I'm sad to see Stormtroopers being put so low. They are by no means meant to be disposable (unlike soviet partizans). With the tactical advance ability they have a very high wipe potential if they manage to get close or surprise the enemy. In the elite doctrine you also get the option to give them g43s, that makes them quite similar to panzergrenadiers. Plus they get smoke grenades, incendiary nades and booby traps, all being amazing support tools. Stormies are also the only other ostheer infantry unit (apart from the sniper) that get commando camo, so unlike ambush camo, they can perform stealth attacks easier.
It's hit and miss with these things, when I use them I must make sure to win the engagement behind the lines because if I have to retreat then the unit will be wiped because the opponent will catch it on retreat. Need to get back in camo for a safe retreat. When you get them back you will have to sneak behind something because they will lose everything when they are spotted on distance. They have their place but it's such a specific scenario unit you can't really say it's great overall and good on a tier list.
Storms are trash elite infantry falls can do the same camo but thier range is not restricted to short range they are more versatile stroms are good before they have stgs but now with mp40s they are trash
@@lowrider7474 yeah, falls are still pretty fun, but getting them healed is hard, and requires 4 veterancy, plus reinforcements require a whopping 200 ammo or falling back.
exactly, but circling back to the original point its sad how vulnerable they are to vehicles without faust. they really cant be a proper ambush unit anymore if they cant even counter a clown car
assault grenadiers are great in first minutes, especially in 1v1 with any other allied infantry at short distance, but with the time, lack of upgrades and especially lack of anti armor make them baaad.
PanzerGrenadiers without the Panzershrecks are also far more deadly than Strumpioneers. From my observation their shots are more accurate even up to medium range
Assaultgrenadiers are good for a quick opening and making kills when the enemy is suppressed. It often results the enemy having to retreat, allowing me to cap points and gain more munitions and oil. I often support them afterwards with panzergrenadiers, using the Assaultgrenadiers to flank or trow their nades on the retreat path.
Jup. I only played COH1 but that heavily and the Ritterkreutträger are deadly and sniper-proof. Also I love the shock troopers with vet and STG against infantry or Schrecks against Tanks.
Honestly Fallschirjager should be S tier- the FG42 means everyone basically has a BAR. their abilities are great and being able to para drop is very useful if you need to attack a point or wipe out a squad. They can wreck most squads from any distance and veterancy gives them camouflage so they can be very useful as ambushing troops
Even though they removed their panzerfaust(which they should totally have, it makes sense), they still destroy enemy infantry at all ranges, not sure the allies even have an infantry unit that good
obers at B tier, when the only unit i know that can run while firing a freakin LMG and has ridiculous long range DPS (bless they soul if they pick up another LMG or a BAR) when vetted is at B tier. i cri
wait isnt that same case for rangers, paratroopers and maybe shocks, although they can pick up a shreck if they used the MG34 upgrade. maybe at A tier at best for obers
iirc paras lose their weapon slots if they upgrade to either thompsons or the double LMG, obers are ridiculously are dueling team weapons, even MGs. what makes obers quite deadly is due to their vet bonuses at 2 and 3, im even more surprised that panzergrenadiers are S tier, when their anti infantry gets seriously gutted when they upgrade to shrecks. the problem with shocks with their wipe potential is they have to get close, obers does have a lack of snare but thats just pushing your luck for a unit to be good at everything. they have that smoke that does DoT as well as stopping vehicles from shooting while inside it, a bundle grenade or a the assault grenades when Spec Ops commander. But at that point of obers being out you already have a panther or something for AT role. i mean come on, you said its the best 1 v 1 infantry but just lacking a faust and its immediately gutted to B, i'd say its A. It'd be S if it had a snare. But you cant have everything on one unit.
@@denguestageiv4121 Look at everything you're mentioning just to make obers viable, though. And while yes individual panzers with shrecks are cutting down on their anti infantry, blob them with a few that don't upgrade and they're killer still. They're versatile right out of the gate, even without any upgrades. And they can be editted to match any situation. Obers can't really.
@@Sarnatuile its obvious i was replying to someone and of course blobbing stuff will make them "killer". Im not sure what you mean they can be edited to match any situation. Yeah good luck trying to outshoot an obers with a panzergren. And since you said blob i guess its 3v3/4v4 but thats irrelevant since its a blobfest on that mode.
Fallscrimjaeger needs to be in S tier. Concealed effectife self healing in vet 4 and able to reinforce anywhere when stuka active. in all range and after upgrade all FG42 very fast to kill infantry.
Assault grenadiers with the sprint and their grenades are some of the best units you can have to attack an enemy backline in my opinion, along with panzergrenadiers
4:29 Paratroopers with thompsons , Rangers with thompsons, Commandos , pg withouth panzerschrek, fallshirmjagers, soviet airbourne paratroopers with ppsh . You see any of this units performs as good or better then sturms in situation that you described
Keep in mind the timing. Sturms are the very 1st unit you start with. Allies don't have a counter that fast besides hmg. Compared to the elite inf that cone much later. There's more to deal with them
Agrens a very inflexible. But that just makes them great at murking infantry and running from vehicles. Just pair 2-3 agrens with 1-2 stugs. Only thing you won't be able to take is is2, kv1/2/8 or tiger/churchill
FACT stormtroopers were invented in WW1 with Ludendorff's offensive and they were actually part of the German shock troops until the game made them to replace actual commando units of the German army.
