Play. Uglier. Games.

แชร์
ฝัง
  • เผยแพร่เมื่อ 18 ธ.ค. 2024

ความคิดเห็น • 246

  • @TheButterAnvil
    @TheButterAnvil  6 วันที่ผ่านมา +16

    🌏 Get NordVPN 2Y plan + 4 months free extra ➼ nordvpn.com/butteranvil
    It’s risk-free with Nord’s 30-day money-back guarantee! ✌
    #ad

    • @John-X
      @John-X 20 ชั่วโมงที่ผ่านมา

      bro i dont wanna play top-down, pixelated games.
      i thought this video was gonna say _"play splinter cell 1 on the gamecube instead of rainbow six seige",_ or _"play halo 1 instead of halo infinite",_ or "play sonic adventure 2 instead of sonic frontiers" not literally "play these gameboy ass, super nintendo ass, early 2000s flash game ass games."
      im willing to go back but not that far back.

  • @Illegiblescream
    @Illegiblescream 15 ชั่วโมงที่ผ่านมา +47

    Gameplay and Art Direction will always be king over just getting more triangles in the same space.

  • @kinography9085
    @kinography9085 6 วันที่ผ่านมา +413

    The photorealistic graphics arms race and its consequences have been a disaster for the videogame industry

    • @SatanaeBellator
      @SatanaeBellator วันที่ผ่านมา +15

      Get this man some packages to ship ASAP

    • @thelastminuteman7513
      @thelastminuteman7513 17 ชั่วโมงที่ผ่านมา +4

      That and "broadening the player base". And that was before "mOdErN aUdIeNcEs".

    • @SoupBaaaaby
      @SoupBaaaaby 16 ชั่วโมงที่ผ่านมา +3

      @@thelastminuteman7513 way to miss the quote lmao

    • @fuck4317
      @fuck4317 9 ชั่วโมงที่ผ่านมา

      Also when it comes to character design. Specifically female characters in most AAA games look like a piece of sh**

    • @ctdaniels7049
      @ctdaniels7049 51 นาทีที่ผ่านมา

      Modern games: Please, I need more graphics power to run this
      Me: Crysis 3 ran at 60 FPS in A CAVE, WITH A BOX OF SCRAPS

  • @EkarDGames
    @EkarDGames 6 วันที่ผ่านมา +357

    This is my problem with stalker 2. If it wasn’t on UE5 I could probably have a great time without the washed out, blurry, fuzzy look due to my gpu constraints. We’ve hit a plateau with photo realistic graphics imo

    • @jbik140
      @jbik140 6 วันที่ผ่านมา +63

      not to mention games have been looking pretty much the exact same since 2016, think Battlefield 1. They’re just a million times more demanding because “more polygons = better”, instead of using texture and light tricks like games used to. Besides raytracing, but i don’t understand why game devs don’t wait until raytracing is casually dealt with by GPUs to force it in to games. Most games literally just MIRROR reflections perfectly on water like minecraft shaders, as if it was stainless steel, which if you’ve ever seen water it’s not how it works.

    • @jbik140
      @jbik140 6 วันที่ผ่านมา +14

      lol also it feels like indie games are the last bastion of not forcing “good” graphics because indie devs don’t have the time to 3d model crazy things

    • @planetsen
      @planetsen 6 วันที่ผ่านมา +3

      You said it , YOUR GPU , there in lies the issue buddy

    • @Dregomz02
      @Dregomz02 6 วันที่ผ่านมา +9

      They couldn't even create dynamic lights (in game) and A-life so even without UE5 their incompetence wouldn't make game any better just performing a bit better.

    • @asianinthetree8912
      @asianinthetree8912 6 วันที่ผ่านมา +27

      ​@@planetsenNot everyone want to spend thousand of dollars on a gpu to play game

  • @WAcrobat19
    @WAcrobat19 6 วันที่ผ่านมา +78

    NO SEAN YOU DON'T UNDERSTAND, EVERY ONE HAS A CHOICE WHEN DOING DRUGS, WHICH JUSTIFIES WHY I HAD TO EXTERMINATE THREE GANGS SIX MONTHS AGO
    - Steve probably

    • @MoonBeamLaser
      @MoonBeamLaser 5 วันที่ผ่านมา +1

      Suffah Steve suffah

    • @whatdidyouexpectanactually7891
      @whatdidyouexpectanactually7891 วันที่ผ่านมา

      Lmao, "They killed my brother so I took out hundreds of people. No, killing to lighten the load of getting your dad back is not okay." Love those games.

  • @ajackxe4891
    @ajackxe4891 6 วันที่ผ่านมา +115

    Project Zomboid is such a wonderful game. As you pointed out, its lack of graphical fidelity allows the developers to focus on intricate details and complex mechanics. But despite its simplicity in visuals, the game can still look pretty stunning, especially when you enhance it with mods that add high poly textures or replace existing ones..
    It’s just that its often challenging to fully appreciate this visual appeal due to the game’s inherent paranoic nature. The constant tension of survival, the depressing and lonely atmosphere, combined with the clutter of the UI and HUD occupying much of the screen, can really overshadow the game’s aesthetic. So I like to occasionally toggle off the HUD to immerse myself. Unique weather events like a foggy winter day or a violent thunderstorm are particularly mesmerizing when the HUD isn't in the way.

    • @Boykisser228zxc
      @Boykisser228zxc 6 วันที่ผ่านมา +5

      try Cataclysm dda you dont need graphic

    • @darkoracle7534
      @darkoracle7534 4 วันที่ผ่านมา

      @@Boykisser228zxc Cataclysm is just pure gaming autism when it comes to depth. The good kind of gaming autism.

