Destroy Anything with Particles in Blender - Iridesium

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  • เผยแพร่เมื่อ 21 ธ.ค. 2024

ความคิดเห็น • 523

  • @KaoukabiJaouad
    @KaoukabiJaouad 3 ปีที่แล้ว +172

    "imperfection is the digital perfection" i will remember that statement all my life, it's literally it nice work

    • @cavolicreation2516
      @cavolicreation2516 3 ปีที่แล้ว +5

      Blender guru used to say that

    • @illuminatiking656
      @illuminatiking656 2 ปีที่แล้ว

      @@cavolicreation2516 imperfection is the digital perfection do u still remember that qoute

    • @ArjunSingh-kh9vo
      @ArjunSingh-kh9vo 2 ปีที่แล้ว

      Is that ;prefection is the digital imperfections

    • @chrissummer2779
      @chrissummer2779 2 ปีที่แล้ว +1

      That is a very good advice.

    • @dannypechkin1
      @dannypechkin1 2 ปีที่แล้ว +1

      Blender guru told me this :) and it makes me feel a little less insecure about myself in this digital age

  • @glozzas9305
    @glozzas9305 3 ปีที่แล้ว +146

    Holy shit dude! Those renders look insane!

    • @Iridesium
      @Iridesium  3 ปีที่แล้ว +33

      Thanks! I really enjoy messing around with particles. So much cool stuff you can do with them!

    • @glozzas9305
      @glozzas9305 3 ปีที่แล้ว +12

      @@Iridesium it’s good to have youtubers like you. It gives inspiration and motivation to try out new things.

    • @iconiq263
      @iconiq263 3 ปีที่แล้ว +2

      @@Iridesium Hey Iridesium, Can you tell me how you modelled this city in 0:30?

    • @Kapialbha27632
      @Kapialbha27632 3 ปีที่แล้ว +1

      @@Iridesium bro can u plz tell me how u made your intro of this video i really need this man

    • @Kapialbha27632
      @Kapialbha27632 3 ปีที่แล้ว +1

      @@Iridesium bro plz tell how to make intro like u

  • @aboliguu1168
    @aboliguu1168 3 ปีที่แล้ว +354

    Your channel is like ”how to make hollywood style vfx at home” and did I mention ”pretty simply” 😂

    • @MarCuseus
      @MarCuseus 3 ปีที่แล้ว +26

      and "this might melt your graphics card"

    • @nagybalint1474
      @nagybalint1474 3 ปีที่แล้ว +8

      @@MarCuseus this certainly will melt it no questions there

    • @gwynbleidd9000
      @gwynbleidd9000 3 ปีที่แล้ว +2

      You mean Bollywood

    • @aboliguu1168
      @aboliguu1168 3 ปีที่แล้ว +1

      @@gwynbleidd9000 actually no, but you can choose

    • @3d3rbart
      @3d3rbart 3 ปีที่แล้ว

      +1

  • @leonardofries5526
    @leonardofries5526 3 ปีที่แล้ว +83

    7:48 "REEEEEEEEEEEEEEEEEEEEEEEE.blend saved"

  • @nulliverse1891
    @nulliverse1891 3 ปีที่แล้ว +1275

    "How to destroy your computer with particle in blender"

    • @paxp
      @paxp 3 ปีที่แล้ว +5

      @Alexis Rivera can you explain how does a render farm works. Do I want to sent the blend file and they will render it for me is that how it works?

    • @paxp
      @paxp 3 ปีที่แล้ว

      @Alexis Rivera So I don't want to download any thing right?

    • @paxp
      @paxp 3 ปีที่แล้ว

      @Alexis Rivera Oh thanks

    • @cobacoba6069
      @cobacoba6069 3 ปีที่แล้ว

      YES PLEASE, gibe mee a bdsm of hardware universe

    • @nulliverse1891
      @nulliverse1891 3 ปีที่แล้ว +1

      @Alexis Rivera I checked the website, I think its good. But basically they can have access to our project right ?

  • @kooale3252
    @kooale3252 3 ปีที่แล้ว +30

    Btw you can use dynamic paint with a vertex group to seperate the part of the building that collides with the ufo instead of actually selecting it manually. Its usually more accurate and less time consuming

    • @matthewward1346
      @matthewward1346 2 ปีที่แล้ว

      got a tutorial for that?