I agree brother! They also self-heal if I recall correctly. Plus, because they are unlocked at 2 command points, they have great potential to win your early game, effectively preventing your enemy from using armoured units (cause they're forced to fight with only infantry. After you take and hold all the fuel and munitions). They cost the same as Obersodalten, comes with that sexy FG42 (which can't be stolen), phosphorous grenades, and allows you to pick any random deployment position. Not overpowered, but definitely a keeper. Let's not forget, with the skill set and firepower of a truly elite infantry unit, which doesn't have to worry about armoured vehicles (because of early game deployment), they can build their veteran status quickly and safely. If you forsake a Volksgrenadier squadron, drop in another squad of these guys, you pretty much turn your depression and COH2's realism upside down and actually start believing that COH2 is an action movie, with the fallschirmjägers as the central protagonist.
Definitely S tier, 5 men squad, ambush camo, auto heal at vet 2, smoke nades and flares (on top of having a quite large sight radius by default). With their 3x G43s they perform quite well at all ranges. And you get all this for a mere 300 manpower.
I think the assault grenadiers are good in combination with regular grenadiers. You sprint the assault and flank the enemy while the regs distract them up front. Also 6 troops increases their survivability and they work well with the half track/ or 250 car vet 1 to reinforce.
agree with most, but stormtroopers, with the close range mp, gets vet, sneaks up in cover, grenade, jumps out, and your two AT guns are dead in 2 seconds... so scary Edit: And Jäger light: As okw your best bet against snipers, g43s, camoflage, and pop them out. Good at range, perhaps a B. And good especially against brits because the overwatch doctrine can take out static stuff with goliath and LeFH
One of the most dangerous units in the game if you use your stormtroopers with ambush and stealth. and their mp40 is not the same as the assault granadiers. latest model mp40s. but if you chase enemies and impatiently if you play aggressively against the opponent you will die easy.. so i'm surprised it's also in c
Biggest early game mistake in team games that axis noobs do is go for both fuels against veteran ally players. You stay together and get the closest 2 vp points and one fuel. You stick together because ally inf will destroy axis inf that are split up. Even if the lone teamtes gets the other fuel by himself alone, he cant hold it most likely due to ally inf being able to double team him and push him off. You now have split axis inf vs combined ally inf. Not Good!!!!
Obersoldaten definetly not worth, they supposed to be a direct upgrade to the panzergrenadiers and most of the time they are straight worse mostly because the panzergrenadier will arrive much sooner on top of the diference in dps may be 10-20% so by the time the obersoldaten arrive the panzergrenadiers are vet 2 or 3 already wich will make them much better than fresh obersoldaten in any way.
I have to disagree with you for the field officer. They are very strong and you seem to put them low. Firstly, they have a cheap smoke barrage that covers a decent area, I’ve used this to great effectiveness and with a coordinated team we pushed the enemy into their base. Coordinated fire is pretty good especially with being with Wehrmacht when you can get Grenadiers that already shred infantry and it also buffs tanks. Coordinated mortar barrage is using I think 120mm shell explosions and it’s really cheap. Then if necessary that have he coordinated artillery which is rather cheap. If you use a panzerwerfer or 2 you can get a bonus barrage from them after using the first one, really good at wiping blobs. So they are easily A tier for me and possibly S tier.
And with the jaeger light infantry, they are still really good long range, people don’t seem to notice that with the g43 package they also have a sniper-ish attack that does high damage or even completely one shots a model, in good hands they are really good behind enemy lines, but at most they get a B tier, because there are times I felt that they lacked something, most definitely snares.
Wehr sniper that low? its the fastest shooting and stealthing, and the incendiery literally wipes squads, also since every sniper is for anti-infantry the gimmick of british is just thrash since it fires so slow. Also vs soviet its never to good to get sniper except for countering the soviet sniper(thanks to the much larger support weapon squads and the infantry).
Gonna be honest here i love the axis builders/engineers 👷♂️ more than the allies mainly because they have more practical options such mines than the allies counterpart and on top of that i do see axis engineers/builders 👷♂️ superior to allies engineers in terms of combat. Thats why i personal agree that sturmpioneer is a S tier or should I say S+ tier because there the best engineers when it comes to fighting infranty and they can really fight almost any infranty in the game and wipe the floor with them when fully vet. As for pioneer squad i still like the unit for its mines and its ability to build bunkers which now (upon making this comment) bunkers don't cost population, so you can build many bunkers with machine guns as many as you like. 😁 My most favorite engineers in the game is the assualt engineers from USF 🇺🇸, second favorite is sturmpioneer cause they're basically pioneers that hit the gym and never miss a gun training day. 💪😠
Pioneer S tier. Can you win a game without them? Can you build things? Can you requisition tanks, AT guns or repair things? For all intents and purposes, players are nothing without their battlefield engineers.
Strum pioneer is the best infantry for me! It has a cold package with anti-tank and fully armed with STG-44 at start and able to throw flash bangs(stun grenades) and 5 star Veterancy and also able to build at start and also a engineer who can repair stuffs while the other nations engineers have SMGs and rifles and upgrade able flamethrowers but the strum pioneers are like panzer grenadiers with 1 less panzersherck but cold package is very good in winter mode while cold resistance guys are normally snipers only! They are Engineers as well as assault troopers and anti-tank squad and cheap and available at the start of the game!!!!! What more do you need?????