  • @giorgibujiashvili3942
    @giorgibujiashvili3942 วันที่ผ่านมา +9

    14:49 don't worry, it wasn't a VP9, it was a most likely glock 19 based FMDA 19.2 3D printed gun (or one of it's variants, or another similar "ghost gun") which wasn't configured properly to use subsonic rounds so it didn't cycle properly (that or the suppressor didn't have a Nielsen device which made the suppressor itself stop the gun from cycling the way it should have) so you're good

    • @TheButterAnvil
      @TheButterAnvil  วันที่ผ่านมา +6

      It was just funny because when I saw the headlines I was like "I literally googled what this gun was a week ago"

  • @RedactedBrainwaves2
    @RedactedBrainwaves2 วันที่ผ่านมา +14

    I would honestly be fine if every photorealism oriented game looked like they did in 2015. The current games will only look best and run smooth in like 5 years at least.

    • @ctdaniels7049
      @ctdaniels7049 56 นาทีที่ผ่านมา

      Crysis 3 really had it nailed. The Cryengine was advanced for its time, but now that more systems have caught up, the only reason to have heavier-duty processing is to handle less-efficient code. In my opinion, anyway.

  • @Bazinguh
    @Bazinguh วันที่ผ่านมา +6

    I think source engine looking games are prob the best of both worlds in terms of graphics, not too fancy but not too simple. Things like No more room in hell, F.E.A.R. 1 looks like a source game, L4D2 still looks good and it doesn't hurt to use mods for a few shaders.

  • @jonredcorn862
    @jonredcorn862 5 วันที่ผ่านมา +25

    The thing with EFT is, is that its the gun nuts wet dream. I literally put 3k hours into just to enjoy the weapons. SPT is the shit but it runs worse than online and I aint playing it till I get a new pc. Also Zomboid is legit one of the best games ever, especially with the gun mods. I am questioning their current direction however. The npc's would make this game incredible yet were getting more hobo crafting bs.

    • @bfchristianbf
      @bfchristianbf 3 วันที่ผ่านมา +2

      The direction feels right apart from crafting system making it feel like 7days but the time its taking its too much

    • @rymd1875
      @rymd1875 2 วันที่ผ่านมา +1

      You can use the Fika mod to run a dedicated client and the performance will be way better.

  • @ozzie1778
    @ozzie1778 2 ชั่วโมงที่ผ่านมา +2

    OOOOOOOOOOOH SOMEONE SAID IT! Indie games are amazing right now! like they've always been BUT LIKE, ESPECIALLY RIGHT NOW, YOU KNOW?
    the "fidelity sacrifices detail" thing is so on point, games like Dwarf Fortress look like they could run on a spreadsheet but it's the only place you're ever gonna see such detailed and unique bar fights.

  • @cloudy6256
    @cloudy6256 6 วันที่ผ่านมา +29

    Couldn’t agree more, some of my favorite games aren’t really graphically intensive.

  • @MainBrainDaneInsane
    @MainBrainDaneInsane 2 วันที่ผ่านมา +13

    I don't know how active it still is, but when Battlebit Remastered released, that was the most fun I had online since Battlefield 3. The passion is still in the smaller teams who aren't beholden to stockholders and publisher deadlines and 'suggestions'

    • @danylosemeniuk7416
      @danylosemeniuk7416 2 วันที่ผ่านมา +1

      bro the game is dead, hasn’t been updated in like a year and devs havent even set a release date for the update itself

    • @randomka-52alligatorthatis34
      @randomka-52alligatorthatis34 2 วันที่ผ่านมา +2

      ​​@@danylosemeniuk7416No, not really-ish. But it doesn't have as much players as it's used to. The update is dragging because from what I understand feature creep, originally it was supposed to be just audio update but then devs realize that they also need to mess with animation from there it all keeps piling. Let's just say it's probably best and good reason why they don't give a date for the update at this point.

  • @MasahikoKohineko
    @MasahikoKohineko 6 วันที่ผ่านมา +84

    Visual design and art style will always be more important than graphical fidelity.

    • @jokerofspades-xt3bs
      @jokerofspades-xt3bs 6 วันที่ผ่านมา +3

      There’s a reason Balatro is running for game of the year

    • @RedactedBrainwaves2
      @RedactedBrainwaves2 วันที่ผ่านมา +2

      Photorealism IS a style though. The problem is photorealism can't ignore optimization. It seems most developers are adopting the philosophy of overbloating their games to save time and cut corners.

    • @SavCorp
      @SavCorp วันที่ผ่านมา +2

      Animations too. Something can look real but your brain knows if it doesn’t move real. People overuse mocap too

  • @thefirstjim
    @thefirstjim วันที่ผ่านมา +2

    whats especially fun about zomboid is how customizable it is. you can play with the zombie count, make them sprint or super slow, play with their vision, make them more active in the day or night. you can affect item spawns so you have a ton of guns or none at all. you can play with the world aged a year after the outbreak. the world itself can be tailored to fit you and i love that. you can play it like the walking dead or like 28 days later. every single detail is yours to choose from if you decide to

  • @lydellb
    @lydellb 4 วันที่ผ่านมา +11

    Im 100% ok with us reaching the plateau for graphics. Lets sideline that and start making games that run well (optimized) and focus on making truly immersive games. Open every building. AI procedurally generated conversations with and between NPCs. Better VR.

