collection. I know I'm wildly behind the times but I somehow hadn't been spoiled on any of the games and I absolutely loved the games. I was in it mainly for the story and wonderful world building. Every game has me walking around to every nook and cranny looking for posters to read, NPCs to listen to ramble, and other such things just to sink into the world
same, got the switch collection on sale for like like 30$ or something a few months back from the AUS/NZ eshop - i played the first one and i heard you can play in finite then 2 then the infinite dlc and i heard 2 was meh and infinite's the one i was lookin forward too most cuz i half remember playing atleast some of bioshock in college when it fiiirst came out on 360 - im only a few hours into infinite but loving it, cant imagine it couldve been even better etc, but im the same, im spending ages just soaking in the world and will prob take twice as long to finish the actual story haha
@@thatJAWNrapsI recommend you go watch MatthewMatosis's analysis of Infinite once you're done with it ~
The fact they couldn't make the game they wanted due to hardware limitations yet you can run this game on switch is kind of funny lol
Glad you enjoyed them:) But may Infinite be played first or it spoils something ?
@@micheleraurorhi2021 Not really.
I never watched that “demo” so I never had those lofty expectations, and I loved Infinite
Same.
I was just about to write this.
you guys are lucky, the bioshock infinite demos/ old gameplay videos were my introduction to the series those were the selling point for me, i never really cared about the series before those trailers but only for the actual game to not really resemble what you got. ig maybe only with certain scenes i guess if i remember right. Games are old now so eh
I didn't watch trailers or demos back then. The internet wasn't where it is today & neither was gaming. I saw stuff in game informer magazine, lol! Or I'd hear about it at gamestop. If it was nowadays we'd all have gotten 5 trailers, a demo & leaked gameplay. I for one miss that time, & I loved bioshock infinite.
@@thepointlessstruggle7194 we kinda did and it kinda was and you mustve not had been there yourself so you must think no one was there?tf? it really wasnt THAT long ago even though it was in internet time it really was, but we did get teasers and trailers and people were using the internet normally around 2012 seeing that bioshock is a 2013 game. Just because maybe this all seems new to you it doesnt mean its not new... where tf are these thoughts seriously? pisses me off
Bioshock Infinite is one of my all-time favorite single-player games. I thought in many ways it was a timeless masterpiece. I never got sucked into the negativity online about it and just tried it without knowing anything about it or BioShock. I ended up loving it so much that I checked out the previous games which introduced me to this beautiful series.
It's strange Infinite's world completely sucked me in, it makes me feel like I could use my imagination to make something as grand and awesome as it and yet I have yet to finish Infinite. Maybe this vid is the push I need to hop back in and explore the world more.
You can absolutely tell it was massively cut back, even if you went in blind. Just mechanics like the tears and the skyline system, you can tell they were meant to be more a part of the gameplay loop.
i just played it and everything felt so goddamn empty, its sad , bioshock 1& 2 are miles ahead imo ... the dimensions are just completly off, in the end i just wanted infinite to be finally over. the constant backtracking of areas all looking the same felt really tedious. no horror atmosphere or sense of dread... i feel sorry for the devs
They should remake this now and do everything in the demo
More skylines would be cool for traversal travel to different islands.
someone should make a mod that restores all the cut content
I have been saying the same thing, they have no excuses now
I am slowly working on a fan remake myself, the devs can spin on it if they don't like it @@racheal2004
Fr
The second game is a masterpiece
It’s the best one tbh with the perfect DLC
I personally love infinite the best 1 and 2 are equally as good too me
the only issue i have with bioshock 2 is how short it is, otherwise its the perfect sequel.
All three are great.
Infinite is a masterpiece. 1 is meh, and 2 is one of the most skippable games ever made.
Another classic tale of either being, overly ambitious or not having enough time to meet a promise.
It's up to the individual fan to choose, whether it was a complete letdown or a unique step in the right direction, that failed to follow through, on said direction.
If anyone felt that Infinite was a letdown then they need a new hobby.
It's called Ken Levin. He doesn't know how to write, only plagiarize.
@@TheRealMightyHokie Funny that that letdown can be alleviated by playing the first two games. Maybe a new hobby isn't the prescription doctor.
All this just makes me think "Man, remember when Elizabeth had bangs? Good times.".