    • @kooale3252
      @kooale3252 2 ปีที่แล้ว +1

      @@matthewward1346 just add dynamic paint to the object that is to be destroyed. Set the output to a vertex group. Make your collider object into a dynamic paint brush. Bake it until the end of your animation and then apply the dynamic paint on the destroyed object on the last frame. This will bake the vertex group permanently.

    • @Darknt69
      @Darknt69 2 ปีที่แล้ว

      uh im too dumb to get what you mean xD

    • @kooale3252
      @kooale3252 2 ปีที่แล้ว

      @JoaK just apply the dynamic paint modifier on the last frame

  • @RaffoVFX
    @RaffoVFX 3 ปีที่แล้ว +46

    liked on trust, and now I watch it, Im already excited!

  • @kevinkiggs
    @kevinkiggs 3 ปีที่แล้ว +48

    Instead of having to explode each chunk manually you can add a ramp/gradient texture on that one chunk in the particle Textures settings. Then just use UVs or coordinates to line it up with the saucer's direction of movement. It'll save loads of time.
    Don't forget to set your particles to an ABSOLUTELY INSANE number (or use children idk)
    EDIT: If you want even more control you can put in a blank image texture and draw on it with increasing opacity for each frame (or decreasing opacity, you'll figure it out).

    • @iam_abdullah2
      @iam_abdullah2 2 ปีที่แล้ว +2

      Looking you are so experienced man. Where did you learned and which is good TH-cam channel on the glob you wanna recommend every noob ?

    • @kevinkiggs
      @kevinkiggs 2 ปีที่แล้ว

      @@iam_abdullah2 I mostly learnt with Blender Guru and Gleb Alexandrov's early tutorials
      I'd definitely recommend Crossmind Studio and Bad Normals
      Most of what I know now is learnt through a LOT of experiments and personal projects

    • @supercalifragilisticex
      @supercalifragilisticex 2 ปีที่แล้ว +1

      I don't know that much about blender, but when it comes to the pieces that touch the ground and go through the floor, would using particles mask the pieces that touched the floor like it broke apart?

    • @Darknt69
      @Darknt69 2 ปีที่แล้ว

      Hey, could you explaint it to me a bit more? i dont really get it and, i dont have the patience to do how he does it in the video, would be great if you did that! or even maybe a tutorial vid, as you dont quite have alot of vids, if you want, because there are like no good tutorials on how to make convincing explosions
      thanks!

  • @gamerloud7416
    @gamerloud7416 3 ปีที่แล้ว +17

    I wanted this so badly. Thank you very very much buddy!
    It’s like a dream came true!
    Thank you again 👍

  • @arcadianpunk
    @arcadianpunk 3 ปีที่แล้ว +284

    *Looks at my 1050ti
    1050ti"I can do it if you give me 2 weeks"

    • @EccentricFM
      @EccentricFM 3 ปีที่แล้ว +53

      Me with intel graphics and my 2 core CPU.
      First time

    • @Beryesa.
      @Beryesa. 3 ปีที่แล้ว +6

      @@EccentricFM same ;D

    • @PlaidDin
      @PlaidDin 3 ปีที่แล้ว +4

      On one hand yeah, as a 1050TI user, can confirm :'D
      On the other hand, why are people memeing that card JUST now? Not when I bought it in early 2019, replacing an inferior GTS450 so I thought it's awesome? :')

    • @lyncker3343
      @lyncker3343 3 ปีที่แล้ว +8

      @@PlaidDin any upgrade is better. they just meme about it cuz it is the "weakest" entry level gpu or something.

    • @pranavbavale4184
      @pranavbavale4184 3 ปีที่แล้ว +4

      I think you should render it on Linux, Windows slow down the performance. (I'm on Intel HD graphics 2000 and rendering everything I want *with Linux*)

  • @LightArchitect
    @LightArchitect 3 ปีที่แล้ว +33

    Very cool! Didn't think about doing the actual mesh destruction with particles! I always use rigid bodies but I'll try this out!