    • @Nuniixo
      @Nuniixo วันที่ผ่านมา +1

      No AI will ever be ethical enough to use without any issues. The problem is that training a good AI like that takes too much power to generate things and especially time to build a library that isn't built off scraped and stolen data.
      Too much effort for companies.
      The guy at the game awards is right.
      All good games need to be made with love instead of just pleasing investors and pushing needless technical "achievements"

    • @EdyAlbertoMSGT3
      @EdyAlbertoMSGT3 ชั่วโมงที่ผ่านมา

      @Nuniixo Dude nobody owns the English language, AI chatbots are ethical

  • @anmordi285
    @anmordi285 วันที่ผ่านมา +5

    I feel like games are focusing on graphics and not on gameplay, creating “beautiful” tech demos, I mean the most important thing from a game’s graphics is the art style, not meat riding to see who’s character sweat looks the best

  • @erwinbogumil207
    @erwinbogumil207 19 ชั่วโมงที่ผ่านมา +3

    Tbh, Tarkov on a technical level is a hilarious thing to me. Like, SPT runs consistently smoother, with fewer issues, all even though the basic interactions stay the same, which tells me that they ignore stuff that I found boring retreading in my first semester media informatics? but also when you look at it, you can't REALLY find the issue yourself? but its clearly not working, just in so many varied ways that maybe its just a matter of switching too many components over time, except it has been this way for forever? Idk, what I'm trying to say is, if games like survarium managed to be halfway stable despite the devteam not knowing what a sponsored video does or why they should do those, then tarkov surely should be capable of becoming stable some day.

  • @robjsmiles
    @robjsmiles วันที่ผ่านมา +4

    Intravenous 1 is coming to the sequel on March 3rd as a remastered campaign DLC, with updated levels and new features incorporated (such as the improved AI)

    • @zabralo7741
      @zabralo7741 11 ชั่วโมงที่ผ่านมา

      this is so fucking goated, thank you for this news

  • @Ghstkng123
    @Ghstkng123 5 วันที่ผ่านมา +4

    >IWP mentioned
    For more STALKER mods, do anticipate New Project if you want both good gunplay and story mods in one package

  • @Num1MethussFan005
    @Num1MethussFan005 16 ชั่วโมงที่ผ่านมา

    Hey, ButterAnvil! Once I heard Project Zomboid I KNEW that I had to comment, but an even UGLIER but completely free (open sourced) sci-fi apocalypse survival game that's probably 10x more complex would have to be Cataclysm Dark Days Ahead (genuinely one of my favorite games of all time). Think of all the systems and features that Zomboid has but the sheer amount of them is insurmountable and the in-depth nature of each of them is insanely detailed from being as simple as being able to solid snake around zombies in cardboard boxes, to making your own helicopter piece by piece from scraps! although it would take a large amount of time, of course. The base difficulty is also nothing to scoff at, when I first started playing I'd say it's downright agonizing but you learn dozens of new things with every life! and it's all in 2D! so the only thing giving your PC a run for it's money is how fast it can load simple sprites and massive amounts of text

  • @WrenchInThePlan
    @WrenchInThePlan 5 วันที่ผ่านมา +10

    While the gameplay is turn-based, I’d like to recommend Quasimorph as another game about looting and shooting while building up a base and managing faction relations. Its pixel art is beautiful and the music is some of my favorite.

    • @deathslayer9917
      @deathslayer9917 5 วันที่ผ่านมา +3

      I was going to mention quasimorph as well, it is absolutely fantastic. Because I grew up playing things RTS’s I have an inherent distaste for turn-based games and quasimorph is one of the best turn-based game I've ever played, and one of my favorite games I've played.

    • @hiroprotagonist921
      @hiroprotagonist921 2 วันที่ผ่านมา

      Bumping this for the algorithm, QUASIMORPH is so good. Got over 100 hours in one save

  • @Neros_light
    @Neros_light 6 วันที่ผ่านมา +33

    GSC switching to UE5 for S.T.A.L.K.E.R 2 makes me pretty mad tbh because it feels like it was only done for the sake of more "realistic" graphics.
    Never mind the fact that UE4 could have produced similar results

    • @PosterityIslesNews
      @PosterityIslesNews 6 วันที่ผ่านมา +11

      better results probably, since it would be more optimised and easier to work with

    • @Neros_light
      @Neros_light 6 วันที่ผ่านมา +6

      @PosterityIslesNews agreed. What's insane to me is that while yes Arkham Knight had its issues at launch, that game was UE3. It feels like UE5 just exists as a marketing tool with absolutely nothing to offer aside from fancy graphics.

    • @fearingalma1550
      @fearingalma1550 5 วันที่ผ่านมา +10

      @@Neros_light Having been neck deep in UE5 trying to make my own project, graphics are only part of it. There's lots of streamlines to workflow in the animation and AI systems in 5 compared to 4, and everything is pretty well documented no matter what you use. But most importantly more systems are exposed to blueprints in 5 compared to 4, allowing non-coders to make stuff that they otherwise couldn't. I already have my hands full getting to grips with everything else, the last thing I want to do is semicolon hunt.
      That said, perf is a big concern going forwards for the engine. I'm hoping further patches bring more optimizations to make the engine friendlier to systems with less VRAM so people that got fucked by NVIDIA by buying an 8GB card can still game at acceptable fidelity and framerate.
      As to the devs of STALKER, probably the main reason they were able to make a AAA title in a warzone at all is because of how much UE5 speeds up workflow and allows people to don a lot of hats. It empowers smaller teams to bench way above their weight in terms of fidelity. For fucks sake, they have a smartphone app that will let you point a camera at your face, perform dialog, and translate that directly to ingame characters. It's just cool to hate Unreal because of TAA and DX12 shader compilation stutter/compile times.

    • @Neros_light
      @Neros_light 5 วันที่ผ่านมา +1

      @@fearingalma1550 it's more the awful fps drops for me that bug me. I'm not one of those who typically cares. I'm happy if a game runs well at 30 or 60

    • @Edgariki
      @Edgariki 4 วันที่ผ่านมา +2

      @@fearingalma1550 They didnt make title in warzone, 70-90% of whole development team right now in Prague, with executives in Kiev, most of them are fled in 2022 just to avoid mobilization.