Bioshock Infinite is like a playable novel to me, that’s just how I’ve come to see it, amazing story and in todays gaming landscape we could use more original story driven single player games
Bioshock infinite really needs a remake
Glad I'm not the only one who is still "enraptured" with that original demo. Still, 2012-2013 was the greatest year in gaming.
2007 and 2017 would like to have a word with you
I’m absolutely loving this burst in Bioshock content I feel it’s been really blowing up recently I’ve never seen or heard so much about bioshock for a long time
It is the ten year anniversary
I don't think Ken Levine is blameless in this. He has a long track record of over promising and outright lying about his games. He helped promote this game and could have been more honest about what was going on behind the scenes.
It’s a fine game but I like how general consensus is finally that it’s story just kind of breaks down with the plane shifting aspect
I think the biggest problem with the plane shifting is that, its mechanics are overly vague, doesn’t get explained all too well at all, and doesn’t mesh with the rest of the story and its themes. I do think it could of worked if they had the time to flesh everything out and come up with a cohesive narrative that strung the parts and pieces of the story together, but as is you mainly just hop to slightly different versions of Columbia.
My favorite game ever!!!
Far exceeds the first one for me.
Just recently my mom watched me played it through my millionth time and told me how beautiful it was, that was special for me!
Aww that’s nice
So many games are getting remakes nowadays I really wish bioshock infinite would get one with todays tech
This is truly a brilliant series overall I think! I doubt we’ll see the 4th game anytime soon but my memories of the first 3 games will always live on. A movie is in the works too apparently but who knows when that’ll come out too?
The fourth game is in development but that is all we know
@@emorycrittenden7040 of course…
I loved each Bioshock game. And I never understood the hate Infinite got. Played it many many times
The vigors were kinda bullshit but other than that, really cool story
I never understood the hype when it was first released
@@CyberKid-fm4li what hype? all focus was on Gears of War and Call of Duty. For me I love infinite because it felt different, and like bioshock 1 it made me feel tiny. I miss that feeling since only Minera's den only made me feel that small. (Tbh I like that dlc better then Bioshock 2 itself. Infinite, 1, and Miervas den were the best experience)
@@jeffbenzos6344 Did you not pay attention to the background of how they were developed? It explained how they existed pretty well to me.
One of the best games I've ever played. Need more Bioshock content
Bioshock is just a name.
Ken Levine was the shock
@@VoxTurbula but then whos the bio?
@@lookoutitsjax George Pompidou
Ken Levines new game Judas will be a spiritual sucsessor to bioshock and prey (2017) is a spiritual sucsessor to system shock just like bioshock was one and even atomic heart is inspired from bioshock. So you can look at these games, to get more bioshock-like games.
you can play System Shock, those games are pretty great on the gameplay side of things.
Great vid dude. the point about how the 2010 'Demo' was actually just 'concept art' and so on was very poignant. That 2010 trailer came out when I was in middle school, when I had no idea what game development was actually like and I genuinely thought that something of that caliber would run on my PS3 LOL. The game when it came out was a big eye opener for me.
They should of delayed it another year or 2 and released the original idea on the stronger PS4 and XB1 consoles
@@ValidEarYT The game was literally delayed multiple times, I don't think the publisher would be okay with any more delays.
I just played through the trilogy for the first time, and I loved it. Personally, infinite was my favorite
Yes I love Bioshock Infinite that I still play it
I remember watching that demo and still being in love with the final product. But for me Bioshock was always about the story. The story is just incredible and unmatched by any game to this day. Ken Levine is a genius and I can't wait to play his new game no matter when it comes out.
The biggest problem i have with infinite is that you can't save when you want/need to. I keep getting sent back several missions because of it, and so i can't finish the game.
The first time I played the game back around its release window, I ended up leaving the game running all night and day while I slept and went to work before finally playing it again because I didn't want to replay significant portions due to the odd saving.
I played and completed this game pretty recently, it was the first time in a long time I pulled an all nighter to complete a game. The story and gameplay were so enthralling to me
this game still looks amazing to this day
I was like 15 or 16 when this came out and being a big fan of the games already out of pure accident and just loving every minute of this game. I didn't fully understand the story until I replayed it years later and just recently platinumed 1 and 2 and working on 1999 mode without dying solely because I love these games especially this one.