By the way Stormis with mp40 have the highest CQC dps off all axis infantry and it is higher than both thomson ranger/paras and commandos but generally looses due to lower effective hp. +Where's Jager Command Squad(Ostheer from the Jager Infantry doctrine)???
Greyshot, your buddy is a noob. Don't listen to him. The fact that he wants to put grens at A and sniper and agrens at D says it all. Grens are a B tier since they are ok at everything but not excellent at anything. Their long range dps with the lmg is great, but u can't be moving unlike volk stgs. Snipers and agrens are not units u can A-move in a blob. Therefore D tier???!!!!! Your buddy is probably some 3v3/4v4 blobbing noob who can't handle anything but mainline inf. Ostruppen are also skill dependant. Noobs and 3v3/4v4 players would probably give it C tier, but people who actually know how to use it will gladly give it B. Pgrens and sturms can be argued to be a or s tier depending on situation. If u can nullify the disadvantages of the squads (eg. no snares, less range, etc.) by knocking out lights with a teller, or getting a CQC dominant map, or u get ambush camo, and if u can spam them without being punished by your opponent they deserve S tier. Otherwise A tier.
Assault grenades can clear out a building with 1 grenade and their rush ability can get them close enough to shred infantry. Assault Grens can stand to to toe with shock troops.
Obers will kill any other infantry 1on1 though, even coming late without vet. It's hilarious to re-crew a raketenwerfer with them and see cocky allied infantry get shredded.
@@Sarnatuile except stormtroopers get better received accuracy, accuracy , have smoke and flame nades and can camo. And also get 3 G43s instead of 1. But sure, basically the same unit.
@@piotrk3829 Also to add on, they can heal while moving at Vet 1. Which makes a platoon of Stormtroopers essentially self sufficient when paired with a Halftrack.
Panzer grens are amazing I will not go into battle without them, them and grenadiers are amazing. just me personally I like them I always have two grens and 2 panzer grens. Assault grens are meh I don't use them the arty officer is actually super handy at least to me I use the smoke ability more than anything.
I feel like you overrated Sturmpoineers and the fallenschirmjäger. I think obersoldaten are better than fallenschirmjäger, because the commander that has them is in my opinion very bad. While the commanders that use the STG ability for obers are pretty good. Also, I don't know if I am just bad at deploying them, but every time I try to get one behind enemy lines in a 1v1 or 2v2, they just die before touching the ground (maybe because 1v1 maps are smaller than 4v4 maps). Sturmpoineers are pretty bad if your enemy knows how to micro and takes alot of cover, because they are a 4 man squad and they lose alot of firepower if they drop to 2 or 3 (3 not so much)
I think they are doing that tier list for 4v4s which i think the game is not designed to be. Youre thinking like me. Pios overated , falschims sucks and obers beat.
I look back here every so often and wonder why they haven't added in, say... Brandenburger Commandos for the Wehrmacht? I mean, I've been using Bren-Commandos very often and I'll be honest, they're a bit OP. Higher accuracy with Brens make them as good as MG42s. I would really want to see Brandenburgers be a unit for the Wehrmacht. 5 man squad, all equipped with buffed MP40s, with either a dual STG-44 or dual-MG34/42 upgrade, camo, hold fire, bundle nade, etc. Basically copy-pasted Commandos. They'd be a unit that'd put *some* variety in infantry set-ups for the Wehrmacht instead of just... Grenadier.
Dude. They do have Brandenburger Commandos in the game. They're called Stormtroopers/JLI. The opera mask/dagger icon used by Stormtroopers in the game is literally the Brandenburger insignia for 1944-1945 when they were reformed into a Panzergrenadier Division. The triple oak leaves for Jaeger Light Infantry is also the insignia for the Brandenburgers from 1939 to 1943 when they were still a Jaeger formation. Both units have the exact same model for that reason. They represent the Brandenburgers in WW2. Stormtroopers also have infiltration, better MP40s, booby traps and ambush attack bonus abilities.
Wehrmacht sniper is the best sniper in the game. Just because enemy has 5 or 6 , that doesnt mean that you cant constantly snipe them. Your grens are 4 man and they beat every infantry once they get vet 2 where they get %40 accuracy bonus and you pave the way them to making equal fights in terms of manpower. It is great unit while fighting against american which hasnt got any sniper and brits whose sniper is the worst. And i think you made a mistake , grens should be S and sturms should be A because of their high cost and useless late game in terms of fighting.
Assault grenadiers C? I thought they’d be at least C-B tier! I’ve shredded infantry that’s not sturmpioneers and shock Tripp’s with them and their grenade ability can insta kill squads of the enemy doesn’t see or can’t move them in time. Their sprint ability is also pretty useful. They are also very survivable since they have 5-6 men squads
I would have to disagree, Stormtroopers with g43s melt infantry. I would keep them high B but not in A cant agree with that. Feels like looking at review done by guys that are low tier players and dont actually use troops how they are supposed to like a sniper that low seriously? Snipers are disgusting early game. Im sorry but this is a terrible list.
The stormtroopers are supposed to be the Commando Brandenburgers of the German Abwerh intelligence yet this game.....just play Men of War Assault Squad and you will learn something about actual Elites of the Abwerhmacht.