  • @xavermaier9625
    @xavermaier9625 3 ปีที่แล้ว +1

    Iridesium = Best Blender Videos ever

  • @MishimaZaibatsuCorp
    @MishimaZaibatsuCorp 2 ปีที่แล้ว +1

    3:56 I was struggling with how to move or change simulation objects after baking without breaking the animation/simulation - I was struggling with it for a day - then checked back your tutorial and found I didn't recall the 'simulation to animation' step. Thanks for the tutorial & techniques dude.

  • @sottozen
    @sottozen 3 ปีที่แล้ว +28

    Great one! Thanks!

  • @ivantarnyagin
    @ivantarnyagin 3 ปีที่แล้ว +1

    Your humor and quality of videos made me subscribe!

  • @ROBBERCHIEF
    @ROBBERCHIEF 3 ปีที่แล้ว +11

    This right here was the very reason why I wanted to learn Blender

  • @GinoZump
    @GinoZump 3 ปีที่แล้ว +10

    07:26 don't forget you need to press P for each new part after selecting it and quick exploding

  • @DarksideLegendary
    @DarksideLegendary 2 ปีที่แล้ว +1

    Boy i sure do love hearing every single mouse click key type and bump on your desk as you do this, it really helps my focus on what youre saying instead of distracting me with constant annoying noises.

  • @lopuace2257
    @lopuace2257 3 ปีที่แล้ว

    Ok OK! Calm Down with ur own made animation We are Very Proud of u :D

  • @KatouMiwa
    @KatouMiwa 3 ปีที่แล้ว

    that intro is actually pretty lit so professinal both on the eyes and ears

  • @sziluchannel
    @sziluchannel 2 ปีที่แล้ว +1

    9:03 Man, that filename makes this tutorial a LOT better!

  • @mode3763
    @mode3763 3 ปีที่แล้ว +2

    Damn, the intro looks like one of those big studio intros you see before a movie starts.

  • @jamesriley5057
    @jamesriley5057 2 ปีที่แล้ว +3

    I like this tutorial especially because I needed something challenging. Going frame by frame seems tedious but the result is epic. Subscribed.

  • @ukmonk
    @ukmonk 3 ปีที่แล้ว

    thanks for this dude! all these years i have been using Blender and didn't know quick explode starts from the frame where you add it! DOH!!!

  • @johnhammer8668
    @johnhammer8668 3 ปีที่แล้ว

    Now i understand why holly wood movies is full of smokes. Its to hide the rigid motion of the broken bricks. Thanks . This is amazing channel

  • @arrexy
    @arrexy 3 ปีที่แล้ว +3

    One of the best Blender tutorials i've seen on TH-cam. I have watched two times already. It gives so much inspiration for my own Blender creations. Thank you! You got new subscriber.

  • @Scale3DSculpt
    @Scale3DSculpt ปีที่แล้ว

    I love the camera angles, looks very movie like

  • @chrishamilton4175
    @chrishamilton4175 3 ปีที่แล้ว +2

    If you add the quick explode effect to all of the chunks then at the end select them all and hold 'alt' while changing the settings and it should change the settings for each one so you only need to do it once!

  • @gaming_noob8032
    @gaming_noob8032 3 ปีที่แล้ว +8

    7:09 this i'll be a good time to save, give the file a nice name.
    Iridesium: Oh! I know a good one! "REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE"

  • @chrissummer2779
    @chrissummer2779 2 ปีที่แล้ว +1

    Dude! This renders and scenes looks AWESOME!!. You are an absolute genius.🤩🤩

  • @zubyyynaijaaa2677
    @zubyyynaijaaa2677 3 ปีที่แล้ว +1

    7:09 "This will be a good time to save, give your project a good namee"
    also him:
    "REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEeeeee .blend saved"

  • @makeandbreakgames1791
    @makeandbreakgames1791 ปีที่แล้ว

    I do cell fracture, rigid bodies, and breakable constraints. This tutorial computes MUCH faster than my method!

  • @f-2197
    @f-2197 3 ปีที่แล้ว

    wow. I think I found the best blender channel. Thank U dude.
    lots of amazing new tricks :D

  • @TarrDan
    @TarrDan 3 ปีที่แล้ว +1

    This gotta be the coolest tutorial I've seen so far

  • @vfxeriksen8694
    @vfxeriksen8694 3 ปีที่แล้ว

    Heck yeah! Iridesium is back!