That first E3 demo was everything I ever wanted in a game. I mus0t've watched it a hundred times in the years waiting for the release. I still loved the final product, but that demo was the greatest tease of all time. Wouldn't classify it as Cyberpunk levels of disappointment, but it was a bit of a bummer that the game didnt live up to those lofty expectations. Really wish they'd try to develop that demo version with today's tech.
The whole series is so awesome. Its one of my favourite games and series. Infinite was absolutely incredible and still is
I was skeptical when I first started it, and as I played it I could tell the plasmid equivalents got a nerf to what they could do or they were expecting... However, the narrative being more interactive rather than through discs as you pickup I think helped it in the long run and helped the characters stand out. It kept intrigue going on and kept the pacing on point (save for maybe a couple narrative jumps, looking at you random portal in a basement). All told it stood out in ways people weren't expecting it to, so I highly appreciate it for what it was. Maybe not what was advertised, but still a solid product in its own.
If ever there was a game that could warrant a solid directors cut, infinite would be a great one.
Honestly I liked infinite a lot but at the same time i felt disappointed it wasn't hitting quite the same level of "scary" from the first one.
I love it but feel it's incredibly underrated 😪
only nowadays, back then it was talked about everywhere and majority praised it, after a time it did fell into obscurity though
bro its been 10 years, wym underrated?
The 2nd game gets a lot of loved nowadays
Infinite is good too but isn’t as good in areas as 1 or 2
This is some interesting context. Articles and documentaries has come out that blamed Ken Levine's supposed inability to manage a team as the reason for Infinite's cuts, rather than giving him too much creative range. Maybe it was a bit of both, but I'd like to believe there were two sides to the story regardless. Thanks for the video.
Through the Multiverse, there are Infinite other versions of Bioshock Infinite.
Wow, 10 years. It's time to play this again 👍🇦🇺
They remastered all of them not too long ago. Games hold up.
I was and still am disappointed that we didn’t get the game we were shown. But I’ve been playing Infinite lately and it’s still loads of fun. Gunplay feels good, and the art style makes it feel like a timeless classic.
I replayed infinite for the first time a few weeks ago, and I found myself as deeply sucked in, as I was when it came out. All 3 games drew me in, and I played them with absolute enjoyment. They may not have been what they could have been, but they were everything I wanted to be immersed into a world that captivated, and enthralled me. Still one of the best series ever done in gaming history.
It seems in the post hype era saying you love infinite is a heresy, yet i love this game and it’s world and characters
I really enjoyed playing Bioshock Infinite one of my favorites in the series.
Wasn't about the gameplay of this series. I was enthralled with the story.
Personally, Bioshock Infinite is a massive guilty pleasure of mine.
The story and writing are nonsense, but I absolutely love both the gunplay and the “Mary Poppins on Crack” vibe of Columbia and it’s inhabitants.
First game is a masterpiece, the second game is one as well (imo, never understood the hatred it gets), as for Infinite, wow, I LOVE the gameplay and the worldbuilding, I LOVED most of the story, but the ending and the "twist" kills it for me.
I personally I really love this series and hope the next game is amazing but for now let's hope Judas ends up becoming a masterpiece 🎉
I was really hyped when the game first released but when I played it, even at the time I couldn't cope 😔
Infinite is an amazing game. But if they released a "directors cut remix" version that IS the game we were expecting initially... 🤤🤤🤤🤤
One of the first games I played when I got my 360 back in the day
Genuinely one of the best TH-camrs that exist. Hope you have a great day.
The original bioshock infinite could have made an amazing show or movie series
Some of what the early demo showed was interesting. Would love to have those builds leaked someday just to see how much was done.
I think the disappearance of E3 kinda blessing in disguised. Many games suffered from this because they had to make mock up to the event which you know that too cost money and time.
I followed this game since the first "demo." While the final cut wasn't what I expected, it was still a great experience and story, and has become one of my all-time favorite games. If there's anything Infinite taught me, somewhere in the multiverse, that demo did become a full-fledged game.
“The dream sells better than the product” how true that really is
Playtested this thing for a year.
Don't care for it.
Remember the PS3 Kill Zone trailer that was so breath taking? The devs killed themselves trying to even get close to it.
Good Video!
I Got It At Mid-Night. It Was A Fun Game-Stop Event. I Loved The Game…….
People be sleeping on the multiplayer in Bioshock 2. It was a little janky but it was so fun and cool. I played the hell out of it.