  • @Go_Coup
    @Go_Coup 6 วันที่ผ่านมา +26

    Would you rather move through a forest of 10 trees made of 1,000 polygons or 1,000 trees made of 10 polygons? Would you rather have a 10m draw distance full of objects made of 1,000 polygons or a 1,000m draw distance full of objects made of 10 polygons? I'm so tired of companies trying to make stuff photorealistic when games from the 1990s are good enough and games from the 2000s look better than many modern games. The focus on graphics have left sound, A.I., physics, and other gameplay elements behind so that we can have the same boring game with slightly better graphics.

    • @jonredcorn862
      @jonredcorn862 5 วันที่ผ่านมา +1

      I mean this is just tripe.

    • @Go_Coup
      @Go_Coup 5 วันที่ผ่านมา +3

      @@jonredcorn862 , I don't know what you're talking about.

    • @freewifi239
      @freewifi239 18 ชั่วโมงที่ผ่านมา +1

      Alright saying that games from the 2000s look better is stretching it. Unlike the low taper fade meme.

    • @Go_Coup
      @Go_Coup 11 ชั่วโมงที่ผ่านมา

      @@freewifi239 , GTA San Andreas looks better than the remaster did. Crysis looks better than many games. Okami looks better than Hi-Fi Rush. Bioshock looks better than Skull and Bones. I understand that newer hardware can have better fidelity, but when the artists are worse, older games still look better.

  • @WhoIsJohnGaltt
    @WhoIsJohnGaltt 6 วันที่ผ่านมา +13

    As much as I would like to say graphics don’t matter they really do. “Aesthetics” or the way something looks does heavily influence our interpretation or “experience” of the game. Visuals is how we physically see the game and thus visuals are the dominant factor to shaping that experience.
    However I do think there is a point where things are “too” real. Where things become so realistic they are detrimental to getting subconsciously “lost” in the experience. Where instead of entrancing you and suck you in it has a reverse effect where all you can think of is the real world and how THIS isn’t it.
    Take swat 4 for example. It is “realistic” but it is still unreal in many ways that it looks. It FEELS real however its visuals and textures clearly aren’t exactly reality. And the way they look directly ENHANCES the feel of that game. To be aligned visually with the INTENT and atmosphere of that setting

  • @dumbimpostor7021
    @dumbimpostor7021 4 วันที่ผ่านมา +2

    Loved your video dude, but i do have a few suggestions. I think you should have mentioned what exactly you are talking about or indirectly laid out a general overview of the video (or just anything else to attract your audience's attention) near the start. Probably should have also mentioned somehow that you would show 3 types of games, ones where it matches the competition, one where it's better and one where it's unique. Something like an "Umbrella term" or a "Magnetic phrase" I mean. I was almost about to leave until I saw you actually started talking about something that wasn't Tarkov/Stalker/Sievert. At that point I was thinking "Wow I dont really care about 20 whole minutes of just these 3 games when your main point is easy to see, buy indie stuff."
    Aside from that, definitely agree with your video. The first ever game that wasnt a "3d game from a 1st or 3rd person view" was hollow knight, been hooked on indie games ever since. Had loads of fun with many, but I think "Sanabi" is worth mentioning the most. It's one of the most obscure games I have played till now and no doubt one of the greatest ones as well.

  • @Vox_Essentia
    @Vox_Essentia 9 ชั่วโมงที่ผ่านมา

    style >>>>>>>>>>>>>>>>>>>>>>>>> fidelity

  • @ExplosiveSquatGames
    @ExplosiveSquatGames 6 วันที่ผ่านมา +12

    hey, this video was a fun watch! thank you so much for making it, and i am very, very happy to hear you liked Intravenous 2 so much! it was a labor of love and, frankly, an unhealthy amount of work in the 12 months leading up to release hahaha
    thanks again!

    • @TheButterAnvil
      @TheButterAnvil  6 วันที่ผ่านมา +2

      Fantastic work, glad you liked it

  • @TheUsurper3ren
    @TheUsurper3ren วันที่ผ่านมา

    Ok, you've definitely sold me your point with these recommendations

  • @Noxi_Vendetta
    @Noxi_Vendetta 3 ชั่วโมงที่ผ่านมา

    sad part about IWP (If no one has said this before) but the mod is sadly no longer developed and supported as of december 6 of this year! I played it for a while and I have to agree as a EFP modpack player, getting used to the default controls and oddly easier things were a bit rough but I got the hang of it and it's pretty nice!

  • @5ivess.
    @5ivess. 5 วันที่ผ่านมา +3

    If you ever make a follow-up vid to this please check out OTXO and Quasimorph. They're both incredible games and aside from having tons of depth they are staggeringly different from one another. One's a hyper violent roguelike in the vein of Hotline Miami with killer gunplay and the other is a high stakes RPG with a wealth of mechanics to engage with. Loved the vid, thank you for throwing ZERO Sievert and Intravenous on my radar

  • @Illegiblescream
    @Illegiblescream 15 ชั่วโมงที่ผ่านมา

    16:37 It's okay CDDA, he doesn't know.

  • @somerandomneko
    @somerandomneko วันที่ผ่านมา

    I see intravenous 2 in the thumbnail. This is gonna be fire.

  • @AbyssalLeporidae
    @AbyssalLeporidae 6 วันที่ผ่านมา +5

    Here to throw a little light on Tunguska: The Visitation as another decent top-down Stalker-like. As for one person creation? I offer up Cultic. Great vid on giving some love to a couple of instant classics.