A little rant: AssGrens are great early game. Yes, they can be countered if you use them like cannon fodder in low numbers, but believe it or not, they are great at flanking MGs, decrewing mortars and assaulting slow rate-of-fire long-range infantry. I'd say their perceived weakness comes form their SMGs which have very low effective range. Only penals can hold their own without soft retreating from them. And don't get me started on their abilities, which are genuinely good In other words AssGrens one of the best units early game. period. Jagers are also really good. I don't get the rep they are receiving. They are extremely deadly, has good attack range and huge line of sight. It is not a cannon fodder like panzerfuziliers, but a support unit that will reliably chip away enemy wounded soldiers if supported by volks, while providing good line of sight. Jagers are definitely at least B tier in my list. Also don't forget that Relic did not nerf Jagers combat stats, but removed infiltration and made them more expensive.
I actually do agree with everything in this list. I would have put Assault Grenadiers on C (C-) because at least they are viable (although very inflexible), pre patch they were easily D tier because they couldn’t even fight sappers or other close range units and couldn’t kill fast enough in close quarters. Jaeger Recon squad are useful mostly for recon purposes especially if you are OKW and you don’t have many recon options, jaegers have good sight radius and will camouflage, combat wise they are good pointman units but they are defensive only imo.
3 PzGrenadier or PzFusilier squads can one shot any medium tanks, if all the rockets hit. use them with even a single Pz 4 will instantly kill a tank The biggest challenge of using german infantry is fighting against Soviet commanders with Propaganda leaflets and Incendiary artillery. Those skills make map control impossible
Very much agreed with Obersoldaten and Assault Grenadiers, the first is hype and inefficient and the second, even after the buff, is still sufficient and has very heavy trades to it, btw before the Sturmpioniers (agreed, Panzergrenadiers and Stormtroopers are inferior to them in that aspect) I would put Shock Troops (of course they won't ever be toppled), Commandos, Rangers, Paras, Assault Engineers and then Cavalry Riflemen, and at this point, of course, Assault Inf Sections (probably just behind Rangers, though I wouldn't have expected anything less from the already top tier UK Inf Section with 5 Thompson or with another LMG on top of it lol); at best only Cavalry Riflemen have less impact and menace in CQ but the other Allies infantry are all more potent in some degree than the best Axis CQ unit. Btw rip Ostheer Jaeger, damn another tier miss :(
I'm sad to see Stormtroopers being put so low. They are by no means meant to be disposable (unlike soviet partizans). With the tactical advance ability they have a very high wipe potential if they manage to get close or surprise the enemy. In the elite doctrine you also get the option to give them g43s, that makes them quite similar to panzergrenadiers. Plus they get smoke grenades, incendiary nades and booby traps, all being amazing support tools. Stormies are also the only other ostheer infantry unit (apart from the sniper) that get commando camo, so unlike ambush camo, they can perform stealth attacks easier.
It's hit and miss with these things, when I use them I must make sure to win the engagement behind the lines because if I have to retreat then the unit will be wiped because the opponent will catch it on retreat. Need to get back in camo for a safe retreat. When you get them back you will have to sneak behind something because they will lose everything when they are spotted on distance.
They have their place but it's such a specific scenario unit you can't really say it's great overall and good on a tier list.
Its a 4man squad though and they have no means to reinforce
@Expired Milk me too, they should give it back, or make 5 mans squad to balanced.
Storms are trash elite infantry falls can do the same camo but thier range is not restricted to short range they are more versatile stroms are good before they have stgs but now with mp40s they are trash
@@chustingutiza6520 you shouldn't compare them to fallschirmjagers, they are on a league of their own (even when they lost their panzefaust)
As a 1v1 and 2v2 player...you obviously havent fought mass assault grens coming from every direction
Assault grenades can clear out building cheaply with their mass grenade ability
Assault grens never work as the only infantry.
Assault grenadiers rock early Game. They have No Idea
And their sprint ability is scary they just transform into Usain Bolt for few seconds to close the gap stationary support squads gets rekt
u can rush a stug pretty fast if u deny the enemy enough points
Prostruppen to S+ tier pls
As a heavy Ostruppen user I'd put them at B. Anything less and I know that they're a noob.
@@ericyuan9718 B or A as effectiveness, SSSSSSSSS as meme.
fallshirmjager should be S tier we are comparing troops not commanders
not without faust
Without faust they're pretty meh, but they do shred units like no other, it's basically a non deployable non suppression MG
im still sad they took away their fausts but i still have fun using falls
@@lowrider7474 yeah, falls are still pretty fun, but getting them healed is hard, and requires 4 veterancy, plus reinforcements require a whopping 200 ammo or falling back.
exactly, but circling back to the original point its sad how vulnerable they are to vehicles without faust. they really cant be a proper ambush unit anymore if they cant even counter a clown car
Sturms are SS tier lmao
Lmao
assault grenadiers are great in first minutes, especially in 1v1 with any other allied infantry at short distance, but with the time, lack of upgrades and especially lack of anti armor make them baaad.
PanzerGrenadiers without the Panzershrecks are also far more deadly than Strumpioneers. From my observation their shots are more accurate even up to medium range
In terms of voice acting, Panzergrenadiers would be at the top imo.
I enjoyed reading the comments. Can't wait for the Allied infantry.