  • @DeonCokeCG
    @DeonCokeCG 3 ปีที่แล้ว +3

    Some stuff missing if u check the mesh between 5:54-6:24 the mesh was changed and you didnt show what u did

    • @arnavshaharkar6409
      @arnavshaharkar6409 3 ปีที่แล้ว

      he just subdivided it

    • @Вашиан
      @Вашиан 3 ปีที่แล้ว

      @@arnavshaharkar6409 But what happened with ribs between 6:13 6:24?

    • @Вашиан
      @Вашиан 3 ปีที่แล้ว

      ah, I think I understand, it is just subdivide settings?

    • @arnavshaharkar6409
      @arnavshaharkar6409 3 ปีที่แล้ว

      @@Вашиан Nah you just right-click in object mode and you see an option saying subdivide

  • @car_pal
    @car_pal 3 ปีที่แล้ว +86

    my 1080ti: "i survived for so long...don't do this to me"

    • @kyomamadscientist6618
      @kyomamadscientist6618 3 ปีที่แล้ว +12

      dude, my 1050ti is gonna cry so bad.

    • @heyndreemurr
      @heyndreemurr 3 ปีที่แล้ว +1

      @@kyomamadscientist6618 my too

    • @holyshades6462
      @holyshades6462 3 ปีที่แล้ว +6

      Imagine how my rx 570 is feeling...

    • @sarthak3320
      @sarthak3320 3 ปีที่แล้ว +6

      @@kyomamadscientist6618 1060 crying in the corner

    • @burningjdm
      @burningjdm 3 ปีที่แล้ว +12

      integrated graphics gang

  • @WW_Studios
    @WW_Studios 3 ปีที่แล้ว +4

    I just was needing this for a plane explosion! Thanks!

    • @DavidS-mi8nh
      @DavidS-mi8nh 3 ปีที่แล้ว +2

      9/11?

    • @WW_Studios
      @WW_Studios 3 ปีที่แล้ว +2

      @@DavidS-mi8nh XD no lol

  • @unnf9971
    @unnf9971 3 ปีที่แล้ว

    for the amount of time it takes to create it and the level of quality (5 on a 10 point scale) it shows I think this is a pretty balanced workflow.

    • @rodrigonovelo6768
      @rodrigonovelo6768 2 ปีที่แล้ว

      how much time does it take to make it you think?

  • @descendinguniverse
    @descendinguniverse 3 ปีที่แล้ว +5

    0:45 that ship looks like Vulcan D`kyr from Star Trek ENT. Epic all in all!

  • @trentonowings9809
    @trentonowings9809 3 ปีที่แล้ว +5

    I'm nodding my head to everything hes saying like I understand whats happening

  • @sicfxmusic
    @sicfxmusic 3 ปีที่แล้ว

    Epic AF!! Probably one of the top 10 vfx videos on all of youtube!!! 😲

  • @BlenderVision
    @BlenderVision 3 ปีที่แล้ว +19

    Me: hey blender you wanna bake this for me?
    Blender: *No*

  • @gotem123
    @gotem123 3 ปีที่แล้ว +3

    This is really cool bro! Amazing tutorial, thank you for this, will definitely try it out.

  • @rexwinz
    @rexwinz 3 ปีที่แล้ว

    This is one of the most beautiful tutorial for blender. Thx a lot.

  • @1InVader1
    @1InVader1 ปีที่แล้ว

    Cool workflow, I'll be stealing this.

  • @oby1
    @oby1 3 ปีที่แล้ว

    I actually used a sortav simular method on my quacken video. But you sir- just simplified the work flow. Thank you so much!

  • @chechak1515
    @chechak1515 3 ปีที่แล้ว

    so this is were BF 6 trailer will be made ;D ..good job

  • @blazbohinc4964
    @blazbohinc4964 3 ปีที่แล้ว +9

    1st: Ad in a plane:
    2nd: Acquire 10 years of experience from thin air
    3rd: See, easy peasy, anyone could do it

  • @kaushiksarkar2014
    @kaushiksarkar2014 3 ปีที่แล้ว

    The prodigal son is back!!!