  • @TommyLikeTom
    @TommyLikeTom 2 ชั่วโมงที่ผ่านมา

    Reality is completely indescribable, unreproducable, and completely mysterious. Even the smartest physicists in the world are unable to create a single cohesive description of reality, so how can we expect artists and game designers to do it? It's a wild goose chase with no ending. There is no such thing as full-realism in games, and everything is a artistic design choice. If you are aiming for reality be ready to settle for uncanny artificial illusions. Valheim is a good example of good art-direction

  • @Hurkata35
    @Hurkata35 วันที่ผ่านมา

    no way i actually loved playing zero sievert, and seeing it in a video i might just redownload it

  • @rasmustagu
    @rasmustagu 17 ชั่วโมงที่ผ่านมา

    The only way to prompt change is to not support the norm. Great video!

  • @zorrio
    @zorrio 4 ชั่วโมงที่ผ่านมา

    My favorite tactical shooter is Cruelty Squad, a game I bought thinking it would be a meme ass game, which it kinda is. But the more I played it the more I could see that the dev of that game knew what he was doing, the goopy surreal vomit artstyle actually started to look pretty, because I started to understand the intent and how it benefitted the themes of the game's world/story. It's that extra dimension that you really don't get in most realistic looking games, and that's why I love indie games and older games. I'll always prefer an artstyle, ugly or not, rather than another UE5 realistic tech demo I can't run without it looking wack. I'm not saying AAA studios should stop making realistic looking games or whatever. But I think one of the best example in recent memory AAA wise is Elden Ring, the art direction is beautiful and adds so much more personality and depth to the game. But Elden Ring doesn't have amazing 8k textures, realistic lightning and mechanics, it's just a damn good piece of video game art.
    Sorry for the holy yap, project zomboid top 5 survival games ever

  • @dwidikanika
    @dwidikanika 20 ชั่วโมงที่ผ่านมา

    Honestly I haven’t given a shit about graphical fidelity for 2 decades. If the game is fun or has a good plot and runs decently well I’ll play it.

  • @somerandomorphan2631
    @somerandomorphan2631 4 ชั่วโมงที่ผ่านมา

    intravenous 2 100% spoiled me in terms of stealth gameplay. legit i havent found any better stealth games since

  • @RichardLofty
    @RichardLofty 5 วันที่ผ่านมา +15

    We are capable of making games that have TRILLIONS of polygons and run them at 2k+ fps.
    You don't have to settle for 2d.
    We just need engineers like me and others obsessed over performance, working on projects you like.

    • @ConorMacFJB
      @ConorMacFJB วันที่ผ่านมา +3

      THANK YOU. Everyone settling for peasant's gruel because the cooks keep overcooking steaks that look better than they taste. Don't mean to be so harsh to 2D games but I personally can't really stand them for most genres.
      Engineers in AAA+ need the chance to work on something other than just about managing to release a barely finished cash-grab.

    • @teecee1827
      @teecee1827 20 ชั่วโมงที่ผ่านมา

      But I prefer 2d. Visual clarity, gameplay focus and less compromises on artstyle are my priority and probably of many others. Calling it peasant gruel is actually unnecessarily hostile and completely misses the point.

  • @Darth_Bateman
    @Darth_Bateman 6 วันที่ผ่านมา +9

    Depends on what you're trying to sell.
    Because if a big event happens and every game is a pixel rogue-like , players will get annoyed.

    • @steven.2602
      @steven.2602 6 วันที่ผ่านมา +3

      That's more dependent on art style/art direction than actual graphical fidelity IMHO.

    • @Darth_Bateman
      @Darth_Bateman 6 วันที่ผ่านมา

      @@steven.2602 Nah. Stylish pixels are like a nice appetizer, but a full high fidelity adventure is a meal.
      People don't like going to events for appetizers.

    • @steven.2602
      @steven.2602 6 วันที่ผ่านมา +2

      @@Darth_Bateman Im not entirely sure what you're trying to get at, but my point is that a game's art direction needs to fit the player's expectations, regardless of the art "style".
      if a player wants something more immersive and serious in nature, the art direction should be more serious in nature, whether or not its pixel art or some other medium.
      not to ignore the fact that some mediums simply are better at fulfilling certain expectations, but what an art medium can convey isn't rigid, either.

    • @Darth_Bateman
      @Darth_Bateman 6 วันที่ผ่านมา +1

      @@steven.2602 *inhales* Hoookay, so during the last game event I saw on TH-cam, the creators of Dead Cells showcased a new game called Tenjutsu.
      Tenjutsu looked amazing, but everyone just complained about the fact that there was just ANOTHER pixel game.
      Tenjutsu looked cool and stylish, but EVERYONE was making a pixel game.
      and here is the thing. . . When there is a litany of 3D games, no one complains because this is what we want at our core.
      Pixels are a good appetizer, but when you flood the market full of 2D pixels, people just get annoyed.

  • @speedyguydima
    @speedyguydima 5 วันที่ผ่านมา +15

    Stalker 2 is a prime example of how visual complexity doesn't matter if the game is a buggy mess, with graphical glitches, broken sound and a poorly functioning AI system to name of few of its major issues.

  • @Flaschenburger
    @Flaschenburger 4 วันที่ผ่านมา +1

    to bad zero sivert (or however its written xDD) is half of the time abondonware, and when they finally release an update after 6months of no communication at all its something nobody asked for, and sometimes it seems they actively ignore what their community wants/asks for

  • @thech0ice262
    @thech0ice262 วันที่ผ่านมา

    Huge advocate of "uglier" smaller storage size games

  • @vitor022
    @vitor022 วันที่ผ่านมา

    YOU SIR!!! Made me spend money on games :)

  • @sergenamias
    @sergenamias วันที่ผ่านมา

    photorealistic games hasnt changed since the release of Horizon and Red Dead Redemption

  • @PeninsulaCity2024
    @PeninsulaCity2024 4 วันที่ผ่านมา +1

    Project Zomboid is one of the largest open-world zombie games I've played and yeah, the mods enhance what is already there. Just absolutely insane.