Man, it's crazy seeing clips of what Infinite was supposed to be. The first time I played it, i'd never seen the trailers - or whatever you want to call them - for it and found the lore interesting, but found it annoying that the game was feeling like a giant escort mission, but with the plauer character being the less useful escorted character. It felt, to me, like it was supposed to be much more cinematic, and a multiplayer campaign game, that had you follow the main character as the second player, in a single player game.
What about the second demo? Everyone talks about this one but the other one was not as impossible as this one and it had way cooler stuff that I thought was gonna be in it, like big vertical levels.
My favorite games of all time. Infinite was visually stunning.
With the major advancements of technology now and how they're remaking/remastering games like crazy, they could theoretically remake Infinite in line of what the "demo" showed us and just market it as another parallel universe that both does and doesn't tie into the Bioshock universe/lore.
I want to enjoy this game, I really do. But the first time I played it was while I was extremely sick and feverish and now, I can’t play it without feeling like I’m having a fever dream. Incredible game though
Bioshock games are a great classic series and still is. Technologies were different than compare to today. The new Bioshock would have the proper technologies to make all the things now they couldn’t do before. All games were held back by technologies at the time. Looking forward the power of the new Bioshock will be able to do now
No wonder the second game was developed by a different team despite and unique each of the 3 games truly are.
The fact that they returned to a weapon wheel in the DLC's was for me a clear indicator just how much of a bad decision limiting a game like Bioshock was to just 2 weapons. Also the bloated amount of guns was such a bad choice. The story was serviceable enough and imo on par with bioshock 2, but the move towards the more generic CoD style loadouts where you only have 3 perks and 2 weapon limits really turned me off in future replays.
Finally the lack of ways to refuel your salts also hindered experimentation even more
All three games are amazing and I love them with all my heart, there is not a single franchise that holds a more special place
I'm just gonna say that Infinite is one of the few games that made me truly *feel* things while playing it.
The 2nd game was my favorite, and I was *so* excited for infinite. It was the first time I had ever paid attention to pre-release marketing and previews etc. as a kid, and was SO disappointed. I will say it was still a pretty fun game, if not with some questionable "the oppressed are just as bad for fighting back" story beats.
Holding out for a huge 2k leak one day which will have the beta(s) of bioshock infinite.
I’ve never cared for beta’s before but bioshock opened me up to a whole new world of unreleased content and how things could’ve been different.
The beta in that way does not exist. If you ever got the playable leak it would be bunch of random assets and a weapon or 2. This trailer was prerendered. All the scarpped content that was actualy made is unfinished stuff and voice acting
"He's Zachary Comstock."
"He's Booker DeWitt."
"No. I'm both."
I came into Bioshock Infinite completely blind, I have already played Bioshock 1 and 2 beforehand to get the full experience, and I guess because I have no expectations, I can say this is one of the best fps experiences I have ever had
yes yes one of the best game in general also let's talk about the settings these games had
i haven't seen anything quite like this in awhile
This explains why the Cinamtic trailer for Cyberpunk 2077 has thngs we can’t do, like fight back aganst Dex when he decides to kill is
I'll never forget that insane demo, and demo Elizabeth's *ahem.. assets.. The game seemed much darker, similarly to the numbered titles.
Hard to believe it’s 10 years this year
After playing Bioshock 1 & 2, Infinite was a breath of fresh disappointment. Nothing mattered but gunplay. It was just Call of Duty with cool rollercoaster segments and a La Croixesque fart of superpowers that don't really help,I think I used Possession and Bucking Bronco all game and had exactly no problems. They really cucked themselves in the foot by downgrading the usefulness and variety of those tears. I wanted to uppercut someone with a subway train, man.
I watched the demo video for BioShock Infinite and I got to admit when the game came out I didn't think much once I got 1-2 hours into BioShock Infinite it's just a good game on it's own merits.
My only issue is it didn’t improve on weapon upgrades and a lackluster or none existent fight with the monster that hunted you the entire game.
I played it on xbox 360 so my expectations were within reality. Just like i expected pop in textures in GTA 5 but the tricks the game did to pull off next gen is the same as Infinite's portals without loading. screens. I loved this game. Also that damn jumpscare!!
jumpscare ?
I always told myself what we saw in the demos and trailers was what happened in parallel universes
Another masterpiece, Jordan. You have such a clear voice, it makes your videos refreshing whereas other creators love to list information as a lecture.