Assaultgrenadiers are good for a quick opening and making kills when the enemy is suppressed. It often results the enemy having to retreat, allowing me to cap points and gain more munitions and oil. I often support them afterwards with panzergrenadiers, using the Assaultgrenadiers to flank or trow their nades on the retreat path.
you guys never encounterd the best infantry in coh ever the nights cross holders they wood schred any of those coh 2 inf units
Jup. I only played COH1 but that heavily and the Ritterkreutträger are deadly and sniper-proof. Also I love the shock troopers with vet and STG against infantry or Schrecks against Tanks.
the Knights would murder anything that is made out of flesh
You need to burn them.with fire
Assault grenadiers are the fucking strongest infantry in close quarters, 5x mp40 and with upgrade 6xmp40
Fallshrimjagers can absolutely shred any infantry unit with their upgrade. 3 squads can just... delete infantry blobs
Yeahp they are at least B tier maybe even A/S tier. once they are upgraded they can absolute destroy in urban combat.
Assault grens without veterancy, upgrade and without using nades just YEETED my vet 2 capitan with browning(cap was yellow cover)
the reason the 7 man cons is great in mid game and long games. Cuz craters give out medium cover.
Honestly Fallschirjager should be S tier- the FG42 means everyone basically has a BAR. their abilities are great and being able to para drop is very useful if you need to attack a point or wipe out a squad. They can wreck most squads from any distance and veterancy gives them camouflage so they can be very useful as ambushing troops
Even though they removed their panzerfaust(which they should totally have, it makes sense), they still destroy enemy infantry at all ranges, not sure the allies even have an infantry unit that good
@@lostwojak2554 the funny thing Is that the panzerfaust bullettin for them Is still available
I played a game where my fallschirmjagers got 37 kills and 1 loss I still have the replay
@@realamericanpatriots minor
@@realamericanpatriots I was playing yesterday and 1 of my artillery got more than the 3 expert cpu kills combined
Maybe I'm biased, but since I normally do 1v1 and I prefer long range, my Jager light infantry have been my favourite and most used unit for years now
obers at B tier, when the only unit i know that can run while firing a freakin LMG and has ridiculous long range DPS (bless they soul if they pick up another LMG or a BAR) when vetted is at B tier. i cri
wait isnt that same case for rangers, paratroopers and maybe shocks, although they can pick up a shreck if they used the MG34 upgrade. maybe at A tier at best for obers
iirc paras lose their weapon slots if they upgrade to either thompsons or the double LMG, obers are ridiculously are dueling team weapons, even MGs. what makes obers quite deadly is due to their vet bonuses at 2 and 3, im even more surprised that panzergrenadiers are S tier, when their anti infantry gets seriously gutted when they upgrade to shrecks. the problem with shocks with their wipe potential is they have to get close, obers does have a lack of snare but thats just pushing your luck for a unit to be good at everything. they have that smoke that does DoT as well as stopping vehicles from shooting while inside it, a bundle grenade or a the assault grenades when Spec Ops commander. But at that point of obers being out you already have a panther or something for AT role. i mean come on, you said its the best 1 v 1 infantry but just lacking a faust and its immediately gutted to B, i'd say its A. It'd be S if it had a snare. But you cant have everything on one unit.
@@denguestageiv4121 Look at everything you're mentioning just to make obers viable, though. And while yes individual panzers with shrecks are cutting down on their anti infantry, blob them with a few that don't upgrade and they're killer still.
They're versatile right out of the gate, even without any upgrades. And they can be editted to match any situation. Obers can't really.
@@Sarnatuile its obvious i was replying to someone and of course blobbing stuff will make them "killer". Im not sure what you mean they can be edited to match any situation. Yeah good luck trying to outshoot an obers with a panzergren. And since you said blob i guess its 3v3/4v4 but thats irrelevant since its a blobfest on that mode.
Sturmtroopers are not disposable. A tier, if not S.
Fallscrimjaeger needs to be in S tier. Concealed effectife self healing in vet 4 and able to reinforce anywhere when stuka active. in all range and after upgrade all FG42 very fast to kill infantry.
Sir this was made 3 years ago, and yes im aware of the irony of me replying to a 7 month old comment.
obersoldat b tier kidding ?!
Assault grenadiers with the sprint and their grenades are some of the best units you can have to attack an enemy backline in my opinion, along with panzergrenadiers
You forgot to put Osttruppen in A tier, btw.
4:29 Paratroopers with thompsons , Rangers with thompsons, Commandos , pg withouth panzerschrek, fallshirmjagers, soviet airbourne paratroopers with ppsh . You see any of this units performs as good or better then sturms in situation that you described
Keep in mind the timing. Sturms are the very 1st unit you start with. Allies don't have a counter that fast besides hmg. Compared to the elite inf that cone much later. There's more to deal with them
Assault grenadier can easily kill any stationary unit and support gun with sprint and mass m24
u forget jager command unit man
Will you do this for Commanders as well?
Agrens a very inflexible. But that just makes them great at murking infantry and running from vehicles. Just pair 2-3 agrens with 1-2 stugs. Only thing you won't be able to take is is2, kv1/2/8 or tiger/churchill
please publish the tier list in written form , ty
FACT stormtroopers were invented in WW1 with Ludendorff's offensive and they were actually part of the German shock troops until the game made them to replace actual commando units of the German army.
I would rank the german Paratroopers S because when they vet up they have camo and can hide. Reaally valuable when you need to cap and hold stars.
I agree brother!