  • @swagonometry9893
    @swagonometry9893 22 ชั่วโมงที่ผ่านมา

    Sonic said it best. I want shorter games with uglier graphics made by people who work less and are paid more.

  • @lucienleonardi8122
    @lucienleonardi8122 5 วันที่ผ่านมา +2

    if zero sievert's guns are some of the best you've ever heard you didn't hear a lot.

  • @Duck1en
    @Duck1en วันที่ผ่านมา

    Congrats on the sponsorship!!!

  • @loyalist6686
    @loyalist6686 5 วันที่ผ่านมา +2

    Mercenaries was a fun game but I absolutely SUCK at it especially since I'm the type of person that always goes loud. Still a great game it just ain't for a machine gun enjoyer like me.

  • @sovietbottle-cap1649
    @sovietbottle-cap1649 12 ชั่วโมงที่ผ่านมา

    damn butter after playing intravenous i can conclude this game was made for you ;)

  • @negative6442
    @negative6442 6 วันที่ผ่านมา +7

    Was just looking at Intravenous 2 before watching this video actually. I've heard of the sequel before but nothing on the first game, is it worth getting the first one or should i just go right for the sequel?

    • @MasahikoKohineko
      @MasahikoKohineko 6 วันที่ผ่านมา

      The bundle with both games is on sale right now, it's cheaper than buying both individually.

    • @negative6442
      @negative6442 6 วันที่ผ่านมา

      @@MasahikoKohineko oh ong? gonna get it then lol

    • @koji5705
      @koji5705 6 วันที่ผ่านมา +2

      the developer is making a remaster of the first game for Intravenous 2 as a paid DLC, they are both on sale right now but the DLC is set to release around Feb-March of next year, it will include all the improvements of IV2 plus different and better map design.

    • @TheButterAnvil
      @TheButterAnvil  6 วันที่ผ่านมา +2

      Both are very similar. 2 is what you'd expect from an iterative sequel, but is very similar to the first game. Would probably say play in order

    • @koji5705
      @koji5705 6 วันที่ผ่านมา +1

      @@TheButterAnvil the only reason why I mentioned the remaster is because the QoL and improvements from IV1 to 2 are insane, even the developer himself was warning players to play IV1 first before 2 came out because the QoL was so drastic that it could ruin the first game for you. But either way, both games are great and if you haven't touched either of them, I would go in order.

  • @boriskalashnikov8595
    @boriskalashnikov8595 5 วันที่ผ่านมา +2

    in intravaneous, you dont need fancy equipment just your fists and smart body placement

  • @muttipi
    @muttipi 6 วันที่ผ่านมา

    i remember buying intravenous 1 when it first came out and feeling kinda sad when i saw the dev talking about how it was kinda just a test project and that they weren't taking it very seriously around when workshop support got added, really really happy they made a second game thats even greater.

  • @rickydelbosque780
    @rickydelbosque780 ชั่วโมงที่ผ่านมา

    WAS THAT INTRO CUT SPT THAT MASK LOOKS SICK NVM I SAW THE GAMEPLAY

  • @doctoronishispsychosislab1474
    @doctoronishispsychosislab1474 18 ชั่วโมงที่ผ่านมา

    when you was born with PONG you already knew GFX are over rated. i still play Settlers 2, Masters of orion 2, Medieval totalwar 2

  • @DrownedCrew
    @DrownedCrew 6 วันที่ผ่านมา +5

    Yeah, I just want to play a game that doesn't look like a blurry mess while also making my computer spout weird noises. Dishonored 1 still looks better than most modern games to me simply because it had a great art style. It also ran perfectly fine on the computer I had when it launched.
    P.S.: Permadeath (or even simply reloading the mission when you die instead of reloading a quick-save) absolutely saved stealth games to me. There is basically 0 incentive to play Dishonored 2 in stealth, since you can mid-combat knockout everyone and still get low chaos or simply blink away and lose pursuers. But the fear of losing a lot of progress instantly makes you avoid combat like the plague.
    Intravenous really did hit it out of the park using the high difficulty to make the player want to engage with the incredibly well designed stealth systems. Complete masterpiece.

    • @jacket5435
      @jacket5435 5 วันที่ผ่านมา

      As much as I can agree with you and I do.
      Issue with non lethality of low chaos for Dishonored 1 was that it had three options for it when things went to shit- run (doesn't work all the time, cuz now folks are on high alert and will get erratic), non upgraded gust (which flings ppl around and is expensive. Also noisy) and tranquilizer darts (limited option). And NONE if everyone comes running in to kill you. That's the issue for me at least- you have only one "stealthy" option from Outsider's repertoire to go back into stealth.
      Dishonored 2 gave us what Intravenous had from the word "go"- risky action that only requires you to potentially get spotted that lets you knock folks out (knockout parries for Dishonored 2 and punches in Intravenous).
      Intravenous still did it better because they went above and beyond with their stealth

    • @jacket5435
      @jacket5435 5 วันที่ผ่านมา

      Oh and don't even get me started on only three options to knock someone out stealthily in Dishonored 1- back choke, tranquilizers and dropping on them (without stabbing. It works.)
      It doesn't make it less infuriating than it should be to not use all your arsenal when your options for full low chaos are either limited per level or guarantee you getting spotted and swarmed simple due to how long it takes to knockout someone.
      Intravenous required only 2 punches to knock someone out. 1 on Masochism.

    • @DrownedCrew
      @DrownedCrew 4 วันที่ผ่านมา

      @@jacket5435 I actually liked it that way. It made it so that gettin detected always carried the possibility of you having to kill or be killed. A stealthy option to go back into stealth would take away from what I felt was the biggest strenght of Dishonored 1 when compared to Dishonored 2 (for my personal preference, of course), as Dishonored 2 had no external incentive to use stealth instead of fast paced non-lethal combat. In all honesty, I think what would "fix" Dishonored for me would be detections increasing chaos.