Like getting beimg advertised a fancy sports car bit you getting one of that old golf gti's
I love Bioshock Infinite .
I feel like it would make a stellar remake .
Think RE4 Remake but Bioshock
Bioshock deserves a remake.
Love the original but imagine if they made a remake like some of the other amazing remakes.
The writing was absolutely mid as can be with this game, the first 2 handled it much better.
It's wild, I thoroughly enjoyed the Bioshock we were given but I feel like I would have enjoy the version they were marketing to us even more. The mechanics and the fighting looks a lot more fluid than what we were initially given. All in all still a pretty amazing game!
They were all pretty good, 2 was my favorite.
The best in my opinion.
There is nothing like being the big daddy.
I’m a big fan of all three games. I bought a 360 back in the day purely to play the first. It was summer vacation and the holographic sleeve said “only on xbox360” then the second came out, more limited in scope, more fleshed out so it felt fresh and updated, while less magical and unknown. The second to me is still a huge favorite of mine (I have a bioshock tattoo thanks to the first two games) the third game felt like it was going to be a huge open game..but while I enjoyed the game as a whole, gunplay was solid, environment was cool, and being around regular people initially were cool. However..the game felt neutered as you say, the game wasn’t as expensive as I thought it would be, the game quickly bottle necked as you played. The story and world building was still great, even after playing the remaster recently (as well as the DLC) but it ultimately wasn’t what I expected. For better or worse..
I actually think the final game looked better than the demo. Much more colorful and atmospheric. Maybe less features, but still massively better looking.
I was wary of Infinite from the moment I learned it wasn't set in Rapture. Plasmids were core to the game's identity, but they also weren't possible outside Rapture due to the source of Adam. When the game actually came out and I heard about the multiverse shenanigans in the story I knew I wasn't interested.
Eventually I bought the trilogy on the Switch thanks to a sale that dropped the bundle price to just $10. Infinite mostly proved to be everything I expected. The story was a bit of a mess thanks to the multiverse plotline. Vigors felt like a cheap knockoff of plasmids. Which is fitting because that's what they are in universe, but that still hurts the gameplay. Really the most succinct description I have for Infinite is that somebody gave a dev team a list of things that make up a Bioshock game. Metanarrative twist, superpowers, weapon upgrades, etc. The end result is similar to Bioshock but feels somewhat hollow.
The one thing I didn't expect, and that I don't think people paid enough attention to, was how incredible Elizabeth is. Yes her quips while picking locks get annoying. But outside her role as a gameplay mechanic, Elizabeth is one of the greatest NPCs I've ever encountered. The awe on her face as she explores the world, the way she focuses on different things at random across different playthroughs, the absolutely massive library of lines she has compared to other characters. Elizabeth made the game so much more immersive. Too bad Burial At Sea butchered her character.
I played Bioshock Infinite at a young age, so I had no expectations at all which made me notice that most of my favorite games are games I played without expecting anything from them. That's the true secret, don't expect anything.
I didn't have these expectations for Bioshock but damn, this was nowhere like what we got, it would have been one heck of a game.
Amazing essay. Well articulated. Love the game. Will always have a place in my heart. But it was set up to fail......one of the few games I would love to see a remake on modern hardware. To try and right the wrongs of the past. But Judas should be a dope spiritual successor.
They could do the original today, look at deathloop and ghost wire Tokyo.
I'm calling it now. With the success of the REmakes and dead space. They're going to remake bioshock and we'll be hearing about it within 3 years.
I just finished it I literally loved it was so much fun getting to choose different powerups the game looked beautiful
Its 2024 now. Maybe technology has advanced enough that we can get the BioShock Infinite from the 2010 and 2011 presentations.
Hey, Maybe next for video games you could do Nintendo 64 Banjo Kazooie 1998, Nintendo 64 Mickey Mouse Speedway USA 2000 and Nintendo 64 Super Smash Bros 1999, thank you and great work you're doing.
I absolutely loved all 3 games as a kid, we need a new one for sure
My greatest issue with Infinite has less to do with the technical aspects and more the plot. I found the one that was outlined to us- Columbia as built by the US government, that neither the Founders or Vox were ‘good’, that Comstock was a politician- not a prophet, to be infinitely more interesting then the plot line we got.