Blender Tutorial - Fire Particle Animation (2.90)

แชร์
ฝัง
  • เผยแพร่เมื่อ 20 ต.ค. 2024

ความคิดเห็น • 42

  • @onixmusic5012
    @onixmusic5012 4 ปีที่แล้ว +2

    this was amazing!!! followed step by step and it came out beautiful! thank you!

  • @BlenderRookie
    @BlenderRookie 4 ปีที่แล้ว +18

    Okay, I got lost right away. When I deleted my cube there was no lightning... What am I doing wrong?

    • @moimoi9995
      @moimoi9995 4 ปีที่แล้ว +1

      @@prospy0062 r/woosh

  • @nigellill3222
    @nigellill3222 4 ปีที่แล้ว +2

    Great job, I have to troubleshoot my sim, for reasons that elude me at the moment my particle system exploded out of the domain LOL ! so there's a bit of work for me to get it right.
    Love your animation though, very clean & easy to follow ........ just like all of your tuts.
    Stay safe, keep on smiling 😀

  • @AmirHamzah_MAHBAR
    @AmirHamzah_MAHBAR ปีที่แล้ว

    This solve everything that i need! Thanks!

  • @acethewildfire
    @acethewildfire 3 ปีที่แล้ว +1

    What is the add on that adds that cool animation when he deletes the starter cube?

  • @karraryahya8496
    @karraryahya8496 3 ปีที่แล้ว

    Amazing tutorial
    Thank you

  • @UdjinUdjin
    @UdjinUdjin 3 ปีที่แล้ว

    Man ! Thanks for this tutorial!

  • @ian2593
    @ian2593 7 หลายเดือนก่อน

    Will adding motion blur improve the render by connecting the particles (or smearing them)?

  • @PetrSmrtka
    @PetrSmrtka 4 ปีที่แล้ว

    Wow, impressive

  • @jimmyj5409
    @jimmyj5409 4 ปีที่แล้ว +2

    Might be selfish of me but, would be nice to make another tutorial about low poly interiors, regardless, good content, and looking forward for more.

    • @BlenderMadeEasy
      @BlenderMadeEasy  4 ปีที่แล้ว +1

      Thanks for the idea! I've been wanting to create another low poly tutorial. I just need to come up with a subject!

    • @jimmyj5409
      @jimmyj5409 4 ปีที่แล้ว

      No problem, and thanks to you too for your crystal clear tutorials. I personally want to see another one of those low poly room designs especially in the 2.9 version.

  • @letsgochamp3682
    @letsgochamp3682 3 ปีที่แล้ว +1

    9:30 the color ramping isn't doing nothing, its only letting me select/change it to one color even though i have three sections added to the ramp

  • @Staglaitor
    @Staglaitor ปีที่แล้ว

    what about to blur particles?

  • @vfxupdate1071
    @vfxupdate1071 4 ปีที่แล้ว +1

    Sir please make a tutorial video on full body point tracking and add 3d model of iron man in blender

    • @floris7552
      @floris7552 4 ปีที่แล้ว

      Lmao that’s not really how blender is used

  • @o74769
    @o74769 3 ปีที่แล้ว

    How do i make so my fire points down and not upward? i need it for a rocket engine.

  • @maxa.7682
    @maxa.7682 3 ปีที่แล้ว +1

    Does not work for me, doing exact what u are doing, but my particles won`t follow the fire animation. :(

    • @OrkhanJulfa
      @OrkhanJulfa 3 ปีที่แล้ว +1

      The same with mine

  • @apahkek42
    @apahkek42 2 ปีที่แล้ว

    i don't found the "bake data" button :(

  • @drafnase
    @drafnase 4 ปีที่แล้ว +1

    Why explode my particle system? do i something wrong? And your tutorials are great!

    • @TheRyanGuy
      @TheRyanGuy 3 ปีที่แล้ว +1

      I followed tutorial perfectly twice, and both times the fire looked weird it was shaped like an oval and the particles would explode everywhere :(

  • @shakaama
    @shakaama 4 ปีที่แล้ว

    can you please make more videos? like tutorials on you instagram stuff

  • @theafabian1
    @theafabian1 4 ปีที่แล้ว

    nice

  • @heiro5
    @heiro5 ปีที่แล้ว

    I see I'm not the only one whose particles are lifted by the fire flow but then continue on out of the domain, away from the fire, but I have no idea how to trouble shoot the problem...

  • @kevinjackson8683
    @kevinjackson8683 4 ปีที่แล้ว

    at the 7:09 mark I go to Blend texture but I do not see the influence panel.

  • @derekwetzel4882
    @derekwetzel4882 3 ปีที่แล้ว

    I dont have a "Bake Data' button. Using 2.9

    • @leechrot
      @leechrot 3 ปีที่แล้ว

      same here

  • @robbycrawford
    @robbycrawford 3 ปีที่แล้ว

    I followed step by several do-overs from beginning within my already created city scene. I rendered as PNG (to be converted into AVI) and it did not work. You can only particles (dots), no flame or flame-shape. I have PNG photo as proof. But can't attach to this comment.

  • @juanddearch980
    @juanddearch980 4 ปีที่แล้ว +1

    Poor default cube 😭

  • @banano24
    @banano24 4 ปีที่แล้ว

    Sometimes i mix up you and Ducky3D XD

  • @kratek453
    @kratek453 4 ปีที่แล้ว

    if this is fire.......

  • @sh4dow2a
    @sh4dow2a 4 ปีที่แล้ว

    Heh, would have prefer a fluid tutorial... oh well

    • @BlenderMadeEasy
      @BlenderMadeEasy  4 ปีที่แล้ว

      th-cam.com/video/iMKoCI6UeI0/w-d-xo.html

    • @sh4dow2a
      @sh4dow2a 4 ปีที่แล้ว

      @@BlenderMadeEasy ah, I was thinking about 2.9.0 but if there are not much improvement, well I'll take it thanks !
      Quick question do you know what cause the slow down in a scene ? Because no matter how large or small my simulation is, the lag seems to be completely random for me x_x

    • @BlenderMadeEasy
      @BlenderMadeEasy  4 ปีที่แล้ว

      If I'm understanding your question that really depends on your hardware. If you have a slower computer it will slow down the animation. Once you render it out it should be smooth though.

  • @DielonYT
    @DielonYT 3 ปีที่แล้ว +1

    Bro. Change your TH-cam name your tutorials aren’t easy