    • @jacket5435
      @jacket5435 3 วันที่ผ่านมา

      @@DrownedCrew For me, Dishonored 1 discouraged stealth internally and punished you for killing due to only 3 powers being usable in non-lethal playhtrough (blink, dark vision and gust) AND 2 easy to do options outside of them (chokeout and tranquilizer dart). Sure, with Dishonored 2 you have way lower incentive to be stealthy.
      For me, Dh2 is better due to having more non-lethal options when you're spotted.
      As for detection increasing chaos... doesn't fix a problem which is lack of options and forcing of "one way or fuck yourself" type of interaction Dishonored 1 had with not killing people.

    • @DrownedCrew
      @DrownedCrew 3 วันที่ผ่านมา

      @@jacket5435 I mean, yeah, it doesn't fix the problem of having low options for non-lethal, but I see that as a separate problem. I was only talking about the external incentive to stealth because it's the only one that interferes with my personal preference. But I can see how lack of non-lethal options could bother someone.
      It's just that the lack of non-lethal combat options is more aligned to how I personally enjoy stealth games.

  • @sixmonthgaze135
    @sixmonthgaze135 วันที่ผ่านมา

    I swear I watched this video, but with a more aggressive title 🤔

  • @makaio5684
    @makaio5684 วันที่ผ่านมา

    very good video with very good points 👍

  • @blackburn1489
    @blackburn1489 วันที่ผ่านมา

    wow, never heard about Intravenous, thx. should I try first game or the second one?

    • @TheButterAnvil
      @TheButterAnvil  วันที่ผ่านมา +1

      the second game is very similar to the first, but the dev is "remastering" the first game with the second game's mechanics. If you plan on playing both, play in order. If you're just gonna play one, play the second

  • @user-zezezozodarkdomains
    @user-zezezozodarkdomains 3 วันที่ผ่านมา

    This game is ZERO Sievert.
    Also 6:06 reminds me of Super Animal Royale, 2D top down applied to PUBG back in 2021

  • @HidingSleeper
    @HidingSleeper 19 ชั่วโมงที่ผ่านมา

    As much as I love a sexy looking game, I really crave deeper mechanics from them. Imagine something with Daggerfall Unity graphics but made in such a way where modders and/or developers could create their own games and game worlds. From fantasy to cyberpunk to sci-fi space faring and everything else the imagination can dream up. With simpler graphics, you can make those games way deeper. Even make them multiplayer so people can roleplay through text or something. Added bonus of not taking a decade to make.. in theory.

    • @TheButterAnvil
      @TheButterAnvil  18 ชั่วโมงที่ผ่านมา

      Daggerfall unity is sick

  • @thalesenrique3495
    @thalesenrique3495 5 วันที่ผ่านมา

    The issue with these remasters of recent games is not just a graphical issue, but they exist because of driver incompatibility. Sony wants to release its games on PC, and this is not an easy thing to do, often inferring entire changes in the backend of the project, for this reason remasters exist and have become increasingly common, as we are having significant changes in the drivers on recent hardware, which makes certain older games incompatible with being run on recent hardware.

  • @normalkid4469
    @normalkid4469 วันที่ผ่านมา

    lmaooooo 7:30

  • @fearingalma1550
    @fearingalma1550 5 วันที่ผ่านมา +1

    I'm glad someone else is talking about Intravenous, it really is pretty damn good

  • @bfchristianbf
    @bfchristianbf 3 วันที่ผ่านมา

    Played Intravenous,literally couldnt have enough while waiting sequel,finished aswell felt like a junkie wanting more of it,even checked devs other games but i cant wait for a 3rd game

  • @kequam
    @kequam 5 วันที่ผ่านมา +1

    zero sievert mentioned 🗣

  • @CptSourcebird
    @CptSourcebird 2 วันที่ผ่านมา

    I haven't watched the rest of the video but I actually loved the first 10 seconds, nice job.

  • @banyanyas839
    @banyanyas839 วันที่ผ่านมา +1

    I have a theory that big game devs go for the "realistic graphics" because it's easier to explain to the investor rather than to explain why their game is more "fun" than the other, it certainly easier to say their game has better/realistic graphics than the others

    • @TheButterAnvil
      @TheButterAnvil  วันที่ผ่านมา

      Not just investors. Consumers 😭

  • @ggmann13
    @ggmann13 วันที่ผ่านมา

    I don't suppose that zero sievert will be on consoles for once will it?

  • @LavaThunder-w8o
    @LavaThunder-w8o 5 วันที่ผ่านมา

    That top down extraction game kind of reminds me of Total War 2. It had like over 50 levels and I would play it on my school computer. It was hard, but once you got the hang of it it was a blast

  • @twingolord
    @twingolord 5 วันที่ผ่านมา +1

    i went to buy intravenous and was surprised to have it in my library already. hell yeah

  • @landodjango8107
    @landodjango8107 4 วันที่ผ่านมา

    I got 2 of these 3 games (The Intravenous duology & Zomboid), good to see someone talk about them!

  • @АндрейТокарев-р2ч
    @АндрейТокарев-р2ч 23 ชั่วโมงที่ผ่านมา

    16:40 @thebutteranvil didnt heard about Cataclysm BN

  • @MajinJustin872
    @MajinJustin872 3 วันที่ผ่านมา

    Idk what it is, but I don’t like stalker 2 as much as I thought. I loved the trilogy, anomaly, and just recently downloaded gamma for the first time. This game just doesn’t feel like stalker for some reason and it’s hard to pinpoint exactly why. In my opinion stalker 2 should’ve been anomaly or gamma.
    I like the game still, but I probably won’t be playing it as much as the others. Hopefully mod support will change my mind and draw me back into it

  • @oureminence970
    @oureminence970 5 วันที่ผ่านมา

    I'm not shallow, I actually clicked on this video, unlike all the people that need it more

  • @grannde_
    @grannde_ 5 ชั่วโมงที่ผ่านมา

    Art direction > Insane graphics or No Art direction and bad graphics

  • @Skippy131
    @Skippy131 4 วันที่ผ่านมา

    Realy like to see how Zero Sievert if finaly getting the comuntiy it deserves. Ive been playing since launch and genuinely think it is one of the better games ive ever played.