  • @animationenusw
    @animationenusw 3 ปีที่แล้ว +1

    Iridesium: *shows a new tutorial
    Me: *"Le epic intro"*

  • @ab.su.7797
    @ab.su.7797 3 ปีที่แล้ว

    I dont know how, but Blender is amazing. Need this in Video Games!

  • @lechumqc7910
    @lechumqc7910 ปีที่แล้ว

    "Sinks down to the bottom with DiCaprio" good one ^^

  • @loweloplays6265
    @loweloplays6265 2 ปีที่แล้ว +1

    Nice Video! How can i make the explosion without gravity ?

  • @meekyswill6205
    @meekyswill6205 3 ปีที่แล้ว

    You just got yourself a new subscriber. I'm impressed😊

  • @ferlite
    @ferlite 3 ปีที่แล้ว +1

    I need to know if 1:04 was made in blender too and HOW

  • @blenderzone5446
    @blenderzone5446 3 ปีที่แล้ว +1

    GREAT video! Thanks for sharing!!!

  • @Γιωργος-ΧρήστοςΤσιφιλιτάκος

    i loved this mini tutorial..
    congrats bro!

  • @SkaWolf360
    @SkaWolf360 3 ปีที่แล้ว

    I can see how this might be better than just running a full on collision simulation. Lots more control, I'm definitely gonna try this out when I get the time, I always wondered how I could get stuff to blow up or break apart but I never got the right answer from those I asked.

  • @mr.pinguin746
    @mr.pinguin746 3 ปีที่แล้ว

    Exactly what i've searched for ! Really good tutorials thank you !

  • @yagorbelfor9133
    @yagorbelfor9133 3 ปีที่แล้ว

    Michael Bay
    is proud of you, well done ; u ;

  • @xxsauron007xx
    @xxsauron007xx 3 ปีที่แล้ว +1

    You're channel is everything I need to know to use blender in my favourite way.

  • @insertanynameyouwant5311
    @insertanynameyouwant5311 3 ปีที่แล้ว +4

    will those explosions look good in Evee?

  • @jackmaguire8634
    @jackmaguire8634 3 ปีที่แล้ว +4

    Go Gnome!
    Finally, a Linux user!

    • @matt309
      @matt309 3 ปีที่แล้ว

      You've been Гномд

    • @jackmaguire8634
      @jackmaguire8634 3 ปีที่แล้ว

      @@matt309 dwarf?

    • @matt309
      @matt309 3 ปีที่แล้ว

      @@jackmaguire8634 fixed it

  • @Timelessvisuals-c9n
    @Timelessvisuals-c9n ปีที่แล้ว

    Animating so much stuff by hand…..this man has to be at peace with himself

  • @ApexArtistX
    @ApexArtistX 3 ปีที่แล้ว

    Can u do the landscape destruction or landslide tutorial with trees and foliage

  • @nasyirvyx
    @nasyirvyx 3 ปีที่แล้ว +1

    06:53 Michael Scott is an animator now?

  • @kanao7030
    @kanao7030 ปีที่แล้ว

    2:46 Is not explained well...why does my ship just fall straight down and never moves forward when I uncheck the 'animated" box ? 7:00 does nothing either..I hate when ppl use tons of shortcuts for tutorials, its so confusing for those who are learning :(

  • @Synapticsnap
    @Synapticsnap 3 ปีที่แล้ว

    Thanks for sharing your knowledge. Always appreciate Tutorials.

  • @darthsidious3478
    @darthsidious3478 3 ปีที่แล้ว

    Was wondering why I stopped trying to learn vfx. Now I’m starting to remember

  • @rafaelraymundo9502
    @rafaelraymundo9502 3 ปีที่แล้ว

    Just what I need right now! Thank you so much for this

  • @dr20231may
    @dr20231may 3 ปีที่แล้ว

    efficient way of blender workflow

  • @muhammadfarooqi
    @muhammadfarooqi 3 ปีที่แล้ว

    why do i think .. wow after watching this.. in my freetime I will make an animation and hollywood will be impressed by my animations.. my friends will start feeling proud of me.. but .. i never open blender in fact!!!