They also self-heal if I recall correctly. Plus, because they are unlocked at 2 command points, they have great potential to win your early game, effectively preventing your enemy from using armoured units (cause they're forced to fight with only infantry. After you take and hold all the fuel and munitions). They cost the same as Obersodalten, comes with that sexy FG42 (which can't be stolen), phosphorous grenades, and allows you to pick any random deployment position. Not overpowered, but definitely a keeper. Let's not forget, with the skill set and firepower of a truly elite infantry unit, which doesn't have to worry about armoured vehicles (because of early game deployment), they can build their veteran status quickly and safely. If you forsake a Volksgrenadier squadron, drop in another squad of these guys, you pretty much turn your depression and COH2's realism upside down and actually start believing that COH2 is an action movie, with the fallschirmjägers as the central protagonist.
you dont need vet to camo
they already have it :D
@@BaskinTimi It was not always that way.
Jaeger Command Squad?
I think they would've placed them with grenadiers
I consider them the balanced Jaeger Squad haha
Definitely S tier, 5 men squad, ambush camo, auto heal at vet 2, smoke nades and flares (on top of having a quite large sight radius by default). With their 3x G43s they perform quite well at all ranges. And you get all this for a mere 300 manpower.
I think the assault grenadiers are good in combination with regular grenadiers. You sprint the assault and flank the enemy while the regs distract them up front. Also 6 troops increases their survivability and they work well with the half track/ or 250 car vet 1 to reinforce.
what about the German Tank crews?
agree with most, but stormtroopers, with the close range mp, gets vet, sneaks up in cover, grenade, jumps out, and your two AT guns are dead in 2 seconds... so scary
Edit: And Jäger light: As okw your best bet against snipers, g43s, camoflage, and pop them out. Good at range, perhaps a B. And good especially against brits because the overwatch doctrine can take out static stuff with goliath and LeFH
Obersoldaten are fuckin monsters with the infrared STG44s. My favorite blob!
I rate the Stormtroopers at B cause you can spawn them at buildings from thin air
The soviet flares reveal stealth units? Or is it just the sniper flare? Because the mortar flares dont reveal stealth to my knolidge
The soviet sniper's flare doesn't actually reveal camouflaged units.
Would you rather have a full pop of osteer grens or okw volks?
Scott Booth grens fasho
One of the most dangerous units in the game if you use your stormtroopers with ambush and stealth. and their mp40 is not the same as the assault granadiers. latest model mp40s. but if you chase enemies and impatiently if you play aggressively against the opponent you will die easy.. so i'm surprised it's also in c
Biggest early game mistake in team games that axis noobs do is go for both fuels against veteran ally players. You stay together and get the closest 2 vp points and one fuel. You stick together because ally inf will destroy axis inf that are split up. Even if the lone teamtes gets the other fuel by himself alone, he cant hold it most likely due to ally inf being able to double team him and push him off. You now have split axis inf vs combined ally inf. Not Good!!!!
Assault Grenadiers are S++. The Best German Infantry of the game. They are always Assassins in my game stats.
This is outdated units changed in the game.
Is is so bad to add a mod about m42 uniforms (field grey ) and place the real ss insignias ?!!!
The assault grenadiers are good in my honest opinion
wheres assualt grenadiers, they op.
Hey greyshot can a greinedier squad have 2 mg 42 lmgs
Yes, if you pick it up from the ground. Grens have 2 weapon slots.
Obersoldaten definetly not worth, they supposed to be a direct upgrade to the panzergrenadiers and most of the time they are straight worse mostly because the panzergrenadier will arrive much sooner on top of the diference in dps may be 10-20% so by the time the obersoldaten arrive the panzergrenadiers are vet 2 or 3 already wich will make them much better than fresh obersoldaten in any way.
I have to disagree with you for the field officer. They are very strong and you seem to put them low. Firstly, they have a cheap smoke barrage that covers a decent area, I’ve used this to great effectiveness and with a coordinated team we pushed the enemy into their base. Coordinated fire is pretty good especially with being with Wehrmacht when you can get Grenadiers that already shred infantry and it also buffs tanks. Coordinated mortar barrage is using I think 120mm shell explosions and it’s really cheap. Then if necessary that have he coordinated artillery which is rather cheap. If you use a panzerwerfer or 2 you can get a bonus barrage from them after using the first one, really good at wiping blobs. So they are easily A tier for me and possibly S tier.
And with the jaeger light infantry, they are still really good long range, people don’t seem to notice that with the g43 package they also have a sniper-ish attack that does high damage or even completely one shots a model, in good hands they are really good behind enemy lines, but at most they get a B tier, because there are times I felt that they lacked something, most definitely snares.
Asasult Grand are really good early tho..sprint....They are teir A for the first 15 min, then after that they are good against bad players.
you missed the jaeger command squad
Jaegers are good as well at least B/A tier
Please do more videos on wehr. Love the pvp tips!
Wehr sniper that low? its the fastest shooting and stealthing, and the incendiery literally wipes squads, also since every sniper is for anti-infantry the gimmick of british is just thrash since it fires so slow. Also vs soviet its never to good to get sniper except for countering the soviet sniper(thanks to the much larger support weapon squads and the infantry).
These dudes are like a gay couple choosing their living room furniture, i love these tierlists
Allies have deadly close range weapons. Whilst axis have lethal medium to long range.