  • @Killicon93
    @Killicon93 6 วันที่ผ่านมา

    Was gonna have this on the side while doing some low-poly modeling, but ended up being fully captivated instead :D

  • @Kinos141
    @Kinos141 6 วันที่ผ่านมา +6

    For the last time, with Unreal Engine, it's not the engine, it's the developers. I can name you 5 indie and 5 AA studio games that run great even on the Steam Deck. I can also name you 5 AAA UE games that run shit on anything.

    • @TheButterAnvil
      @TheButterAnvil  6 วันที่ผ่านมา

      I believe you. I do think there's a correlation between the engine and poor products though. It's like unity getting blamed on all the shitty indie games made with it. I'll admit to my ignorance as to what's "really" going on though

    • @GameBoyyearsago
      @GameBoyyearsago 5 วันที่ผ่านมา

      Typical Unreal Fanboy moment : )

  • @LastActionGamer
    @LastActionGamer 6 วันที่ผ่านมา

    I haven't even watched the video yet, and I already agree with the title of it. Some people care way too much about graphics when the game itself is great.

  • @ARStudios2000
    @ARStudios2000 23 ชั่วโมงที่ผ่านมา

    I haven't started the video yet but
    I can also pitch in an ugly game if anyone reads this comment. Northern Journey. Just give it a look. You might be interested in it. Unless you're arachnophobic.

  • @rickydelbosque780
    @rickydelbosque780 44 นาทีที่ผ่านมา

    mad i didnt buy zero zievert when it was in early access for like 5 bucks

  • @JAGERFAUST
    @JAGERFAUST 4 วันที่ผ่านมา

    17:28 what game is this?

  • @colehaney8836
    @colehaney8836 5 วันที่ผ่านมา

    i've played zero sievert for a long while now, and it definitely scratches the loot goblin itch for me perfect. i absolutely adore the game.

  • @Egitheegg
    @Egitheegg 6 วันที่ผ่านมา

    If you enjoy PZ, CDDA might be for you. It is much harder to play and the graphics are lacking if you don’t have a good texture pack. But! There is tons that you are able to do and the depth is deeper as well compared to PZ. It is also free (there is a steam version but there is some sort of drama around it and it costs money).

    • @TheButterAnvil
      @TheButterAnvil  6 วันที่ผ่านมา

      Never heard of it! I'll take a look

  • @Happy_Sailor639
    @Happy_Sailor639 4 วันที่ผ่านมา

    I played 2/3 games here, and I don't recomend them :D
    Them being Zero Sievert a.k.a no balance game, I'm talking about that stupid change with weapon range damage :D
    And project zomboid, probably the most boring game I ever played, without mods there's really nothing to do, the mechanics simply exist to exist.

  • @agentoranj5858
    @agentoranj5858 วันที่ผ่านมา

    Stop accepting the gaslighting that visual quality and gameplay quality are mutually exclusive, it's not true.

    • @TheButterAnvil
      @TheButterAnvil  22 ชั่วโมงที่ผ่านมา

      They don't have to be, but lots of studios are making me choose

    • @agentoranj5858
      @agentoranj5858 18 ชั่วโมงที่ผ่านมา

      @@TheButterAnvil Never accept the world as it appears to be, dare to see it for what it could be again.

  • @sledner
    @sledner 6 วันที่ผ่านมา +1

    ngl zero sievert has made me jump more than any other game lol

  • @_nomad_of_novac_9884
    @_nomad_of_novac_9884 6 วันที่ผ่านมา +1

    Been playing zero for like a year and it's one of my favorite game

  • @LaughingMan44
    @LaughingMan44 6 วันที่ผ่านมา +8

    Source, Xray, even Unity (most of the time) are engines where I can actually see shit, where it's not all just a blurry incomprehensible mess where everything has a metallic sheen to it and particle effects merge into one. Most Unreal Engine games, even going back to UE3, have always just looked aesthetically inferior to those other engines. UE just does not have the clarity or smoothness.

  • @jweesm4287
    @jweesm4287 2 วันที่ผ่านมา

    the second game reminds me of mgsv more than splinter cell because the action is good

  • @rodrigocouto984
    @rodrigocouto984 6 วันที่ผ่านมา

    12:25 depends on whether you are playing as steve or sean

  • @glibchubik4090
    @glibchubik4090 5 ชั่วโมงที่ผ่านมา

    17:05 can someone explain this to me? I feel like I'm missing a joke, who's on a picture?

    • @TheButterAnvil
      @TheButterAnvil  4 ชั่วโมงที่ผ่านมา

      x.com/Charalanahzard/status/1807938814020837576?t=tyLpMniautNeXP8-0yM40g&s=19

  • @Felix-gj8et
    @Felix-gj8et 4 วันที่ผ่านมา

    i bought zero sievert just after i stopped playing stalker 2 because i decided to wait for the "final" version of the game xD

  • @VerySaltySquid
    @VerySaltySquid 6 วันที่ผ่านมา

    Even blurred I recognized project zomboid, I’m too far gone.

  • @12gaBuckshot
    @12gaBuckshot 4 วันที่ผ่านมา

    do you have any addons on IWP?

  • @devinsmail6266
    @devinsmail6266 6 วันที่ผ่านมา

    I love being threatened to buy a game it’s like you already sold me but now I don’t have a choice