  • @johncaldwell9842
    @johncaldwell9842 3 ปีที่แล้ว +1

    Bravo!

  • @BHeiProductions
    @BHeiProductions 3 ปีที่แล้ว

    opening scenes were so badass

  • @dilvanopereira1014
    @dilvanopereira1014 3 ปีที่แล้ว

    woo nice ! very good.

  • @nandandas3312
    @nandandas3312 3 ปีที่แล้ว

    Fantastic man

  • @guillermovivas7004
    @guillermovivas7004 3 ปีที่แล้ว

    Thanks for the course

  • @xegrand7548
    @xegrand7548 3 ปีที่แล้ว

    This is looking kinda T H I C C

  • @dadisproud
    @dadisproud 3 ปีที่แล้ว

    can't wait till I see "IRIDESIUM PICTURES" intro in the cinema in the future

  • @alistermwasephiri4167
    @alistermwasephiri4167 3 ปีที่แล้ว

    I love it! Perfect execution! Another ingredient for my animation projects! Keep it up! 😍 🔥🔥🔥🔥🔥🔥🔥🔥

  • @brock7682
    @brock7682 3 ปีที่แล้ว +1

    @Iridesium Do you think this could be applied real time in a game?

  • @alan112223
    @alan112223 3 ปีที่แล้ว

    Great Scott!

  • @animationboy442
    @animationboy442 3 ปีที่แล้ว

    You showed us how to destroy the thing it's crashing into, is there a different way to destroy the thing that is crashing? Like in your example, the ufo be destroyed on impact?

  • @modz7014
    @modz7014 3 ปีที่แล้ว

    does this work on game made in unreal engine. or its only for film making ?

  • @simongravel7407
    @simongravel7407 3 ปีที่แล้ว

    Shit, those very well may be be the most Houdini-esque Blender projects I've seen!

  • @mpichannel3167
    @mpichannel3167 3 ปีที่แล้ว

    Wow incredible. Thank you sir!

  • @oxvcontent1040
    @oxvcontent1040 3 ปีที่แล้ว +1

    Quick question. What do movie companies use to make cinema quality water effects. Because I’ve tried mayas and blenders and it’s dog crap.

  • @codeforcontra
    @codeforcontra 3 ปีที่แล้ว

    Thank you so much! Straight forward and to the point of the project.

  • @PlanetXtreme
    @PlanetXtreme 3 ปีที่แล้ว

    New to the channel. I was totally looking for something like this. Thank you!

  • @inspirion5500
    @inspirion5500 3 ปีที่แล้ว

    0:33 how did the lights turn on after that giant fall?

  • @agaerialcinematics1489
    @agaerialcinematics1489 3 ปีที่แล้ว

    Tangent to topic; the mustang explosion slow motion has wonderful heat distortion and/or slow motion material concussion waves. Is that a compositor based effect with vector displacement and noise or is that particles emitted with noise to IOR refraction or something else entirely. I have not mastered heat distortion in explosions to date and think this was a fine example of what it should look like.

  • @danielboluda251
    @danielboluda251 3 ปีที่แล้ว

    Awesome. Thanks for the sharing

  • @w99910
    @w99910 3 ปีที่แล้ว

    Why the particles from my quick explode go through the floor? I tired to enable rigid body active of the quick explode mesh but didn't work.

  • @lebenin3604
    @lebenin3604 3 ปีที่แล้ว

    This is so good. Needed. #Gold #3d #blender #3ddestruction #3dawesome

  • @CoryDAnimates
    @CoryDAnimates 3 ปีที่แล้ว

    This is satisfying

  • @David-zf5tv
    @David-zf5tv 3 ปีที่แล้ว

    Really awesome

  • @Anto-if9sd
    @Anto-if9sd 3 ปีที่แล้ว +1

    One question is that I tried to do it and the particles were mopping the passive and I don't know why it happened (why it happens)

  • @abuhuriraruman7354
    @abuhuriraruman7354 6 หลายเดือนก่อน

    impressed.

  • @victorebhodaghe3885
    @victorebhodaghe3885 3 ปีที่แล้ว

    This guy's vid intro tho🔥🔥🔥