Gonna be honest here i love the axis builders/engineers 👷♂️ more than the allies mainly because they have more practical options such mines than the allies counterpart and on top of that i do see axis engineers/builders 👷♂️ superior to allies engineers in terms of combat. Thats why i personal agree that sturmpioneer is a S tier or should I say S+ tier because there the best engineers when it comes to fighting infranty and they can really fight almost any infranty in the game and wipe the floor with them when fully vet. As for pioneer squad i still like the unit for its mines and its ability to build bunkers which now (upon making this comment) bunkers don't cost population, so you can build many bunkers with machine guns as many as you like. 😁
My most favorite engineers in the game is the assualt engineers from USF 🇺🇸, second favorite is sturmpioneer cause they're basically pioneers that hit the gym and never miss a gun training day. 💪😠
Pioneer S tier. Can you win a game without them? Can you build things? Can you requisition tanks, AT guns or repair things? For all intents and purposes, players are nothing without their battlefield engineers.
being necessary doesnt mean theyre good
Strum pioneer is the best infantry for me! It has a cold package with anti-tank and fully armed with STG-44 at start and able to throw flash bangs(stun grenades) and 5 star Veterancy and also able to build at start and also a engineer who can repair stuffs while the other nations engineers have SMGs and rifles and upgrade able flamethrowers but the strum pioneers are like panzer grenadiers with 1 less panzersherck but cold package is very good in winter mode while cold resistance guys are normally snipers only! They are Engineers as well as assault troopers and anti-tank squad and cheap and available at the start of the game!!!!! What more do you need?????
Voice acting... Panzergrenadiers win in terms of voice acting imo
Pioneers B? :D They sometimes loose melee to soviet engineers and their repair rate is just the worst...
By the way Stormis with mp40 have the highest CQC dps off all axis infantry and it is higher than both thomson ranger/paras and commandos but generally looses due to lower effective hp.
+Where's Jager Command Squad(Ostheer from the Jager Infantry doctrine)???
Thats why you should throw smoke granade to retreat path. They deserve A tier
@@Corgi_Leonidas yeah A tier overall s+ in close combat with active ability.
@@GoodOlKuro yeah , they are annihilating retreating infantrys
Greyshot, your buddy is a noob. Don't listen to him. The fact that he wants to put grens at A and sniper and agrens at D says it all. Grens are a B tier since they are ok at everything but not excellent at anything. Their long range dps with the lmg is great, but u can't be moving unlike volk stgs. Snipers and agrens are not units u can A-move in a blob. Therefore D tier???!!!!! Your buddy is probably some 3v3/4v4 blobbing noob who can't handle anything but mainline inf. Ostruppen are also skill dependant. Noobs and 3v3/4v4 players would probably give it C tier, but people who actually know how to use it will gladly give it B. Pgrens and sturms can be argued to be a or s tier depending on situation. If u can nullify the disadvantages of the squads (eg. no snares, less range, etc.) by knocking out lights with a teller, or getting a CQC dominant map, or u get ambush camo, and if u can spam them without being punished by your opponent they deserve S tier. Otherwise A tier.
So I shouldn't listen to myself, only me. Got it!
You didn’t even realize this channel is run by 2 people.
are you two twins or just brothers
yes.
Clones, obviously.
The fact you dont use german sniper doesnt mean noone uses it
Assault grenades can clear out a building with 1 grenade and their rush ability can get them close enough to shred infantry.
Assault Grens can stand to to toe with shock troops.
It's C for Cheesetruppen XD
panzergrenadiers can get g43s with a commander
Obers will kill any other infantry 1on1 though, even coming late without vet. It's hilarious to re-crew a raketenwerfer with them and see cocky allied infantry get shredded.
It's expensive to do so though. However, I got a pak 40 recrewed with panzergrenadier once and It gained 2 vets by killing conscripts pushing it.
they need to buff the Stormtruppens, because they are historically very inaccurate.
I see noone has blobbed stormtroopers with G43's at vet 3 in elite troops doctrine. These guys completely shred infantry :D.
Ok and regular grenadiers do the exact same and don't require an entire doctrine just to make them viable.
@@Sarnatuile except stormtroopers get better received accuracy, accuracy , have smoke and flame nades and can camo. And also get 3 G43s instead of 1. But sure, basically the same unit.
@@piotrk3829 Also to add on, they can heal while moving at Vet 1. Which makes a platoon of Stormtroopers essentially self sufficient when paired with a Halftrack.
Panzer grens are amazing I will not go into battle without them, them and grenadiers are amazing. just me personally I like them I always have two grens and 2 panzer grens. Assault grens are meh I don't use them the arty officer is actually super handy at least to me I use the smoke ability more than anything.
Panzergrenadiers are great. They are usually my main component.
I feel like you overrated Sturmpoineers and the fallenschirmjäger. I think obersoldaten are better than fallenschirmjäger, because the commander that has them is in my opinion very bad. While the commanders that use the STG ability for obers are pretty good. Also, I don't know if I am just bad at deploying them, but every time I try to get one behind enemy lines in a 1v1 or 2v2, they just die before touching the ground (maybe because 1v1 maps are smaller than 4v4 maps). Sturmpoineers are pretty bad if your enemy knows how to micro and takes alot of cover, because they are a 4 man squad and they lose alot of firepower if they drop to 2 or 3 (3 not so much)
You can deploy them in your base.
I think they are doing that tier list for 4v4s which i think the game is not designed to be.
Youre thinking like me. Pios overated , falschims sucks and obers beat.
axis infantry feels broken as a new player, you just no brain run people down and they just die
I look back here every so often and wonder why they haven't added in, say... Brandenburger Commandos for the Wehrmacht? I mean, I've been using Bren-Commandos very often and I'll be honest, they're a bit OP. Higher accuracy with Brens make them as good as MG42s.
I would really want to see Brandenburgers be a unit for the Wehrmacht. 5 man squad, all equipped with buffed MP40s, with either a dual STG-44 or dual-MG34/42 upgrade, camo, hold fire, bundle nade, etc. Basically copy-pasted Commandos. They'd be a unit that'd put *some* variety in infantry set-ups for the Wehrmacht instead of just... Grenadier.
Dude. They do have Brandenburger Commandos in the game. They're called Stormtroopers/JLI.
The opera mask/dagger icon used by Stormtroopers in the game is literally the Brandenburger insignia for 1944-1945 when they were reformed into a Panzergrenadier Division.
The triple oak leaves for Jaeger Light Infantry is also the insignia for the Brandenburgers from 1939 to 1943 when they were still a Jaeger formation.
Both units have the exact same model for that reason. They represent the Brandenburgers in WW2. Stormtroopers also have infiltration, better MP40s, booby traps and ambush attack bonus abilities.
Wehrmacht sniper is the best sniper in the game.
Just because enemy has 5 or 6 , that doesnt mean that you cant constantly snipe them. Your grens are 4 man and they beat every infantry once they get vet 2 where they get %40 accuracy bonus and you pave the way them to making equal fights in terms of manpower. It is great unit while fighting against american which hasnt got any sniper and brits whose sniper is the worst.
And i think you made a mistake , grens should be S and sturms should be A because of their high cost and useless late game in terms of fighting.
@Expired Milk exactly , if you vetted up the sniper you only need 2 shots and quick incendiary shot and crew wiped out.
Sturms got worse with the last patch british thompson is and combat engeeniers rek them hard
Yep!!!!Thompson can take in 2 Sturm's squad :(
Assault grenadiers C? I thought they’d be at least C-B tier! I’ve shredded infantry that’s not sturmpioneers and shock Tripp’s with them and their grenade ability can insta kill squads of the enemy doesn’t see or can’t move them in time. Their sprint ability is also pretty useful. They are also very survivable since they have 5-6 men squads
I would have to disagree, Stormtroopers with g43s melt infantry. I would keep them high B but not in A cant agree with that. Feels like looking at review done by guys that are low tier players and dont actually use troops how they are supposed to like a sniper that low seriously? Snipers are disgusting early game. Im sorry but this is a terrible list.
Falls are A tier.
Obersoldaten on tier b ... my heart dies ):
The stormtroopers are supposed to be the Commando Brandenburgers of the German Abwerh intelligence yet this game.....just play Men of War Assault Squad and you will learn something about actual Elites of the Abwerhmacht.
poor obercommando .
A little rant:
AssGrens are great early game. Yes, they can be countered if you use them like cannon fodder in low numbers, but believe it or not, they are great at flanking MGs, decrewing mortars and assaulting slow rate-of-fire long-range infantry. I'd say their perceived weakness comes form their SMGs which have very low effective range. Only penals can hold their own without soft retreating from them. And don't get me started on their abilities, which are genuinely good
In other words AssGrens one of the best units early game. period.
Jagers are also really good. I don't get the rep they are receiving. They are extremely deadly, has good attack range and huge line of sight. It is not a cannon fodder like panzerfuziliers, but a support unit that will reliably chip away enemy wounded soldiers if supported by volks, while providing good line of sight. Jagers are definitely at least B tier in my list.
Also don't forget that Relic did not nerf Jagers combat stats, but removed infiltration and made them more expensive.
Nice Video
Can you guys stop interrupting each other?
It's hard watching this if you two keep cutting each other off. Bad chemistry.
Rangers+S+
I actually do agree with everything in this list. I would have put Assault Grenadiers on C (C-) because at least they are viable (although very inflexible), pre patch they were easily D tier because they couldn’t even fight sappers or other close range units and couldn’t kill fast enough in close quarters. Jaeger Recon squad are useful mostly for recon purposes especially if you are OKW and you don’t have many recon options, jaegers have good sight radius and will camouflage, combat wise they are good pointman units but they are defensive only imo.
getting recon jägers on teamweapons is really nice.
3 PzGrenadier or PzFusilier squads can one shot any medium tanks, if all the rockets hit. use them with even a single Pz 4 will instantly kill a tank
The biggest challenge of using german infantry is fighting against Soviet commanders with Propaganda leaflets and Incendiary artillery. Those skills make map control impossible
Ye, its like 148% working strat(3vs3/4vs4)- Brumbarr + 3 pzgerns squads with shreks = everything is dead.
this video will get lots of views but you step on a mine field
Very much agreed with Obersoldaten and Assault Grenadiers, the first is hype and inefficient and the second, even after the buff, is still sufficient and has very heavy trades to it, btw before the Sturmpioniers (agreed, Panzergrenadiers and Stormtroopers are inferior to them in that aspect) I would put Shock Troops (of course they won't ever be toppled), Commandos, Rangers, Paras, Assault Engineers and then Cavalry Riflemen, and at this point, of course, Assault Inf Sections (probably just behind Rangers, though I wouldn't have expected anything less from the already top tier UK Inf Section with 5 Thompson or with another LMG on top of it lol); at best only Cavalry Riflemen have less impact and menace in CQ but the other Allies infantry are all more potent in some degree than the best Axis CQ unit.
Btw rip Ostheer Jaeger, damn another tier miss :(
I'm sure they are beginners in this game...
Mga bayot man ni sila murag sad ana ka maayo mu dula 😂😂😋
Yawa
w8 a sec the american bogieman is not in the game deam it the runing stealhed sniper of coh 1 is not here game - 100 points